eden-miror/src/yuzu/configuration/configure_input_per_game.h
crueter fff8e2026f
[qt_common] reorg + checkstate abstraction (#2735)
no diff. in functionality, just confirm builds on ubuntu 24.04/debian 12

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2735
2025-10-15 05:05:03 +02:00

49 lines
1.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <QWidget>
#include "ui_configure_input_per_game.h"
#include "yuzu/configuration/input_profiles.h"
#include "qt_common/config/qt_config.h"
class QComboBox;
namespace Core {
class System;
} // namespace Core
class Config;
class ConfigureInputPerGame : public QWidget {
Q_OBJECT
public:
explicit ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
QWidget* parent = nullptr);
/// Load and Save configurations to settings file.
void ApplyConfiguration();
private:
/// Load configuration from settings file.
void LoadConfiguration();
/// Save configuration to settings file.
void SaveConfiguration();
std::unique_ptr<Ui::ConfigureInputPerGame> ui;
std::unique_ptr<InputProfiles> profiles;
std::array<QComboBox*, 8> profile_comboboxes;
Core::System& system;
QtConfig* config;
};