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https://git.eden-emu.dev/eden-emu/eden
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This rewrite should improve performance with the buffer history by changing the complexity level to O(1). Replace std::vector with std::array to ensure that elements are allocated on the stack rather than on the free store. Avoid expensive resizing at runtime. Adjust buffer states at the right locations. Tightly pack the BufferHistoryInfo struct to ensure that it only occupies 28 bytes. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/528 Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev> Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev> |
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| .. | ||
| android | ||
| audio_core | ||
| common | ||
| core | ||
| dedicated_room | ||
| dynarmic | ||
| frontend_common | ||
| hid_core | ||
| input_common | ||
| network | ||
| qt_common | ||
| shader_recompiler | ||
| tests | ||
| video_core | ||
| web_service | ||
| yuzu | ||
| yuzu_cmd | ||
| yuzu_room_standalone | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dep_hashes.h.in | ||