eden-miror/src/video_core/renderer_vulkan
2026-01-07 03:07:33 -03:00
..
present Revert "[vk, ogl/IR, dynarmic/IR] friendlier IR identity pointer chasing, inline AA passes (#2565)" (#3249) 2026-01-01 07:02:44 +01:00
blit_image.cpp Revert "[chore] remove whitespaces, bump down opengl cache and use better variable for case dyna_state" 2026-01-07 03:02:43 -03:00
blit_image.h [vk] Implement Shader Read Barrier (#2671) 2025-10-04 23:58:08 +02:00
fixed_pipeline_state.cpp [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
fixed_pipeline_state.h [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
maxwell_to_vk.cpp [vk, opengl] macro-ify PixelSurface and SurfaceFormat lists (#3060) 2025-12-30 21:30:34 +01:00
maxwell_to_vk.h Revert "[vk] Correct polygon draw topology mapping for line and point modes (#2834)" (#3158) 2025-12-26 02:33:53 +01:00
pipeline_helper.h [vk] Wrapper for Sampler Image Filter 2026-01-07 03:07:33 -03:00
pipeline_statistics.cpp Update fmt to allow for v11 2025-04-10 01:11:22 +02:00
pipeline_statistics.h
renderer_vulkan.cpp [android] Remove all frame skip / frame interpolation code (#3152) 2025-12-07 00:28:58 +01:00
renderer_vulkan.h [vk] Unify RAII in Vulkan (#2679) 2025-10-08 04:01:24 +02:00
vk_blit_screen.cpp [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
vk_blit_screen.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
vk_buffer_cache.cpp [vk] NullDescriptor guard 2026-01-07 03:07:33 -03:00
vk_buffer_cache.h [vk, qcom] UniformBufferAlignment set by hardware capabilities 2026-01-07 03:07:32 -03:00
vk_buffer_cache_base.cpp Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
vk_command_pool.cpp
vk_command_pool.h
vk_compute_pass.cpp [spv, qcom] Implement warp intrinsics support 2026-01-07 03:07:32 -03:00
vk_compute_pass.h renderer_vulkan: Implement MSAA copies 2023-09-25 09:20:32 -04:00
vk_compute_pipeline.cpp [vk] only enable statistics bit if graphics debugging is enabled (#243) 2025-08-13 19:25:52 +02:00
vk_compute_pipeline.h renderer_vulkan: separate guest and host compute descriptor queues 2023-05-10 13:46:48 -04:00
vk_descriptor_pool.cpp [Vulkan] Descriptor Pool bug fix (#2564) 2025-09-26 04:58:09 +02:00
vk_descriptor_pool.h Rework time service to fix time passing offline. 2024-01-24 04:26:55 +00:00
vk_fence_manager.cpp Clang format and ddress feedback 2023-04-24 12:38:47 +02:00
vk_fence_manager.h Query Cache: address issues 2023-09-23 23:05:30 +02:00
vk_graphics_pipeline.cpp [vk] Removed Sample Locations 2026-01-07 03:07:33 -03:00
vk_graphics_pipeline.h [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
vk_master_semaphore.cpp [video_core] Rework GPU Accuracy levels and remove Early Release Fences toggle (#3129) 2025-12-09 18:11:05 +01:00
vk_master_semaphore.h renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
vk_pipeline_cache.cpp [revert] Opcode Promotion path emulation 2026-01-07 03:07:33 -03:00
vk_pipeline_cache.h Optimize SpiriV output 2025-04-12 22:54:32 -03:00
vk_present_manager.cpp [vk] use boost::container::deque instead of std::queue for presentation swapchain of frames (#3120) 2025-12-18 11:29:38 +01:00
vk_present_manager.h [vk] use boost::container::deque instead of std::queue for presentation swapchain of frames (#3120) 2025-12-18 11:29:38 +01:00
vk_query_cache.cpp [vk] Adjusted Query Cache 2026-01-07 03:07:33 -03:00
vk_query_cache.h [vk] Bring Vulkan closer to Spec (#180) 2025-08-13 18:02:05 +02:00
vk_rasterizer.cpp [vk] Wrapper for Sampler Image Filter 2026-01-07 03:07:33 -03:00
vk_rasterizer.h [vk] Removed Sample Locations 2026-01-07 03:07:33 -03:00
vk_render_pass_cache.cpp [Vk] Improve Stencil Handling and Fix Read-After-Write Hazard (#235) 2025-08-23 20:04:48 +02:00
vk_render_pass_cache.h
vk_resource_pool.cpp
vk_resource_pool.h
vk_scheduler.cpp Revert "[vk, scheduler] Applying finising call for TF when it's not getting used" 2026-01-07 03:07:27 -03:00
vk_scheduler.h [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
vk_shader_util.cpp Revert some wip changes 2025-04-28 16:14:42 -03:00
vk_shader_util.h Revert some wip changes 2025-04-28 16:14:42 -03:00
vk_staging_buffer_pool.cpp [vk, vendor, mobile] Improved mobile staging buffer data 2026-01-07 03:07:32 -03:00
vk_staging_buffer_pool.h [vk, vendor, mobile] Improved mobile staging buffer data 2026-01-07 03:07:32 -03:00
vk_state_tracker.cpp [vk] Removed Sample Locations 2026-01-07 03:07:33 -03:00
vk_state_tracker.h [vk] Removed Sample Locations 2026-01-07 03:07:33 -03:00
vk_swapchain.cpp [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
vk_swapchain.h [refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState (#3074) 2026-01-07 06:49:32 +01:00
vk_texture_cache.cpp [vk] Runtime to change image layout 2026-01-07 03:07:33 -03:00
vk_texture_cache.h [vk] Wrapper for Sampler Image Filter 2026-01-07 03:07:33 -03:00
vk_texture_cache_base.cpp
vk_texture_manager.cpp Some fixes before Release (#92) 2025-05-08 23:03:52 +00:00
vk_turbo_mode.cpp [common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351) 2025-10-01 06:59:35 +02:00
vk_turbo_mode.h android: vk_turbo_mode: Remove unnecessary device recreation. 2023-06-03 00:06:08 -07:00
vk_update_descriptor.cpp renderer_vulkan: Fix crashing when updating descriptors 2023-05-01 23:13:24 +03:00
vk_update_descriptor.h renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00