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It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called. Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). |
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| .. | ||
| fermi_2d.cpp | ||
| fermi_2d.h | ||
| maxwell_3d.cpp | ||
| maxwell_3d.h | ||
| maxwell_compute.cpp | ||
| maxwell_compute.h | ||