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464 changed files with 18218 additions and 21412 deletions

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@ -1,22 +0,0 @@
#!/bin/sh -e
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
_svg=dev.eden_emu.eden.svg
_icon=dist/eden.icon
_composed="$_icon/Assets/$_svg"
_svg="dist/$_svg"
rm "$_composed"
cp "$_svg" "$_composed"
xcrun actool "$_icon" \
--compile dist \
--platform macosx \
--minimum-deployment-target 11.0 \
--app-icon eden \
--output-partial-info-plist /dev/null

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@ -1,54 +0,0 @@
name: update-deps
on:
# saturday at noon
schedule:
- cron: '0 12 * * 6'
workflow_dispatch:
jobs:
tx-update:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Update deps
run: |
git config --local user.name "Eden CI"
git config --local user.email "ci@eden-emu.dev"
git config --local user.signingkey "D57652791BB25D2A"
git config --local push.autoSetupRemote true
git remote set-url origin ci:eden-emu/eden.git
DATE=$(date +"%b %d")
echo "DATE=$DATE" >> "$GITHUB_ENV"
git switch -c update-deps-$DATE
tools/cpmutil.sh package update -ac
git push
- name: Create PR
run: |
TITLE="[externals] Dependency update for $DATE"
BODY="$(git show -s --format='%b')"
BASE=master
HEAD=update-deps-$DATE
cat << EOF > data.json
{
"base": "$BASE",
"body": "$BODY",
"head": "$HEAD",
"title": "$TITLE"
}
EOF
curl -X 'POST' \
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
-H 'accept: application/json' \
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-H 'Content-Type: application/json' \
-d "@data.json" --fail

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@ -1,9 +1,10 @@
name: tx-pull
on:
# tuesday, saturday at 2pm
# monday, wednesday, saturday at 2pm
schedule:
- cron: '0 14 * * 2,6'
cron:
- '0 14 * * 1,3,6'
workflow_dispatch:
jobs:
@ -58,3 +59,4 @@ jobs:
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-H 'Content-Type: application/json' \
-d "@data.json" --fail

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@ -0,0 +1,55 @@
diff --git a/include/mcl/assert.hpp b/include/mcl/assert.hpp
index f77dbe7..9ec0b9c 100644
--- a/include/mcl/assert.hpp
+++ b/include/mcl/assert.hpp
@@ -23,8 +23,11 @@ template<typename... Ts>
} // namespace mcl::detail
+#ifndef UNREACHABLE
#define UNREACHABLE() ASSERT_FALSE("Unreachable code!")
+#endif
+#ifndef ASSERT
#define ASSERT(expr) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -37,7 +40,9 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_MSG
#define ASSERT_MSG(expr, ...) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -50,13 +55,24 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_FALSE
#define ASSERT_FALSE(...) ::mcl::detail::assert_terminate("false", __VA_ARGS__)
+#endif
#if defined(NDEBUG) || defined(MCL_IGNORE_ASSERTS)
-# define DEBUG_ASSERT(expr) ASSUME(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSUME(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# endif
#else
-# define DEBUG_ASSERT(expr) ASSERT(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSERT(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# endif
#endif

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@ -143,8 +143,8 @@ if (MSVC AND ARCHITECTURE_x86)
endif()
if (CXX_CLANG_CL)
# clang-cl prints literally 10000+ warnings without this
add_compile_options(
# clang-cl prints literally 10000+ warnings without this
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-command-line-argument>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unsafe-buffer-usage>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-value>
@ -154,12 +154,12 @@ if (CXX_CLANG_CL)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
# REQUIRED CPU features IN Windows-amd64
if (ARCHITECTURE_x86_64)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>
)
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
endif()
endif()
@ -395,15 +395,13 @@ if (Boost_ADDED)
if (NOT MSVC OR CXX_CLANG)
# boost sucks
if (PLATFORM_SUN)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthreads")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthreads")
endif()
target_compile_options(boost_heap INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
)
target_compile_options(boost_heap INTERFACE -Wno-shadow)
target_compile_options(boost_icl INTERFACE -Wno-shadow)
target_compile_options(boost_asio INTERFACE -Wno-conversion -Wno-implicit-fallthrough)
endif()
endif()
@ -442,7 +440,7 @@ if (NOT YUZU_STATIC_ROOM)
if (Opus_ADDED)
if (MSVC AND CXX_CLANG)
target_compile_options(opus PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>
-Wno-implicit-function-declaration
)
endif()
endif()
@ -486,10 +484,10 @@ endfunction()
# =============================================
if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia)
find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach()
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa REQUIRED)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
@ -526,6 +524,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(SPIRV-Tools)
find_package(sirit)
find_package(gamemode)
find_package(mcl)
find_package(frozen)
if (ARCHITECTURE_riscv64)

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@ -37,10 +37,10 @@ set(GIT_DESC ${BUILD_VERSION})
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
if (NIGHTLY_BUILD)
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")
set(BUILD_AUTO_UPDATE_API "git.eden-emu.dev")
set(BUILD_AUTO_UPDATE_API_PATH "/api/v1/repos/")
set(BUILD_AUTO_UPDATE_REPO "eden-ci/nightly")
set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
set(BUILD_AUTO_UPDATE_API "api.github.com")
set(BUILD_AUTO_UPDATE_API_PATH "/repos/")
set(BUILD_AUTO_UPDATE_REPO "Eden-CI/Nightly")
set(REPO_NAME "Eden Nightly")
else()
set(BUILD_AUTO_UPDATE_WEBSITE "https://git.eden-emu.dev")

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@ -87,8 +87,8 @@
"bundled": true
},
"llvm-mingw": {
"repo": "eden-emu/llvm-mingw",
"git_host": "git.eden-emu.dev",
"repo": "misc/llvm-mingw",
"git_host": "git.crueter.xyz",
"tag": "%VERSION%",
"version": "20250828",
"artifact": "clang-rt-builtins.tar.zst",

BIN
dist/Assets.car vendored

Binary file not shown.

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#43fcfcff

832
dist/languages/ar.ts vendored

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810
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810
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810
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810
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970
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810
dist/languages/fi.ts vendored

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812
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810
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1134
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820
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@ -76,6 +76,7 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
* This package is known to be broken on the AUR.
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
* [unordered-dense](https://github.com/martinus/unordered_dense)
* [mcl](https://github.com/azahar-emu/mcl) - subject to removal
On amd64:
@ -334,7 +335,7 @@ pacman -Syuu --needed --noconfirm $packages
<summary>HaikuOS</summary>
```sh
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.90_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl2_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.89_devel vulkan_devel qt6_base_devel qt6_declarative_devel libsdl2_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt5_devel qt6_5compat_devel glslang qt6_devel qt6_charts_devel
```
[Caveats](./Caveats.md#haikuos).

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@ -16,7 +16,6 @@ This contains documentation created by developers. This contains build instructi
- **[Dynarmic](./dynarmic)**
- **[Cross compilation](./CrossCompile.md)**
- **[Driver Bugs](./DriverBugs.md)**
- **[Building Older Commits](./build/OlderCommits.md)**
## Policies

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@ -1,40 +0,0 @@
# Building Older Commits
Bisecting and debugging older versions of Eden can be difficult, as many of our submodules have been deleted or removed. However, work has been done to make this process as simple as possible for users.
## Script
Copy the following script and store it in `fix.sh`:
```sh
#!/bin/sh -e
git -C externals/discord-rpc checkout 0d8b2d6a37c6e47d62b37caa14708bf747c883bb
git add externals/discord-rpc
git -C externals/dynarmic checkout 05b7ba50588d1004e23ef91f1bda8be234be68f4
git add externals/dynarmic
git -C externals/mbedtls checkout ce4f81f4a926a0e0dcadd0128e016baba416e8ea
git add externals/mbedtls
git -C externals/oboe checkout e4f06f2143eb0173bf4a2bd15aae5e8cc3179405
git add externals/oboe
git -C externals/sirit checkout b870b062998244231a4f08004d3b25151732c5c5
git add externals/sirit
```
Then, run `chmod +x fix.sh`
## Submodules
To check out submodules successfully, use this order of operations:
```sh
git submodule update --init --recursive --depth 1 --jobs 8 --progress
./fix.sh
git submodule update --init --recursive --depth 1 --jobs 8 --progress
```
And you should be good to go! If you check out a different commit that changes submodule commits, run the above command list again.

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@ -56,7 +56,7 @@ Use this when you need to connect to a multiplayer room for LDN functionality in
- Multiplayer Options Configured in Eden Settings
- Network Access
### Steps
## Steps
There are 2 primary methods that you can use to connect to an existing room, depending on how the room is hosted.
- Joining a Public Lobby
@ -70,7 +70,7 @@ There are 2 primary methods that you can use to connect to an existing room, dep
</aside>
## Joining a Public Lobby
### Joining a Public Lobby
1. Open Eden and navigate to *Multiplayer → Browse Public Game Lobby*.
2. The **Public Room Browser** will now open and display a list of publicly accessible rooms. Find one you want to connect to and double click it.
@ -90,7 +90,7 @@ If the hoster has not made the lobby public, or you don't want to find it in the
---
## Hosting a Multiplayer Room
# Hosting a Multiplayer Room
Use this guide for when you want to host a multiplayer lobby to play with others in Eden. In order to have someone access the room from outside your local network, see the *Access Your Multiplayer Room Externally* section for next steps.
**Click [Here](https://evilperson1337.notion.site/Hosting-a-Multiplayer-Room-2c357c2edaf6819481dbe8a99926cea2) for a version of this guide with images & visual elements.**
@ -100,7 +100,7 @@ Use this guide for when you want to host a multiplayer lobby to play with others
- Network Access
- Ability to allow programs through the firewall on your device.
### Steps
## Steps
1. Open Eden and navigate to *Emulation → Multiplayer → Create Room.*
2. Fill out the following information in the popup dialog box.
@ -120,7 +120,7 @@ Use this guide for when you want to host a multiplayer lobby to play with others
---
## Access Your Multiplayer Room Externally
# Access Your Multiplayer Room Externally
Quite often the person with whom you want to play is located off of your internal network (LAN). If you want to host a room and play with them you will need to get your devices to communicate with each other. This guide will go over your options on how to do this so that you can play together.
**Click [Here](https://evilperson1337.notion.site/Access-Your-Multiplayer-Room-Externally-2c357c2edaf681c0ab2ce2ee624d809d) for a version of this guide with images & visual elements.**
@ -129,9 +129,9 @@ Quite often the person with whom you want to play is located off of your interna
- Eden set up and Functioning
- Network Access
### Options
## Options
#### Port Forwarding
### Port Forwarding
- **Difficulty Level**: High
@ -148,9 +148,8 @@ The process works by creating a static mapping—often called a “port-forward
For our purposes we would pick the port we want to expose (*e.g. 24872*) and we would access our router's configuration and create a port-forward rule to send the traffic from an external connection to your local machine over our specified port (*24872)*. The exact way to do so, varies greatly by router manufacturer - and sometimes require contacting your ISP to do so depending on your agreement. You can look up your router on [*portforward.com*](https://portforward.com/router.htm) which may have instructions on how to do so for your specific equipment. If it is not there, you will have to use Google/ChatGPT to determine the steps for your equipment.
Remember you can't have one port open for multiple devices at the same time - you must only host from one device (or do more convoluted networking which we will not cover here).
#### Use a Tunnelling Service
### Use a Tunnelling Service
- **Difficulty Level**: Easy
<aside>
@ -168,7 +167,7 @@ For our purposes we would spawn the listener for the port that way chose when ho
- [*Playit.GG*](https://playit.gg/)
#### Use a VPN Service
### Use a VPN Service
- **Difficulty**: Easy
@ -190,7 +189,7 @@ The VPN solution is a good compromise between the tunnelling solution and port f
---
## Finding the Server Information for a Multiplayer Room
# Finding the Server Information for a Multiplayer Room
Use this guide when you need to determine the connection information for the Public Multiplayer Lobby you are connected to.
**Click [Here](https://evilperson1337.notion.site/Finding-the-Server-Information-for-a-Multiplayer-Room-2c557c2edaf6809e94e8ed3429b9eb26) for a version of this guide with images & visual elements.**
@ -199,7 +198,7 @@ Use this guide when you need to determine the connection information for the Pub
- Eden set up and configured
- Internet Access
### Steps
## Steps
### Method 1: Grabbing the Address from the Log File
1. Open Eden and Connect to the room you want to identify.
@ -223,7 +222,7 @@ Use this guide when you need to determine the connection information for the Pub
2. Open the terminal supported by your operating system.
3. Run one of the following commands, replacing *<Name>* with the name of the server from step 1.
#### PowerShell Command [Windows Users]
### PowerShell Command [Windows Users]
```powershell
# Calls the API to get the address and port information
@ -236,7 +235,7 @@ Use this guide when you need to determine the connection information for the Pub
#}
```
#### CURL Command [MacOS/Linux Users] **Requires jq*
### CURL Command [MacOS/Linux Users] **Requires jq*
```bash
# Calls the API to get the address and port information
@ -253,7 +252,7 @@ Use this guide when you need to determine the connection information for the Pub
---
## Multiplayer for Local Co-Op Games
# Multiplayer for Local Co-Op Games
Use this guide when you want to play with a friend on a different system for games that only support local co-op.
**Click [Here](https://evilperson1337.notion.site/Multiplayer-for-Local-Co-Op-Games-2c657c2edaf680c59975ec6b52022a2d) for a version of this guide with images & visual elements.**
@ -272,7 +271,7 @@ In either situation at its core, we are emulating an input device on the host ma
- Parsec is free to use for personal, non-commercial use. For instructions on how to set up an account and install the client you should refer to the Parsec documentation on it's site.
- Parsec client installed on your machine and remote (friend's) machine
### Steps
## Steps
<aside>
@ -295,22 +294,3 @@ This guide will assume you are the one hosting the game and go over things *Pars
10. Set up the remote player's controller.
11. Hit **OK** to apply the changes.
12. Launch the game you want to play and enter the co-op mode. How this works depends on the game, so you will have to look in the menus or online to find out.
## Metaserver troubleshooting
If you can't connect to the metaserver, it's likely your ISP is blocking the requests.
### Linux and Steamdeck
Most Linux systems and Steamdeck should allow to modify the base `/etc/hosts` file, this should fix the DNS lookup issue; hence add the following to said file:
```
28.165.181.135 api.ynet-fun.xyz api.ynet-fun.xyz
```
### Zapret
In `lists/list-general.txt` add the following:
```
api.ynet-fun.xyz
ynet-fun.xyz
```

View file

@ -62,12 +62,6 @@ endif()
# unordered_dense
AddJsonPackage(unordered-dense)
# httplib
if (IOS)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
endif()
AddJsonPackage(httplib)
if (YUZU_STATIC_ROOM)
return()
endif()
@ -82,6 +76,9 @@ if (ARCHITECTURE_riscv64)
AddJsonPackage(biscuit)
endif()
# mcl
AddJsonPackage(mcl)
# Vulkan stuff
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
@ -112,15 +109,16 @@ if(ENABLE_CUBEB)
if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-compare>)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")
target_compile_options(cubeb INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-const-int-float-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-return-type>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-uninitialized>
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
@ -186,9 +184,7 @@ if (YUZU_USE_BUNDLED_SIRIT)
else()
AddJsonPackage(sirit)
if(MSVC AND CXX_CLANG)
target_compile_options(siritobj PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error=unused-command-line-argument>
)
target_compile_options(siritobj PRIVATE -Wno-error=unused-command-line-argument)
endif()
endif()
@ -224,7 +220,7 @@ AddJsonPackage(vulkan-memory-allocator)
if (VulkanMemoryAllocator_ADDED)
if (CXX_CLANG)
target_compile_options(VulkanMemoryAllocator INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-variable>
-Wno-unused-variable
)
elseif(MSVC)
target_compile_options(VulkanMemoryAllocator INTERFACE
@ -233,6 +229,9 @@ if (VulkanMemoryAllocator_ADDED)
endif()
endif()
# httplib
AddJsonPackage(httplib)
# cpp-jwt
if (ENABLE_WEB_SERVICE OR ENABLE_UPDATE_CHECKER)
AddJsonPackage(cpp-jwt)

View file

@ -30,15 +30,13 @@
"tag": "v%VERSION%",
"hash": "5efa8140aadffe105dcf39935b732476e95755f6c7473ada3d0b64df2bc02c557633ae3948a25b45e1cf67e89a3ff6329fb30362e4ac033b9a1d1e453aa2eded",
"git_version": "0.37.0",
"version": "0.18.7",
"find_args": "MODULE GLOBAL",
"patches": [
"0001-mingw.patch",
"0002-fix-zstd.patch"
],
"options": [
"HTTPLIB_REQUIRE_OPENSSL ON",
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
"HTTPLIB_REQUIRE_OPENSSL ON"
]
},
"cpp-jwt": {
@ -210,6 +208,18 @@
"version": "0.9.1",
"git_version": "0.19.0"
},
"mcl": {
"version": "0.1.12",
"repo": "azahar-emu/mcl",
"sha": "7b08d83418",
"hash": "9c6ba624cb22ef622f78046a82abb99bf5026284ba17dfacaf46ac842cbd3b0f515f5ba45a1598c7671318a78a2e648db72ce8d10e7537f34e39800bdcb57694",
"options": [
"MCL_INSTALL OFF"
],
"patches": [
"0001-assert-macro.patch"
]
},
"libusb": {
"repo": "libusb/libusb",
"tag": "v%VERSION%",
@ -236,13 +246,12 @@
},
"tzdb": {
"package": "nx_tzdb",
"repo": "eden-emu/tzdb_to_nx",
"git_host": "git.eden-emu.dev",
"repo": "misc/tzdb_to_nx",
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "cce65a12bf90f4ead43b24a0b95dfad77ac3d9bfbaaf66c55e6701346e7a1e44ca5d2f23f47ee35ee02271eb1082bf1762af207aad9fb236f1c8476812d008ed",
"version": "121125",
"git_version": "230326"
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
},
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",

View file

@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
@ -232,7 +232,7 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC $<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")

View file

@ -7,7 +7,7 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2026 Baldur Karlsson
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -72,10 +72,6 @@ extern "C" {
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
// this is a magic value for vulkan user tags to indicate which dispatchable API objects are which
// for object annotations
#define RENDERDOC_APIObjectAnnotationHelper 0xfbb3b337b664d0adULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
@ -568,128 +564,6 @@ typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DeviceP
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
// Annotations API:
//
// These functions allow you to specify annotations either on a per-command level, or a per-object
// level.
//
// Basic types of annotations are supported, as well as vector versions and references to API objects.
//
// The annotations are stored as keys, with the key being a dot-separated path allowing arbitrary
// nesting and user organisation. The keys are sorted in human order so `foo.2.bar` will be displayed
// before `foo.10.bar` to allow creation of arrays if desired.
//
// Deleting an annotation can be done by assigning an empty value to it.
// the type of an annotation value, or Empty to delete an annotation
typedef enum RENDERDOC_AnnotationType
{
eRENDERDOC_Empty,
eRENDERDOC_Bool,
eRENDERDOC_Int32,
eRENDERDOC_UInt32,
eRENDERDOC_Int64,
eRENDERDOC_UInt64,
eRENDERDOC_Float,
eRENDERDOC_Double,
eRENDERDOC_String,
eRENDERDOC_APIObject,
eRENDERDOC_AnnotationMax = 0x7FFFFFFF,
} RENDERDOC_AnnotationType;
// a union with vector annotation value data
typedef union RENDERDOC_AnnotationVectorValue
{
bool boolean[4];
int32_t int32[4];
int64_t int64[4];
uint32_t uint32[4];
uint64_t uint64[4];
float float32[4];
double float64[4];
} RENDERDOC_AnnotationVectorValue;
// a union with scalar annotation value data
typedef union RENDERDOC_AnnotationValue
{
bool boolean;
int32_t int32;
int64_t int64;
uint32_t uint32;
uint64_t uint64;
float float32;
double float64;
RENDERDOC_AnnotationVectorValue vector;
const char *string;
void *apiObject;
} RENDERDOC_AnnotationValue;
// a struct for specifying a GL object, as we don't have pointers we can use so instead we specify a
// pointer to this struct giving both the type and the name
typedef struct RENDERDOC_GLResourceReference
{
// this is the same GLenum identifier as passed to glObjectLabel
uint32_t identifier;
uint32_t name;
} GLResourceReference;
// simple C++ helpers to avoid the need for a temporary objects for value passing and GL object specification
#ifdef __cplusplus
struct RDGLObjectHelper
{
RENDERDOC_GLResourceReference gl;
RDGLObjectHelper(uint32_t identifier, uint32_t name)
{
gl.identifier = identifier;
gl.name = name;
}
operator RENDERDOC_GLResourceReference *() { return &gl; }
};
struct RDAnnotationHelper
{
RENDERDOC_AnnotationValue val;
RDAnnotationHelper(bool b) { val.boolean = b; }
RDAnnotationHelper(int32_t i) { val.int32 = i; }
RDAnnotationHelper(int64_t i) { val.int64 = i; }
RDAnnotationHelper(uint32_t i) { val.uint32 = i; }
RDAnnotationHelper(uint64_t i) { val.uint64 = i; }
RDAnnotationHelper(float f) { val.float32 = f; }
RDAnnotationHelper(double d) { val.float64 = d; }
RDAnnotationHelper(const char *s) { val.string = s; }
operator RENDERDOC_AnnotationValue *() { return &val; }
};
#endif
// The device is specified in the same way as other API calls that take a RENDERDOC_DevicePointer
// to specify the device.
//
// The object or queue/commandbuffer will depend on the graphics API in question.
//
// Return value:
// 0 - The annotation was applied successfully.
// 1 - The device is unknown/invalid
// 2 - The device is valid but the annotation is not supported for API-specific reasons, such as an
// unrecognised or invalid object or queue/commandbuffer
// 3 - The call is ill-formed or invalid e.g. empty is specified with a value pointer, or non-empty
// is specified with a NULL value pointer
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetObjectAnnotation)(RENDERDOC_DevicePointer device,
void *object, const char *key,
RENDERDOC_AnnotationType valueType,
uint32_t valueVectorWidth,
const RENDERDOC_AnnotationValue *value);
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetCommandAnnotation)(
RENDERDOC_DevicePointer device, void *queueOrCommandBuffer, const char *key,
RENDERDOC_AnnotationType valueType, uint32_t valueVectorWidth,
const RENDERDOC_AnnotationValue *value);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
@ -718,7 +592,6 @@ typedef enum RENDERDOC_Version
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
eRENDERDOC_API_Version_1_7_0 = 10700, // RENDERDOC_API_1_7_0 = 1 07 00
} RENDERDOC_Version;
// API version changelog:
@ -749,10 +622,8 @@ typedef enum RENDERDOC_Version
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
// 1.7.0 - Added feature: SetObjectAnnotation() / SetCommandAnnotation() for adding rich
// annotations to objects and command streams
typedef struct RENDERDOC_API_1_7_0
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
@ -830,25 +701,20 @@ typedef struct RENDERDOC_API_1_7_0
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
// new functions in 1.7.0
pRENDERDOC_SetObjectAnnotation SetObjectAnnotation;
pRENDERDOC_SetCommandAnnotation SetCommandAnnotation;
} RENDERDOC_API_1_7_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_5_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point

View file

@ -8,7 +8,7 @@
include_directories(.)
# Dynarmic
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 OR ARCHITECTURE_riscv64) AND NOT YUZU_STATIC_ROOM)
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64 AND NOT YUZU_STATIC_ROOM)
add_subdirectory(dynarmic)
add_library(dynarmic::dynarmic ALIAS dynarmic)
endif()
@ -118,42 +118,47 @@ if (MSVC AND NOT CXX_CLANG)
else()
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-fwrapv>
$<$<COMPILE_LANGUAGE:C,CXX>:-pipe>
# Disable RTTI (C++ only)
$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>)
-fwrapv
-fno-rtti # Disable RTTI
-pipe
)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
-Werror=all
-Werror=extra
-Werror=missing-declarations
-Werror=shadow
-Werror=unused
-Wno-attributes
-Wno-invalid-offsetof
-Wno-unused-parameter
-Wno-missing-field-initializers
)
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=implicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=type-limits>)
-Werror=shadow-uncaptured-local
-Werror=implicit-fallthrough
-Werror=type-limits
)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-braced-scalar-init>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-private-field>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-nullability-completeness>)
-Wno-braced-scalar-init
-Wno-unused-private-field
-Wno-nullability-completeness
)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options(-mcx16)
add_compile_options("-mcx16")
endif()
if (APPLE AND CXX_CLANG)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-stdlib=libc++>)
add_compile_options("-stdlib=libc++")
endif()
# GCC bugs
@ -161,9 +166,10 @@ else()
# These diagnostics would be great if they worked, but are just completely broken
# and produce bogus errors on external libraries like fmt.
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-array-bounds>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-stringop-overread>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-stringop-overflow>)
-Wno-array-bounds
-Wno-stringop-overread
-Wno-stringop-overflow
)
endif()
# Set file offset size to 64 bits.

View file

@ -25,11 +25,6 @@ import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.os.Build
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import androidx.navigation.NavOptions
import org.yuzu.yuzu_emu.fragments.EmulationFragment
import org.yuzu.yuzu_emu.utils.CustomSettingsHandler
import android.util.Rational
import android.view.InputDevice
import android.view.KeyEvent
@ -92,28 +87,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
private val emulationViewModel: EmulationViewModel by viewModels()
private var foregroundService: Intent? = null
private val mainHandler = Handler(Looper.getMainLooper())
private var pendingRomSwapIntent: Intent? = null
private var isWaitingForRomSwapStop = false
private var romSwapNativeStopped = false
private var romSwapThreadStopped = false
private var romSwapGeneration = 0
private var hasEmulationSession = processHasEmulationSession
private val romSwapStopTimeoutRunnable = Runnable { onRomSwapStopTimeout() }
private fun onRomSwapStopTimeout() {
if (!isWaitingForRomSwapStop) {
return
}
Log.warning("[EmulationActivity] ROM swap stop timed out; retrying native stop and continuing to wait")
NativeLibrary.stopEmulation()
scheduleRomSwapStopTimeout()
}
private fun scheduleRomSwapStopTimeout() {
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
mainHandler.postDelayed(romSwapStopTimeoutRunnable, ROM_SWAP_STOP_TIMEOUT_MS)
}
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
@ -155,29 +128,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
binding = ActivityEmulationBinding.inflate(layoutInflater)
setContentView(binding.root)
val launchIntent = Intent(intent)
val shouldDeferLaunchForSwap = hasEmulationSession && isSwapIntent(launchIntent)
if (shouldDeferLaunchForSwap) {
Log.info("[EmulationActivity] onCreate detected existing session; deferring new game setup for swap")
emulationViewModel.setIsEmulationStopping(true)
emulationViewModel.setEmulationStopped(false)
}
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
val initialArgs = if (shouldDeferLaunchForSwap) {
Bundle(intent.extras ?: Bundle()).apply {
processSessionGame?.let { putParcelable("game", it) }
}
} else {
intent.extras
}
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, initialArgs)
if (shouldDeferLaunchForSwap) {
mainHandler.post {
handleSwapIntent(launchIntent)
}
}
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
isActivityRecreated = savedInstanceState != null
@ -246,7 +199,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
nfcReader.startScanning()
startMotionSensorListener()
InputHandler.updateControllerData()
notifyPhysicalControllerState()
buildPictureInPictureParams()
}
@ -258,7 +210,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun onDestroy() {
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
super.onDestroy()
inputManager.unregisterInputDeviceListener(this)
stopForegroundService(this)
@ -277,121 +228,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
handleSwapIntent(intent)
nfcReader.onNewIntent(intent)
InputHandler.updateControllerData()
}
setIntent(intent)
private fun isSwapIntent(intent: Intent): Boolean {
return when {
intent.getBooleanExtra(EXTRA_OVERLAY_GAMELESS_EDIT_MODE, false) -> false
intent.action == CustomSettingsHandler.CUSTOM_CONFIG_ACTION -> true
intent.data != null -> true
else -> {
val extras = intent.extras
extras != null &&
BundleCompat.getParcelable(extras, EXTRA_SELECTED_GAME, Game::class.java) != null
}
}
}
private fun handleSwapIntent(intent: Intent) {
if (!isSwapIntent(intent)) {
return
}
pendingRomSwapIntent = Intent(intent)
if (!isWaitingForRomSwapStop) {
Log.info("[EmulationActivity] Begin ROM swap: data=${intent.data}")
isWaitingForRomSwapStop = true
romSwapNativeStopped = false
romSwapThreadStopped = false
romSwapGeneration += 1
val thisSwapGeneration = romSwapGeneration
emulationViewModel.setIsEmulationStopping(true)
emulationViewModel.setEmulationStopped(false)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
val childFragmentManager = navHostFragment?.childFragmentManager
val stoppingFragmentForSwap =
(childFragmentManager?.primaryNavigationFragment as? EmulationFragment) ?:
childFragmentManager
?.fragments
?.asReversed()
?.firstOrNull {
it is EmulationFragment &&
it.isAdded &&
it.view != null &&
!it.isRemoving
} as? EmulationFragment
val hasSessionForSwap = hasEmulationSession || stoppingFragmentForSwap != null
if (!hasSessionForSwap) {
romSwapNativeStopped = true
romSwapThreadStopped = true
} else {
if (stoppingFragmentForSwap != null) {
stoppingFragmentForSwap.stopForRomSwap()
stoppingFragmentForSwap.notifyWhenEmulationThreadStops {
if (!isWaitingForRomSwapStop || romSwapGeneration != thisSwapGeneration) {
return@notifyWhenEmulationThreadStops
}
romSwapThreadStopped = true
Log.info("[EmulationActivity] ROM swap thread stop acknowledged")
launchPendingRomSwap(force = false)
}
} else {
Log.warning("[EmulationActivity] ROM swap stop target fragment not found; requesting native stop")
romSwapThreadStopped = true
NativeLibrary.stopEmulation()
}
scheduleRomSwapStopTimeout()
}
}
launchPendingRomSwap(force = false)
}
private fun launchPendingRomSwap(force: Boolean) {
if (!isWaitingForRomSwapStop) {
return
}
if (!force && (!romSwapNativeStopped || !romSwapThreadStopped)) {
return
}
val swapIntent = pendingRomSwapIntent ?: return
Log.info("[EmulationActivity] Launching pending ROM swap: data=${swapIntent.data}")
pendingRomSwapIntent = null
isWaitingForRomSwapStop = false
romSwapNativeStopped = false
romSwapThreadStopped = false
mainHandler.removeCallbacks(romSwapStopTimeoutRunnable)
applyGameLaunchIntent(swapIntent)
}
private fun applyGameLaunchIntent(intent: Intent) {
hasEmulationSession = true
processHasEmulationSession = true
emulationViewModel.setIsEmulationStopping(false)
emulationViewModel.setEmulationStopped(false)
setIntent(Intent(intent))
// Reset navigation graph with new intent data to recreate EmulationFragment
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
val navController = navHostFragment.navController
val startArgs = intent.extras?.let { Bundle(it) } ?: Bundle()
val navOptions = NavOptions.Builder()
.setPopUpTo(R.id.emulationFragment, true)
.build()
navHostFragment.navController.setGraph(R.navigation.emulation_navigation, intent.extras)
runCatching {
navController.navigate(R.id.emulationFragment, startArgs, navOptions)
}.onFailure {
Log.warning("[EmulationActivity] ROM swap navigate fallback to setGraph: ${it.message}")
navController.setGraph(R.navigation.emulation_navigation, startArgs)
}
nfcReader.onNewIntent(intent)
InputHandler.updateControllerData()
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
@ -404,7 +249,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
val isPhysicalKeyboard = event.source and InputDevice.SOURCE_KEYBOARD == InputDevice.SOURCE_KEYBOARD &&
event.device?.isVirtual == false
val isControllerInput = InputHandler.isPhysicalGameController(event.device)
val isControllerInput = event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK ||
event.source and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD
if (!isControllerInput &&
event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE &&
@ -425,7 +271,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
val isControllerInput = InputHandler.isPhysicalGameController(event.device)
val isControllerInput = event.source and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK ||
event.source and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD
if (!isControllerInput &&
event.source and InputDevice.SOURCE_KEYBOARD != InputDevice.SOURCE_KEYBOARD &&
@ -459,36 +306,38 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
private fun isGameController(deviceId: Int): Boolean {
return InputHandler.isPhysicalGameController(InputDevice.getDevice(deviceId))
val device = InputDevice.getDevice(deviceId) ?: return false
val sources = device.sources
return sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
}
override fun onInputDeviceAdded(deviceId: Int) {
if (isGameController(deviceId)) {
InputHandler.updateControllerData()
notifyPhysicalControllerState()
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
val emulationFragment =
navHostFragment?.childFragmentManager?.fragments?.firstOrNull() as? org.yuzu.yuzu_emu.fragments.EmulationFragment
emulationFragment?.onControllerConnected()
}
}
override fun onInputDeviceRemoved(deviceId: Int) {
InputHandler.updateControllerData()
notifyPhysicalControllerState()
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
val emulationFragment =
navHostFragment?.childFragmentManager?.fragments?.firstOrNull() as? org.yuzu.yuzu_emu.fragments.EmulationFragment
emulationFragment?.onControllerDisconnected()
}
override fun onInputDeviceChanged(deviceId: Int) {
if (isGameController(deviceId)) {
InputHandler.updateControllerData()
notifyPhysicalControllerState()
}
}
private fun notifyPhysicalControllerState() {
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
val emulationFragment =
navHostFragment?.childFragmentManager?.fragments?.firstOrNull() as? org.yuzu.yuzu_emu.fragments.EmulationFragment
emulationFragment?.onPhysicalControllerStateChanged(InputHandler.androidControllers.isNotEmpty())
}
override fun onSensorChanged(event: SensorEvent) {
if (!NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
return
@ -759,48 +608,19 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
}
fun onEmulationStarted() {
if (Looper.myLooper() != Looper.getMainLooper()) {
mainHandler.post { onEmulationStarted() }
return
}
hasEmulationSession = true
processHasEmulationSession = true
emulationViewModel.setEmulationStarted(true)
emulationViewModel.setIsEmulationStopping(false)
emulationViewModel.setEmulationStopped(false)
NativeLibrary.playTimeManagerStart()
}
fun onEmulationStopped(status: Int) {
if (Looper.myLooper() != Looper.getMainLooper()) {
mainHandler.post { onEmulationStopped(status) }
return
}
hasEmulationSession = false
processHasEmulationSession = false
if (isWaitingForRomSwapStop) {
romSwapNativeStopped = true
Log.info("[EmulationActivity] ROM swap native stop acknowledged")
launchPendingRomSwap(force = false)
} else if (status == 0 && emulationViewModel.programChanged.value == -1) {
processSessionGame = null
if (status == 0 && emulationViewModel.programChanged.value == -1) {
finish()
} else if (!isWaitingForRomSwapStop) {
processSessionGame = null
}
emulationViewModel.setEmulationStopped(true)
}
fun updateSessionGame(game: Game?) {
processSessionGame = game
}
fun onProgramChanged(programIndex: Int) {
if (Looper.myLooper() != Looper.getMainLooper()) {
mainHandler.post { onProgramChanged(programIndex) }
return
}
emulationViewModel.setProgramChanged(programIndex)
}
@ -824,11 +644,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener, InputManager
companion object {
const val EXTRA_SELECTED_GAME = "SelectedGame"
const val EXTRA_OVERLAY_GAMELESS_EDIT_MODE = "overlayGamelessEditMode"
private const val ROM_SWAP_STOP_TIMEOUT_MS = 5000L
@Volatile
private var processHasEmulationSession = false
@Volatile
private var processSessionGame: Game? = null
fun stopForegroundService(activity: Activity) {
val startIntent = Intent(activity, ForegroundService::class.java)

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
@ -20,8 +20,6 @@ import org.yuzu.yuzu_emu.databinding.DialogChatBinding
import org.yuzu.yuzu_emu.databinding.ItemChatMessageBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import java.text.SimpleDateFormat
import java.util.*
@ -36,13 +34,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
private lateinit var binding: DialogChatBinding
private lateinit var chatAdapter: ChatAdapter
private val handler = Handler(Looper.getMainLooper())
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
// TODO(alekpop, crueter): Top drawer for message notifications, perhaps use system notifs?
// TODO(alekpop, crueter): Context menu actions for chat users
@ -50,7 +41,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
@SuppressLint("NotifyDataSetChanged")
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
binding = DialogChatBinding.inflate(LayoutInflater.from(context))
setContentView(binding.root)
@ -85,11 +75,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
}
}
override fun onStart() {
super.onStart()
applyFullscreenMode()
}
override fun dismiss() {
NetPlayManager.setChatOpen(false)
super.dismiss()
@ -123,12 +108,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
private fun scrollToBottom() {
binding.chatRecyclerView.scrollToPosition(chatAdapter.itemCount - 1)
}
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
}
class ChatAdapter(private val messages: List<ChatMessage>) :

View file

@ -31,25 +31,15 @@ import org.yuzu.yuzu_emu.databinding.DialogLobbyBrowserBinding
import org.yuzu.yuzu_emu.databinding.ItemLobbyRoomBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import java.util.Locale
class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
private lateinit var binding: DialogLobbyBrowserBinding
private lateinit var adapter: LobbyRoomAdapter
private val handler = Handler(Looper.getMainLooper())
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
behavior.state = BottomSheetBehavior.STATE_EXPANDED
behavior.skipCollapsed =
@ -91,7 +81,6 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
behavior.expandedOffset = 0
behavior.skipCollapsed = true
behavior.state = BottomSheetBehavior.STATE_EXPANDED
applyFullscreenMode()
}
private fun setupRecyclerView() {
@ -285,10 +274,4 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
}
private inner class ScoreItem(val score: Double, val item: NetPlayManager.RoomInfo)
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
@ -36,7 +36,6 @@ import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetDataValidators
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import org.yuzu.yuzu_emu.utils.GameHelper
class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
@ -44,17 +43,9 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
private val gameNameList: MutableList<Array<String>> = mutableListOf()
private val gameIdList: MutableList<Array<Long>> = mutableListOf()
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
behavior.state = BottomSheetBehavior.STATE_EXPANDED
behavior.state = BottomSheetBehavior.STATE_EXPANDED
@ -127,11 +118,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
}
}
override fun onStart() {
super.onStart()
applyFullscreenMode()
}
data class NetPlayItems(
val option: Int,
val name: String,
@ -366,11 +352,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
TextValidatorWatcher.validStates.clear()
val activity = CompatUtils.findActivity(context)
val dialog = BottomSheetDialog(activity)
dialog.setOnShowListener {
dialog.window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
dialog.behavior.state = BottomSheetBehavior.STATE_EXPANDED
dialog.behavior.state = BottomSheetBehavior.STATE_EXPANDED
@ -601,12 +582,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
dialog.show()
}
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
private fun showModerationDialog() {
val activity = CompatUtils.findActivity(context)
val dialog = MaterialAlertDialogBuilder(activity)

View file

@ -57,8 +57,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
container: ViewGroup,
setting: IntSetting,
namesArrayId: Int,
valuesArrayId: Int,
onValueChanged: ((Int) -> Unit)? = null
valuesArrayId: Int
) {
val inflater = LayoutInflater.from(emulationFragment.requireContext())
val itemView = inflater.inflate(R.layout.item_quick_settings_menu, container, false)
@ -90,7 +89,6 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
setting.setInt(values[index])
saveSettings()
valueView.text = name
onValueChanged?.invoke(values[index])
}
}
radioGroup.addView(radioButton)

View file

@ -22,8 +22,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
USE_AUTO_STUB("use_auto_stub"),
RENDERER_USE_DISK_SHADER_CACHE("use_disk_shader_cache"),
RENDERER_FORCE_MAX_CLOCK("force_max_clock"),
RENDERER_ASYNCHRONOUS_GPU_EMULATION("use_asynchronous_gpu_emulation"),
RENDERER_ASYNC_PRESENTATION("async_presentation"),
RENDERER_ASYNCHRONOUS_SHADERS("use_asynchronous_shaders"),
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
ENABLE_BUFFER_HISTORY("enable_buffer_history"),
@ -33,6 +31,8 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_DEBUG("debug"),
RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"),
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),
GPU_UNSWIZZLE_ENABLED("gpu_unswizzle_enabled"),
PICTURE_IN_PICTURE("picture_in_picture"),

View file

@ -17,6 +17,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
RENDERER_VRAM_USAGE_MODE("vram_usage_mode"),
RENDERER_NVDEC_EMULATION("nvdec_emulation"),
RENDERER_ASTC_DECODE_METHOD("accelerate_astc"),
RENDERER_ASTC_RECOMPRESSION("astc_recompression"),
RENDERER_ACCURACY("gpu_accuracy"),
RENDERER_RESOLUTION("resolution_setup"),
RENDERER_VSYNC("use_vsync"),

View file

@ -104,8 +104,6 @@ object Settings {
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val PREF_STATIC_THEME_COLOR = "StaticThemeColor"
const val PREF_APP_FULLSCREEN = "AppFullscreen"
const val APP_FULLSCREEN_DEFAULT = false
enum class EmulationOrientation(val int: Int) {
Unspecified(0),

View file

@ -141,6 +141,13 @@ abstract class SettingsItem(
valuesId = R.array.dynaStateValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_PROVOKING_VERTEX,
titleId = R.string.provoking_vertex,
descriptionId = R.string.provoking_vertex_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE,
@ -148,6 +155,13 @@ abstract class SettingsItem(
descriptionId = R.string.vertex_input_dynamic_state_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,
titleId = R.string.descriptor_indexing,
descriptionId = R.string.descriptor_indexing_description
)
)
put(
SliderSetting(
IntSetting.RENDERER_SAMPLE_SHADING,
@ -335,6 +349,15 @@ abstract class SettingsItem(
valuesId = R.array.astcDecodingMethodValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ASTC_RECOMPRESSION,
titleId = R.string.astc_recompression,
descriptionId = R.string.astc_recompression_description,
choicesId = R.array.astcRecompressionMethodNames,
valuesId = R.array.astcRecompressionMethodValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_VRAM_USAGE_MODE,
@ -629,20 +652,6 @@ abstract class SettingsItem(
descriptionId = R.string.renderer_force_max_clock_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION,
titleId = R.string.renderer_asynchronous_gpu_emulation,
descriptionId = R.string.renderer_asynchronous_gpu_emulation_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNC_PRESENTATION,
titleId = R.string.renderer_async_presentation,
descriptionId = R.string.renderer_async_presentation_description
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_OPTIMIZE_SPIRV_OUTPUT,
@ -661,6 +670,15 @@ abstract class SettingsItem(
valuesId = R.array.dmaAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.FRAME_PACING_MODE,
titleId = R.string.frame_pacing_mode,
descriptionId = R.string.frame_pacing_mode_description,
choicesId = R.array.framePacingModeNames,
valuesId = R.array.framePacingModeValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,

View file

@ -103,7 +103,6 @@ class SettingsActivity : AppCompatActivity() {
)
setInsets()
applyFullscreenPreference()
}
fun navigateBack() {
@ -123,18 +122,6 @@ class SettingsActivity : AppCompatActivity() {
}
}
override fun onResume() {
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
override fun onStop() {
super.onStop()
Log.info("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
@ -201,8 +188,4 @@ class SettingsActivity : AppCompatActivity() {
windowInsets
}
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
}

View file

@ -29,7 +29,6 @@ import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.databinding.DialogSpinboxBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.IntSingleChoiceSetting
@ -382,10 +381,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
}
scSetting.setSelectedValue(value)
if (scSetting.setting.key == IntSetting.RENDERER_SCALING_FILTER.key) {
settingsViewModel.setShouldReloadSettingsList(true)
}
if (scSetting.setting.key == "app_language") {
settingsViewModel.setShouldRecreateForLanguageChange(true)
// recreate page apply language change instantly

View file

@ -29,8 +29,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import androidx.core.content.edit
import androidx.fragment.app.FragmentActivity
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
@ -58,38 +56,19 @@ class SettingsFragmentPresenter(
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val needsGlobal = getNeedsGlobalForKey(pairedSettingKey)
val pairedSettingValue = NativeConfig.getBoolean(
pairedSettingKey,
needsGlobal
if (NativeLibrary.isRunning() && !NativeConfig.isPerGameConfigLoaded()) {
!NativeConfig.usingGlobal(pairedSettingKey)
} else {
NativeConfig.usingGlobal(pairedSettingKey)
}
)
if (!pairedSettingValue) return
}
add(item)
}
private fun getNeedsGlobalForKey(key: String): Boolean {
return if (NativeLibrary.isRunning() && !NativeConfig.isPerGameConfigLoaded()) {
!NativeConfig.usingGlobal(key)
} else {
NativeConfig.usingGlobal(key)
}
}
private fun isFsrScalingFilterSelected(): Boolean {
val fsrFilterValue = resolveFsrScalingFilterValue() ?: return false
val needsGlobal = getNeedsGlobalForKey(IntSetting.RENDERER_SCALING_FILTER.key)
val selectedFilter = IntSetting.RENDERER_SCALING_FILTER.getInt(needsGlobal)
return selectedFilter == fsrFilterValue
}
private fun resolveFsrScalingFilterValue(): Int? {
val names = context.resources.getStringArray(R.array.rendererScalingFilterNames)
val values = context.resources.getIntArray(R.array.rendererScalingFilterValues)
val fsrIndex = names.indexOf(context.getString(R.string.scaling_filter_fsr))
return if (fsrIndex in values.indices) values[fsrIndex] else null
}
// Allows you to show/hide abstract settings based on the paired setting key
private fun ArrayList<SettingsItem>.addAbstract(item: SettingsItem) {
val pairedSettingKey = item.setting.pairedSettingKey
@ -267,9 +246,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
if (isFsrScalingFilterSelected()) {
add(IntSetting.FSR_SHARPENING_SLIDER.key)
}
add(IntSetting.FSR_SHARPENING_SLIDER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.RENDERER_OPTIMIZE_SPIRV_OUTPUT.key)
@ -277,15 +254,15 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.DMA_ACCURACY.key)
add(IntSetting.FRAME_PACING_MODE.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
add(IntSetting.RENDERER_ASTC_RECOMPRESSION.key)
add(BooleanSetting.SYNC_MEMORY_OPERATIONS.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
add(BooleanSetting.RENDERER_ASYNCHRONOUS_GPU_EMULATION.key)
add(BooleanSetting.RENDERER_ASYNC_PRESENTATION.key)
add(BooleanSetting.RENDERER_REACTIVE_FLUSHING.key)
add(BooleanSetting.ENABLE_BUFFER_HISTORY.key)
add(BooleanSetting.USE_OPTIMIZED_VERTEX_BUFFERS.key)
@ -302,6 +279,8 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_DYNA_STATE.key)
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
add(IntSetting.RENDERER_SAMPLE_SHADING.key)
add(HeaderSetting(R.string.display))
@ -1208,39 +1187,6 @@ class SettingsFragmentPresenter(
)
)
val fullscreenSetting: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
FullscreenHelper.isFullscreenEnabled(context)
override fun setBoolean(value: Boolean) {
FullscreenHelper.setFullscreenEnabled(context, value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_APP_FULLSCREEN
override val isRuntimeModifiable: Boolean = true
override val pairedSettingKey: String = ""
override val isSwitchable: Boolean = false
override var global: Boolean = true
override val isSaveable: Boolean = true
override val defaultValue: Boolean = Settings.APP_FULLSCREEN_DEFAULT
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean(needsGlobal).toString()
override fun reset() {
setBoolean(defaultValue)
}
}
add(
SwitchSetting(
fullscreenSetting,
titleId = R.string.fullscreen_mode,
descriptionId = R.string.fullscreen_mode_description
)
)
add(HeaderSetting(R.string.buttons))
add(BooleanSetting.ENABLE_FOLDER_BUTTON.key)
add(BooleanSetting.ENABLE_QLAUNCH_BUTTON.key)

View file

@ -20,7 +20,6 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import org.yuzu.yuzu_emu.utils.InsetsHelper
import org.yuzu.yuzu_emu.utils.ThemeHelper
@ -90,7 +89,6 @@ class SettingsSubscreenActivity : AppCompatActivity() {
)
setInsets()
applyFullscreenPreference()
}
override fun onStart() {
@ -100,18 +98,6 @@ class SettingsSubscreenActivity : AppCompatActivity() {
}
}
override fun onResume() {
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
fun navigateBack() {
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
@ -163,8 +149,4 @@ class SettingsSubscreenActivity : AppCompatActivity() {
windowInsets
}
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
}

View file

@ -25,7 +25,6 @@ import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.AddonUtil
import org.yuzu.yuzu_emu.utils.FileUtil.copyFilesTo
import org.yuzu.yuzu_emu.utils.InstallableActions
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
import java.io.File
@ -108,12 +107,6 @@ class AddonsFragment : Fragment() {
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
}
parentFragmentManager.setFragmentResultListener(
ContentTypeSelectionDialogFragment.REQUEST_INSTALL_GAME_UPDATE,
viewLifecycleOwner
) { _, _ ->
installGameUpdate.launch(arrayOf("*/*"))
}
binding.buttonInstall.setOnClickListener {
ContentTypeSelectionDialogFragment().show(
@ -137,7 +130,7 @@ class AddonsFragment : Fragment() {
super.onDestroy()
}
private val installAddon =
val installAddon =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result == null) {
return@registerForActivityResult
@ -182,17 +175,6 @@ class AddonsFragment : Fragment() {
}
}
private val installGameUpdate =
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
InstallableActions.verifyAndInstallContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = args.game.programId
)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root

View file

@ -8,14 +8,18 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.net.Uri
import android.os.Bundle
import androidx.activity.result.contract.ActivityResultContracts
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.preference.PreferenceManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.utils.InstallableActions
class ContentTypeSelectionDialogFragment : DialogFragment() {
private val addonViewModel: AddonViewModel by activityViewModels()
@ -25,6 +29,52 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
private var selectedItem = 0
private val installGameUpdateLauncher =
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
if (documents.isEmpty()) {
return@registerForActivityResult
}
val game = addonViewModel.game
if (game == null) {
installContent(documents)
return@registerForActivityResult
}
ProgressDialogFragment.newInstance(
requireActivity(),
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
game.programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
requireActivity().runOnUiThread {
if (updatesMatchProgram) {
installContent(documents)
} else {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = { installContent(documents) },
negativeAction = {}
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
}
return@newInstance Any()
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val launchOptions =
arrayOf(getString(R.string.updates_and_dlc), getString(R.string.mods_and_cheats))
@ -37,10 +87,7 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
.setTitle(R.string.select_content_type)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
when (selectedItem) {
0 -> parentFragmentManager.setFragmentResult(
REQUEST_INSTALL_GAME_UPDATE,
Bundle()
)
0 -> installGameUpdateLauncher.launch(arrayOf("*/*"))
else -> {
if (!preferences.getBoolean(MOD_NOTICE_SEEN, false)) {
preferences.edit().putBoolean(MOD_NOTICE_SEEN, true).apply()
@ -65,9 +112,17 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
companion object {
const val TAG = "ContentTypeSelectionDialogFragment"
const val REQUEST_INSTALL_GAME_UPDATE = "RequestInstallGameUpdate"
private const val SELECTED_ITEM = "SelectedItem"
private const val MOD_NOTICE_SEEN = "ModNoticeSeen"
}
private fun installContent(documents: List<Uri>) {
InstallableActions.installContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
}
}

View file

@ -29,6 +29,7 @@ import org.yuzu.yuzu_emu.databinding.FragmentDriverManagerBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
@ -141,17 +142,6 @@ class DriverManagerFragment : Fragment() {
driverViewModel.onCloseDriverManager(args.game)
}
override fun onResume() {
super.onResume()
refreshDriverList()
}
private fun refreshDriverList() {
driverViewModel.reloadDriverData()
(binding.listDrivers.adapter as? DriverAdapter)
?.replaceList(driverViewModel.driverList.value)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@ -215,23 +205,19 @@ class DriverManagerFragment : Fragment() {
val driverData = GpuDriverHelper.getMetadataFromZip(driverFile)
val driverInList =
driverViewModel.driverData.firstOrNull {
it.first == driverPath || it.second == driverData
}
driverViewModel.driverData.firstOrNull { it.second == driverData }
if (driverInList != null) {
return@newInstance getString(R.string.driver_already_installed)
} else {
driverViewModel.onDriverAdded(Pair(driverPath, driverData))
withContext(Dispatchers.Main) {
if (_binding != null) {
refreshDriverList()
val adapter = binding.listDrivers.adapter as DriverAdapter
val selectedPosition = adapter.currentList
.indexOfFirst { it.selected }
.let { if (it == -1) 0 else it }
adapter.addItem(driverData.toDriver())
adapter.selectItem(adapter.currentList.indices.last)
driverViewModel.showClearButton(!StringSetting.DRIVER_PATH.global)
binding.listDrivers
.smoothScrollToPosition(selectedPosition)
.smoothScrollToPosition(adapter.currentList.indices.last)
}
}
}

View file

@ -50,7 +50,6 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.lifecycleScope
import androidx.navigation.findNavController
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.fragment.navArgs
import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker
@ -90,7 +89,6 @@ import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NativeFreedrenoConfig
@ -115,8 +113,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val handler = Handler(Looper.getMainLooper())
private var controllerInputReceived = false
private var hasPhysicalControllerConnected = false
private var overlayHiddenByPhysicalController = false
private var _binding: FragmentEmulationBinding? = null
@ -139,8 +135,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var intentGame: Game? = null
private var isCustomSettingsIntent = false
private var isStoppingForRomSwap = false
private var deferGameSetupUntilStopCompletes = false
private var perfStatsRunnable: Runnable? = null
private var socRunnable: Runnable? = null
@ -244,14 +238,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
if (emulationViewModel.isEmulationStopping.value) {
deferGameSetupUntilStopCompletes = true
if (game == null) {
game = args.game ?: intentGame
}
return
}
finishGameSetup()
}
@ -274,7 +260,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
game = gameToUse
emulationActivity?.updateSessionGame(gameToUse)
} catch (e: Exception) {
Log.error("[EmulationFragment] Error during game setup: ${e.message}")
Toast.makeText(
@ -349,8 +334,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
emulationState = EmulationState(game!!.path) {
return@EmulationState driverViewModel.isInteractionAllowed.value &&
!isStoppingForRomSwap
return@EmulationState driverViewModel.isInteractionAllowed.value
}
}
@ -669,7 +653,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
driverInUse = driverViewModel.selectedDriverVersion.value
updateQuickOverlayMenuEntry(BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean())
onPhysicalControllerStateChanged(InputHandler.androidControllers.isNotEmpty())
binding.surfaceEmulation.holder.addCallback(this)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
@ -764,8 +747,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_quick_overlay -> {
val newState = !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(newState)
updateQuickOverlayMenuEntry(newState)
binding.surfaceInputOverlay.refreshControls()
// Sync view visibility with the setting
toggleOverlay(newState)
updateQuickOverlayMenuEntry(BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean())
NativeConfig.saveGlobalConfig()
true
}
@ -904,12 +890,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
)
game?.let {
GameIconUtils.loadGameIcon(it, binding.loadingImage)
binding.loadingTitle.text = it.title
} ?: run {
binding.loadingTitle.text = ""
}
GameIconUtils.loadGameIcon(game!!, binding.loadingImage)
binding.loadingTitle.text = game!!.title
binding.loadingTitle.isSelected = true
binding.loadingText.isSelected = true
@ -977,12 +959,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showStatsOverlayText)
} else if (deferGameSetupUntilStopCompletes) {
if (!isAdded) {
return@collect
}
deferGameSetupUntilStopCompletes = false
finishGameSetup()
}
}
emulationViewModel.drawerOpen.collect(viewLifecycleOwner) {
@ -1019,24 +995,26 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
driverViewModel.isInteractionAllowed.collect(viewLifecycleOwner) {
if (it &&
!isStoppingForRomSwap &&
!NativeLibrary.isRunning() &&
!NativeLibrary.isPaused()
) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated)
if (it && !NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
startEmulation()
}
}
driverViewModel.onLaunchGame()
}
private fun startEmulation(programIndex: Int = 0) {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
updateScreenLayout()
emulationState.run(emulationActivity!!.isActivityRecreated, programIndex)
}
}
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
val b = _binding ?: return
@ -1054,8 +1032,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val shouldShowOverlay = if (args.overlayGamelessEditMode) {
true
} else {
showInputOverlay && emulationViewModel.emulationStarted.value &&
!hasPhysicalControllerConnected
showInputOverlay && emulationViewModel.emulationStarted.value
}
b.surfaceInputOverlay.setVisible(shouldShowOverlay)
if (!isInFoldableLayout) {
@ -1080,7 +1057,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun addQuickSettings() {
binding.quickSettingsSheet.apply {
val container = binding.quickSettingsSheet.findViewById<ViewGroup>(R.id.quick_settings_container)
val isFsrSelected = isFsrScalingFilterSelected()
container.removeAllViews()
@ -1162,20 +1138,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
IntSetting.RENDERER_SCALING_FILTER,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues
) {
addQuickSettings()
}
)
if (isFsrSelected) {
quickSettings.addSliderSetting(
R.string.fsr_sharpness,
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
maxValue = 100,
units = "%"
)
}
quickSettings.addSliderSetting(
R.string.fsr_sharpness,
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
maxValue = 100,
units = "%"
)
quickSettings.addIntSetting(
R.string.renderer_anti_aliasing,
@ -1187,19 +1159,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun isFsrScalingFilterSelected(): Boolean {
val fsrFilterValue = resolveFsrScalingFilterValue() ?: return false
val selectedFilter = IntSetting.RENDERER_SCALING_FILTER.getInt(needsGlobal = false)
return selectedFilter == fsrFilterValue
}
private fun resolveFsrScalingFilterValue(): Int? {
val names = resources.getStringArray(R.array.rendererScalingFilterNames)
val values = resources.getIntArray(R.array.rendererScalingFilterValues)
val fsrIndex = names.indexOf(getString(R.string.scaling_filter_fsr))
return if (fsrIndex in values.indices) values[fsrIndex] else null
}
private fun openQuickSettingsMenu() {
binding.drawerLayout.closeDrawer(binding.inGameMenu)
binding.drawerLayout.openDrawer(binding.quickSettingsSheet)
@ -1416,9 +1375,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDestroyView()
amiiboLoadJob?.cancel()
amiiboLoadJob = null
perfStatsRunnable?.let { perfStatsUpdateHandler.removeCallbacks(it) }
socRunnable?.let { socUpdateHandler.removeCallbacks(it) }
handler.removeCallbacksAndMessages(null)
clearPausedFrame()
_binding?.surfaceInputOverlay?.touchEventListener = null
_binding = null
@ -1426,9 +1382,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onDetach() {
if (!hasNewerEmulationFragment()) {
NativeLibrary.clearEmulationActivity()
}
NativeLibrary.clearEmulationActivity()
super.onDetach()
}
@ -1886,74 +1840,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun surfaceDestroyed(holder: SurfaceHolder) {
if (this::emulationState.isInitialized && !hasNewerEmulationFragment()) {
emulationState.clearSurface()
}
emulationState.clearSurface()
emulationStarted = false
}
private fun hasNewerEmulationFragment(): Boolean {
val activity = emulationActivity ?: return false
return try {
val navHostFragment =
activity.supportFragmentManager.findFragmentById(R.id.fragment_container) as? NavHostFragment
?: return false
val currentFragment = navHostFragment.childFragmentManager.fragments
.filterIsInstance<EmulationFragment>()
.firstOrNull()
currentFragment != null && currentFragment !== this
} catch (_: Exception) {
false
}
}
// xbzk: called from EmulationActivity when a new game is loaded while this fragment is still active,
// to wait for the emulation thread to stop before allowing the ROM swap to proceed
fun notifyWhenEmulationThreadStops(onStopped: () -> Unit) {
if (!this::emulationState.isInitialized) {
onStopped()
return
}
val emuThread = runCatching { emulationState.emulationThread }.getOrNull()
if (emuThread == null || !emuThread.isAlive) {
onStopped()
return
}
Thread({
runCatching { emuThread.join() }
Handler(Looper.getMainLooper()).post {
onStopped()
}
}, "RomSwapWait").start()
}
// xbzk: called from EmulationActivity when a new game is loaded while this
// fragment is still active, to stop the current emulation before swapping the ROM
fun stopForRomSwap() {
if (isStoppingForRomSwap) {
return
}
isStoppingForRomSwap = true
clearPausedFrame()
emulationViewModel.setIsEmulationStopping(true)
_binding?.let {
binding.loadingText.setText(R.string.shutting_down)
ViewUtils.showView(binding.loadingIndicator)
ViewUtils.hideView(binding.inputContainer)
ViewUtils.hideView(binding.showStatsOverlayText)
}
if (this::emulationState.isInitialized) {
emulationState.stop()
if (NativeLibrary.isRunning() || NativeLibrary.isPaused()) {
Log.warning("[EmulationFragment] ROM swap stop fallback: forcing native stop request.")
NativeLibrary.stopEmulation()
}
} else {
NativeLibrary.stopEmulation()
}
NativeConfig.reloadGlobalConfig()
}
private fun showOverlayOptions() {
val anchor = binding.inGameMenu.findViewById<View>(R.id.menu_overlay_controls)
val popup = PopupMenu(requireContext(), anchor)
@ -2244,7 +2134,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
state = State.STOPPED
} else {
Log.warning("[EmulationFragment] Stop called while already stopped.")
NativeLibrary.stopEmulation()
}
}
@ -2499,7 +2388,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
fun toggleOverlay(enable: Boolean) {
if (!isAdded || _binding == null) return
if (enable && hasPhysicalControllerConnected && !args.overlayGamelessEditMode) return
if (enable == !BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
// Reset controller input flag so controller can hide overlay again
if (!enable) {
@ -2523,30 +2411,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
fun onControllerConnected() {
onPhysicalControllerStateChanged(InputHandler.androidControllers.isNotEmpty())
controllerInputReceived = false
}
fun onControllerDisconnected() {
onPhysicalControllerStateChanged(InputHandler.androidControllers.isNotEmpty())
}
fun onPhysicalControllerStateChanged(hasConnectedControllers: Boolean) {
hasPhysicalControllerConnected = hasConnectedControllers
if (!BooleanSetting.HIDE_OVERLAY_ON_CONTROLLER_INPUT.getBoolean()) return
if (!BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) return
controllerInputReceived = false
if (!isAdded || _binding == null) return
if (binding.surfaceInputOverlay.isGamelessMode()) return
if (hasConnectedControllers) {
if (BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()) {
overlayHiddenByPhysicalController = true
toggleOverlay(false)
}
return
}
if (overlayHiddenByPhysicalController) {
overlayHiddenByPhysicalController = false
toggleOverlay(true)
}
toggleOverlay(true)
}
}

View file

@ -36,7 +36,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentGamePropertiesBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.GamesViewModel
@ -47,7 +46,6 @@ import org.yuzu.yuzu_emu.model.SubmenuProperty
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.MemoryUtil
@ -63,7 +61,6 @@ class GamePropertiesFragment : Fragment() {
private val homeViewModel: HomeViewModel by activityViewModels()
private val gamesViewModel: GamesViewModel by activityViewModels()
private val addonViewModel: AddonViewModel by activityViewModels()
private val driverViewModel: DriverViewModel by activityViewModels()
private val args by navArgs<GamePropertiesFragmentArgs>()
@ -121,20 +118,6 @@ class GamePropertiesFragment : Fragment() {
.show(childFragmentManager, LaunchGameDialogFragment.TAG)
}
if (GameHelper.cachedGameList.isEmpty()) {
binding.buttonStart.isEnabled = false
viewLifecycleOwner.lifecycleScope.launch {
withContext(Dispatchers.IO) {
GameHelper.restoreContentForGame(args.game)
}
if (_binding == null) {
return@launch
}
addonViewModel.onAddonsViewStarted(args.game)
binding.buttonStart.isEnabled = true
}
}
reloadList()
homeViewModel.openImportSaves.collect(
@ -150,11 +133,8 @@ class GamePropertiesFragment : Fragment() {
}
override fun onDestroy() {
val isChangingConfigurations = activity?.isChangingConfigurations == true
super.onDestroy()
if (!isChangingConfigurations) {
gamesViewModel.reloadGames(true)
}
gamesViewModel.reloadGames(true)
}
private fun getPlayTime() {

View file

@ -227,13 +227,66 @@ class InstallableFragment : Fragment() {
private val installGameUpdateLauncher =
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
InstallableActions.verifyAndInstallContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = addonViewModel.game?.programId
)
if (documents.isEmpty()) {
return@registerForActivityResult
}
if (addonViewModel.game == null) {
InstallableActions.installContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
return@registerForActivityResult
}
ProgressDialogFragment.newInstance(
requireActivity(),
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
addonViewModel.game!!.programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
if (updatesMatchProgram) {
requireActivity().runOnUiThread {
InstallableActions.installContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
}
} else {
requireActivity().runOnUiThread {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = {
InstallableActions.installContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
},
negativeAction = {}
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
}
return@newInstance Any()
}.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
private val importUserDataLauncher =

View file

@ -9,7 +9,6 @@ import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
@ -23,7 +22,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentProfileManagerBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.UserProfile
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class ProfileManagerFragment : Fragment() {
private var _binding: FragmentProfileManagerBinding? = null
@ -174,19 +172,11 @@ class ProfileManagerFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarProfiles.updateMargins(left = leftInsets, right = rightInsets)
binding.listProfiles.updateMargins(left = leftInsets, right = rightInsets)
binding.listProfiles.updatePadding(
bottom = barInsets.bottom +
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
)
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonAddUser.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val fabLayoutParams = binding.buttonAddUser.layoutParams as ViewGroup.MarginLayoutParams
fabLayoutParams.leftMargin = leftInsets + 24
fabLayoutParams.rightMargin = rightInsets + 24
fabLayoutParams.bottomMargin = barInsets.bottom + 24
binding.buttonAddUser.layoutParams = fabLayoutParams
windowInsets
}

View file

@ -58,7 +58,6 @@ class DriverViewModel : ViewModel() {
private val driversToDelete = mutableListOf<String>()
private var previousDriverPath: String = ""
private var activeGame: Game? = null
private val _shouldShowDriverShaderDialog = MutableStateFlow(false)
val shouldShowDriverShaderDialog: StateFlow<Boolean> get() = _shouldShowDriverShaderDialog
@ -72,8 +71,6 @@ class DriverViewModel : ViewModel() {
fun reloadDriverData() {
_areDriversLoading.value = true
driverData = GpuDriverHelper.getDrivers()
.filterNot { driversToDelete.contains(it.first) }
.toMutableList()
updateDriverList()
_areDriversLoading.value = false
}
@ -99,7 +96,6 @@ class DriverViewModel : ViewModel() {
}
fun onOpenDriverManager(game: Game?) {
activeGame = game
if (game != null) {
SettingsFile.loadCustomConfig(game)
}
@ -118,12 +114,10 @@ class DriverViewModel : ViewModel() {
}
if (!skipShaderWipe && newDriverPath != previousDriverPath) {
activeGame?.let {
wipeGameShaders(it)
wipeAllShaders()
if (!BooleanSetting.DONT_SHOW_DRIVER_SHADER_WARNING.getBoolean(needsGlobal = true)) {
_shouldShowDriverShaderDialog.value = true
}
if (!BooleanSetting.DONT_SHOW_DRIVER_SHADER_WARNING.getBoolean(needsGlobal = true)) {
_shouldShowDriverShaderDialog.value = true
}
}
@ -143,14 +137,12 @@ class DriverViewModel : ViewModel() {
_shouldShowDriverShaderDialog.value = false
}
private fun wipeGameShaders(game: Game) {
private fun wipeAllShaders() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null)
?: return@withContext
val shaderDir = File(
externalFilesDir.absolutePath +
"/shader/" + game.settingsName.lowercase()
YuzuApplication.appContext.getExternalFilesDir(null)?.canonicalPath +
"/shader/"
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()
@ -160,56 +152,41 @@ class DriverViewModel : ViewModel() {
}
fun onDriverRemoved(removedPosition: Int, selectedPosition: Int) {
val driverIndex = removedPosition - 1
if (driverIndex !in driverData.indices) {
updateDriverList()
return
}
driversToDelete.add(driverData[driverIndex].first)
driverData.removeAt(driverIndex)
val safeSelectedPosition = selectedPosition.coerceIn(0, driverData.size)
onDriverSelected(safeSelectedPosition)
driversToDelete.add(driverData[removedPosition - 1].first)
driverData.removeAt(removedPosition - 1)
onDriverSelected(selectedPosition)
}
fun onDriverAdded(driver: Pair<String, GpuDriverMetadata>) {
if (driversToDelete.contains(driver.first)) {
driversToDelete.remove(driver.first)
}
val existingDriverIndex = driverData.indexOfFirst {
it.first == driver.first || it.second == driver.second
}
if (existingDriverIndex != -1) {
onDriverSelected(existingDriverIndex + 1)
return
}
driverData.add(driver)
onDriverSelected(driverData.size)
}
fun onCloseDriverManager(game: Game?) {
_isDeletingDrivers.value = true
try {
updateDriverNameForGame(game)
if (game == null) {
NativeConfig.saveGlobalConfig()
} else {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
updateDriverNameForGame(game)
if (game == null) {
NativeConfig.saveGlobalConfig()
} else {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
driversToDelete.forEach {
val driver = File(it)
if (driver.exists()) {
driver.delete()
viewModelScope.launch {
withContext(Dispatchers.IO) {
driversToDelete.forEach {
val driver = File(it)
if (driver.exists()) {
driver.delete()
}
}
driversToDelete.clear()
_isDeletingDrivers.value = false
}
driversToDelete.clear()
} finally {
activeGame = null
_isDeletingDrivers.value = false
}
}

View file

@ -100,45 +100,42 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
try {
if (firstStartup) {
// Retrieve list of cached games
val storedGames =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: Exception) {
// We don't care about any errors related to parsing the game cache
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(
YuzuApplication.appContext,
Uri.parse(game.path)
)?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
if (firstStartup) {
// Retrieve list of cached games
val storedGames =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
.getStringSet(GameHelper.KEY_GAMES, emptySet())
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
val game: Game
try {
game = Json.decodeFromString(it)
} catch (e: Exception) {
// We don't care about any errors related to parsing the game cache
return@forEach
}
val gameExists =
DocumentFile.fromSingleUri(
YuzuApplication.appContext,
Uri.parse(game.path)
)?.exists()
if (gameExists == true) {
deserializedGames.add(game)
}
setGames(deserializedGames.toList())
}
setGames(deserializedGames.toList())
}
}
setGames(GameHelper.getGames())
_shouldScrollAfterReload.value = true
setGames(GameHelper.getGames())
reloading.set(false)
_isReloading.value = false
_shouldScrollAfterReload.value = true
if (directoriesChanged) {
setShouldSwapData(true)
}
} finally {
reloading.set(false)
_isReloading.value = false
if (directoriesChanged) {
setShouldSwapData(true)
}
}
}

View file

@ -32,6 +32,7 @@ import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.dialogs.NetPlayDialog
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
import org.yuzu.yuzu_emu.fragments.ProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
@ -86,6 +87,8 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
binding = ActivityMainBinding.inflate(layoutInflater)
// Since Android 15, google automatically forces "games" to be 60 hrz
// This ensures the display's max refresh rate is actually used
display?.let {
val supportedModes = it.supportedModes
val maxRefreshRate = supportedModes.maxByOrNull { mode -> mode.refreshRate }
@ -167,7 +170,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
checkForUpdates()
}
setInsets()
applyFullscreenPreference()
}
private fun checkForUpdates() {
@ -344,14 +346,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
override fun onResume() {
ThemeHelper.setCorrectTheme(this)
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
private fun setInsets() = ViewCompat.setOnApplyWindowInsetsListener(
@ -371,10 +365,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
windowInsets
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
override fun setTheme(resId: Int) {
super.setTheme(resId)
themeId = resId
@ -489,6 +479,49 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
)
}
val installGameUpdate = registerForActivityResult(
ActivityResultContracts.OpenMultipleDocuments()
) { documents: List<Uri> ->
if (documents.isEmpty()) {
return@registerForActivityResult
}
if (addonViewModel.game == null) {
installContent(documents)
return@registerForActivityResult
}
ProgressDialogFragment.newInstance(
this@MainActivity,
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
addonViewModel.game!!.programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
if (updatesMatchProgram) {
homeViewModel.setContentToInstall(documents)
} else {
MessageDialogFragment.newInstance(
this@MainActivity,
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = { homeViewModel.setContentToInstall(documents) },
negativeAction = {}
)
}
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
private fun installContent(documents: List<Uri>) {
InstallableActions.installContent(
activity = this,

View file

@ -23,8 +23,8 @@ object DirectoryInitialization {
fun start() {
if (!areDirectoriesReady) {
initializeInternalStorage()
NativeConfig.initializeGlobalConfig()
NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig()
NativeLibrary.reloadProfiles()
migrateSettings()
areDirectoriesReady = true

View file

@ -1,52 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
import android.app.Activity
import android.content.Context
import android.view.Window
import androidx.core.content.edit
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.features.settings.model.Settings
object FullscreenHelper {
fun isFullscreenEnabled(context: Context): Boolean {
return PreferenceManager.getDefaultSharedPreferences(context).getBoolean(
Settings.PREF_APP_FULLSCREEN,
Settings.APP_FULLSCREEN_DEFAULT
)
}
fun setFullscreenEnabled(context: Context, enabled: Boolean) {
PreferenceManager.getDefaultSharedPreferences(context).edit {
putBoolean(Settings.PREF_APP_FULLSCREEN, enabled)
}
}
fun shouldHideSystemBars(activity: Activity): Boolean {
val rootInsets = ViewCompat.getRootWindowInsets(activity.window.decorView)
val barsCurrentlyHidden =
rootInsets?.isVisible(WindowInsetsCompat.Type.systemBars())?.not() ?: false
return isFullscreenEnabled(activity) || barsCurrentlyHidden
}
fun applyToWindow(window: Window, hideSystemBars: Boolean) {
val controller = WindowInsetsControllerCompat(window, window.decorView)
if (hideSystemBars) {
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior =
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
} else {
controller.show(WindowInsetsCompat.Type.systemBars())
}
}
fun applyToActivity(activity: Activity) {
applyToWindow(activity.window, isFullscreenEnabled(activity))
}
}

View file

@ -8,11 +8,9 @@ package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
import android.net.Uri
import android.provider.DocumentsContract
import androidx.preference.PreferenceManager
import kotlinx.serialization.encodeToString
import kotlinx.serialization.json.Json
import java.io.File
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
@ -51,8 +49,29 @@ object GameHelper {
// Remove previous filesystem provider information so we can get up to date version info
NativeLibrary.clearFilesystemProvider()
// Scan External Content directories and register all NSP/XCI files
val externalContentDirs = NativeConfig.getExternalContentDirs()
val uniqueExternalContentDirs = linkedSetOf<String>()
externalContentDirs.forEach { externalDir ->
if (externalDir.isNotEmpty()) {
uniqueExternalContentDirs.add(externalDir)
}
}
val mountedContainerUris = mutableSetOf<String>()
mountExternalContentDirectories(mountedContainerUris)
for (externalDir in uniqueExternalContentDirs) {
if (externalDir.isNotEmpty()) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanContentContainersRecursive(FileUtil.listFiles(externalDirUri), 3) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addFileToFilesystemProvider(containerUri)
}
}
}
}
}
val badDirs = mutableListOf<Int>()
gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
@ -96,15 +115,6 @@ object GameHelper {
return games.toList()
}
fun restoreContentForGame(game: Game) {
NativeLibrary.reloadKeys()
val mountedContainerUris = mutableSetOf<String>()
mountExternalContentDirectories(mountedContainerUris)
mountGameFolderContent(Uri.parse(game.path), mountedContainerUris)
NativeLibrary.addFileToFilesystemProvider(game.path)
}
// File extensions considered as external content, buuut should
// be done better imo.
private val externalContentExtensions = setOf("nsp", "xci")
@ -171,71 +181,6 @@ object GameHelper {
}
}
private fun mountExternalContentDirectories(mountedContainerUris: MutableSet<String>) {
val uniqueExternalContentDirs = linkedSetOf<String>()
NativeConfig.getExternalContentDirs().forEach { externalDir ->
if (externalDir.isNotEmpty()) {
uniqueExternalContentDirs.add(externalDir)
}
}
for (externalDir in uniqueExternalContentDirs) {
val externalDirUri = externalDir.toUri()
if (FileUtil.isTreeUriValid(externalDirUri)) {
scanContentContainersRecursive(FileUtil.listFiles(externalDirUri), 3) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addFileToFilesystemProvider(containerUri)
}
}
}
}
}
private fun mountGameFolderContent(gameUri: Uri, mountedContainerUris: MutableSet<String>) {
if (gameUri.scheme == "content") {
val parentUri = getParentDocumentUri(gameUri) ?: return
scanContentContainersRecursive(FileUtil.listFiles(parentUri), 1) {
val containerUri = it.uri.toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addGameFolderFileToFilesystemProvider(containerUri)
}
}
return
}
val gameFile = File(gameUri.path ?: gameUri.toString())
val parentDir = gameFile.parentFile ?: return
parentDir.listFiles()?.forEach { sibling ->
if (!sibling.isFile) {
return@forEach
}
val extension = sibling.extension.lowercase()
if (externalContentExtensions.contains(extension)) {
val containerUri = Uri.fromFile(sibling).toString()
if (mountedContainerUris.add(containerUri)) {
NativeLibrary.addGameFolderFileToFilesystemProvider(containerUri)
}
}
}
}
private fun getParentDocumentUri(uri: Uri): Uri? {
return try {
val documentId = DocumentsContract.getDocumentId(uri)
val separatorIndex = documentId.lastIndexOf('/')
if (separatorIndex == -1) {
null
} else {
val parentDocumentId = documentId.substring(0, separatorIndex)
DocumentsContract.buildDocumentUriUsingTree(uri, parentDocumentId)
}
} catch (_: Exception) {
null
}
}
fun getGame(
uri: Uri,
addedToLibrary: Boolean,

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -17,60 +14,6 @@ object InputHandler {
var androidControllers = mapOf<Int, YuzuPhysicalDevice>()
var registeredControllers = mutableListOf<ParamPackage>()
private val controllerButtons = intArrayOf(
KeyEvent.KEYCODE_BUTTON_A,
KeyEvent.KEYCODE_BUTTON_B,
KeyEvent.KEYCODE_BUTTON_X,
KeyEvent.KEYCODE_BUTTON_Y,
KeyEvent.KEYCODE_BUTTON_L1,
KeyEvent.KEYCODE_BUTTON_R1,
KeyEvent.KEYCODE_BUTTON_L2,
KeyEvent.KEYCODE_BUTTON_R2,
KeyEvent.KEYCODE_BUTTON_THUMBL,
KeyEvent.KEYCODE_BUTTON_THUMBR,
KeyEvent.KEYCODE_BUTTON_START,
KeyEvent.KEYCODE_BUTTON_SELECT,
KeyEvent.KEYCODE_DPAD_UP,
KeyEvent.KEYCODE_DPAD_DOWN,
KeyEvent.KEYCODE_DPAD_LEFT,
KeyEvent.KEYCODE_DPAD_RIGHT
)
private val controllerAxes = intArrayOf(
MotionEvent.AXIS_X,
MotionEvent.AXIS_Y,
MotionEvent.AXIS_Z,
MotionEvent.AXIS_RX,
MotionEvent.AXIS_RY,
MotionEvent.AXIS_RZ,
MotionEvent.AXIS_HAT_X,
MotionEvent.AXIS_HAT_Y,
MotionEvent.AXIS_LTRIGGER,
MotionEvent.AXIS_RTRIGGER
)
fun isPhysicalGameController(device: InputDevice?): Boolean {
device ?: return false
if (device.isVirtual) {
return false
}
val sources = device.sources
val hasControllerSource =
sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
if (!hasControllerSource) {
return false
}
val hasControllerButtons = device.hasKeys(*controllerButtons).any { it }
val hasControllerAxes = device.motionRanges.any { range ->
controllerAxes.contains(range.axis)
}
return hasControllerButtons || hasControllerAxes
}
fun dispatchKeyEvent(event: KeyEvent): Boolean {
val action = when (event.action) {
KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
@ -114,7 +57,10 @@ object InputHandler {
val inputSettings = NativeConfig.getInputSettings(true)
deviceIds.forEach { deviceId ->
InputDevice.getDevice(deviceId)?.apply {
if (isPhysicalGameController(this)) {
// Verify that the device has gamepad buttons, control sticks, or both.
if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
) {
if (!gameControllerDeviceIds.contains(controllerNumber)) {
gameControllerDeviceIds[controllerNumber] = YuzuPhysicalDevice(
this,

View file

@ -26,78 +26,6 @@ import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
object InstallableActions {
private fun verifyGameContentAndInstall(
activity: FragmentActivity,
fragmentManager: FragmentManager,
documents: List<Uri>,
programId: String?,
onInstallConfirmed: () -> Unit
) {
if (documents.isEmpty()) {
return
}
if (programId == null) {
onInstallConfirmed()
return
}
ProgressDialogFragment.newInstance(
activity,
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
activity.runOnUiThread {
if (updatesMatchProgram) {
onInstallConfirmed()
} else {
MessageDialogFragment.newInstance(
activity,
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = onInstallConfirmed,
negativeAction = {}
).show(fragmentManager, MessageDialogFragment.TAG)
}
}
return@newInstance Any()
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun verifyAndInstallContent(
activity: FragmentActivity,
fragmentManager: FragmentManager,
addonViewModel: AddonViewModel,
documents: List<Uri>,
programId: String?
) {
verifyGameContentAndInstall(
activity = activity,
fragmentManager = fragmentManager,
documents = documents,
programId = programId
) {
installContent(
activity = activity,
fragmentManager = fragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
}
}
fun processKey(
activity: FragmentActivity,
fragmentManager: FragmentManager,

View file

@ -56,7 +56,7 @@ namespace AndroidSettings {
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 0, "static_theme_color", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 5, "static_theme_color", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};

View file

@ -6,15 +6,8 @@
#include <android/native_window_jni.h>
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <dlfcn.h>
#include "common/android/id_cache.h"
#include "common/logging.h"
#include "common/settings.h"
#include "input_common/drivers/android.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/virtual_amiibo.h"
@ -29,12 +22,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = 0;
m_window_height = 0;
window_info.render_surface = nullptr;
m_last_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint_votes = 0;
m_smoothed_present_rate = 0.0f;
m_last_frame_display_time = {};
m_pending_frame_rate_since = {};
return;
}
@ -45,7 +32,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface);
UpdateFrameRateHint();
}
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
@ -65,9 +51,6 @@ void EmuWindow_Android::OnTouchReleased(int id) {
}
void EmuWindow_Android::OnFrameDisplayed() {
UpdateObservedFrameRate();
UpdateFrameRateHint();
if (!m_first_frame) {
Common::Android::RunJNIOnFiber<void>(
[&](JNIEnv* env) { EmulationSession::GetInstance().OnEmulationStarted(); });
@ -75,175 +58,6 @@ void EmuWindow_Android::OnFrameDisplayed() {
}
}
void EmuWindow_Android::UpdateObservedFrameRate() {
const auto now = Clock::now();
if (m_last_frame_display_time.time_since_epoch().count() != 0) {
const auto frame_time = std::chrono::duration<float>(now - m_last_frame_display_time);
const float seconds = frame_time.count();
if (seconds > 0.0f) {
const float instantaneous_rate = 1.0f / seconds;
if (std::isfinite(instantaneous_rate) && instantaneous_rate >= 1.0f &&
instantaneous_rate <= 240.0f) {
constexpr float SmoothingFactor = 0.15f;
if (m_smoothed_present_rate <= 0.0f) {
m_smoothed_present_rate = instantaneous_rate;
} else {
m_smoothed_present_rate +=
(instantaneous_rate - m_smoothed_present_rate) * SmoothingFactor;
}
}
}
}
m_last_frame_display_time = now;
}
float EmuWindow_Android::QuantizeFrameRateHint(float frame_rate) {
if (!std::isfinite(frame_rate) || frame_rate <= 0.0f) {
return 0.0f;
}
frame_rate = std::clamp(frame_rate, 1.0f, 240.0f);
constexpr float Step = 0.5f;
return std::round(frame_rate / Step) * Step;
}
float EmuWindow_Android::GetFrameTimeVerifiedHint() const {
if (!EmulationSession::GetInstance().IsRunning()) {
return 0.0f;
}
const double frame_time_scale =
EmulationSession::GetInstance().System().GetPerfStats().GetLastFrameTimeScale();
if (!std::isfinite(frame_time_scale) || frame_time_scale <= 0.0) {
return 0.0f;
}
const float verified_rate =
std::clamp(60.0f / static_cast<float>(frame_time_scale), 0.0f, 240.0f);
return QuantizeFrameRateHint(verified_rate);
}
float EmuWindow_Android::GetFrameRateHint() const {
const float observed_rate = std::clamp(m_smoothed_present_rate, 0.0f, 240.0f);
const float frame_time_verified_hint = GetFrameTimeVerifiedHint();
if (m_last_frame_rate_hint > 0.0f && observed_rate > 0.0f) {
const float tolerance = std::max(m_last_frame_rate_hint * 0.12f, 4.0f);
if (std::fabs(observed_rate - m_last_frame_rate_hint) <= tolerance) {
return m_last_frame_rate_hint;
}
}
const float observed_hint = QuantizeFrameRateHint(observed_rate);
if (observed_hint > 0.0f) {
if (frame_time_verified_hint > 0.0f) {
const float tolerance = std::max(observed_hint * 0.20f, 3.0f);
if (std::fabs(observed_hint - frame_time_verified_hint) <= tolerance) {
return QuantizeFrameRateHint((observed_hint + frame_time_verified_hint) * 0.5f);
}
}
return observed_hint;
}
if (frame_time_verified_hint > 0.0f) {
return frame_time_verified_hint;
}
constexpr float NominalFrameRate = 60.0f;
if (!Settings::values.use_speed_limit.GetValue()) {
return NominalFrameRate;
}
const u16 speed_limit = Settings::SpeedLimit();
if (speed_limit == 0) {
return 0.0f;
}
const float speed_limited_rate =
NominalFrameRate * (static_cast<float>(std::min<u16>(speed_limit, 100)) / 100.0f);
return QuantizeFrameRateHint(speed_limited_rate);
}
void EmuWindow_Android::UpdateFrameRateHint() {
auto* const surface = reinterpret_cast<ANativeWindow*>(window_info.render_surface);
if (!surface) {
return;
}
const auto now = Clock::now();
const float frame_rate_hint = GetFrameRateHint();
if (std::fabs(frame_rate_hint - m_last_frame_rate_hint) < 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
return;
}
if (frame_rate_hint == 0.0f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = now;
} else if (m_last_frame_rate_hint >= 0.0f) {
if (std::fabs(frame_rate_hint - m_pending_frame_rate_hint) >= 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 1;
m_pending_frame_rate_since = now;
return;
}
++m_pending_frame_rate_hint_votes;
if (m_pending_frame_rate_since.time_since_epoch().count() == 0) {
m_pending_frame_rate_since = now;
}
const auto stable_for = now - m_pending_frame_rate_since;
const float reference_rate = std::max(frame_rate_hint, 1.0f);
const auto stable_duration = std::chrono::duration_cast<Clock::duration>(
std::chrono::duration<float>(std::clamp(3.0f / reference_rate, 0.15f, 0.40f)));
constexpr std::uint32_t MinStableVotes = 3;
if (m_pending_frame_rate_hint_votes < MinStableVotes || stable_for < stable_duration) {
return;
}
} else {
m_pending_frame_rate_since = now;
}
using SetFrameRateWithChangeStrategyFn =
int32_t (*)(ANativeWindow*, float, int8_t, int8_t);
using SetFrameRateFn = int32_t (*)(ANativeWindow*, float, int8_t);
static const auto set_frame_rate_with_change_strategy =
reinterpret_cast<SetFrameRateWithChangeStrategyFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRateWithChangeStrategy"));
static const auto set_frame_rate = reinterpret_cast<SetFrameRateFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRate"));
constexpr int8_t FrameRateCompatibilityDefault = 0;
constexpr int8_t ChangeFrameRateOnlyIfSeamless = 0;
int32_t result = -1;
if (set_frame_rate_with_change_strategy) {
result = set_frame_rate_with_change_strategy(surface, frame_rate_hint,
FrameRateCompatibilityDefault,
ChangeFrameRateOnlyIfSeamless);
} else if (set_frame_rate) {
result = set_frame_rate(surface, frame_rate_hint, FrameRateCompatibilityDefault);
} else {
return;
}
if (result != 0) {
LOG_DEBUG(Frontend, "Failed to update Android surface frame rate hint: {}", result);
return;
}
m_last_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
}
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface,
std::shared_ptr<Common::DynamicLibrary> driver_library)
: m_driver_library{driver_library} {

View file

@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <chrono>
#include <cstdint>
#include <memory>
#include <span>
@ -55,24 +50,10 @@ public:
};
private:
using Clock = std::chrono::steady_clock;
void UpdateFrameRateHint();
void UpdateObservedFrameRate();
[[nodiscard]] float GetFrameRateHint() const;
[[nodiscard]] float GetFrameTimeVerifiedHint() const;
[[nodiscard]] static float QuantizeFrameRateHint(float frame_rate);
float m_window_width{};
float m_window_height{};
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
bool m_first_frame = false;
float m_last_frame_rate_hint = -1.0f;
float m_pending_frame_rate_hint = -1.0f;
float m_smoothed_present_rate = 0.0f;
Clock::time_point m_last_frame_display_time{};
Clock::time_point m_pending_frame_rate_since{};
std::uint32_t m_pending_frame_rate_hint_votes = 0;
};

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@ -5,22 +5,21 @@
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
android:background="?attr/colorSurface"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false">
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_profiles"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:title="@string/profile_manager"
app:navigationIcon="@drawable/ic_back"
app:titleCentered="false" />

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