eden-miror/src/video_core/host_shaders
Samuel 86ba79b1ba
[vulkan, sgsr] Adjustments to SGSR implementation (#4293)
PR/ Commit Owner: CamiileLaVey

This change has specified fixes on the SGSR initial implementation, it brought a wider sharpening level limits and better image quality.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4293
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-08-23 23:36:24 +02:00
..
astc_decoder.comp [vulkan] Re-adjusting ASTC resolve (#4250) 2026-08-05 09:24:35 +02:00
blit_color_float.frag
blit_color_msaa.frag [vulkan] 4th Vulkan Global Maintenance (#4212) 2026-07-16 20:56:00 +02:00
blit_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
blit_depth_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
blit_depth_stencil_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
block_linear_unswizzle_2d.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
block_linear_unswizzle_3d.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
block_linear_unswizzle_3d_bcn.comp [vk, ogl] Remove dedicated precomputed swizzle table; use shorter inline table in block_linear swizzle shaders (#4146) 2026-07-02 19:24:07 +02:00
CMakeLists.txt [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_abgr8_to_d24s8.frag
convert_abgr8_to_d32f.frag
convert_d24s8_to_abgr8.frag
convert_d32f_to_abgr8.frag
convert_depth_to_float.frag
convert_float_to_depth.frag
convert_msaa_to_non_msaa.comp
convert_msaa_to_non_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_msaa_to_non_msaa_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_msaa_to_non_msaa_depth_stencil.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa.comp
convert_non_msaa_to_msaa.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa_depth.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_non_msaa_to_msaa_depth_stencil.frag [vulkan] Adjustments on MSAA and BlitHelpers (#4287) 2026-08-23 17:31:09 +02:00
convert_s8d24_to_abgr8.frag
fidelityfx_fsr.frag
full_screen_triangle.vert
fxaa.frag
fxaa.vert
opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_fidelityfx_fsr.frag
opengl_fidelityfx_fsr_easu.frag
opengl_fidelityfx_fsr_rcas.frag
opengl_lmem_warmup.comp
opengl_present.frag
opengl_present.vert
opengl_present_scaleforce.frag
opengl_smaa.glsl
pitch_unswizzle.comp
present_area.frag
present_bicubic.frag
present_bspline.frag
present_gaussian.frag
present_lanczos.frag [video_core/host_shaders] unroll lanczos loop for slightly better perf (#3754) 2026-04-06 19:14:13 +02:00
present_mitchell.frag
present_mmpx.frag
present_spline1.frag
present_zero_tangent.frag
queries_prefix_scan_sum.comp [host_shaders] Store the value of results instead of discarding it (#3464) 2026-02-07 22:44:32 +01:00
queries_prefix_scan_sum_nosubgroups.comp
resolve_conditional_render.comp [vulkan] 2nd Vulkan Global Maintenance (#3853) 2026-04-24 16:37:18 +02:00
sgsr1_shader.vert [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
sgsr1_shader_mobile.frag [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
sgsr1_shader_mobile_edge_direction.frag [vulkan, sgsr] Adjustments to SGSR implementation (#4293) 2026-08-23 23:36:24 +02:00
smaa_blending_weight_calculation.frag
smaa_blending_weight_calculation.vert
smaa_edge_detection.frag
smaa_edge_detection.vert
smaa_neighborhood_blending.frag
smaa_neighborhood_blending.vert
source_shader.h.in
StringShaderHeader.cmake
vulkan_blit_depth_stencil.frag [vulkan] 3rd Vulkan Global Maintenance (#4189) 2026-07-09 04:22:43 +02:00
vulkan_color_clear.frag
vulkan_color_clear.vert
vulkan_depthstencil_clear.frag
vulkan_fidelityfx_fsr.vert
vulkan_fidelityfx_fsr_easu_fp16.frag
vulkan_fidelityfx_fsr_easu_fp32.frag
vulkan_fidelityfx_fsr_rcas_fp16.frag
vulkan_fidelityfx_fsr_rcas_fp32.frag
vulkan_present.frag
vulkan_present.vert
vulkan_present_scaleforce_fp16.frag
vulkan_present_scaleforce_fp32.frag
vulkan_quad_indexed.comp
vulkan_turbo_mode.comp
vulkan_uint8.comp