eden-miror/src/video_core/host_shaders
lizzie f2c46eadc1
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[ports] build fixes for *BSD make (#3496)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3496
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-03-08 19:32:24 +01:00
..
astc_decoder.comp [video_core] Implement GPU-accelerated texture unswizzling and optimize sparse texture handling (#3246) 2026-01-13 19:18:08 +01:00
blit_color_float.frag
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
block_linear_unswizzle_3d_bcn.comp [video_core] Implement GPU-accelerated texture unswizzling and optimize sparse texture handling (#3246) 2026-01-13 19:18:08 +01:00
CMakeLists.txt [ports] build fixes for *BSD make (#3496) 2026-03-08 19:32:24 +01:00
convert_abgr8_to_d24s8.frag
convert_abgr8_to_d32f.frag Changes based on hardware tests 2023-10-17 02:42:40 +11:00
convert_d24s8_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
convert_d32f_to_abgr8.frag use texelfetch instead of texturelod 2023-10-16 04:20:45 +11:00
convert_depth_to_float.frag
convert_float_to_depth.frag
convert_msaa_to_non_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_non_msaa_to_msaa.comp host_shaders: More proper handling of x2 MSAA copies 2023-09-25 09:20:32 -04:00
convert_s8d24_to_abgr8.frag video_core: Fix d24r8/s8d24 convert shader build error in moltenvk 2023-09-07 18:01:36 +08:00
fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
full_screen_triangle.vert
fxaa.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
fxaa.vert renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_fidelityfx_fsr.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
opengl_fidelityfx_fsr_easu.frag
opengl_fidelityfx_fsr_rcas.frag
opengl_lmem_warmup.comp
opengl_present.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
opengl_present.vert
opengl_present_scaleforce.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
opengl_smaa.glsl
pitch_unswizzle.comp
present_area.frag renderer: add area sampling scaling method (#201) 2025-06-21 13:35:04 +00:00
present_bicubic.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_bspline.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_gaussian.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
present_lanczos.frag [vk, opengl] add lanczo and spline-1 filtering (#2534) 2025-09-22 17:34:55 +02:00
present_mitchell.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_mmpx.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
present_spline1.frag [vk, opengl] add lanczo and spline-1 filtering (#2534) 2025-09-22 17:34:55 +02:00
present_zero_tangent.frag [vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577) 2025-10-07 06:35:57 +02:00
queries_prefix_scan_sum.comp [host_shaders] Store the value of results instead of discarding it (#3464) 2026-02-07 22:44:32 +01:00
queries_prefix_scan_sum_nosubgroups.comp Query Cache: Fix Prefix Sums 2023-09-23 23:05:30 +02:00
resolve_conditional_render.comp Query Cachge: Fully rework Vulkan's query cache 2023-09-23 23:05:29 +02:00
smaa_blending_weight_calculation.frag
smaa_blending_weight_calculation.vert
smaa_edge_detection.frag
smaa_edge_detection.vert
smaa_neighborhood_blending.frag
smaa_neighborhood_blending.vert
source_shader.h.in
StringShaderHeader.cmake
vulkan_blit_depth_stencil.frag
vulkan_color_clear.frag
vulkan_color_clear.vert
vulkan_depthstencil_clear.frag
vulkan_fidelityfx_fsr.vert renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
vulkan_fidelityfx_fsr_easu_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_easu_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_rcas_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_fidelityfx_fsr_rcas_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_present.frag renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
vulkan_present.vert host_shaders: add vendor workaround for adreno drivers 2024-02-10 12:02:37 -05:00
vulkan_present_scaleforce_fp16.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_present_scaleforce_fp32.frag nvnflinger/gpu: implement blending 2024-02-09 09:20:53 -05:00
vulkan_quad_indexed.comp
vulkan_turbo_mode.comp
vulkan_uint8.comp