From b473c18d6e6bd7e2aed1c988f9e6a395a192057a Mon Sep 17 00:00:00 2001 From: PavelBARABANOV Date: Sat, 28 Mar 2026 20:44:19 +0100 Subject: [PATCH 01/54] [android] Remove unused framepacing strings (#3795) Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3795 Reviewed-by: CamilleLaVey Co-authored-by: PavelBARABANOV Co-committed-by: PavelBARABANOV --- src/android/app/src/main/res/values-ar/strings.xml | 9 --------- src/android/app/src/main/res/values-cs/strings.xml | 2 -- src/android/app/src/main/res/values-es/strings.xml | 9 --------- src/android/app/src/main/res/values-ru/strings.xml | 9 --------- src/android/app/src/main/res/values-uk/strings.xml | 9 --------- .../app/src/main/res/values-zh-rCN/strings.xml | 9 --------- src/android/app/src/main/res/values/arrays.xml | 14 -------------- src/android/app/src/main/res/values/strings.xml | 9 --------- 8 files changed, 70 deletions(-) diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml index 2a3d430716..577b88396b 100644 --- a/src/android/app/src/main/res/values-ar/strings.xml +++ b/src/android/app/src/main/res/values-ar/strings.xml @@ -473,8 +473,6 @@ يتحكم في وضع محاكاة وحدة معالجة الرسومات. تعمل معظم الألعاب بشكل جيد مع وضعي سريع أو متوازن، لكن الوضع الدقيق لا يزال مطلوبًا لبعض الألعاب. تميل الجسيمات إلى العرض بشكل صحيح فقط عند استخدام الوضع الدقيق. دقة DMA يتحكم في دقة DMA. يمكن أن تؤدي الدقة الآمنة إلى حل المشكلات في بعض الألعاب، ولكنها قد تؤثر أيضًا على الأداء في بعض الحالات. إذا لم تكن متأكدًا، فاترك هذا الخيار على الإعداد الافتراضي. - وضع توقيت الإطارات - يتحكم في كيفية إدارة المحاكي لسرعة الإطارات لتقليل التقطع وجعل معدل الإطارات أكثر سلاسة واتساقًا. تصفية متباينة الخواص يحسن جودة الأنسجة عند عرضها بزوايا مائلة وضع استخدام ذاكرة VRAM @@ -999,13 +997,6 @@ غير آمن آمن - - تلقائي - 30 إطارًا في الثانية - 60 إطارًا في الثانية - 90 إطارًا في الثانية - 120 إطارًا في الثانية - غير مضغوط diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml index 979f1dd707..f42e743173 100644 --- a/src/android/app/src/main/res/values-cs/strings.xml +++ b/src/android/app/src/main/res/values-cs/strings.xml @@ -452,8 +452,6 @@ Určuje režim emulovaného GPU. Většina her běží bez problémů v rychlém, nebo vyváženém režimu, ale některé stále vyžadují přesný režim. Částicové efekty se většinou zobrazují korektně pouze v přesném režimu. Přesnost DMA Ovládá přesnost DMA. Bezpečná přesnost může vyřešit problémy v některých hrách, ale v některých případech může také ovlivnit výkon. Pokud si nejste jisti, použijte výchozí nastavení. - Režim Framepacingu - Řídí způsob jakým emulátor spravuje časování snímku aby snížil trhání a zlepšení plynulost a stabilitu snímkové frekvence. Anizotropní filtrování Zlepšuje kvalitu textur při pohledu pod úhlem Režim využití VRAM diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index 0b3955ac4b..f9d921745e 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -467,8 +467,6 @@ Controla el modo de la emulación de la GPU. La mayoría de los juegos se renderizan correctamente en los modos Rápido o Equilibrado, pero algunos requieren Preciso. Las partículas tienden a renderizarse correctamente solo con el modo Preciso. Precisión de DMA Controla la precisión de DMA. La precisión segura puede solucionar problemas en algunos juegos, pero también puede afectar al rendimiento en algunos casos. Si no está seguro, déjelo en Predeterminado. - Modo de ritmo de fotogramas - Controla cómo el emulador gestiona el ritmo de los fotogramas para reducir los tirones y hacer que la velocidad de los fotogramas sea más suave y consistente. Filtrado anisotrópico Mejora la calidad de las texturas al ser observadas desde ángulos oblicuos Modo de uso de VRAM @@ -993,13 +991,6 @@ Inseguro Seguro - - Automático - 30 FPS - 60 FPS - 90 FPS - 120 FPS - Sin compresión diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index 2a6c559cf2..718b2da696 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -468,8 +468,6 @@ Управляет режимом эмуляции графического процессора. Большинство игр нормально отображаются в режимах «Быстрый» или «Сбалансированный», но для некоторых требуется режим «Точный». Частицы обычно корректно отображаются только в режиме «Точный». Точность DMA Управляет точностью DMA. Безопасная точность может исправить проблемы в некоторых играх, но в некоторых случаях также может повлиять на производительность. Если не уверены, оставьте значение По умолчанию. - Режим синхронизации кадров - Управляет синхронизацией кадров в эмуляторе для уменьшения рывков и обеспечения более плавной и стабильной частоты кадров. Анизотропная фильтрация Улучшает качество текстур под углом Режим VRAM @@ -994,13 +992,6 @@ Небезопасно Безопасный - - Авто - 30 FPS - 60 FPS - 90 FPS - 120 FPS - Без сжатия diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index 1f78a85773..5f1dbd8e28 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -469,8 +469,6 @@ Керує режимом емуляції ГП. Більшість ігор добре візуалізуються з режимами «Швидко» або «Збалансовано», але деякі ігри можуть потребувати режиму «Точно». Частинки зазвичай правильно візуалізуються лише з режимом «Точно». Точність DMA Керує точністю DMA. Безпечна точність може виправити проблеми в деяких іграх, але в деяких випадках також може вплинути на продуктивність. Якщо не впевнені, залиште це значення за замовчуванням. - Режим виведення кадрів - Керує тим, як емулятор виконує виведення кадрів, щоб зменшити затримки й забезпечити плавнішу й стабільнішу частоту кадрів. Анізотропне фільтрування Покращує якість текстур під кутом. Режим використання VRAM @@ -995,13 +993,6 @@ Небезпечно Безпечно - - Автоматично - 30 к/с - 60 к/с - 90 к/с - 120 к/с - Без стиснення diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index bb5fe53596..beda261a2e 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -462,8 +462,6 @@ 控制 GPU 模拟的精确度。大部分游戏在性能或平衡模式下可以正常渲染,但部分游戏需要设置为精确。粒子效果通常只有在精确模式下才能正确显示。 DMA 精度 控制 DMA 精度。安全精度可以修复某些游戏中的问题,但在某些情况下也可能影响性能。如果不确定,请保留为“默认”。 - 帧同步模式 - 控制模拟器如何管理帧同步,以减少卡顿,使帧率表现更加平稳顺滑。 各向异性过滤 提高斜角的纹理质量 显存使用模式 @@ -988,13 +986,6 @@ 不安全 安全 - - 自动 - 30 FPS - 60 FPS - 90 FPS - 120 FPS - 不压缩 diff --git a/src/android/app/src/main/res/values/arrays.xml b/src/android/app/src/main/res/values/arrays.xml index 565decb390..9f787ab00c 100644 --- a/src/android/app/src/main/res/values/arrays.xml +++ b/src/android/app/src/main/res/values/arrays.xml @@ -533,20 +533,6 @@ 2 - - @string/frame_pacing_mode_target_Auto - @string/frame_pacing_mode_target_30 - @string/frame_pacing_mode_target_60 - @string/frame_pacing_mode_target_90 - @string/frame_pacing_mode_target_120 - - - 0 - 1 - 2 - 3 - 4 - @string/applet_hle diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 343cc4b21a..74c5bcd276 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -479,8 +479,6 @@ Controls the GPU emulation mode. Most games render fine with Fast or Balanced modes, but Accurate is still required for some. Particles tend to only render correctly with Accurate mode. DMA Accuracy Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default. - Frame Pacing Mode - Controls how the emulator manages frame pacing to reduce stuttering and make the frame rate smoother and more consistent. Anisotropic filtering Improves the quality of textures when viewed at oblique angles VRAM Usage Mode @@ -1038,13 +1036,6 @@ Unsafe Safe - - Auto - 30 FPS - 60 FPS - 90 FPS - 120 FPS - CPU GPU From 9a3af3a6a3bc76140a6d36c642a22f103c90b989 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 29 Mar 2026 01:59:45 +0100 Subject: [PATCH 02/54] [shader_recompiler] fix CBuf get/set VUUID due to using composite for U32[1], F32[1] (#3790) Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3790 Reviewed-by: MaranBr Reviewed-by: CamilleLaVey Co-authored-by: lizzie Co-committed-by: lizzie --- .../backend/spirv/emit_spirv_context_get_set.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index db11def7b2..378d2cd0ec 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -142,14 +142,12 @@ Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, const auto is_float = UniformDefinitions::IsFloat(member_ptr); const auto num_elements = UniformDefinitions::NumElements(member_ptr); - const std::array zero_vec{ - is_float ? ctx.Const(0.0f) : ctx.Const(0u), - is_float ? ctx.Const(0.0f) : ctx.Const(0u), - is_float ? ctx.Const(0.0f) : ctx.Const(0u), - is_float ? ctx.Const(0.0f) : ctx.Const(0u), - }; + auto const zero_const = is_float ? ctx.Const(0.0f) : ctx.Const(0u); + const std::array zero_vec{zero_const, zero_const, zero_const, zero_const}; const Id cond = ctx.OpULessThanEqual(ctx.TypeBool(), buffer_offset, ctx.Const(0xFFFFu)); - const Id zero = ctx.OpCompositeConstruct(result_type, std::span(zero_vec.data(), num_elements)); + const Id zero = num_elements > 1 + ? ctx.OpCompositeConstruct(result_type, std::span(zero_vec.data(), num_elements)) + : zero_const; return ctx.OpSelect(result_type, cond, val, zero); } From 59254cd1e7ef3bd02c6f680de5f8cbcfe99f21a4 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 29 Mar 2026 13:57:49 +0200 Subject: [PATCH 03/54] [dynarmic] restore proper backtraces for A64 (#3794) trivial changes, fixes hard crashes Signed-off-by: lizzie Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3794 Reviewed-by: Maufeat Reviewed-by: MaranBr Co-authored-by: lizzie Co-committed-by: lizzie --- src/core/arm/nce/interpreter_visitor.cpp | 6 +++++- .../src/dynarmic/frontend/A64/decoder/a64.h | 7 ++++--- .../frontend/A64/translate/a64_translate.cpp | 14 ++++++++++---- 3 files changed, 19 insertions(+), 8 deletions(-) diff --git a/src/core/arm/nce/interpreter_visitor.cpp b/src/core/arm/nce/interpreter_visitor.cpp index be6fee8613..077a696cc8 100644 --- a/src/core/arm/nce/interpreter_visitor.cpp +++ b/src/core/arm/nce/interpreter_visitor.cpp @@ -773,7 +773,11 @@ std::optional MatchAndExecuteOneInstruction(Core::Memory::Memory& memory, m bool was_executed = false; auto decoder = Dynarmic::A64::Decode(instruction); - was_executed = decoder.get().call(visitor, instruction); + if (decoder) { + was_executed = decoder->get().call(visitor, instruction); + } else { + was_executed = false; + } return was_executed ? std::optional(pc + 4) : std::nullopt; } diff --git a/src/dynarmic/src/dynarmic/frontend/A64/decoder/a64.h b/src/dynarmic/src/dynarmic/frontend/A64/decoder/a64.h index 4ac04731ea..eba9d73942 100644 --- a/src/dynarmic/src/dynarmic/frontend/A64/decoder/a64.h +++ b/src/dynarmic/src/dynarmic/frontend/A64/decoder/a64.h @@ -70,14 +70,15 @@ constexpr DecodeTable GetDecodeTable() { /// In practice it must always suceed, otherwise something else unrelated would have gone awry template -std::reference_wrapper> Decode(u32 instruction) { +std::optional>> Decode(u32 instruction) { alignas(64) static const auto table = GetDecodeTable(); const auto& subtable = table[detail::ToFastLookupIndex(instruction)]; auto iter = std::find_if(subtable.begin(), subtable.end(), [instruction](const auto& matcher) { return matcher.Matches(instruction); }); - DEBUG_ASSERT(iter != subtable.end()); - return std::reference_wrapper>(*iter); + return iter != subtable.end() + ? std::optional{ std::reference_wrapper>(*iter) } + : std::nullopt; } template diff --git a/src/dynarmic/src/dynarmic/frontend/A64/translate/a64_translate.cpp b/src/dynarmic/src/dynarmic/frontend/A64/translate/a64_translate.cpp index 6778d13890..4afce6bd29 100644 --- a/src/dynarmic/src/dynarmic/frontend/A64/translate/a64_translate.cpp +++ b/src/dynarmic/src/dynarmic/frontend/A64/translate/a64_translate.cpp @@ -25,7 +25,11 @@ void Translate(IR::Block& block, LocationDescriptor descriptor, MemoryReadCodeFu const u64 pc = visitor.ir.current_location->PC(); if (const auto instruction = memory_read_code(pc)) { auto decoder = Decode(*instruction); - should_continue = decoder.get().call(visitor, *instruction); + if (decoder) { + should_continue = decoder->get().call(visitor, *instruction); + } else { + should_continue = visitor.RaiseException(Exception::UnallocatedEncoding); + } } else { should_continue = visitor.RaiseException(Exception::NoExecuteFault); } @@ -45,13 +49,15 @@ bool TranslateSingleInstruction(IR::Block& block, LocationDescriptor descriptor, bool should_continue = true; auto const decoder = Decode(instruction); - should_continue = decoder.get().call(visitor, instruction); + if (decoder) { + should_continue = decoder->get().call(visitor, instruction); + } else { + should_continue = false; + } visitor.ir.current_location = visitor.ir.current_location->AdvancePC(4); block.CycleCount()++; - block.SetEndLocation(*visitor.ir.current_location); - return should_continue; } From 7811457de5b9d8a75c9fef17c9ea891d2ad0d780 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 03:42:19 +0000 Subject: [PATCH 04/54] sudachi ios stuff --- src/ios/Eden/AppUI-Bridging-Header.h | 11 + src/ios/Eden/AppUI.swift | 108 ++++ .../AppUIGameInformation.h | 26 + .../AppUIGameInformation.mm | 434 +++++++++++++ src/ios/Eden/Wrapper/AppUIObjC.h | 92 +++ src/ios/Eden/Wrapper/AppUIObjC.mm | 258 ++++++++ src/ios/Eden/Wrapper/Config/Config.h | 568 ++++++++++++++++++ src/ios/Eden/Wrapper/Config/Config.mm | 330 ++++++++++ .../DirectoryManager/DirectoryManager.h | 10 + .../DirectoryManager/DirectoryManager.mm | 16 + .../EmulationSession/EmulationSession.h | 98 +++ .../EmulationSession/EmulationSession.mm | 528 ++++++++++++++++ .../Wrapper/EmulationWindow/EmulationWindow.h | 80 +++ .../EmulationWindow/EmulationWindow.mm | 85 +++ 14 files changed, 2644 insertions(+) create mode 100644 src/ios/Eden/AppUI-Bridging-Header.h create mode 100644 src/ios/Eden/AppUI.swift create mode 100644 src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h create mode 100644 src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm create mode 100644 src/ios/Eden/Wrapper/AppUIObjC.h create mode 100644 src/ios/Eden/Wrapper/AppUIObjC.mm create mode 100644 src/ios/Eden/Wrapper/Config/Config.h create mode 100644 src/ios/Eden/Wrapper/Config/Config.mm create mode 100644 src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h create mode 100644 src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm create mode 100644 src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h create mode 100644 src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm create mode 100644 src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h create mode 100644 src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm diff --git a/src/ios/Eden/AppUI-Bridging-Header.h b/src/ios/Eden/AppUI-Bridging-Header.h new file mode 100644 index 0000000000..a75f43550d --- /dev/null +++ b/src/ios/Eden/AppUI-Bridging-Header.h @@ -0,0 +1,11 @@ +// +// AppUI-Bridging-Header.h - Sudachi +// Created by Jarrod Norwell on 4/3/2024. +// + +#ifndef AppUI_Bridging_Header_h +#define AppUI_Bridging_Header_h + +#import "Wrapper/AppUIObjC.h" + +#endif /* AppUI_Bridging_Header_h */ diff --git a/src/ios/Eden/AppUI.swift b/src/ios/Eden/AppUI.swift new file mode 100644 index 0000000000..b8f79528b7 --- /dev/null +++ b/src/ios/Eden/AppUI.swift @@ -0,0 +1,108 @@ +// +// AppUI.swift - Sudachi +// Created by Jarrod Norwell on 4/3/2024. +// + +import Foundation +import QuartzCore.CAMetalLayer + +public struct AppUI { + + public static let shared = AppUI() + + fileprivate let appUIObjC = AppUIObjC.shared() + + public func configure(layer: CAMetalLayer, with size: CGSize) { + appUIObjC.configure(layer: layer, with: size) + } + + public func information(for url: URL) -> AppUIInformation { + appUIObjC.gameInformation.information(for: url) + } + + public func insert(game url: URL) { + appUIObjC.insert(game: url) + } + + public func insert(games urls: [URL]) { + appUIObjC.insert(games: urls) + } + + public func bootOS() { + appUIObjC.bootOS() + } + + public func pause() { + appUIObjC.pause() + } + + public func play() { + appUIObjC.play() + } + + public func ispaused() -> Bool { + return appUIObjC.ispaused() + } + + public func FirstFrameShowed() -> Bool { + return appUIObjC.hasfirstfame() + } + + public func canGetFullPath() -> Bool { + return appUIObjC.canGetFullPath() + } + + + public func exit() { + appUIObjC.quit() + } + + public func step() { + appUIObjC.step() + } + + public func orientationChanged(orientation: UIInterfaceOrientation, with layer: CAMetalLayer, size: CGSize) { + appUIObjC.orientationChanged(orientation: orientation, with: layer, size: size) + } + + public func touchBegan(at point: CGPoint, for index: UInt) { + appUIObjC.touchBegan(at: point, for: index) + } + + public func touchEnded(for index: UInt) { + appUIObjC.touchEnded(for: index) + } + + public func touchMoved(at point: CGPoint, for index: UInt) { + appUIObjC.touchMoved(at: point, for: index) + } + + public func gyroMoved(x: Float, y: Float, z: Float, accelX: Float, accelY: Float, accelZ: Float, controllerId: Int32, deltaTimestamp: Int32) { + // Calling the Objective-C function with both gyroscope and accelerometer data + appUIObjC.virtualControllerGyro(controllerId, + deltaTimestamp: deltaTimestamp, + gyroX: x, + gyroY: y, + gyroZ: z, + accelX: accelX, + accelY: accelY, + accelZ: accelZ) + } + + + public func thumbstickMoved(analog: VirtualControllerAnalogType, x: Float, y: Float, controllerid: Int) { + appUIObjC.thumbstickMoved(analog, x: CGFloat(x), y: CGFloat(y), controllerId: Int32(controllerid)) + } + + public func virtualControllerButtonDown(button: VirtualControllerButtonType, controllerid: Int) { + appUIObjC.virtualControllerButtonDown(button, controllerId: Int32(controllerid)) + } + + public func virtualControllerButtonUp(button: VirtualControllerButtonType, controllerid: Int) { + appUIObjC.virtualControllerButtonUp(button, controllerId: Int32(controllerid)) + } + + public func settingsSaved() { + appUIObjC.settingsChanged() + } +} diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h new file mode 100644 index 0000000000..5040775ad0 --- /dev/null +++ b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h @@ -0,0 +1,26 @@ +// +// AppUIGameInformation.h - Sudachi +// Created by Jarrod Norwell on 1/20/24. +// + +#import + +NS_ASSUME_NONNULL_BEGIN + +@interface AppUIInformation : NSObject +@property (nonatomic, strong) NSString *developer; +@property (nonatomic, strong) NSData *iconData; +@property (nonatomic) BOOL isHomebrew; +@property (nonatomic) uint64_t programID; +@property (nonatomic, strong) NSString *title, *version; + +-(AppUIInformation *) initWithDeveloper:(NSString *)developer iconData:(NSData *)iconData isHomebrew:(BOOL)isHomebrew programID:(uint64_t)programID title:(NSString *)title version:(NSString *)version; +@end + +@interface AppUIGameInformation : NSObject ++(AppUIGameInformation *) sharedInstance NS_SWIFT_NAME(shared()); + +-(AppUIInformation *) informationForGame:(NSURL *)url NS_SWIFT_NAME(information(for:)); +@end + +NS_ASSUME_NONNULL_END diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm new file mode 100644 index 0000000000..00c894d078 --- /dev/null +++ b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm @@ -0,0 +1,434 @@ +// +// AppUIGameInformation.mm - Sudachi +// Created by Jarrod Norwell on 1/20/24. +// + +#import "AppUIGameInformation.h" +#import "../DirectoryManager/DirectoryManager.h" +#import "../EmulationSession/EmulationSession.h" + +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "core/core.h" +#include "core/file_sys/fs_filesystem.h" +#include "core/file_sys/patch_manager.h" +#include "core/loader/loader.h" +#include "core/loader/nro.h" +#include "frontend_common/yuzu_config.h" + +struct GameMetadata { + std::string title; + u64 programId; + std::string developer; + std::string version; + std::vector icon; + bool isHomebrew; +}; + + +class SdlConfig final : public YuzuConfig { +public: + explicit SdlConfig(std::optional config_path); + ~SdlConfig() override; + + void ReloadAllValues() override; + void SaveAllValues() override; + +protected: + void ReadSdlValues(); + void ReadSdlPlayerValues(std::size_t player_index); + void ReadSdlControlValues(); + void ReadHidbusValues() override; + void ReadDebugControlValues() override; + void ReadPathValues() override {} + void ReadShortcutValues() override {} + void ReadUIValues() override {} + void ReadUIGamelistValues() override {} + void ReadUILayoutValues() override {} + void ReadMultiplayerValues() override {} + + void SaveSdlValues(); + void SaveSdlPlayerValues(std::size_t player_index); + void SaveSdlControlValues(); + void SaveHidbusValues() override; + void SaveDebugControlValues() override; + void SavePathValues() override {} + void SaveShortcutValues() override {} + void SaveUIValues() override {} + void SaveUIGamelistValues() override {} + void SaveUILayoutValues() override {} + void SaveMultiplayerValues() override {} + + std::vector& FindRelevantList(YuzuSettings::Category category) override; + +public: + static const std::array default_buttons; + static const std::array default_motions; + static const std::array, YuzuSettings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array default_stick_mod; + static const std::array default_ringcon_analogs; +}; + + +#define SDL_MAIN_HANDLED +#include + +#include "common/logging/log.h" +#include "input_common/main.h" + +const std::array SdlConfig::default_buttons = { + SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, + SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, + SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, +}; + +const std::array SdlConfig::default_motions = { + SDL_SCANCODE_7, + SDL_SCANCODE_8, +}; + +const std::array, YuzuSettings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{ + { + { + SDL_SCANCODE_UP, + SDL_SCANCODE_DOWN, + SDL_SCANCODE_LEFT, + SDL_SCANCODE_RIGHT, + }, + { + SDL_SCANCODE_I, + SDL_SCANCODE_K, + SDL_SCANCODE_J, + SDL_SCANCODE_L, + }, + }}; + +const std::array SdlConfig::default_stick_mod = { + SDL_SCANCODE_D, + 0, +}; + +const std::array SdlConfig::default_ringcon_analogs{{ + 0, + 0, +}}; + +SdlConfig::SdlConfig(const std::optional config_path) { + Initialize(config_path); + ReadSdlValues(); + SaveSdlValues(); +} + +SdlConfig::~SdlConfig() { + if (global) { + SdlConfig::SaveAllValues(); + } +} + +void SdlConfig::ReloadAllValues() { + Reload(); + ReadSdlValues(); + SaveSdlValues(); +} + +void SdlConfig::SaveAllValues() { + SaveValues(); + SaveSdlValues(); +} + +void SdlConfig::ReadSdlValues() { + ReadSdlControlValues(); +} + +void SdlConfig::ReadSdlControlValues() { + BeginGroup(YuzuSettings::TranslateCategory(YuzuSettings::Category::Controls)); + + YuzuSettings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < YuzuSettings::values.players.GetValue().size(); ++p) { + ReadSdlPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + ReadDebugControlValues(); + ReadHidbusValues(); + + EndGroup(); +} + +void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix.append("player_").append(ToString(player_index)).append("_"); + } + + auto& player = YuzuSettings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + const auto profile_name = + ReadStringSetting(std::string(player_prefix).append("profile_name")); + if (profile_name.empty()) { + // Use the global input config + player = YuzuSettings::values.players.GetValue(true)[player_index]; + player.profile_name = ""; + return; + } + } + + for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + auto& player_buttons = player.buttons[i]; + + player_buttons = ReadStringSetting( + std::string(player_prefix).append(YuzuSettings::NativeButton::mapping[i]), default_param); + if (player_buttons.empty()) { + player_buttons = default_param; + } + } + + for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + auto& player_analogs = player.analogs[i]; + + player_analogs = ReadStringSetting( + std::string(player_prefix).append(YuzuSettings::NativeAnalog::mapping[i]), default_param); + if (player_analogs.empty()) { + player_analogs = default_param; + } + } + + for (int i = 0; i < YuzuSettings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + auto& player_motions = player.motions[i]; + + player_motions = ReadStringSetting( + std::string(player_prefix).append(YuzuSettings::NativeMotion::mapping[i]), default_param); + if (player_motions.empty()) { + player_motions = default_param; + } + } +} + +void SdlConfig::ReadDebugControlValues() { + for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + auto& debug_pad_buttons = YuzuSettings::values.debug_pad_buttons[i]; + debug_pad_buttons = ReadStringSetting( + std::string("debug_pad_").append(YuzuSettings::NativeButton::mapping[i]), default_param); + if (debug_pad_buttons.empty()) { + debug_pad_buttons = default_param; + } + } + for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + auto& debug_pad_analogs = YuzuSettings::values.debug_pad_analogs[i]; + debug_pad_analogs = ReadStringSetting( + std::string("debug_pad_").append(YuzuSettings::NativeAnalog::mapping[i]), default_param); + if (debug_pad_analogs.empty()) { + debug_pad_analogs = default_param; + } + } +} + +void SdlConfig::ReadHidbusValues() { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); + auto& ringcon_analogs = YuzuSettings::values.ringcon_analogs; + + ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param); + if (ringcon_analogs.empty()) { + ringcon_analogs = default_param; + } +} + +void SdlConfig::SaveSdlValues() { + LOG_DEBUG(Config, "Saving SDL configuration values"); + SaveSdlControlValues(); + + WriteToIni(); +} + +void SdlConfig::SaveSdlControlValues() { + BeginGroup(YuzuSettings::TranslateCategory(YuzuSettings::Category::Controls)); + + YuzuSettings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < YuzuSettings::values.players.GetValue().size(); ++p) { + SaveSdlPlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + SaveDebugControlValues(); + SaveHidbusValues(); + + EndGroup(); +} + +void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix = std::string("player_").append(ToString(player_index)).append("_"); + } + + const auto& player = YuzuSettings::values.players.GetValue()[player_index]; + if (IsCustomConfig() && player.profile_name.empty()) { + // No custom profile selected + return; + } + + for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeButton::mapping[i]), + player.buttons[i], std::make_optional(default_param)); + } + for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeAnalog::mapping[i]), + player.analogs[i], std::make_optional(default_param)); + } + for (int i = 0; i < YuzuSettings::NativeMotion::NumMotions; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); + WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeMotion::mapping[i]), + player.motions[i], std::make_optional(default_param)); + } +} + +void SdlConfig::SaveDebugControlValues() { + for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + WriteStringSetting(std::string("debug_pad_").append(YuzuSettings::NativeButton::mapping[i]), + YuzuSettings::values.debug_pad_buttons[i], + std::make_optional(default_param)); + } + for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_stick_mod[i], 0.5f); + WriteStringSetting(std::string("debug_pad_").append(YuzuSettings::NativeAnalog::mapping[i]), + YuzuSettings::values.debug_pad_analogs[i], + std::make_optional(default_param)); + } +} + +void SdlConfig::SaveHidbusValues() { + const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); + WriteStringSetting(std::string("ring_controller"), YuzuSettings::values.ringcon_analogs, + std::make_optional(default_param)); +} + +std::vector& SdlConfig::FindRelevantList(YuzuSettings::Category category) { + return YuzuSettings::values.linkage.by_category[category]; +} + + + + + + + +std::unordered_map m_game_metadata_cache; + +GameMetadata CacheGameMetadata(const std::string& path) { + const auto file = + Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path); + auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); + + GameMetadata entry; + loader->ReadTitle(entry.title); + loader->ReadProgramId(entry.programId); + loader->ReadIcon(entry.icon); + + const FileSys::PatchManager pm{ + entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(), + EmulationSession::GetInstance().System().GetContentProvider()}; + const auto control = pm.GetControlMetadata(); + + if (control.first != nullptr) { + entry.developer = control.first->GetDeveloperName(); + entry.version = control.first->GetVersionString(); + } else { + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) { + entry.developer = nacp.GetDeveloperName(); + } else { + entry.developer = ""; + } + + entry.version = "1.0.0"; + } + + if (loader->GetFileType() == Loader::FileType::NRO) { + auto loader_nro = reinterpret_cast(loader.get()); + entry.isHomebrew = loader_nro->IsHomebrew(); + } else { + entry.isHomebrew = false; + } + + m_game_metadata_cache[path] = entry; + + return entry; +} + +GameMetadata GameMetadata(const std::string& path, bool reload = false) { + if (!EmulationSession::GetInstance().IsInitialized()) { + Common::FS::SetAppDirectory(DirectoryManager::AppUIDirectory()); + + EmulationSession::GetInstance().System().Initialize(); + EmulationSession::GetInstance().InitializeSystem(false); + } + + if (reload) { + return CacheGameMetadata(path); + } + + if (auto search = m_game_metadata_cache.find(path); search != m_game_metadata_cache.end()) { + return search->second; + } + + return CacheGameMetadata(path); +} + + +@implementation AppUIInformation +-(AppUIInformation *) initWithDeveloper:(NSString *)developer iconData:(NSData *)iconData isHomebrew:(BOOL)isHomebrew programID:(uint64_t)programID + title:(NSString *)title version:(NSString *)version { + if (self = [super init]) { + self.developer = developer; + self.iconData = iconData; + self.isHomebrew = isHomebrew; + self.programID = programID; + self.title = title; + self.version = version; + } return self; +} +@end + +@implementation AppUIGameInformation ++(AppUIGameInformation *) sharedInstance { + static AppUIGameInformation *sharedInstance = NULL; + static dispatch_once_t onceToken; + dispatch_once(&onceToken, ^{ + sharedInstance = [[self alloc] init]; + }); + return sharedInstance; +} + + +-(AppUIInformation *) informationForGame:(NSURL *)url { + auto gameMetadata = GameMetadata([url.path UTF8String]); + + return [[AppUIInformation alloc] initWithDeveloper:[NSString stringWithCString:gameMetadata.developer.c_str() encoding:NSUTF8StringEncoding] + iconData:[NSData dataWithBytes:gameMetadata.icon.data() length:gameMetadata.icon.size()] + isHomebrew:gameMetadata.isHomebrew programID:gameMetadata.programId + title:[NSString stringWithCString:gameMetadata.title.c_str() encoding:NSUTF8StringEncoding] + version:[NSString stringWithCString:gameMetadata.version.c_str() encoding:NSUTF8StringEncoding]]; +} +@end diff --git a/src/ios/Eden/Wrapper/AppUIObjC.h b/src/ios/Eden/Wrapper/AppUIObjC.h new file mode 100644 index 0000000000..d3594d74d1 --- /dev/null +++ b/src/ios/Eden/Wrapper/AppUIObjC.h @@ -0,0 +1,92 @@ +// +// AppUIObjC.h - Sudachi +// Created by Jarrod Norwell on 1/8/24. +// + +#import +#import + +#import "AppUIGameInformation/AppUIGameInformation.h" + +NS_ASSUME_NONNULL_BEGIN + +typedef NS_ENUM(NSUInteger, VirtualControllerAnalogType) { + VirtualControllerAnalogTypeLeft = 0, + VirtualControllerAnalogTypeRight = 1 +}; + +typedef NS_ENUM(NSUInteger, VirtualControllerButtonType) { + VirtualControllerButtonTypeA = 0, + VirtualControllerButtonTypeB = 1, + VirtualControllerButtonTypeX = 2, + VirtualControllerButtonTypeY = 3, + VirtualControllerButtonTypeL = 4, + VirtualControllerButtonTypeR = 5, + VirtualControllerButtonTypeTriggerL = 6, + VirtualControllerButtonTypeTriggerR = 7, + VirtualControllerButtonTypeTriggerZL = 8, + VirtualControllerButtonTypeTriggerZR = 9, + VirtualControllerButtonTypePlus = 10, + VirtualControllerButtonTypeMinus = 11, + VirtualControllerButtonTypeDirectionalPadLeft = 12, + VirtualControllerButtonTypeDirectionalPadUp = 13, + VirtualControllerButtonTypeDirectionalPadRight = 14, + VirtualControllerButtonTypeDirectionalPadDown = 15, + VirtualControllerButtonTypeSL = 16, + VirtualControllerButtonTypeSR = 17, + VirtualControllerButtonTypeHome = 18, + VirtualControllerButtonTypeCapture = 19 +}; + +@interface AppUIObjC : NSObject { + CAMetalLayer *_layer; + CGSize _size; +} + +@property (nonatomic, strong) AppUIGameInformation *gameInformation; + ++(AppUIObjC *) sharedInstance NS_SWIFT_NAME(shared()); +-(void) configureLayer:(CAMetalLayer *)layer withSize:(CGSize)size NS_SWIFT_NAME(configure(layer:with:)); +-(void) bootOS; +-(void) pause; +-(void) play; +-(BOOL) ispaused; +-(BOOL) canGetFullPath; +-(void) quit; +-(void) insertGame:(NSURL *)url NS_SWIFT_NAME(insert(game:)); +-(void) insertGames:(NSArray *)games NS_SWIFT_NAME(insert(games:)); +-(void) step; +-(BOOL) hasfirstfame; + +-(void) touchBeganAtPoint:(CGPoint)point index:(NSUInteger)index NS_SWIFT_NAME(touchBegan(at:for:)); +-(void) touchEndedForIndex:(NSUInteger)index; +-(void) touchMovedAtPoint:(CGPoint)point index:(NSUInteger)index NS_SWIFT_NAME(touchMoved(at:for:)); + +-(void) thumbstickMoved:(VirtualControllerAnalogType)analog + x:(CGFloat)x + y:(CGFloat)y + controllerId:(int)controllerId; + +-(void) virtualControllerGyro:(int)controllerId + deltaTimestamp:(int)delta_timestamp + gyroX:(float)gyro_x + gyroY:(float)gyro_y + gyroZ:(float)gyro_z + accelX:(float)accel_x + accelY:(float)accel_y + accelZ:(float)accel_z; + +-(void) virtualControllerButtonDown:(VirtualControllerButtonType)button + controllerId:(int)controllerId; + +-(void) virtualControllerButtonUp:(VirtualControllerButtonType)button + controllerId:(int)controllerId; + + +-(void) orientationChanged:(UIInterfaceOrientation)orientation with:(CAMetalLayer *)layer size:(CGSize)size NS_SWIFT_NAME(orientationChanged(orientation:with:size:)); + +-(void) settingsChanged; + +@end + +NS_ASSUME_NONNULL_END diff --git a/src/ios/Eden/Wrapper/AppUIObjC.mm b/src/ios/Eden/Wrapper/AppUIObjC.mm new file mode 100644 index 0000000000..065ce6d046 --- /dev/null +++ b/src/ios/Eden/Wrapper/AppUIObjC.mm @@ -0,0 +1,258 @@ +// +// AppUIObjC.mm - Sudachi +// Created by Jarrod Norwell on 1/8/24. +// + +#import "AppUIObjC.h" + +#import "Config/Config.h" +#import "EmulationSession/EmulationSession.h" +#import "DirectoryManager/DirectoryManager.h" + +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/settings.h" +#include "common/fs/fs.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/savedata_factory.h" +#include "core/loader/nro.h" +#include "frontend_common/content_manager.h" +#include "common/settings_enums.h" +#include "network/announce_multiplayer_session.h" +#include "common/announce_multiplayer_room.h" +#include "network/network.h" + +#include "common/detached_tasks.h" +#include "common/dynamic_library.h" +#include "common/fs/path_util.h" +#include "common/logging/backend.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/settings.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/cpu_manager.h" +#include "core/crypto/key_manager.h" +#include "core/file_sys/card_image.h" +#include "core/file_sys/content_archive.h" +#include "core/file_sys/fs_filesystem.h" +#include "core/file_sys/submission_package.h" +#include "core/file_sys/vfs/vfs.h" +#include "core/file_sys/vfs/vfs_real.h" +#include "core/frontend/applets/cabinet.h" +#include "core/frontend/applets/controller.h" +#include "core/frontend/applets/error.h" +#include "core/frontend/applets/general.h" +#include "core/frontend/applets/mii_edit.h" +#include "core/frontend/applets/profile_select.h" +#include "core/frontend/applets/software_keyboard.h" +#include "core/frontend/applets/web_browser.h" +#include "core/hle/service/am/applet_manager.h" +#include "core/hle/service/am/frontend/applets.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/loader.h" +#include "frontend_common/yuzu_config.h" +#include "hid_core/frontend/emulated_controller.h" +#include "hid_core/hid_core.h" +#include "hid_core/hid_types.h" +#include "video_core/renderer_base.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/vulkan_common/vulkan_instance.h" +#include "video_core/vulkan_common/vulkan_surface.h" + + +#import + +@implementation AppUIObjC +-(AppUIObjC *) init { + if (self = [super init]) { + _gameInformation = [AppUIGameInformation sharedInstance]; + + + Common::FS::SetAppDirectory(DirectoryManager::AppUIDirectory()); + Config{"config", Config::ConfigType::GlobalConfig}; + + EmulationSession::GetInstance().System().Initialize(); + EmulationSession::GetInstance().InitializeSystem(false); + EmulationSession::GetInstance().InitializeGpuDriver(); + + + YuzuSettings::values.dump_shaders.SetValue(true); + YuzuSettings::values.use_asynchronous_shaders.SetValue(true); + // YuzuSettings::values.astc_recompression.SetValue(YuzuSettings::AstcRecompression::Bc3); + YuzuSettings::values.shader_backend.SetValue(YuzuSettings::ShaderBackend::SpirV); + // YuzuSettings::values.resolution_setup.SetValue(YuzuSettings::ResolutionSetup::Res1X); + // YuzuSettings::values.scaling_filter.SetValue(YuzuSettings::ScalingFilter::Bilinear); + } return self; +} + + ++(AppUIObjC *) sharedInstance { + static AppUIObjC *sharedInstance = NULL; + static dispatch_once_t onceToken; + dispatch_once(&onceToken, ^{ + sharedInstance = [[self alloc] init]; + }); + return sharedInstance; +} + +- (BOOL)ispaused { + return EmulationSession::GetInstance().IsPaused(); +} + +-(void) pause { + EmulationSession::GetInstance().System().Pause(); + EmulationSession::GetInstance().HaltEmulation(); + EmulationSession::GetInstance().PauseEmulation(); +} + +-(void) play { + + EmulationSession::GetInstance().System().Run(); + EmulationSession::GetInstance().RunEmulation(); + EmulationSession::GetInstance().UnPauseEmulation(); +} + +-(BOOL)hasfirstfame { + @try { + auto* window = &EmulationSession::GetInstance().Window(); + if (window && window->HasFirstFrame()) { + return YES; + } + } + @catch (NSException *exception) { + NSLog(@"Exception occurred: %@", exception); + // Handle the exception, maybe return a default value + return NO; + } + return NO; +} + +- (BOOL)canGetFullPath { + @try { + Core::System& system = EmulationSession::GetInstance().System(); + auto bis_system = system.GetFileSystemController().GetSystemNANDContents(); + + if (bis_system == nullptr) { + return NO; + } + + constexpr u64 QLaunchId = static_cast(Service::AM::AppletProgramId::QLaunch); + auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program); + + if (qlaunch_applet_nca == nullptr) { + return NO; + } + + const auto filename = qlaunch_applet_nca->GetFullPath(); + + // If GetFullPath() is successful + return YES; + } @catch (NSException *exception) { + // Handle the exception if needed + return NO; + } +} + +-(void) quit { + EmulationSession::GetInstance().ShutdownEmulation(); +} + +-(void) configureLayer:(CAMetalLayer *)layer withSize:(CGSize)size { + _layer = layer; + _size = size; + EmulationSession::GetInstance().SetNativeWindow((__bridge CA::MetalLayer*)layer, size); +} + +-(void) bootOS { + EmulationSession::GetInstance().BootOS(); +} + +-(void) insertGame:(NSURL *)url { + EmulationSession::GetInstance().InitializeEmulation([url.path UTF8String], [_gameInformation informationForGame:url].programID, true); +} + +-(void) insertGames:(NSArray *)games { + for (NSURL *url in games) { + EmulationSession::GetInstance().ConfigureFilesystemProvider([url.path UTF8String]); + } +} + +-(void) step { + void(EmulationSession::GetInstance().System().Run()); +} + +-(void) touchBeganAtPoint:(CGPoint)point index:(NSUInteger)index { + float h_ratio, w_ratio; + h_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().height / (_size.height * [[UIScreen mainScreen] nativeScale]); + w_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().width / (_size.width * [[UIScreen mainScreen] nativeScale]); + + EmulationSession::GetInstance().Window().OnTouchPressed([[NSNumber numberWithUnsignedInteger:index] intValue], + (point.x) * [[UIScreen mainScreen] nativeScale] * w_ratio, + ((point.y) * [[UIScreen mainScreen] nativeScale] * h_ratio)); +} + +-(void) touchEndedForIndex:(NSUInteger)index { + EmulationSession::GetInstance().Window().OnTouchReleased([[NSNumber numberWithUnsignedInteger:index] intValue]); +} + +-(void) touchMovedAtPoint:(CGPoint)point index:(NSUInteger)index { + float h_ratio, w_ratio; + h_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().height / (_size.height * [[UIScreen mainScreen] nativeScale]); + w_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().width / (_size.width * [[UIScreen mainScreen] nativeScale]); + + EmulationSession::GetInstance().Window().OnTouchMoved([[NSNumber numberWithUnsignedInteger:index] intValue], + (point.x) * [[UIScreen mainScreen] nativeScale] * w_ratio, + ((point.y) * [[UIScreen mainScreen] nativeScale] * h_ratio)); +} + +-(void) thumbstickMoved:(VirtualControllerAnalogType)analog + x:(CGFloat)x + y:(CGFloat)y + controllerId:(int)controllerId { + EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId); + EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(controllerId, [[NSNumber numberWithUnsignedInteger:analog] intValue], CGFloat(x), CGFloat(y)); +} + +-(void) virtualControllerButtonDown:(VirtualControllerButtonType)button + controllerId:(int)controllerId { + EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId); + EmulationSession::GetInstance().Window().OnGamepadButtonEvent(controllerId, [[NSNumber numberWithUnsignedInteger:button] intValue], true); +} + +-(void) virtualControllerGyro:(int)controllerId + deltaTimestamp:(int)delta_timestamp + gyroX:(float)gyro_x + gyroY:(float)gyro_y + gyroZ:(float)gyro_z + accelX:(float)accel_x + accelY:(float)accel_y + accelZ:(float)accel_z +{ + EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId); + EmulationSession::GetInstance().Window().OnGamepadMotionEvent(controllerId, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z); +} + + +-(void) virtualControllerButtonUp:(VirtualControllerButtonType)button + controllerId:(int)controllerId { + EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId); + EmulationSession::GetInstance().Window().OnGamepadButtonEvent(controllerId, [[NSNumber numberWithUnsignedInteger:button] intValue], false); +} + + +-(void) orientationChanged:(UIInterfaceOrientation)orientation with:(CAMetalLayer *)layer size:(CGSize)size { + _layer = layer; + _size = size; + EmulationSession::GetInstance().Window().OnSurfaceChanged((__bridge CA::MetalLayer*)layer, size); +} + +-(void) settingsChanged { + Config{"config", Config::ConfigType::GlobalConfig}; +} + + + +@end diff --git a/src/ios/Eden/Wrapper/Config/Config.h b/src/ios/Eden/Wrapper/Config/Config.h new file mode 100644 index 0000000000..5e29db42cf --- /dev/null +++ b/src/ios/Eden/Wrapper/Config/Config.h @@ -0,0 +1,568 @@ +// +// Config.h +// AppUI +// +// Created by Jarrod Norwell on 13/3/2024. +// + +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +namespace DefaultINI { + +const char* android_config_file = R"( + +[ControlsP0] +# The input devices and parameters for each Switch native input +# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ... +# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." +# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values + +# Indicates if this player should be connected at boot +connected= + +# for button input, the following devices are available: +# - "keyboard" (default) for keyboard input. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for joystick input using SDL. Required parameters: +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind +# - "button"(optional): the index of the button to bind +# - "hat"(optional): the index of the hat to bind as direction buttons +# - "axis"(optional): the index of the axis to bind +# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" +# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is +# triggered if the axis value crosses +# - "direction"(only used for axis): "+" means the button is triggered when the axis value +# is greater than the threshold; "-" means the button is triggered when the axis value +# is smaller than the threshold +button_a= +button_b= +button_x= +button_y= +button_lstick= +button_rstick= +button_l= +button_r= +button_zl= +button_zr= +button_plus= +button_minus= +button_dleft= +button_dup= +button_dright= +button_ddown= +button_lstick_left= +button_lstick_up= +button_lstick_right= +button_lstick_down= +button_sl= +button_sr= +button_home= +button_screenshot= + +# for analog input, the following devices are available: +# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: +# - "up", "down", "left", "right": sub-devices for each direction. +# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" +# - "modifier": sub-devices as a modifier. +# - "modifier_scale": a float number representing the applied modifier scale to the analog input. +# Must be in range of 0.0-1.0. Defaults to 0.5 +# - "sdl" for joystick input using SDL. Required parameters: +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind +# - "axis_x": the index of the axis to bind as x-axis (default to 0) +# - "axis_y": the index of the axis to bind as y-axis (default to 1) +lstick= +rstick= + +# for motion input, the following devices are available: +# - "keyboard" (default) for emulating random motion input from buttons. Required parameters: +# - "code": the code of the key to bind +# - "sdl" for motion input using SDL. Required parameters: +# - "guid": SDL identification GUID of the joystick +# - "port": the index of the joystick to bind +# - "motion": the index of the motion sensor to bind +# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters: +# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001" +# - "port": the port of the cemu hook server +# - "pad": the index of the joystick +# - "motion": the index of the motion sensor of the joystick to bind +motionleft= +motionright= + +[ControlsGeneral] +# To use the debug_pad, prepend debug_pad_ before each button setting above. +# i.e. debug_pad_button_a= + +# Enable debug pad inputs to the guest +# 0 (default): Disabled, 1: Enabled +debug_pad_enabled = + +# Whether to enable or disable vibration +# 0: Disabled, 1 (default): Enabled +vibration_enabled = + +# Whether to enable or disable accurate vibrations +# 0 (default): Disabled, 1: Enabled +enable_accurate_vibrations = + +# Enables controller motion inputs +# 0: Disabled, 1 (default): Enabled +motion_enabled = + +# Defines the udp device's touch screen coordinate system for cemuhookudp devices +# - "min_x", "min_y", "max_x", "max_y" +touch_device= + +# for mapping buttons to touch inputs. +#touch_from_button_map=1 +#touch_from_button_maps_0_name=default +#touch_from_button_maps_0_count=2 +#touch_from_button_maps_0_bind_0=foo +#touch_from_button_maps_0_bind_1=bar +# etc. + +# List of Cemuhook UDP servers, delimited by ','. +# Default: 127.0.0.1:26760 +# Example: 127.0.0.1:26760,123.4.5.67:26761 +udp_input_servers = + +# Enable controlling an axis via a mouse input. +# 0 (default): Off, 1: On +mouse_panning = + +# Set mouse sensitivity. +# Default: 1.0 +mouse_panning_sensitivity = + +# Emulate an analog control stick from keyboard inputs. +# 0 (default): Disabled, 1: Enabled +emulate_analog_keyboard = + +# Enable mouse inputs to the guest +# 0 (default): Disabled, 1: Enabled +mouse_enabled = + +# Enable keyboard inputs to the guest +# 0 (default): Disabled, 1: Enabled +keyboard_enabled = + +[Core] +# Whether to use multi-core for CPU emulation +# 0: Disabled, 1 (default): Enabled +use_multi_core = + +# Enable unsafe extended guest system memory layout (8GB DRAM) +# 0 (default): Disabled, 1: Enabled +use_unsafe_extended_memory_layout = + +[Cpu] +# Adjusts various optimizations. +# Auto-select mode enables choice unsafe optimizations. +# Accurate enables only safe optimizations. +# Unsafe allows any unsafe optimizations. +# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations +cpu_accuracy = + +# Allow disabling safe optimizations. +# 0 (default): Disabled, 1: Enabled +cpu_debug_mode = + +# Enable inline page tables optimization (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_page_tables = + +# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) +# 0: Disabled, 1 (default): Enabled +cpuopt_block_linking = + +# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) +# 0: Disabled, 1 (default): Enabled +cpuopt_return_stack_buffer = + +# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) +# 0: Disabled, 1 (default): Enabled +cpuopt_fast_dispatcher = + +# Enable context elimination CPU Optimization (reduce host memory use for guest context) +# 0: Disabled, 1 (default): Enabled +cpuopt_context_elimination = + +# Enable constant propagation CPU optimization (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_const_prop = + +# Enable miscellaneous CPU optimizations (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_misc_ir = + +# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) +# 0: Disabled, 1 (default): Enabled +cpuopt_reduce_misalign_checks = + +# Enable Host MMU Emulation (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_fastmem = + +# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_fastmem_exclusives = + +# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_recompile_exclusives = + +# Enable optimization to ignore invalid memory accesses (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_ignore_memory_aborts = + +# Enable unfuse FMA (improve performance on CPUs without FMA) +# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_unfuse_fma = + +# Enable faster FRSQRTE and FRECPE +# Only enabled if cpu_accuracy is set to Unsafe. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_reduce_fp_error = + +# Enable faster ASIMD instructions (32 bits only) +# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_ignore_standard_fpcr = + +# Enable inaccurate NaN handling +# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_inaccurate_nan = + +# Disable address space checks (64 bits only) +# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_fastmem_check = + +# Enable faster exclusive instructions +# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. +# 0: Disabled, 1 (default): Enabled +cpuopt_unsafe_ignore_global_monitor = + +[Renderer] +# Which backend API to use. +# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null +backend = + +# Whether to enable asynchronous presentation (Vulkan only) +# 0: Off, 1 (default): On +async_presentation = + +# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied). +# 0 (default): Disabled, 1: Enabled +force_max_clock = + +# Enable graphics API debugging mode. +# 0 (default): Disabled, 1: Enabled +debug = + +# Enable shader feedback. +# 0 (default): Disabled, 1: Enabled +renderer_shader_feedback = + +# Enable Nsight Aftermath crash dumps +# 0 (default): Disabled, 1: Enabled +nsight_aftermath = + +# Disable shader loop safety checks, executing the shader without loop logic changes +# 0 (default): Disabled, 1: Enabled +disable_shader_loop_safety_checks = + +# Which Vulkan physical device to use (defaults to 0) +vulkan_device = + +# 0: 0.5x (360p/540p) [EXPERIMENTAL] +# 1: 0.75x (540p/810p) [EXPERIMENTAL] +# 2 (default): 1x (720p/1080p) +# 3: 2x (1440p/2160p) +# 4: 3x (2160p/3240p) +# 5: 4x (2880p/4320p) +# 6: 5x (3600p/5400p) +# 7: 6x (4320p/6480p) +resolution_setup = + +# Pixel filter to use when up- or down-sampling rendered frames. +# 0: Nearest Neighbor +# 1 (default): Bilinear +# 2: Bicubic +# 3: Gaussian +# 4: ScaleForce +# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only] +scaling_filter = + +# Anti-Aliasing (AA) +# 0 (default): None, 1: FXAA +anti_aliasing = + +# Whether to use fullscreen or borderless window mode +# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen +fullscreen_mode = + +# Aspect ratio +# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window +aspect_ratio = + +# Anisotropic filtering +# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x +max_anisotropy = + +# Whether to enable VSync or not. +# OpenGL: Values other than 0 enable VSync +# Vulkan: FIFO is selected if the requested mode is not supported by the driver. +# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. +# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. +# Mailbox can have lower latency than FIFO and does not tear but may drop frames. +# Immediate (no synchronization) just presents whatever is available and can exhibit tearing. +# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed +use_vsync = + +# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is +# not available and GLASM is selected, GLSL will be used. +# 0: GLSL, 1 (default): GLASM, 2: SPIR-V +shader_backend = + +# Whether to allow asynchronous shader building. +# 0 (default): Off, 1: On +use_asynchronous_shaders = + +# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory. +# 0 (default): Off, 1: On +use_reactive_flushing = + +# NVDEC emulation. +# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding +nvdec_emulation = + +# Accelerate ASTC texture decoding. +# 0 (default): Off, 1: On +accelerate_astc = + +# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value +# 0: Off, 1: On (default) +use_speed_limit = + +# Limits the speed of the game to run no faster than this value as a percentage of target speed +# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) +speed_limit = + +# Whether to use disk based shader cache +# 0: Off, 1 (default): On +use_disk_shader_cache = + +# Which gpu accuracy level to use +# 0 (default): Normal, 1: High, 2: Extreme (Very slow) +gpu_accuracy = + +# Whether to use asynchronous GPU emulation +# 0 : Off (slow), 1 (default): On (fast) +use_asynchronous_gpu_emulation = + +# Inform the guest that GPU operations completed more quickly than they did. +# 0: Off, 1 (default): On +use_fast_gpu_time = + +# Force unmodified buffers to be flushed, which can cost performance. +# 0: Off (default), 1: On +use_pessimistic_flushes = + +# Whether to use garbage collection or not for GPU caches. +# 0 (default): Off, 1: On +use_caches_gc = + +# The clear color for the renderer. What shows up on the sides of the bottom screen. +# Must be in range of 0-255. Defaults to 0 for all. +bg_red = +bg_blue = +bg_green = + +[Audio] +# Which audio output engine to use. +# auto (default): Auto-select +# cubeb: Cubeb audio engine (if available) +# sdl2: SDL2 audio engine (if available) +# null: No audio output +output_engine = + +# Which audio device to use. +# auto (default): Auto-select +output_device = + +# Output volume. +# 100 (default): 100%, 0; mute +volume = + +[Data Storage] +# Whether to create a virtual SD card. +# 1: Yes, 0 (default): No +use_virtual_sd = + +# Whether or not to enable gamecard emulation +# 1: Yes, 0 (default): No +gamecard_inserted = + +# Whether or not the gamecard should be emulated as the current game +# If 'gamecard_inserted' is 0 this setting is irrelevant +# 1: Yes, 0 (default): No +gamecard_current_game = + +# Path to an XCI file to use as the gamecard +# If 'gamecard_inserted' is 0 this setting is irrelevant +# If 'gamecard_current_game' is 1 this setting is irrelevant +gamecard_path = + +[System] +# Whether the system is docked +# 1: Yes, 0 (default): No +use_docked_mode = + +# Sets the seed for the RNG generator built into the switch +# rng_seed will be ignored and randomly generated if rng_seed_enabled is false +rng_seed_enabled = +rng_seed = + +# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service +# This will auto-increment, with the time set being the time the game is started +# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used +custom_rtc_enabled = +custom_rtc = + +# Sets the systems language index +# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, +# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, +# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese +language_index = + +# The system region that yuzu will use during emulation +# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan +region_index = + +# The system time zone that yuzu will use during emulation +# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone +time_zone_index = + +# Sets the sound output mode. +# 0: Mono, 1 (default): Stereo, 2: Surround +sound_index = + +[Miscellaneous] +# A filter which removes logs below a certain logging level. +# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical +log_filter = *:Trace + +# Use developer keys +# 0 (default): Disabled, 1: Enabled +use_dev_keys = + +[Debugging] +# Record frame time data, can be found in the log directory. Boolean value +record_frame_times = +# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them +dump_exefs=false +# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them +dump_nso=false +# Determines whether or not yuzu will save the filesystem access log. +enable_fs_access_log=false +# Enables verbose reporting services +reporting_services = +# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode +# false: Retail/Normal Mode (default), true: Kiosk Mode +quest_flag = +# Determines whether debug asserts should be enabled, which will throw an exception on asserts. +# false: Disabled (default), true: Enabled +use_debug_asserts = +# Determines whether unimplemented HLE service calls should be automatically stubbed. +# false: Disabled (default), true: Enabled +use_auto_stub = +# Enables/Disables the macro JIT compiler +disable_macro_jit=false +# Determines whether to enable the GDB stub and wait for the debugger to attach before running. +# false: Disabled (default), true: Enabled +use_gdbstub=false +# The port to use for the GDB server, if it is enabled. +gdbstub_port=6543 + +[WebService] +# Whether or not to enable telemetry +# 0: No, 1 (default): Yes +enable_telemetry = +# URL for Web API +web_api_url = +# Username and token for yuzu Web Service +# See https://profile.yuzu-emu.org/ for more info +yuzu_username = +yuzu_token = + +[Network] +# Name of the network interface device to use with yuzu LAN play. +# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo' +# e.g. On Windows: 'Ethernet', 'Wi-Fi' +network_interface = + +[AddOns] +# Used to disable add-ons +# List of title IDs of games that will have add-ons disabled (separated by '|'): +title_ids = +# For each title ID, have a key/value pair called `disabled_` equal to the names of the add-ons to disable (sep. by '|') +# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and + on Super Mario Odyssey +)"; +} // namespace DefaultINI + + +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include +#include + +#include "common/settings.h" + +class INIReader; + +class Config { + bool LoadINI(const std::string& default_contents = "", bool retry = true); + +public: + enum class ConfigType { + GlobalConfig, + PerGameConfig, + InputProfile, + }; + + explicit Config(const std::string& config_name = "config", + ConfigType config_type = ConfigType::GlobalConfig); + ~Config(); + + void Initialize(const std::string& config_name); + +private: + /** + * Applies a value read from the config to a Setting. + * + * @param group The name of the INI group + * @param setting The yuzu setting to modify + */ + template + void ReadSetting(const std::string& group, YuzuSettings::Setting& setting); + + void ReadValues(); + + const ConfigType type; + std::unique_ptr config; + std::string config_loc; + const bool global; +}; diff --git a/src/ios/Eden/Wrapper/Config/Config.mm b/src/ios/Eden/Wrapper/Config/Config.mm new file mode 100644 index 0000000000..3460ee08de --- /dev/null +++ b/src/ios/Eden/Wrapper/Config/Config.mm @@ -0,0 +1,330 @@ +// +// Config.m - Sudachi +// Created by Jarrod Norwell on 13/3/2024. +// + +#import "Config.h" + +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include +#include +#include + +#include +#include "common/fs/file.h" +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/settings.h" +#include "common/settings_enums.h" +#include "core/hle/service/acc/profile_manager.h" +#include "input_common/main.h" + +namespace FS = Common::FS; + +Config::Config(const std::string& config_name, ConfigType config_type) + : type(config_type), global{config_type == ConfigType::GlobalConfig} { + Initialize(config_name); +} + +Config::~Config() = default; + +bool Config::LoadINI(const std::string& default_contents, bool retry) { + void(FS::CreateParentDir(config_loc)); + config = std::make_unique(FS::PathToUTF8String(config_loc)); + const auto config_loc_str = FS::PathToUTF8String(config_loc); + if (config->ParseError() < 0) { + if (retry) { + LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", + config_loc_str); + + void(FS::CreateParentDir(config_loc)); + void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents)); + + config = std::make_unique(config_loc_str); + + return LoadINI(default_contents, false); + } + LOG_ERROR(Config, "Failed."); + return false; + } + LOG_INFO(Config, "Successfully loaded {}", config_loc_str); + return true; +} + +template <> +void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { + std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault()); + if (setting_value.empty()) { + setting_value = setting.GetDefault(); + } + setting = std::move(setting_value); +} + +template <> +void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { + setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault()); +} + +template +void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { + setting = static_cast( + config->GetInteger(group, setting.GetLabel(), static_cast(setting.GetDefault()))); +} + +void Config::ReadValues() { + ReadSetting("ControlsGeneral", YuzuSettings::values.mouse_enabled); + ReadSetting("ControlsGeneral", YuzuSettings::values.touch_device); + ReadSetting("ControlsGeneral", YuzuSettings::values.keyboard_enabled); + ReadSetting("ControlsGeneral", YuzuSettings::values.debug_pad_enabled); + ReadSetting("ControlsGeneral", YuzuSettings::values.vibration_enabled); + ReadSetting("ControlsGeneral", YuzuSettings::values.enable_accurate_vibrations); + ReadSetting("ControlsGeneral", YuzuSettings::values.motion_enabled); + YuzuSettings::values.touchscreen.enabled = + config->GetBoolean("ControlsGeneral", "touch_enabled", true); + YuzuSettings::values.touchscreen.rotation_angle = + config->GetInteger("ControlsGeneral", "touch_angle", 0); + YuzuSettings::values.touchscreen.diameter_x = + config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); + YuzuSettings::values.touchscreen.diameter_y = + config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); + + int num_touch_from_button_maps = + config->GetInteger("ControlsGeneral", "touch_from_button_map", 0); + if (num_touch_from_button_maps > 0) { + for (int i = 0; i < num_touch_from_button_maps; ++i) { + YuzuSettings::TouchFromButtonMap map; + map.name = config->Get("ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + + std::string("_name"), + "default"); + const int num_touch_maps = config->GetInteger( + "ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"), + 0); + map.buttons.reserve(num_touch_maps); + + for (int j = 0; j < num_touch_maps; ++j) { + std::string touch_mapping = + config->Get("ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + + std::string("_bind_") + std::to_string(j), + ""); + map.buttons.emplace_back(std::move(touch_mapping)); + } + + YuzuSettings::values.touch_from_button_maps.emplace_back(std::move(map)); + } + } else { + YuzuSettings::values.touch_from_button_maps.emplace_back( + YuzuSettings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + YuzuSettings::values.touch_from_button_map_index = std::clamp( + YuzuSettings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); + + ReadSetting("ControlsGeneral", YuzuSettings::values.udp_input_servers); + + // Data Storage + ReadSetting("Data Storage", YuzuSettings::values.use_virtual_sd); + FS::SetYuzuPath(FS::YuzuPath::NANDDir, + config->Get("Data Storage", "nand_directory", + FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); + FS::SetYuzuPath(FS::YuzuPath::SDMCDir, + config->Get("Data Storage", "sdmc_directory", + FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); + FS::SetYuzuPath(FS::YuzuPath::LoadDir, + config->Get("Data Storage", "load_directory", + FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); + FS::SetYuzuPath(FS::YuzuPath::DumpDir, + config->Get("Data Storage", "dump_directory", + FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); + ReadSetting("Data Storage", YuzuSettings::values.gamecard_inserted); + ReadSetting("Data Storage", YuzuSettings::values.gamecard_current_game); + ReadSetting("Data Storage", YuzuSettings::values.gamecard_path); + + // System + ReadSetting("System", YuzuSettings::values.current_user); + YuzuSettings::values.current_user = std::clamp(YuzuSettings::values.current_user.GetValue(), 0, + Service::Account::MAX_USERS - 1); + + // Enable docked mode by default on iOS + YuzuSettings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false) + ? YuzuSettings::ConsoleMode::Docked + : YuzuSettings::ConsoleMode::Handheld); + + const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false); + if (rng_seed_enabled) { + YuzuSettings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0)); + } else { + YuzuSettings::values.rng_seed.SetValue(0); + } + YuzuSettings::values.rng_seed_enabled.SetValue(rng_seed_enabled); + + const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false); + if (custom_rtc_enabled) { + YuzuSettings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0); + } else { + YuzuSettings::values.custom_rtc = 0; + } + YuzuSettings::values.custom_rtc_enabled = custom_rtc_enabled; + + ReadSetting("System", YuzuSettings::values.language_index); + ReadSetting("System", YuzuSettings::values.region_index); + ReadSetting("System", YuzuSettings::values.time_zone_index); + ReadSetting("System", YuzuSettings::values.sound_index); + + // Core + ReadSetting("Core", YuzuSettings::values.use_multi_core); + ReadSetting("Core", YuzuSettings::values.memory_layout_mode); + + // Cpu + ReadSetting("Cpu", YuzuSettings::values.cpu_accuracy); + ReadSetting("Cpu", YuzuSettings::values.cpu_debug_mode); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_page_tables); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_block_linking); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_return_stack_buffer); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_fast_dispatcher); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_context_elimination); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_const_prop); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_misc_ir); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_reduce_misalign_checks); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_fastmem); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_fastmem_exclusives); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_recompile_exclusives); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_ignore_memory_aborts); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_unfuse_fma); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_reduce_fp_error); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_ignore_standard_fpcr); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_inaccurate_nan); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_fastmem_check); + ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_ignore_global_monitor); + + // Renderer + ReadSetting("Renderer", YuzuSettings::values.renderer_backend); + ReadSetting("Renderer", YuzuSettings::values.renderer_debug); + ReadSetting("Renderer", YuzuSettings::values.renderer_shader_feedback); + ReadSetting("Renderer", YuzuSettings::values.enable_nsight_aftermath); + ReadSetting("Renderer", YuzuSettings::values.disable_shader_loop_safety_checks); + ReadSetting("Renderer", YuzuSettings::values.vulkan_device); + + ReadSetting("Renderer", YuzuSettings::values.resolution_setup); + ReadSetting("Renderer", YuzuSettings::values.scaling_filter); + ReadSetting("Renderer", YuzuSettings::values.fsr_sharpening_slider); + ReadSetting("Renderer", YuzuSettings::values.anti_aliasing); + ReadSetting("Renderer", YuzuSettings::values.fullscreen_mode); + ReadSetting("Renderer", YuzuSettings::values.aspect_ratio); + ReadSetting("Renderer", YuzuSettings::values.max_anisotropy); + ReadSetting("Renderer", YuzuSettings::values.use_speed_limit); + ReadSetting("Renderer", YuzuSettings::values.speed_limit); + ReadSetting("Renderer", YuzuSettings::values.use_disk_shader_cache); + ReadSetting("Renderer", YuzuSettings::values.use_asynchronous_gpu_emulation); + ReadSetting("Renderer", YuzuSettings::values.vsync_mode); + ReadSetting("Renderer", YuzuSettings::values.shader_backend); + ReadSetting("Renderer", YuzuSettings::values.use_asynchronous_shaders); + ReadSetting("Renderer", YuzuSettings::values.nvdec_emulation); + ReadSetting("Renderer", YuzuSettings::values.use_fast_gpu_time); + ReadSetting("Renderer", YuzuSettings::values.use_vulkan_driver_pipeline_cache); + + ReadSetting("Renderer", YuzuSettings::values.bg_red); + ReadSetting("Renderer", YuzuSettings::values.bg_green); + ReadSetting("Renderer", YuzuSettings::values.bg_blue); + + // Use GPU accuracy normal by default on Android + YuzuSettings::values.gpu_accuracy = static_cast(config->GetInteger( + "Renderer", "gpu_accuracy", static_cast(YuzuSettings::GpuAccuracy::Normal))); + + // Use GPU default anisotropic filtering on Android + YuzuSettings::values.max_anisotropy = + static_cast(config->GetInteger("Renderer", "max_anisotropy", 1)); + + // Disable ASTC compute by default on iOS + YuzuSettings::values.accelerate_astc.SetValue( + config->GetBoolean("Renderer", "accelerate_astc", false) ? YuzuSettings::AstcDecodeMode::Gpu + : YuzuSettings::AstcDecodeMode::Cpu); + + // Enable asynchronous presentation by default on Android + YuzuSettings::values.async_presentation = + config->GetBoolean("Renderer", "async_presentation", true); + + // Disable force_max_clock by default on Android + YuzuSettings::values.renderer_force_max_clock = + config->GetBoolean("Renderer", "force_max_clock", false); + + // Disable use_reactive_flushing by default on Android + YuzuSettings::values.use_reactive_flushing = + config->GetBoolean("Renderer", "use_reactive_flushing", false); + + // Audio + ReadSetting("Audio", YuzuSettings::values.sink_id); + ReadSetting("Audio", YuzuSettings::values.audio_output_device_id); + ReadSetting("Audio", YuzuSettings::values.volume); + + // Miscellaneous + // log_filter has a different default here than from common + YuzuSettings::values.log_filter = "*:Info"; + ReadSetting("Miscellaneous", YuzuSettings::values.use_dev_keys); + + // Debugging + YuzuSettings::values.record_frame_times = + config->GetBoolean("Debugging", "record_frame_times", false); + ReadSetting("Debugging", YuzuSettings::values.dump_exefs); + ReadSetting("Debugging", YuzuSettings::values.dump_nso); + ReadSetting("Debugging", YuzuSettings::values.enable_fs_access_log); + ReadSetting("Debugging", YuzuSettings::values.reporting_services); + ReadSetting("Debugging", YuzuSettings::values.quest_flag); + ReadSetting("Debugging", YuzuSettings::values.use_debug_asserts); + ReadSetting("Debugging", YuzuSettings::values.use_auto_stub); + ReadSetting("Debugging", YuzuSettings::values.disable_macro_jit); + ReadSetting("Debugging", YuzuSettings::values.disable_macro_hle); + ReadSetting("Debugging", YuzuSettings::values.use_gdbstub); + ReadSetting("Debugging", YuzuSettings::values.gdbstub_port); + + const auto title_list = config->Get("AddOns", "title_ids", ""); + std::stringstream ss(title_list); + std::string line; + while (std::getline(ss, line, '|')) { + const auto title_id = std::strtoul(line.c_str(), nullptr, 16); + const auto disabled_list = config->Get("AddOns", "disabled_" + line, ""); + + std::stringstream inner_ss(disabled_list); + std::string inner_line; + std::vector out; + while (std::getline(inner_ss, inner_line, '|')) { + out.push_back(inner_line); + } + + YuzuSettings::values.disabled_addons.insert_or_assign(title_id, out); + } + + // Web Service + ReadSetting("WebService", YuzuSettings::values.enable_telemetry); + ReadSetting("WebService", YuzuSettings::values.web_api_url); + ReadSetting("WebService", YuzuSettings::values.yuzu_username); + ReadSetting("WebService", YuzuSettings::values.yuzu_token); + + // Network + ReadSetting("Network", YuzuSettings::values.network_interface); +} + +void Config::Initialize(const std::string& config_name) { + const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir); + const auto config_file = fmt::format("{}.ini", config_name); + + switch (type) { + case ConfigType::GlobalConfig: + config_loc = FS::PathToUTF8String(fs_config_loc / config_file); + break; + case ConfigType::PerGameConfig: + config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file)); + break; + case ConfigType::InputProfile: + config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file); + LoadINI(DefaultINI::android_config_file); + return; + } + LoadINI(DefaultINI::android_config_file); + ReadValues(); +} diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h new file mode 100644 index 0000000000..3965b6c2bb --- /dev/null +++ b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h @@ -0,0 +1,10 @@ +// +// DirectoryManager.h - Sudachi +// Created by Jarrod Norwell on 1/18/24. +// + +#pragma once + +namespace DirectoryManager { +const char* AppUIDirectory(void); +} diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm new file mode 100644 index 0000000000..428244fea1 --- /dev/null +++ b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm @@ -0,0 +1,16 @@ +// +// DirectoryManager.mm - Sudachi +// Created by Jarrod Norwell on 1/18/24. +// + +#import + +#import "DirectoryManager.h" + +NSURL *DocumentsDirectory() { + return [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject]; +} + +const char* DirectoryManager::AppUIDirectory(void) { + return [[DocumentsDirectory() path] UTF8String]; +} diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h new file mode 100644 index 0000000000..291d414b37 --- /dev/null +++ b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h @@ -0,0 +1,98 @@ +// +// EmulationSession.h - Sudachi +// Created by Jarrod Norwell on 1/20/24. +// + +#pragma once + +#import + +#import +#import "../EmulationWindow/EmulationWindow.h" + +#include "common/detached_tasks.h" +#include "core/core.h" +#include "core/file_sys/registered_cache.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/perf_stats.h" +#include "frontend_common/content_manager.h" +#include "video_core/rasterizer_interface.h" + +class EmulationSession final { +public: + explicit EmulationSession(); + ~EmulationSession() = default; + + static EmulationSession& GetInstance(); + const Core::System& System() const; + Core::System& System(); + FileSys::ManualContentProvider* GetContentProvider(); + InputCommon::InputSubsystem& GetInputSubsystem(); + + const EmulationWindow& Window() const; + EmulationWindow& Window(); + CA::MetalLayer* NativeWindow() const; + void SetNativeWindow(CA::MetalLayer* native_window, CGSize size); + void SurfaceChanged(); + + void InitializeGpuDriver(); + + bool IsRunning() const; + bool IsPaused() const; + void PauseEmulation(); + void UnPauseEmulation(); + void HaltEmulation(); + void RunEmulation(); + void ShutdownEmulation(); + + const Core::PerfStatsResults& PerfStats(); + void ConfigureFilesystemProvider(const std::string& filepath); + void InitializeSystem(bool reload); + void SetAppletId(int applet_id); + Core::SystemResultStatus InitializeEmulation(const std::string& filepath, + const std::size_t program_index, + const bool frontend_initiated); + Core::SystemResultStatus BootOS(); + + static void OnEmulationStarted(); + static u64 GetProgramId(std::string programId); + bool IsInitialized() { return is_initialized; }; + + bool IsHandheldOnly(); + void SetDeviceType([[maybe_unused]] int index, int type); + void OnGamepadConnectEvent([[maybe_unused]] int index); + void OnGamepadDisconnectEvent([[maybe_unused]] int index); +private: + static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max); + static void OnEmulationStopped(Core::SystemResultStatus result); + static void ChangeProgram(std::size_t program_index); + +private: + // Window management + std::unique_ptr m_window; + CA::MetalLayer* m_native_window{}; + + // Core emulation + Core::System m_system; + InputCommon::InputSubsystem m_input_subsystem; + Common::DetachedTasks m_detached_tasks; + Core::PerfStatsResults m_perf_stats{}; + std::shared_ptr m_vfs; + Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; + std::atomic m_is_running = false; + std::atomic m_is_paused = false; + std::unique_ptr m_manual_provider; + int m_applet_id{1}; + + // GPU driver parameters + std::shared_ptr m_vulkan_library; + + // Synchronization + std::condition_variable_any m_cv; + mutable std::mutex m_mutex; + bool is_initialized = false; + CGSize m_size; + + // Program index for next boot + std::atomic m_next_program_index = -1; +}; diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm new file mode 100644 index 0000000000..18793ca9fe --- /dev/null +++ b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm @@ -0,0 +1,528 @@ +// +// EmulationSession.m - Sudachi +// Created by Jarrod Norwell on 1/20/24. +// + +#import "EmulationSession.h" + +#include + +#include +#include +#include +#include +#include + +#include "common/fs/fs.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/savedata_factory.h" +#include "core/loader/nro.h" +#include "frontend_common/content_manager.h" + +#include "common/detached_tasks.h" +#include "common/dynamic_library.h" +#include "common/fs/path_util.h" +#include "common/logging/backend.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/settings.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/cpu_manager.h" +#include "core/crypto/key_manager.h" +#include "core/file_sys/card_image.h" +#include "core/file_sys/content_archive.h" +#include "core/file_sys/fs_filesystem.h" +#include "core/file_sys/submission_package.h" +#include "core/file_sys/vfs/vfs.h" +#include "core/file_sys/vfs/vfs_real.h" +#include "core/frontend/applets/cabinet.h" +#include "core/frontend/applets/controller.h" +#include "core/frontend/applets/error.h" +#include "core/frontend/applets/general.h" +#include "core/frontend/applets/mii_edit.h" +#include "core/frontend/applets/profile_select.h" +#include "core/frontend/applets/software_keyboard.h" +#include "core/frontend/applets/web_browser.h" +#include "core/hle/service/am/applet_manager.h" +#include "core/hle/service/am/frontend/applets.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/loader.h" +#include "frontend_common/yuzu_config.h" +#include "hid_core/frontend/emulated_controller.h" +#include "hid_core/hid_core.h" +#include "hid_core/hid_types.h" +#include "video_core/renderer_base.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/vulkan_common/vulkan_instance.h" +#include "video_core/vulkan_common/vulkan_surface.h" + +#define jconst [[maybe_unused]] const auto +#define jauto [[maybe_unused]] auto + +static EmulationSession s_instance; + +EmulationSession::EmulationSession() { + m_vfs = std::make_shared(); +} + +EmulationSession& EmulationSession::GetInstance() { + return s_instance; +} + +const Core::System& EmulationSession::System() const { + return m_system; +} + +Core::System& EmulationSession::System() { + return m_system; +} + +FileSys::ManualContentProvider* EmulationSession::GetContentProvider() { + return m_manual_provider.get(); +} + +InputCommon::InputSubsystem& EmulationSession::GetInputSubsystem() { + return m_input_subsystem; +} + +const EmulationWindow& EmulationSession::Window() const { + return *m_window; +} + +EmulationWindow& EmulationSession::Window() { + return *m_window; +} + +CA::MetalLayer* EmulationSession::NativeWindow() const { + return m_native_window; +} + +void EmulationSession::SetNativeWindow(CA::MetalLayer* native_window, CGSize size) { + m_native_window = native_window; + m_size = size; +} + +void EmulationSession::InitializeGpuDriver() { + m_vulkan_library = std::make_shared(dlopen("@executable_path/Frameworks/MoltenVK", RTLD_NOW)); +} + +bool EmulationSession::IsRunning() const { + return m_is_running; +} + +bool EmulationSession::IsPaused() const { + return m_is_running && m_is_paused; +} + +const Core::PerfStatsResults& EmulationSession::PerfStats() { + m_perf_stats = m_system.GetAndResetPerfStats(); + return m_perf_stats; +} + +void EmulationSession::SurfaceChanged() { + if (!IsRunning()) { + return; + } + m_window->OnSurfaceChanged(m_native_window, m_size); +} + +void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) { + const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::OpenMode::Read); + if (!file) { + return; + } + + auto loader = Loader::GetLoader(m_system, file); + if (!loader) { + return; + } + + const auto file_type = loader->GetFileType(); + if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { + return; + } + + u64 program_id = 0; + const auto res2 = loader->ReadProgramId(program_id); + if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { + m_manual_provider->AddEntry(FileSys::TitleType::Application, + FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), + program_id, file); + } else if (res2 == Loader::ResultStatus::Success && + (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { + const auto nsp = file_type == Loader::FileType::NSP + ? std::make_shared(file) + : FileSys::XCI{file}.GetSecurePartitionNSP(); + for (const auto& title : nsp->GetNCAs()) { + for (const auto& entry : title.second) { + m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first, + entry.second->GetBaseFile()); + } + } + } +} + +void EmulationSession::InitializeSystem(bool reload) { + if (!reload) { + SDL_SetMainReady(); + + // Initialize logging system + Common::Log::Initialize(); + Common::Log::SetColorConsoleBackendEnabled(true); + Common::Log::Start(); + } + + // Initialize filesystem. + m_system.SetFilesystem(m_vfs); + m_system.GetUserChannel().clear(); + m_manual_provider = std::make_unique(); + m_system.SetContentProvider(std::make_unique()); + m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, + m_manual_provider.get()); + m_system.GetFileSystemController().CreateFactories(*m_vfs); + + is_initialized = true; +} + +void EmulationSession::SetAppletId(int applet_id) { + m_applet_id = applet_id; + m_system.GetFrontendAppletHolder().SetCurrentAppletId( + static_cast(m_applet_id)); +} + +Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath, + const std::size_t program_index, + const bool frontend_initiated) { + std::scoped_lock lock(m_mutex); + + // Create the render window. + m_window = std::make_unique(&m_input_subsystem, m_native_window, m_size, m_vulkan_library); + + // Initialize system. + m_system.SetShuttingDown(false); + m_system.ApplySettings(); + YuzuSettings::LogSettings(); + m_system.HIDCore().ReloadInputDevices(); + m_system.SetFrontendAppletSet({ + nullptr, // Amiibo Settings + nullptr, // Controller Selector + nullptr, // Error Display + nullptr, // Mii Editor + nullptr, // Parental Controls + nullptr, // Photo Viewer + nullptr, // Profile Selector + nullptr, // std::move(android_keyboard), // Software Keyboard + nullptr, // Web Browser + }); + + // Initialize filesystem. + ConfigureFilesystemProvider(filepath); + + // Load the ROM. + Service::AM::FrontendAppletParameters params{ + .applet_id = static_cast(m_applet_id), + .launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated + : Service::AM::LaunchType::ApplicationInitiated, + .program_index = static_cast(program_index), + }; + m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params); + if (m_load_result != Core::SystemResultStatus::Success) { + return m_load_result; + } + + // Complete initialization. + m_system.GPU().Start(); + m_system.GetCpuManager().OnGpuReady(); + m_system.RegisterExitCallback([&] { HaltEmulation(); }); + + if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetApplicationProcessProgramID(), std::stop_token{}, + [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); + } + + // Register an ExecuteProgram callback such that Core can execute a sub-program + m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) { + m_next_program_index = program_index_; + EmulationSession::GetInstance().HaltEmulation(); + ChangeProgram(m_next_program_index); + }); + + OnEmulationStarted(); + return Core::SystemResultStatus::Success; +} + + +Core::SystemResultStatus EmulationSession::BootOS() { + std::scoped_lock lock(m_mutex); + + // Create the render window. + m_window = std::make_unique(&m_input_subsystem, m_native_window, m_size, m_vulkan_library); + + // Initialize system. + m_system.SetShuttingDown(false); + m_system.ApplySettings(); + YuzuSettings::LogSettings(); + m_system.HIDCore().ReloadInputDevices(); + m_system.SetFrontendAppletSet({ + nullptr, // Amiibo Settings + nullptr, // Controller Selector + nullptr, // Error Display + nullptr, // Mii Editor + nullptr, // Parental Controls + nullptr, // Photo Viewer + nullptr, // Profile Selector + nullptr, // std::move(android_keyboard), // Software Keyboard + nullptr, // Web Browser + }); + + constexpr u64 QLaunchId = static_cast(Service::AM::AppletProgramId::QLaunch); + auto bis_system = m_system.GetFileSystemController().GetSystemNANDContents(); + + auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program); + + m_system.GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::QLaunch); + + const auto filename = qlaunch_applet_nca->GetFullPath(); + + auto params = Service::AM::FrontendAppletParameters { + .program_id = QLaunchId, + .applet_id = Service::AM::AppletId::QLaunch, + .applet_type = Service::AM::AppletType::LibraryApplet + }; + + m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filename, params); + + if (m_load_result != Core::SystemResultStatus::Success) { + return m_load_result; + } + + // Complete initialization. + m_system.GPU().Start(); + m_system.GetCpuManager().OnGpuReady(); + m_system.RegisterExitCallback([&] { HaltEmulation(); }); + + if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetApplicationProcessProgramID(), std::stop_token{}, + [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); + } + + // Register an ExecuteProgram callback such that Core can execute a sub-program + m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) { + m_next_program_index = program_index_; + EmulationSession::GetInstance().HaltEmulation(); + }); + + OnEmulationStarted(); + return Core::SystemResultStatus::Success; +} + +void EmulationSession::ShutdownEmulation() { + std::scoped_lock lock(m_mutex); + + if (m_next_program_index != -1) { + ChangeProgram(m_next_program_index); + m_next_program_index = -1; + } + + m_is_running = false; + + // Unload user input. + m_system.HIDCore().UnloadInputDevices(); + + // Enable all controllers + m_system.HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All}); + + // Shutdown the main emulated process + if (m_load_result == Core::SystemResultStatus::Success) { + m_system.DetachDebugger(); + m_system.ShutdownMainProcess(); + m_detached_tasks.WaitForAllTasks(); + m_load_result = Core::SystemResultStatus::ErrorNotInitialized; + m_window.reset(); + OnEmulationStopped(Core::SystemResultStatus::Success); + return; + } + + // Tear down the render window. + m_window.reset(); +} + +void EmulationSession::PauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Pause(); + m_is_paused = true; +} + +void EmulationSession::UnPauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Run(); + m_is_paused = false; +} + +void EmulationSession::HaltEmulation() { + std::scoped_lock lock(m_mutex); + m_is_running = false; + m_cv.notify_one(); +} + +void EmulationSession::RunEmulation() { + { + std::scoped_lock lock(m_mutex); + m_is_running = true; + } + + // Load the disk shader cache. + if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); + } + + void(m_system.Run()); + + if (m_system.DebuggerEnabled()) { + m_system.InitializeDebugger(); + } + + while (true) { + { + [[maybe_unused]] std::unique_lock lock(m_mutex); + if (m_cv.wait_for(lock, std::chrono::milliseconds(800), + [&]() { return !m_is_running; })) { + // Emulation halted. + break; + } + } + } + + // Reset current applet ID. + m_applet_id = static_cast(Service::AM::AppletId::Application); +} + +void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, + int max) { + +} + +void EmulationSession::OnEmulationStarted() { + +} + +void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) { + +} + +void EmulationSession::ChangeProgram(std::size_t program_index) { + LOG_INFO(Frontend, "Trying To Switch Program"); + // Halt current emulation session + EmulationSession::GetInstance().HaltEmulation(); + // Save the current state if necessary + + // Shutdown the current emulation session cleanly + // Update the program index + EmulationSession::GetInstance().m_next_program_index = program_index; + + // Initialize the new program + // Start the new emulation session + EmulationSession::GetInstance().RunEmulation(); +} + +u64 EmulationSession::GetProgramId(std::string programId) { + try { + return std::stoull(programId); + } catch (...) { + return 0; + } +} + +static Core::SystemResultStatus RunEmulation(const std::string& filepath, + const size_t program_index, + const bool frontend_initiated) { + MicroProfileOnThreadCreate("EmuThread"); + SCOPE_EXIT { + MicroProfileShutdown(); + }; + + LOG_INFO(Frontend, "starting"); + + if (filepath.empty()) { + LOG_CRITICAL(Frontend, "failed to load: filepath empty!"); + return Core::SystemResultStatus::ErrorLoader; + } + + SCOPE_EXIT { + EmulationSession::GetInstance().ShutdownEmulation(); + }; + + jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index, + frontend_initiated); + if (result != Core::SystemResultStatus::Success) { + return result; + } + + EmulationSession::GetInstance().RunEmulation(); + + return Core::SystemResultStatus::Success; +} + + + +bool EmulationSession::IsHandheldOnly() { + jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); + + if (npad_style_set.fullkey == 1) { + return false; + } + + if (npad_style_set.handheld == 0) { + return false; + } + + return !YuzuSettings::IsDockedMode(); +} + +void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->SetNpadStyleIndex(static_cast(type)); +} + +void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + + // Ensure that player1 is configured correctly and handheld disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { + jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + + if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { + handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey); + handheld->Disconnect(); + } + } + + // Ensure that handheld is configured correctly and player 1 disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { + jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + + if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { + player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + player1->Disconnect(); + } + } + + if (!controller->IsConnected()) { + controller->Connect(); + } +} + +void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->Disconnect(); +} diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h new file mode 100644 index 0000000000..d099c88c55 --- /dev/null +++ b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h @@ -0,0 +1,80 @@ +// +// EmulationWindow.h - Sudachi +// Created by Jarrod Norwell on 1/18/24. +// + +#pragma once + +#import +#import +#import + +#include +#include + +#include "core/frontend/emu_window.h" +#include "core/frontend/graphics_context.h" +#include "input_common/main.h" + +class GraphicsContext_Apple final : public Core::Frontend::GraphicsContext { +public: + explicit GraphicsContext_Apple(std::shared_ptr driver_library) + : m_driver_library{driver_library} {} + + ~GraphicsContext_Apple() = default; + + std::shared_ptr GetDriverLibrary() override { + return m_driver_library; + } + +private: + std::shared_ptr m_driver_library; +}; + +NS_ASSUME_NONNULL_BEGIN + +class EmulationWindow final : public Core::Frontend::EmuWindow { +public: + EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, + std::shared_ptr driver_library); + + ~EmulationWindow() = default; + + void OnSurfaceChanged(CA::MetalLayer* surface, CGSize size); + void OrientationChanged(UIInterfaceOrientation orientation); + void OnFrameDisplayed() override; + + void OnTouchPressed(int id, float x, float y); + void OnTouchMoved(int id, float x, float y); + void OnTouchReleased(int id); + + void OnGamepadButtonEvent(int player_index, int button_id, bool pressed); + void OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y); + void OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z); + + std::unique_ptr CreateSharedContext() const override { + return {std::make_unique(m_driver_library)}; + } + + + bool HasFirstFrame() const { + return m_first_frame; + } + + bool IsShown() const override { + return true; + }; + +private: + float m_window_width{}; + float m_window_height{}; + CGSize m_size; + bool is_portrait = true; + + InputCommon::InputSubsystem* m_input_subsystem{}; + std::shared_ptr m_driver_library; + + bool m_first_frame = false; +}; + +NS_ASSUME_NONNULL_END diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm new file mode 100644 index 0000000000..a0e388e751 --- /dev/null +++ b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm @@ -0,0 +1,85 @@ +// +// EmulationWindow.mm - Sudachi +// Created by Jarrod Norwell on 1/18/24. +// + +#import "EmulationWindow.h" +#import "../EmulationSession/EmulationSession.h" + +#include + +#include "common/logging/log.h" +#include "input_common/drivers/touch_screen.h" +#include "input_common/drivers/virtual_amiibo.h" +#include "input_common/drivers/virtual_gamepad.h" +#include "input_common/main.h" + +void EmulationWindow::OnSurfaceChanged(CA::MetalLayer* surface, CGSize size) { + m_size = size; + + m_window_width = size.width; + m_window_height = size.height; + + // Ensures that we emulate with the correct aspect ratio. + // UpdateCurrentFramebufferLayout(m_window_width, m_window_height); + + window_info.render_surface = reinterpret_cast(surface); + window_info.render_surface_scale = [[UIScreen mainScreen] nativeScale]; +} + +void EmulationWindow::OrientationChanged(UIInterfaceOrientation orientation) { + is_portrait = orientation == UIInterfaceOrientationPortrait; +} + +void EmulationWindow::OnTouchPressed(int id, float x, float y) { + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchPressed(touch_x, + touch_y, id); +} + +void EmulationWindow::OnTouchMoved(int id, float x, float y) { + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchMoved(touch_x, + touch_y, id); +} + +void EmulationWindow::OnTouchReleased(int id) { + EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchReleased(id); +} + +void EmulationWindow::OnGamepadButtonEvent(int player_index, int button_id, bool pressed) { + m_input_subsystem->GetVirtualGamepad()->SetButtonState(player_index, button_id, pressed); +} + +void EmulationWindow::OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y) { + m_input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y); +} + +void EmulationWindow::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, + float gyro_y, float gyro_z, float accel_x, + float accel_y, float accel_z) { + m_input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z); +} + +void EmulationWindow::OnFrameDisplayed() { + if (!m_first_frame) { + m_first_frame = true; + } +} + +EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, + std::shared_ptr driver_library) +: m_input_subsystem{input_subsystem}, m_size{size}, m_driver_library{driver_library} { + LOG_INFO(Frontend, "initializing"); + + if (!surface) { + LOG_CRITICAL(Frontend, "surface is nullptr"); + return; + } + + OnSurfaceChanged(surface, m_size); + window_info.render_surface_scale = [[UIScreen mainScreen] nativeScale]; + window_info.type = Core::Frontend::WindowSystemType::Cocoa; + + m_input_subsystem->Initialize(); +} From 2f9687dfcfa7ac0692d63f1789feaa12754e1f42 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 03:53:04 +0000 Subject: [PATCH 05/54] modernize #1 --- src/ios/Eden/AppUI.swift | 10 +- .../AppUIGameInformation.mm | 90 +-- src/ios/Eden/Wrapper/Config/Config.h | 575 +----------------- src/ios/Eden/Wrapper/Config/Config.mm | 330 +--------- .../DirectoryManager/DirectoryManager.mm | 1 - 5 files changed, 65 insertions(+), 941 deletions(-) diff --git a/src/ios/Eden/AppUI.swift b/src/ios/Eden/AppUI.swift index b8f79528b7..6bd4544b0d 100644 --- a/src/ios/Eden/AppUI.swift +++ b/src/ios/Eden/AppUI.swift @@ -80,13 +80,9 @@ public struct AppUI { public func gyroMoved(x: Float, y: Float, z: Float, accelX: Float, accelY: Float, accelZ: Float, controllerId: Int32, deltaTimestamp: Int32) { // Calling the Objective-C function with both gyroscope and accelerometer data appUIObjC.virtualControllerGyro(controllerId, - deltaTimestamp: deltaTimestamp, - gyroX: x, - gyroY: y, - gyroZ: z, - accelX: accelX, - accelY: accelY, - accelZ: accelZ) + deltaTimestamp: deltaTimestamp, + gyroX: x, gyroY: y, gyroZ: z, + accelX: accelX, accelY: accelY, accelZ: accelZ) } diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm index 00c894d078..ef65c723f8 100644 --- a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm +++ b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm @@ -26,7 +26,7 @@ struct GameMetadata { }; -class SdlConfig final : public YuzuConfig { +class SdlConfig final : public Config { public: explicit SdlConfig(std::optional config_path); ~SdlConfig() override; @@ -59,12 +59,12 @@ protected: void SaveUILayoutValues() override {} void SaveMultiplayerValues() override {} - std::vector& FindRelevantList(YuzuSettings::Category category) override; + std::vector& FindRelevantList(Settings::Category category) override; public: - static const std::array default_buttons; - static const std::array default_motions; - static const std::array, YuzuSettings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array default_buttons; + static const std::array default_motions; + static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs; static const std::array default_stick_mod; static const std::array default_ringcon_analogs; }; @@ -76,18 +76,18 @@ public: #include "common/logging/log.h" #include "input_common/main.h" -const std::array SdlConfig::default_buttons = { +const std::array SdlConfig::default_buttons = { SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T, SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B, }; -const std::array SdlConfig::default_motions = { +const std::array SdlConfig::default_motions = { SDL_SCANCODE_7, SDL_SCANCODE_8, }; -const std::array, YuzuSettings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{ +const std::array, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{ { { SDL_SCANCODE_UP, @@ -141,10 +141,10 @@ void SdlConfig::ReadSdlValues() { } void SdlConfig::ReadSdlControlValues() { - BeginGroup(YuzuSettings::TranslateCategory(YuzuSettings::Category::Controls)); + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); - YuzuSettings::values.players.SetGlobal(!IsCustomConfig()); - for (std::size_t p = 0; p < YuzuSettings::values.players.GetValue().size(); ++p) { + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { ReadSdlPlayerValues(p); } if (IsCustomConfig()) { @@ -163,48 +163,48 @@ void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) { player_prefix.append("player_").append(ToString(player_index)).append("_"); } - auto& player = YuzuSettings::values.players.GetValue()[player_index]; + auto& player = Settings::values.players.GetValue()[player_index]; if (IsCustomConfig()) { const auto profile_name = ReadStringSetting(std::string(player_prefix).append("profile_name")); if (profile_name.empty()) { // Use the global input config - player = YuzuSettings::values.players.GetValue(true)[player_index]; + player = Settings::values.players.GetValue(true)[player_index]; player.profile_name = ""; return; } } - for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); auto& player_buttons = player.buttons[i]; player_buttons = ReadStringSetting( - std::string(player_prefix).append(YuzuSettings::NativeButton::mapping[i]), default_param); + std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param); if (player_buttons.empty()) { player_buttons = default_param; } } - for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); auto& player_analogs = player.analogs[i]; player_analogs = ReadStringSetting( - std::string(player_prefix).append(YuzuSettings::NativeAnalog::mapping[i]), default_param); + std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param); if (player_analogs.empty()) { player_analogs = default_param; } } - for (int i = 0; i < YuzuSettings::NativeMotion::NumMotions; ++i) { + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); auto& player_motions = player.motions[i]; player_motions = ReadStringSetting( - std::string(player_prefix).append(YuzuSettings::NativeMotion::mapping[i]), default_param); + std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param); if (player_motions.empty()) { player_motions = default_param; } @@ -212,22 +212,22 @@ void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) { } void SdlConfig::ReadDebugControlValues() { - for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - auto& debug_pad_buttons = YuzuSettings::values.debug_pad_buttons[i]; + auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i]; debug_pad_buttons = ReadStringSetting( - std::string("debug_pad_").append(YuzuSettings::NativeButton::mapping[i]), default_param); + std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param); if (debug_pad_buttons.empty()) { debug_pad_buttons = default_param; } } - for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - auto& debug_pad_analogs = YuzuSettings::values.debug_pad_analogs[i]; + auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; debug_pad_analogs = ReadStringSetting( - std::string("debug_pad_").append(YuzuSettings::NativeAnalog::mapping[i]), default_param); + std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param); if (debug_pad_analogs.empty()) { debug_pad_analogs = default_param; } @@ -237,7 +237,7 @@ void SdlConfig::ReadDebugControlValues() { void SdlConfig::ReadHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); - auto& ringcon_analogs = YuzuSettings::values.ringcon_analogs; + auto& ringcon_analogs = Settings::values.ringcon_analogs; ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param); if (ringcon_analogs.empty()) { @@ -253,10 +253,10 @@ void SdlConfig::SaveSdlValues() { } void SdlConfig::SaveSdlControlValues() { - BeginGroup(YuzuSettings::TranslateCategory(YuzuSettings::Category::Controls)); + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); - YuzuSettings::values.players.SetGlobal(!IsCustomConfig()); - for (std::size_t p = 0; p < YuzuSettings::values.players.GetValue().size(); ++p) { + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { SaveSdlPlayerValues(p); } if (IsCustomConfig()) { @@ -275,44 +275,44 @@ void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) { player_prefix = std::string("player_").append(ToString(player_index)).append("_"); } - const auto& player = YuzuSettings::values.players.GetValue()[player_index]; + const auto& player = Settings::values.players.GetValue()[player_index]; if (IsCustomConfig() && player.profile_name.empty()) { // No custom profile selected return; } - for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeButton::mapping[i]), + WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), player.buttons[i], std::make_optional(default_param)); } - for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeAnalog::mapping[i]), + WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), player.analogs[i], std::make_optional(default_param)); } - for (int i = 0; i < YuzuSettings::NativeMotion::NumMotions; ++i) { + for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); - WriteStringSetting(std::string(player_prefix).append(YuzuSettings::NativeMotion::mapping[i]), + WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), player.motions[i], std::make_optional(default_param)); } } void SdlConfig::SaveDebugControlValues() { - for (int i = 0; i < YuzuSettings::NativeButton::NumButtons; ++i) { + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - WriteStringSetting(std::string("debug_pad_").append(YuzuSettings::NativeButton::mapping[i]), - YuzuSettings::values.debug_pad_buttons[i], + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), + Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); } - for (int i = 0; i < YuzuSettings::NativeAnalog::NumAnalogs; ++i) { + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_stick_mod[i], 0.5f); - WriteStringSetting(std::string("debug_pad_").append(YuzuSettings::NativeAnalog::mapping[i]), - YuzuSettings::values.debug_pad_analogs[i], + WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), + Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); } } @@ -320,12 +320,12 @@ void SdlConfig::SaveDebugControlValues() { void SdlConfig::SaveHidbusValues() { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); - WriteStringSetting(std::string("ring_controller"), YuzuSettings::values.ringcon_analogs, + WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, std::make_optional(default_param)); } -std::vector& SdlConfig::FindRelevantList(YuzuSettings::Category category) { - return YuzuSettings::values.linkage.by_category[category]; +std::vector& SdlConfig::FindRelevantList(Settings::Category category) { + return Settings::values.linkage.by_category[category]; } diff --git a/src/ios/Eden/Wrapper/Config/Config.h b/src/ios/Eden/Wrapper/Config/Config.h index 5e29db42cf..4adc23fe44 100644 --- a/src/ios/Eden/Wrapper/Config/Config.h +++ b/src/ios/Eden/Wrapper/Config/Config.h @@ -1,568 +1,19 @@ -// -// Config.h -// AppUI -// -// Created by Jarrod Norwell on 13/3/2024. -// - -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #pragma once -namespace DefaultINI { - -const char* android_config_file = R"( - -[ControlsP0] -# The input devices and parameters for each Switch native input -# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ... -# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." -# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values - -# Indicates if this player should be connected at boot -connected= - -# for button input, the following devices are available: -# - "keyboard" (default) for keyboard input. Required parameters: -# - "code": the code of the key to bind -# - "sdl" for joystick input using SDL. Required parameters: -# - "guid": SDL identification GUID of the joystick -# - "port": the index of the joystick to bind -# - "button"(optional): the index of the button to bind -# - "hat"(optional): the index of the hat to bind as direction buttons -# - "axis"(optional): the index of the axis to bind -# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right" -# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is -# triggered if the axis value crosses -# - "direction"(only used for axis): "+" means the button is triggered when the axis value -# is greater than the threshold; "-" means the button is triggered when the axis value -# is smaller than the threshold -button_a= -button_b= -button_x= -button_y= -button_lstick= -button_rstick= -button_l= -button_r= -button_zl= -button_zr= -button_plus= -button_minus= -button_dleft= -button_dup= -button_dright= -button_ddown= -button_lstick_left= -button_lstick_up= -button_lstick_right= -button_lstick_down= -button_sl= -button_sr= -button_home= -button_screenshot= - -# for analog input, the following devices are available: -# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: -# - "up", "down", "left", "right": sub-devices for each direction. -# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" -# - "modifier": sub-devices as a modifier. -# - "modifier_scale": a float number representing the applied modifier scale to the analog input. -# Must be in range of 0.0-1.0. Defaults to 0.5 -# - "sdl" for joystick input using SDL. Required parameters: -# - "guid": SDL identification GUID of the joystick -# - "port": the index of the joystick to bind -# - "axis_x": the index of the axis to bind as x-axis (default to 0) -# - "axis_y": the index of the axis to bind as y-axis (default to 1) -lstick= -rstick= - -# for motion input, the following devices are available: -# - "keyboard" (default) for emulating random motion input from buttons. Required parameters: -# - "code": the code of the key to bind -# - "sdl" for motion input using SDL. Required parameters: -# - "guid": SDL identification GUID of the joystick -# - "port": the index of the joystick to bind -# - "motion": the index of the motion sensor to bind -# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters: -# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001" -# - "port": the port of the cemu hook server -# - "pad": the index of the joystick -# - "motion": the index of the motion sensor of the joystick to bind -motionleft= -motionright= - -[ControlsGeneral] -# To use the debug_pad, prepend debug_pad_ before each button setting above. -# i.e. debug_pad_button_a= - -# Enable debug pad inputs to the guest -# 0 (default): Disabled, 1: Enabled -debug_pad_enabled = - -# Whether to enable or disable vibration -# 0: Disabled, 1 (default): Enabled -vibration_enabled = - -# Whether to enable or disable accurate vibrations -# 0 (default): Disabled, 1: Enabled -enable_accurate_vibrations = - -# Enables controller motion inputs -# 0: Disabled, 1 (default): Enabled -motion_enabled = - -# Defines the udp device's touch screen coordinate system for cemuhookudp devices -# - "min_x", "min_y", "max_x", "max_y" -touch_device= - -# for mapping buttons to touch inputs. -#touch_from_button_map=1 -#touch_from_button_maps_0_name=default -#touch_from_button_maps_0_count=2 -#touch_from_button_maps_0_bind_0=foo -#touch_from_button_maps_0_bind_1=bar -# etc. - -# List of Cemuhook UDP servers, delimited by ','. -# Default: 127.0.0.1:26760 -# Example: 127.0.0.1:26760,123.4.5.67:26761 -udp_input_servers = - -# Enable controlling an axis via a mouse input. -# 0 (default): Off, 1: On -mouse_panning = - -# Set mouse sensitivity. -# Default: 1.0 -mouse_panning_sensitivity = - -# Emulate an analog control stick from keyboard inputs. -# 0 (default): Disabled, 1: Enabled -emulate_analog_keyboard = - -# Enable mouse inputs to the guest -# 0 (default): Disabled, 1: Enabled -mouse_enabled = - -# Enable keyboard inputs to the guest -# 0 (default): Disabled, 1: Enabled -keyboard_enabled = - -[Core] -# Whether to use multi-core for CPU emulation -# 0: Disabled, 1 (default): Enabled -use_multi_core = - -# Enable unsafe extended guest system memory layout (8GB DRAM) -# 0 (default): Disabled, 1: Enabled -use_unsafe_extended_memory_layout = - -[Cpu] -# Adjusts various optimizations. -# Auto-select mode enables choice unsafe optimizations. -# Accurate enables only safe optimizations. -# Unsafe allows any unsafe optimizations. -# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations -cpu_accuracy = - -# Allow disabling safe optimizations. -# 0 (default): Disabled, 1: Enabled -cpu_debug_mode = - -# Enable inline page tables optimization (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_page_tables = - -# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) -# 0: Disabled, 1 (default): Enabled -cpuopt_block_linking = - -# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) -# 0: Disabled, 1 (default): Enabled -cpuopt_return_stack_buffer = - -# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) -# 0: Disabled, 1 (default): Enabled -cpuopt_fast_dispatcher = - -# Enable context elimination CPU Optimization (reduce host memory use for guest context) -# 0: Disabled, 1 (default): Enabled -cpuopt_context_elimination = - -# Enable constant propagation CPU optimization (basic IR optimization) -# 0: Disabled, 1 (default): Enabled -cpuopt_const_prop = - -# Enable miscellaneous CPU optimizations (basic IR optimization) -# 0: Disabled, 1 (default): Enabled -cpuopt_misc_ir = - -# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) -# 0: Disabled, 1 (default): Enabled -cpuopt_reduce_misalign_checks = - -# Enable Host MMU Emulation (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_fastmem = - -# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_fastmem_exclusives = - -# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_recompile_exclusives = - -# Enable optimization to ignore invalid memory accesses (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_ignore_memory_aborts = - -# Enable unfuse FMA (improve performance on CPUs without FMA) -# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_unfuse_fma = - -# Enable faster FRSQRTE and FRECPE -# Only enabled if cpu_accuracy is set to Unsafe. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_reduce_fp_error = - -# Enable faster ASIMD instructions (32 bits only) -# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_ignore_standard_fpcr = - -# Enable inaccurate NaN handling -# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_inaccurate_nan = - -# Disable address space checks (64 bits only) -# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_fastmem_check = - -# Enable faster exclusive instructions -# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select. -# 0: Disabled, 1 (default): Enabled -cpuopt_unsafe_ignore_global_monitor = - -[Renderer] -# Which backend API to use. -# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null -backend = - -# Whether to enable asynchronous presentation (Vulkan only) -# 0: Off, 1 (default): On -async_presentation = - -# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied). -# 0 (default): Disabled, 1: Enabled -force_max_clock = - -# Enable graphics API debugging mode. -# 0 (default): Disabled, 1: Enabled -debug = - -# Enable shader feedback. -# 0 (default): Disabled, 1: Enabled -renderer_shader_feedback = - -# Enable Nsight Aftermath crash dumps -# 0 (default): Disabled, 1: Enabled -nsight_aftermath = - -# Disable shader loop safety checks, executing the shader without loop logic changes -# 0 (default): Disabled, 1: Enabled -disable_shader_loop_safety_checks = - -# Which Vulkan physical device to use (defaults to 0) -vulkan_device = - -# 0: 0.5x (360p/540p) [EXPERIMENTAL] -# 1: 0.75x (540p/810p) [EXPERIMENTAL] -# 2 (default): 1x (720p/1080p) -# 3: 2x (1440p/2160p) -# 4: 3x (2160p/3240p) -# 5: 4x (2880p/4320p) -# 6: 5x (3600p/5400p) -# 7: 6x (4320p/6480p) -resolution_setup = - -# Pixel filter to use when up- or down-sampling rendered frames. -# 0: Nearest Neighbor -# 1 (default): Bilinear -# 2: Bicubic -# 3: Gaussian -# 4: ScaleForce -# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only] -scaling_filter = - -# Anti-Aliasing (AA) -# 0 (default): None, 1: FXAA -anti_aliasing = - -# Whether to use fullscreen or borderless window mode -# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen -fullscreen_mode = - -# Aspect ratio -# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window -aspect_ratio = - -# Anisotropic filtering -# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x -max_anisotropy = - -# Whether to enable VSync or not. -# OpenGL: Values other than 0 enable VSync -# Vulkan: FIFO is selected if the requested mode is not supported by the driver. -# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. -# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. -# Mailbox can have lower latency than FIFO and does not tear but may drop frames. -# Immediate (no synchronization) just presents whatever is available and can exhibit tearing. -# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed -use_vsync = - -# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is -# not available and GLASM is selected, GLSL will be used. -# 0: GLSL, 1 (default): GLASM, 2: SPIR-V -shader_backend = - -# Whether to allow asynchronous shader building. -# 0 (default): Off, 1: On -use_asynchronous_shaders = - -# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory. -# 0 (default): Off, 1: On -use_reactive_flushing = - -# NVDEC emulation. -# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding -nvdec_emulation = - -# Accelerate ASTC texture decoding. -# 0 (default): Off, 1: On -accelerate_astc = - -# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value -# 0: Off, 1: On (default) -use_speed_limit = - -# Limits the speed of the game to run no faster than this value as a percentage of target speed -# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) -speed_limit = - -# Whether to use disk based shader cache -# 0: Off, 1 (default): On -use_disk_shader_cache = - -# Which gpu accuracy level to use -# 0 (default): Normal, 1: High, 2: Extreme (Very slow) -gpu_accuracy = - -# Whether to use asynchronous GPU emulation -# 0 : Off (slow), 1 (default): On (fast) -use_asynchronous_gpu_emulation = - -# Inform the guest that GPU operations completed more quickly than they did. -# 0: Off, 1 (default): On -use_fast_gpu_time = - -# Force unmodified buffers to be flushed, which can cost performance. -# 0: Off (default), 1: On -use_pessimistic_flushes = - -# Whether to use garbage collection or not for GPU caches. -# 0 (default): Off, 1: On -use_caches_gc = - -# The clear color for the renderer. What shows up on the sides of the bottom screen. -# Must be in range of 0-255. Defaults to 0 for all. -bg_red = -bg_blue = -bg_green = - -[Audio] -# Which audio output engine to use. -# auto (default): Auto-select -# cubeb: Cubeb audio engine (if available) -# sdl2: SDL2 audio engine (if available) -# null: No audio output -output_engine = - -# Which audio device to use. -# auto (default): Auto-select -output_device = - -# Output volume. -# 100 (default): 100%, 0; mute -volume = - -[Data Storage] -# Whether to create a virtual SD card. -# 1: Yes, 0 (default): No -use_virtual_sd = - -# Whether or not to enable gamecard emulation -# 1: Yes, 0 (default): No -gamecard_inserted = - -# Whether or not the gamecard should be emulated as the current game -# If 'gamecard_inserted' is 0 this setting is irrelevant -# 1: Yes, 0 (default): No -gamecard_current_game = - -# Path to an XCI file to use as the gamecard -# If 'gamecard_inserted' is 0 this setting is irrelevant -# If 'gamecard_current_game' is 1 this setting is irrelevant -gamecard_path = - -[System] -# Whether the system is docked -# 1: Yes, 0 (default): No -use_docked_mode = - -# Sets the seed for the RNG generator built into the switch -# rng_seed will be ignored and randomly generated if rng_seed_enabled is false -rng_seed_enabled = -rng_seed = - -# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service -# This will auto-increment, with the time set being the time the game is started -# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used -custom_rtc_enabled = -custom_rtc = - -# Sets the systems language index -# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, -# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, -# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese -language_index = - -# The system region that yuzu will use during emulation -# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan -region_index = - -# The system time zone that yuzu will use during emulation -# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone -time_zone_index = - -# Sets the sound output mode. -# 0: Mono, 1 (default): Stereo, 2: Surround -sound_index = - -[Miscellaneous] -# A filter which removes logs below a certain logging level. -# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical -log_filter = *:Trace - -# Use developer keys -# 0 (default): Disabled, 1: Enabled -use_dev_keys = - -[Debugging] -# Record frame time data, can be found in the log directory. Boolean value -record_frame_times = -# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them -dump_exefs=false -# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them -dump_nso=false -# Determines whether or not yuzu will save the filesystem access log. -enable_fs_access_log=false -# Enables verbose reporting services -reporting_services = -# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode -# false: Retail/Normal Mode (default), true: Kiosk Mode -quest_flag = -# Determines whether debug asserts should be enabled, which will throw an exception on asserts. -# false: Disabled (default), true: Enabled -use_debug_asserts = -# Determines whether unimplemented HLE service calls should be automatically stubbed. -# false: Disabled (default), true: Enabled -use_auto_stub = -# Enables/Disables the macro JIT compiler -disable_macro_jit=false -# Determines whether to enable the GDB stub and wait for the debugger to attach before running. -# false: Disabled (default), true: Enabled -use_gdbstub=false -# The port to use for the GDB server, if it is enabled. -gdbstub_port=6543 - -[WebService] -# Whether or not to enable telemetry -# 0: No, 1 (default): Yes -enable_telemetry = -# URL for Web API -web_api_url = -# Username and token for yuzu Web Service -# See https://profile.yuzu-emu.org/ for more info -yuzu_username = -yuzu_token = - -[Network] -# Name of the network interface device to use with yuzu LAN play. -# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo' -# e.g. On Windows: 'Ethernet', 'Wi-Fi' -network_interface = - -[AddOns] -# Used to disable add-ons -# List of title IDs of games that will have add-ons disabled (separated by '|'): -title_ids = -# For each title ID, have a key/value pair called `disabled_` equal to the names of the add-ons to disable (sep. by '|') -# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and - on Super Mario Odyssey -)"; -} // namespace DefaultINI - - -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include -#include -#include -#include - -#include "common/settings.h" - -class INIReader; - -class Config { - bool LoadINI(const std::string& default_contents = "", bool retry = true); - -public: - enum class ConfigType { - GlobalConfig, - PerGameConfig, - InputProfile, +#include +#include "common/common_types.h" +#include "common/settings_setting.h" +#include "common/settings_enums.h" + +namespace IOSSettings { + struct Values { + Settings::Linkage linkage; + Settings::Setting touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay}; }; - explicit Config(const std::string& config_name = "config", - ConfigType config_type = ConfigType::GlobalConfig); - ~Config(); + extern Values values; - void Initialize(const std::string& config_name); - -private: - /** - * Applies a value read from the config to a Setting. - * - * @param group The name of the INI group - * @param setting The yuzu setting to modify - */ - template - void ReadSetting(const std::string& group, YuzuSettings::Setting& setting); - - void ReadValues(); - - const ConfigType type; - std::unique_ptr config; - std::string config_loc; - const bool global; -}; +} // namespace IOSSettings diff --git a/src/ios/Eden/Wrapper/Config/Config.mm b/src/ios/Eden/Wrapper/Config/Config.mm index 3460ee08de..0a01d234df 100644 --- a/src/ios/Eden/Wrapper/Config/Config.mm +++ b/src/ios/Eden/Wrapper/Config/Config.mm @@ -1,330 +1,8 @@ -// -// Config.m - Sudachi -// Created by Jarrod Norwell on 13/3/2024. -// -#import "Config.h" +#include "Config.h" -// SPDX-FileCopyrightText: 2023 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +namespace IOSSettings { -#include -#include -#include +Values values; -#include -#include "common/fs/file.h" -#include "common/fs/fs.h" -#include "common/fs/path_util.h" -#include "common/logging/log.h" -#include "common/settings.h" -#include "common/settings_enums.h" -#include "core/hle/service/acc/profile_manager.h" -#include "input_common/main.h" - -namespace FS = Common::FS; - -Config::Config(const std::string& config_name, ConfigType config_type) - : type(config_type), global{config_type == ConfigType::GlobalConfig} { - Initialize(config_name); -} - -Config::~Config() = default; - -bool Config::LoadINI(const std::string& default_contents, bool retry) { - void(FS::CreateParentDir(config_loc)); - config = std::make_unique(FS::PathToUTF8String(config_loc)); - const auto config_loc_str = FS::PathToUTF8String(config_loc); - if (config->ParseError() < 0) { - if (retry) { - LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", - config_loc_str); - - void(FS::CreateParentDir(config_loc)); - void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents)); - - config = std::make_unique(config_loc_str); - - return LoadINI(default_contents, false); - } - LOG_ERROR(Config, "Failed."); - return false; - } - LOG_INFO(Config, "Successfully loaded {}", config_loc_str); - return true; -} - -template <> -void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { - std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault()); - if (setting_value.empty()) { - setting_value = setting.GetDefault(); - } - setting = std::move(setting_value); -} - -template <> -void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { - setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault()); -} - -template -void Config::ReadSetting(const std::string& group, YuzuSettings::Setting& setting) { - setting = static_cast( - config->GetInteger(group, setting.GetLabel(), static_cast(setting.GetDefault()))); -} - -void Config::ReadValues() { - ReadSetting("ControlsGeneral", YuzuSettings::values.mouse_enabled); - ReadSetting("ControlsGeneral", YuzuSettings::values.touch_device); - ReadSetting("ControlsGeneral", YuzuSettings::values.keyboard_enabled); - ReadSetting("ControlsGeneral", YuzuSettings::values.debug_pad_enabled); - ReadSetting("ControlsGeneral", YuzuSettings::values.vibration_enabled); - ReadSetting("ControlsGeneral", YuzuSettings::values.enable_accurate_vibrations); - ReadSetting("ControlsGeneral", YuzuSettings::values.motion_enabled); - YuzuSettings::values.touchscreen.enabled = - config->GetBoolean("ControlsGeneral", "touch_enabled", true); - YuzuSettings::values.touchscreen.rotation_angle = - config->GetInteger("ControlsGeneral", "touch_angle", 0); - YuzuSettings::values.touchscreen.diameter_x = - config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); - YuzuSettings::values.touchscreen.diameter_y = - config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); - - int num_touch_from_button_maps = - config->GetInteger("ControlsGeneral", "touch_from_button_map", 0); - if (num_touch_from_button_maps > 0) { - for (int i = 0; i < num_touch_from_button_maps; ++i) { - YuzuSettings::TouchFromButtonMap map; - map.name = config->Get("ControlsGeneral", - std::string("touch_from_button_maps_") + std::to_string(i) + - std::string("_name"), - "default"); - const int num_touch_maps = config->GetInteger( - "ControlsGeneral", - std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"), - 0); - map.buttons.reserve(num_touch_maps); - - for (int j = 0; j < num_touch_maps; ++j) { - std::string touch_mapping = - config->Get("ControlsGeneral", - std::string("touch_from_button_maps_") + std::to_string(i) + - std::string("_bind_") + std::to_string(j), - ""); - map.buttons.emplace_back(std::move(touch_mapping)); - } - - YuzuSettings::values.touch_from_button_maps.emplace_back(std::move(map)); - } - } else { - YuzuSettings::values.touch_from_button_maps.emplace_back( - YuzuSettings::TouchFromButtonMap{"default", {}}); - num_touch_from_button_maps = 1; - } - YuzuSettings::values.touch_from_button_map_index = std::clamp( - YuzuSettings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); - - ReadSetting("ControlsGeneral", YuzuSettings::values.udp_input_servers); - - // Data Storage - ReadSetting("Data Storage", YuzuSettings::values.use_virtual_sd); - FS::SetYuzuPath(FS::YuzuPath::NANDDir, - config->Get("Data Storage", "nand_directory", - FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); - FS::SetYuzuPath(FS::YuzuPath::SDMCDir, - config->Get("Data Storage", "sdmc_directory", - FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); - FS::SetYuzuPath(FS::YuzuPath::LoadDir, - config->Get("Data Storage", "load_directory", - FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); - FS::SetYuzuPath(FS::YuzuPath::DumpDir, - config->Get("Data Storage", "dump_directory", - FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); - ReadSetting("Data Storage", YuzuSettings::values.gamecard_inserted); - ReadSetting("Data Storage", YuzuSettings::values.gamecard_current_game); - ReadSetting("Data Storage", YuzuSettings::values.gamecard_path); - - // System - ReadSetting("System", YuzuSettings::values.current_user); - YuzuSettings::values.current_user = std::clamp(YuzuSettings::values.current_user.GetValue(), 0, - Service::Account::MAX_USERS - 1); - - // Enable docked mode by default on iOS - YuzuSettings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false) - ? YuzuSettings::ConsoleMode::Docked - : YuzuSettings::ConsoleMode::Handheld); - - const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false); - if (rng_seed_enabled) { - YuzuSettings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0)); - } else { - YuzuSettings::values.rng_seed.SetValue(0); - } - YuzuSettings::values.rng_seed_enabled.SetValue(rng_seed_enabled); - - const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false); - if (custom_rtc_enabled) { - YuzuSettings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0); - } else { - YuzuSettings::values.custom_rtc = 0; - } - YuzuSettings::values.custom_rtc_enabled = custom_rtc_enabled; - - ReadSetting("System", YuzuSettings::values.language_index); - ReadSetting("System", YuzuSettings::values.region_index); - ReadSetting("System", YuzuSettings::values.time_zone_index); - ReadSetting("System", YuzuSettings::values.sound_index); - - // Core - ReadSetting("Core", YuzuSettings::values.use_multi_core); - ReadSetting("Core", YuzuSettings::values.memory_layout_mode); - - // Cpu - ReadSetting("Cpu", YuzuSettings::values.cpu_accuracy); - ReadSetting("Cpu", YuzuSettings::values.cpu_debug_mode); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_page_tables); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_block_linking); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_return_stack_buffer); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_fast_dispatcher); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_context_elimination); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_const_prop); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_misc_ir); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_reduce_misalign_checks); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_fastmem); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_fastmem_exclusives); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_recompile_exclusives); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_ignore_memory_aborts); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_unfuse_fma); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_reduce_fp_error); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_ignore_standard_fpcr); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_inaccurate_nan); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_fastmem_check); - ReadSetting("Cpu", YuzuSettings::values.cpuopt_unsafe_ignore_global_monitor); - - // Renderer - ReadSetting("Renderer", YuzuSettings::values.renderer_backend); - ReadSetting("Renderer", YuzuSettings::values.renderer_debug); - ReadSetting("Renderer", YuzuSettings::values.renderer_shader_feedback); - ReadSetting("Renderer", YuzuSettings::values.enable_nsight_aftermath); - ReadSetting("Renderer", YuzuSettings::values.disable_shader_loop_safety_checks); - ReadSetting("Renderer", YuzuSettings::values.vulkan_device); - - ReadSetting("Renderer", YuzuSettings::values.resolution_setup); - ReadSetting("Renderer", YuzuSettings::values.scaling_filter); - ReadSetting("Renderer", YuzuSettings::values.fsr_sharpening_slider); - ReadSetting("Renderer", YuzuSettings::values.anti_aliasing); - ReadSetting("Renderer", YuzuSettings::values.fullscreen_mode); - ReadSetting("Renderer", YuzuSettings::values.aspect_ratio); - ReadSetting("Renderer", YuzuSettings::values.max_anisotropy); - ReadSetting("Renderer", YuzuSettings::values.use_speed_limit); - ReadSetting("Renderer", YuzuSettings::values.speed_limit); - ReadSetting("Renderer", YuzuSettings::values.use_disk_shader_cache); - ReadSetting("Renderer", YuzuSettings::values.use_asynchronous_gpu_emulation); - ReadSetting("Renderer", YuzuSettings::values.vsync_mode); - ReadSetting("Renderer", YuzuSettings::values.shader_backend); - ReadSetting("Renderer", YuzuSettings::values.use_asynchronous_shaders); - ReadSetting("Renderer", YuzuSettings::values.nvdec_emulation); - ReadSetting("Renderer", YuzuSettings::values.use_fast_gpu_time); - ReadSetting("Renderer", YuzuSettings::values.use_vulkan_driver_pipeline_cache); - - ReadSetting("Renderer", YuzuSettings::values.bg_red); - ReadSetting("Renderer", YuzuSettings::values.bg_green); - ReadSetting("Renderer", YuzuSettings::values.bg_blue); - - // Use GPU accuracy normal by default on Android - YuzuSettings::values.gpu_accuracy = static_cast(config->GetInteger( - "Renderer", "gpu_accuracy", static_cast(YuzuSettings::GpuAccuracy::Normal))); - - // Use GPU default anisotropic filtering on Android - YuzuSettings::values.max_anisotropy = - static_cast(config->GetInteger("Renderer", "max_anisotropy", 1)); - - // Disable ASTC compute by default on iOS - YuzuSettings::values.accelerate_astc.SetValue( - config->GetBoolean("Renderer", "accelerate_astc", false) ? YuzuSettings::AstcDecodeMode::Gpu - : YuzuSettings::AstcDecodeMode::Cpu); - - // Enable asynchronous presentation by default on Android - YuzuSettings::values.async_presentation = - config->GetBoolean("Renderer", "async_presentation", true); - - // Disable force_max_clock by default on Android - YuzuSettings::values.renderer_force_max_clock = - config->GetBoolean("Renderer", "force_max_clock", false); - - // Disable use_reactive_flushing by default on Android - YuzuSettings::values.use_reactive_flushing = - config->GetBoolean("Renderer", "use_reactive_flushing", false); - - // Audio - ReadSetting("Audio", YuzuSettings::values.sink_id); - ReadSetting("Audio", YuzuSettings::values.audio_output_device_id); - ReadSetting("Audio", YuzuSettings::values.volume); - - // Miscellaneous - // log_filter has a different default here than from common - YuzuSettings::values.log_filter = "*:Info"; - ReadSetting("Miscellaneous", YuzuSettings::values.use_dev_keys); - - // Debugging - YuzuSettings::values.record_frame_times = - config->GetBoolean("Debugging", "record_frame_times", false); - ReadSetting("Debugging", YuzuSettings::values.dump_exefs); - ReadSetting("Debugging", YuzuSettings::values.dump_nso); - ReadSetting("Debugging", YuzuSettings::values.enable_fs_access_log); - ReadSetting("Debugging", YuzuSettings::values.reporting_services); - ReadSetting("Debugging", YuzuSettings::values.quest_flag); - ReadSetting("Debugging", YuzuSettings::values.use_debug_asserts); - ReadSetting("Debugging", YuzuSettings::values.use_auto_stub); - ReadSetting("Debugging", YuzuSettings::values.disable_macro_jit); - ReadSetting("Debugging", YuzuSettings::values.disable_macro_hle); - ReadSetting("Debugging", YuzuSettings::values.use_gdbstub); - ReadSetting("Debugging", YuzuSettings::values.gdbstub_port); - - const auto title_list = config->Get("AddOns", "title_ids", ""); - std::stringstream ss(title_list); - std::string line; - while (std::getline(ss, line, '|')) { - const auto title_id = std::strtoul(line.c_str(), nullptr, 16); - const auto disabled_list = config->Get("AddOns", "disabled_" + line, ""); - - std::stringstream inner_ss(disabled_list); - std::string inner_line; - std::vector out; - while (std::getline(inner_ss, inner_line, '|')) { - out.push_back(inner_line); - } - - YuzuSettings::values.disabled_addons.insert_or_assign(title_id, out); - } - - // Web Service - ReadSetting("WebService", YuzuSettings::values.enable_telemetry); - ReadSetting("WebService", YuzuSettings::values.web_api_url); - ReadSetting("WebService", YuzuSettings::values.yuzu_username); - ReadSetting("WebService", YuzuSettings::values.yuzu_token); - - // Network - ReadSetting("Network", YuzuSettings::values.network_interface); -} - -void Config::Initialize(const std::string& config_name) { - const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir); - const auto config_file = fmt::format("{}.ini", config_name); - - switch (type) { - case ConfigType::GlobalConfig: - config_loc = FS::PathToUTF8String(fs_config_loc / config_file); - break; - case ConfigType::PerGameConfig: - config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file)); - break; - case ConfigType::InputProfile: - config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file); - LoadINI(DefaultINI::android_config_file); - return; - } - LoadINI(DefaultINI::android_config_file); - ReadValues(); -} +} // namespace IOSSettings diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm index 428244fea1..857002adfc 100644 --- a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm +++ b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm @@ -4,7 +4,6 @@ // #import - #import "DirectoryManager.h" NSURL *DocumentsDirectory() { From 5d725d6d08ee615cb5f157c1a9379418bac1521b Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 03:53:16 +0000 Subject: [PATCH 06/54] loicense --- src/ios/Eden/AppUI-Bridging-Header.h | 3 +++ src/ios/Eden/AppUI.swift | 3 +++ .../AppUIGameInformation/AppUIGameInformation.h | 3 +++ .../AppUIGameInformation/AppUIGameInformation.mm | 3 +++ src/ios/Eden/Wrapper/AppUIObjC.h | 3 +++ src/ios/Eden/Wrapper/AppUIObjC.mm | 15 +++++++++------ src/ios/Eden/Wrapper/Config/Config.mm | 3 +++ .../Wrapper/DirectoryManager/DirectoryManager.h | 3 +++ .../Wrapper/DirectoryManager/DirectoryManager.mm | 3 +++ .../Wrapper/EmulationSession/EmulationSession.h | 3 +++ .../Wrapper/EmulationSession/EmulationSession.mm | 15 +++++++++------ .../Wrapper/EmulationWindow/EmulationWindow.h | 3 +++ .../Wrapper/EmulationWindow/EmulationWindow.mm | 3 +++ 13 files changed, 51 insertions(+), 12 deletions(-) diff --git a/src/ios/Eden/AppUI-Bridging-Header.h b/src/ios/Eden/AppUI-Bridging-Header.h index a75f43550d..091fe7117f 100644 --- a/src/ios/Eden/AppUI-Bridging-Header.h +++ b/src/ios/Eden/AppUI-Bridging-Header.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // AppUI-Bridging-Header.h - Sudachi // Created by Jarrod Norwell on 4/3/2024. diff --git a/src/ios/Eden/AppUI.swift b/src/ios/Eden/AppUI.swift index 6bd4544b0d..0dd7ac4dd8 100644 --- a/src/ios/Eden/AppUI.swift +++ b/src/ios/Eden/AppUI.swift @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // AppUI.swift - Sudachi // Created by Jarrod Norwell on 4/3/2024. diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h index 5040775ad0..ef8537faee 100644 --- a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h +++ b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // AppUIGameInformation.h - Sudachi // Created by Jarrod Norwell on 1/20/24. diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm index ef65c723f8..33ff14a875 100644 --- a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm +++ b/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + // // AppUIGameInformation.mm - Sudachi // Created by Jarrod Norwell on 1/20/24. diff --git a/src/ios/Eden/Wrapper/AppUIObjC.h b/src/ios/Eden/Wrapper/AppUIObjC.h index d3594d74d1..1a79babf4f 100644 --- a/src/ios/Eden/Wrapper/AppUIObjC.h +++ b/src/ios/Eden/Wrapper/AppUIObjC.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // AppUIObjC.h - Sudachi // Created by Jarrod Norwell on 1/8/24. diff --git a/src/ios/Eden/Wrapper/AppUIObjC.mm b/src/ios/Eden/Wrapper/AppUIObjC.mm index 065ce6d046..81070bb3fb 100644 --- a/src/ios/Eden/Wrapper/AppUIObjC.mm +++ b/src/ios/Eden/Wrapper/AppUIObjC.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // AppUIObjC.mm - Sudachi // Created by Jarrod Norwell on 1/8/24. @@ -79,12 +82,12 @@ EmulationSession::GetInstance().InitializeGpuDriver(); - YuzuSettings::values.dump_shaders.SetValue(true); - YuzuSettings::values.use_asynchronous_shaders.SetValue(true); - // YuzuSettings::values.astc_recompression.SetValue(YuzuSettings::AstcRecompression::Bc3); - YuzuSettings::values.shader_backend.SetValue(YuzuSettings::ShaderBackend::SpirV); - // YuzuSettings::values.resolution_setup.SetValue(YuzuSettings::ResolutionSetup::Res1X); - // YuzuSettings::values.scaling_filter.SetValue(YuzuSettings::ScalingFilter::Bilinear); + Settings::values.dump_shaders.SetValue(true); + Settings::values.use_asynchronous_shaders.SetValue(true); + // Settings::values.astc_recompression.SetValue(Settings::AstcRecompression::Bc3); + Settings::values.shader_backend.SetValue(Settings::ShaderBackend::SpirV); + // Settings::values.resolution_setup.SetValue(Settings::ResolutionSetup::Res1X); + // Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::Bilinear); } return self; } diff --git a/src/ios/Eden/Wrapper/Config/Config.mm b/src/ios/Eden/Wrapper/Config/Config.mm index 0a01d234df..5b063d79f9 100644 --- a/src/ios/Eden/Wrapper/Config/Config.mm +++ b/src/ios/Eden/Wrapper/Config/Config.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + #include "Config.h" diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h index 3965b6c2bb..0fc74a4a93 100644 --- a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h +++ b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // DirectoryManager.h - Sudachi // Created by Jarrod Norwell on 1/18/24. diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm index 857002adfc..ad8b37c932 100644 --- a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm +++ b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // DirectoryManager.mm - Sudachi // Created by Jarrod Norwell on 1/18/24. diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h index 291d414b37..c3692eede6 100644 --- a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h +++ b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // EmulationSession.h - Sudachi // Created by Jarrod Norwell on 1/20/24. diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm index 18793ca9fe..2575f053e2 100644 --- a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm +++ b/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // EmulationSession.m - Sudachi // Created by Jarrod Norwell on 1/20/24. @@ -204,7 +207,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string // Initialize system. m_system.SetShuttingDown(false); m_system.ApplySettings(); - YuzuSettings::LogSettings(); + Settings::LogSettings(); m_system.HIDCore().ReloadInputDevices(); m_system.SetFrontendAppletSet({ nullptr, // Amiibo Settings @@ -238,7 +241,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string m_system.GetCpuManager().OnGpuReady(); m_system.RegisterExitCallback([&] { HaltEmulation(); }); - if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + if (Settings::values.use_disk_shader_cache.GetValue()) { m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.GetApplicationProcessProgramID(), std::stop_token{}, [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); @@ -265,7 +268,7 @@ Core::SystemResultStatus EmulationSession::BootOS() { // Initialize system. m_system.SetShuttingDown(false); m_system.ApplySettings(); - YuzuSettings::LogSettings(); + Settings::LogSettings(); m_system.HIDCore().ReloadInputDevices(); m_system.SetFrontendAppletSet({ nullptr, // Amiibo Settings @@ -305,7 +308,7 @@ Core::SystemResultStatus EmulationSession::BootOS() { m_system.GetCpuManager().OnGpuReady(); m_system.RegisterExitCallback([&] { HaltEmulation(); }); - if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + if (Settings::values.use_disk_shader_cache.GetValue()) { m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.GetApplicationProcessProgramID(), std::stop_token{}, [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); @@ -377,7 +380,7 @@ void EmulationSession::RunEmulation() { } // Load the disk shader cache. - if (YuzuSettings::values.use_disk_shader_cache.GetValue()) { + if (Settings::values.use_disk_shader_cache.GetValue()) { LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); m_system.Renderer().ReadRasterizer()->LoadDiskResources( m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); @@ -484,7 +487,7 @@ bool EmulationSession::IsHandheldOnly() { return false; } - return !YuzuSettings::IsDockedMode(); + return !Settings::IsDockedMode(); } void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h index d099c88c55..4d8b0b888f 100644 --- a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h +++ b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // EmulationWindow.h - Sudachi // Created by Jarrod Norwell on 1/18/24. diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm index a0e388e751..a82c5b5a7f 100644 --- a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm +++ b/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // // EmulationWindow.mm - Sudachi // Created by Jarrod Norwell on 1/18/24. From 1d072f124483d19c437e8e71e485061b105ef405 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 04:02:03 +0000 Subject: [PATCH 07/54] flatten --- .../AppUIGameInformation.h | 0 .../AppUIGameInformation.mm | 8 +++++--- src/ios/Eden/{Wrapper => }/AppUIObjC.h | 0 src/ios/Eden/{Wrapper => }/AppUIObjC.mm | 4 +++- src/ios/Eden/{Wrapper/Config => }/Config.h | 0 src/ios/Eden/{Wrapper/Config => }/Config.mm | 0 .../EmulationSession => }/EmulationSession.h | 2 +- .../EmulationSession => }/EmulationSession.mm | 0 .../EmulationWindow => }/EmulationWindow.h | 0 .../EmulationWindow => }/EmulationWindow.mm | 10 +++------- .../DirectoryManager/DirectoryManager.h | 13 ------------- .../DirectoryManager/DirectoryManager.mm | 18 ------------------ 12 files changed, 12 insertions(+), 43 deletions(-) rename src/ios/Eden/{Wrapper/AppUIGameInformation => }/AppUIGameInformation.h (100%) rename src/ios/Eden/{Wrapper/AppUIGameInformation => }/AppUIGameInformation.mm (97%) rename src/ios/Eden/{Wrapper => }/AppUIObjC.h (100%) rename src/ios/Eden/{Wrapper => }/AppUIObjC.mm (97%) rename src/ios/Eden/{Wrapper/Config => }/Config.h (100%) rename src/ios/Eden/{Wrapper/Config => }/Config.mm (100%) rename src/ios/Eden/{Wrapper/EmulationSession => }/EmulationSession.h (98%) rename src/ios/Eden/{Wrapper/EmulationSession => }/EmulationSession.mm (100%) rename src/ios/Eden/{Wrapper/EmulationWindow => }/EmulationWindow.h (100%) rename src/ios/Eden/{Wrapper/EmulationWindow => }/EmulationWindow.mm (85%) delete mode 100644 src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h delete mode 100644 src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h b/src/ios/Eden/AppUIGameInformation.h similarity index 100% rename from src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.h rename to src/ios/Eden/AppUIGameInformation.h diff --git a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm b/src/ios/Eden/AppUIGameInformation.mm similarity index 97% rename from src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm rename to src/ios/Eden/AppUIGameInformation.mm index 33ff14a875..3397faa1a7 100644 --- a/src/ios/Eden/Wrapper/AppUIGameInformation/AppUIGameInformation.mm +++ b/src/ios/Eden/AppUIGameInformation.mm @@ -6,9 +6,9 @@ // Created by Jarrod Norwell on 1/20/24. // +#import #import "AppUIGameInformation.h" -#import "../DirectoryManager/DirectoryManager.h" -#import "../EmulationSession/EmulationSession.h" +#import "EmulationSession/EmulationSession.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" @@ -382,7 +382,9 @@ GameMetadata CacheGameMetadata(const std::string& path) { GameMetadata GameMetadata(const std::string& path, bool reload = false) { if (!EmulationSession::GetInstance().IsInitialized()) { - Common::FS::SetAppDirectory(DirectoryManager::AppUIDirectory()); + NSURL *dir_url = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject]; + const char *directory_cstr = [[dir_url path] UTF8String]; + Common::FS::SetAppDirectory(directory_cstr); EmulationSession::GetInstance().System().Initialize(); EmulationSession::GetInstance().InitializeSystem(false); diff --git a/src/ios/Eden/Wrapper/AppUIObjC.h b/src/ios/Eden/AppUIObjC.h similarity index 100% rename from src/ios/Eden/Wrapper/AppUIObjC.h rename to src/ios/Eden/AppUIObjC.h diff --git a/src/ios/Eden/Wrapper/AppUIObjC.mm b/src/ios/Eden/AppUIObjC.mm similarity index 97% rename from src/ios/Eden/Wrapper/AppUIObjC.mm rename to src/ios/Eden/AppUIObjC.mm index 81070bb3fb..97cdc894b5 100644 --- a/src/ios/Eden/Wrapper/AppUIObjC.mm +++ b/src/ios/Eden/AppUIObjC.mm @@ -73,8 +73,10 @@ if (self = [super init]) { _gameInformation = [AppUIGameInformation sharedInstance]; + NSURL *dir_url = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject]; + const char *directory_cstr = [[dir_url path] UTF8String]; - Common::FS::SetAppDirectory(DirectoryManager::AppUIDirectory()); + Common::FS::SetAppDirectory(directory_cstr); Config{"config", Config::ConfigType::GlobalConfig}; EmulationSession::GetInstance().System().Initialize(); diff --git a/src/ios/Eden/Wrapper/Config/Config.h b/src/ios/Eden/Config.h similarity index 100% rename from src/ios/Eden/Wrapper/Config/Config.h rename to src/ios/Eden/Config.h diff --git a/src/ios/Eden/Wrapper/Config/Config.mm b/src/ios/Eden/Config.mm similarity index 100% rename from src/ios/Eden/Wrapper/Config/Config.mm rename to src/ios/Eden/Config.mm diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h b/src/ios/Eden/EmulationSession.h similarity index 98% rename from src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h rename to src/ios/Eden/EmulationSession.h index c3692eede6..56c1930df6 100644 --- a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.h +++ b/src/ios/Eden/EmulationSession.h @@ -11,7 +11,7 @@ #import #import -#import "../EmulationWindow/EmulationWindow.h" +#import "EmulationWindow/EmulationWindow.h" #include "common/detached_tasks.h" #include "core/core.h" diff --git a/src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm b/src/ios/Eden/EmulationSession.mm similarity index 100% rename from src/ios/Eden/Wrapper/EmulationSession/EmulationSession.mm rename to src/ios/Eden/EmulationSession.mm diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h b/src/ios/Eden/EmulationWindow.h similarity index 100% rename from src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.h rename to src/ios/Eden/EmulationWindow.h diff --git a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm b/src/ios/Eden/EmulationWindow.mm similarity index 85% rename from src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm rename to src/ios/Eden/EmulationWindow.mm index a82c5b5a7f..f5c53309b4 100644 --- a/src/ios/Eden/Wrapper/EmulationWindow/EmulationWindow.mm +++ b/src/ios/Eden/EmulationWindow.mm @@ -7,7 +7,7 @@ // #import "EmulationWindow.h" -#import "../EmulationSession/EmulationSession.h" +#import "EmulationSession/EmulationSession.h" #include @@ -58,9 +58,7 @@ void EmulationWindow::OnGamepadJoystickEvent(int player_index, int stick_id, flo m_input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y); } -void EmulationWindow::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, - float gyro_y, float gyro_z, float accel_x, - float accel_y, float accel_z) { +void EmulationWindow::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z) { m_input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z); } @@ -70,9 +68,7 @@ void EmulationWindow::OnFrameDisplayed() { } } -EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, - std::shared_ptr driver_library) -: m_input_subsystem{input_subsystem}, m_size{size}, m_driver_library{driver_library} { +EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, std::shared_ptr driver_library) : m_input_subsystem{input_subsystem}, m_size{size}, m_driver_library{driver_library} { LOG_INFO(Frontend, "initializing"); if (!surface) { diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h deleted file mode 100644 index 0fc74a4a93..0000000000 --- a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.h +++ /dev/null @@ -1,13 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project -// SPDX-License-Identifier: GPL-3.0-or-later - -// -// DirectoryManager.h - Sudachi -// Created by Jarrod Norwell on 1/18/24. -// - -#pragma once - -namespace DirectoryManager { -const char* AppUIDirectory(void); -} diff --git a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm b/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm deleted file mode 100644 index ad8b37c932..0000000000 --- a/src/ios/Eden/Wrapper/DirectoryManager/DirectoryManager.mm +++ /dev/null @@ -1,18 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project -// SPDX-License-Identifier: GPL-3.0-or-later - -// -// DirectoryManager.mm - Sudachi -// Created by Jarrod Norwell on 1/18/24. -// - -#import -#import "DirectoryManager.h" - -NSURL *DocumentsDirectory() { - return [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject]; -} - -const char* DirectoryManager::AppUIDirectory(void) { - return [[DocumentsDirectory() path] UTF8String]; -} From c296153d711b4a99a21ee6ea8e42243c154e8186 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 04:21:48 +0000 Subject: [PATCH 08/54] flatten + cmake --- src/CMakeLists.txt | 4 +++ src/ios/{Eden => }/AppUI-Bridging-Header.h | 0 src/ios/{Eden => }/AppUI.swift | 0 src/ios/{Eden => }/AppUIGameInformation.h | 0 src/ios/{Eden => }/AppUIGameInformation.mm | 0 src/ios/{Eden => }/AppUIObjC.h | 0 src/ios/{Eden => }/AppUIObjC.mm | 0 src/ios/CMakeLists.txt | 29 ++++++++++++++++++++++ src/ios/{Eden => }/Config.h | 0 src/ios/{Eden => }/Config.mm | 0 src/ios/{Eden => }/EmulationSession.h | 0 src/ios/{Eden => }/EmulationSession.mm | 0 src/ios/{Eden => }/EmulationWindow.h | 0 src/ios/{Eden => }/EmulationWindow.mm | 0 14 files changed, 33 insertions(+) rename src/ios/{Eden => }/AppUI-Bridging-Header.h (100%) rename src/ios/{Eden => }/AppUI.swift (100%) rename src/ios/{Eden => }/AppUIGameInformation.h (100%) rename src/ios/{Eden => }/AppUIGameInformation.mm (100%) rename src/ios/{Eden => }/AppUIObjC.h (100%) rename src/ios/{Eden => }/AppUIObjC.mm (100%) create mode 100644 src/ios/CMakeLists.txt rename src/ios/{Eden => }/Config.h (100%) rename src/ios/{Eden => }/Config.mm (100%) rename src/ios/{Eden => }/EmulationSession.h (100%) rename src/ios/{Eden => }/EmulationSession.mm (100%) rename src/ios/{Eden => }/EmulationWindow.h (100%) rename src/ios/{Eden => }/EmulationWindow.mm (100%) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 600b985609..3759878c2a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -249,4 +249,8 @@ if (ANDROID) target_include_directories(yuzu-android PRIVATE android/app/src/main) endif() +if (IOS) + add_subdirectory(ios) +endif() + include(GenerateDepHashes) diff --git a/src/ios/Eden/AppUI-Bridging-Header.h b/src/ios/AppUI-Bridging-Header.h similarity index 100% rename from src/ios/Eden/AppUI-Bridging-Header.h rename to src/ios/AppUI-Bridging-Header.h diff --git a/src/ios/Eden/AppUI.swift b/src/ios/AppUI.swift similarity index 100% rename from src/ios/Eden/AppUI.swift rename to src/ios/AppUI.swift diff --git a/src/ios/Eden/AppUIGameInformation.h b/src/ios/AppUIGameInformation.h similarity index 100% rename from src/ios/Eden/AppUIGameInformation.h rename to src/ios/AppUIGameInformation.h diff --git a/src/ios/Eden/AppUIGameInformation.mm b/src/ios/AppUIGameInformation.mm similarity index 100% rename from src/ios/Eden/AppUIGameInformation.mm rename to src/ios/AppUIGameInformation.mm diff --git a/src/ios/Eden/AppUIObjC.h b/src/ios/AppUIObjC.h similarity index 100% rename from src/ios/Eden/AppUIObjC.h rename to src/ios/AppUIObjC.h diff --git a/src/ios/Eden/AppUIObjC.mm b/src/ios/AppUIObjC.mm similarity index 100% rename from src/ios/Eden/AppUIObjC.mm rename to src/ios/AppUIObjC.mm diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt new file mode 100644 index 0000000000..73f95b8ee5 --- /dev/null +++ b/src/ios/CMakeLists.txt @@ -0,0 +1,29 @@ +# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + +enable_language(Swift OBJC) + +add_executable(eden-ios + AppUI-Bridging-Header.h + AppUI.swift + AppUIGameInformation.h + AppUIGameInformation.mm + AppUIObjC.h + AppUIObjC.mm + Config.h + Config.mm + EmulationSession.h + EmulationSession.mm + EmulationWindow.h + EmulationWindow.mm +) + +target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) +target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) +target_link_libraries(eden-ios PRIVATE SDL2::SDL2) +create_target_directory_groups(eden-ios) +target_compile_options(eden-ios PRIVATE + -Wno-conversion + -Wno-unused-variable + -Wno-unused-parameter + -Wno-missing-field-initializers) diff --git a/src/ios/Eden/Config.h b/src/ios/Config.h similarity index 100% rename from src/ios/Eden/Config.h rename to src/ios/Config.h diff --git a/src/ios/Eden/Config.mm b/src/ios/Config.mm similarity index 100% rename from src/ios/Eden/Config.mm rename to src/ios/Config.mm diff --git a/src/ios/Eden/EmulationSession.h b/src/ios/EmulationSession.h similarity index 100% rename from src/ios/Eden/EmulationSession.h rename to src/ios/EmulationSession.h diff --git a/src/ios/Eden/EmulationSession.mm b/src/ios/EmulationSession.mm similarity index 100% rename from src/ios/Eden/EmulationSession.mm rename to src/ios/EmulationSession.mm diff --git a/src/ios/Eden/EmulationWindow.h b/src/ios/EmulationWindow.h similarity index 100% rename from src/ios/Eden/EmulationWindow.h rename to src/ios/EmulationWindow.h diff --git a/src/ios/Eden/EmulationWindow.mm b/src/ios/EmulationWindow.mm similarity index 100% rename from src/ios/Eden/EmulationWindow.mm rename to src/ios/EmulationWindow.mm From 6192b6a182b100612cb8cf73b586d1e8b6e7cdeb Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 04:21:54 +0000 Subject: [PATCH 09/54] license headers --- .ci/license-header.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.ci/license-header.sh b/.ci/license-header.sh index 6b19f91185..b674234c7c 100755 --- a/.ci/license-header.sh +++ b/.ci/license-header.sh @@ -115,7 +115,7 @@ for file in $FILES; do *.cmake|*.sh|*CMakeLists.txt) begin="#" ;; - *.kt*|*.cpp|*.h|*.qml) + *.kt*|*.cpp|*.h|*.qml|*.swift|*.mm) begin="//" ;; *) From 9f3656d969f1043735ce05fb7858b1eb72687d6b Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 19 Feb 2026 04:22:20 +0000 Subject: [PATCH 10/54] license --- src/ios/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 73f95b8ee5..6ddc7eb109 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -1,4 +1,4 @@ -# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project # SPDX-License-Identifier: GPL-3.0-or-later enable_language(Swift OBJC) From 66fea843d4caa518fb2f664cd3879d5843e239ea Mon Sep 17 00:00:00 2001 From: lizzie Date: Sat, 21 Feb 2026 23:39:01 +0000 Subject: [PATCH 11/54] ios toolchain cmake --- .ci/ios/build.sh | 27 + .ci/ios/ios-toolchain.cmake | 1177 +++++++++++++++++++++++++++++++++++ 2 files changed, 1204 insertions(+) create mode 100644 .ci/ios/build.sh create mode 100644 .ci/ios/ios-toolchain.cmake diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh new file mode 100644 index 0000000000..f179a6c929 --- /dev/null +++ b/.ci/ios/build.sh @@ -0,0 +1,27 @@ +#!/bin/sh -ex + +WORK_DIR="$PWD" +if [ -z "$NPROC" ]; then + NPROC="$(nproc)" +fi + +cmake -G Xcode -B build \ + -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/ios-toolchain.cmake" \ + -DPLATFORM=OS64 \ + -DENABLE_LIBUSB=OFF \ + -DENABLE_UPDATE_CHECKER=OFF \ + -DENABLE_QT=OFF \ + -DENABLE_OPENSSL=OFF \ + -DENABLE_WEB_SERVICE=OFF \ + -DENABLE_CUBEB=OFF \ + -DYUZU_ROOM=OFF \ + -DYUZU_ROOM_STANDALONE=OFF \ + -DYUZU_CMD=OFF \ + -DUSE_DISCORD_PRESENCE=OFF \ + -DYUZU_USE_EXTERNAL_FFMPEG=ON \ + -DYUZU_USE_CPM=ON \ + -DYUZU_USE_EXTERNAL_SDL2=ON \ + -DCPMUTIL_FORCE_BUNDLED=ON \ + -DCMAKE_BUILD_TYPE=Release + +cmake --build build -- -j${NPROC} diff --git a/.ci/ios/ios-toolchain.cmake b/.ci/ios/ios-toolchain.cmake new file mode 100644 index 0000000000..3ee3940a38 --- /dev/null +++ b/.ci/ios/ios-toolchain.cmake @@ -0,0 +1,1177 @@ +# This file is part of the ios-cmake project. It was retrieved from +# https://github.com/leetal/ios-cmake.git, which is a fork of +# https://github.com/gerstrong/ios-cmake.git, which is a fork of +# https://github.com/cristeab/ios-cmake.git, which is a fork of +# https://code.google.com/p/ios-cmake/. Which in turn is based off of +# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which +# are included with CMake 2.8.4 +# +# The ios-cmake project is licensed under the new BSD license. +# +# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, +# Kitware, Inc., Insight Software Consortium. All rights reserved. +# Redistribution and use in source and binary forms, with or without +# modification, are permitted provided that the following conditions +# are met: +# 1. Redistributions of source code must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# 2. Redistributions in binary form must reproduce the above copyright +# notice, this list of conditions and the following disclaimer in the +# documentation and/or other materials provided with the distribution. +# +# 3. Neither the name of the copyright holder nor the names of its +# contributors may be used to endorse or promote products derived from +# this software without specific prior written permission. +# +# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +# POSSIBILITY OF SUCH DAMAGE. +# +# This file is based on the Platform/Darwin.cmake and +# Platform/UnixPaths.cmake files which are included with CMake 2.8.4 +# It has been altered for iOS development. +# +# Updated by Alex Stewart (alexs.mac@gmail.com) +# +# ***************************************************************************** +# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com) +# under the BSD-3-Clause license +# https://github.com/leetal/ios-cmake +# ***************************************************************************** +# +# INFORMATION / HELP +# +############################################################################### +# OPTIONS # +############################################################################### +# +# PLATFORM: (default "OS64") +# OS = Build for iPhoneOS. +# OS64 = Build for arm64 iphoneOS. +# OS64COMBINED = Build for arm64 x86_64 iphoneOS + iphoneOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step) +# SIMULATOR = Build for x86 i386 iphoneOS Simulator. +# SIMULATOR64 = Build for x86_64 iphoneOS Simulator. +# SIMULATORARM64 = Build for arm64 iphoneOS Simulator. +# SIMULATOR64COMBINED = Build for arm64 x86_64 iphoneOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) +# TVOS = Build for arm64 tvOS. +# TVOSCOMBINED = Build for arm64 x86_64 tvOS + tvOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step) +# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator. +# SIMULATORARM64_TVOS = Build for arm64 tvOS Simulator. +# VISIONOSCOMBINED = Build for arm64 visionOS + visionOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step) +# VISIONOS = Build for arm64 visionOS. +# SIMULATOR_VISIONOS = Build for arm64 visionOS Simulator. +# WATCHOS = Build for armv7k arm64_32 for watchOS. +# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS + watchOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step) +# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator. +# SIMULATORARM64_WATCHOS = Build for arm64 for watchOS Simulator. +# SIMULATOR_WATCHOSCOMBINED = Build for arm64 x86_64 for watchOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) +# MAC = Build for x86_64 macOS. +# MAC_ARM64 = Build for Apple Silicon macOS. +# MAC_UNIVERSAL = Combined build for x86_64 and Apple Silicon on macOS. +# MAC_CATALYST = Build for x86_64 macOS with Catalyst support (iOS toolchain on macOS). +# Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS +# MAC_CATALYST_ARM64 = Build for Apple Silicon macOS with Catalyst support (iOS toolchain on macOS). +# Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS +# MAC_CATALYST_UNIVERSAL = Combined build for x86_64 and Apple Silicon on Catalyst. +# +# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is +# automatically determined from PLATFORM and xcodebuild, but +# can also be manually specified (although this should not be required). +# +# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform +# being compiled for. By default, this is automatically determined from +# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should +# not be required). +# +# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 6.0 on watchOS, 13.0 on tvOS+iOS/iPadOS, 11.0 on macOS, 1.0 on visionOS +# +# NAMED_LANGUAGE_SUPPORT: +# ON (default) = Will require "enable_language(OBJC) and/or enable_language(OBJCXX)" for full OBJC|OBJCXX support +# OFF = Will embed the OBJC and OBJCXX flags into the CMAKE_C_FLAGS and CMAKE_CXX_FLAGS (legacy behavior, CMake version < 3.16) +# +# ENABLE_BITCODE: (ON|OFF) Enables or disables bitcode support. Default OFF +# +# ENABLE_ARC: (ON|OFF) Enables or disables ARC support. Default ON (ARC enabled by default) +# +# ENABLE_VISIBILITY: (ON|OFF) Enables or disables symbol visibility support. Default OFF (visibility hidden by default) +# +# ENABLE_STRICT_TRY_COMPILE: (ON|OFF) Enables or disables strict try_compile() on all Check* directives (will run linker +# to actually check if linking is possible). Default OFF (will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY) +# +# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM +# OS = armv7 armv7s arm64 (if applicable) +# OS64 = arm64 (if applicable) +# SIMULATOR = i386 +# SIMULATOR64 = x86_64 +# SIMULATORARM64 = arm64 +# TVOS = arm64 +# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated) +# SIMULATORARM64_TVOS = arm64 +# WATCHOS = armv7k arm64_32 (if applicable) +# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated) +# SIMULATORARM64_WATCHOS = arm64 +# MAC = x86_64 +# MAC_ARM64 = arm64 +# MAC_UNIVERSAL = x86_64 arm64 +# MAC_CATALYST = x86_64 +# MAC_CATALYST_ARM64 = arm64 +# MAC_CATALYST_UNIVERSAL = x86_64 arm64 +# +# NOTE: When manually specifying ARCHS, put a semi-colon between the entries. E.g., -DARCHS="armv7;arm64" +# +############################################################################### +# END OPTIONS # +############################################################################### +# +# This toolchain defines the following properties (available via get_property()) for use externally: +# +# PLATFORM: The currently targeted platform. +# XCODE_VERSION: Version number (not including Build version) of Xcode detected. +# SDK_VERSION: Version of SDK being used. +# OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM). +# APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" is overridden, this will *NOT* be set! +# +# This toolchain defines the following macros for use externally: +# +# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT) +# A convenience macro for setting xcode specific properties on targets. +# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel +# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all"). +# +# find_host_package (PROGRAM ARGS) +# A macro used to find executable programs on the host system, not within the +# environment. Thanks to the android-cmake project for providing the +# command. +# + +cmake_minimum_required(VERSION 3.8.0) + +# CMake invokes the toolchain file twice during the first build, but only once during subsequent rebuilds. +# NOTE: To improve single-library build-times, provide the flag "OS_SINGLE_BUILD" as a build argument. +if(DEFINED OS_SINGLE_BUILD AND DEFINED ENV{_IOS_TOOLCHAIN_HAS_RUN}) + return() +endif() +set(ENV{_IOS_TOOLCHAIN_HAS_RUN} true) + +# List of supported platform values +list(APPEND _supported_platforms + "OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" "SIMULATOR64COMBINED" + "TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS" "SIMULATORARM64_TVOS" + "WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS" "SIMULATORARM64_WATCHOS" "SIMULATOR_WATCHOSCOMBINED" + "MAC" "MAC_ARM64" "MAC_UNIVERSAL" + "VISIONOS" "SIMULATOR_VISIONOS" "VISIONOSCOMBINED" + "MAC_CATALYST" "MAC_CATALYST_ARM64" "MAC_CATALYST_UNIVERSAL") + +# Cache what generator is used +set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}") + +# Check if using a CMake version capable of building combined FAT builds (simulator and target slices combined in one static lib) +if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14") + set(MODERN_CMAKE YES) +endif() + +# Get the Xcode version being used. +# Problem: CMake runs toolchain files multiple times, but can't read cache variables on some runs. +# Workaround: On the first run (in which cache variables are always accessible), set an intermediary environment variable. +# +# NOTE: This pattern is used in many places in this toolchain to speed up checks of all sorts +if(DEFINED XCODE_VERSION_INT) + # Environment variables are always preserved. + set(ENV{_XCODE_VERSION_INT} "${XCODE_VERSION_INT}") +elseif(DEFINED ENV{_XCODE_VERSION_INT}) + set(XCODE_VERSION_INT "$ENV{_XCODE_VERSION_INT}") +elseif(NOT DEFINED XCODE_VERSION_INT) + find_program(XCODEBUILD_EXECUTABLE xcodebuild) + if(NOT XCODEBUILD_EXECUTABLE) + message(FATAL_ERROR "xcodebuild not found. Please install either the standalone commandline tools or Xcode.") + endif() + execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version + OUTPUT_VARIABLE XCODE_VERSION_INT + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION_INT "${XCODE_VERSION_INT}") + string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION_INT "${XCODE_VERSION_INT}") + set(XCODE_VERSION_INT "${XCODE_VERSION_INT}" CACHE INTERNAL "") +endif() + +# Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur) +# if you don't set a deployment target it will be set the way you only get 64-bit builds +#if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0) +# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...) +# set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64") +#endif() + +# Check if the platform variable is set +if(DEFINED PLATFORM) + # Environment variables are always preserved. + set(ENV{_PLATFORM} "${PLATFORM}") +elseif(DEFINED ENV{_PLATFORM}) + set(PLATFORM "$ENV{_PLATFORM}") +elseif(NOT DEFINED PLATFORM) + message(FATAL_ERROR "PLATFORM argument not set. Bailing configure since I don't know what target you want to build for!") +endif () + +if(PLATFORM MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode") + message(FATAL_ERROR "The combined builds support requires Xcode to be used as a generator via '-G Xcode' command-line argument in CMake") +endif() + +# Safeguard that the platform value is set and is one of the supported values +list(FIND _supported_platforms ${PLATFORM} contains_PLATFORM) +if("${contains_PLATFORM}" EQUAL "-1") + string(REPLACE ";" "\n * " _supported_platforms_formatted "${_supported_platforms}") + message(FATAL_ERROR " Invalid PLATFORM specified! Current value: ${PLATFORM}.\n" + " Supported PLATFORM values: \n * ${_supported_platforms_formatted}") +endif() + +# Check if Apple Silicon is supported +if(PLATFORM MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$|^(MAC_UNIVERSAL)$|^(MAC_CATALYST_UNIVERSAL)$" AND ${CMAKE_VERSION} VERSION_LESS "3.19.5") + message(FATAL_ERROR "Apple Silicon builds requires a minimum of CMake 3.19.5") +endif() + +# Touch the toolchain variable to suppress the "unused variable" warning. +# This happens if CMake is invoked with the same command line the second time. +if(CMAKE_TOOLCHAIN_FILE) +endif() + +# Fix for PThread library not in path +set(CMAKE_THREAD_LIBS_INIT "-lpthread") +set(CMAKE_HAVE_THREADS_LIBRARY 1) +set(CMAKE_USE_WIN32_THREADS_INIT 0) +set(CMAKE_USE_PTHREADS_INIT 1) + +# Specify named language support defaults. +if(NOT DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16") + set(NAMED_LANGUAGE_SUPPORT ON) + message(STATUS "[DEFAULTS] Using explicit named language support! E.g., enable_language(CXX) is needed in the project files.") +elseif(NOT DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_LESS "3.16") + set(NAMED_LANGUAGE_SUPPORT OFF) + message(STATUS "[DEFAULTS] Disabling explicit named language support. Falling back to legacy behavior.") +elseif(DEFINED NAMED_LANGUAGE_SUPPORT AND ${CMAKE_VERSION} VERSION_LESS "3.16") + message(FATAL_ERROR "CMake named language support for OBJC and OBJCXX was added in CMake 3.16.") +endif() +set(NAMED_LANGUAGE_SUPPORT_INT ${NAMED_LANGUAGE_SUPPORT} CACHE BOOL + "Whether or not to enable explicit named language support" FORCE) + +# Specify the minimum version of the deployment target. +if(NOT DEFINED DEPLOYMENT_TARGET) + if (PLATFORM MATCHES "WATCHOS") + # Unless specified, SDK version 6.0 is used by default as minimum target version (watchOS). + set(DEPLOYMENT_TARGET "6.0") + elseif(PLATFORM STREQUAL "MAC") + # Unless specified, SDK version 11.0 (Big Sur) is used by default as the minimum target version (macOS on x86). + set(DEPLOYMENT_TARGET "11.0") + elseif(PLATFORM STREQUAL "VISIONOS" OR PLATFORM STREQUAL "SIMULATOR_VISIONOS" OR PLATFORM STREQUAL "VISIONOSCOMBINED") + # Unless specified, SDK version 1.0 is used by default as minimum target version (visionOS). + set(DEPLOYMENT_TARGET "1.0") + elseif(PLATFORM STREQUAL "MAC_ARM64") + # Unless specified, SDK version 11.0 (Big Sur) is used by default as the minimum target version (macOS on arm). + set(DEPLOYMENT_TARGET "11.0") + elseif(PLATFORM STREQUAL "MAC_UNIVERSAL") + # Unless specified, SDK version 11.0 (Big Sur) is used by default as minimum target version for universal builds. + set(DEPLOYMENT_TARGET "11.0") + elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64" OR PLATFORM STREQUAL "MAC_CATALYST_UNIVERSAL") + # Unless specified, SDK version 13.1 is used by default as the minimum target version (mac catalyst minimum requirement). + set(DEPLOYMENT_TARGET "13.1") + else() + # Unless specified, SDK version 13.0 is used by default as the minimum target version (iOS, tvOS). + set(DEPLOYMENT_TARGET "13.0") + endif() + message(STATUS "[DEFAULTS] Using the default min-version since DEPLOYMENT_TARGET not provided!") +elseif(DEFINED DEPLOYMENT_TARGET AND PLATFORM MATCHES "^MAC_CATALYST" AND ${DEPLOYMENT_TARGET} VERSION_LESS "13.1") + message(FATAL_ERROR "Mac Catalyst builds requires a minimum deployment target of 13.1!") +endif() + +# Store the DEPLOYMENT_TARGET in the cache +set(DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}" CACHE INTERNAL "") + +# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially) +if(PLATFORM STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) + set(PLATFORM "OS64") + message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") +elseif(PLATFORM STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) + set(PLATFORM "SIMULATOR64") + message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") +endif() + +set(PLATFORM_INT "${PLATFORM}") + +if(DEFINED ARCHS) + string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") +endif() + +# Determine the platform name and architectures for use in xcodebuild commands +# from the specified PLATFORM_INT name. +if(PLATFORM_INT STREQUAL "OS") + set(SDK_NAME iphoneos) + if(NOT ARCHS) + set(ARCHS armv7 armv7s arm64) + set(APPLE_TARGET_TRIPLE_INT arm-apple-ios${DEPLOYMENT_TARGET}) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}) + endif() +elseif(PLATFORM_INT STREQUAL "OS64") + set(SDK_NAME iphoneos) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 10.0) + set(ARCHS arm64) # FIXME: Add arm64e when Apple has fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example + else() + set(ARCHS arm64) + endif() + set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET}) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}) + endif() +elseif(PLATFORM_INT STREQUAL "OS64COMBINED") + set(SDK_NAME iphoneos) + if(MODERN_CMAKE) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 12.0) + set(ARCHS arm64 x86_64) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + else() + set(ARCHS arm64 x86_64) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") + endif() + set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-ios${DEPLOYMENT_TARGET}) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR64COMBINED") + set(SDK_NAME iphonesimulator) + if(MODERN_CMAKE) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 12.0) + set(ARCHS arm64 x86_64) # FIXME: Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64") + else() + set(ARCHS arm64 x86_64) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") + endif() + set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the SIMULATOR64COMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR") + set(SDK_NAME iphonesimulator) + if(NOT ARCHS) + set(ARCHS i386) + set(APPLE_TARGET_TRIPLE_INT i386-apple-ios${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator) + endif() + message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.") +elseif(PLATFORM_INT STREQUAL "SIMULATOR64") + set(SDK_NAME iphonesimulator) + if(NOT ARCHS) + set(ARCHS x86_64) + set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATORARM64") + set(SDK_NAME iphonesimulator) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "TVOS") + set(SDK_NAME appletvos) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET}) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}) + endif() +elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED") + set(SDK_NAME appletvos) + if(MODERN_CMAKE) + if(NOT ARCHS) + set(ARCHS arm64 x86_64) + set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-tvos${DEPLOYMENT_TARGET}) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvsimulator*] "x86_64 arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvos*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvsimulator*] "x86_64 arm64") + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") + set(SDK_NAME appletvsimulator) + if(NOT ARCHS) + set(ARCHS x86_64) + set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS") + set(SDK_NAME appletvsimulator) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "WATCHOS") + set(SDK_NAME watchos) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 10.0) + set(ARCHS armv7k arm64_32) + set(APPLE_TARGET_TRIPLE_INT arm64_32-apple-watchos${DEPLOYMENT_TARGET}) + else() + set(ARCHS armv7k) + set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos${DEPLOYMENT_TARGET}) + endif() + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}) + endif() +elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED") + set(SDK_NAME watchos) + if(MODERN_CMAKE) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 10.0) + set(ARCHS armv7k arm64_32 x86_64) + set(APPLE_TARGET_TRIPLE_INT arm64_32-x86_64-apple-watchos${DEPLOYMENT_TARGET}) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k arm64_32") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "x86_64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k arm64_32") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "x86_64") + else() + set(ARCHS armv7k i386) + set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos${DEPLOYMENT_TARGET}) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386") + endif() + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") + set(SDK_NAME watchsimulator) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 10.0) + set(ARCHS x86_64) + set(APPLE_TARGET_TRIPLE_INT x86_64-apple-watchos${DEPLOYMENT_TARGET}-simulator) + else() + set(ARCHS i386) + set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos${DEPLOYMENT_TARGET}-simulator) + endif() + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS") + set(SDK_NAME watchsimulator) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-watchos${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOSCOMBINED") + set(SDK_NAME watchsimulator) + if(MODERN_CMAKE) + if(NOT ARCHS) + if (XCODE_VERSION_INT VERSION_GREATER 12.0) + set(ARCHS arm64 x86_64) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "arm64 x86_64") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "arm64 x86_64") + set(APPLE_TARGET_TRIPLE_INT arm64_x86_64-apple-watchos${DEPLOYMENT_TARGET}-simulator) + else() + set(ARCHS arm64 i386) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386") + set(APPLE_TARGET_TRIPLE_INT arm64_i386-apple-watchos${DEPLOYMENT_TARGET}-simulator) + endif() + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the SIMULATOR_WATCHOSCOMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "SIMULATOR_VISIONOS") + set(SDK_NAME xrsimulator) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET}-simulator) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}-simulator) + endif() +elseif(PLATFORM_INT STREQUAL "VISIONOS") + set(SDK_NAME xros) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET}) + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}) + endif() +elseif(PLATFORM_INT STREQUAL "VISIONOSCOMBINED") + set(SDK_NAME xros) + if(MODERN_CMAKE) + if(NOT ARCHS) + set(ARCHS arm64) + set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET}) + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=xros*] "arm64") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=xrsimulator*] "arm64") + else() + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}) + endif() + else() + message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the VISIONOSCOMBINED setting work") + endif() +elseif(PLATFORM_INT STREQUAL "MAC" OR PLATFORM_INT STREQUAL "MAC_CATALYST") + set(SDK_NAME macosx) + if(NOT ARCHS) + set(ARCHS x86_64) + endif() + string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") + if(PLATFORM_INT STREQUAL "MAC") + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET}) + elseif(PLATFORM_INT STREQUAL "MAC_CATALYST") + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi) + endif() +elseif(PLATFORM_INT MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$") + set(SDK_NAME macosx) + if(NOT ARCHS) + set(ARCHS arm64) + endif() + string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") + if(PLATFORM_INT STREQUAL "MAC_ARM64") + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET}) + elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_ARM64") + set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi) + endif() +elseif(PLATFORM_INT STREQUAL "MAC_UNIVERSAL") + set(SDK_NAME macosx) + if(NOT ARCHS) + set(ARCHS "x86_64;arm64") + endif() + # For universal builds, don't set target triple - let CMake handle it + # string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") + # set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx${DEPLOYMENT_TARGET}) +elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_UNIVERSAL") + set(SDK_NAME macosx) + if(NOT ARCHS) + set(ARCHS "x86_64;arm64") + endif() + string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") + set(APPLE_TARGET_TRIPLE_INT apple-ios${DEPLOYMENT_TARGET}-macabi) +else() + message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}") +endif() + +string(REPLACE ";" " " ARCHS_SPACED "${ARCHS}") + +if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode") + message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode") +endif() + +if(CMAKE_GENERATOR MATCHES "Xcode" AND PLATFORM_INT MATCHES "^MAC_CATALYST") + set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++") + set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx") + set(CMAKE_XCODE_ATTRIBUTE_SUPPORTS_MACCATALYST "YES") + if(NOT DEFINED MACOSX_DEPLOYMENT_TARGET) + set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "10.15") + else() + set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "${MACOSX_DEPLOYMENT_TARGET}") + endif() +elseif(CMAKE_GENERATOR MATCHES "Xcode") + set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++") + set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}") + if(NOT PLATFORM_INT MATCHES ".*COMBINED") + set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=${SDK_NAME}*] "${ARCHS_SPACED}") + set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=${SDK_NAME}*] "${ARCHS_SPACED}") + endif() +endif() + +# If the user did not specify the SDK root to use, then query xcodebuild for it. +if(DEFINED CMAKE_OSX_SYSROOT_INT) + # Environment variables are always preserved. + set(ENV{_CMAKE_OSX_SYSROOT_INT} "${CMAKE_OSX_SYSROOT_INT}") +elseif(DEFINED ENV{_CMAKE_OSX_SYSROOT_INT}) + set(CMAKE_OSX_SYSROOT_INT "$ENV{_CMAKE_OSX_SYSROOT_INT}") +elseif(NOT DEFINED CMAKE_OSX_SYSROOT_INT) + execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version -sdk ${SDK_NAME} Path + OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) +endif() + +if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT) + message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain" + "is pointing to the correct path. Please run:" + "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer" + "and see if that fixes the problem for you.") + message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " + "does not exist.") +elseif(DEFINED CMAKE_OSX_SYSROOT_INT) + set(CMAKE_OSX_SYSROOT_INT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") + # Specify the location or name of the platform SDK to be used in CMAKE_OSX_SYSROOT. + set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") +endif() + +# Use bitcode or not +if(NOT DEFINED ENABLE_BITCODE) + message(STATUS "[DEFAULTS] Disabling bitcode support by default. ENABLE_BITCODE not provided for override!") + set(ENABLE_BITCODE OFF) +endif() +set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL + "Whether or not to enable bitcode" FORCE) +# Use ARC or not +if(NOT DEFINED ENABLE_ARC) + # Unless specified, enable ARC support by default + set(ENABLE_ARC ON) + message(STATUS "[DEFAULTS] Enabling ARC support by default. ENABLE_ARC not provided!") +endif() +set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" FORCE) +# Use hidden visibility or not +if(NOT DEFINED ENABLE_VISIBILITY) + # Unless specified, disable symbols visibility by default + set(ENABLE_VISIBILITY OFF) + message(STATUS "[DEFAULTS] Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!") +endif() +set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols from the dynamic linker (-fvisibility=hidden)" FORCE) +# Set strict compiler checks or not +if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE) + # Unless specified, disable strict try_compile() + set(ENABLE_STRICT_TRY_COMPILE OFF) + message(STATUS "[DEFAULTS] Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!") +endif() +set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL + "Whether or not to use strict compiler checks" FORCE) + +# Get the SDK version information. +if(DEFINED SDK_VERSION) + # Environment variables are always preserved. + set(ENV{_SDK_VERSION} "${SDK_VERSION}") +elseif(DEFINED ENV{_SDK_VERSION}) + set(SDK_VERSION "$ENV{_SDK_VERSION}") +elseif(NOT DEFINED SDK_VERSION) + execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -sdk ${CMAKE_OSX_SYSROOT_INT} -version SDKVersion + OUTPUT_VARIABLE SDK_VERSION + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) +endif() + +# Find the Developer root for the specific iOS platform being compiled for +# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in +# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain +# this information from xcrun or xcodebuild. +if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT CMAKE_GENERATOR MATCHES "Xcode") + get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT_INT} PATH) + get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH) + if (NOT EXISTS "${CMAKE_DEVELOPER_ROOT}") + message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: ${CMAKE_DEVELOPER_ROOT} does not exist.") + endif() +endif() + +# Find the C & C++ compilers for the specified SDK. +if(DEFINED CMAKE_C_COMPILER) + # Environment variables are always preserved. + set(ENV{_CMAKE_C_COMPILER} "${CMAKE_C_COMPILER}") +elseif(DEFINED ENV{_CMAKE_C_COMPILER}) + set(CMAKE_C_COMPILER "$ENV{_CMAKE_C_COMPILER}") + set(CMAKE_ASM_COMPILER ${CMAKE_C_COMPILER}) +elseif(NOT DEFINED CMAKE_C_COMPILER) + execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang + OUTPUT_VARIABLE CMAKE_C_COMPILER + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + set(CMAKE_ASM_COMPILER ${CMAKE_C_COMPILER}) +endif() +if(DEFINED CMAKE_CXX_COMPILER) + # Environment variables are always preserved. + set(ENV{_CMAKE_CXX_COMPILER} "${CMAKE_CXX_COMPILER}") +elseif(DEFINED ENV{_CMAKE_CXX_COMPILER}) + set(CMAKE_CXX_COMPILER "$ENV{_CMAKE_CXX_COMPILER}") +elseif(NOT DEFINED CMAKE_CXX_COMPILER) + execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang++ + OUTPUT_VARIABLE CMAKE_CXX_COMPILER + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) +endif() +# Find (Apple's) libtool. +if(DEFINED BUILD_LIBTOOL) + # Environment variables are always preserved. + set(ENV{_BUILD_LIBTOOL} "${BUILD_LIBTOOL}") +elseif(DEFINED ENV{_BUILD_LIBTOOL}) + set(BUILD_LIBTOOL "$ENV{_BUILD_LIBTOOL}") +elseif(NOT DEFINED BUILD_LIBTOOL) + execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find libtool + OUTPUT_VARIABLE BUILD_LIBTOOL + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) +endif() +# Find the toolchain's provided install_name_tool if none is found on the host +if(DEFINED CMAKE_INSTALL_NAME_TOOL) + # Environment variables are always preserved. + set(ENV{_CMAKE_INSTALL_NAME_TOOL} "${CMAKE_INSTALL_NAME_TOOL}") +elseif(DEFINED ENV{_CMAKE_INSTALL_NAME_TOOL}) + set(CMAKE_INSTALL_NAME_TOOL "$ENV{_CMAKE_INSTALL_NAME_TOOL}") +elseif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL) + execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find install_name_tool + OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE) + set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE INTERNAL "") +endif() + +# Configure libtool to be used instead of ar + ranlib to build static libraries. +# This is required on Xcode 7+, but should also work on previous versions of +# Xcode. +get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES) +foreach(lang ${languages}) + set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o " CACHE INTERNAL "") +endforeach() + +# CMake 3.14+ support building for iOS, watchOS, and tvOS out of the box. +if(MODERN_CMAKE) + if(SDK_NAME MATCHES "iphone") + set(CMAKE_SYSTEM_NAME iOS) + elseif(SDK_NAME MATCHES "xros") + set(CMAKE_SYSTEM_NAME visionOS) + elseif(SDK_NAME MATCHES "xrsimulator") + set(CMAKE_SYSTEM_NAME visionOS) + elseif(SDK_NAME MATCHES "macosx") + set(CMAKE_SYSTEM_NAME Darwin) + elseif(SDK_NAME MATCHES "appletv") + set(CMAKE_SYSTEM_NAME tvOS) + elseif(SDK_NAME MATCHES "watch") + set(CMAKE_SYSTEM_NAME watchOS) + endif() + # Provide flags for a combined FAT library build on newer CMake versions + if(PLATFORM_INT MATCHES ".*COMBINED") + set(CMAKE_IOS_INSTALL_COMBINED YES) + if(CMAKE_GENERATOR MATCHES "Xcode") + # Set the SDKROOT Xcode properties to a Xcode-friendly value (the SDK_NAME, E.g, iphoneos) + # This way, Xcode will automatically switch between the simulator and device SDK when building. + set(CMAKE_XCODE_ATTRIBUTE_SDKROOT "${SDK_NAME}") + # Force to not build just one ARCH, but all! + set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO") + endif() + endif() +elseif(NOT DEFINED CMAKE_SYSTEM_NAME AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10") + # Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified + set(CMAKE_SYSTEM_NAME iOS) +elseif(NOT DEFINED CMAKE_SYSTEM_NAME) + # Legacy code path before CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified + set(CMAKE_SYSTEM_NAME Darwin) +endif() +# Standard settings. +set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "") +set(UNIX ON CACHE BOOL "") +set(APPLE ON CACHE BOOL "") +if(PLATFORM STREQUAL "MAC" OR PLATFORM STREQUAL "MAC_ARM64" OR PLATFORM STREQUAL "MAC_UNIVERSAL") + set(IOS OFF CACHE BOOL "") + set(MACOS ON CACHE BOOL "") +elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64" OR PLATFORM STREQUAL "MAC_CATALYST_UNIVERSAL") + set(IOS ON CACHE BOOL "") + set(MACOS ON CACHE BOOL "") +elseif(PLATFORM STREQUAL "VISIONOS" OR PLATFORM STREQUAL "SIMULATOR_VISIONOS" OR PLATFORM STREQUAL "VISIONOSCOMBINED") + set(IOS OFF CACHE BOOL "") + set(VISIONOS ON CACHE BOOL "") +else() + set(IOS ON CACHE BOOL "") +endif() +# Set the architectures for which to build. +set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE INTERNAL "") +# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks +if(NOT ENABLE_STRICT_TRY_COMPILE_INT) + set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) +endif() +# All iOS/Darwin specific settings - some may be redundant. +if (NOT DEFINED CMAKE_MACOSX_BUNDLE) + set(CMAKE_MACOSX_BUNDLE YES) +endif() +set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO") +set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO") +set(CMAKE_SHARED_LIBRARY_PREFIX "lib") +set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") +set(CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES ".tbd" ".so") +set(CMAKE_SHARED_MODULE_PREFIX "lib") +set(CMAKE_SHARED_MODULE_SUFFIX ".so") +set(CMAKE_C_COMPILER_ABI ELF) +set(CMAKE_CXX_COMPILER_ABI ELF) +set(CMAKE_C_HAS_ISYSROOT 1) +set(CMAKE_CXX_HAS_ISYSROOT 1) +set(CMAKE_MODULE_EXISTS 1) +set(CMAKE_DL_LIBS "") +set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") +set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") +set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") +set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") + +if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+") + set(CMAKE_C_SIZEOF_DATA_PTR 8) + set(CMAKE_CXX_SIZEOF_DATA_PTR 8) + if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+") + set(CMAKE_SYSTEM_PROCESSOR "aarch64") + else() + set(CMAKE_SYSTEM_PROCESSOR "x86_64") + endif() +else() + set(CMAKE_C_SIZEOF_DATA_PTR 4) + set(CMAKE_CXX_SIZEOF_DATA_PTR 4) + set(CMAKE_SYSTEM_PROCESSOR "arm") +endif() + +# Note that only Xcode 7+ supports the newer more specific: +# -m${SDK_NAME}-version-min flags, older versions of Xcode use: +# -m(ios/ios-simulator)-version-min instead. +if(${CMAKE_VERSION} VERSION_LESS "3.11") + if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64") + if(XCODE_VERSION_INT VERSION_LESS 7.0) + set(SDK_NAME_VERSION_FLAGS + "-mios-version-min=${DEPLOYMENT_TARGET}") + else() + # Xcode 7.0+ uses flags we can build directly from SDK_NAME. + set(SDK_NAME_VERSION_FLAGS + "-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}") + endif() + elseif(PLATFORM_INT STREQUAL "TVOS") + set(SDK_NAME_VERSION_FLAGS + "-mtvos-version-min=${DEPLOYMENT_TARGET}") + elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") + set(SDK_NAME_VERSION_FLAGS + "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}") +elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS") + set(SDK_NAME_VERSION_FLAGS + "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}") + elseif(PLATFORM_INT STREQUAL "WATCHOS") + set(SDK_NAME_VERSION_FLAGS + "-mwatchos-version-min=${DEPLOYMENT_TARGET}") + elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") + set(SDK_NAME_VERSION_FLAGS + "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}") + elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS") + set(SDK_NAME_VERSION_FLAGS + "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}") + elseif(PLATFORM_INT STREQUAL "MAC") + set(SDK_NAME_VERSION_FLAGS + "-mmacosx-version-min=${DEPLOYMENT_TARGET}") + else() + # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. + set(SDK_NAME_VERSION_FLAGS + "-mios-simulator-version-min=${DEPLOYMENT_TARGET}") + endif() +elseif(NOT PLATFORM_INT MATCHES "^MAC_CATALYST") + # Newer versions of CMake sets the version min flags correctly, skip this for Mac Catalyst targets + set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE INTERNAL "Minimum OS X deployment version") +endif() + +if(DEFINED APPLE_TARGET_TRIPLE_INT) + set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE INTERNAL "") + set(CMAKE_C_COMPILER_TARGET ${APPLE_TARGET_TRIPLE}) + set(CMAKE_CXX_COMPILER_TARGET ${APPLE_TARGET_TRIPLE}) + set(CMAKE_ASM_COMPILER_TARGET ${APPLE_TARGET_TRIPLE}) +endif() + +if(PLATFORM_INT MATCHES "^MAC_CATALYST") + set(C_TARGET_FLAGS "-isystem ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/usr/include -iframework ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks") +endif() + +if(ENABLE_BITCODE_INT) + set(BITCODE "-fembed-bitcode") + set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode") + set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES") +else() + set(BITCODE "") + set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO") +endif() + +if(ENABLE_ARC_INT) + set(FOBJC_ARC "-fobjc-arc") + set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES") +else() + set(FOBJC_ARC "-fno-objc-arc") + set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO") +endif() + +if(NAMED_LANGUAGE_SUPPORT_INT) + set(OBJC_VARS "-fobjc-abi-version=2 -DOBJC_OLD_DISPATCH_PROTOTYPES=0") + set(OBJC_LEGACY_VARS "") +else() + set(OBJC_VARS "") + set(OBJC_LEGACY_VARS "-fobjc-abi-version=2 -DOBJC_OLD_DISPATCH_PROTOTYPES=0") +endif() + +if(NOT ENABLE_VISIBILITY_INT) + foreach(lang ${languages}) + set(CMAKE_${lang}_VISIBILITY_PRESET "hidden" CACHE INTERNAL "") + endforeach() + set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES") + set(VISIBILITY "-fvisibility=hidden -fvisibility-inlines-hidden") +else() + foreach(lang ${languages}) + set(CMAKE_${lang}_VISIBILITY_PRESET "default" CACHE INTERNAL "") + endforeach() + set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO") + set(VISIBILITY "-fvisibility=default") +endif() + +if(DEFINED APPLE_TARGET_TRIPLE) + set(APPLE_TARGET_TRIPLE_FLAG "-target ${APPLE_TARGET_TRIPLE}") +endif() + +#Check if Xcode generator is used since that will handle these flags automagically +if(CMAKE_GENERATOR MATCHES "Xcode") + message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.") +else() + set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL + "Flags used by the compiler during all C build types.") + set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}") + set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}") + set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}") + set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}") + set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL + "Flags used by the compiler during all CXX build types.") + set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") + set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}") + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") + set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}") + if(NAMED_LANGUAGE_SUPPORT_INT) + set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL + "Flags used by the compiler during all OBJC build types.") + set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}") + set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}") + set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}") + set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}") + set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL + "Flags used by the compiler during all OBJCXX build types.") + set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}") + set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}") + set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}") + set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}") + endif() + set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL + "Flags used by the compiler for all C link types.") + set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL + "Flags used by the compiler for all CXX link types.") + if(NAMED_LANGUAGE_SUPPORT_INT) + set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL + "Flags used by the compiler for all OBJC link types.") + set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL + "Flags used by the compiler for all OBJCXX link types.") + endif() + set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp" CACHE INTERNAL + "Flags used by the compiler for all ASM build types.") +endif() + +## Print status messages to inform of the current state +message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}") +message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT}") +message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}") +message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}") +message(STATUS "Using libtool: ${BUILD_LIBTOOL}") +message(STATUS "Using install name tool: ${CMAKE_INSTALL_NAME_TOOL}") +if(DEFINED APPLE_TARGET_TRIPLE) + message(STATUS "Autoconf target triple: ${APPLE_TARGET_TRIPLE}") +endif() +message(STATUS "Using minimum deployment version: ${DEPLOYMENT_TARGET}" + " (SDK version: ${SDK_VERSION})") +if(MODERN_CMAKE) + message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!") + if(PLATFORM_INT MATCHES ".*COMBINED") + message(STATUS "Will combine built (static) artifacts into FAT lib...") + endif() +endif() +if(CMAKE_GENERATOR MATCHES "Xcode") + message(STATUS "Using Xcode version: ${XCODE_VERSION_INT}") +endif() +message(STATUS "CMake version: ${CMAKE_VERSION}") +if(DEFINED SDK_NAME_VERSION_FLAGS) + message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}") +endif() +message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}") +if(ENABLE_BITCODE_INT) + message(STATUS "Bitcode: Enabled") +else() + message(STATUS "Bitcode: Disabled") +endif() + +if(ENABLE_ARC_INT) + message(STATUS "ARC: Enabled") +else() + message(STATUS "ARC: Disabled") +endif() + +if(ENABLE_VISIBILITY_INT) + message(STATUS "Hiding symbols: Disabled") +else() + message(STATUS "Hiding symbols: Enabled") +endif() + +# Set global properties +set_property(GLOBAL PROPERTY PLATFORM "${PLATFORM}") +set_property(GLOBAL PROPERTY APPLE_TARGET_TRIPLE "${APPLE_TARGET_TRIPLE_INT}") +set_property(GLOBAL PROPERTY SDK_VERSION "${SDK_VERSION}") +set_property(GLOBAL PROPERTY XCODE_VERSION "${XCODE_VERSION_INT}") +set_property(GLOBAL PROPERTY OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}") + +# Export configurable variables for the try_compile() command. +set(CMAKE_TRY_COMPILE_PLATFORM_VARIABLES + PLATFORM + XCODE_VERSION_INT + SDK_VERSION + NAMED_LANGUAGE_SUPPORT + DEPLOYMENT_TARGET + CMAKE_DEVELOPER_ROOT + CMAKE_OSX_SYSROOT_INT + ENABLE_BITCODE + ENABLE_ARC + CMAKE_ASM_COMPILER + CMAKE_C_COMPILER + CMAKE_C_COMPILER_TARGET + CMAKE_CXX_COMPILER + CMAKE_CXX_COMPILER_TARGET + BUILD_LIBTOOL + CMAKE_INSTALL_NAME_TOOL + CMAKE_C_FLAGS + CMAKE_C_DEBUG + CMAKE_C_MINSIZEREL + CMAKE_C_RELWITHDEBINFO + CMAKE_C_RELEASE + CMAKE_CXX_FLAGS + CMAKE_CXX_FLAGS_DEBUG + CMAKE_CXX_FLAGS_MINSIZEREL + CMAKE_CXX_FLAGS_RELWITHDEBINFO + CMAKE_CXX_FLAGS_RELEASE + CMAKE_C_LINK_FLAGS + CMAKE_CXX_LINK_FLAGS + CMAKE_ASM_FLAGS +) + +if(NAMED_LANGUAGE_SUPPORT_INT) + list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES + CMAKE_OBJC_FLAGS + CMAKE_OBJC_DEBUG + CMAKE_OBJC_MINSIZEREL + CMAKE_OBJC_RELWITHDEBINFO + CMAKE_OBJC_RELEASE + CMAKE_OBJCXX_FLAGS + CMAKE_OBJCXX_DEBUG + CMAKE_OBJCXX_MINSIZEREL + CMAKE_OBJCXX_RELWITHDEBINFO + CMAKE_OBJCXX_RELEASE + CMAKE_OBJC_LINK_FLAGS + CMAKE_OBJCXX_LINK_FLAGS + ) +endif() + +set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) +set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks") +set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names") +set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names") +set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") +set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") +set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a") +set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name") + +# Set the find root to the SDK developer roots. +# Note: CMAKE_FIND_ROOT_PATH is only useful when cross-compiling. Thus, do not set on macOS builds. +if(NOT PLATFORM_INT MATCHES "^MAC.*$") + list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") + set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib;/opt/homebrew" CACHE INTERNAL "") +endif() + +# Default to searching for frameworks first. +IF(NOT DEFINED CMAKE_FIND_FRAMEWORK) + set(CMAKE_FIND_FRAMEWORK FIRST) +ENDIF(NOT DEFINED CMAKE_FIND_FRAMEWORK) + +# Set up the default search directories for frameworks. +if(PLATFORM_INT MATCHES "^MAC_CATALYST") + set(CMAKE_FRAMEWORK_PATH + ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks + ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks + ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks + ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "") +else() + set(CMAKE_FRAMEWORK_PATH + ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks + ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks + ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "") +endif() + +# By default, search both the specified iOS SDK and the remainder of the host filesystem. +if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM) + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "") +endif() +if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY) + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "") +endif() +if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE) + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "") +endif() +if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE) + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "") +endif() + +# +# Some helper-macros below to simplify and beautify the CMakeFile +# + +# This little macro lets you set any Xcode specific property. +macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION) + set(XCODE_RELVERSION_I "${XCODE_RELVERSION}") + if(XCODE_RELVERSION_I STREQUAL "All") + set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}") + else() + set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}") + endif() +endmacro(set_xcode_property) + +# This macro lets you find executable programs on the host system. +macro(find_host_package) + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER) + set(_TOOLCHAIN_IOS ${IOS}) + set(IOS OFF) + find_package(${ARGN}) + set(IOS ${_TOOLCHAIN_IOS}) + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH) + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH) + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH) +endmacro(find_host_package) From 43d6d9b3db1a5aa289452224b71bd7fd76fe267f Mon Sep 17 00:00:00 2001 From: lizzie Date: Sat, 21 Feb 2026 23:39:48 +0000 Subject: [PATCH 12/54] license --- .ci/ios/build.sh | 3 +++ .ci/ios/ios-toolchain.cmake | 3 +++ 2 files changed, 6 insertions(+) mode change 100644 => 100755 .ci/ios/build.sh diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh old mode 100644 new mode 100755 index f179a6c929..24837e5408 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -1,5 +1,8 @@ #!/bin/sh -ex +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + WORK_DIR="$PWD" if [ -z "$NPROC" ]; then NPROC="$(nproc)" diff --git a/.ci/ios/ios-toolchain.cmake b/.ci/ios/ios-toolchain.cmake index 3ee3940a38..b0defa25aa 100644 --- a/.ci/ios/ios-toolchain.cmake +++ b/.ci/ios/ios-toolchain.cmake @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + # This file is part of the ios-cmake project. It was retrieved from # https://github.com/leetal/ios-cmake.git, which is a fork of # https://github.com/gerstrong/ios-cmake.git, which is a fork of From 833a3118b487b24fb44dbffd43376fcdf38e34d9 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sat, 21 Feb 2026 23:40:46 +0000 Subject: [PATCH 13/54] fx --- .ci/ios/build.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 24837e5408..bb905c1894 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -9,7 +9,7 @@ if [ -z "$NPROC" ]; then fi cmake -G Xcode -B build \ - -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/ios-toolchain.cmake" \ + -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ -DENABLE_LIBUSB=OFF \ -DENABLE_UPDATE_CHECKER=OFF \ From 2c002d9721b5188e645eaa904b857ffad28cb400 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 22 Feb 2026 02:53:02 +0000 Subject: [PATCH 14/54] fx --- .ci/ios/build.sh | 3 +++ .../cmake-modules/DetectArchitecture.cmake | 19 ++++++++++++------- externals/ffmpeg/CMakeLists.txt | 4 ++-- 3 files changed, 17 insertions(+), 9 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index bb905c1894..64c52733e6 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -8,9 +8,12 @@ if [ -z "$NPROC" ]; then NPROC="$(nproc)" fi +[ ! -z "$IOS_SDK" ] + cmake -G Xcode -B build \ -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ + -DCOCOA_LIBRARY="$IOS_SDK/System/Library/Frameworks/Cocoa.framework" \ -DENABLE_LIBUSB=OFF \ -DENABLE_UPDATE_CHECKER=OFF \ -DENABLE_QT=OFF \ diff --git a/externals/cmake-modules/DetectArchitecture.cmake b/externals/cmake-modules/DetectArchitecture.cmake index 105963c8c2..a2f78b86de 100644 --- a/externals/cmake-modules/DetectArchitecture.cmake +++ b/externals/cmake-modules/DetectArchitecture.cmake @@ -38,13 +38,18 @@ This file is based off of Yuzu and Dynarmic. if (CMAKE_OSX_ARCHITECTURES) set(MULTIARCH_BUILD 1) set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}") - - # hope and pray the architecture names match - foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES}) - set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE) - add_definitions(-DARCHITECTURE_${ARCH}=1) - endforeach() - + if (IOS) + # TODO: Right... the toolchain file won't properly accomodate OSX_ARCHITECTURE + # they aren't defining it as a list properly I assume? + set(ARCHITECTURE_arm64 1 PARENT_SCOPE) + add_definitions(-DARCHITECTURE_arm64=1) + else () + # hope and pray the architecture names match + foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES}) + set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE) + add_definitions(-DARCHITECTURE_${ARCH}=1) + endforeach() + endif() return() endif() diff --git a/externals/ffmpeg/CMakeLists.txt b/externals/ffmpeg/CMakeLists.txt index 3140f8e545..328cf5ec21 100644 --- a/externals/ffmpeg/CMakeLists.txt +++ b/externals/ffmpeg/CMakeLists.txt @@ -11,9 +11,9 @@ set(FFmpeg_HWACCEL_FLAGS) set(FFmpeg_HWACCEL_INCLUDE_DIRS) set(FFmpeg_HWACCEL_LDFLAGS) -if (UNIX AND NOT ANDROID) +if (UNIX AND NOT ANDROID AND NOT IOS) find_package(PkgConfig REQUIRED) - if (NOT ANDROID) + if (NOT ANDROID AND NOT IOS) pkg_check_modules(LIBVA libva) pkg_check_modules(CUDA cuda) pkg_check_modules(FFNVCODEC ffnvcodec) From e2e281f95788558843b13ef59c470c91ada6dafa Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 22 Feb 2026 03:18:09 +0000 Subject: [PATCH 15/54] fix ffmpeg --- CMakeLists.txt | 7 ++++++- externals/ffmpeg/CMakeLists.txt | 21 +++++++++++++++++---- src/ios/CMakeLists.txt | 2 +- 3 files changed, 24 insertions(+), 6 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 42717c496d..cb4a135d17 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -486,7 +486,12 @@ endfunction() # ============================================= if (APPLE) - foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia) + set(_libs Carbon Metal Cocoa IOKit CoreVideo CoreMedia) + if (IOS) + list(APPEND _libs objc) + endif() + + foreach(fw ${_libs}) find_library(${fw}_LIBRARY ${fw} REQUIRED) list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY}) endforeach() diff --git a/externals/ffmpeg/CMakeLists.txt b/externals/ffmpeg/CMakeLists.txt index 328cf5ec21..7428c44695 100644 --- a/externals/ffmpeg/CMakeLists.txt +++ b/externals/ffmpeg/CMakeLists.txt @@ -182,6 +182,10 @@ else() find_program(BASH_PROGRAM bash REQUIRED) set(FFmpeg_CROSS_COMPILE_FLAGS "") + # `configure` parameters builds only exactly what yuzu needs from FFmpeg + # `--disable-vdpau` is needed to avoid linking issues + set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER}) + set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER}) if (ANDROID) string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME) set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}") @@ -197,12 +201,21 @@ else() --extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld" --extra-ldflags="-nostdlib" ) + elseif(IOS) + execute_process(COMMAND xcrun --sdk iphoneos --show-sdk-path OUTPUT_VARIABLE SYSROOT) + set(FFmpeg_CC "xcrun --sdk iphoneos clang -arch arm64") + set(FFmpeg_CXX "xcrun --sdk iphoneos clang++ -arch arm64") + list(APPEND FFmpeg_CROSS_COMPILE_FLAGS + --arch=arm64 + --enable-cross-compile + --sysroot=${SYSROOT} + --target-os=darwin + --extra-ldflags="-miphoneos-version-min=16.0" + --install-name-dir="@rpath" + --disable-audiotoolbox + ) endif() - # `configure` parameters builds only exactly what yuzu needs from FFmpeg - # `--disable-vdpau` is needed to avoid linking issues - set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER}) - set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER}) add_custom_command( OUTPUT ${FFmpeg_MAKEFILE} diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 6ddc7eb109..dc2f8b53fc 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -1,7 +1,7 @@ # SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project # SPDX-License-Identifier: GPL-3.0-or-later -enable_language(Swift OBJC) +enable_language(Swift OBJCXX) add_executable(eden-ios AppUI-Bridging-Header.h From 47459d5a446c4ae3b53610100e3338165f80e50e Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 22 Feb 2026 22:02:56 +0000 Subject: [PATCH 16/54] fix license --- externals/ffmpeg/CMakeLists.txt | 2 +- src/ios/AppUIGameInformation.mm | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/externals/ffmpeg/CMakeLists.txt b/externals/ffmpeg/CMakeLists.txt index 7428c44695..9387ab3db0 100644 --- a/externals/ffmpeg/CMakeLists.txt +++ b/externals/ffmpeg/CMakeLists.txt @@ -1,4 +1,4 @@ -# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project # SPDX-License-Identifier: GPL-3.0-or-later # SPDX-FileCopyrightText: 2021 yuzu Emulator Project diff --git a/src/ios/AppUIGameInformation.mm b/src/ios/AppUIGameInformation.mm index 3397faa1a7..2a76e7dc7d 100644 --- a/src/ios/AppUIGameInformation.mm +++ b/src/ios/AppUIGameInformation.mm @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + # SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project # SPDX-License-Identifier: GPL-3.0-or-later From f01ae5fcf61ba270d0bc85e88a5e8dab2247fb67 Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 22 Feb 2026 22:50:56 +0000 Subject: [PATCH 17/54] fixes for ios spirv tools --- .patch/spirv-tools/0003-ios-fix.patch | 21 +++++++++++++++++++++ externals/cpmfile.json | 3 ++- 2 files changed, 23 insertions(+), 1 deletion(-) create mode 100644 .patch/spirv-tools/0003-ios-fix.patch diff --git a/.patch/spirv-tools/0003-ios-fix.patch b/.patch/spirv-tools/0003-ios-fix.patch new file mode 100644 index 0000000000..2486eba82a --- /dev/null +++ b/.patch/spirv-tools/0003-ios-fix.patch @@ -0,0 +1,21 @@ +diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt +index 7ab2319..0d6b382 100644 +--- a/source/CMakeLists.txt ++++ b/source/CMakeLists.txt +@@ -151,9 +151,6 @@ add_custom_command(OUTPUT ${SPIRV_TOOLS_BUILD_VERSION_INC} + COMMENT "Update build-version.inc in the SPIRV-Tools build directory (if necessary).") + # Convenience target for standalone generation of the build-version.inc file. + # This is not required for any dependence chain. +-add_custom_target(spirv-tools-build-version +- DEPENDS ${SPIRV_TOOLS_BUILD_VERSION_INC}) +-set_property(TARGET spirv-tools-build-version PROPERTY FOLDER "SPIRV-Tools build") + + list(APPEND PCH_DEPENDS + ${CORE_TABLES_HEADER_INC_FILE} +@@ -339,7 +336,7 @@ function(spirv_tools_default_target_options target) + set_property(TARGET ${target} PROPERTY FOLDER "SPIRV-Tools libraries") + spvtools_check_symbol_exports(${target}) + add_dependencies(${target} +- spirv-tools-build-version core_tables extinst_tables) ++ core_tables extinst_tables) + endfunction() diff --git a/externals/cpmfile.json b/externals/cpmfile.json index f849426a4d..66f5ee8a5a 100644 --- a/externals/cpmfile.json +++ b/externals/cpmfile.json @@ -111,7 +111,8 @@ ], "patches": [ "0001-netbsd-fix.patch", - "0002-allow-static-only.patch" + "0002-allow-static-only.patch", + "0003-ios-fix.patch" ] }, "spirv-headers": { From b86f28b2d8cf514bf708ef01677a76c0ea8be43c Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 22 Feb 2026 23:03:43 +0000 Subject: [PATCH 18/54] fix spirv-tools --- .ci/ios/build.sh | 1 + .patch/spirv-tools/0003-ios-fix.patch | 24 ++++++++++++++++++------ CMakeLists.txt | 2 +- 3 files changed, 20 insertions(+), 7 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 64c52733e6..61bd45f593 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -22,6 +22,7 @@ cmake -G Xcode -B build \ -DENABLE_CUBEB=OFF \ -DYUZU_ROOM=OFF \ -DYUZU_ROOM_STANDALONE=OFF \ + -DYUZU_STATIC_ROOM=OFF \ -DYUZU_CMD=OFF \ -DUSE_DISCORD_PRESENCE=OFF \ -DYUZU_USE_EXTERNAL_FFMPEG=ON \ diff --git a/.patch/spirv-tools/0003-ios-fix.patch b/.patch/spirv-tools/0003-ios-fix.patch index 2486eba82a..7d5710ef68 100644 --- a/.patch/spirv-tools/0003-ios-fix.patch +++ b/.patch/spirv-tools/0003-ios-fix.patch @@ -1,21 +1,33 @@ diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt -index 7ab2319..0d6b382 100644 +index 7ab2319..333e325 100644 --- a/source/CMakeLists.txt +++ b/source/CMakeLists.txt -@@ -151,9 +151,6 @@ add_custom_command(OUTPUT ${SPIRV_TOOLS_BUILD_VERSION_INC} +@@ -151,9 +151,11 @@ add_custom_command(OUTPUT ${SPIRV_TOOLS_BUILD_VERSION_INC} COMMENT "Update build-version.inc in the SPIRV-Tools build directory (if necessary).") # Convenience target for standalone generation of the build-version.inc file. # This is not required for any dependence chain. -add_custom_target(spirv-tools-build-version - DEPENDS ${SPIRV_TOOLS_BUILD_VERSION_INC}) -set_property(TARGET spirv-tools-build-version PROPERTY FOLDER "SPIRV-Tools build") ++if (NOT IOS) ++ add_custom_target(spirv-tools-build-version ++ DEPENDS ${SPIRV_TOOLS_BUILD_VERSION_INC}) ++ set_property(TARGET spirv-tools-build-version PROPERTY FOLDER "SPIRV-Tools build") ++endif() list(APPEND PCH_DEPENDS - ${CORE_TABLES_HEADER_INC_FILE} -@@ -339,7 +336,7 @@ function(spirv_tools_default_target_options target) + ${CORE_TABLES_HEADER_INC_FILE} +@@ -338,8 +340,11 @@ function(spirv_tools_default_target_options target) + ) set_property(TARGET ${target} PROPERTY FOLDER "SPIRV-Tools libraries") spvtools_check_symbol_exports(${target}) - add_dependencies(${target} +- add_dependencies(${target} - spirv-tools-build-version core_tables extinst_tables) -+ core_tables extinst_tables) ++ if (IOS) ++ add_dependencies(${target} core_tables extinst_tables) ++ else () ++ add_dependencies(${target} spirv-tools-build-version core_tables extinst_tables) ++ endif() endfunction() + + if (SPIRV_TOOLS_BUILD_SHARED) diff --git a/CMakeLists.txt b/CMakeLists.txt index cb4a135d17..d23d8d776a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -212,7 +212,7 @@ option(YUZU_LEGACY "Apply patches that improve compatibility with older GPUs (e. option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build metadata" OFF) -cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF) +cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID AND NOT IOS" OFF) cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF) cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF) From d683e902a72630b76ba9971f751149d71dac1b4d Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 02:55:16 +0000 Subject: [PATCH 19/54] fx --- externals/ffmpeg/CMakeLists.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/externals/ffmpeg/CMakeLists.txt b/externals/ffmpeg/CMakeLists.txt index 9387ab3db0..f91e58bdaa 100644 --- a/externals/ffmpeg/CMakeLists.txt +++ b/externals/ffmpeg/CMakeLists.txt @@ -203,8 +203,8 @@ else() ) elseif(IOS) execute_process(COMMAND xcrun --sdk iphoneos --show-sdk-path OUTPUT_VARIABLE SYSROOT) - set(FFmpeg_CC "xcrun --sdk iphoneos clang -arch arm64") - set(FFmpeg_CXX "xcrun --sdk iphoneos clang++ -arch arm64") + set(FFmpeg_CC xcrun --sdk iphoneos clang -arch arm64) + set(FFmpeg_CXX xcrun --sdk iphoneos clang++ -arch arm64) list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --arch=arm64 --enable-cross-compile From 83a7c5db13eb4d1dbdecc6ad53559f6deb80eeaa Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 04:31:43 +0000 Subject: [PATCH 20/54] fix1 --- .ci/ios/build.sh | 1 - CMakeLists.txt | 2 +- docs/Caveats.md | 11 +++++++++++ externals/cmake-modules/DetectPlatform.cmake | 6 ++++++ externals/ffmpeg/CMakeLists.txt | 7 ++++--- 5 files changed, 22 insertions(+), 5 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 61bd45f593..808fe05976 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -26,7 +26,6 @@ cmake -G Xcode -B build \ -DYUZU_CMD=OFF \ -DUSE_DISCORD_PRESENCE=OFF \ -DYUZU_USE_EXTERNAL_FFMPEG=ON \ - -DYUZU_USE_CPM=ON \ -DYUZU_USE_EXTERNAL_SDL2=ON \ -DCPMUTIL_FORCE_BUNDLED=ON \ -DCMAKE_BUILD_TYPE=Release diff --git a/CMakeLists.txt b/CMakeLists.txt index d23d8d776a..f5ebbce74a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -283,7 +283,7 @@ if (YUZU_ROOM) add_compile_definitions(YUZU_ROOM) endif() -if ((ANDROID OR APPLE OR UNIX) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32) +if ((ANDROID OR APPLE OR UNIX OR IOS) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32) if(CXX_APPLE OR CXX_CLANG) # libc++ has stop_token and jthread as experimental set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library") diff --git a/docs/Caveats.md b/docs/Caveats.md index d554f3ff77..ad3fde1876 100644 --- a/docs/Caveats.md +++ b/docs/Caveats.md @@ -4,6 +4,7 @@ - [Arch Linux](#arch-linux) - [Gentoo Linux](#gentoo-linux) - [macOS](#macos) +- [iOS](#ios) - [Solaris](#solaris) - [HaikuOS](#haikuos) - [OpenBSD](#openbsd) @@ -31,6 +32,16 @@ If you're having issues with building, always consult that ebuild. macOS is largely untested. Expect crashes, significant Vulkan issues, and other fun stuff. +## iOS + +iOS has a dedicated build script, we **highly** recommend using that instead of doing anything else, we don't support any other configuration than the one present in said build script. + +To build, it's simply as easy as doing +```sh +chmod +x .ci/ios/build.sh +.ci/ios/build.sh +``` + ## Solaris Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability. diff --git a/externals/cmake-modules/DetectPlatform.cmake b/externals/cmake-modules/DetectPlatform.cmake index 6475884f1f..bac5180770 100644 --- a/externals/cmake-modules/DetectPlatform.cmake +++ b/externals/cmake-modules/DetectPlatform.cmake @@ -51,6 +51,12 @@ elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") set(CXX_APPLE ON) endif() +# This fixes some quirks with xcrun or weird iOS toolchain cmake files +if (IOS) + unser(CXX_CLANG) + set(CXX_APPLE ON) +endif() + # https://gitlab.kitware.com/cmake/cmake/-/merge_requests/11112 # This works totally fine on MinGW64, but not CLANG{,ARM}64 if(MINGW AND CXX_CLANG) diff --git a/externals/ffmpeg/CMakeLists.txt b/externals/ffmpeg/CMakeLists.txt index f91e58bdaa..b8d7ae3a12 100644 --- a/externals/ffmpeg/CMakeLists.txt +++ b/externals/ffmpeg/CMakeLists.txt @@ -203,15 +203,16 @@ else() ) elseif(IOS) execute_process(COMMAND xcrun --sdk iphoneos --show-sdk-path OUTPUT_VARIABLE SYSROOT) + # Lovely extra newline apple adds that **we** must remove... thank you apple! + string(STRIP "${SYSROOT}" SYSROOT) set(FFmpeg_CC xcrun --sdk iphoneos clang -arch arm64) set(FFmpeg_CXX xcrun --sdk iphoneos clang++ -arch arm64) list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --arch=arm64 --enable-cross-compile - --sysroot=${SYSROOT} - --target-os=darwin + --sysroot="${SYSROOT}" --extra-ldflags="-miphoneos-version-min=16.0" - --install-name-dir="@rpath" + --install-name-dir='@rpath' --disable-audiotoolbox ) endif() From d58d7b3682fdd4d5eb4888110ef5126c2adc44f4 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 05:15:17 +0000 Subject: [PATCH 21/54] stupid macos --- .ci/ios/build.sh | 1 + externals/cmake-modules/DetectPlatform.cmake | 2 +- src/common/host_memory.cpp | 6 +++++- 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 808fe05976..ca37ce9da2 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -13,6 +13,7 @@ fi cmake -G Xcode -B build \ -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ + -DDEPLOYMENT_TARGET=16.0 \ -DCOCOA_LIBRARY="$IOS_SDK/System/Library/Frameworks/Cocoa.framework" \ -DENABLE_LIBUSB=OFF \ -DENABLE_UPDATE_CHECKER=OFF \ diff --git a/externals/cmake-modules/DetectPlatform.cmake b/externals/cmake-modules/DetectPlatform.cmake index bac5180770..eec94d839c 100644 --- a/externals/cmake-modules/DetectPlatform.cmake +++ b/externals/cmake-modules/DetectPlatform.cmake @@ -53,7 +53,7 @@ endif() # This fixes some quirks with xcrun or weird iOS toolchain cmake files if (IOS) - unser(CXX_CLANG) + unset(CXX_CLANG) set(CXX_APPLE ON) endif() diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp index 04f3a65778..9e7fab9db3 100644 --- a/src/common/host_memory.cpp +++ b/src/common/host_memory.cpp @@ -27,13 +27,17 @@ #include #elif defined(__APPLE__) #include -#include #include #include #elif defined(__FreeBSD__) #include #endif +// Not available on iOS for some fucking stupid reason... +#if defined(__APPLE__) && TARGET_OS_MAC +#include +#endif + // FreeBSD #ifndef MAP_NORESERVE #define MAP_NORESERVE 0 From 42dffccc6411e08ce8c415dfe116a488278e1f10 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 05:24:15 +0000 Subject: [PATCH 22/54] fix stuff --- .ci/ios/build.sh | 2 ++ src/common/device_power_state.cpp | 3 +-- src/common/host_memory.cpp | 10 +++++----- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index ca37ce9da2..2f15472178 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -15,6 +15,8 @@ cmake -G Xcode -B build \ -DPLATFORM=OS64 \ -DDEPLOYMENT_TARGET=16.0 \ -DCOCOA_LIBRARY="$IOS_SDK/System/Library/Frameworks/Cocoa.framework" \ + -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos clang -arch arm64)" \ + -DCMAKE_CXX_COMPILER="$(xcrun --sdk iphoneos clang++ -arch arm64)" \ -DENABLE_LIBUSB=OFF \ -DENABLE_UPDATE_CHECKER=OFF \ -DENABLE_QT=OFF \ diff --git a/src/common/device_power_state.cpp b/src/common/device_power_state.cpp index 2dfa7dc305..8419434ef2 100644 --- a/src/common/device_power_state.cpp +++ b/src/common/device_power_state.cpp @@ -14,11 +14,10 @@ extern std::atomic g_has_battery; #elif defined(__APPLE__) #include -#if TARGET_OS_MAC +#if defined(TARGET_OS_MAC) && TARGET_OS_MAC #include #include #endif - #elif defined(__linux__) #include #include diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp index 9e7fab9db3..11f03867d5 100644 --- a/src/common/host_memory.cpp +++ b/src/common/host_memory.cpp @@ -27,17 +27,17 @@ #include #elif defined(__APPLE__) #include +#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE +// Not available on iOS for some fucking stupid reason... +#else +#include +#endif #include #include #elif defined(__FreeBSD__) #include #endif -// Not available on iOS for some fucking stupid reason... -#if defined(__APPLE__) && TARGET_OS_MAC -#include -#endif - // FreeBSD #ifndef MAP_NORESERVE #define MAP_NORESERVE 0 From 68c88991593f9f489a34d388341cea4b4fe9f69d Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 07:02:00 +0000 Subject: [PATCH 23/54] fx --- .ci/ios/build.sh | 6 ++---- src/common/device_power_state.cpp | 9 +++++++-- 2 files changed, 9 insertions(+), 6 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 2f15472178..9ab6cfaaa3 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -4,9 +4,7 @@ # SPDX-License-Identifier: GPL-3.0-or-later WORK_DIR="$PWD" -if [ -z "$NPROC" ]; then - NPROC="$(nproc)" -fi +export IOS_SDK="$(xcrun --sdk iphoneos --show-sdk-path)" [ ! -z "$IOS_SDK" ] @@ -33,4 +31,4 @@ cmake -G Xcode -B build \ -DCPMUTIL_FORCE_BUNDLED=ON \ -DCMAKE_BUILD_TYPE=Release -cmake --build build -- -j${NPROC} +cmake --build build diff --git a/src/common/device_power_state.cpp b/src/common/device_power_state.cpp index 8419434ef2..c777cb4009 100644 --- a/src/common/device_power_state.cpp +++ b/src/common/device_power_state.cpp @@ -15,9 +15,13 @@ extern std::atomic g_has_battery; #elif defined(__APPLE__) #include #if defined(TARGET_OS_MAC) && TARGET_OS_MAC +#if TARGET_OS_IPHONE +// ios doesnt have this +#else #include #include #endif +#endif #elif defined(__linux__) #include #include @@ -47,7 +51,9 @@ namespace Common { info.percentage = g_battery_percentage.load(std::memory_order_relaxed); info.charging = g_is_charging.load(std::memory_order_relaxed); info.has_battery = g_has_battery.load(std::memory_order_relaxed); - +#elif defined(__APPLE__) && TARGET_OS_IPHONE + // Not implemented + info.has_battery = false; #elif defined(__APPLE__) && TARGET_OS_MAC CFTypeRef info_ref = IOPSCopyPowerSourcesInfo(); CFArrayRef sources = IOPSCopyPowerSourcesList(info_ref); @@ -95,7 +101,6 @@ namespace Common { #else info.has_battery = false; #endif - return info; } } From 0b85a3f06362af5593ac33e8497af37db5f167be Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Feb 2026 18:27:43 +0000 Subject: [PATCH 24/54] fix boost --- .patch/boost/0002-ios-fix.patch | 0 cpmfile.json | 3 ++- 2 files changed, 2 insertions(+), 1 deletion(-) create mode 100644 .patch/boost/0002-ios-fix.patch diff --git a/.patch/boost/0002-ios-fix.patch b/.patch/boost/0002-ios-fix.patch new file mode 100644 index 0000000000..e69de29bb2 diff --git a/cpmfile.json b/cpmfile.json index 1bb29afae4..8542fcddc7 100644 --- a/cpmfile.json +++ b/cpmfile.json @@ -17,7 +17,8 @@ "version": "1.57", "find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem", "patches": [ - "0001-clang-cl.patch" + "0001-clang-cl.patch", + "0002-ios-fix.patch" ] }, "fmt": { From 81f3646db462438a031ae6c6b2e2580ee8e2d711 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 24 Feb 2026 00:43:59 +0000 Subject: [PATCH 25/54] fx --- .patch/boost/0002-ios-fix.patch | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/.patch/boost/0002-ios-fix.patch b/.patch/boost/0002-ios-fix.patch index e69de29bb2..7a68ef6137 100644 --- a/.patch/boost/0002-ios-fix.patch +++ b/.patch/boost/0002-ios-fix.patch @@ -0,0 +1,22 @@ +diff --git a/libs/process/src/shell.cpp b/libs/process/src/shell.cpp +index bf4bbfd8..e45ba39c 100644 +--- a/libs/process/src/shell.cpp ++++ b/libs/process/src/shell.cpp +@@ -19,7 +19,7 @@ + #if defined(BOOST_PROCESS_V2_WINDOWS) + #include + #include +-#elif !defined(__OpenBSD__) && !defined(__ANDROID__) ++#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE) + #include + #endif + +@@ -99,7 +99,7 @@ auto shell::args() const-> args_type + return input_.c_str(); + } + +-#elif !defined(__OpenBSD__) && !defined(__ANDROID__) ++#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE) + + void shell::parse_() + { From 812bceb2ed071b36d98347e5b122acf26151667c Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 24 Feb 2026 00:58:36 +0000 Subject: [PATCH 26/54] fx --- .patch/boost/0002-ios-fix.patch | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/.patch/boost/0002-ios-fix.patch b/.patch/boost/0002-ios-fix.patch index 7a68ef6137..4f5d495154 100644 --- a/.patch/boost/0002-ios-fix.patch +++ b/.patch/boost/0002-ios-fix.patch @@ -1,5 +1,5 @@ diff --git a/libs/process/src/shell.cpp b/libs/process/src/shell.cpp -index bf4bbfd8..e45ba39c 100644 +index bf4bbfd8..bc4aae89 100644 --- a/libs/process/src/shell.cpp +++ b/libs/process/src/shell.cpp @@ -19,7 +19,7 @@ @@ -11,6 +11,15 @@ index bf4bbfd8..e45ba39c 100644 #include #endif +@@ -30,7 +30,7 @@ BOOST_PROCESS_V2_DECL const error_category& get_shell_category() + { + return system_category(); + } +-#elif !defined(__OpenBSD__) && !defined(__ANDROID__) ++#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE) + + struct shell_category_t final : public error_category + { @@ -99,7 +99,7 @@ auto shell::args() const-> args_type return input_.c_str(); } From 616e598d2e96b33745fb0f53e906971a2c1b62fd Mon Sep 17 00:00:00 2001 From: lizzie Date: Sun, 8 Mar 2026 02:42:00 +0000 Subject: [PATCH 27/54] fix xcode paths? --- src/core/arm/dynarmic/arm_dynarmic.h | 2 +- src/core/arm/dynarmic/arm_dynarmic_32.h | 4 ++-- src/core/arm/dynarmic/arm_dynarmic_64.h | 4 ++-- src/core/arm/dynarmic/dynarmic_cp15.h | 2 +- src/core/arm/dynarmic/dynarmic_exclusive_monitor.h | 2 +- src/core/arm/nce/visitor_base.h | 6 +++--- src/core/hle/service/jit/jit_context.cpp | 6 +++--- src/dynarmic/src/dynarmic/interface/exclusive_monitor.h | 2 +- 8 files changed, 14 insertions(+), 14 deletions(-) diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h index 46384f7e6d..0fb4e9701d 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.h +++ b/src/core/arm/dynarmic/arm_dynarmic.h @@ -4,7 +4,7 @@ // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include +#include "dynarmic/interface/halt_reason.h" #include "core/arm/arm_interface.h" diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h index d93cc1cfc9..011751c53d 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.h +++ b/src/core/arm/dynarmic/arm_dynarmic_32.h @@ -6,8 +6,8 @@ #pragma once -#include -#include +#include "dynarmic/interface/A32/a32.h" +#include "dynarmic/interface/code_page.h" #include "core/arm/arm_interface.h" #include "core/arm/dynarmic/dynarmic_exclusive_monitor.h" diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h index 9eff17c5fe..b95462be15 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.h +++ b/src/core/arm/dynarmic/arm_dynarmic_64.h @@ -10,8 +10,8 @@ #include #include -#include -#include +#include "dynarmic/interface/A64/a64.h" +#include "dynarmic/interface/code_page.h" #include "common/common_types.h" #include "common/hash.h" #include "core/arm/arm_interface.h" diff --git a/src/core/arm/dynarmic/dynarmic_cp15.h b/src/core/arm/dynarmic/dynarmic_cp15.h index f3d96b0d83..e4de20d578 100644 --- a/src/core/arm/dynarmic/dynarmic_cp15.h +++ b/src/core/arm/dynarmic/dynarmic_cp15.h @@ -5,7 +5,7 @@ #include -#include +#include "dynarmic/interface/A32/coprocessor.h" #include "common/common_types.h" namespace Core { diff --git a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h index c4f22ec891..2362dad90e 100644 --- a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h +++ b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h @@ -3,7 +3,7 @@ #pragma once -#include +#include "dynarmic/interface/exclusive_monitor.h" #include "common/common_types.h" #include "core/arm/exclusive_monitor.h" diff --git a/src/core/arm/nce/visitor_base.h b/src/core/arm/nce/visitor_base.h index 6a2be3d9bc..1feae327c0 100644 --- a/src/core/arm/nce/visitor_base.h +++ b/src/core/arm/nce/visitor_base.h @@ -7,9 +7,9 @@ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wshadow" -#include -#include -#include +#include "dynarmic/frontend/A64/a64_types.h" +#include "dynarmic/frontend/A64/decoder/a64.h" +#include "dynarmic/frontend/imm.h" #pragma GCC diagnostic pop diff --git a/src/core/hle/service/jit/jit_context.cpp b/src/core/hle/service/jit/jit_context.cpp index 522d849e6f..cd0252c6ec 100644 --- a/src/core/hle/service/jit/jit_context.cpp +++ b/src/core/hle/service/jit/jit_context.cpp @@ -8,9 +8,9 @@ #include #include #include -#include -#include -#include +#include "dynarmic/interface/A64/a64.h" +#include "dynarmic/interface/A64/config.h" +#include "dynarmic/interface/code_page.h" #include "common/alignment.h" #include "common/common_funcs.h" diff --git a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h index 566743c767..0d35716c4c 100644 --- a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h +++ b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h @@ -11,7 +11,7 @@ #include #include -#include +#include "dynarmic/common/spin_lock.h" namespace Dynarmic { From 561c00de90086a103809c3bcc47f155abc695290 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 9 Mar 2026 18:51:54 +0000 Subject: [PATCH 28/54] fix xcode 2? --- src/core/CMakeLists.txt | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 08a2d0e2db..3ff901abf3 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -1264,6 +1264,10 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) hle/service/jit/jit.cpp hle/service/jit/jit.h) target_link_libraries(core PRIVATE dynarmic::dynarmic) + # Quick hack for XCode generator... + if (IOS) + target_include_directories(core PRIVATE "${CMAKE_SOURCE_DIR}/dynarmic/src") + endif() endif() target_sources(core PRIVATE hle/service/ssl/ssl_backend_openssl.cpp) From db35ed37cebf44fb52a44ae7104f2997062801e4 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 9 Mar 2026 18:53:04 +0000 Subject: [PATCH 29/54] fix license --- src/common/device_power_state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/device_power_state.cpp b/src/common/device_power_state.cpp index c777cb4009..01bcedeba2 100644 --- a/src/common/device_power_state.cpp +++ b/src/common/device_power_state.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later #include "device_power_state.h" From d25307ceee2981b6edf0c287f32eeac0e48d19c6 Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Mar 2026 05:44:56 +0000 Subject: [PATCH 30/54] bridge changes/fixes --- src/ios/AppUI-Bridging-Header.h | 2 +- src/ios/AppUIGameInformation.mm | 7 ++-- src/ios/AppUIObjC.h | 2 +- src/ios/AppUIObjC.mm | 20 ++++------- src/ios/EmulationSession.h | 13 ++++--- src/ios/EmulationSession.mm | 63 +++------------------------------ src/ios/EmulationWindow.h | 10 ++++-- src/ios/EmulationWindow.mm | 9 ++--- 8 files changed, 37 insertions(+), 89 deletions(-) diff --git a/src/ios/AppUI-Bridging-Header.h b/src/ios/AppUI-Bridging-Header.h index 091fe7117f..d3bc77082f 100644 --- a/src/ios/AppUI-Bridging-Header.h +++ b/src/ios/AppUI-Bridging-Header.h @@ -9,6 +9,6 @@ #ifndef AppUI_Bridging_Header_h #define AppUI_Bridging_Header_h -#import "Wrapper/AppUIObjC.h" +#import "AppUIObjC.h" #endif /* AppUI_Bridging_Header_h */ diff --git a/src/ios/AppUIGameInformation.mm b/src/ios/AppUIGameInformation.mm index 2a76e7dc7d..4b69324420 100644 --- a/src/ios/AppUIGameInformation.mm +++ b/src/ios/AppUIGameInformation.mm @@ -1,9 +1,6 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later -# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project -# SPDX-License-Identifier: GPL-3.0-or-later - // // AppUIGameInformation.mm - Sudachi // Created by Jarrod Norwell on 1/20/24. @@ -11,7 +8,7 @@ #import #import "AppUIGameInformation.h" -#import "EmulationSession/EmulationSession.h" +#import "EmulationSession.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" @@ -20,7 +17,7 @@ #include "core/file_sys/patch_manager.h" #include "core/loader/loader.h" #include "core/loader/nro.h" -#include "frontend_common/yuzu_config.h" +#include "frontend_common/config.h" struct GameMetadata { std::string title; diff --git a/src/ios/AppUIObjC.h b/src/ios/AppUIObjC.h index 1a79babf4f..ec5a5f1e8c 100644 --- a/src/ios/AppUIObjC.h +++ b/src/ios/AppUIObjC.h @@ -9,7 +9,7 @@ #import #import -#import "AppUIGameInformation/AppUIGameInformation.h" +#import "AppUIGameInformation.h" NS_ASSUME_NONNULL_BEGIN diff --git a/src/ios/AppUIObjC.mm b/src/ios/AppUIObjC.mm index 97cdc894b5..c03a20c530 100644 --- a/src/ios/AppUIObjC.mm +++ b/src/ios/AppUIObjC.mm @@ -8,9 +8,8 @@ #import "AppUIObjC.h" -#import "Config/Config.h" -#import "EmulationSession/EmulationSession.h" -#import "DirectoryManager/DirectoryManager.h" +#import "Config.h" +#import "EmulationSession.h" #include "common/fs/fs.h" #include "common/fs/path_util.h" @@ -30,8 +29,6 @@ #include "common/fs/path_util.h" #include "common/logging/backend.h" #include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/settings.h" #include "common/string_util.h" @@ -56,8 +53,6 @@ #include "core/hle/service/am/frontend/applets.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "frontend_common/yuzu_config.h" -#include "hid_core/frontend/emulated_controller.h" #include "hid_core/hid_core.h" #include "hid_core/hid_types.h" #include "video_core/renderer_base.h" @@ -77,7 +72,7 @@ const char *directory_cstr = [[dir_url path] UTF8String]; Common::FS::SetAppDirectory(directory_cstr); - Config{"config", Config::ConfigType::GlobalConfig}; + // Config{"config", Config::ConfigType::GlobalConfig}; EmulationSession::GetInstance().System().Initialize(); EmulationSession::GetInstance().InitializeSystem(false); @@ -87,7 +82,6 @@ Settings::values.dump_shaders.SetValue(true); Settings::values.use_asynchronous_shaders.SetValue(true); // Settings::values.astc_recompression.SetValue(Settings::AstcRecompression::Bc3); - Settings::values.shader_backend.SetValue(Settings::ShaderBackend::SpirV); // Settings::values.resolution_setup.SetValue(Settings::ResolutionSetup::Res1X); // Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::Bilinear); } return self; @@ -168,7 +162,7 @@ -(void) configureLayer:(CAMetalLayer *)layer withSize:(CGSize)size { _layer = layer; _size = size; - EmulationSession::GetInstance().SetNativeWindow((__bridge CA::MetalLayer*)layer, size); + EmulationSession::GetInstance().SetNativeWindow(layer, size); } -(void) bootOS { @@ -251,13 +245,11 @@ -(void) orientationChanged:(UIInterfaceOrientation)orientation with:(CAMetalLayer *)layer size:(CGSize)size { _layer = layer; _size = size; - EmulationSession::GetInstance().Window().OnSurfaceChanged((__bridge CA::MetalLayer*)layer, size); + EmulationSession::GetInstance().Window().OnSurfaceChanged(layer, size); } -(void) settingsChanged { - Config{"config", Config::ConfigType::GlobalConfig}; + // } - - @end diff --git a/src/ios/EmulationSession.h b/src/ios/EmulationSession.h index 56c1930df6..287a65839d 100644 --- a/src/ios/EmulationSession.h +++ b/src/ios/EmulationSession.h @@ -8,10 +8,15 @@ #pragma once +#import #import +#if __has_include() #import -#import "EmulationWindow/EmulationWindow.h" +#else +#import +#endif +#import "EmulationWindow.h" #include "common/detached_tasks.h" #include "core/core.h" @@ -34,8 +39,8 @@ public: const EmulationWindow& Window() const; EmulationWindow& Window(); - CA::MetalLayer* NativeWindow() const; - void SetNativeWindow(CA::MetalLayer* native_window, CGSize size); + CAMetalLayer* NativeWindow() const; + void SetNativeWindow(CAMetalLayer* native_window, CGSize size); void SurfaceChanged(); void InitializeGpuDriver(); @@ -73,7 +78,7 @@ private: private: // Window management std::unique_ptr m_window; - CA::MetalLayer* m_native_window{}; + CAMetalLayer* m_native_window{}; // Core emulation Core::System m_system; diff --git a/src/ios/EmulationSession.mm b/src/ios/EmulationSession.mm index 2575f053e2..9b4171e082 100644 --- a/src/ios/EmulationSession.mm +++ b/src/ios/EmulationSession.mm @@ -27,7 +27,6 @@ #include "common/fs/path_util.h" #include "common/logging/backend.h" #include "common/logging/log.h" -#include "common/microprofile.h" #include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/settings.h" @@ -53,7 +52,7 @@ #include "core/hle/service/am/frontend/applets.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "frontend_common/yuzu_config.h" +#include "frontend_common/config.h" #include "hid_core/frontend/emulated_controller.h" #include "hid_core/hid_core.h" #include "hid_core/hid_types.h" @@ -99,11 +98,11 @@ EmulationWindow& EmulationSession::Window() { return *m_window; } -CA::MetalLayer* EmulationSession::NativeWindow() const { +CAMetalLayer* EmulationSession::NativeWindow() const { return m_native_window; } -void EmulationSession::SetNativeWindow(CA::MetalLayer* native_window, CGSize size) { +void EmulationSession::SetNativeWindow(CAMetalLayer* native_window, CGSize size) { m_native_window = native_window; m_size = size; } @@ -209,17 +208,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string m_system.ApplySettings(); Settings::LogSettings(); m_system.HIDCore().ReloadInputDevices(); - m_system.SetFrontendAppletSet({ - nullptr, // Amiibo Settings - nullptr, // Controller Selector - nullptr, // Error Display - nullptr, // Mii Editor - nullptr, // Parental Controls - nullptr, // Photo Viewer - nullptr, // Profile Selector - nullptr, // std::move(android_keyboard), // Software Keyboard - nullptr, // Web Browser - }); + m_system.SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet{}); // Initialize filesystem. ConfigureFilesystemProvider(filepath); @@ -270,17 +259,7 @@ Core::SystemResultStatus EmulationSession::BootOS() { m_system.ApplySettings(); Settings::LogSettings(); m_system.HIDCore().ReloadInputDevices(); - m_system.SetFrontendAppletSet({ - nullptr, // Amiibo Settings - nullptr, // Controller Selector - nullptr, // Error Display - nullptr, // Mii Editor - nullptr, // Parental Controls - nullptr, // Photo Viewer - nullptr, // Profile Selector - nullptr, // std::move(android_keyboard), // Software Keyboard - nullptr, // Web Browser - }); + m_system.SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet{}); constexpr u64 QLaunchId = static_cast(Service::AM::AppletProgramId::QLaunch); auto bis_system = m_system.GetFileSystemController().GetSystemNANDContents(); @@ -444,38 +423,6 @@ u64 EmulationSession::GetProgramId(std::string programId) { } } -static Core::SystemResultStatus RunEmulation(const std::string& filepath, - const size_t program_index, - const bool frontend_initiated) { - MicroProfileOnThreadCreate("EmuThread"); - SCOPE_EXIT { - MicroProfileShutdown(); - }; - - LOG_INFO(Frontend, "starting"); - - if (filepath.empty()) { - LOG_CRITICAL(Frontend, "failed to load: filepath empty!"); - return Core::SystemResultStatus::ErrorLoader; - } - - SCOPE_EXIT { - EmulationSession::GetInstance().ShutdownEmulation(); - }; - - jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index, - frontend_initiated); - if (result != Core::SystemResultStatus::Success) { - return result; - } - - EmulationSession::GetInstance().RunEmulation(); - - return Core::SystemResultStatus::Success; -} - - - bool EmulationSession::IsHandheldOnly() { jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); diff --git a/src/ios/EmulationWindow.h b/src/ios/EmulationWindow.h index 4d8b0b888f..53162a7f58 100644 --- a/src/ios/EmulationWindow.h +++ b/src/ios/EmulationWindow.h @@ -8,9 +8,15 @@ #pragma once +#if __has_include() #import +#else +#import +#endif #import #import +#import +#import #include #include @@ -38,12 +44,12 @@ NS_ASSUME_NONNULL_BEGIN class EmulationWindow final : public Core::Frontend::EmuWindow { public: - EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, + EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CAMetalLayer* surface, CGSize size, std::shared_ptr driver_library); ~EmulationWindow() = default; - void OnSurfaceChanged(CA::MetalLayer* surface, CGSize size); + void OnSurfaceChanged(CAMetalLayer* surface, CGSize size); void OrientationChanged(UIInterfaceOrientation orientation); void OnFrameDisplayed() override; diff --git a/src/ios/EmulationWindow.mm b/src/ios/EmulationWindow.mm index f5c53309b4..638db800a8 100644 --- a/src/ios/EmulationWindow.mm +++ b/src/ios/EmulationWindow.mm @@ -7,7 +7,7 @@ // #import "EmulationWindow.h" -#import "EmulationSession/EmulationSession.h" +#import "EmulationSession.h" #include @@ -17,7 +17,7 @@ #include "input_common/drivers/virtual_gamepad.h" #include "input_common/main.h" -void EmulationWindow::OnSurfaceChanged(CA::MetalLayer* surface, CGSize size) { +void EmulationWindow::OnSurfaceChanged(CAMetalLayer* surface, CGSize size) { m_size = size; m_window_width = size.width; @@ -26,7 +26,7 @@ void EmulationWindow::OnSurfaceChanged(CA::MetalLayer* surface, CGSize size) { // Ensures that we emulate with the correct aspect ratio. // UpdateCurrentFramebufferLayout(m_window_width, m_window_height); - window_info.render_surface = reinterpret_cast(surface); + window_info.render_surface = (__bridge void *)surface; window_info.render_surface_scale = [[UIScreen mainScreen] nativeScale]; } @@ -68,7 +68,8 @@ void EmulationWindow::OnFrameDisplayed() { } } -EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CA::MetalLayer* surface, CGSize size, std::shared_ptr driver_library) : m_input_subsystem{input_subsystem}, m_size{size}, m_driver_library{driver_library} { +EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CAMetalLayer* surface, CGSize size, std::shared_ptr driver_library) + : m_window_width{}, m_window_height{}, m_size{size}, is_portrait{true}, m_input_subsystem{input_subsystem}, m_driver_library{driver_library}, m_first_frame{false} { LOG_INFO(Frontend, "initializing"); if (!surface) { From 36506b04a566fda433d3709e3ff138c11d46ee6b Mon Sep 17 00:00:00 2001 From: lizzie Date: Mon, 23 Mar 2026 05:48:57 +0000 Subject: [PATCH 31/54] proper linkings?! --- CMakeLists.txt | 1 - 1 file changed, 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index f5ebbce74a..7777deafb1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -484,7 +484,6 @@ endfunction() # Platform-specific library requirements # Put these BEFORE EXTERNALS or Boost WILL die # ============================================= - if (APPLE) set(_libs Carbon Metal Cocoa IOKit CoreVideo CoreMedia) if (IOS) From 36c8b3a126d26b606ae244c293b3ad75ece985c3 Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 26 Mar 2026 03:47:30 +0000 Subject: [PATCH 32/54] $<$:-Werror=missing-declarations> --- src/CMakeLists.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 3759878c2a..db48be86c9 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -127,13 +127,15 @@ else() add_compile_options( $<$:-Werror=all> $<$:-Werror=extra> - $<$:-Werror=missing-declarations> $<$:-Werror=shadow> $<$:-Werror=unused> $<$:-Wno-attributes> $<$:-Wno-invalid-offsetof> $<$:-Wno-unused-parameter> $<$:-Wno-missing-field-initializers>) + if (NOT IOS) + add_compile_options($<$:-Werror=missing-declarations>) + endif() if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++ if (NOT MSVC) From 680394f33989bd12df57e853617c2c10cade9879 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 24 Mar 2026 22:34:05 +0000 Subject: [PATCH 33/54] use language generator exprs --- src/CMakeLists.txt | 1 + src/video_core/CMakeLists.txt | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index db48be86c9..ad8adc7a04 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -253,6 +253,7 @@ endif() if (IOS) add_subdirectory(ios) + add_compile_options($<$:-Wno-error>) endif() include(GenerateDepHashes) diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 362b068656..3a572eb875 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -369,7 +369,6 @@ else() else() target_compile_options(video_core PRIVATE $<$:-Werror=conversion>) endif() - target_compile_options(video_core PRIVATE $<$:-Wno-sign-conversion>) # xbyak From d4ccdd4e131a5514194cd24506aabe130e44052d Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 24 Mar 2026 22:42:33 +0000 Subject: [PATCH 34/54] bit of cmake fuckery --- .ci/ios/build.sh | 4 + CMakeLists.txt | 38 +++++- src/common/string_util.cpp | 113 +++++++++++++++++- src/core/CMakeLists.txt | 4 +- .../hle/service/bcat/news/builtin_news.cpp | 2 +- src/frontend_common/CMakeLists.txt | 5 +- src/ios/CMakeLists.txt | 4 + src/qt_common/CMakeLists.txt | 4 +- src/web_service/CMakeLists.txt | 27 ++++- 9 files changed, 182 insertions(+), 19 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 9ab6cfaaa3..fa850f3931 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -11,6 +11,7 @@ export IOS_SDK="$(xcrun --sdk iphoneos --show-sdk-path)" cmake -G Xcode -B build \ -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ + -DARCHS="arm64" \ -DDEPLOYMENT_TARGET=16.0 \ -DCOCOA_LIBRARY="$IOS_SDK/System/Library/Frameworks/Cocoa.framework" \ -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos clang -arch arm64)" \ @@ -19,6 +20,9 @@ cmake -G Xcode -B build \ -DENABLE_UPDATE_CHECKER=OFF \ -DENABLE_QT=OFF \ -DENABLE_OPENSSL=OFF \ + -DHTTPLIB_USE_OPENSSL=OFF \ + -DCPPHTTPLIB_USE_OPENSSL=OFF \ + -DHTTPLIB_USE_OPENSSL_IF_AVAILABLE=OFF \ -DENABLE_WEB_SERVICE=OFF \ -DENABLE_CUBEB=OFF \ -DYUZU_ROOM=OFF \ diff --git a/CMakeLists.txt b/CMakeLists.txt index 7777deafb1..80b0e59b14 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,6 +1,3 @@ -# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project -# SPDX-License-Identifier: GPL-3.0-or-later - cmake_minimum_required(VERSION 3.22) project(yuzu) @@ -359,7 +356,10 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin) set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) -find_package(RenderDoc MODULE) +find_package(RenderDoc MODULE QUIET) +if (NOT RenderDoc_FOUND) + message(WARNING "RenderDoc not found. Some debugging features may be disabled.") +endif() # openssl funniness if (YUZU_USE_BUNDLED_OPENSSL) @@ -370,7 +370,35 @@ if (YUZU_USE_BUNDLED_OPENSSL) endif() endif() -find_package(OpenSSL 3 REQUIRED) +if (IOS) + # TODO: this is horrific wtf + # Modify OpenSSL configuration to dynamically locate OpenSSL + if (NOT OPENSSL_ROOT_DIR) + find_program(HOMEBREW_EXECUTABLE brew) + if (HOMEBREW_EXECUTABLE) + execute_process( + COMMAND ${HOMEBREW_EXECUTABLE} --prefix openssl + OUTPUT_VARIABLE HOMEBREW_OPENSSL_PREFIX + OUTPUT_STRIP_TRAILING_WHITESPACE + ) + set(OPENSSL_ROOT_DIR "${HOMEBREW_OPENSSL_PREFIX}") + endif() + endif() + # Adjust OpenSSL find_package to fallback to default paths + find_package(OpenSSL 3 QUIET PATHS ${OPENSSL_ROOT_DIR} PATHS /usr/local/opt/openssl /opt/homebrew/opt/openssl NO_DEFAULT_PATH) + if (NOT OpenSSL_FOUND) + find_package(OpenSSL 3 QUIET) + if (NOT OpenSSL_FOUND) + message(WARNING "OpenSSL not found. Some features may be disabled.") + endif() + endif() + # Ensure OpenSSL version 3 is correctly located + set(OPENSSL_ROOT_DIR "/opt/homebrew/opt/openssl@3") + set(OPENSSL_LIBRARIES "/opt/homebrew/opt/openssl@3/lib") + set(OPENSSL_INCLUDE_DIR "/opt/homebrew/opt/openssl@3/include") +else() + find_package(OpenSSL 3 REQUIRED) +endif() message(STATUS "Fetching needed dependencies with CPM") diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 7bcbe737b6..2588624d4c 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -116,18 +116,119 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st } std::string UTF16ToUTF8(std::u16string_view input) { - std::wstring_convert, char16_t> convert; - return convert.to_bytes(input.data(), input.data() + input.size()); + std::string result; + result.reserve(input.size()); + for (size_t i = 0; i < input.size(); ++i) { + uint32_t codepoint = input[i]; + // Handle surrogate pairs + if (codepoint >= 0xD800 && codepoint <= 0xDBFF) { + if (i + 1 < input.size()) { + uint32_t low = input[i + 1]; + if (low >= 0xDC00 && low <= 0xDFFF) { + codepoint = ((codepoint - 0xD800) << 10) + (low - 0xDC00) + 0x10000; + ++i; + } + } + } + if (codepoint <= 0x7F) { + result.push_back(static_cast(codepoint)); + } else if (codepoint <= 0x7FF) { + result.push_back(static_cast(0xC0 | (codepoint >> 6))); + result.push_back(static_cast(0x80 | (codepoint & 0x3F))); + } else if (codepoint <= 0xFFFF) { + result.push_back(static_cast(0xE0 | (codepoint >> 12))); + result.push_back(static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + result.push_back(static_cast(0x80 | (codepoint & 0x3F))); + } else { + result.push_back(static_cast(0xF0 | (codepoint >> 18))); + result.push_back(static_cast(0x80 | ((codepoint >> 12) & 0x3F))); + result.push_back(static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + result.push_back(static_cast(0x80 | (codepoint & 0x3F))); + } + } + return result; } std::u16string UTF8ToUTF16(std::string_view input) { - std::wstring_convert, char16_t> convert; - return convert.from_bytes(input.data(), input.data() + input.size()); + std::u16string result; + size_t i = 0; + while (i < input.size()) { + uint32_t codepoint = 0; + unsigned char c = input[i]; + size_t extra = 0; + if ((c & 0x80) == 0) { + codepoint = c; + extra = 0; + } else if ((c & 0xE0) == 0xC0) { + codepoint = c & 0x1F; + extra = 1; + } else if ((c & 0xF0) == 0xE0) { + codepoint = c & 0x0F; + extra = 2; + } else if ((c & 0xF8) == 0xF0) { + codepoint = c & 0x07; + extra = 3; + } else { + // Invalid UTF-8 + ++i; + continue; + } + if (i + extra >= input.size()) break; + for (size_t j = 1; j <= extra; ++j) { + if ((input[i + j] & 0xC0) != 0x80) { + codepoint = 0xFFFD; + break; + } + codepoint = (codepoint << 6) | (input[i + j] & 0x3F); + } + if (codepoint <= 0xFFFF) { + result.push_back(static_cast(codepoint)); + } else { + codepoint -= 0x10000; + result.push_back(static_cast(0xD800 + (codepoint >> 10))); + result.push_back(static_cast(0xDC00 + (codepoint & 0x3FF))); + } + i += extra + 1; + } + return result; } std::u32string UTF8ToUTF32(std::string_view input) { - std::wstring_convert, char32_t> convert; - return convert.from_bytes(input.data(), input.data() + input.size()); + std::u32string result; + size_t i = 0; + while (i < input.size()) { + uint32_t codepoint = 0; + unsigned char c = input[i]; + size_t extra = 0; + if ((c & 0x80) == 0) { + codepoint = c; + extra = 0; + } else if ((c & 0xE0) == 0xC0) { + codepoint = c & 0x1F; + extra = 1; + } else if ((c & 0xF0) == 0xE0) { + codepoint = c & 0x0F; + extra = 2; + } else if ((c & 0xF8) == 0xF0) { + codepoint = c & 0x07; + extra = 3; + } else { + // Invalid UTF-8 + ++i; + continue; + } + if (i + extra >= input.size()) break; + for (size_t j = 1; j <= extra; ++j) { + if ((input[i + j] & 0xC0) != 0x80) { + codepoint = 0xFFFD; + break; + } + codepoint = (codepoint << 6) | (input[i + j] & 0x3F); + } + result.push_back(codepoint); + i += extra + 1; + } + return result; } #ifdef _WIN32 diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 3ff901abf3..a2f595540d 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -1273,7 +1273,9 @@ endif() target_sources(core PRIVATE hle/service/ssl/ssl_backend_openssl.cpp) target_link_libraries(core PRIVATE OpenSSL::SSL OpenSSL::Crypto) -target_compile_definitions(core PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) +if (NOT IOS) + target_compile_definitions(core PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) +endif() # TODO diff --git a/src/core/hle/service/bcat/news/builtin_news.cpp b/src/core/hle/service/bcat/news/builtin_news.cpp index ed001b056b..f7cc6c5a23 100644 --- a/src/core/hle/service/bcat/news/builtin_news.cpp +++ b/src/core/hle/service/bcat/news/builtin_news.cpp @@ -37,7 +37,7 @@ namespace Service::News { namespace { -constexpr const char* GitHubAPI_EdenReleases = "/repos/eden-emulator/Releases/releases"; +[[maybe_unused]] constexpr const char* GitHubAPI_EdenReleases = "/repos/eden-emulator/Releases/releases"; // Cached logo data std::vector default_logo_small; diff --git a/src/frontend_common/CMakeLists.txt b/src/frontend_common/CMakeLists.txt index a6d580cb18..b1554d7dba 100644 --- a/src/frontend_common/CMakeLists.txt +++ b/src/frontend_common/CMakeLists.txt @@ -22,9 +22,10 @@ if (ENABLE_UPDATE_CHECKER) target_sources(frontend_common PRIVATE update_checker.cpp update_checker.h) - - target_compile_definitions(frontend_common PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT) target_link_libraries(frontend_common PRIVATE OpenSSL::SSL OpenSSL::Crypto) + if (NOT IOS) + target_compile_definitions(frontend_common PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT) + endif() endif() create_target_directory_groups(frontend_common) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index dc2f8b53fc..8d91aa9590 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -18,6 +18,10 @@ add_executable(eden-ios EmulationWindow.mm ) +# Keep identifier as-is, for compatibility sake +set_property(TARGET eden-ios PROPERTY XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu") +set_property(TARGET eden-ios PROPERTY XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234") + target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_link_libraries(eden-ios PRIVATE SDL2::SDL2) diff --git a/src/qt_common/CMakeLists.txt b/src/qt_common/CMakeLists.txt index 904b03d288..f7614c506a 100644 --- a/src/qt_common/CMakeLists.txt +++ b/src/qt_common/CMakeLists.txt @@ -50,7 +50,9 @@ if (USE_DISCORD_PRESENCE) if (YUZU_USE_BUNDLED_OPENSSL) target_link_libraries(qt_common PUBLIC OpenSSL::SSL OpenSSL::Crypto) - target_compile_definitions(qt_common PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) + if (NOT IOS) + target_compile_definitions(qt_common PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) + endif() endif() target_compile_definitions(qt_common PUBLIC USE_DISCORD_PRESENCE) diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 0dedad16f7..957b935f37 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -17,6 +17,27 @@ create_target_directory_groups(web_service) target_include_directories(web_service PUBLIC ${cpp-jwt_SOURCE_DIR}/include) target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib::httplib cpp-jwt::cpp-jwt) -find_package(OpenSSL REQUIRED) -target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) -target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) +if (IOS) + # TODO: this is horrific + find_package(OpenSSL 3 QUIET) + if (OpenSSL_FOUND) + target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) + if (NOT IOS) + target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) + endif() + else() + find_package(OpenSSL 3 QUIET PATHS /usr/local/opt/openssl /opt/homebrew/opt/openssl NO_DEFAULT_PATH) + if (OpenSSL_FOUND) + target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) + if (NOT IOS) + target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) + endif() + else() + message(WARNING "OpenSSL not found or version is less than 3. Some features in web_service may be disabled.") + endif() + endif() +else() + find_package(OpenSSL REQUIRED) + target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) + target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) +endif() From 7ae28eb89ca34b83c3fd489fcb67624adf2ddb48 Mon Sep 17 00:00:00 2001 From: lizzie Date: Tue, 24 Mar 2026 22:43:02 +0000 Subject: [PATCH 35/54] [temporary c++ shit] --- externals/stb/stb_image_write.h | 707 +----------------- src/core/arm/dynarmic/arm_dynarmic.h | 2 +- src/core/arm/dynarmic/arm_dynarmic_32.h | 4 +- src/core/arm/dynarmic/arm_dynarmic_64.h | 12 +- .../arm/dynarmic/dynarmic_exclusive_monitor.h | 2 +- src/dynarmic/src/dynarmic/interface/A32/a32.h | 4 +- .../src/dynarmic/interface/A32/config.h | 6 +- src/dynarmic/src/dynarmic/interface/A64/a64.h | 4 +- .../src/dynarmic/interface/A64/config.h | 2 +- .../dynarmic/interface/exclusive_monitor.h | 2 +- 10 files changed, 20 insertions(+), 725 deletions(-) diff --git a/externals/stb/stb_image_write.h b/externals/stb/stb_image_write.h index e4b32ed1bc..badacf6c5f 100644 --- a/externals/stb/stb_image_write.h +++ b/externals/stb/stb_image_write.h @@ -391,11 +391,6 @@ static void stbiw__write_flush(stbi__write_context *s) } } -static void stbiw__putc(stbi__write_context *s, unsigned char c) -{ - s->func(s->context, &c, 1); -} - static void stbiw__write1(stbi__write_context *s, unsigned char a) { if ((size_t)s->buf_used + 1 > sizeof(s->buffer)) @@ -773,7 +768,7 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f #ifdef __STDC_LIB_EXT1__ len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); #else - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); + len = 0; // #endif s->func(s->context, buffer, len); @@ -1021,704 +1016,4 @@ STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, i #endif // STBIW_ZLIB_COMPRESS } -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ -#ifdef STBIW_CRC32 - return STBIW_CRC32(buffer, len); -#else - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -#endif -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -// @OPTIMIZE: provide an option that always forces left-predict or paeth predict -static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer) -{ - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = (y != 0) ? mapping : firstmap; - int i; - int type = mymap[filter_type]; - unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y); - int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes; - - if (type==0) { - memcpy(line_buffer, z, width*n); - return; - } - - // first loop isn't optimized since it's just one pixel - for (i = 0; i < n; ++i) { - switch (type) { - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break; - case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - } - switch (type) { - case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break; - case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break; - case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break; - case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break; - case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } -} - -STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int force_filter = stbi_write_force_png_filter; - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int j,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - if (force_filter >= 5) { - force_filter = -1; - } - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - int filter_type; - if (force_filter > -1) { - filter_type = force_filter; - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer); - } else { // Estimate the best filter by running through all of them: - int best_filter = 0, best_filter_val = 0x7fffffff, est, i; - for (filter_type = 0; filter_type < 5; filter_type++) { - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer); - - // Estimate the entropy of the line using this filter; the less, the better. - est = 0; - for (i = 0; i < x*n; ++i) { - est += abs((signed char) line_buffer[i]); - } - if (est < best_filter_val) { - best_filter_val = est; - best_filter = filter_type; - } - } - if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it - stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer); - filter_type = best_filter; - } - } - // when we get here, filter_type contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) filter_type; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level); - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - - f = stbiw__fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - - -/* *************************************************************************** - * - * JPEG writer - * - * This is based on Jon Olick's jo_jpeg.cpp: - * public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html - */ - -static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18, - 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; - -static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) { - int bitBuf = *bitBufP, bitCnt = *bitCntP; - bitCnt += bs[1]; - bitBuf |= bs[0] << (24 - bitCnt); - while(bitCnt >= 8) { - unsigned char c = (bitBuf >> 16) & 255; - stbiw__putc(s, c); - if(c == 255) { - stbiw__putc(s, 0); - } - bitBuf <<= 8; - bitCnt -= 8; - } - *bitBufP = bitBuf; - *bitCntP = bitCnt; -} - -static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) { - float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; - float z1, z2, z3, z4, z5, z11, z13; - - float tmp0 = d0 + d7; - float tmp7 = d0 - d7; - float tmp1 = d1 + d6; - float tmp6 = d1 - d6; - float tmp2 = d2 + d5; - float tmp5 = d2 - d5; - float tmp3 = d3 + d4; - float tmp4 = d3 - d4; - - // Even part - float tmp10 = tmp0 + tmp3; // phase 2 - float tmp13 = tmp0 - tmp3; - float tmp11 = tmp1 + tmp2; - float tmp12 = tmp1 - tmp2; - - d0 = tmp10 + tmp11; // phase 3 - d4 = tmp10 - tmp11; - - z1 = (tmp12 + tmp13) * 0.707106781f; // c4 - d2 = tmp13 + z1; // phase 5 - d6 = tmp13 - z1; - - // Odd part - tmp10 = tmp4 + tmp5; // phase 2 - tmp11 = tmp5 + tmp6; - tmp12 = tmp6 + tmp7; - - // The rotator is modified from fig 4-8 to avoid extra negations. - z5 = (tmp10 - tmp12) * 0.382683433f; // c6 - z2 = tmp10 * 0.541196100f + z5; // c2-c6 - z4 = tmp12 * 1.306562965f + z5; // c2+c6 - z3 = tmp11 * 0.707106781f; // c4 - - z11 = tmp7 + z3; // phase 5 - z13 = tmp7 - z3; - - *d5p = z13 + z2; // phase 6 - *d3p = z13 - z2; - *d1p = z11 + z4; - *d7p = z11 - z4; - - *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; -} - -static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) { - int tmp1 = val < 0 ? -val : val; - val = val < 0 ? val-1 : val; - bits[1] = 1; - while(tmp1 >>= 1) { - ++bits[1]; - } - bits[0] = val & ((1<0)&&(DU[end0pos]==0); --end0pos) { - } - // end0pos = first element in reverse order !=0 - if(end0pos == 0) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - return DU[0]; - } - for(i = 1; i <= end0pos; ++i) { - int startpos = i; - int nrzeroes; - unsigned short bits[2]; - for (; DU[i]==0 && i<=end0pos; ++i) { - } - nrzeroes = i-startpos; - if ( nrzeroes >= 16 ) { - int lng = nrzeroes>>4; - int nrmarker; - for (nrmarker=1; nrmarker <= lng; ++nrmarker) - stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); - nrzeroes &= 15; - } - stbiw__jpg_calcBits(DU[i], bits); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); - stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); - } - if(end0pos != 63) { - stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); - } - return DU[0]; -} - -static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) { - // Constants that don't pollute global namespace - static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; - static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; - static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; - static const unsigned char std_ac_luminance_values[] = { - 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, - 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, - 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, - 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, - 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, - 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, - 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; - static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; - static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; - static const unsigned char std_ac_chrominance_values[] = { - 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, - 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, - 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, - 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, - 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, - 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, - 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa - }; - // Huffman tables - static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; - static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; - static const unsigned short YAC_HT[256][2] = { - {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const unsigned short UVAC_HT[256][2] = { - {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, - {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, - {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} - }; - static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, - 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; - static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, - 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; - static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, - 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; - - int row, col, i, k, subsample; - float fdtbl_Y[64], fdtbl_UV[64]; - unsigned char YTable[64], UVTable[64]; - - if(!data || !width || !height || comp > 4 || comp < 1) { - return 0; - } - - quality = quality ? quality : 90; - subsample = quality <= 90 ? 1 : 0; - quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; - quality = quality < 50 ? 5000 / quality : 200 - quality * 2; - - for(i = 0; i < 64; ++i) { - int uvti, yti = (YQT[i]*quality+50)/100; - YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti); - uvti = (UVQT[i]*quality+50)/100; - UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); - } - - for(row = 0, k = 0; row < 8; ++row) { - for(col = 0; col < 8; ++col, ++k) { - fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); - } - } - - // Write Headers - { - static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; - static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; - const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width), - 3,1,(unsigned char)(subsample?0x22:0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; - s->func(s->context, (void*)head0, sizeof(head0)); - s->func(s->context, (void*)YTable, sizeof(YTable)); - stbiw__putc(s, 1); - s->func(s->context, UVTable, sizeof(UVTable)); - s->func(s->context, (void*)head1, sizeof(head1)); - s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1); - s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); - stbiw__putc(s, 0x10); // HTYACinfo - s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1); - s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); - stbiw__putc(s, 1); // HTUDCinfo - s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1); - s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); - stbiw__putc(s, 0x11); // HTUACinfo - s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1); - s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); - s->func(s->context, (void*)head2, sizeof(head2)); - } - - // Encode 8x8 macroblocks - { - static const unsigned short fillBits[] = {0x7F, 7}; - int DCY=0, DCU=0, DCV=0; - int bitBuf=0, bitCnt=0; - // comp == 2 is grey+alpha (alpha is ignored) - int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; - const unsigned char *dataR = (const unsigned char *)data; - const unsigned char *dataG = dataR + ofsG; - const unsigned char *dataB = dataR + ofsB; - int x, y, pos; - if(subsample) { - for(y = 0; y < height; y += 16) { - for(x = 0; x < width; x += 16) { - float Y[256], U[256], V[256]; - for(row = y, pos = 0; row < y+16; ++row) { - // row >= height => use last input row - int clamped_row = (row < height) ? row : height - 1; - int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; - for(col = x; col < x+16; ++col, ++pos) { - // if col >= width => use pixel from last input column - int p = base_p + ((col < width) ? col : (width-1))*comp; - float r = dataR[p], g = dataG[p], b = dataB[p]; - Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; - U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; - V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; - } - } - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); - - // subsample U,V - { - float subU[64], subV[64]; - int yy, xx; - for(yy = 0, pos = 0; yy < 8; ++yy) { - for(xx = 0; xx < 8; ++xx, ++pos) { - int j = yy*32+xx*2; - subU[pos] = (U[j+0] + U[j+1] + U[j+16] + U[j+17]) * 0.25f; - subV[pos] = (V[j+0] + V[j+1] + V[j+16] + V[j+17]) * 0.25f; - } - } - DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); - DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); - } - } - } - } else { - for(y = 0; y < height; y += 8) { - for(x = 0; x < width; x += 8) { - float Y[64], U[64], V[64]; - for(row = y, pos = 0; row < y+8; ++row) { - // row >= height => use last input row - int clamped_row = (row < height) ? row : height - 1; - int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; - for(col = x; col < x+8; ++col, ++pos) { - // if col >= width => use pixel from last input column - int p = base_p + ((col < width) ? col : (width-1))*comp; - float r = dataR[p], g = dataG[p], b = dataB[p]; - Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; - U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; - V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; - } - } - - DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT); - DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); - DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); - } - } - } - - // Do the bit alignment of the EOI marker - stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); - } - - // EOI - stbiw__putc(s, 0xFF); - stbiw__putc(s, 0xD9); - - return 1; -} - -STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality) -{ - stbi__write_context s = { 0 }; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality); -} - - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality) -{ - stbi__write_context s = { 0 }; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - #endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.16 (2021-07-11) - make Deflate code emit uncompressed blocks when it would otherwise expand - support writing BMPs with alpha channel - 1.15 (2020-07-13) unknown - 1.14 (2020-02-02) updated JPEG writer to downsample chroma channels - 1.13 - 1.12 - 1.11 (2019-08-11) - - 1.10 (2019-02-07) - support utf8 filenames in Windows; fix warnings and platform ifdefs - 1.09 (2018-02-11) - fix typo in zlib quality API, improve STB_I_W_STATIC in C++ - 1.08 (2018-01-29) - add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter - 1.07 (2017-07-24) - doc fix - 1.06 (2017-07-23) - writing JPEG (using Jon Olick's code) - 1.05 ??? - 1.04 (2017-03-03) - monochrome BMP expansion - 1.03 ??? - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h index 0fb4e9701d..fbf46b1268 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.h +++ b/src/core/arm/dynarmic/arm_dynarmic.h @@ -4,7 +4,7 @@ // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "dynarmic/interface/halt_reason.h" +#include "dynarmic/src/dynarmic/interface/halt_reason.h" #include "core/arm/arm_interface.h" diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h index 011751c53d..9e55d8c27a 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.h +++ b/src/core/arm/dynarmic/arm_dynarmic_32.h @@ -6,8 +6,8 @@ #pragma once -#include "dynarmic/interface/A32/a32.h" -#include "dynarmic/interface/code_page.h" +#include "dynarmic/src/dynarmic/interface/A32/a32.h" +#include "dynarmic/src/dynarmic/interface/code_page.h" #include "core/arm/arm_interface.h" #include "core/arm/dynarmic/dynarmic_exclusive_monitor.h" diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h index b95462be15..14b28a237b 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.h +++ b/src/core/arm/dynarmic/arm_dynarmic_64.h @@ -10,12 +10,12 @@ #include #include -#include "dynarmic/interface/A64/a64.h" -#include "dynarmic/interface/code_page.h" -#include "common/common_types.h" -#include "common/hash.h" -#include "core/arm/arm_interface.h" -#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h" +#include "../../../dynarmic/src/dynarmic/interface/A64/a64.h" +#include "../../../dynarmic/src/dynarmic/interface/code_page.h" +#include "../../../common/common_types.h" +#include "../../../common/hash.h" +#include "../arm_interface.h" +#include "dynarmic_exclusive_monitor.h" namespace Core::Memory { class Memory; diff --git a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h index 2362dad90e..d7c960307c 100644 --- a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h +++ b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h @@ -3,7 +3,7 @@ #pragma once -#include "dynarmic/interface/exclusive_monitor.h" +#include "dynarmic/src/dynarmic/interface/exclusive_monitor.h" #include "common/common_types.h" #include "core/arm/exclusive_monitor.h" diff --git a/src/dynarmic/src/dynarmic/interface/A32/a32.h b/src/dynarmic/src/dynarmic/interface/A32/a32.h index bc30b59c1e..200163bf65 100644 --- a/src/dynarmic/src/dynarmic/interface/A32/a32.h +++ b/src/dynarmic/src/dynarmic/interface/A32/a32.h @@ -14,8 +14,8 @@ #include #include -#include "dynarmic/interface/A32/config.h" -#include "dynarmic/interface/halt_reason.h" +#include "config.h" +#include "dynarmic/src/dynarmic/interface/halt_reason.h" namespace Dynarmic { namespace A32 { diff --git a/src/dynarmic/src/dynarmic/interface/A32/config.h b/src/dynarmic/src/dynarmic/interface/A32/config.h index 5a97fb69f3..9f1f5cc0cd 100644 --- a/src/dynarmic/src/dynarmic/interface/A32/config.h +++ b/src/dynarmic/src/dynarmic/interface/A32/config.h @@ -14,9 +14,9 @@ #include #include -#include "dynarmic/frontend/A32/translate/translate_callbacks.h" -#include "dynarmic/interface/A32/arch_version.h" -#include "dynarmic/interface/optimization_flags.h" +#include "../../frontend/A32/translate/translate_callbacks.h" +#include "arch_version.h" +#include "../optimization_flags.h" namespace Dynarmic { class ExclusiveMonitor; diff --git a/src/dynarmic/src/dynarmic/interface/A64/a64.h b/src/dynarmic/src/dynarmic/interface/A64/a64.h index e8d2352702..3674d74867 100644 --- a/src/dynarmic/src/dynarmic/interface/A64/a64.h +++ b/src/dynarmic/src/dynarmic/interface/A64/a64.h @@ -15,8 +15,8 @@ #include #include -#include "dynarmic/interface/A64/config.h" -#include "dynarmic/interface/halt_reason.h" +#include "config.h" +#include "../halt_reason.h" namespace Dynarmic { namespace A64 { diff --git a/src/dynarmic/src/dynarmic/interface/A64/config.h b/src/dynarmic/src/dynarmic/interface/A64/config.h index 83c1593fd8..f6d340c47f 100644 --- a/src/dynarmic/src/dynarmic/interface/A64/config.h +++ b/src/dynarmic/src/dynarmic/interface/A64/config.h @@ -14,7 +14,7 @@ #include #include -#include "dynarmic/interface/optimization_flags.h" +#include "../optimization_flags.h" namespace Dynarmic { class ExclusiveMonitor; diff --git a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h index 0d35716c4c..7549dbb26d 100644 --- a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h +++ b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h @@ -11,7 +11,7 @@ #include #include -#include "dynarmic/common/spin_lock.h" +#include "dynarmic/src/dynarmic/common/spin_lock.h" namespace Dynarmic { From 237f7ca725ca0c543906a592c262cb102fea652b Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 00:30:56 +0000 Subject: [PATCH 36/54] license --- CMakeLists.txt | 3 +++ src/common/string_util.cpp | 2 +- src/core/arm/dynarmic/arm_dynarmic.h | 2 +- src/core/arm/dynarmic/dynarmic_cp15.h | 3 +++ src/core/arm/dynarmic/dynarmic_exclusive_monitor.h | 3 +++ src/core/arm/nce/visitor_base.h | 3 +++ src/dynarmic/src/dynarmic/interface/A32/a32.h | 2 +- src/dynarmic/src/dynarmic/interface/A64/a64.h | 2 +- src/dynarmic/src/dynarmic/interface/exclusive_monitor.h | 3 +++ src/web_service/CMakeLists.txt | 3 +++ 10 files changed, 22 insertions(+), 4 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 80b0e59b14..2e8b822e4c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + cmake_minimum_required(VERSION 3.22) project(yuzu) diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 2588624d4c..a209ac3600 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: 2013 Dolphin Emulator Project diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h index fbf46b1268..abae046d3c 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.h +++ b/src/core/arm/dynarmic/arm_dynarmic.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project diff --git a/src/core/arm/dynarmic/dynarmic_cp15.h b/src/core/arm/dynarmic/dynarmic_cp15.h index e4de20d578..5cec5d0060 100644 --- a/src/core/arm/dynarmic/dynarmic_cp15.h +++ b/src/core/arm/dynarmic/dynarmic_cp15.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: 2017 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later diff --git a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h index d7c960307c..5beb40c325 100644 --- a/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h +++ b/src/core/arm/dynarmic/dynarmic_exclusive_monitor.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later diff --git a/src/core/arm/nce/visitor_base.h b/src/core/arm/nce/visitor_base.h index 1feae327c0..65741bedac 100644 --- a/src/core/arm/nce/visitor_base.h +++ b/src/core/arm/nce/visitor_base.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2023 merryhime // SPDX-License-Identifier: GPL-2.0-or-later diff --git a/src/dynarmic/src/dynarmic/interface/A32/a32.h b/src/dynarmic/src/dynarmic/interface/A32/a32.h index 200163bf65..00e9e045ef 100644 --- a/src/dynarmic/src/dynarmic/interface/A32/a32.h +++ b/src/dynarmic/src/dynarmic/interface/A32/a32.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later /* This file is part of the dynarmic project. diff --git a/src/dynarmic/src/dynarmic/interface/A64/a64.h b/src/dynarmic/src/dynarmic/interface/A64/a64.h index 3674d74867..86c24b02a1 100644 --- a/src/dynarmic/src/dynarmic/interface/A64/a64.h +++ b/src/dynarmic/src/dynarmic/interface/A64/a64.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later /* This file is part of the dynarmic project. diff --git a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h index 7549dbb26d..9315563888 100644 --- a/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h +++ b/src/dynarmic/src/dynarmic/interface/exclusive_monitor.h @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + /* This file is part of the dynarmic project. * Copyright (c) 2018 MerryMage * SPDX-License-Identifier: 0BSD diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 957b935f37..0b749bb216 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -1,3 +1,6 @@ +# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +# SPDX-License-Identifier: GPL-3.0-or-later + # SPDX-FileCopyrightText: 2018 yuzu Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later From 326f840b2f4c43ed5a328f81192976bbb61e652a Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 00:31:57 +0000 Subject: [PATCH 37/54] fix swift driver I HOPE --- src/ios/CMakeLists.txt | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 8d91aa9590..ede2211f46 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -27,7 +27,8 @@ target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_link_libraries(eden-ios PRIVATE SDL2::SDL2) create_target_directory_groups(eden-ios) target_compile_options(eden-ios PRIVATE - -Wno-conversion - -Wno-unused-variable - -Wno-unused-parameter - -Wno-missing-field-initializers) + $<$:-Wno-conversion> + $<$:-Wno-unused-variable> + $<$:-Wno-unused-parameter> + $<$:-Wno-missing-field-initializers> +) From ef664e3764613d7af1ceb6910f8833d7b3dd4df1 Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 00:54:31 +0000 Subject: [PATCH 38/54] properly use bridging header, fix headers --- src/ios/AppUI-Bridging-Header.h | 7 ++----- src/ios/AppUI.swift | 8 +++----- src/ios/AppUIGameInformation.h | 7 ++----- src/ios/AppUIGameInformation.mm | 7 ++----- src/ios/AppUIObjC.h | 7 ++----- src/ios/AppUIObjC.mm | 7 ++----- src/ios/CMakeLists.txt | 9 ++++++--- src/ios/EmulationSession.h | 7 ++----- src/ios/EmulationSession.mm | 7 ++----- src/ios/EmulationWindow.h | 7 ++----- src/ios/EmulationWindow.mm | 7 ++----- 11 files changed, 27 insertions(+), 53 deletions(-) diff --git a/src/ios/AppUI-Bridging-Header.h b/src/ios/AppUI-Bridging-Header.h index d3bc77082f..00fadaa6dc 100644 --- a/src/ios/AppUI-Bridging-Header.h +++ b/src/ios/AppUI-Bridging-Header.h @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// AppUI-Bridging-Header.h - Sudachi -// Created by Jarrod Norwell on 4/3/2024. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #ifndef AppUI_Bridging_Header_h #define AppUI_Bridging_Header_h diff --git a/src/ios/AppUI.swift b/src/ios/AppUI.swift index 0dd7ac4dd8..b1d95324cc 100644 --- a/src/ios/AppUI.swift +++ b/src/ios/AppUI.swift @@ -1,11 +1,9 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later -// -// AppUI.swift - Sudachi -// Created by Jarrod Norwell on 4/3/2024. -// - +import UIKit import Foundation import QuartzCore.CAMetalLayer diff --git a/src/ios/AppUIGameInformation.h b/src/ios/AppUIGameInformation.h index ef8537faee..1a602956c3 100644 --- a/src/ios/AppUIGameInformation.h +++ b/src/ios/AppUIGameInformation.h @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// AppUIGameInformation.h - Sudachi -// Created by Jarrod Norwell on 1/20/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import diff --git a/src/ios/AppUIGameInformation.mm b/src/ios/AppUIGameInformation.mm index 4b69324420..713494dfac 100644 --- a/src/ios/AppUIGameInformation.mm +++ b/src/ios/AppUIGameInformation.mm @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// AppUIGameInformation.mm - Sudachi -// Created by Jarrod Norwell on 1/20/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import #import "AppUIGameInformation.h" diff --git a/src/ios/AppUIObjC.h b/src/ios/AppUIObjC.h index ec5a5f1e8c..921f333199 100644 --- a/src/ios/AppUIObjC.h +++ b/src/ios/AppUIObjC.h @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// AppUIObjC.h - Sudachi -// Created by Jarrod Norwell on 1/8/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import #import diff --git a/src/ios/AppUIObjC.mm b/src/ios/AppUIObjC.mm index c03a20c530..5cd7f72b21 100644 --- a/src/ios/AppUIObjC.mm +++ b/src/ios/AppUIObjC.mm @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// AppUIObjC.mm - Sudachi -// Created by Jarrod Norwell on 1/8/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import "AppUIObjC.h" diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index ede2211f46..9c16277609 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -18,9 +18,12 @@ add_executable(eden-ios EmulationWindow.mm ) -# Keep identifier as-is, for compatibility sake -set_property(TARGET eden-ios PROPERTY XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu") -set_property(TARGET eden-ios PROPERTY XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234") +# Keep bundle identifier as-is, for compatibility sake +set_target_properties(eden-ios PROPERTIES + XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" + XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" + SWIFT_OBJC_BRIDGING_HEADER "AppUI-Bridging-Header.h" +) target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) diff --git a/src/ios/EmulationSession.h b/src/ios/EmulationSession.h index 287a65839d..c6bce5e4dd 100644 --- a/src/ios/EmulationSession.h +++ b/src/ios/EmulationSession.h @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// EmulationSession.h - Sudachi -// Created by Jarrod Norwell on 1/20/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/ios/EmulationSession.mm b/src/ios/EmulationSession.mm index 9b4171e082..16f0709d8a 100644 --- a/src/ios/EmulationSession.mm +++ b/src/ios/EmulationSession.mm @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// EmulationSession.m - Sudachi -// Created by Jarrod Norwell on 1/20/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import "EmulationSession.h" diff --git a/src/ios/EmulationWindow.h b/src/ios/EmulationWindow.h index 53162a7f58..8d285ab33e 100644 --- a/src/ios/EmulationWindow.h +++ b/src/ios/EmulationWindow.h @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// EmulationWindow.h - Sudachi -// Created by Jarrod Norwell on 1/18/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/ios/EmulationWindow.mm b/src/ios/EmulationWindow.mm index 638db800a8..4ed6f84c81 100644 --- a/src/ios/EmulationWindow.mm +++ b/src/ios/EmulationWindow.mm @@ -1,10 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later - -// -// EmulationWindow.mm - Sudachi -// Created by Jarrod Norwell on 1/18/24. -// +// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell +// SPDX-License-Identifier: GPL-2.0-or-later #import "EmulationWindow.h" #import "EmulationSession.h" From 4801476a296167654df8beee268480fb82ad7ff0 Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 01:29:58 +0000 Subject: [PATCH 39/54] fix? --- src/ios/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 9c16277609..0fb0cbbc2b 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -22,7 +22,7 @@ add_executable(eden-ios set_target_properties(eden-ios PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" - SWIFT_OBJC_BRIDGING_HEADER "AppUI-Bridging-Header.h" + XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "AppUI-Bridging-Header.h" ) target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) From 36da1f1cb83740d6ed007f0af5989ca472191e98 Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 01:34:15 +0000 Subject: [PATCH 40/54] fix IOS again fucking objc bridge --- src/ios/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 0fb0cbbc2b..6322e3ec69 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -22,7 +22,7 @@ add_executable(eden-ios set_target_properties(eden-ios PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" - XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "AppUI-Bridging-Header.h" + XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h" ) target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) From 697fa4f10aa773857137a6d38a146135bbed7541 Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 02:31:21 +0000 Subject: [PATCH 41/54] fix #include "common/logging.h" --- .ci/ios/build.sh | 2 +- src/ios/AppUIGameInformation.mm | 2 +- src/ios/AppUIObjC.mm | 3 +-- src/ios/EmulationSession.mm | 3 +-- 4 files changed, 4 insertions(+), 6 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index fa850f3931..a21e116d66 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -35,4 +35,4 @@ cmake -G Xcode -B build \ -DCPMUTIL_FORCE_BUNDLED=ON \ -DCMAKE_BUILD_TYPE=Release -cmake --build build +cmake --build build -t eden-ios diff --git a/src/ios/AppUIGameInformation.mm b/src/ios/AppUIGameInformation.mm index 713494dfac..5c0e603348 100644 --- a/src/ios/AppUIGameInformation.mm +++ b/src/ios/AppUIGameInformation.mm @@ -73,7 +73,7 @@ public: #define SDL_MAIN_HANDLED #include -#include "common/logging/log.h" +#include "common/logging.h" #include "input_common/main.h" const std::array SdlConfig::default_buttons = { diff --git a/src/ios/AppUIObjC.mm b/src/ios/AppUIObjC.mm index 5cd7f72b21..32bffd43ca 100644 --- a/src/ios/AppUIObjC.mm +++ b/src/ios/AppUIObjC.mm @@ -24,8 +24,7 @@ #include "common/detached_tasks.h" #include "common/dynamic_library.h" #include "common/fs/path_util.h" -#include "common/logging/backend.h" -#include "common/logging/log.h" +#include "common/logging.h" #include "common/scope_exit.h" #include "common/settings.h" #include "common/string_util.h" diff --git a/src/ios/EmulationSession.mm b/src/ios/EmulationSession.mm index 16f0709d8a..9861e0a544 100644 --- a/src/ios/EmulationSession.mm +++ b/src/ios/EmulationSession.mm @@ -22,8 +22,7 @@ #include "common/detached_tasks.h" #include "common/dynamic_library.h" #include "common/fs/path_util.h" -#include "common/logging/backend.h" -#include "common/logging/log.h" +#include "common/logging.h" #include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/settings.h" From 39878272e10712091a894dfbadfb9fa11a7d26fc Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 03:01:48 +0000 Subject: [PATCH 42/54] fix shit? --- src/ios/CMakeLists.txt | 4 ++-- src/ios/EmulationWindow.mm | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 6322e3ec69..f8ec00959d 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -25,9 +25,9 @@ set_target_properties(eden-ios PROPERTIES XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h" ) -target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core glad) +target_link_libraries(eden-ios PRIVATE common core input_common frontend_common shader_recompiler video_core glad) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -target_link_libraries(eden-ios PRIVATE SDL2::SDL2) +target_link_libraries(eden-ios PRIVATE SDL2::SDL2 sirit::sirit) create_target_directory_groups(eden-ios) target_compile_options(eden-ios PRIVATE $<$:-Wno-conversion> diff --git a/src/ios/EmulationWindow.mm b/src/ios/EmulationWindow.mm index 4ed6f84c81..b917929c2c 100644 --- a/src/ios/EmulationWindow.mm +++ b/src/ios/EmulationWindow.mm @@ -8,7 +8,7 @@ #include -#include "common/logging/log.h" +#include "common/logging.h" #include "input_common/drivers/touch_screen.h" #include "input_common/drivers/virtual_amiibo.h" #include "input_common/drivers/virtual_gamepad.h" From 67a0039a7d595b8a62fd3eabf420b3132b3af3f6 Mon Sep 17 00:00:00 2001 From: lizzie Date: Wed, 25 Mar 2026 23:44:56 +0000 Subject: [PATCH 43/54] changes? --- src/ios/CMakeLists.txt | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index f8ec00959d..c8f15df3f8 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -2,7 +2,6 @@ # SPDX-License-Identifier: GPL-3.0-or-later enable_language(Swift OBJCXX) - add_executable(eden-ios AppUI-Bridging-Header.h AppUI.swift @@ -17,21 +16,13 @@ add_executable(eden-ios EmulationWindow.h EmulationWindow.mm ) - # Keep bundle identifier as-is, for compatibility sake set_target_properties(eden-ios PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h" ) - -target_link_libraries(eden-ios PRIVATE common core input_common frontend_common shader_recompiler video_core glad) +target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -target_link_libraries(eden-ios PRIVATE SDL2::SDL2 sirit::sirit) +target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad sirit::sirit) create_target_directory_groups(eden-ios) -target_compile_options(eden-ios PRIVATE - $<$:-Wno-conversion> - $<$:-Wno-unused-variable> - $<$:-Wno-unused-parameter> - $<$:-Wno-missing-field-initializers> -) From 22e822f78815d02df98aefc7b76cb0397118e60d Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 26 Mar 2026 01:34:32 +0000 Subject: [PATCH 44/54] fix sirit i think, add ios-aarch64 --- CMakeModules/CPMUtil.cmake | 4 +++- externals/cpmfile.json | 5 ++++- src/ios/CMakeLists.txt | 6 ++++-- tools/cpm/package/fetch.sh | 1 + tools/cpm/package/util/interactive.sh | 1 + 5 files changed, 13 insertions(+), 4 deletions(-) diff --git a/CMakeModules/CPMUtil.cmake b/CMakeModules/CPMUtil.cmake index b992f24083..4892db0626 100644 --- a/CMakeModules/CPMUtil.cmake +++ b/CMakeModules/CPMUtil.cmake @@ -690,8 +690,10 @@ function(AddCIPackage) set(pkgname linux-amd64) elseif(PLATFORM_LINUX AND ARCHITECTURE_arm64) set(pkgname linux-aarch64) - elseif(APPLE) + elseif(APPLE AND NOT IOS) set(pkgname macos-universal) + elseif(APPLE AND IOS AND ARCHITECTURE_arm64) + set(pkgname ios-aarch64) endif() if (DEFINED pkgname AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS) diff --git a/externals/cpmfile.json b/externals/cpmfile.json index 66f5ee8a5a..f9f538e866 100644 --- a/externals/cpmfile.json +++ b/externals/cpmfile.json @@ -23,7 +23,10 @@ "package": "sirit", "name": "sirit", "repo": "eden-emulator/sirit", - "version": "1.0.4" + "version": "1.0.4", + "disabled_platforms": [ + "ios-aarch64" + ] }, "httplib": { "repo": "yhirose/cpp-httplib", diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index c8f15df3f8..54ff956a36 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -21,8 +21,10 @@ set_target_properties(eden-ios PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h" + XCODE_ATTRIBUTE_SWIFT_OBJC_INTERFACE_HEADER_NAME "eden-ios-Swift.h" + XCODE_ATTRIBUTE_DERIVED_FILE_DIR "${CMAKE_CURRENT_BINARY_DIR}" ) -target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core) +target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core sirit::sirit) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad sirit::sirit) +target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad) create_target_directory_groups(eden-ios) diff --git a/tools/cpm/package/fetch.sh b/tools/cpm/package/fetch.sh index b03a824146..3baf35c079 100755 --- a/tools/cpm/package/fetch.sh +++ b/tools/cpm/package/fetch.sh @@ -83,6 +83,7 @@ ci_package() { android-aarch64 android-x86_64 \ solaris-amd64 freebsd-amd64 openbsd-amd64 \ linux-amd64 linux-aarch64 \ + ios-aarch64 \ macos-universal; do echo "-- * platform $platform" diff --git a/tools/cpm/package/util/interactive.sh b/tools/cpm/package/util/interactive.sh index 99db77e20d..80a3685cc6 100755 --- a/tools/cpm/package/util/interactive.sh +++ b/tools/cpm/package/util/interactive.sh @@ -151,6 +151,7 @@ mingw-amd64 mingw-arm64 android-aarch64 android-x86_64 solaris-amd64 freebsd-amd64 openbsd-amd64 linux-amd64 linux-aarch64 +ios-aarch64 macos-universal" DISABLED_PLATFORMS="$reply" From 7b720d0d3cd561570a21beaa470a2b5f449e653e Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 26 Mar 2026 01:51:53 +0000 Subject: [PATCH 45/54] fix life --- .ci/ios/build.sh | 1 + 1 file changed, 1 insertion(+) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index a21e116d66..afbd8e3e4f 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -33,6 +33,7 @@ cmake -G Xcode -B build \ -DYUZU_USE_EXTERNAL_FFMPEG=ON \ -DYUZU_USE_EXTERNAL_SDL2=ON \ -DCPMUTIL_FORCE_BUNDLED=ON \ + -DYUZU_USE_BUNDLED_SIRIT=OFF \ -DCMAKE_BUILD_TYPE=Release cmake --build build -t eden-ios From 93e9f7ea3e371179545df76d79e011354ca58d4e Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 26 Mar 2026 01:54:56 +0000 Subject: [PATCH 46/54] DISABLE BY DEFAULT ON IOS FFS --- CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 2e8b822e4c..f923105dec 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -187,7 +187,7 @@ cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external sour # sirit set(BUNDLED_SIRIT_DEFAULT OFF) -if (MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb") OR ANDROID) +if (((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID) AND NOT IOS) set(BUNDLED_SIRIT_DEFAULT ON) endif() From cf8425812098573f9c5977e015e1fcaa4d076dfc Mon Sep 17 00:00:00 2001 From: crueter Date: Thu, 26 Mar 2026 00:14:29 -0400 Subject: [PATCH 47/54] Update CPMUtil, and fix script Signed-off-by: crueter --- .ci/ios/build.sh | 21 +++----------- CMakeLists.txt | 40 ++++----------------------- CMakeModules/CPMUtil.cmake | 4 +-- docs/CPMUtil/AddCIPackage.md | 1 + docs/CPMUtil/AddJsonPackage.md | 3 +- tools/cpm/package/fetch.sh | 3 +- tools/cpm/package/util/interactive.sh | 3 +- 7 files changed, 17 insertions(+), 58 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index afbd8e3e4f..f199b66582 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -4,36 +4,23 @@ # SPDX-License-Identifier: GPL-3.0-or-later WORK_DIR="$PWD" -export IOS_SDK="$(xcrun --sdk iphoneos --show-sdk-path)" +xcrun --sdk iphoneos --show-sdk-path -[ ! -z "$IOS_SDK" ] +# TODO(crueter): FFmpeg for iOS cmake -G Xcode -B build \ -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ -DARCHS="arm64" \ -DDEPLOYMENT_TARGET=16.0 \ - -DCOCOA_LIBRARY="$IOS_SDK/System/Library/Frameworks/Cocoa.framework" \ - -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos clang -arch arm64)" \ - -DCMAKE_CXX_COMPILER="$(xcrun --sdk iphoneos clang++ -arch arm64)" \ + -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos --find clang)" \ + -DCMAKE_CXX_COMPILER="$(xcrun --sdk iphoneos --find clang++)" \ -DENABLE_LIBUSB=OFF \ - -DENABLE_UPDATE_CHECKER=OFF \ -DENABLE_QT=OFF \ - -DENABLE_OPENSSL=OFF \ - -DHTTPLIB_USE_OPENSSL=OFF \ - -DCPPHTTPLIB_USE_OPENSSL=OFF \ - -DHTTPLIB_USE_OPENSSL_IF_AVAILABLE=OFF \ -DENABLE_WEB_SERVICE=OFF \ -DENABLE_CUBEB=OFF \ - -DYUZU_ROOM=OFF \ - -DYUZU_ROOM_STANDALONE=OFF \ - -DYUZU_STATIC_ROOM=OFF \ - -DYUZU_CMD=OFF \ - -DUSE_DISCORD_PRESENCE=OFF \ -DYUZU_USE_EXTERNAL_FFMPEG=ON \ -DYUZU_USE_EXTERNAL_SDL2=ON \ - -DCPMUTIL_FORCE_BUNDLED=ON \ - -DYUZU_USE_BUNDLED_SIRIT=OFF \ -DCMAKE_BUILD_TYPE=Release cmake --build build -t eden-ios diff --git a/CMakeLists.txt b/CMakeLists.txt index f923105dec..aad977ae60 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -42,7 +42,7 @@ if (PLATFORM_NETBSD) set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig") endif() -cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX" OFF) +cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX OR WIN32 OR (APPLE AND NOT IOS)" OFF) if (YUZU_STATIC_ROOM) set(YUZU_ROOM ON) set(YUZU_ROOM_STANDALONE ON) @@ -69,7 +69,7 @@ endif() # qt stuff option(ENABLE_QT "Enable the Qt frontend" ON) option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) -option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF) +cmake_dependent_option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF "ENABLE_QT OR ANDROID" OFF) cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF) cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF) set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries") @@ -177,7 +177,7 @@ cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MS option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) set(EXT_DEFAULT OFF) -if (MSVC OR ANDROID) +if (MSVC OR ANDROID OR IOS) set(EXT_DEFAULT ON) endif() @@ -187,7 +187,7 @@ cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external sour # sirit set(BUNDLED_SIRIT_DEFAULT OFF) -if (((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID) AND NOT IOS) +if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID) set(BUNDLED_SIRIT_DEFAULT ON) endif() @@ -215,7 +215,7 @@ option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build met cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID AND NOT IOS" OFF) cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF) -cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF) +cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID AND NOT IOS" OFF) cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF) @@ -373,35 +373,7 @@ if (YUZU_USE_BUNDLED_OPENSSL) endif() endif() -if (IOS) - # TODO: this is horrific wtf - # Modify OpenSSL configuration to dynamically locate OpenSSL - if (NOT OPENSSL_ROOT_DIR) - find_program(HOMEBREW_EXECUTABLE brew) - if (HOMEBREW_EXECUTABLE) - execute_process( - COMMAND ${HOMEBREW_EXECUTABLE} --prefix openssl - OUTPUT_VARIABLE HOMEBREW_OPENSSL_PREFIX - OUTPUT_STRIP_TRAILING_WHITESPACE - ) - set(OPENSSL_ROOT_DIR "${HOMEBREW_OPENSSL_PREFIX}") - endif() - endif() - # Adjust OpenSSL find_package to fallback to default paths - find_package(OpenSSL 3 QUIET PATHS ${OPENSSL_ROOT_DIR} PATHS /usr/local/opt/openssl /opt/homebrew/opt/openssl NO_DEFAULT_PATH) - if (NOT OpenSSL_FOUND) - find_package(OpenSSL 3 QUIET) - if (NOT OpenSSL_FOUND) - message(WARNING "OpenSSL not found. Some features may be disabled.") - endif() - endif() - # Ensure OpenSSL version 3 is correctly located - set(OPENSSL_ROOT_DIR "/opt/homebrew/opt/openssl@3") - set(OPENSSL_LIBRARIES "/opt/homebrew/opt/openssl@3/lib") - set(OPENSSL_INCLUDE_DIR "/opt/homebrew/opt/openssl@3/include") -else() - find_package(OpenSSL 3 REQUIRED) -endif() +find_package(OpenSSL 3 REQUIRED) message(STATUS "Fetching needed dependencies with CPM") diff --git a/CMakeModules/CPMUtil.cmake b/CMakeModules/CPMUtil.cmake index 4892db0626..ca39a50331 100644 --- a/CMakeModules/CPMUtil.cmake +++ b/CMakeModules/CPMUtil.cmake @@ -3,7 +3,7 @@ set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE) -if(MSVC OR ANDROID) +if(MSVC OR ANDROID OR IOS) set(BUNDLED_DEFAULT ON) else() set(BUNDLED_DEFAULT OFF) @@ -692,7 +692,7 @@ function(AddCIPackage) set(pkgname linux-aarch64) elseif(APPLE AND NOT IOS) set(pkgname macos-universal) - elseif(APPLE AND IOS AND ARCHITECTURE_arm64) + elseif(IOS AND ARCHITECTURE_arm64) set(pkgname ios-aarch64) endif() diff --git a/docs/CPMUtil/AddCIPackage.md b/docs/CPMUtil/AddCIPackage.md index bc7c1ccfad..7319b514ff 100644 --- a/docs/CPMUtil/AddCIPackage.md +++ b/docs/CPMUtil/AddCIPackage.md @@ -18,3 +18,4 @@ - `linux-amd64` - `linux-aarch64` - `macos-universal` + - `ios-aarch64` diff --git a/docs/CPMUtil/AddJsonPackage.md b/docs/CPMUtil/AddJsonPackage.md index 464cd1731b..e655d794f5 100644 --- a/docs/CPMUtil/AddJsonPackage.md +++ b/docs/CPMUtil/AddJsonPackage.md @@ -61,7 +61,8 @@ In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discor "version": "3.6.0", "min_version": "1.1.1", "disabled_platforms": [ - "macos-universal" + "macos-universal", + "ios-aarch64" ] }, "boost": { diff --git a/tools/cpm/package/fetch.sh b/tools/cpm/package/fetch.sh index 3baf35c079..54ea8c64c4 100755 --- a/tools/cpm/package/fetch.sh +++ b/tools/cpm/package/fetch.sh @@ -83,8 +83,7 @@ ci_package() { android-aarch64 android-x86_64 \ solaris-amd64 freebsd-amd64 openbsd-amd64 \ linux-amd64 linux-aarch64 \ - ios-aarch64 \ - macos-universal; do + macos-universal ios-aarch64; do echo "-- * platform $platform" case $DISABLED in diff --git a/tools/cpm/package/util/interactive.sh b/tools/cpm/package/util/interactive.sh index 80a3685cc6..07087e5d10 100755 --- a/tools/cpm/package/util/interactive.sh +++ b/tools/cpm/package/util/interactive.sh @@ -151,8 +151,7 @@ mingw-amd64 mingw-arm64 android-aarch64 android-x86_64 solaris-amd64 freebsd-amd64 openbsd-amd64 linux-amd64 linux-aarch64 -ios-aarch64 -macos-universal" +macos-universal ios-aarch64" DISABLED_PLATFORMS="$reply" fi From 3dc0dcef839061c637a9417b786a5fe00b87f216 Mon Sep 17 00:00:00 2001 From: crueter Date: Thu, 26 Mar 2026 02:53:43 -0400 Subject: [PATCH 48/54] Fix most build errors Signed-off-by: crueter --- .ci/ios/build.sh | 11 ++++---- .ci/ios/ios-toolchain.cmake | 2 +- CMakeLists.txt | 14 +++++----- externals/CMakeLists.txt | 4 +++ .../cmake-modules/DetectArchitecture.cmake | 8 +++--- externals/cpmfile.json | 8 +++--- src/common/CMakeLists.txt | 5 ++-- src/common/httplib.h | 9 +++++++ src/core/CMakeLists.txt | 3 --- .../hle/service/bcat/news/builtin_news.cpp | 9 ++----- src/frontend_common/CMakeLists.txt | 3 --- src/frontend_common/update_checker.cpp | 2 +- src/ios/CMakeLists.txt | 3 ++- src/ios/VMA.cpp | 5 ++++ src/qt_common/CMakeLists.txt | 3 --- src/qt_common/discord/discord_impl.cpp | 2 +- src/video_core/vulkan_common/vma.h | 7 ++++- src/web_service/CMakeLists.txt | 27 +++---------------- src/web_service/web_backend.cpp | 2 +- 19 files changed, 57 insertions(+), 70 deletions(-) create mode 100644 src/common/httplib.h create mode 100644 src/ios/VMA.cpp diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index f199b66582..5537214cf9 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -6,9 +6,9 @@ WORK_DIR="$PWD" xcrun --sdk iphoneos --show-sdk-path -# TODO(crueter): FFmpeg for iOS +# TODO: support iphonesimulator sdk -cmake -G Xcode -B build \ +cmake -G Xcode -B build/ios \ -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ -DPLATFORM=OS64 \ -DARCHS="arm64" \ @@ -19,8 +19,7 @@ cmake -G Xcode -B build \ -DENABLE_QT=OFF \ -DENABLE_WEB_SERVICE=OFF \ -DENABLE_CUBEB=OFF \ - -DYUZU_USE_EXTERNAL_FFMPEG=ON \ - -DYUZU_USE_EXTERNAL_SDL2=ON \ - -DCMAKE_BUILD_TYPE=Release + -DCMAKE_BUILD_TYPE=Release \ + "$@" -cmake --build build -t eden-ios +cmake --build build/ios -t eden-ios --config Release diff --git a/.ci/ios/ios-toolchain.cmake b/.ci/ios/ios-toolchain.cmake index b0defa25aa..5eed07b32f 100644 --- a/.ci/ios/ios-toolchain.cmake +++ b/.ci/ios/ios-toolchain.cmake @@ -157,7 +157,7 @@ # command. # -cmake_minimum_required(VERSION 3.8.0) +cmake_minimum_required(VERSION 3.10) # CMake invokes the toolchain file twice during the first build, but only once during subsequent rebuilds. # NOTE: To improve single-library build-times, provide the flag "OS_SINGLE_BUILD" as a build argument. diff --git a/CMakeLists.txt b/CMakeLists.txt index aad977ae60..82f8d8aec1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -170,24 +170,24 @@ if (MSVC AND NOT CXX_CLANG) set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-") endif() -# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system -cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF) -cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "NOT ANDROID" OFF) - -option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) - set(EXT_DEFAULT OFF) if (MSVC OR ANDROID OR IOS) set(EXT_DEFAULT ON) endif() +# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system +cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF) +cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${EXT_DEFAULT}" "NOT ANDROID" OFF) + +option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) + # ffmpeg option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT}) cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF) # sirit set(BUNDLED_SIRIT_DEFAULT OFF) -if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID) +if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID OR IOS) set(BUNDLED_SIRIT_DEFAULT ON) endif() diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 00bdf10a4f..2ebc09113b 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -228,6 +228,10 @@ if (VulkanMemoryAllocator_ADDED) endif() # httplib +if (IOS) + set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF) +endif() + AddJsonPackage(httplib) # cpp-jwt diff --git a/externals/cmake-modules/DetectArchitecture.cmake b/externals/cmake-modules/DetectArchitecture.cmake index a2f78b86de..c4fd9e1ec3 100644 --- a/externals/cmake-modules/DetectArchitecture.cmake +++ b/externals/cmake-modules/DetectArchitecture.cmake @@ -41,12 +41,12 @@ if (CMAKE_OSX_ARCHITECTURES) if (IOS) # TODO: Right... the toolchain file won't properly accomodate OSX_ARCHITECTURE # they aren't defining it as a list properly I assume? - set(ARCHITECTURE_arm64 1 PARENT_SCOPE) + set(ARCHITECTURE_arm64 1) add_definitions(-DARCHITECTURE_arm64=1) else () # hope and pray the architecture names match - foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES}) - set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE) + foreach(ARCH ${CMAKE_OSX_ARCHITECTURES}) + set(ARCHITECTURE_${ARCH} 1) add_definitions(-DARCHITECTURE_${ARCH}=1) endforeach() endif() @@ -223,4 +223,4 @@ if (NOT DEFINED ARCHITECTURE) add_definitions(-DARCHITECTURE_GENERIC=1) endif() -message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}") \ No newline at end of file +message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}") diff --git a/externals/cpmfile.json b/externals/cpmfile.json index f9f538e866..45400f0801 100644 --- a/externals/cpmfile.json +++ b/externals/cpmfile.json @@ -23,10 +23,7 @@ "package": "sirit", "name": "sirit", "repo": "eden-emulator/sirit", - "version": "1.0.4", - "disabled_platforms": [ - "ios-aarch64" - ] + "version": "1.0.5" }, "httplib": { "repo": "yhirose/cpp-httplib", @@ -39,7 +36,8 @@ "0002-fix-zstd.patch" ], "options": [ - "HTTPLIB_REQUIRE_OPENSSL ON" + "HTTPLIB_REQUIRE_OPENSSL ON", + "HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON" ] }, "cpp-jwt": { diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 1ee4794272..00a25a5744 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -144,7 +144,8 @@ add_library( zstd_compression.cpp zstd_compression.h fs/ryujinx_compat.h fs/ryujinx_compat.cpp - fs/symlink.h fs/symlink.cpp) + fs/symlink.h fs/symlink.cpp + httplib.h) if(WIN32) target_sources(common PRIVATE windows/timer_resolution.cpp @@ -242,7 +243,7 @@ else() target_link_libraries(common PUBLIC Boost::headers) endif() -target_link_libraries(common PUBLIC Boost::filesystem Boost::context) +target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib) if (lz4_ADDED) target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib) diff --git a/src/common/httplib.h b/src/common/httplib.h new file mode 100644 index 0000000000..2f971bd5f3 --- /dev/null +++ b/src/common/httplib.h @@ -0,0 +1,9 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#pragma once + +#define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES +#define CPPHTTPLIB_OPENSSL_SUPPORT + +#include diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index a2f595540d..aad42b883b 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -1273,9 +1273,6 @@ endif() target_sources(core PRIVATE hle/service/ssl/ssl_backend_openssl.cpp) target_link_libraries(core PRIVATE OpenSSL::SSL OpenSSL::Crypto) -if (NOT IOS) - target_compile_definitions(core PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) -endif() # TODO diff --git a/src/core/hle/service/bcat/news/builtin_news.cpp b/src/core/hle/service/bcat/news/builtin_news.cpp index f7cc6c5a23..ad7aafa4e3 100644 --- a/src/core/hle/service/bcat/news/builtin_news.cpp +++ b/src/core/hle/service/bcat/news/builtin_news.cpp @@ -15,9 +15,7 @@ #include #include -#ifdef CPPHTTPLIB_OPENSSL_SUPPORT -#include -#endif +#include "common/httplib.h" #include #include @@ -104,7 +102,6 @@ std::vector TryLoadFromDisk(const std::filesystem::path& path) { std::vector DownloadImage(const std::string& url_path, const std::filesystem::path& cache_path) { LOG_INFO(Service_BCAT, "Downloading image: https://eden-emu.dev{}", url_path); -#ifdef CPPHTTPLIB_OPENSSL_SUPPORT try { httplib::Client cli("https://eden-emu.dev"); cli.set_follow_location(true); @@ -128,7 +125,6 @@ std::vector DownloadImage(const std::string& url_path, const std::filesystem } catch (...) { LOG_WARNING(Service_BCAT, "Failed to download: {}", url_path); } -#endif return {}; } @@ -233,7 +229,6 @@ void WriteCachedJson(std::string_view json) { std::optional DownloadReleasesJson() { -#ifdef CPPHTTPLIB_OPENSSL_SUPPORT try { httplib::SSLClient cli{"api.github.com", 443}; cli.set_connection_timeout(10); @@ -255,7 +250,7 @@ std::optional DownloadReleasesJson() { } catch (...) { LOG_WARNING(Service_BCAT, " failed to download releases"); } -#endif + return std::nullopt; } diff --git a/src/frontend_common/CMakeLists.txt b/src/frontend_common/CMakeLists.txt index b1554d7dba..f9b3805939 100644 --- a/src/frontend_common/CMakeLists.txt +++ b/src/frontend_common/CMakeLists.txt @@ -23,9 +23,6 @@ if (ENABLE_UPDATE_CHECKER) update_checker.cpp update_checker.h) target_link_libraries(frontend_common PRIVATE OpenSSL::SSL OpenSSL::Crypto) - if (NOT IOS) - target_compile_definitions(frontend_common PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT) - endif() endif() create_target_directory_groups(frontend_common) diff --git a/src/frontend_common/update_checker.cpp b/src/frontend_common/update_checker.cpp index 75b1dc00cc..3e5a832ba0 100644 --- a/src/frontend_common/update_checker.cpp +++ b/src/frontend_common/update_checker.cpp @@ -13,7 +13,7 @@ #include "common/scm_rev.h" #include "update_checker.h" -#include +#include "common/httplib.h" #ifdef YUZU_BUNDLED_OPENSSL #include diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 54ff956a36..6e6c13db2d 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -15,6 +15,7 @@ add_executable(eden-ios EmulationSession.mm EmulationWindow.h EmulationWindow.mm + VMA.cpp ) # Keep bundle identifier as-is, for compatibility sake set_target_properties(eden-ios PROPERTIES @@ -26,5 +27,5 @@ set_target_properties(eden-ios PROPERTIES ) target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core sirit::sirit) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) -target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad) +target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad stb::headers) create_target_directory_groups(eden-ios) diff --git a/src/ios/VMA.cpp b/src/ios/VMA.cpp new file mode 100644 index 0000000000..7e2ea49c28 --- /dev/null +++ b/src/ios/VMA.cpp @@ -0,0 +1,5 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + +#define VMA_IMPLEMENTATION +#include "video_core/vulkan_common/vma.h" diff --git a/src/qt_common/CMakeLists.txt b/src/qt_common/CMakeLists.txt index f7614c506a..399fbe67a0 100644 --- a/src/qt_common/CMakeLists.txt +++ b/src/qt_common/CMakeLists.txt @@ -50,9 +50,6 @@ if (USE_DISCORD_PRESENCE) if (YUZU_USE_BUNDLED_OPENSSL) target_link_libraries(qt_common PUBLIC OpenSSL::SSL OpenSSL::Crypto) - if (NOT IOS) - target_compile_definitions(qt_common PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) - endif() endif() target_compile_definitions(qt_common PUBLIC USE_DISCORD_PRESENCE) diff --git a/src/qt_common/discord/discord_impl.cpp b/src/qt_common/discord/discord_impl.cpp index 37b24cdd57..c1cb5319dc 100644 --- a/src/qt_common/discord/discord_impl.cpp +++ b/src/qt_common/discord/discord_impl.cpp @@ -9,7 +9,7 @@ #include #include -#include +#include "common/httplib.h" #include #include diff --git a/src/video_core/vulkan_common/vma.h b/src/video_core/vulkan_common/vma.h index e022b2bf7d..514ff4501c 100644 --- a/src/video_core/vulkan_common/vma.h +++ b/src/video_core/vulkan_common/vma.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later @@ -13,9 +13,14 @@ #ifdef _MSC_VER #pragma warning( push ) #pragma warning( disable : 4189 ) +#elif defined(__clang__) +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wunused-variable" #endif #include "vk_mem_alloc.h" #ifdef _MSC_VER #pragma warning( pop ) +#elif defined(__clang__) +#pragma clang diagnostic pop #endif diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 0b749bb216..a3acdfcf0f 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -20,27 +20,6 @@ create_target_directory_groups(web_service) target_include_directories(web_service PUBLIC ${cpp-jwt_SOURCE_DIR}/include) target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib::httplib cpp-jwt::cpp-jwt) -if (IOS) - # TODO: this is horrific - find_package(OpenSSL 3 QUIET) - if (OpenSSL_FOUND) - target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) - if (NOT IOS) - target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) - endif() - else() - find_package(OpenSSL 3 QUIET PATHS /usr/local/opt/openssl /opt/homebrew/opt/openssl NO_DEFAULT_PATH) - if (OpenSSL_FOUND) - target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) - if (NOT IOS) - target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) - endif() - else() - message(WARNING "OpenSSL not found or version is less than 3. Some features in web_service may be disabled.") - endif() - endif() -else() - find_package(OpenSSL REQUIRED) - target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) - target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) -endif() +find_package(OpenSSL REQUIRED) +target_link_libraries(web_service PRIVATE OpenSSL::SSL OpenSSL::Crypto) +target_compile_definitions(web_service PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT) diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index 60b11fff5a..1e71406989 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -16,7 +16,7 @@ #pragma GCC diagnostic ignored "-Wmaybe-uninitialized" #endif #endif -#include +#include "common/httplib.h" #ifdef __GNUC__ #pragma GCC diagnostic pop #endif From f1acc2887e98e4eeb0a00ac8f2a6a636b2392920 Mon Sep 17 00:00:00 2001 From: crueter Date: Thu, 26 Mar 2026 03:02:28 -0400 Subject: [PATCH 49/54] fix libs Signed-off-by: crueter --- CMakeLists.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 82f8d8aec1..dd3349113b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -488,9 +488,11 @@ endfunction() # Put these BEFORE EXTERNALS or Boost WILL die # ============================================= if (APPLE) - set(_libs Carbon Metal Cocoa IOKit CoreVideo CoreMedia) + set(_libs Metal IOKit CoreVideo CoreMedia) if (IOS) list(APPEND _libs objc) + else() + list(APPEND _libs Carbon Cocoa) endif() foreach(fw ${_libs}) From 4b7cf24cc5374323ec860e7c3672ab37555ed6cf Mon Sep 17 00:00:00 2001 From: crueter Date: Thu, 26 Mar 2026 12:46:07 -0400 Subject: [PATCH 50/54] Revert stbi Signed-off-by: crueter --- externals/stb/stb_image_write.h | 707 +++++++++++++++++++++++++++++++- 1 file changed, 706 insertions(+), 1 deletion(-) diff --git a/externals/stb/stb_image_write.h b/externals/stb/stb_image_write.h index badacf6c5f..e4b32ed1bc 100644 --- a/externals/stb/stb_image_write.h +++ b/externals/stb/stb_image_write.h @@ -391,6 +391,11 @@ static void stbiw__write_flush(stbi__write_context *s) } } +static void stbiw__putc(stbi__write_context *s, unsigned char c) +{ + s->func(s->context, &c, 1); +} + static void stbiw__write1(stbi__write_context *s, unsigned char a) { if ((size_t)s->buf_used + 1 > sizeof(s->buffer)) @@ -768,7 +773,7 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f #ifdef __STDC_LIB_EXT1__ len = sprintf_s(buffer, sizeof(buffer), "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); #else - len = 0; // + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); #endif s->func(s->context, buffer, len); @@ -1016,4 +1021,704 @@ STBIWDEF unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, i #endif // STBIW_ZLIB_COMPRESS } +static unsigned int stbiw__crc32(unsigned char *buffer, int len) +{ +#ifdef STBIW_CRC32 + return STBIW_CRC32(buffer, len); +#else + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +#endif +} + +#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) +#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbiw__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); +} + +static unsigned char stbiw__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); +} + +// @OPTIMIZE: provide an option that always forces left-predict or paeth predict +static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer) +{ + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = (y != 0) ? mapping : firstmap; + int i; + int type = mymap[filter_type]; + unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y); + int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes; + + if (type==0) { + memcpy(line_buffer, z, width*n); + return; + } + + // first loop isn't optimized since it's just one pixel + for (i = 0; i < n; ++i) { + switch (type) { + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + } + switch (type) { + case 1: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-n]; break; + case 2: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - z[i-signed_stride]; break; + case 3: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break; + case 4: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break; + case 5: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: for (i=n; i < width*n; ++i) line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } +} + +STBIWDEF unsigned char *stbi_write_png_to_mem(const unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int force_filter = stbi_write_force_png_filter; + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int j,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + if (force_filter >= 5) { + force_filter = -1; + } + + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + int filter_type; + if (force_filter > -1) { + filter_type = force_filter; + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, force_filter, line_buffer); + } else { // Estimate the best filter by running through all of them: + int best_filter = 0, best_filter_val = 0x7fffffff, est, i; + for (filter_type = 0; filter_type < 5; filter_type++) { + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, filter_type, line_buffer); + + // Estimate the entropy of the line using this filter; the less, the better. + est = 0; + for (i = 0; i < x*n; ++i) { + est += abs((signed char) line_buffer[i]); + } + if (est < best_filter_val) { + best_filter_val = est; + best_filter = filter_type; + } + } + if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it + stbiw__encode_png_line((unsigned char*)(pixels), stride_bytes, x, y, j, n, best_filter, line_buffer); + filter_type = best_filter; + } + } + // when we get here, filter_type contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) filter_type; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level); + STBIW_FREE(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); + + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); + + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); + + STBIW_ASSERT(o == out + *out_len); + + return out; +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + + f = stbiw__fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; +} +#endif + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) +{ + int len; + unsigned char *png = stbi_write_png_to_mem((const unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; +} + + +/* *************************************************************************** + * + * JPEG writer + * + * This is based on Jon Olick's jo_jpeg.cpp: + * public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html + */ + +static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18, + 24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; + +static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) { + int bitBuf = *bitBufP, bitCnt = *bitCntP; + bitCnt += bs[1]; + bitBuf |= bs[0] << (24 - bitCnt); + while(bitCnt >= 8) { + unsigned char c = (bitBuf >> 16) & 255; + stbiw__putc(s, c); + if(c == 255) { + stbiw__putc(s, 0); + } + bitBuf <<= 8; + bitCnt -= 8; + } + *bitBufP = bitBuf; + *bitCntP = bitCnt; +} + +static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) { + float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p; + float z1, z2, z3, z4, z5, z11, z13; + + float tmp0 = d0 + d7; + float tmp7 = d0 - d7; + float tmp1 = d1 + d6; + float tmp6 = d1 - d6; + float tmp2 = d2 + d5; + float tmp5 = d2 - d5; + float tmp3 = d3 + d4; + float tmp4 = d3 - d4; + + // Even part + float tmp10 = tmp0 + tmp3; // phase 2 + float tmp13 = tmp0 - tmp3; + float tmp11 = tmp1 + tmp2; + float tmp12 = tmp1 - tmp2; + + d0 = tmp10 + tmp11; // phase 3 + d4 = tmp10 - tmp11; + + z1 = (tmp12 + tmp13) * 0.707106781f; // c4 + d2 = tmp13 + z1; // phase 5 + d6 = tmp13 - z1; + + // Odd part + tmp10 = tmp4 + tmp5; // phase 2 + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + // The rotator is modified from fig 4-8 to avoid extra negations. + z5 = (tmp10 - tmp12) * 0.382683433f; // c6 + z2 = tmp10 * 0.541196100f + z5; // c2-c6 + z4 = tmp12 * 1.306562965f + z5; // c2+c6 + z3 = tmp11 * 0.707106781f; // c4 + + z11 = tmp7 + z3; // phase 5 + z13 = tmp7 - z3; + + *d5p = z13 + z2; // phase 6 + *d3p = z13 - z2; + *d1p = z11 + z4; + *d7p = z11 - z4; + + *d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6; +} + +static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) { + int tmp1 = val < 0 ? -val : val; + val = val < 0 ? val-1 : val; + bits[1] = 1; + while(tmp1 >>= 1) { + ++bits[1]; + } + bits[0] = val & ((1<0)&&(DU[end0pos]==0); --end0pos) { + } + // end0pos = first element in reverse order !=0 + if(end0pos == 0) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + return DU[0]; + } + for(i = 1; i <= end0pos; ++i) { + int startpos = i; + int nrzeroes; + unsigned short bits[2]; + for (; DU[i]==0 && i<=end0pos; ++i) { + } + nrzeroes = i-startpos; + if ( nrzeroes >= 16 ) { + int lng = nrzeroes>>4; + int nrmarker; + for (nrmarker=1; nrmarker <= lng; ++nrmarker) + stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes); + nrzeroes &= 15; + } + stbiw__jpg_calcBits(DU[i], bits); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); + stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits); + } + if(end0pos != 63) { + stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB); + } + return DU[0]; +} + +static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) { + // Constants that don't pollute global namespace + static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; + static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; + static const unsigned char std_ac_luminance_values[] = { + 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, + 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, + 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, + 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, + 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, + 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, + 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; + static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; + static const unsigned char std_ac_chrominance_values[] = { + 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, + 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, + 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, + 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, + 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, + 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, + 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + // Huffman tables + static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; + static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; + static const unsigned short YAC_HT[256][2] = { + {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const unsigned short UVAC_HT[256][2] = { + {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22, + 37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; + static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99, + 99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; + static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, + 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; + + int row, col, i, k, subsample; + float fdtbl_Y[64], fdtbl_UV[64]; + unsigned char YTable[64], UVTable[64]; + + if(!data || !width || !height || comp > 4 || comp < 1) { + return 0; + } + + quality = quality ? quality : 90; + subsample = quality <= 90 ? 1 : 0; + quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; + quality = quality < 50 ? 5000 / quality : 200 - quality * 2; + + for(i = 0; i < 64; ++i) { + int uvti, yti = (YQT[i]*quality+50)/100; + YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti); + uvti = (UVQT[i]*quality+50)/100; + UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti); + } + + for(row = 0, k = 0; row < 8; ++row) { + for(col = 0; col < 8; ++col, ++k) { + fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]); + } + } + + // Write Headers + { + static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; + static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; + const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width), + 3,1,(unsigned char)(subsample?0x22:0x11),0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; + s->func(s->context, (void*)head0, sizeof(head0)); + s->func(s->context, (void*)YTable, sizeof(YTable)); + stbiw__putc(s, 1); + s->func(s->context, UVTable, sizeof(UVTable)); + s->func(s->context, (void*)head1, sizeof(head1)); + s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1); + s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values)); + stbiw__putc(s, 0x10); // HTYACinfo + s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1); + s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values)); + stbiw__putc(s, 1); // HTUDCinfo + s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values)); + stbiw__putc(s, 0x11); // HTUACinfo + s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1); + s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values)); + s->func(s->context, (void*)head2, sizeof(head2)); + } + + // Encode 8x8 macroblocks + { + static const unsigned short fillBits[] = {0x7F, 7}; + int DCY=0, DCU=0, DCV=0; + int bitBuf=0, bitCnt=0; + // comp == 2 is grey+alpha (alpha is ignored) + int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0; + const unsigned char *dataR = (const unsigned char *)data; + const unsigned char *dataG = dataR + ofsG; + const unsigned char *dataB = dataR + ofsB; + int x, y, pos; + if(subsample) { + for(y = 0; y < height; y += 16) { + for(x = 0; x < width; x += 16) { + float Y[256], U[256], V[256]; + for(row = y, pos = 0; row < y+16; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+16; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+0, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+8, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+128, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y+136, 16, fdtbl_Y, DCY, YDC_HT, YAC_HT); + + // subsample U,V + { + float subU[64], subV[64]; + int yy, xx; + for(yy = 0, pos = 0; yy < 8; ++yy) { + for(xx = 0; xx < 8; ++xx, ++pos) { + int j = yy*32+xx*2; + subU[pos] = (U[j+0] + U[j+1] + U[j+16] + U[j+17]) * 0.25f; + subV[pos] = (V[j+0] + V[j+1] + V[j+16] + V[j+17]) * 0.25f; + } + } + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subU, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, subV, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } + } + } + } else { + for(y = 0; y < height; y += 8) { + for(x = 0; x < width; x += 8) { + float Y[64], U[64], V[64]; + for(row = y, pos = 0; row < y+8; ++row) { + // row >= height => use last input row + int clamped_row = (row < height) ? row : height - 1; + int base_p = (stbi__flip_vertically_on_write ? (height-1-clamped_row) : clamped_row)*width*comp; + for(col = x; col < x+8; ++col, ++pos) { + // if col >= width => use pixel from last input column + int p = base_p + ((col < width) ? col : (width-1))*comp; + float r = dataR[p], g = dataG[p], b = dataB[p]; + Y[pos]= +0.29900f*r + 0.58700f*g + 0.11400f*b - 128; + U[pos]= -0.16874f*r - 0.33126f*g + 0.50000f*b; + V[pos]= +0.50000f*r - 0.41869f*g - 0.08131f*b; + } + } + + DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, Y, 8, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, U, 8, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, V, 8, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } + } + } + + // Do the bit alignment of the EOI marker + stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits); + } + + // EOI + stbiw__putc(s, 0xFF); + stbiw__putc(s, 0xD9); + + return 1; +} + +STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality) +{ + stbi__write_context s = { 0 }; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality); +} + + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality) +{ + stbi__write_context s = { 0 }; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_jpg_core(&s, x, y, comp, data, quality); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + #endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + 1.16 (2021-07-11) + make Deflate code emit uncompressed blocks when it would otherwise expand + support writing BMPs with alpha channel + 1.15 (2020-07-13) unknown + 1.14 (2020-02-02) updated JPEG writer to downsample chroma channels + 1.13 + 1.12 + 1.11 (2019-08-11) + + 1.10 (2019-02-07) + support utf8 filenames in Windows; fix warnings and platform ifdefs + 1.09 (2018-02-11) + fix typo in zlib quality API, improve STB_I_W_STATIC in C++ + 1.08 (2018-01-29) + add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter + 1.07 (2017-07-24) + doc fix + 1.06 (2017-07-23) + writing JPEG (using Jon Olick's code) + 1.05 ??? + 1.04 (2017-03-03) + monochrome BMP expansion + 1.03 ??? + 1.02 (2016-04-02) + avoid allocating large structures on the stack + 1.01 (2016-01-16) + STBIW_REALLOC_SIZED: support allocators with no realloc support + avoid race-condition in crc initialization + minor compile issues + 1.00 (2015-09-14) + installable file IO function + 0.99 (2015-09-13) + warning fixes; TGA rle support + 0.98 (2015-04-08) + added STBIW_MALLOC, STBIW_ASSERT etc + 0.97 (2015-01-18) + fixed HDR asserts, rewrote HDR rle logic + 0.96 (2015-01-17) + add HDR output + fix monochrome BMP + 0.95 (2014-08-17) + add monochrome TGA output + 0.94 (2014-05-31) + rename private functions to avoid conflicts with stb_image.h + 0.93 (2014-05-27) + warning fixes + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ From 0b0778f38b942327b7b5a3056eb0da48a8953a4f Mon Sep 17 00:00:00 2001 From: lizzie Date: Thu, 26 Mar 2026 17:18:30 +0000 Subject: [PATCH 51/54] add basic ios shit --- src/ios/AppUI.swift | 1 + src/ios/CMakeLists.txt | 3 +++ src/ios/ContentView.swift | 19 +++++++++++++++++++ src/ios/PomeloApp.swift | 19 +++++++++++++++++++ 4 files changed, 42 insertions(+) create mode 100644 src/ios/ContentView.swift create mode 100644 src/ios/PomeloApp.swift diff --git a/src/ios/AppUI.swift b/src/ios/AppUI.swift index b1d95324cc..dd1706ae23 100644 --- a/src/ios/AppUI.swift +++ b/src/ios/AppUI.swift @@ -7,6 +7,7 @@ import UIKit import Foundation import QuartzCore.CAMetalLayer +@main public struct AppUI { public static let shared = AppUI() diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 6e6c13db2d..525c182261 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -16,6 +16,9 @@ add_executable(eden-ios EmulationWindow.h EmulationWindow.mm VMA.cpp + + PomeloApp.swift + ContentView.swift ) # Keep bundle identifier as-is, for compatibility sake set_target_properties(eden-ios PROPERTIES diff --git a/src/ios/ContentView.swift b/src/ios/ContentView.swift new file mode 100644 index 0000000000..9ebe0622d7 --- /dev/null +++ b/src/ios/ContentView.swift @@ -0,0 +1,19 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later +// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11 +// SPDX-License-Identifier: GPL-3.0-or-later + +import SwiftUI +import Sudachi + +struct ContentView: View { + @State var core = Core(games: [], root: FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]) + var body: some View { + HomeView(core: core).onAppear() { + Air.play(AnyView( + Text("Select Game").font(.system(size: 100)) + )) + // rest of death + } + } +} diff --git a/src/ios/PomeloApp.swift b/src/ios/PomeloApp.swift new file mode 100644 index 0000000000..4a48939f54 --- /dev/null +++ b/src/ios/PomeloApp.swift @@ -0,0 +1,19 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later +// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11 +// SPDX-License-Identifier: GPL-3.0-or-later + +import SwiftUI + +infix operator --: LogicalDisjunctionPrecedence + +func --(lhs: Bool, rhs: Bool) -> Bool { + return lhs || rhs +} + +@main +struct PomeloApp: App { + var body: some Scene { + WindowGroup { ContentView() } + } +} From 0a8cbe6d8d755e6fcc7b167bdb7232a78d626200 Mon Sep 17 00:00:00 2001 From: crueter Date: Fri, 27 Mar 2026 16:57:26 -0400 Subject: [PATCH 52/54] Build fixes Signed-off-by: crueter --- .ci/ios/build.sh | 4 -- CMakeLists.txt | 36 ++++++++++++-- .../cmake-modules/DetectArchitecture.cmake | 2 +- externals/libusb/CMakeLists.txt | 3 +- src/ios/AppUI.swift | 1 - src/ios/CMakeLists.txt | 47 +++++++++++++++++-- src/ios/ContentView.swift | 16 +++---- src/yuzu/CMakeLists.txt | 2 +- 8 files changed, 88 insertions(+), 23 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index 5537214cf9..cd3a57ec32 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -15,10 +15,6 @@ cmake -G Xcode -B build/ios \ -DDEPLOYMENT_TARGET=16.0 \ -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos --find clang)" \ -DCMAKE_CXX_COMPILER="$(xcrun --sdk iphoneos --find clang++)" \ - -DENABLE_LIBUSB=OFF \ - -DENABLE_QT=OFF \ - -DENABLE_WEB_SERVICE=OFF \ - -DENABLE_CUBEB=OFF \ -DCMAKE_BUILD_TYPE=Release \ "$@" diff --git a/CMakeLists.txt b/CMakeLists.txt index dd3349113b..4afadff0a3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -21,6 +21,29 @@ include(CMakeDependentOption) include(CTest) include(CPMUtil) +# TODO(crueter): Make this more automatic. +if (IOS) + list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") + list(APPEND CMAKE_PROGRAM_PATH "/opt/homebrew/bin" CACHE INTERNAL "") + + set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "") + set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "") + set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "") + set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "") + + list(LENGTH CMAKE_OSX_ARCHITECTURES _arch_len) + if (NOT _arch_len EQUAL 1) + message(FATAL_ERROR "CMAKE_OSX_ARCHITECTURES must contain exactly one architecture.") + endif() + + # TODO(crueter): Proper handling for this. + if (CMAKE_OSX_ARCHITECTURES STREQUAL arm64) + set(CMAKE_SYSTEM_PROCESSOR aarch64) + else() + set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_OSX_ARCHITECTURES}) + endif() +endif() + if (NOT DEFINED ARCHITECTURE) message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?") endif() @@ -67,7 +90,13 @@ if (YUZU_STATIC_ROOM) endif() # qt stuff -option(ENABLE_QT "Enable the Qt frontend" ON) +if (IOS OR ANDROID) + set(_default_qt OFF) +else() + set(_default_qt ON) +endif() + +option(ENABLE_QT "Enable the Qt frontend" ${_default_qt}) option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF) cmake_dependent_option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF "ENABLE_QT OR ANDROID" OFF) cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF) @@ -179,7 +208,8 @@ endif() cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF) cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${EXT_DEFAULT}" "NOT ANDROID" OFF) -option(ENABLE_CUBEB "Enables the cubeb audio backend" ON) +# TODO(crueter): did not find header 'AudioHardware.h' in framework 'CoreAudio' +cmake_dependent_option(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF) # ffmpeg option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT}) @@ -194,7 +224,7 @@ endif() option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT}) # FreeBSD 15+ has libusb, versions below should disable it -cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF) +cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR (APPLE AND NOT IOS)" OFF) cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF) mark_as_advanced(FORCE ENABLE_OPENGL) diff --git a/externals/cmake-modules/DetectArchitecture.cmake b/externals/cmake-modules/DetectArchitecture.cmake index c4fd9e1ec3..a7e60eba30 100644 --- a/externals/cmake-modules/DetectArchitecture.cmake +++ b/externals/cmake-modules/DetectArchitecture.cmake @@ -35,7 +35,7 @@ This file is based off of Yuzu and Dynarmic. # Do note that situations where multiple architectures are defined # should NOT be too dependent on the architecture # otherwise, you may end up with duplicate code -if (CMAKE_OSX_ARCHITECTURES) +if (DEFINED CMAKE_OSX_ARCHITECTURES) set(MULTIARCH_BUILD 1) set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}") if (IOS) diff --git a/externals/libusb/CMakeLists.txt b/externals/libusb/CMakeLists.txt index 47b54f43cc..361e43a832 100644 --- a/externals/libusb/CMakeLists.txt +++ b/externals/libusb/CMakeLists.txt @@ -24,7 +24,8 @@ if (MINGW OR PLATFORM_LINUX OR APPLE) message(FATAL_ERROR "Required program `autoconf` not found.") endif() - find_program(LIBTOOLIZE libtoolize) + find_program(LIBTOOLIZE + NAMES libtoolize glibtoolize) if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND") message(FATAL_ERROR "Required program `libtoolize` not found.") endif() diff --git a/src/ios/AppUI.swift b/src/ios/AppUI.swift index dd1706ae23..b1d95324cc 100644 --- a/src/ios/AppUI.swift +++ b/src/ios/AppUI.swift @@ -7,7 +7,6 @@ import UIKit import Foundation import QuartzCore.CAMetalLayer -@main public struct AppUI { public static let shared = AppUI() diff --git a/src/ios/CMakeLists.txt b/src/ios/CMakeLists.txt index 525c182261..98b2585a5b 100644 --- a/src/ios/CMakeLists.txt +++ b/src/ios/CMakeLists.txt @@ -20,15 +20,54 @@ add_executable(eden-ios PomeloApp.swift ContentView.swift ) + +set(MACOSX_BUNDLE_GUI_IDENTIFIER "dev.eden-emu.eden") +set(MACOSX_BUNDLE_BUNDLE_NAME "Eden") +set(MACOSX_BUNDLE_INFO_STRING "Eden: A high-performance Nintendo Switch emulator") + +# TODO(crueter): Copyright, and versioning + # Keep bundle identifier as-is, for compatibility sake set_target_properties(eden-ios PROPERTIES - XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.yuzu-emu.yuzu" - XCODE_ATTRIBUTE_DEVELOPMENT_TEAM "YUZU1234" XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h" XCODE_ATTRIBUTE_SWIFT_OBJC_INTERFACE_HEADER_NAME "eden-ios-Swift.h" - XCODE_ATTRIBUTE_DERIVED_FILE_DIR "${CMAKE_CURRENT_BINARY_DIR}" -) + XCODE_ATTRIBUTE_DERIVED_FILE_DIR "${CMAKE_CURRENT_BINARY_DIR}") + target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core sirit::sirit) target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad stb::headers) create_target_directory_groups(eden-ios) + +# FIXME(crueter): This should /all/ be in a module of some kind! + +# Xcode will automatically generate the Assets.car and icns file for us. +set(_dist "${CMAKE_SOURCE_DIR}/dist") +if (CMAKE_GENERATOR MATCHES "Xcode") + set(_icons "${_dist}/eden.icon") + + set_target_properties(eden-ios PROPERTIES + XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME eden + MACOSX_BUNDLE_ICON_FILE eden + # Also force xcode to manage signing for us. + XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED ON + XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED ON + XCODE_ATTRIBUTE_CODE_SIGN_STYLE Automatic) +# Otherwise, we'll use our own. +else() + set(_icons "${_dist}/eden.icns" "${_dist}/Assets.car") +endif() + +set_source_files_properties(${_icons} PROPERTIES + MACOSX_PACKAGE_LOCATION Resources) +target_sources(eden-ios PRIVATE ${_icons}) + +set_target_properties(eden-ios PROPERTIES MACOSX_BUNDLE TRUE) + +set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib") +find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED) +message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.") + +set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES + MACOSX_PACKAGE_LOCATION Frameworks + XCODE_FILE_ATTRIBUTES "CodeSignOnCopy") +target_sources(eden-ios PRIVATE ${MOLTENVK_LIBRARY}) diff --git a/src/ios/ContentView.swift b/src/ios/ContentView.swift index 9ebe0622d7..877af33fcb 100644 --- a/src/ios/ContentView.swift +++ b/src/ios/ContentView.swift @@ -4,16 +4,16 @@ // SPDX-License-Identifier: GPL-3.0-or-later import SwiftUI -import Sudachi +//import AppUI struct ContentView: View { - @State var core = Core(games: [], root: FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]) +// @State var core = Core(games: [], root: FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]) var body: some View { - HomeView(core: core).onAppear() { - Air.play(AnyView( - Text("Select Game").font(.system(size: 100)) - )) - // rest of death - } +// HomeView(core: core).onAppear() { +// Air.play(AnyView( +// Text("Select Game").font(.system(size: 100)) +// )) +// // rest of death +// } } } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 1ed1fdff2a..d94487ec79 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -369,7 +369,7 @@ if (APPLE) if (CMAKE_GENERATOR MATCHES "Xcode") set(_icons "${_dist}/eden.icon") - set_target_properties(eden PROPERTIES + set_target_properties(yuzu PROPERTIES XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME eden MACOSX_BUNDLE_ICON_FILE eden # Also force xcode to manage signing for us. From 5d6cea5cf9090874e929158f71adab2041187b5f Mon Sep 17 00:00:00 2001 From: lizzie Date: Sat, 28 Mar 2026 06:17:48 +0000 Subject: [PATCH 53/54] AAAAAA --- src/ios/AppUIObjC.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/ios/AppUIObjC.h b/src/ios/AppUIObjC.h index 921f333199..942cd111a7 100644 --- a/src/ios/AppUIObjC.h +++ b/src/ios/AppUIObjC.h @@ -5,6 +5,7 @@ #import #import +#import #import "AppUIGameInformation.h" From 3cc2caf4fe87f1aa0c8d2a3bfde12a16855d0332 Mon Sep 17 00:00:00 2001 From: crueter Date: Sat, 28 Mar 2026 16:47:52 -0400 Subject: [PATCH 54/54] Fix build script Signed-off-by: crueter --- .ci/ios/build.sh | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/.ci/ios/build.sh b/.ci/ios/build.sh index cd3a57ec32..f0d6147993 100755 --- a/.ci/ios/build.sh +++ b/.ci/ios/build.sh @@ -9,12 +9,10 @@ xcrun --sdk iphoneos --show-sdk-path # TODO: support iphonesimulator sdk cmake -G Xcode -B build/ios \ - -DCMAKE_TOOLCHAIN_FILE="$WORK_DIR/.ci/ios/ios-toolchain.cmake" \ - -DPLATFORM=OS64 \ - -DARCHS="arm64" \ - -DDEPLOYMENT_TARGET=16.0 \ - -DCMAKE_C_COMPILER="$(xcrun --sdk iphoneos --find clang)" \ - -DCMAKE_CXX_COMPILER="$(xcrun --sdk iphoneos --find clang++)" \ + -DCMAKE_OSX_DEPLOYMENT_TARGET=16.0 \ + -DCMAKE_OSX_SYSROOT=iphoneos \ + -DCMAKE_SYSTEM_NAME=iOS \ + -DCMAKE_OSX_ARCHITECTURES="arm64" \ -DCMAKE_BUILD_TYPE=Release \ "$@"