eden-miror/src/shader_recompiler/backend
PavelBARABANOV b8456394f1
[spirv] Fix F16 conversion on Android (skip NaN check) (#3458)
Fixes the yellow texture issue in Outer Wilds on Android.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3458
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2026-02-04 00:44:03 +01:00
..
glasm [shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit packed CBUF variant (#2918) 2025-11-03 20:20:19 +01:00
glsl [opengl] fix GL_NV_geometry_shader_passthrough compiler complaints (#3357) 2026-01-21 00:16:30 +01:00
spirv [spirv] Fix F16 conversion on Android (skip NaN check) (#3458) 2026-02-04 00:44:03 +01:00
bindings.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00