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Author SHA1 Message Date
lizzie
fd87c977bc coding guidelines 2026-05-01 01:19:55 +00:00
lizzie
a8ac300e9b maxwell macros 2026-05-01 01:19:49 +00:00
lizzie
811f506606 remove implicit system saved in struct, pass as first param 2026-05-01 00:45:45 +00:00
lizzie
b16b7a93b1 ffs 2026-05-01 00:12:08 +00:00
lizzie
2f288b7f0d extra 2026-05-01 00:06:01 +00:00
lizzie
19d420f183 extra fixups 2026-05-01 00:04:30 +00:00
29 changed files with 533 additions and 467 deletions

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@ -25,3 +25,4 @@ Policies and information on development.
- **[AI and LLM Usage](./policies/AI.md)**
- **[Release Policy](./policies/Release.md)**
- **[Coding guidelines](./policies/Coding.md)**
- **[Coding Style guidelines](./policies/CodingStyle.md)**

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@ -1,126 +1,70 @@
# Coding guidelines
These are mostly "suggestions", if you feel like your code is readable, comprehensible to others; and most importantly doesn't result in unreadable spaghetti you're fine to go.
These are **not** stylistic guidelines, they're, for the most part, suggestions on how to architecture new systems or improve upon the existing codebase.
But for new developers you may find that following these guidelines will make everything x10 easier.
# Foreword
## Naming conventions
Don't try to micro-optimize out of the get go, while yes, most of the code is pretty, subpar, most of these are aftertoughts and details that can be glossed over **generally**.
Simply put, types/classes are named as `PascalCase`, same for methods and functions like `AddElement`. Variables are named `like_this_snake_case` and constants are `IN_SCREAMING_CASE`.
Architectural issues are more important, for example an API returning a `std::string` is not as efficient as one that operates on `std::string_view` directly (cost of constructing an `std::string` w/o small-string optimization and all of that).
Except for Qt MOC where `functionName` is preferred.
Regardless of the details, try to keep things simple. As a general rule of thumb.
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well. Do not use names like `SS` as systems like solaris define it for registers, in general do not use any of the following for short names:
# C++ guidelines
- `SS`, `DS`, `GS`, `FS`: Segment registers, defined by Solaris `<ucontext.h>`
- `EAX`, `EBX`, `ECX`, `EDX`, `ESI`, `EDI`, `ESP`, `EBP`, `EIP`: Registers, defined by Solaris.
- `X`: Defined by some utility headers, avoid.
- `_`: Defined by gettext, avoid.
- `N`, `M`, `S`: Preferably don't use this for types, use it for numeric constants.
- `TR`: Used by some weird `<ucontext.h>` whom define the Task Register as a logical register to provide to the user... (Need to remember which OS in specific).
Everyone has their own way of viewing good/bad C++ practices, my general outline:
Macros must always be in `SCREAMING_CASE`. Do not use short letter macros as systems like Solaris will conflict with them; a good rule of thumb is >5 characters per macro - i.e `THIS_MACRO_IS_GOOD`, `AND_ALSO_THIS_ONE`.
- At your disposal you may use `boost::container::static_vector<>` (beware it has a ctor/initialization cost which goes up the more elements you add).
- Or you may use `boost::container::small_vector<>` (which has an initialization cost as well, and will use extra book-keeping for heap, try to keep a balance).
- Don't use `[[likely]]` or `[[unlikely]]`; PGO builds exist for that.
- Don't use inline assembly to try to outsmart the compiler unless you're 100% sure the assembly you're writing is actually good.
- And if so, try to restructure your C++ code so the compiler vectorizes it/makes it better, right?
- Or if that fails, use intrinsics instead of raw `asm volatile`.
- Use `std::optional<>` instead of `std::unique_ptr<>` if possible.
- `std::unique_ptr<>` carries indirection cost due to it being memory allocated on the heap.
- It isn't often that objects that contain `std::unique_ptr<>`, are allocated on the heap themselves, allocating even more things on the heap seems redundant.
- Avoid `std::recursive_mutex` at all costs.
- It's basically implemented as a linked list most of the time and has HEAVY performance penalties.
- Exploit the fact `std::atomic<uint32_t>/std::atomic<int32_t>` is basically free on most arches that matter.
- In x86_64, an atomic `uint32_t` is basically `mov [m32], r32`, which is essentially free/cheap.
- Avoid template parameters unless you really need them.
- For small inlineable functions this is fine, for more complex ones, please consider the generated assembly.
- Dont make your own memcpy/memset/strcpy/strncpy/etc.
- Seriously DON'T DO THIS. You will NOT beat the compiler.
- Nor 30 years of writing optimized `mem*`.
- If your code is slow, don't blame `mem*`, blame your code.
- Try to avoid using `virtual` since vtable indirection has a cost
- Avoid `dynamic_cast` and `typeid` at all costs.
- The reason is because the project has `-fno-rtti` disabled by default, due to the costs of dynamic polymorphism.
- Always copy-on-value for objects with `sizeof(void *) >= sizeof(T) * 2`, i.e objects sized as 2 pointers or less, for bigger objects you can use ref/pointer as usual.
- Try using move semantics instead of references, whenever possible.
- Remember function parameters are extremelly cheap as fuck, don't be afraid to place upto 8 parameters on a given function.
- Don't save a reference in structures of a parent object, i.e:
```c++
struct Child {
Parent& parent;
void Mehod() {
parent.Something();
}
};
```
- Instead you can do the following:
```c++
struct Child {
void Mehod(Parent& parent) {
parent.Something();
}
};
```
- This reduces the amount of pointers you have lying around, and also works better because of the aforementioned cheapness of parameter functions.
Try not using hungarian notation, if you're able.
# Engineering guidelines
## Formatting
Coding isn't also writing stuff but architecturing stuff, consider the following:
Formatting is extremelly lax, the general rule of thumb is: Don't add new lines just to increase line count. The less lines we have to look at, the better. This means also packing densely your code while not making it a clusterfuck. Strike a balance of "this is a short and comprehensible piece of code" and "my eyes are actually happy to see this!". Don't just drop the entire thing in a single line and call it "dense code", that's just spaghetti posing as code. In general, be mindful of what other devs need to look at.
Do not put if/while/etc braces after lines:
```c++
// no dont do this
// this is more lines of code for no good reason (why braces need their separate lines?)
// and those take space in someone's screen, cumulatively
if (thing)
{ //<--
some(); // ...
} //<-- 2 lines of code for basically "opening" and "closing" an statment
// do this
if (thing) { //<-- [...] and with your brain you can deduce it's this piece of code
// that's being closed
some(); // ...
} //<-- only one line, and it's clearer since you know its closing something [...]
// or this, albeit the extra line isn't needed (at your discretion of course)
if (thing)
some(); // ...
// this is also ok, keeps things in one line and makes it extremely clear
if (thing) some();
// NOT ok, don't be "clever" and use the comma operator to stash a bunch of statments
// in a single line, doing this will definitely ruin someone's day - just do the thing below
// vvv
if (thing) some(), thing(), a2(a1(), y1(), j1()), do_complex_shit(wa(), wo(), ploo());
// ... and in general don't use the comma operator for "multiple statments", EXCEPT if you think
// that it makes the code more readable (the situation may be rare however)
// Wow so much clearer! Now I can actually see what each statment is meant to do!
if (thing) {
some();
thing();
a2(a1(), y1(), j1());
do_complex_shit(wa(), wo(), ploo());
}
```
Brace rules are lax, if you can get the point across, do it:
```c++
// this is fine
do {
if (thing) {
return 0;
}
} while (other);
// this is also ok --- albeit a bit more dense
do if (thing) return 0; while (other);
// ok as well
do {
if (thing) return 0;
} while (other);
```
There is no 80-column limit but preferably be mindful of other developer's readability (like don't just put everything onto one line).
```c++
// someone is going to be mad due to this
SDL_AudioSpec obtained;
device_name.empty() ? device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false) : device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
// maybe consider this
SDL_AudioSpec obtained;
if (device_name.empty()) {
device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false);
} else {
device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
}
// or this is fine as well
SDL_AudioSpec obtained;
device = SDL_OpenAudioDevice(device_name.empty() ? nullptr : device_name.c_str(), capture, &spec, &obtained, false);
```
A note about operators: Use them sparingly, yes, the language is lax on them, but some usages can be... tripping to say the least.
```c++
a, b, c; //<-- NOT OK multiple statments with comma operator is definitely a recipe for disaster
return c ? a : b; //<-- OK ternaries at end of return statments are clear and fine
return a, b; //<-- NOT OK return will take value of `b` but also evaluate `a`, just use a separate statment
void f(int a[]) //<-- OK? if you intend to use the pointer as an array, otherwise just mark it as *
```
And about templates, use them sparingly, don't just do meta-templating for the sake of it, do it when you actually need it. This isn't a competition to see who can make the most complicated and robust meta-templating system. Just use what works, and preferably stick to the standard libary instead of reinventing the wheel. Additionally:
```c++
// NOT OK This will create (T * N * C * P) versions of the same function. DO. NOT. DO. THIS.
template<typename T, size_t N, size_t C, size_t P> inline void what() const noexcept;
// OK use parameters like a normal person, don't be afraid to use them :)
template<typename T> inline void what(size_t n, size_t c, size_t p) const noexcept;
```
- Try to reduce dependency on... dependencies
- While some dependencies are useful `boost::container` and `fmt` to name a few, remember each dependency added incurs a cost
- It may also be subpar with a hand rolled implementation, biggest exemplar of this is `spirv-tools` providing subpar SPIRV optimizations in comparison to the in-house optimizer.
- Try to rely less on indirection for architecturing systems
- If the underlying HLE kernel emulation requires it, try making a solution that keeps things local
- For example, there isn't a need for file descriptors to each be pointer, when they could be a fixed table size with elements that may be emplaced at will.

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@ -0,0 +1,126 @@
# Coding Style guidelines
These are mostly "suggestions", if you feel like your code is readable, comprehensible to others; and most importantly doesn't result in unreadable spaghetti you're fine to go.
But for new developers you may find that following these guidelines will make everything x10 easier.
## Naming conventions
Simply put, types/classes are named as `PascalCase`, same for methods and functions like `AddElement`. Variables are named `like_this_snake_case` and constants are `IN_SCREAMING_CASE`.
Except for Qt MOC where `functionName` is preferred.
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well. Do not use names like `SS` as systems like solaris define it for registers, in general do not use any of the following for short names:
- `SS`, `DS`, `GS`, `FS`: Segment registers, defined by Solaris `<ucontext.h>`
- `EAX`, `EBX`, `ECX`, `EDX`, `ESI`, `EDI`, `ESP`, `EBP`, `EIP`: Registers, defined by Solaris.
- `X`: Defined by some utility headers, avoid.
- `_`: Defined by gettext, avoid.
- `N`, `M`, `S`: Preferably don't use this for types, use it for numeric constants.
- `TR`: Used by some weird `<ucontext.h>` whom define the Task Register as a logical register to provide to the user... (Need to remember which OS in specific).
Macros must always be in `SCREAMING_CASE`. Do not use short letter macros as systems like Solaris will conflict with them; a good rule of thumb is >5 characters per macro - i.e `THIS_MACRO_IS_GOOD`, `AND_ALSO_THIS_ONE`.
Try not using hungarian notation, if you're able.
## Formatting
Formatting is extremelly lax, the general rule of thumb is: Don't add new lines just to increase line count. The less lines we have to look at, the better. This means also packing densely your code while not making it a clusterfuck. Strike a balance of "this is a short and comprehensible piece of code" and "my eyes are actually happy to see this!". Don't just drop the entire thing in a single line and call it "dense code", that's just spaghetti posing as code. In general, be mindful of what other devs need to look at.
Do not put if/while/etc braces after lines:
```c++
// no dont do this
// this is more lines of code for no good reason (why braces need their separate lines?)
// and those take space in someone's screen, cumulatively
if (thing)
{ //<--
some(); // ...
} //<-- 2 lines of code for basically "opening" and "closing" an statment
// do this
if (thing) { //<-- [...] and with your brain you can deduce it's this piece of code
// that's being closed
some(); // ...
} //<-- only one line, and it's clearer since you know its closing something [...]
// or this, albeit the extra line isn't needed (at your discretion of course)
if (thing)
some(); // ...
// this is also ok, keeps things in one line and makes it extremely clear
if (thing) some();
// NOT ok, don't be "clever" and use the comma operator to stash a bunch of statments
// in a single line, doing this will definitely ruin someone's day - just do the thing below
// vvv
if (thing) some(), thing(), a2(a1(), y1(), j1()), do_complex_shit(wa(), wo(), ploo());
// ... and in general don't use the comma operator for "multiple statments", EXCEPT if you think
// that it makes the code more readable (the situation may be rare however)
// Wow so much clearer! Now I can actually see what each statment is meant to do!
if (thing) {
some();
thing();
a2(a1(), y1(), j1());
do_complex_shit(wa(), wo(), ploo());
}
```
Brace rules are lax, if you can get the point across, do it:
```c++
// this is fine
do {
if (thing) {
return 0;
}
} while (other);
// this is also ok --- albeit a bit more dense
do if (thing) return 0; while (other);
// ok as well
do {
if (thing) return 0;
} while (other);
```
There is no 80-column limit but preferably be mindful of other developer's readability (like don't just put everything onto one line).
```c++
// someone is going to be mad due to this
SDL_AudioSpec obtained;
device_name.empty() ? device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false) : device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
// maybe consider this
SDL_AudioSpec obtained;
if (device_name.empty()) {
device = SDL_OpenAudioDevice(nullptr, capture, &spec, &obtained, false);
} else {
device = SDL_OpenAudioDevice(device_name.c_str(), capture, &spec, &obtained, false);
}
// or this is fine as well
SDL_AudioSpec obtained;
device = SDL_OpenAudioDevice(device_name.empty() ? nullptr : device_name.c_str(), capture, &spec, &obtained, false);
```
A note about operators: Use them sparingly, yes, the language is lax on them, but some usages can be... tripping to say the least.
```c++
a, b, c; //<-- NOT OK multiple statments with comma operator is definitely a recipe for disaster
return c ? a : b; //<-- OK ternaries at end of return statments are clear and fine
return a, b; //<-- NOT OK return will take value of `b` but also evaluate `a`, just use a separate statment
void f(int a[]) //<-- OK? if you intend to use the pointer as an array, otherwise just mark it as *
```
And about templates, use them sparingly, don't just do meta-templating for the sake of it, do it when you actually need it. This isn't a competition to see who can make the most complicated and robust meta-templating system. Just use what works, and preferably stick to the standard libary instead of reinventing the wheel. Additionally:
```c++
// NOT OK This will create (T * N * C * P) versions of the same function. DO. NOT. DO. THIS.
template<typename T, size_t N, size_t C, size_t P> inline void what() const noexcept;
// OK use parameters like a normal person, don't be afraid to use them :)
template<typename T> inline void what(size_t n, size_t c, size_t p) const noexcept;
```

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@ -27,7 +27,9 @@ void CpuManager::Initialize() {
num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
gpu_barrier.emplace(num_cores + 1);
for (std::size_t core = 0; core < num_cores; core++)
core_data[core].host_thread = std::jthread(&CpuManager::RunThread, core);
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) {
RunThread(token, core);
});
}
void CpuManager::Shutdown() {

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@ -18,12 +18,12 @@
namespace Tegra::Control {
ChannelState::Payload::Payload(Core::System& system, MemoryManager& memory_manager, ChannelState& channel_state)
: maxwell_3d(system, memory_manager)
: maxwell_3d(memory_manager)
, fermi_2d(memory_manager)
, kepler_compute(system, memory_manager)
, maxwell_dma(system, memory_manager)
, kepler_memory(system, memory_manager)
, nv01_timer(system, memory_manager)
, kepler_compute(memory_manager)
, maxwell_dma(memory_manager)
, kepler_memory(memory_manager)
, nv01_timer(memory_manager)
, dma_pusher(system, memory_manager, channel_state)
{}

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -6,8 +9,11 @@
namespace VideoCommon {
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
gpu_memory{*channel_state.memory_manager}, program_id{channel_state.program_id} {}
: maxwell3d{channel_state.payload->maxwell_3d}
, kepler_compute{channel_state.payload->kepler_compute}
, gpu_memory{*channel_state.memory_manager}
, program_id{channel_state.program_id}
{}
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;

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@ -41,7 +41,7 @@ void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& c
AddressSpaceRef new_gpu_mem_ref{
.ref_count = 1,
.storage_id = address_spaces.size(),
.gpu_memory = channel.memory_manager.get(),
.gpu_memory = channel.memory_manager,
};
address_spaces.emplace(channel.memory_manager->GetID(), new_gpu_mem_ref);
OnGPUASRegister(channel.memory_manager->GetID());

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
@ -12,11 +12,8 @@
#include "video_core/gpu.h"
namespace Tegra::Control {
Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {}
Scheduler::~Scheduler() = default;
void Scheduler::Push(s32 channel, CommandList&& entries) {
void Scheduler::Push(GPU& gpu, s32 channel, CommandList&& entries) {
std::shared_ptr<ChannelState> channel_state;
{
std::unique_lock lk(scheduling_guard);
@ -27,8 +24,8 @@ void Scheduler::Push(s32 channel, CommandList&& entries) {
}
// Process commands outside the lock to reduce contention.
// Multiple channels can prepare their commands in parallel.
channel_state->dma_pusher->Push(std::move(entries));
channel_state->dma_pusher->DispatchCalls();
channel_state->payload->dma_pusher.Push(std::move(entries));
channel_state->payload->dma_pusher.DispatchCalls();
}
void Scheduler::DeclareChannel(std::shared_ptr<ChannelState> new_channel) {

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@ -22,17 +22,13 @@ struct ChannelState;
class Scheduler {
public:
explicit Scheduler(GPU& gpu_);
~Scheduler();
void Push(s32 channel, CommandList&& entries);
void Push(GPU& gpu, s32 channel, CommandList&& entries);
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
private:
ankerl::unordered_dense::map<s32, std::shared_ptr<ChannelState>> channels;
std::mutex scheduling_guard;
GPU& gpu;
};
} // namespace Control

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@ -179,9 +179,9 @@ void DmaPusher::CallMethod(u32 argument) {
if (!subchannel->execution_mask[dma_state.method]) {
subchannel->method_sink.emplace_back(dma_state.method, argument);
} else {
subchannel->ConsumeSink();
subchannel->ConsumeSink(system);
subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset;
subchannel->CallMethod(dma_state.method, argument, dma_state.is_last_call);
subchannel->CallMethod(system, dma_state.method, argument, dma_state.is_last_call);
}
}
}
@ -191,9 +191,9 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) {
puller.CallMultiMethod(*this, dma_state.method, dma_state.subchannel, base_start, num_methods, dma_state.method_count);
} else {
auto subchannel = subchannels[dma_state.subchannel];
subchannel->ConsumeSink();
subchannel->ConsumeSink(system);
subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset;
subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, dma_state.method_count);
subchannel->CallMultiMethod(system, dma_state.method, base_start, num_methods, dma_state.method_count);
}
}

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@ -12,6 +12,10 @@
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Tegra::Engines {
enum class EngineTypes : u32 {
@ -28,28 +32,25 @@ public:
virtual ~EngineInterface() = default;
/// Write the value to the register identified by method.
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
virtual void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) = 0;
/// Write multiple values to the register identified by method.
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) = 0;
virtual void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) = 0;
void ConsumeSink() {
if (method_sink.empty()) {
return;
void ConsumeSink(Core::System& system) {
if (!method_sink.empty()) {
ConsumeSinkImpl(system);
}
ConsumeSinkImpl();
}
std::bitset<(std::numeric_limits<u16>::max)()> execution_mask{};
std::vector<std::pair<u32, u32>> method_sink{};
bool current_dirty{};
GPUVAddr current_dma_segment;
bool current_dirty{};
protected:
virtual void ConsumeSinkImpl() {
virtual void ConsumeSinkImpl(Core::System& system) {
for (auto [method, value] : method_sink) {
CallMethod(method, value, true);
CallMethod(system, method, value, true);
}
method_sink.clear();
}

View file

@ -36,9 +36,8 @@ void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
}
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Fermi2D register, increase the size of the Regs structure");
void Fermi2D::CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Fermi2D register, increase the size of the Regs structure");
regs.reg_array[method] = method_argument;
if (method == FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1) {
@ -46,13 +45,13 @@ void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
}
}
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
void Fermi2D::CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (u32 i = 0; i < amount; ++i) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
}
}
void Fermi2D::ConsumeSinkImpl() {
void Fermi2D::ConsumeSinkImpl(Core::System& system) {
for (auto [method, value] : method_sink) {
regs.reg_array[method] = value;
}
@ -60,8 +59,7 @@ void Fermi2D::ConsumeSinkImpl() {
}
void Fermi2D::Blit() {
LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}",
regs.src.Address(), regs.dst.Address());
LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}", regs.src.Address(), regs.dst.Address());
UNIMPLEMENTED_IF_MSG(regs.operation != Operation::SrcCopy, "Operation is not copy");
UNIMPLEMENTED_IF_MSG(regs.src.layer != 0, "Source layer is not zero");

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -44,11 +47,10 @@ public:
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override;
enum class Origin : u32 {
Center = 0,
@ -311,7 +313,7 @@ private:
/// registers.
void Blit();
void ConsumeSinkImpl() override;
void ConsumeSinkImpl(Core::System& system) override;
};
#define ASSERT_REG_POSITION(field_name, position) \

View file

@ -16,8 +16,10 @@
namespace Tegra::Engines {
KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_)
: system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {
KeplerCompute::KeplerCompute(MemoryManager& memory_manager_)
: memory_manager{memory_manager_}
, upload_state{memory_manager, regs.upload}
{
execution_mask.reset();
execution_mask[KEPLER_COMPUTE_REG_INDEX(exec_upload)] = true;
execution_mask[KEPLER_COMPUTE_REG_INDEX(data_upload)] = true;
@ -31,16 +33,15 @@ void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_)
upload_state.BindRasterizer(rasterizer);
}
void KeplerCompute::ConsumeSinkImpl() {
void KeplerCompute::ConsumeSinkImpl(Core::System& system) {
for (auto [method, value] : method_sink) {
regs.reg_array[method] = value;
}
method_sink.clear();
}
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerCompute register, increase the size of the Regs structure");
void KeplerCompute::CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure");
regs.reg_array[method] = method_argument;
@ -78,8 +79,7 @@ void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_cal
}
}
void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
void KeplerCompute::CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
switch (method) {
case KEPLER_COMPUTE_REG_INDEX(data_upload):
upload_address = current_dma_segment;
@ -87,7 +87,7 @@ void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amoun
return;
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
}
break;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -42,7 +45,7 @@ namespace Tegra::Engines {
class KeplerCompute final : public EngineInterface {
public:
explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager);
explicit KeplerCompute(MemoryManager& memory_manager);
~KeplerCompute();
/// Binds a rasterizer to this engine.
@ -199,11 +202,10 @@ public:
"KeplerCompute LaunchParams has wrong size");
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override;
std::optional<GPUVAddr> GetIndirectComputeAddress() const {
return indirect_compute;
@ -212,7 +214,7 @@ public:
private:
void ProcessLaunch();
void ConsumeSinkImpl() override;
void ConsumeSinkImpl(Core::System& system) override;
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
@ -220,7 +222,6 @@ private:
/// Retrieves information about a specific TSC entry from the TSC buffer.
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr;
Upload::State upload_state;

View file

@ -14,8 +14,9 @@
namespace Tegra::Engines {
KeplerMemory::KeplerMemory(Core::System& system_, MemoryManager& memory_manager)
: system{system_}, upload_state{memory_manager, regs.upload} {}
KeplerMemory::KeplerMemory(MemoryManager& memory_manager)
: upload_state{memory_manager, regs.upload}
{}
KeplerMemory::~KeplerMemory() = default;
@ -27,16 +28,15 @@ void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
execution_mask[KEPLERMEMORY_REG_INDEX(data)] = true;
}
void KeplerMemory::ConsumeSinkImpl() {
void KeplerMemory::ConsumeSinkImpl(Core::System& system) {
for (auto [method, value] : method_sink) {
regs.reg_array[method] = value;
}
method_sink.clear();
}
void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerMemory register, increase the size of the Regs structure");
void KeplerMemory::CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerMemory register, increase the size of the Regs structure");
regs.reg_array[method] = method_argument;
@ -52,15 +52,14 @@ void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call
}
}
void KeplerMemory::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
void KeplerMemory::CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
switch (method) {
case KEPLERMEMORY_REG_INDEX(data):
upload_state.ProcessData(base_start, amount);
return;
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
}
break;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -36,18 +39,17 @@ namespace Tegra::Engines {
class KeplerMemory final : public EngineInterface {
public:
explicit KeplerMemory(Core::System& system_, MemoryManager& memory_manager);
explicit KeplerMemory(MemoryManager& memory_manager);
~KeplerMemory() override;
/// Binds a rasterizer to this engine.
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override;
struct Regs {
static constexpr size_t NUM_REGS = 0x7F;
@ -73,9 +75,7 @@ public:
} regs{};
private:
void ConsumeSinkImpl() override;
Core::System& system;
void ConsumeSinkImpl(Core::System& system) override;
Upload::State upload_state;
};

View file

@ -25,9 +25,8 @@ namespace Tegra::Engines {
/// First register id that is actually a Macro call.
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
Maxwell3D::Maxwell3D(MemoryManager& memory_manager_)
: draw_manager()
, system{system_}
, memory_manager{memory_manager_}
#ifdef ARCHITECTURE_x86_64
, macro_engine(bool(Settings::values.disable_macro_jit))
@ -201,11 +200,10 @@ bool Maxwell3D::IsMethodExecutable(u32 method) {
}
}
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
void Maxwell3D::ProcessMacro(Core::System& system, u32 method, const u32* base_start, u32 amount, bool is_last_call) {
if (executing_macro == 0) {
// A macro call must begin by writing the macro method's register, not its argument.
ASSERT_MSG((method % 2) == 0,
"Can't start macro execution by writing to the ARGS register");
ASSERT((method % 2) == 0 && "Can't start macro execution by writing to the ARGS register");
executing_macro = method;
}
@ -219,8 +217,8 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool
// Call the macro when there are no more parameters in the command buffer
if (is_last_call) {
ConsumeSink();
CallMacroMethod(executing_macro, macro_params);
ConsumeSink(system);
CallMacroMethod(system, executing_macro, macro_params);
macro_params.clear();
macro_addresses.clear();
macro_segments.clear();
@ -298,7 +296,7 @@ u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {
return argument;
}
void Maxwell3D::ConsumeSinkImpl() {
void Maxwell3D::ConsumeSinkImpl(Core::System& system) {
const auto control = shadow_state.shadow_ram_control;
if (control == Regs::ShadowRamControl::Track || control == Regs::ShadowRamControl::TrackWithFilter) {
for (auto [method, value] : method_sink) {
@ -391,7 +389,7 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
}
}
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
void Maxwell3D::CallMacroMethod(Core::System& system, u32 method, const std::vector<u32>& parameters) {
// Reset the current macro.
executing_macro = 0;
@ -400,11 +398,11 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_engine.Execute(*this, macro_positions[entry], parameters);
macro_engine.Execute(system, *this, macro_positions[entry], parameters);
draw_manager.DrawDeferred(*this);
}
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
void Maxwell3D::CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) {
// It is an error to write to a register other than the current macro's ARG register before
// it has finished execution.
if (executing_macro != 0) {
@ -414,7 +412,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
ProcessMacro(method, &method_argument, 1, is_last_call);
ProcessMacro(system, method, &method_argument, 1, is_last_call);
return;
}
@ -424,12 +422,11 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ProcessMethodCall(method, argument, method_argument, is_last_call);
}
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
void Maxwell3D::CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
ProcessMacro(method, base_start, amount, amount == methods_pending);
ProcessMacro(system, method, base_start, amount, amount == methods_pending);
return;
}
switch (method) {
@ -458,7 +455,7 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
default:
for (u32 i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
}
break;
}
@ -480,7 +477,7 @@ void Maxwell3D::ProcessFirmwareCall4() {
regs.shadow_scratch[0] = 1;
}
void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
void Maxwell3D::StampQueryResult(Core::System& system, u64 payload, bool long_query) {
const GPUVAddr sequence_address{regs.report_semaphore.Address()};
if (long_query) {
memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());

View file

@ -55,7 +55,7 @@ namespace Tegra::Engines {
class Maxwell3D final : public EngineInterface {
public:
explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager);
explicit Maxwell3D(MemoryManager& memory_manager);
~Maxwell3D();
/// Binds a rasterizer to this engine.
@ -3129,11 +3129,10 @@ public:
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override;
bool ShouldExecute() const {
return execute_on;
@ -3190,13 +3189,13 @@ public:
private:
void InitializeRegisterDefaults();
void ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call);
void ProcessMacro(Core::System& system, u32 method, const u32* base_start, u32 amount, bool is_last_call);
u32 ProcessShadowRam(u32 method, u32 argument);
void ProcessDirtyRegisters(u32 method, u32 argument);
void ConsumeSinkImpl() override;
void ConsumeSinkImpl(Core::System& system) override;
void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call);
@ -3212,7 +3211,7 @@ private:
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
void CallMacroMethod(Core::System& system, u32 method, const std::vector<u32>& parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
@ -3227,7 +3226,7 @@ private:
void ProcessQueryGet();
/// Writes the query result accordingly.
void StampQueryResult(u64 payload, bool long_query);
void StampQueryResult(Core::System& system, u64 payload, bool long_query);
/// Handles conditional rendering.
void ProcessQueryCondition();
@ -3242,7 +3241,6 @@ private:
bool IsMethodExecutable(u32 method);
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr;

View file

@ -21,8 +21,9 @@ namespace Tegra::Engines {
using namespace Texture;
MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
: system{system_}, memory_manager{memory_manager_} {
MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager_)
: memory_manager{memory_manager_}
{
execution_mask.reset();
execution_mask[offsetof(Regs, launch_dma) / sizeof(u32)] = true;
}
@ -33,14 +34,14 @@ void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
}
void MaxwellDMA::ConsumeSinkImpl() {
void MaxwellDMA::ConsumeSinkImpl(Core::System& system) {
for (auto [method, value] : method_sink) {
regs.reg_array[method] = value;
}
method_sink.clear();
}
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
void MaxwellDMA::CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
regs.reg_array[method] = method_argument;
@ -50,16 +51,14 @@ void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call)
}
}
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
void MaxwellDMA::CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
for (u32 i = 0; i < amount; ++i) {
CallMethod(method, base_start[i], methods_pending - i <= 1);
CallMethod(system, method, base_start[i], methods_pending - i <= 1);
}
}
void MaxwellDMA::Launch() {
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
static_cast<GPUVAddr>(regs.offset_out));
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in), GPUVAddr(regs.offset_out));
// TODO(Subv): Perform more research and implement all features of this engine.
const LaunchDMA& launch = regs.launch_dma;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -238,15 +241,14 @@ public:
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_);
explicit MaxwellDMA(MemoryManager& memory_manager_);
~MaxwellDMA() override;
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override;
private:
/// Performs the copy from the source buffer to the destination buffer as configured in the
@ -261,9 +263,7 @@ private:
void ReleaseSemaphore();
void ConsumeSinkImpl() override;
Core::System& system;
void ConsumeSinkImpl(Core::System& system) override;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr;

View file

@ -26,18 +26,16 @@ class MemoryManager;
namespace Tegra::Engines {
class Nv01Timer final : public EngineInterface {
public:
explicit Nv01Timer(Core::System& system_, MemoryManager& memory_manager)
: system{system_}
{}
~Nv01Timer() override;
explicit Nv01Timer(MemoryManager& memory_manager) noexcept {}
~Nv01Timer() noexcept override {}
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override {
void CallMethod(Core::System& system, u32 method, u32 method_argument, bool is_last_call) override {
LOG_DEBUG(HW_GPU, "method={}, argument={}, is_last_call={}", method, method_argument, is_last_call);
}
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) override {
void CallMultiMethod(Core::System& system, u32 method, const u32* base_start, u32 amount, u32 methods_pending) override {
LOG_DEBUG(HW_GPU, "method={}, base_start={}, amount={}, pending={}", method, fmt::ptr(base_start), amount, methods_pending);
}
@ -46,7 +44,6 @@ public:
INSERT_PADDING_BYTES_NOINIT(0x48);
} regs{};
private:
void ConsumeSinkImpl() override {}
Core::System& system;
void ConsumeSinkImpl(Core::System& system) override {}
};
}

View file

@ -29,22 +29,22 @@ void Puller::ProcessBindMethod(DmaPusher& dma_pusher, const MethodCall& method_c
bound_engines[method_call.subchannel] = engine_id;
switch (engine_id) {
case EngineID::FERMI_TWOD_A:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.fermi_2d, method_call.subchannel, EngineTypes::Fermi2D);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->fermi_2d, method_call.subchannel, EngineTypes::Fermi2D);
break;
case EngineID::MAXWELL_B:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.maxwell_3d, method_call.subchannel, EngineTypes::Maxwell3D);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->maxwell_3d, method_call.subchannel, EngineTypes::Maxwell3D);
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.kepler_compute, method_call.subchannel, EngineTypes::KeplerCompute);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->kepler_compute, method_call.subchannel, EngineTypes::KeplerCompute);
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.maxwell_dma, method_call.subchannel, EngineTypes::MaxwellDMA);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->maxwell_dma, method_call.subchannel, EngineTypes::MaxwellDMA);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.kepler_memory, method_call.subchannel, EngineTypes::KeplerMemory);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->kepler_memory, method_call.subchannel, EngineTypes::KeplerMemory);
break;
case EngineID::NV01_TIMER:
dma_pusher.BindSubchannel(&*dma_pusher.channel_state.nv01_timer, method_call.subchannel, EngineTypes::Nv01Timer);
dma_pusher.BindSubchannel(&dma_pusher.channel_state.payload->nv01_timer, method_call.subchannel, EngineTypes::Nv01Timer);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
@ -198,22 +198,22 @@ void Puller::CallEngineMethod(DmaPusher& dma_pusher, const MethodCall& method_ca
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
dma_pusher.channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->fermi_2d.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_B:
dma_pusher.channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->maxwell_3d.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher.channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->kepler_compute.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher.channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->maxwell_dma.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher.channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->kepler_memory.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
case EngineID::NV01_TIMER:
dma_pusher.channel_state.nv01_timer->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
dma_pusher.channel_state.payload->nv01_timer.CallMethod(dma_pusher.system, method_call.method, method_call.argument, method_call.IsLastCall());
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
@ -226,22 +226,22 @@ void Puller::CallEngineMultiMethod(DmaPusher& dma_pusher, u32 method, u32 subcha
const EngineID engine = bound_engines[subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
dma_pusher.channel_state.fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->fermi_2d.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
case EngineID::MAXWELL_B:
dma_pusher.channel_state.maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->maxwell_3d.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
case EngineID::KEPLER_COMPUTE_B:
dma_pusher.channel_state.kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->kepler_compute.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
case EngineID::MAXWELL_DMA_COPY_A:
dma_pusher.channel_state.maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->maxwell_dma.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
dma_pusher.channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->kepler_memory.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
case EngineID::NV01_TIMER:
dma_pusher.channel_state.nv01_timer->CallMultiMethod(method, base_start, amount, methods_pending);
dma_pusher.channel_state.payload->nv01_timer.CallMultiMethod(dma_pusher.system, method, base_start, amount, methods_pending);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");

View file

@ -46,7 +46,6 @@ struct GPU::Impl {
, shader_notify()
, is_async{is_async_}
, gpu_thread{system_, is_async_}
, scheduler(system_.GPU())
{}
~Impl() = default;
@ -387,27 +386,27 @@ const Host1x::Host1x& GPU::Host1x() const {
}
Engines::Maxwell3D& GPU::Maxwell3D() {
return *impl->current_channel->maxwell_3d;
return impl->current_channel->payload->maxwell_3d;
}
const Engines::Maxwell3D& GPU::Maxwell3D() const {
return *impl->current_channel->maxwell_3d;
return impl->current_channel->payload->maxwell_3d;
}
Engines::KeplerCompute& GPU::KeplerCompute() {
return *impl->current_channel->kepler_compute;
return impl->current_channel->payload->kepler_compute;
}
const Engines::KeplerCompute& GPU::KeplerCompute() const {
return *impl->current_channel->kepler_compute;
return impl->current_channel->payload->kepler_compute;
}
Tegra::DmaPusher& GPU::DmaPusher() {
return *impl->current_channel->dma_pusher;
return impl->current_channel->payload->dma_pusher;
}
const Tegra::DmaPusher& GPU::DmaPusher() const {
return *impl->current_channel->dma_pusher;
return impl->current_channel->payload->dma_pusher;
}
VideoCore::RendererBase& GPU::Renderer() {

View file

@ -40,7 +40,7 @@ void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Core::Fronten
break;
}
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
scheduler.Push(system.GPU(), submit_list->channel, std::move(submit_list->entries));
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {

View file

@ -76,10 +76,10 @@ bool IsTopologySafe(Maxwell3D::Regs::PrimitiveTopology topology) {
} // Anonymous namespace
void HLE_DrawArraysIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_DrawArraysIndirect::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
Fallback(maxwell3d, parameters);
Fallback(system, maxwell3d, parameters);
return;
}
@ -105,7 +105,7 @@ void HLE_DrawArraysIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<co
maxwell3d.replace_table.clear();
}
}
void HLE_DrawArraysIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
void HLE_DrawArraysIndirect::Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
SCOPE_EXIT {
if (extended) {
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
@ -135,10 +135,10 @@ void HLE_DrawArraysIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<c
}
}
void HLE_DrawIndexedIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_DrawIndexedIndirect::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
if (!maxwell3d.AnyParametersDirty() || !IsTopologySafe(topology)) {
Fallback(maxwell3d, parameters);
Fallback(system, maxwell3d, parameters);
return;
}
@ -173,7 +173,7 @@ void HLE_DrawIndexedIndirect::Execute(Engines::Maxwell3D& maxwell3d, std::span<c
maxwell3d.replace_table.clear();
}
}
void HLE_DrawIndexedIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
void HLE_DrawIndexedIndirect::Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
maxwell3d.RefreshParameters();
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
const u32 element_base = parameters[4];
@ -196,7 +196,7 @@ void HLE_DrawIndexedIndirect::Fallback(Engines::Maxwell3D& maxwell3d, std::span<
maxwell3d.replace_table.clear();
}
}
void HLE_MultiLayerClear::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_MultiLayerClear::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
ASSERT(parameters.size() == 1);
@ -208,47 +208,44 @@ void HLE_MultiLayerClear::Execute(Engines::Maxwell3D& maxwell3d, std::span<const
maxwell3d.regs.clear_surface.raw = clear_params.raw;
maxwell3d.draw_manager.Clear(maxwell3d, num_layers);
}
void HLE_MultiDrawIndexedIndirectCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_MultiDrawIndexedIndirectCount::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
const auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[2]);
if (!IsTopologySafe(topology)) {
Fallback(maxwell3d, parameters);
return;
if (IsTopologySafe(topology)) {
const u32 start_indirect = parameters[0];
const u32 end_indirect = parameters[1];
if (start_indirect >= end_indirect) {
// Nothing to do.
return;
}
const u32 padding = parameters[3]; // padding is in words
// size of each indirect segment
const u32 indirect_words = 5 + padding;
const u32 stride = indirect_words * sizeof(u32);
const std::size_t draw_count = end_indirect - start_indirect;
const u32 estimate = u32(maxwell3d.EstimateIndexBufferSize());
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
auto& params = maxwell3d.draw_manager.indirect_state;
params.is_byte_count = false;
params.is_indexed = true;
params.include_count = true;
params.count_start_address = maxwell3d.GetMacroAddress(4);
params.indirect_start_address = maxwell3d.GetMacroAddress(5);
params.buffer_size = stride * draw_count;
params.max_draw_counts = draw_count;
params.stride = stride;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x648, Maxwell3D::HLEReplacementAttributeType::DrawID);
maxwell3d.draw_manager.DrawIndexedIndirect(maxwell3d, topology, 0, estimate);
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
} else {
Fallback(system, maxwell3d, parameters);
}
const u32 start_indirect = parameters[0];
const u32 end_indirect = parameters[1];
if (start_indirect >= end_indirect) {
// Nothing to do.
return;
}
const u32 padding = parameters[3]; // padding is in words
// size of each indirect segment
const u32 indirect_words = 5 + padding;
const u32 stride = indirect_words * sizeof(u32);
const std::size_t draw_count = end_indirect - start_indirect;
const u32 estimate = static_cast<u32>(maxwell3d.EstimateIndexBufferSize());
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
auto& params = maxwell3d.draw_manager.indirect_state;
params.is_byte_count = false;
params.is_indexed = true;
params.include_count = true;
params.count_start_address = maxwell3d.GetMacroAddress(4);
params.indirect_start_address = maxwell3d.GetMacroAddress(5);
params.buffer_size = stride * draw_count;
params.max_draw_counts = draw_count;
params.stride = stride;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.SetHLEReplacementAttributeType(0, 0x648, Maxwell3D::HLEReplacementAttributeType::DrawID);
maxwell3d.draw_manager.DrawIndexedIndirect(maxwell3d, topology, 0, estimate);
maxwell3d.engine_state = Maxwell3D::EngineHint::None;
maxwell3d.replace_table.clear();
}
void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
void HLE_MultiDrawIndexedIndirectCount::Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
SCOPE_EXIT {
// Clean everything.
maxwell3d.regs.vertex_id_base = 0x0;
@ -262,7 +259,7 @@ void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d,
// Nothing to do.
return;
}
const auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
const auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[2]);
const u32 padding = parameters[3];
const std::size_t max_draws = parameters[4];
const u32 indirect_words = 5 + padding;
@ -277,41 +274,41 @@ void HLE_MultiDrawIndexedIndirectCount::Fallback(Engines::Maxwell3D& maxwell3d,
maxwell3d.engine_state = Maxwell3D::EngineHint::OnHLEMacro;
maxwell3d.SetHLEReplacementAttributeType(0, 0x640, Maxwell3D::HLEReplacementAttributeType::BaseVertex);
maxwell3d.SetHLEReplacementAttributeType(0, 0x644, Maxwell3D::HLEReplacementAttributeType::BaseInstance);
maxwell3d.CallMethod(0x8e3, 0x648, true);
maxwell3d.CallMethod(0x8e4, static_cast<u32>(index), true);
maxwell3d.CallMethod(system, 0x8e3, 0x648, true);
maxwell3d.CallMethod(system, 0x8e4, u32(index), true);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
maxwell3d.draw_manager.DrawIndex(maxwell3d, topology, parameters[base + 2], parameters[base], base_vertex, base_instance, parameters[base + 1]);
}
}
void HLE_DrawIndirectByteCount::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_DrawIndirectByteCount::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
const bool force = maxwell3d.Rasterizer().HasDrawTransformFeedback();
if (!force) {
Fallback(maxwell3d, parameters);
return;
if (force) {
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
auto& params = maxwell3d.draw_manager.indirect_state;
params.is_byte_count = true;
params.is_indexed = false;
params.include_count = false;
params.count_start_address = 0;
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
params.buffer_size = 4;
params.max_draw_counts = 1;
params.stride = parameters[1];
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager.DrawArrayIndirect(maxwell3d, topology);
} else {
Fallback(system, maxwell3d, parameters);
}
auto topology = Maxwell3D::Regs::PrimitiveTopology(parameters[0] & 0xFFFFU);
auto& params = maxwell3d.draw_manager.indirect_state;
params.is_byte_count = true;
params.is_indexed = false;
params.include_count = false;
params.count_start_address = 0;
params.indirect_start_address = maxwell3d.GetMacroAddress(2);
params.buffer_size = 4;
params.max_draw_counts = 1;
params.stride = parameters[1];
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager.DrawArrayIndirect(maxwell3d, topology);
}
void HLE_DrawIndirectByteCount::Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
void HLE_DrawIndirectByteCount::Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters) {
maxwell3d.RefreshParameters();
maxwell3d.regs.draw.begin = parameters[0];
maxwell3d.regs.draw_auto_stride = parameters[1];
maxwell3d.regs.draw_auto_byte_count = parameters[2];
maxwell3d.draw_manager.DrawArray(maxwell3d, maxwell3d.regs.draw.topology, 0, maxwell3d.regs.draw_auto_byte_count / maxwell3d.regs.draw_auto_stride, 0, 1);
}
void HLE_C713C83D8F63CCF3::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_C713C83D8F63CCF3::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 offset = (parameters[0] & 0x3FFFFFFF) << 2;
const u32 address = maxwell3d.regs.shadow_scratch[24];
@ -321,7 +318,7 @@ void HLE_C713C83D8F63CCF3::Execute(Engines::Maxwell3D& maxwell3d, std::span<cons
const_buffer.address_low = address << 8;
const_buffer.offset = offset;
}
void HLE_D7333D26E0A93EDE::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_D7333D26E0A93EDE::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const size_t index = parameters[0];
const u32 address = maxwell3d.regs.shadow_scratch[42 + index];
@ -331,7 +328,7 @@ void HLE_D7333D26E0A93EDE::Execute(Engines::Maxwell3D& maxwell3d, std::span<cons
const_buffer.address_high = (address >> 24) & 0xFF;
const_buffer.address_low = address << 8;
}
void HLE_BindShader::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_BindShader::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
auto& regs = maxwell3d.regs;
const u32 index = parameters[0];
@ -355,7 +352,7 @@ void HLE_BindShader::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32>
bind_group.raw_config = 0x11;
maxwell3d.ProcessCBBind(bind_group_id);
}
void HLE_SetRasterBoundingBox::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_SetRasterBoundingBox::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 raster_mode = parameters[0];
auto& regs = maxwell3d.regs;
@ -364,7 +361,7 @@ void HLE_SetRasterBoundingBox::Execute(Engines::Maxwell3D& maxwell3d, std::span<
regs.raster_bounding_box.raw = raster_mode & 0xFFFFF00F;
regs.raster_bounding_box.pad.Assign(scratch_data & raster_enabled);
}
void HLE_ClearConstBuffer::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_ClearConstBuffer::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
static constexpr std::array<u32, 0x7000> zeroes{}; //must be bigger than either 7000 or 5F00
maxwell3d.RefreshParameters();
auto& regs = maxwell3d.regs;
@ -374,7 +371,7 @@ void HLE_ClearConstBuffer::Execute(Engines::Maxwell3D& maxwell3d, std::span<cons
regs.const_buffer.offset = 0;
maxwell3d.ProcessCBMultiData(zeroes.data(), parameters[2] * 4);
}
void HLE_ClearMemory::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_ClearMemory::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
const u32 needed_memory = parameters[2] / sizeof(u32);
if (needed_memory > zero_memory.size()) {
@ -385,10 +382,10 @@ void HLE_ClearMemory::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32
regs.upload.line_count = 1;
regs.upload.dest.address_high = parameters[0];
regs.upload.dest.address_low = parameters[1];
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMultiMethod(size_t(MAXWELL3D_REG_INDEX(inline_data)), zero_memory.data(), needed_memory, needed_memory);
maxwell3d.CallMethod(system, size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMultiMethod(system, size_t(MAXWELL3D_REG_INDEX(inline_data)), zero_memory.data(), needed_memory, needed_memory);
}
void HLE_TransformFeedbackSetup::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
void HLE_TransformFeedbackSetup::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method) {
maxwell3d.RefreshParameters();
auto& regs = maxwell3d.regs;
regs.transform_feedback_enabled = 1;
@ -400,8 +397,8 @@ void HLE_TransformFeedbackSetup::Execute(Engines::Maxwell3D& maxwell3d, std::spa
regs.upload.line_count = 1;
regs.upload.dest.address_high = parameters[0];
regs.upload.dest.address_low = parameters[1];
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMethod(size_t(MAXWELL3D_REG_INDEX(inline_data)), regs.transform_feedback.controls[0].stride, true);
maxwell3d.CallMethod(system, size_t(MAXWELL3D_REG_INDEX(launch_dma)), 0x1011, true);
maxwell3d.CallMethod(system, size_t(MAXWELL3D_REG_INDEX(inline_data)), regs.transform_feedback.controls[0].stride, true);
maxwell3d.Rasterizer().RegisterTransformFeedback(regs.upload.dest.Address());
}
@ -441,7 +438,7 @@ void HLE_TransformFeedbackSetup::Execute(Engines::Maxwell3D& maxwell3d, std::spa
}
}
void MacroInterpreterImpl::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method) {
void MacroInterpreterImpl::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method) {
Reset();
registers[1] = params[0];
@ -451,7 +448,7 @@ void MacroInterpreterImpl::Execute(Engines::Maxwell3D& maxwell3d, std::span<cons
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
keep_executing = Step(maxwell3d, false);
keep_executing = Step(system, maxwell3d, false);
}
// Assert the the macro used all the input parameters
@ -474,7 +471,7 @@ void MacroInterpreterImpl::Reset() {
/// @brief Executes a single macro instruction located at the current program counter. Returns whether
/// the interpreter should keep running.
/// @param is_delay_slot Whether the current step is being executed due to a delay slot in a previous instruction.
bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot) {
bool MacroInterpreterImpl::Step(Core::System& system, Engines::Maxwell3D& maxwell3d, bool is_delay_slot) {
u32 base_address = pc;
Macro::Opcode opcode = GetOpcode();
@ -490,11 +487,11 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
switch (opcode.operation) {
case Macro::Operation::ALU: {
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a), GetRegister(opcode.src_b));
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::AddImmediate: {
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, GetRegister(opcode.src_a) + opcode.immediate);
break;
}
case Macro::Operation::ExtractInsert: {
@ -504,7 +501,7 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
dst |= src << opcode.bf_dst_bit;
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, dst);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, dst);
break;
}
case Macro::Operation::ExtractShiftLeftImmediate: {
@ -513,7 +510,7 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::ExtractShiftLeftRegister: {
@ -522,12 +519,12 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::Read: {
u32 result = Read(maxwell3d, GetRegister(opcode.src_a) + opcode.immediate);
ProcessResult(maxwell3d, opcode.result_operation, opcode.dst, result);
ProcessResult(system, maxwell3d, opcode.result_operation, opcode.dst, result);
break;
}
case Macro::Operation::Branch: {
@ -543,7 +540,7 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
return Step(maxwell3d, true);
return Step(system, maxwell3d, true);
}
break;
}
@ -556,7 +553,7 @@ bool MacroInterpreterImpl::Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slo
// cause an exit if it's executed inside a delay slot.
if (opcode.is_exit && !is_delay_slot) {
// Exit has a delay slot, execute the next instruction
Step(maxwell3d, true);
Step(system, maxwell3d, true);
return false;
}
return true;
@ -603,7 +600,7 @@ u32 MacroInterpreterImpl::GetALUResult(Macro::ALUOperation operation, u32 src_a,
}
/// Performs the result operation on the input result and stores it in the specified register (if necessary).
void MacroInterpreterImpl::ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result) {
void MacroInterpreterImpl::ProcessResult(Core::System& system, Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result) {
switch (operation) {
case Macro::ResultOperation::IgnoreAndFetch:
// Fetch parameter and ignore result.
@ -621,12 +618,12 @@ void MacroInterpreterImpl::ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::R
case Macro::ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, FetchParameter());
Send(maxwell3d, result);
Send(system, maxwell3d, result);
break;
case Macro::ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, result);
Send(maxwell3d, result);
Send(system, maxwell3d, result);
break;
case Macro::ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
@ -637,13 +634,13 @@ void MacroInterpreterImpl::ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::R
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, result);
SetMethodAddress(result);
Send(maxwell3d, FetchParameter());
Send(system, maxwell3d, FetchParameter());
break;
case Macro::ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
SetRegister(reg, result);
SetMethodAddress(result);
Send(maxwell3d, (result >> 12) & 0b111111);
Send(system, maxwell3d, (result >> 12) & 0b111111);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented result operation {}", operation);
@ -684,8 +681,8 @@ void MacroInterpreterImpl::SetRegister(u32 register_id, u32 value) {
}
/// Calls a GPU Engine method with the input parameter.
void MacroInterpreterImpl::Send(Engines::Maxwell3D& maxwell3d, u32 value) {
maxwell3d.CallMethod(method_address.address, value, true);
void MacroInterpreterImpl::Send(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 value) {
maxwell3d.CallMethod(system, method_address.address, value, true);
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() + method_address.increment.Value());
}
@ -736,34 +733,35 @@ static const auto default_cg_mode = nullptr; //Allow RWE
#endif
struct MacroJITx64Impl final : public Xbyak::CodeGenerator, public DynamicCachedMacro {
explicit MacroJITx64Impl(std::span<const u32> code_)
explicit MacroJITx64Impl(Core::System& system, std::span<const u32> code_)
: Xbyak::CodeGenerator(MAX_CODE_SIZE, default_cg_mode)
, code{code_}
{
Compile();
Compile(system);
}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) override;
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) override;
void Compile_ALU(Macro::Opcode opcode);
void Compile_AddImmediate(Macro::Opcode opcode);
void Compile_ExtractInsert(Macro::Opcode opcode);
void Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode);
void Compile_ExtractShiftLeftRegister(Macro::Opcode opcode);
void Compile_Read(Macro::Opcode opcode);
void Compile_ALU(Core::System& system, Macro::Opcode opcode);
void Compile_AddImmediate(Core::System& system, Macro::Opcode opcode);
void Compile_ExtractInsert(Core::System& system, Macro::Opcode opcode);
void Compile_ExtractShiftLeftImmediate(Core::System& system, Macro::Opcode opcode);
void Compile_ExtractShiftLeftRegister(Core::System& system, Macro::Opcode opcode);
void Compile_Read(Core::System& system, Macro::Opcode opcode);
void Compile_Branch(Macro::Opcode opcode);
void Optimizer_ScanFlags();
void Compile();
bool Compile_NextInstruction();
void Compile(Core::System& system);
bool Compile_NextInstruction(Core::System& system);
Xbyak::Reg32 Compile_FetchParameter();
Xbyak::Reg32 Compile_GetRegister(u32 index, Xbyak::Reg32 dst);
void Compile_ProcessResult(Macro::ResultOperation operation, u32 reg);
void Compile_Send(Xbyak::Reg32 value);
void Compile_ProcessResult(Core::System& system, Macro::ResultOperation operation, u32 reg);
void Compile_Send(Core::System& system, Xbyak::Reg32 value);
Macro::Opcode GetOpCode() const;
struct JITState {
Engines::Maxwell3D* maxwell3d{};
Engines::Maxwell3D* maxwell3d = nullptr;
Core::System* system = nullptr;
std::array<u32, Macro::NUM_MACRO_REGISTERS> registers{};
u32 carry_flag{};
};
@ -789,15 +787,16 @@ struct MacroJITx64Impl final : public Xbyak::CodeGenerator, public DynamicCached
std::span<const u32> code;
};
void MacroJITx64Impl::Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) {
void MacroJITx64Impl::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) {
ASSERT_OR_EXECUTE(program != nullptr, { return; });
JITState state{};
state.maxwell3d = &maxwell3d;
state.system = &system;
state.registers = {};
program(&state, parameters.data(), parameters.data() + parameters.size());
}
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_ALU(Core::System& system, Macro::Opcode opcode) {
const bool is_a_zero = opcode.src_a == 0;
const bool is_b_zero = opcode.src_b == 0;
const bool valid_operation = !is_a_zero && !is_b_zero;
@ -914,10 +913,10 @@ void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", opcode.alu_operation.Value());
break;
}
Compile_ProcessResult(opcode.result_operation, opcode.dst);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
void MacroJITx64Impl::Compile_AddImmediate(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_AddImmediate(Core::System& system, Macro::Opcode opcode) {
if (optimizer.skip_dummy_addimmediate) {
// Games tend to use this as an exit instruction placeholder. It's to encode an instruction
// without doing anything. In our case we can just not emit anything.
@ -952,10 +951,10 @@ void MacroJITx64Impl::Compile_AddImmediate(Macro::Opcode opcode) {
sub(result, opcode.immediate * -1);
}
}
Compile_ProcessResult(opcode.result_operation, opcode.dst);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
void MacroJITx64Impl::Compile_ExtractInsert(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_ExtractInsert(Core::System& system, Macro::Opcode opcode) {
auto dst = Compile_GetRegister(opcode.src_a, RESULT);
auto src = Compile_GetRegister(opcode.src_b, eax);
@ -966,10 +965,10 @@ void MacroJITx64Impl::Compile_ExtractInsert(Macro::Opcode opcode) {
shl(src, opcode.bf_dst_bit);
or_(dst, src);
Compile_ProcessResult(opcode.result_operation, opcode.dst);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Core::System& system, Macro::Opcode opcode) {
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
@ -977,10 +976,10 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftImmediate(Macro::Opcode opcode) {
and_(src, opcode.GetBitfieldMask());
shl(src, opcode.bf_dst_bit);
Compile_ProcessResult(opcode.result_operation, opcode.dst);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Core::System& system, Macro::Opcode opcode) {
const auto dst = Compile_GetRegister(opcode.src_a, ecx);
const auto src = Compile_GetRegister(opcode.src_b, RESULT);
@ -988,10 +987,10 @@ void MacroJITx64Impl::Compile_ExtractShiftLeftRegister(Macro::Opcode opcode) {
and_(src, opcode.GetBitfieldMask());
shl(src, dst.cvt8());
Compile_ProcessResult(opcode.result_operation, opcode.dst);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
void MacroJITx64Impl::Compile_Read(Core::System& system, Macro::Opcode opcode) {
if (optimizer.zero_reg_skip && opcode.src_a == 0) {
if (opcode.immediate == 0) {
xor_(RESULT, RESULT);
@ -1017,23 +1016,21 @@ void MacroJITx64Impl::Compile_Read(Macro::Opcode opcode) {
int3();
L(pass_range_check);
}
mov(rax, qword[STATE]);
mov(RESULT,
dword[rax + offsetof(Engines::Maxwell3D, regs) +
offsetof(Engines::Maxwell3D::Regs, reg_array) + RESULT.cvt64() * sizeof(u32)]);
Compile_ProcessResult(opcode.result_operation, opcode.dst);
mov(rax, qword[STATE + offsetof(JITState, maxwell3d)]);
mov(RESULT, dword[rax + offsetof(Engines::Maxwell3D, regs) + offsetof(Engines::Maxwell3D::Regs, reg_array) + RESULT.cvt64() * sizeof(u32)]);
Compile_ProcessResult(system, opcode.result_operation, opcode.dst);
}
static void MacroJIT_SendThunk(Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
maxwell3d->CallMethod(method_address.address, value, true);
static void MacroJIT_SendThunk(Core::System* system, Engines::Maxwell3D* maxwell3d, Macro::MethodAddress method_address, u32 value) {
maxwell3d->CallMethod(*system, method_address.address, value, true);
}
void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
void MacroJITx64Impl::Compile_Send(Core::System& system, Xbyak::Reg32 value) {
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, qword[STATE]);
mov(Common::X64::ABI_PARAM2.cvt32(), METHOD_ADDRESS);
mov(Common::X64::ABI_PARAM3.cvt32(), value);
mov(Common::X64::ABI_PARAM1, qword[STATE + offsetof(JITState, system)]);
mov(Common::X64::ABI_PARAM2, qword[STATE + offsetof(JITState, maxwell3d)]);
mov(Common::X64::ABI_PARAM3.cvt32(), METHOD_ADDRESS);
mov(Common::X64::ABI_PARAM4.cvt32(), value);
Common::X64::CallFarFunction(*this, &MacroJIT_SendThunk);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
@ -1057,9 +1054,8 @@ void MacroJITx64Impl::Compile_Send(Xbyak::Reg32 value) {
}
void MacroJITx64Impl::Compile_Branch(Macro::Opcode opcode) {
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
const s32 jump_address =
static_cast<s32>(pc) + static_cast<s32>(opcode.GetBranchTarget() / sizeof(s32));
ASSERT(!is_delay_slot && "Executing a branch in a delay slot is not valid");
const s32 jump_address = s32(pc) + s32(opcode.GetBranchTarget() / sizeof(s32));
Xbyak::Label end;
auto value = Compile_GetRegister(opcode.src_a, eax);
@ -1128,7 +1124,7 @@ void MacroJITx64Impl::Optimizer_ScanFlags() {
}
}
void MacroJITx64Impl::Compile() {
void MacroJITx64Impl::Compile(Core::System& system) {
labels.fill(Xbyak::Label());
Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);
@ -1168,7 +1164,7 @@ void MacroJITx64Impl::Compile() {
next_opcode = {};
}
pc = i;
Compile_NextInstruction();
Compile_NextInstruction(system);
}
L(end_of_code);
@ -1179,7 +1175,7 @@ void MacroJITx64Impl::Compile() {
program = getCode<ProgramType>();
}
bool MacroJITx64Impl::Compile_NextInstruction() {
bool MacroJITx64Impl::Compile_NextInstruction(Core::System& system) {
const auto opcode = GetOpCode();
if (labels[pc].getAddress()) {
return false;
@ -1189,22 +1185,22 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
switch (opcode.operation) {
case Macro::Operation::ALU:
Compile_ALU(opcode);
Compile_ALU(system, opcode);
break;
case Macro::Operation::AddImmediate:
Compile_AddImmediate(opcode);
Compile_AddImmediate(system, opcode);
break;
case Macro::Operation::ExtractInsert:
Compile_ExtractInsert(opcode);
Compile_ExtractInsert(system, opcode);
break;
case Macro::Operation::ExtractShiftLeftImmediate:
Compile_ExtractShiftLeftImmediate(opcode);
Compile_ExtractShiftLeftImmediate(system, opcode);
break;
case Macro::Operation::ExtractShiftLeftRegister:
Compile_ExtractShiftLeftRegister(opcode);
Compile_ExtractShiftLeftRegister(system, opcode);
break;
case Macro::Operation::Read:
Compile_Read(opcode);
Compile_Read(system, opcode);
break;
case Macro::Operation::Branch:
Compile_Branch(opcode);
@ -1276,7 +1272,7 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
return dst;
}
void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
void MacroJITx64Impl::Compile_ProcessResult(Core::System& system, Macro::ResultOperation operation, u32 reg) {
const auto SetRegister = [this](u32 reg_index, const Xbyak::Reg32& result) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
@ -1301,12 +1297,12 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
case Macro::ResultOperation::FetchAndSend:
// Fetch parameter and send result.
SetRegister(reg, Compile_FetchParameter());
Compile_Send(RESULT);
Compile_Send(system, RESULT);
break;
case Macro::ResultOperation::MoveAndSend:
// Move and send result.
SetRegister(reg, RESULT);
Compile_Send(RESULT);
Compile_Send(system, RESULT);
break;
case Macro::ResultOperation::FetchAndSetMethod:
// Fetch parameter and use result as Method Address.
@ -1317,7 +1313,7 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
// Move result and use as Method Address, then fetch and send parameter.
SetRegister(reg, RESULT);
SetMethodAddress(RESULT);
Compile_Send(Compile_FetchParameter());
Compile_Send(system, Compile_FetchParameter());
break;
case Macro::ResultOperation::MoveAndSetMethodSend:
// Move result and use as Method Address, then send bits 12:17 of result.
@ -1325,7 +1321,7 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
SetMethodAddress(RESULT);
shr(RESULT, 12);
and_(RESULT, 0b111111);
Compile_Send(RESULT);
Compile_Send(system, RESULT);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented macro operation {}", operation);
@ -1366,36 +1362,36 @@ static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
}
void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters) {
auto const execute_variant = [&maxwell3d, &parameters, method](AnyCachedMacro& acm) {
void MacroEngine::Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters) {
auto const execute_variant = [&system, &maxwell3d, &parameters, method](AnyCachedMacro& acm) {
if (auto a = std::get_if<HLE_DrawArraysIndirect>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_DrawIndexedIndirect>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_MultiDrawIndexedIndirectCount>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_MultiLayerClear>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_C713C83D8F63CCF3>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_D7333D26E0A93EDE>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_BindShader>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_SetRasterBoundingBox>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_ClearConstBuffer>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_ClearMemory>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_TransformFeedbackSetup>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<HLE_DrawIndirectByteCount>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<MacroInterpreterImpl>(&acm))
a->Execute(maxwell3d, parameters, method);
a->Execute(system, maxwell3d, parameters, method);
if (auto a = std::get_if<std::unique_ptr<DynamicCachedMacro>>(&acm))
a->get()->Execute(maxwell3d, parameters, method);
a->get()->Execute(system, maxwell3d, parameters, method);
};
if (auto const it = macro_cache.find(method); it != macro_cache.end()) {
auto& ci = it->second;
@ -1426,9 +1422,9 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<c
code.resize(macro_cached.size() - rebased_method);
std::memcpy(code.data(), macro_cached.data() + rebased_method, code.size() * sizeof(u32));
ci.hash = Common::HashValue(code);
ci.program = Compile(maxwell3d, code);
ci.program = Compile(system, maxwell3d, code);
} else {
ci.program = Compile(maxwell3d, macro_code->second);
ci.program = Compile(system, maxwell3d, macro_code->second);
ci.hash = Common::HashValue(macro_code->second);
}
if (CanBeHLEProgram(ci.hash) && !Settings::values.disable_macro_hle) {
@ -1443,10 +1439,10 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<c
}
}
AnyCachedMacro MacroEngine::Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code) {
AnyCachedMacro MacroEngine::Compile(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> code) {
#ifdef ARCHITECTURE_x86_64
if (!is_interpreted)
return std::make_unique<MacroJITx64Impl>(code);
return std::make_unique<MacroJITx64Impl>(system, code);
#endif
return MacroInterpreterImpl(code);
}

View file

@ -14,6 +14,10 @@
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Tegra {
namespace Engines {
@ -106,61 +110,61 @@ struct HLEMacro {
/// also assigning the base vertex/instance.
struct HLE_DrawArraysIndirect final {
HLE_DrawArraysIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
/// @note: these macros have two versions, a normal and extended version, with the extended version
/// also assigning the base vertex/instance.
struct HLE_DrawIndexedIndirect final {
explicit HLE_DrawIndexedIndirect(bool extended_) noexcept : extended{extended_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
bool extended;
};
struct HLE_MultiLayerClear final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_MultiDrawIndexedIndirectCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_DrawIndirectByteCount final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Fallback(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters);
};
struct HLE_C713C83D8F63CCF3 final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_D7333D26E0A93EDE final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_BindShader final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_SetRasterBoundingBox final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct HLE_ClearConstBuffer final {
HLE_ClearConstBuffer(size_t base_size_) noexcept : base_size{base_size_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
size_t base_size;
};
struct HLE_ClearMemory final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
std::vector<u32> zero_memory;
};
struct HLE_TransformFeedbackSetup final {
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, [[maybe_unused]] u32 method);
};
struct MacroInterpreterImpl final {
MacroInterpreterImpl() {}
MacroInterpreterImpl(std::span<const u32> code_) : code{code_} {}
void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> params, u32 method);
void Reset();
bool Step(Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
bool Step(Core::System& system, Engines::Maxwell3D& maxwell3d, bool is_delay_slot);
u32 GetALUResult(Macro::ALUOperation operation, u32 src_a, u32 src_b);
void ProcessResult(Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
void ProcessResult(Core::System& system, Engines::Maxwell3D& maxwell3d, Macro::ResultOperation operation, u32 reg, u32 result);
bool EvaluateBranchCondition(Macro::BranchCondition cond, u32 value) const;
Macro::Opcode GetOpcode() const;
u32 GetRegister(u32 register_id) const;
@ -169,7 +173,7 @@ struct MacroInterpreterImpl final {
[[nodiscard]] inline void SetMethodAddress(u32 address) noexcept {
method_address.raw = address;
}
void Send(Engines::Maxwell3D& maxwell3d, u32 value);
void Send(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 value);
u32 Read(Engines::Maxwell3D& maxwell3d, u32 method) const;
u32 FetchParameter();
/// General purpose macro registers.
@ -192,7 +196,7 @@ struct DynamicCachedMacro {
/// Executes the macro code with the specified input parameters.
/// @param parameters The parameters of the macro
/// @param method The method to execute
virtual void Execute(Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
virtual void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> parameters, u32 method) = 0;
};
using AnyCachedMacro = std::variant<
@ -227,8 +231,8 @@ struct MacroEngine {
uploaded_macro_code.erase(method);
}
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
AnyCachedMacro Compile(Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
void Execute(Core::System& system, Engines::Maxwell3D& maxwell3d, u32 method, std::span<const u32> parameters);
AnyCachedMacro Compile(Core::System& system, Engines::Maxwell3D& maxwell3d, std::span<const u32> code);
struct CacheInfo {
AnyCachedMacro program;
u64 hash{};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -204,7 +207,7 @@ void SetupDirtyMisc(Tables& tables) {
} // Anonymous namespace
void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
auto& tables{channel_state.maxwell_3d->dirty.tables};
auto& tables{channel_state.payload->maxwell_3d.dirty.tables};
SetupDirtyFlags(tables);
SetupDirtyColorMasks(tables);
SetupDirtyViewports(tables);
@ -231,7 +234,7 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
}
void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
flags = &channel_state.maxwell_3d->dirty.flags;
flags = &channel_state.payload->maxwell_3d.dirty.flags;
}
void StateTracker::InvalidateState() {

View file

@ -238,7 +238,7 @@ void SetupRasterModes(Tables &tables) {
} // Anonymous namespace
void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
auto& tables{channel_state.maxwell_3d->dirty.tables};
auto& tables{channel_state.payload->maxwell_3d.dirty.tables};
SetupDirtyFlags(tables);
SetupDirtyViewports(tables);
SetupDirtyScissors(tables);
@ -261,7 +261,7 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
}
void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) {
flags = &channel_state.maxwell_3d->dirty.flags;
flags = &channel_state.payload->maxwell_3d.dirty.flags;
}
void StateTracker::InvalidateState() {