eden-miror/src/shader_recompiler
2026-03-13 01:55:02 -04:00
..
backend [vulkan] Corrected mishandling of render area + rescaling logic by using wrongly push constants 2026-03-13 01:55:02 -04:00
frontend Revert "[debug] Added extra logging/ address for shader info -> FP32Mul Optimize Path" 2026-03-08 01:17:13 -04:00
ir_opt [vulkan] Removed handling for PixelFormatInterpretation 2026-03-12 01:13:50 -04:00
CMakeLists.txt [shader_recompiler] macro-ify flow_test and attribute (#2900) 2025-11-13 13:22:02 +01:00
environment.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 2026-02-10 03:34:07 +01:00
exception.h
host_translate_info.h
object_pool.h
profile.h Revert "[vulkan] Added conservative path for RoundingModeRTZ + instrumentalization for shaders use" 2026-03-08 01:21:36 -04:00
program_header.h
runtime_info.h [vulkan] Implemented active color output tracking in runtime info and update fragment color handling 2026-03-07 06:46:14 +00:00
shader_info.h Revert "[vulkan] Replaced old logic for DescriptorType for a numeric handling per type to avoid mismatches during format binding" 2026-03-12 00:55:49 -04:00
stage.h
varying_state.h