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2 commits

Author SHA1 Message Date
lizzie
f18e1b2542 unused var 2026-03-10 05:49:56 +00:00
lizzie
f0cee5e943 [nce] invalidate split pages
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-03-10 05:49:01 +00:00
585 changed files with 40965 additions and 57674 deletions

View file

@ -1,22 +0,0 @@
#!/bin/sh -e
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: Copyright 2026 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
_svg=dev.eden_emu.eden.svg
_icon=dist/eden.icon
_composed="$_icon/Assets/$_svg"
_svg="dist/$_svg"
rm "$_composed"
cp "$_svg" "$_composed"
xcrun actool "$_icon" \
--compile dist \
--platform macosx \
--minimum-deployment-target 11.0 \
--app-icon eden \
--output-partial-info-plist /dev/null

View file

@ -0,0 +1,55 @@
diff --git a/include/mcl/assert.hpp b/include/mcl/assert.hpp
index f77dbe7..9ec0b9c 100644
--- a/include/mcl/assert.hpp
+++ b/include/mcl/assert.hpp
@@ -23,8 +23,11 @@ template<typename... Ts>
} // namespace mcl::detail
+#ifndef UNREACHABLE
#define UNREACHABLE() ASSERT_FALSE("Unreachable code!")
+#endif
+#ifndef ASSERT
#define ASSERT(expr) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -37,7 +40,9 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_MSG
#define ASSERT_MSG(expr, ...) \
[&] { \
if (std::is_constant_evaluated()) { \
@@ -50,13 +55,24 @@ template<typename... Ts>
} \
} \
}()
+#endif
+#ifndef ASSERT_FALSE
#define ASSERT_FALSE(...) ::mcl::detail::assert_terminate("false", __VA_ARGS__)
+#endif
#if defined(NDEBUG) || defined(MCL_IGNORE_ASSERTS)
-# define DEBUG_ASSERT(expr) ASSUME(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSUME(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSUME(expr)
+# endif
#else
-# define DEBUG_ASSERT(expr) ASSERT(expr)
-# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# ifndef DEBUG_ASSERT
+# define DEBUG_ASSERT(expr) ASSERT(expr)
+# endif
+# ifndef DEBUG_ASSERT_MSG
+# define DEBUG_ASSERT_MSG(expr, ...) ASSERT_MSG(expr, __VA_ARGS__)
+# endif
#endif

View file

@ -143,8 +143,8 @@ if (MSVC AND ARCHITECTURE_x86)
endif()
if (CXX_CLANG_CL)
# clang-cl prints literally 10000+ warnings without this
add_compile_options(
# clang-cl prints literally 10000+ warnings without this
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-command-line-argument>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unsafe-buffer-usage>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-value>
@ -154,12 +154,12 @@ if (CXX_CLANG_CL)
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-deprecated-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-cast-function-type-mismatch>
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc>)
# REQUIRED CPU features IN Windows-amd64
if (ARCHITECTURE_x86_64)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>
)
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>)
endif()
endif()
@ -196,7 +196,7 @@ option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
# FreeBSD 15+ has libusb, versions below should disable it
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT WIN32 OR NOT ARCHITECTURE_arm64" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
@ -395,15 +395,13 @@ if (Boost_ADDED)
if (NOT MSVC OR CXX_CLANG)
# boost sucks
if (PLATFORM_SUN)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-pthreads>)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthreads")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthreads")
endif()
target_compile_options(boost_heap INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_icl INTERFACE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>)
target_compile_options(boost_asio INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-fallthrough>
)
target_compile_options(boost_heap INTERFACE -Wno-shadow)
target_compile_options(boost_icl INTERFACE -Wno-shadow)
target_compile_options(boost_asio INTERFACE -Wno-conversion -Wno-implicit-fallthrough)
endif()
endif()
@ -442,7 +440,7 @@ if (NOT YUZU_STATIC_ROOM)
if (Opus_ADDED)
if (MSVC AND CXX_CLANG)
target_compile_options(opus PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-function-declaration>
-Wno-implicit-function-declaration
)
endif()
endif()
@ -486,10 +484,10 @@ endfunction()
# =============================================
if (APPLE)
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia)
find_library(${fw}_LIBRARY ${fw} REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
endforeach()
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa REQUIRED)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
@ -526,6 +524,7 @@ if (NOT YUZU_STATIC_ROOM)
find_package(SPIRV-Tools)
find_package(sirit)
find_package(gamemode)
find_package(mcl)
find_package(frozen)
if (ARCHITECTURE_riscv64)

View file

@ -87,8 +87,8 @@
"bundled": true
},
"llvm-mingw": {
"repo": "eden-emu/llvm-mingw",
"git_host": "git.eden-emu.dev",
"repo": "misc/llvm-mingw",
"git_host": "git.crueter.xyz",
"tag": "%VERSION%",
"version": "20250828",
"artifact": "clang-rt-builtins.tar.zst",

BIN
dist/Assets.car vendored

Binary file not shown.

View file

@ -6,225 +6,191 @@
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@ -76,6 +76,7 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
* This package is known to be broken on the AUR.
* [cpp-jwt](https://github.com/arun11299/cpp-jwt) 1.4+ - if `ENABLE_WEB_SERVICE` is on
* [unordered-dense](https://github.com/martinus/unordered_dense)
* [mcl](https://github.com/azahar-emu/mcl) - subject to removal
On amd64:

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@ -70,8 +70,8 @@ These options control executables and build flavors.
The following options are desktop only.
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input backend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics backend
- `ENABLE_LIBUSB` (ON) Enable the use of the libusb input frontend (HIGHLY RECOMMENDED)
- `ENABLE_OPENGL` (ON) Enable the OpenGL graphics frontend
- Unavailable on Windows/ARM64
- You probably shouldn't turn this off.

View file

@ -1,6 +1,6 @@
# Setting a Custom Date/Time in Eden
Use this guide whenever you want to modify the Date or Time that Eden reports to games. This can be useful for modifying RNG elements, skipping wait times in games, etc.
Use this guide whenever you want to modify the Date or Time that Eden reports to games. This can be useful for modifying RNG elements, skipping wait times in games, etc.
**Click [Here](https://evilperson1337.notion.site/Setting-a-Custom-Date-Time-in-Eden-2b357c2edaf680acb8d4e63ccc126564) for a version of this guide with images & visual elements.**
@ -16,5 +16,5 @@ Use this guide whenever you want to modify the Date or Time that Eden reports to
1. Navigate to *Emulation → Configure*.
2. Click on the **System** item on the left-hand side navigation, then check the *Custom RTC Date* box.
3. The Date/Time option now becomes editable. Set it to the value you want and hit **OK**.
4. GREAT SCOTT! We have time traveled! You can of course go forward or backward in time (as long as it is not before the year 1970) and your game should update accordingly (e.g. certain *Super Mario Odyssey* moons that take time for flowers to grow will now be fully grown.).
3. The Date/Time option now becomes editable. Set it to the value you want and hit **OK**.
4. GREAT SCOTT! We have time traveled! You can of course go forward or backward in time (as long as it is not before the year 1970) and your game should update accordingly (e.g. certain *Super Mario Odyssey* moons that take time for flowers to grow will now be fully grown.).

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@ -16,15 +16,6 @@ The CPU must support FMA for an optimal gameplay experience. The GPU needs to su
If your GPU doesn't support or is just behind by a minor version, see Mesa environment variables below (*nix only).
## Releases and versions
- Stable releases/Versioned releases: Has a version number and it's the versions we expect 3rd party repositories to host (package managers and such), these are, well, stable, have low amount of regressions (wrt. to master and nightlies) and generally focus on "keeping things without regressions", recommended for the average user.
- RC releases: Release candidate, generally "less stable but still stable" versions.
- Full release: "The stablest possible you could get".
- Nightly: Builds done around 2PM UTC (if there are any changes), generally stable, but not recommended for the average user. These contain daily updates and may contain critical fixes for some games.
- Master: Unstable builds, can lead from a game working exceptionally fine to absolute crashing in some systems because someone forgot to check if NixOS or Solaris worked. These contain straight from the oven fixes, please don't use them unless you plan to contribute something! They're very experimental! Still 95% of the time it will work just fine.
- PR builds: Highly experimental builds, testers may grab from these. The average user should treat them the same as master builds, except sometimes they straight up don't build/work.
## User configuration
### Configuration directories

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@ -7,7 +7,6 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
- `-g <path>`: Alternate way to specify what to load, overrides. However let it be noted that arguments that use `-` will be treated as options/ignored, if your game, for some reason, starts with `-`, in order to safely handle it you may need to specify it as an argument.
- `-f`: Use fullscreen.
- `-u <number>`: Select the index of the user to load as.
- `-input-profile <name>`: Specifies input profile name to use (for player #0 only).
- `-qlaunch`: Launch QLaunch.
- `-setup`: Launch setup applet.
@ -21,4 +20,3 @@ There are two main applications, an SDL2 based app (`eden-cli`) and a Qt based a
- `--program/-p`: Specify the program arguments to pass (optional).
- `--user/-u`: Specify the user index.
- `--version/-v`: Display version and quit.
- `--input-profile/-i`: Specifies input profile name to use (for player #0 only).

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@ -0,0 +1,49 @@
# Configuring Controller Profiles
Use this guide for when you want to configure specific controller settings to be reused.
**Click [Here](https://evilperson1337.notion.site/Configuring-Controller-Profiles-2be57c2edaf680eabc3ac8c333ec75c4) for a version of this guide with images & visual elements.**
---
### Pre-Requisites
- Eden Set Up and Configured
---
### Steps
1. Launch Eden and wait for it to load.
2. Navigate to *Emulation > Configure…*
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
5. Select **OK** to close the settings menu.
## Setting Controller Profiles By Game
Use this guide when you want to set up specific controller profiles for specific games. This can be useful for certain games like *Captain Toad Treasure Tracker* where a blue dot appears in the middle of the screen when you have docked mode enabled, but not handheld mode.
**Click [Here](https://evilperson1337.notion.site/Setting-Controller-Profiles-By-Game-2b057c2edaf681658a57f0c199cb6083) for a version of this guide with images & visual elements.**
---
### Pre-Requisites
- Eden Emulator set up and fully configured
- Controller Profile Created
- See [*Configuring Controller Profiles*](./ControllerProfiles.md) for instructions on how to do this if needed.
---
### Steps
1. *Right-Click* the game you want to apply the profile to in the main window and select **Properties.**
2. Navigate to the **Input Profiles** tab in the window that appears. Drop down on *Player 1 profile* (or whatever player profile you want to apply it to) and select the profile you want.
<aside>
***NOTE***: You may have to resize the window to see all tabs, or press the arrows by the tabs to see **Input Profiles**.
</aside>
1. Click **OK** to apply the profile mapping.
2. Launch the game and confirm that the profile is applied, regardless of what the global configuration is.

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@ -1,65 +0,0 @@
# User Handbook - Controllers
Most of the controls should work out of the box. If not, please use a joystick calibrator to ensure it's not an issue with your own controller, for example:
- https://github.com/dkosmari/calibrate-joystick
## Using external controllers on the Steamdeck
In desktop mode ignore your pro controller/xbox contoller external controller and use **Steam Virtual Gamepad 0 as Player 1**. If you have multiple external controllers set **Player 2 to Steam Virtual Gamepad 1**. Steam app must not be closed on desktop mode.
Here's the annoying part of it. When waking up the steam deck from sleep try not to touch any button on the Steamdeck and turn on your external controller. Then open the Eden.AppImage. If you're lucky you can get your external controller to be position 0 and also Steam Virtual Gamepad 0 in desktop mode. If not that is ok too unless you need to configure player 1 to have gyro. You might need to repeat this to get your external controller as Steam Virtual Gamepad 0 so you can config Player 1 having gyro. You might be able to config player 1 to have gyro with the Steamdeck itself. Or you can also config player 1, 2, 3, etc, to have gyro somehow. Make sure they are all using Virtual Gamepads though.
Turn off controller then go to gaming mode. Try not to touch any buttons on the physical Steamdeck. When in gaming mode turn on the external controller. If lucky it will be assigned as Steam Virtual Gamepad 0. If not just use steam Gamemode feature to rearrange controller positions order.
Basically the Steamdeck or the external controller is fighting for position 0 and it depends on what is touched first after waking from sleep.
## Configuring Controller Profiles
Use this guide for when you want to configure specific controller settings to be reused.
**Click [Here](https://evilperson1337.notion.site/Configuring-Controller-Profiles-2be57c2edaf680eabc3ac8c333ec75c4) for a version of this guide with images & visual elements.**
---
#### Pre-Requisites
- Eden Set Up and Configured
---
#### Steps
1. Launch Eden and wait for it to load.
2. Navigate to *Emulation > Configure…*
3. Select **Controls** from the left-hand menu and configure your controller for the way you want it to be in game.
4. Select **New** and enter a name for the profile in the box that appears. Press **OK** to save the profile settings.
5. Select **OK** to close the settings menu.
### Setting Controller Profiles By Game
Use this guide when you want to set up specific controller profiles for specific games. This can be useful for certain games like *Captain Toad Treasure Tracker* where a blue dot appears in the middle of the screen when you have docked mode enabled, but not handheld mode.
**Click [Here](https://evilperson1337.notion.site/Setting-Controller-Profiles-By-Game-2b057c2edaf681658a57f0c199cb6083) for a version of this guide with images & visual elements.**
---
#### Pre-Requisites
- Eden Emulator set up and fully configured
- Controller Profile Created
- See [*Configuring Controller Profiles*](./ControllerProfiles.md) for instructions on how to do this if needed.
---
#### Steps
1. *Right-Click* the game you want to apply the profile to in the main window and select **Properties.**
2. Navigate to the **Input Profiles** tab in the window that appears. Drop down on *Player 1 profile* (or whatever player profile you want to apply it to) and select the profile you want.
<aside>
***NOTE***: You may have to resize the window to see all tabs, or press the arrows by the tabs to see **Input Profiles**.
</aside>
1. Click **OK** to apply the profile mapping.
2. Launch the game and confirm that the profile is applied, regardless of what the global configuration is.

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@ -11,12 +11,10 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
- **[The Basics](Basics.md)**
- **[Quickstart](./QuickStart.md)**
- **[Settings](./Settings.md)**
- **[Controllers](./Controllers.md)**
- **[Controller profiles](./Controllers.md#configuring-controller-profiles)**
- **[Audio](Audio.md)**
- **[Graphics](Graphics.md)**
- **[Installing Mods](./Mods.md)**
- **[Run On macOS](./RunOnMacOS.md)**
- **[Audio](Audio.md)**
- **[Graphics](Graphics.md)**
- **[Data, Savefiles and Storage](Storage.md)**
- **[Orphaned Profiles](Orphaned.md)**
- **[Troubleshooting](./Troubleshoot.md)**
@ -25,6 +23,7 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
- **[Importing Saves](./ImportingSaves.md)**
- **[Installing Atmosphere Mods](./InstallingAtmosphereMods.md)**
- **[Installing Updates & DLCs](./InstallingUpdatesDLC.md)**
- **[Controller Profiles](./ControllerProfiles.md)**
- **[Alter Date & Time](./AlterDateTime.md)**
## 3rd-party Integration
@ -36,7 +35,6 @@ A copy of this handbook is [available online](https://git.eden-emu.dev/eden-emu/
- **[Obtainium](./ThirdParty.md#configuring-obtainium)**
- **[ES-DE](./ThirdParty.md#configuring-es-de)**
- **[Mirrors](./ThirdParty.md#mirrors)**
- **[GameMode](./ThirdParty.md#configuring-gamemode)**
## Advanced

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@ -1,12 +1,4 @@
# User Handbook - Run on macOS
Current macOS support is still experimental and very reliant on MoltenVK developments, plans have shifted to properly provide support for KosmicKrisp and similar new GPU endeavours, but macOS users still are bound to MoltenVK itself.
Users of macOS may wish to use [Asahi Linux](https://wiki.gentoo.org/wiki/Project:Asahi/Guide) for the rising KosmicKrisp support.
As of writing, neither macOS nor Asahi has support for NCE; additionally Asahi has extraneous paging bugs with fastmem.
## Allowing Eden to Run on MacOS
# Allowing Eden to Run on MacOS
Use this guide when you need to allow Eden to run on a Mac system, but are being blocked by Apple Security policy.
@ -14,19 +6,19 @@ Use this guide when you need to allow Eden to run on a Mac system, but are being
---
#### Pre-Requisites
### Pre-Requisites
- Permissions to modify settings in MacOS
---
### Why am I Seeing This?
## Why am I Seeing This?
Recent versions of MacOS (Catalina & newer) introduced the **Gatekeeper** security functionality, requiring software to be signed by Apple or a trusted (aka - paying) developer. If the signature isnt on the list of trusted ones, it will stop the program from executing and display the message above.
---
### Steps
## Steps
1. Open the *System Settings* panel.
2. Navigate to *Privacy & Security*.

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@ -50,4 +50,5 @@ See also [an extended breakdown of some options](./Graphics.md).
## Controls
See [controllers](./Controllers.md).
Most of the controls should work out of the box. If not, please use a joystick calibrator to ensure it's not an issue with your own controller, for example:
- https://github.com/dkosmari/calibrate-joystick

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@ -1,99 +1,39 @@
# Testing
# User Handbook - Testing
While this is mainly aimed for testers - normal users can benefit from these guidelines to make their life easier when trying to outline and/or report an issue.
## Getting logs
In order to get more information, you can find logs in the following location:
## How to Test a PR Against the Based Master When Issues Arise
When you're testing a pull request (PR) and encounter unexpected behavior, it's important to determine whether the issue was introduced by the PR or if it already exists in the base code. To do this, compare the behavior against the based master branch.
Even before an issue occurs, it is best practice to keep the same settings and delete the shader cache. Using an already made shader cache can make the PR look like it is having a regression in some rare cases.
Try not to test PRs which are for documentation or extremely trivial changes (like a PR that changes the app icon), unless you really want to; generally avoid any PRs marked `[docs]`.
If a PR specifies it is for a given platform (i.e `linux`) then just test on Linux. If it says `NCE` then test on Android and Linux ARM64 (Raspberry Pi and such). macOS fixes may also affect Asahi, test that if you can too.
You may also build artifacts yourself, be aware that the resulting builds are NOT the same as those from CI, because of package versioning and build environment differences. One famous example is FFmpeg randomly breaking on many Arch distros due to packaging differences.
## Quickstart
Think of the source code as a "tree", with the "trunk" of that tree being our `master` branch, any other branches are PRs or separate development branches, only our stable releases pull from `master` - all other branches are considered unstable and aren't recommended to pull from unless you're testing multiple branches at once.
Here's some terminology you may want to familiarize yourself with:
- PR: Pull request, a change in the codebase; from which the author of said change (the programmer) requests a pull of that branch into master (make it so the new code makes it into a release basically).
- Bisect: Bilinear method of searching regressions, some regressions may be sporadic and can't be bisected, but the overwhelming majority are.
- WIP: Work-in-progress.
- Regression: A new bug/glitch caused by new code, i.e "Zelda broke in android after commit xyz".
- Master: The "root" branch, this is where all merged code goes to, traditionally called `main`, `trunk` or just `master`, it contains all the code that eventually make it to stable releases.
- `HEAD`: Latest commit in a given branch, `HEAD` of `master` is the latest commit on branch `master`.
- `origin`: The default "remote", basically the URL from where git is located at, for most of the time that location is https://git.eden-emu.dev/eden-emu/eden.
## Testing checklist
For regressions/bugs from PRs or commits:
- [ ] Occurs in master?
- If it occurs on master:
- [ ] Occurs on previous stable release? (before this particular PR).
- If it occurs on previous stable release:
- [ ] Occurs on previous-previous stable release?
- And so on and so forth... some bugs come from way before Eden was even conceived.
- Otherwise, try bisecting between the previous stable release AND the latest `HEAD` of master
- [ ] Occurs in given commit?
- [ ] Occurs in PR?
- If it occurs on PR:
- [ ] Bisected PR? (if it has commits)
- [ ] Found bisected commit?
If an issue sporadically appears, try to do multiple runs, try if possible, to count the number of times it has failed and the number of times it has "worked just fine"; say it worked 3 times but failed 1. then there is a 1/4th chance every run that the issue is replicated - so every bisect step would require 4 runs to ensure there is atleast a chance of triggering the bug.
## What to do when something seems off
### What to Do When Something Seems Off
If you notice something odd during testing:
- Reproduce the issue using the based master branch.
- Observe whether the same behavior occurs.
From there onwards there can be two possible outcomes:
### Two Possible Outcomes
- If the issue exists in the based master: This means the problem was already present before the PR. The PR most likely did not introduce the regression.
- If the issue does not exist in the based master: This suggests the PR most likely introduced the regression and needs further investigation.
## Reporting Your Findings
### Report your findings
When you report your results:
- Clearly state whether the behavior was observed in the based master.
- Indicate whether the result is good (expected behavior) or bad (unexpected or broken behavior). Without mentioning if your post/report/log is good or bad it may confuse the developer of the PR.
For example:
1. "Bad result for PR: Tested on based master - issue not present. Likely regression introduced."
2. "Good result for PR: Tested on based master - issue already present. Not a regression."
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently.
If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
- Indicate whether the result is good (expected behavior) or bad (unexpected or broken behavior). Without mentioning if your post/report/log is good or bad it may confuse the Developer of the PR.
- Example:
```
1. "Tested on based master — issue not present. Bad result for PR, likely regression introduced."
2. "Tested on based master — issue already present. Good result for PR, not a regression."
```
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently. If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
If a master build for the PR' based master does not exist. It will be helpful to just test past and future builds nearby. That would help with gathering more information about the problem.
**Always include [debugging info](../Debug.md) as needed**.
## Bisecting
One happy reminder, when testing, *know how to bisect!*
Say you're trying to find an issue between 1st of Jan and 8th of Jan, you can search by dividing "in half" the time between each commit:
- Check for 4th of Jan
- If 4th of Jan is "working" then the issue must be in the future
- So then check 6th of Jan
- If 6th of Jan isn't working then the issue must be in the past
- So then check 5th of Jan
- If 5th of Jan worked, then the issue starts at 6th of Jan
The faulty commit then, is 6th of Jan. This is called bisection https://git-scm.com/docs/git-bisect
## Notes
- PR's marked with **WIP** do NOT need to be tested unless explicitly asked (check the git in case)
- Sometimes license checks may fail, hover over the build icon to see if builds did succeed, as the CI will push builds even if license checks fail.
- All open PRs can be viewed [here](https://git.eden-emu.dev/eden-emu/eden/pulls/).
- If site is down use one of the [mirrors](./user/ThirdParty.md#mirrors).
**Always include [debugging info](../Debug.md) as needed**.

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@ -4,6 +4,7 @@ The Eden emulator by itself lacks some functionality - or otherwise requires ext
While most of the links mentioned in this guide are relatively "safe"; we urge users to use their due diligence and appropriatedly verify the integrity of all files downloaded and ensure they're not compromised.
- [Nightly Eden builds](https://github.com/pflyly/eden-nightly)
- [NixOS Eden Flake](https://github.com/Grantimatter/eden-flake)
- [ES-DE Frontend Support](https://github.com/GlazedBelmont/es-de-android-custom-systems)
@ -65,9 +66,3 @@ Note: Even though the site isn't Codeberg, it uses the same Forgejo/Gitea backen
```xml
<command label="Eden (Standalone)">%EMULATOR_EDEN% %ACTION%=android.nfc.action.TECH_DISCOVERED %DATA%=%ROMPROVIDER%</command>
```
## Configuring GameMode
There is a checkbox to enable gamemode automatically. The `libgamemode.so` library must be findable on the standard `LD_LIBRARY_PATH` otherwise it will not properly be enabled. If for whatever reason it doesn't work, see [Arch wiki: GameMode](https://wiki.archlinux.org/title/GameMode) for more info.
You may launch the emulator directly via the wrapper `gamemode <program>`, and things should work out of the box.

View file

@ -76,6 +76,9 @@ if (ARCHITECTURE_riscv64)
AddJsonPackage(biscuit)
endif()
# mcl
AddJsonPackage(mcl)
# Vulkan stuff
AddDependentPackages(vulkan-headers vulkan-utility-libraries)
@ -106,15 +109,16 @@ if(ENABLE_CUBEB)
if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-compare>)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")
target_compile_options(cubeb INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-implicit-const-int-float-conversion>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-return-type>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-uninitialized>
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
@ -180,9 +184,7 @@ if (YUZU_USE_BUNDLED_SIRIT)
else()
AddJsonPackage(sirit)
if(MSVC AND CXX_CLANG)
target_compile_options(siritobj PRIVATE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error=unused-command-line-argument>
)
target_compile_options(siritobj PRIVATE -Wno-error=unused-command-line-argument)
endif()
endif()
@ -218,7 +220,7 @@ AddJsonPackage(vulkan-memory-allocator)
if (VulkanMemoryAllocator_ADDED)
if (CXX_CLANG)
target_compile_options(VulkanMemoryAllocator INTERFACE
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-variable>
-Wno-unused-variable
)
elseif(MSVC)
target_compile_options(VulkanMemoryAllocator INTERFACE

View file

@ -140,7 +140,7 @@
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.10-3c28e8ecc0",
"version": "2.32.10-cf5dabd6ea",
"min_version": "2.26.4"
},
"catch2": {
@ -208,6 +208,18 @@
"version": "0.9.1",
"git_version": "0.19.0"
},
"mcl": {
"version": "0.1.12",
"repo": "azahar-emu/mcl",
"sha": "7b08d83418",
"hash": "9c6ba624cb22ef622f78046a82abb99bf5026284ba17dfacaf46ac842cbd3b0f515f5ba45a1598c7671318a78a2e648db72ce8d10e7537f34e39800bdcb57694",
"options": [
"MCL_INSTALL OFF"
],
"patches": [
"0001-assert-macro.patch"
]
},
"libusb": {
"repo": "libusb/libusb",
"tag": "v%VERSION%",
@ -234,13 +246,12 @@
},
"tzdb": {
"package": "nx_tzdb",
"repo": "eden-emu/tzdb_to_nx",
"git_host": "git.eden-emu.dev",
"repo": "misc/tzdb_to_nx",
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "cce65a12bf90f4ead43b24a0b95dfad77ac3d9bfbaaf66c55e6701346e7a1e44ca5d2f23f47ee35ee02271eb1082bf1762af207aad9fb236f1c8476812d008ed",
"version": "121125",
"git_version": "230326"
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
},
"vulkan-headers": {
"repo": "KhronosGroup/Vulkan-Headers",

View file

@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
@ -232,7 +232,7 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC $<$<COMPILE_LANGUAGE:C,CXX>:-pthread>)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")

View file

@ -7,7 +7,7 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2026 Baldur Karlsson
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -72,10 +72,6 @@ extern "C" {
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
// this is a magic value for vulkan user tags to indicate which dispatchable API objects are which
// for object annotations
#define RENDERDOC_APIObjectAnnotationHelper 0xfbb3b337b664d0adULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
@ -568,128 +564,6 @@ typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DeviceP
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
// Annotations API:
//
// These functions allow you to specify annotations either on a per-command level, or a per-object
// level.
//
// Basic types of annotations are supported, as well as vector versions and references to API objects.
//
// The annotations are stored as keys, with the key being a dot-separated path allowing arbitrary
// nesting and user organisation. The keys are sorted in human order so `foo.2.bar` will be displayed
// before `foo.10.bar` to allow creation of arrays if desired.
//
// Deleting an annotation can be done by assigning an empty value to it.
// the type of an annotation value, or Empty to delete an annotation
typedef enum RENDERDOC_AnnotationType
{
eRENDERDOC_Empty,
eRENDERDOC_Bool,
eRENDERDOC_Int32,
eRENDERDOC_UInt32,
eRENDERDOC_Int64,
eRENDERDOC_UInt64,
eRENDERDOC_Float,
eRENDERDOC_Double,
eRENDERDOC_String,
eRENDERDOC_APIObject,
eRENDERDOC_AnnotationMax = 0x7FFFFFFF,
} RENDERDOC_AnnotationType;
// a union with vector annotation value data
typedef union RENDERDOC_AnnotationVectorValue
{
bool boolean[4];
int32_t int32[4];
int64_t int64[4];
uint32_t uint32[4];
uint64_t uint64[4];
float float32[4];
double float64[4];
} RENDERDOC_AnnotationVectorValue;
// a union with scalar annotation value data
typedef union RENDERDOC_AnnotationValue
{
bool boolean;
int32_t int32;
int64_t int64;
uint32_t uint32;
uint64_t uint64;
float float32;
double float64;
RENDERDOC_AnnotationVectorValue vector;
const char *string;
void *apiObject;
} RENDERDOC_AnnotationValue;
// a struct for specifying a GL object, as we don't have pointers we can use so instead we specify a
// pointer to this struct giving both the type and the name
typedef struct RENDERDOC_GLResourceReference
{
// this is the same GLenum identifier as passed to glObjectLabel
uint32_t identifier;
uint32_t name;
} GLResourceReference;
// simple C++ helpers to avoid the need for a temporary objects for value passing and GL object specification
#ifdef __cplusplus
struct RDGLObjectHelper
{
RENDERDOC_GLResourceReference gl;
RDGLObjectHelper(uint32_t identifier, uint32_t name)
{
gl.identifier = identifier;
gl.name = name;
}
operator RENDERDOC_GLResourceReference *() { return &gl; }
};
struct RDAnnotationHelper
{
RENDERDOC_AnnotationValue val;
RDAnnotationHelper(bool b) { val.boolean = b; }
RDAnnotationHelper(int32_t i) { val.int32 = i; }
RDAnnotationHelper(int64_t i) { val.int64 = i; }
RDAnnotationHelper(uint32_t i) { val.uint32 = i; }
RDAnnotationHelper(uint64_t i) { val.uint64 = i; }
RDAnnotationHelper(float f) { val.float32 = f; }
RDAnnotationHelper(double d) { val.float64 = d; }
RDAnnotationHelper(const char *s) { val.string = s; }
operator RENDERDOC_AnnotationValue *() { return &val; }
};
#endif
// The device is specified in the same way as other API calls that take a RENDERDOC_DevicePointer
// to specify the device.
//
// The object or queue/commandbuffer will depend on the graphics API in question.
//
// Return value:
// 0 - The annotation was applied successfully.
// 1 - The device is unknown/invalid
// 2 - The device is valid but the annotation is not supported for API-specific reasons, such as an
// unrecognised or invalid object or queue/commandbuffer
// 3 - The call is ill-formed or invalid e.g. empty is specified with a value pointer, or non-empty
// is specified with a NULL value pointer
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetObjectAnnotation)(RENDERDOC_DevicePointer device,
void *object, const char *key,
RENDERDOC_AnnotationType valueType,
uint32_t valueVectorWidth,
const RENDERDOC_AnnotationValue *value);
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetCommandAnnotation)(
RENDERDOC_DevicePointer device, void *queueOrCommandBuffer, const char *key,
RENDERDOC_AnnotationType valueType, uint32_t valueVectorWidth,
const RENDERDOC_AnnotationValue *value);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
@ -718,7 +592,6 @@ typedef enum RENDERDOC_Version
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
eRENDERDOC_API_Version_1_7_0 = 10700, // RENDERDOC_API_1_7_0 = 1 07 00
} RENDERDOC_Version;
// API version changelog:
@ -749,10 +622,8 @@ typedef enum RENDERDOC_Version
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
// 1.7.0 - Added feature: SetObjectAnnotation() / SetCommandAnnotation() for adding rich
// annotations to objects and command streams
typedef struct RENDERDOC_API_1_7_0
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
@ -830,25 +701,20 @@ typedef struct RENDERDOC_API_1_7_0
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
// new functions in 1.7.0
pRENDERDOC_SetObjectAnnotation SetObjectAnnotation;
pRENDERDOC_SetCommandAnnotation SetCommandAnnotation;
} RENDERDOC_API_1_7_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_5_0;
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point

View file

@ -118,42 +118,47 @@ if (MSVC AND NOT CXX_CLANG)
else()
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-fwrapv>
$<$<COMPILE_LANGUAGE:C,CXX>:-pipe>
# Disable RTTI (C++ only)
$<$<COMPILE_LANGUAGE:CXX>:-fno-rtti>)
-fwrapv
-fno-rtti # Disable RTTI
-pipe
)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
-Werror=all
-Werror=extra
-Werror=missing-declarations
-Werror=shadow
-Werror=unused
-Wno-attributes
-Wno-invalid-offsetof
-Wno-unused-parameter
-Wno-missing-field-initializers
)
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
if (NOT MSVC)
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow-uncaptured-local>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=implicit-fallthrough>
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=type-limits>)
-Werror=shadow-uncaptured-local
-Werror=implicit-fallthrough
-Werror=type-limits
)
endif()
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-braced-scalar-init>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-private-field>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-nullability-completeness>)
-Wno-braced-scalar-init
-Wno-unused-private-field
-Wno-nullability-completeness
)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options(-mcx16)
add_compile_options("-mcx16")
endif()
if (APPLE AND CXX_CLANG)
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-stdlib=libc++>)
add_compile_options("-stdlib=libc++")
endif()
# GCC bugs
@ -161,9 +166,10 @@ else()
# These diagnostics would be great if they worked, but are just completely broken
# and produce bogus errors on external libraries like fmt.
add_compile_options(
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-array-bounds>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-stringop-overread>
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-stringop-overflow>)
-Wno-array-bounds
-Wno-stringop-overread
-Wno-stringop-overflow
)
endif()
# Set file offset size to 64 bits.

View file

@ -73,11 +73,6 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:theme="@style/Theme.Yuzu.Main"
android:label="@string/preferences_settings"/>
<activity
android:name="org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreenActivity"
android:theme="@style/Theme.Yuzu.Main"
android:label="@string/preferences_settings"/>
<activity
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -9,10 +6,10 @@ package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import android.widget.Toast
import androidx.core.os.bundleOf
import androidx.core.content.res.ResourcesCompat
import androidx.fragment.app.FragmentActivity
import androidx.navigation.findNavController
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@ -70,13 +67,8 @@ class AppletAdapter(val activity: FragmentActivity, applets: List<Applet>) :
title = YuzuApplication.appContext.getString(applet.titleId),
path = appletPath
)
binding.root.findNavController().navigate(
R.id.action_global_emulationActivity,
bundleOf(
"game" to appletGame,
"custom" to false
)
)
val action = HomeNavigationDirections.actionGlobalEmulationActivity(appletGame)
binding.root.findNavController().navigate(action)
}
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
@ -20,8 +20,6 @@ import org.yuzu.yuzu_emu.databinding.DialogChatBinding
import org.yuzu.yuzu_emu.databinding.ItemChatMessageBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import java.text.SimpleDateFormat
import java.util.*
@ -36,13 +34,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
private lateinit var binding: DialogChatBinding
private lateinit var chatAdapter: ChatAdapter
private val handler = Handler(Looper.getMainLooper())
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
// TODO(alekpop, crueter): Top drawer for message notifications, perhaps use system notifs?
// TODO(alekpop, crueter): Context menu actions for chat users
@ -50,7 +41,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
@SuppressLint("NotifyDataSetChanged")
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
binding = DialogChatBinding.inflate(LayoutInflater.from(context))
setContentView(binding.root)
@ -85,11 +75,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
}
}
override fun onStart() {
super.onStart()
applyFullscreenMode()
}
override fun dismiss() {
NetPlayManager.setChatOpen(false)
super.dismiss()
@ -123,12 +108,6 @@ class ChatDialog(context: Context) : BottomSheetDialog(context) {
private fun scrollToBottom() {
binding.chatRecyclerView.scrollToPosition(chatAdapter.itemCount - 1)
}
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
}
class ChatAdapter(private val messages: List<ChatMessage>) :

View file

@ -31,25 +31,15 @@ import org.yuzu.yuzu_emu.databinding.DialogLobbyBrowserBinding
import org.yuzu.yuzu_emu.databinding.ItemLobbyRoomBinding
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import java.util.Locale
class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
private lateinit var binding: DialogLobbyBrowserBinding
private lateinit var adapter: LobbyRoomAdapter
private val handler = Handler(Looper.getMainLooper())
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
behavior.state = BottomSheetBehavior.STATE_EXPANDED
behavior.skipCollapsed =
@ -91,7 +81,6 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
behavior.expandedOffset = 0
behavior.skipCollapsed = true
behavior.state = BottomSheetBehavior.STATE_EXPANDED
applyFullscreenMode()
}
private fun setupRecyclerView() {
@ -285,10 +274,4 @@ class LobbyBrowser(context: Context) : BottomSheetDialog(context) {
}
private inner class ScoreItem(val score: Double, val item: NetPlayManager.RoomInfo)
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
}

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.dialogs
@ -36,7 +36,6 @@ import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.network.NetDataValidators
import org.yuzu.yuzu_emu.network.NetPlayManager
import org.yuzu.yuzu_emu.utils.CompatUtils
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import org.yuzu.yuzu_emu.utils.GameHelper
class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
@ -44,17 +43,9 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
private val gameNameList: MutableList<Array<String>> = mutableListOf()
private val gameIdList: MutableList<Array<Long>> = mutableListOf()
private val hideSystemBars: Boolean by lazy {
runCatching {
FullscreenHelper.shouldHideSystemBars(CompatUtils.findActivity(context))
}.getOrElse {
FullscreenHelper.isFullscreenEnabled(context)
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setOnShowListener { applyFullscreenMode() }
behavior.state = BottomSheetBehavior.STATE_EXPANDED
behavior.state = BottomSheetBehavior.STATE_EXPANDED
@ -127,11 +118,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
}
}
override fun onStart() {
super.onStart()
applyFullscreenMode()
}
data class NetPlayItems(
val option: Int,
val name: String,
@ -366,11 +352,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
TextValidatorWatcher.validStates.clear()
val activity = CompatUtils.findActivity(context)
val dialog = BottomSheetDialog(activity)
dialog.setOnShowListener {
dialog.window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
dialog.behavior.state = BottomSheetBehavior.STATE_EXPANDED
dialog.behavior.state = BottomSheetBehavior.STATE_EXPANDED
@ -601,12 +582,6 @@ class NetPlayDialog(context: Context) : BottomSheetDialog(context) {
dialog.show()
}
private fun applyFullscreenMode() {
window?.let { window ->
FullscreenHelper.applyToWindow(window, hideSystemBars)
}
}
private fun showModerationDialog() {
val activity = CompatUtils.findActivity(context)
val dialog = MaterialAlertDialogBuilder(activity)

View file

@ -104,8 +104,6 @@ object Settings {
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val PREF_STATIC_THEME_COLOR = "StaticThemeColor"
const val PREF_APP_FULLSCREEN = "AppFullscreen"
const val APP_FULLSCREEN_DEFAULT = false
enum class EmulationOrientation(val int: Int) {
Unspecified(0),

View file

@ -27,20 +27,6 @@ class GpuUnswizzleSetting(
override val isSaveable = true
override val isRuntimeModifiable = true
override val isSwitchable = true
override val pairedSettingKey: String = ""
override var global: Boolean
get() {
return BooleanSetting.GPU_UNSWIZZLE_ENABLED.global &&
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.global &&
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.global &&
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.global
}
set(value) {
BooleanSetting.GPU_UNSWIZZLE_ENABLED.global = value
IntSetting.GPU_UNSWIZZLE_TEXTURE_SIZE.global = value
IntSetting.GPU_UNSWIZZLE_STREAM_SIZE.global = value
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.global = value
}
override fun getValueAsString(needsGlobal: Boolean): String = "combined"
override fun reset() {
BooleanSetting.GPU_UNSWIZZLE_ENABLED.reset()
@ -86,4 +72,4 @@ class GpuUnswizzleSetting(
IntSetting.GPU_UNSWIZZLE_CHUNK_SIZE.setInt(value)
fun reset() = setting.reset()
}
}

View file

@ -670,6 +670,15 @@ abstract class SettingsItem(
valuesId = R.array.dmaAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.FRAME_PACING_MODE,
titleId = R.string.frame_pacing_mode,
descriptionId = R.string.frame_pacing_mode_description,
choicesId = R.array.framePacingModeNames,
valuesId = R.array.framePacingModeValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,
@ -980,7 +989,6 @@ abstract class SettingsItem(
override val isRuntimeModifiable: Boolean = false
override val defaultValue: Boolean = true
override val isSwitchable: Boolean = true
override val pairedSettingKey: String = ""
override var global: Boolean
get() {
return BooleanSetting.FASTMEM.global &&

View file

@ -103,7 +103,6 @@ class SettingsActivity : AppCompatActivity() {
)
setInsets()
applyFullscreenPreference()
}
fun navigateBack() {
@ -112,10 +111,18 @@ class SettingsActivity : AppCompatActivity() {
if (navHostFragment.childFragmentManager.backStackEntryCount > 0) {
navHostFragment.navController.popBackStack()
} else {
finish()
finishWithFragmentLikeAnimation()
}
}
private fun finishWithFragmentLikeAnimation() {
finish()
overridePendingTransition(
androidx.navigation.ui.R.anim.nav_default_pop_enter_anim,
androidx.navigation.ui.R.anim.nav_default_pop_exit_anim
)
}
override fun onStart() {
super.onStart()
if (!DirectoryInitialization.areDirectoriesReady) {
@ -123,18 +130,6 @@ class SettingsActivity : AppCompatActivity() {
}
}
override fun onResume() {
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
override fun onStop() {
super.onStop()
Log.info("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
@ -183,7 +178,7 @@ class SettingsActivity : AppCompatActivity() {
getString(R.string.settings_reset),
Toast.LENGTH_LONG
).show()
finish()
finishWithFragmentLikeAnimation()
}
private fun setInsets() {
@ -201,8 +196,4 @@ class SettingsActivity : AppCompatActivity() {
windowInsets
}
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
}

View file

@ -29,8 +29,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import androidx.core.content.edit
import androidx.fragment.app.FragmentActivity
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
@ -256,6 +254,7 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_ACCURACY.key)
add(IntSetting.DMA_ACCURACY.key)
add(IntSetting.FRAME_PACING_MODE.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_VRAM_USAGE_MODE.key)
add(IntSetting.RENDERER_ASTC_DECODE_METHOD.key)
@ -1188,39 +1187,6 @@ class SettingsFragmentPresenter(
)
)
val fullscreenSetting: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
FullscreenHelper.isFullscreenEnabled(context)
override fun setBoolean(value: Boolean) {
FullscreenHelper.setFullscreenEnabled(context, value)
settingsViewModel.setShouldRecreate(true)
}
override val key: String = Settings.PREF_APP_FULLSCREEN
override val isRuntimeModifiable: Boolean = true
override val pairedSettingKey: String = ""
override val isSwitchable: Boolean = false
override var global: Boolean = true
override val isSaveable: Boolean = true
override val defaultValue: Boolean = Settings.APP_FULLSCREEN_DEFAULT
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean(needsGlobal).toString()
override fun reset() {
setBoolean(defaultValue)
}
}
add(
SwitchSetting(
fullscreenSetting,
titleId = R.string.fullscreen_mode,
descriptionId = R.string.fullscreen_mode_description
)
)
add(HeaderSetting(R.string.buttons))
add(BooleanSetting.ENABLE_FOLDER_BUTTON.key)
add(BooleanSetting.ENABLE_QLAUNCH_BUTTON.key)

View file

@ -1,170 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import androidx.activity.OnBackPressedCallback
import androidx.appcompat.app.AppCompatActivity
import androidx.core.os.bundleOf
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FullscreenHelper
import org.yuzu.yuzu_emu.utils.InsetsHelper
import org.yuzu.yuzu_emu.utils.ThemeHelper
enum class SettingsSubscreen {
PROFILE_MANAGER,
DRIVER_MANAGER,
DRIVER_FETCHER,
FREEDRENO_SETTINGS,
APPLET_LAUNCHER,
INSTALLABLE,
GAME_FOLDERS,
ABOUT,
LICENSES,
GAME_INFO,
ADDONS,
}
class SettingsSubscreenActivity : AppCompatActivity() {
private lateinit var binding: ActivitySettingsBinding
private val args by navArgs<SettingsSubscreenActivityArgs>()
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
super.onCreate(savedInstanceState)
binding = ActivitySettingsBinding.inflate(layoutInflater)
setContentView(binding.root)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
if (savedInstanceState == null) {
val navController = navHostFragment.navController
val navGraph = navController.navInflater.inflate(
R.navigation.settings_subscreen_navigation
)
navGraph.setStartDestination(resolveStartDestination())
navController.setGraph(navGraph, createStartDestinationArgs())
}
WindowCompat.setDecorFitsSystemWindows(window, false)
if (InsetsHelper.getSystemGestureType(applicationContext) !=
InsetsHelper.GESTURE_NAVIGATION
) {
binding.navigationBarShade.setBackgroundColor(
ThemeHelper.getColorWithOpacity(
MaterialColors.getColor(
binding.navigationBarShade,
com.google.android.material.R.attr.colorSurface
),
ThemeHelper.SYSTEM_BAR_ALPHA
)
)
}
onBackPressedDispatcher.addCallback(
this,
object : OnBackPressedCallback(true) {
override fun handleOnBackPressed() = navigateBack()
}
)
setInsets()
applyFullscreenPreference()
}
override fun onStart() {
super.onStart()
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
}
}
override fun onResume() {
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
fun navigateBack() {
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragment_container) as NavHostFragment
if (!navHostFragment.navController.popBackStack()) {
finish()
}
}
private fun resolveStartDestination(): Int =
when (args.destination) {
SettingsSubscreen.PROFILE_MANAGER -> R.id.profileManagerFragment
SettingsSubscreen.DRIVER_MANAGER -> R.id.driverManagerFragment
SettingsSubscreen.DRIVER_FETCHER -> R.id.driverFetcherFragment
SettingsSubscreen.FREEDRENO_SETTINGS -> R.id.freedrenoSettingsFragment
SettingsSubscreen.APPLET_LAUNCHER -> R.id.appletLauncherFragment
SettingsSubscreen.INSTALLABLE -> R.id.installableFragment
SettingsSubscreen.GAME_FOLDERS -> R.id.gameFoldersFragment
SettingsSubscreen.ABOUT -> R.id.aboutFragment
SettingsSubscreen.LICENSES -> R.id.licensesFragment
SettingsSubscreen.GAME_INFO -> R.id.gameInfoFragment
SettingsSubscreen.ADDONS -> R.id.addonsFragment
}
private fun createStartDestinationArgs(): Bundle =
when (args.destination) {
SettingsSubscreen.DRIVER_MANAGER,
SettingsSubscreen.FREEDRENO_SETTINGS -> bundleOf("game" to args.game)
SettingsSubscreen.GAME_INFO,
SettingsSubscreen.ADDONS -> bundleOf(
"game" to requireNotNull(args.game) {
"Game is required for ${args.destination}"
}
)
else -> Bundle()
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets
}
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
}

View file

@ -21,10 +21,9 @@ import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.NativeLibrary
@ -55,7 +54,7 @@ class AboutFragment : Fragment() {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarAbout.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
binding.imageLogo.setOnLongClickListener {
@ -73,11 +72,8 @@ class AboutFragment : Fragment() {
)
}
binding.buttonLicenses.setOnClickListener {
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.LICENSES,
null
)
binding.root.findNavController().navigate(action)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
}
val buildName = getString(R.string.app_name_suffixed)

View file

@ -15,6 +15,7 @@ import androidx.core.view.updatePadding
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
@ -25,7 +26,6 @@ import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.AddonUtil
import org.yuzu.yuzu_emu.utils.FileUtil.copyFilesTo
import org.yuzu.yuzu_emu.utils.InstallableActions
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
import java.io.File
@ -61,7 +61,7 @@ class AddonsFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(false)
binding.toolbarAddons.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
binding.toolbarAddons.title = getString(R.string.addons_game, args.game.title)
@ -108,12 +108,6 @@ class AddonsFragment : Fragment() {
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
}
parentFragmentManager.setFragmentResultListener(
ContentTypeSelectionDialogFragment.REQUEST_INSTALL_GAME_UPDATE,
viewLifecycleOwner
) { _, _ ->
installGameUpdate.launch(arrayOf("*/*"))
}
binding.buttonInstall.setOnClickListener {
ContentTypeSelectionDialogFragment().show(
@ -137,7 +131,7 @@ class AddonsFragment : Fragment() {
super.onDestroy()
}
private val installAddon =
val installAddon =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result == null) {
return@registerForActivityResult
@ -182,17 +176,6 @@ class AddonsFragment : Fragment() {
}
}
private val installGameUpdate =
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
InstallableActions.verifyAndInstallContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = args.game.programId
)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -12,6 +12,7 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
@ -49,7 +50,7 @@ class AppletLauncherFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarApplets.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
val applets = listOf(

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -16,6 +13,7 @@ import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
class ContentTypeSelectionDialogFragment : DialogFragment() {
private val addonViewModel: AddonViewModel by activityViewModels()
@ -33,14 +31,12 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
selectedItem = savedInstanceState.getInt(SELECTED_ITEM)
}
val mainActivity = requireActivity() as MainActivity
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.select_content_type)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
when (selectedItem) {
0 -> parentFragmentManager.setFragmentResult(
REQUEST_INSTALL_GAME_UPDATE,
Bundle()
)
0 -> mainActivity.installGameUpdate.launch(arrayOf("*/*"))
else -> {
if (!preferences.getBoolean(MOD_NOTICE_SEEN, false)) {
preferences.edit().putBoolean(MOD_NOTICE_SEEN, true).apply()
@ -51,7 +47,7 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
}
}
}
.setSingleChoiceItems(launchOptions, selectedItem) { _: DialogInterface, i: Int ->
.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
selectedItem = i
}
.setNegativeButton(android.R.string.cancel, null)
@ -65,7 +61,6 @@ class ContentTypeSelectionDialogFragment : DialogFragment() {
companion object {
const val TAG = "ContentTypeSelectionDialogFragment"
const val REQUEST_INSTALL_GAME_UPDATE = "RequestInstallGameUpdate"
private const val SELECTED_ITEM = "SelectedItem"
private const val MOD_NOTICE_SEEN = "ModNoticeSeen"

View file

@ -13,6 +13,7 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.isVisible
import androidx.core.view.updatePadding
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.fasterxml.jackson.databind.JsonNode
import com.fasterxml.jackson.module.kotlin.jacksonObjectMapper
@ -141,7 +142,7 @@ class DriverFetcherFragment : Fragment() {
super.onViewCreated(view, savedInstanceState)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarDrivers.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
binding.listDrivers.layoutManager = LinearLayoutManager(context)

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -19,7 +19,6 @@ import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.HomeNavigationDirections
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
@ -28,7 +27,7 @@ import org.yuzu.yuzu_emu.adapters.DriverAdapter
import org.yuzu.yuzu_emu.databinding.FragmentDriverManagerBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.StringSetting
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
@ -106,7 +105,7 @@ class DriverManagerFragment : Fragment() {
}
binding.toolbarDrivers.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
binding.buttonInstall.setOnClickListener {
@ -114,11 +113,9 @@ class DriverManagerFragment : Fragment() {
}
binding.buttonFetch.setOnClickListener {
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.DRIVER_FETCHER,
null
binding.root.findNavController().navigate(
R.id.action_driverManagerFragment_to_driverFetcherFragment
)
binding.root.findNavController().navigate(action)
}
binding.listDrivers.apply {
@ -141,17 +138,6 @@ class DriverManagerFragment : Fragment() {
driverViewModel.onCloseDriverManager(args.game)
}
override fun onResume() {
super.onResume()
refreshDriverList()
}
private fun refreshDriverList() {
driverViewModel.reloadDriverData()
(binding.listDrivers.adapter as? DriverAdapter)
?.replaceList(driverViewModel.driverList.value)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@ -215,23 +201,19 @@ class DriverManagerFragment : Fragment() {
val driverData = GpuDriverHelper.getMetadataFromZip(driverFile)
val driverInList =
driverViewModel.driverData.firstOrNull {
it.first == driverPath || it.second == driverData
}
driverViewModel.driverData.firstOrNull { it.second == driverData }
if (driverInList != null) {
return@newInstance getString(R.string.driver_already_installed)
} else {
driverViewModel.onDriverAdded(Pair(driverPath, driverData))
withContext(Dispatchers.Main) {
if (_binding != null) {
refreshDriverList()
val adapter = binding.listDrivers.adapter as DriverAdapter
val selectedPosition = adapter.currentList
.indexOfFirst { it.selected }
.let { if (it == -1) 0 else it }
adapter.addItem(driverData.toDriver())
adapter.selectItem(adapter.currentList.indices.last)
driverViewModel.showClearButton(!StringSetting.DRIVER_PATH.global)
binding.listDrivers
.smoothScrollToPosition(selectedPosition)
.smoothScrollToPosition(adapter.currentList.indices.last)
}
}
}

View file

@ -4,21 +4,20 @@
package org.yuzu.yuzu_emu.fragments
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.FolderAdapter
import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
@ -26,6 +25,7 @@ import org.yuzu.yuzu_emu.model.DirectoryType
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
@ -36,20 +36,6 @@ class GameFoldersFragment : Fragment() {
private val homeViewModel: HomeViewModel by activityViewModels()
private val gamesViewModel: GamesViewModel by activityViewModels()
private val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result != null) {
processGamesDir(result)
}
}
private val getExternalContentDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) { result ->
if (result != null) {
processExternalContentDir(result)
}
}
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
@ -73,7 +59,7 @@ class GameFoldersFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarFolders.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
binding.listFolders.apply {
@ -88,6 +74,7 @@ class GameFoldersFragment : Fragment() {
(binding.listFolders.adapter as FolderAdapter).submitList(it)
}
val mainActivity = requireActivity() as MainActivity
binding.buttonAdd.setOnClickListener {
// Show a model to choose between Game and External Content
val options = arrayOf(
@ -100,10 +87,10 @@ class GameFoldersFragment : Fragment() {
.setItems(options) { _, which ->
when (which) {
0 -> { // Game Folder
getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
}
1 -> { // External Content Folder
getExternalContentDirectory.launch(null)
mainActivity.getExternalContentDirectory.launch(null)
}
}
}
@ -118,50 +105,6 @@ class GameFoldersFragment : Fragment() {
gamesViewModel.onCloseGameFoldersFragment()
}
private fun processGamesDir(result: Uri) {
requireContext().contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val uriString = result.toString()
val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
if (folder != null) {
Toast.makeText(
requireContext().applicationContext,
R.string.folder_already_added,
Toast.LENGTH_SHORT
).show()
return
}
AddGameFolderDialogFragment.newInstance(uriString, calledFromGameFragment = false)
.show(parentFragmentManager, AddGameFolderDialogFragment.TAG)
}
private fun processExternalContentDir(result: Uri) {
requireContext().contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val uriString = result.toString()
val folder = gamesViewModel.folders.value.firstOrNull {
it.uriString == uriString && it.type == DirectoryType.EXTERNAL_CONTENT
}
if (folder != null) {
Toast.makeText(
requireContext().applicationContext,
R.string.folder_already_added,
Toast.LENGTH_SHORT
).show()
return
}
val externalContentDir = GameDir(uriString, deepScan = false, DirectoryType.EXTERNAL_CONTENT)
gamesViewModel.addFolder(externalContentDir, savedFromGameFragment = false)
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -18,6 +18,7 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.NativeLibrary
@ -63,7 +64,7 @@ class GameInfoFragment : Fragment() {
binding.apply {
toolbarInfo.title = args.game.title
toolbarInfo.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
view.findNavController().popBackStack()
}
val pathString = Uri.parse(args.game.path).path ?: ""

View file

@ -35,7 +35,6 @@ import org.yuzu.yuzu_emu.adapters.GamePropertiesAdapter
import org.yuzu.yuzu_emu.databinding.FragmentGamePropertiesBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GameProperty
import org.yuzu.yuzu_emu.model.GamesViewModel
@ -133,11 +132,8 @@ class GamePropertiesFragment : Fragment() {
}
override fun onDestroy() {
val isChangingConfigurations = activity?.isChangingConfigurations == true
super.onDestroy()
if (!isChangingConfigurations) {
gamesViewModel.reloadGames(true)
}
gamesViewModel.reloadGames(true)
}
private fun getPlayTime() {
@ -254,10 +250,8 @@ class GamePropertiesFragment : Fragment() {
R.string.info_description,
R.drawable.ic_info_outline,
action = {
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.GAME_INFO,
args.game
)
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToGameInfoFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
@ -323,11 +317,8 @@ class GamePropertiesFragment : Fragment() {
R.string.add_ons_description,
R.drawable.ic_edit,
action = {
val action =
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.ADDONS,
args.game
)
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToAddonsFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
@ -342,11 +333,8 @@ class GamePropertiesFragment : Fragment() {
R.drawable.ic_build,
detailsFlow = driverViewModel.selectedDriverTitle,
action = {
val action =
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.DRIVER_MANAGER,
args.game
)
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToDriverManagerFragment(args.game)
binding.root.findNavController().navigate(action)
}
)
@ -359,11 +347,8 @@ class GamePropertiesFragment : Fragment() {
R.string.freedreno_per_game_description,
R.drawable.ic_graphics,
action = {
val action =
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.FREEDRENO_SETTINGS,
args.game
)
val action = GamePropertiesFragmentDirections
.actionPerGamePropertiesFragmentToFreedrenoSettingsFragment(args.game)
binding.root.findNavController().navigate(action)
}
)

View file

@ -36,7 +36,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.fetcher.SpacingItemDecoration
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.ui.SettingsSubscreen
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.HomeSetting
import org.yuzu.yuzu_emu.model.HomeViewModel
@ -127,11 +126,8 @@ class HomeSettingsFragment : Fragment() {
R.string.profile_manager_description,
R.drawable.ic_account_circle,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.PROFILE_MANAGER,
null
)
binding.root.findNavController().navigate(action)
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_profileManagerFragment)
}
)
)
@ -141,10 +137,8 @@ class HomeSettingsFragment : Fragment() {
R.string.install_gpu_driver_description,
R.drawable.ic_build,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.DRIVER_MANAGER,
null
)
val action = HomeSettingsFragmentDirections
.actionHomeSettingsFragmentToDriverManagerFragment(null)
binding.root.findNavController().navigate(action)
},
{ true },
@ -160,12 +154,7 @@ class HomeSettingsFragment : Fragment() {
R.string.gpu_driver_settings,
R.drawable.ic_graphics,
{
val action =
HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.FREEDRENO_SETTINGS,
null
)
binding.root.findNavController().navigate(action)
binding.root.findNavController().navigate(R.id.freedrenoSettingsFragment)
}
)
)
@ -186,11 +175,8 @@ class HomeSettingsFragment : Fragment() {
R.string.applets_description,
R.drawable.ic_applet,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.APPLET_LAUNCHER,
null
)
binding.root.findNavController().navigate(action)
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_appletLauncherFragment)
},
{ NativeLibrary.isFirmwareAvailable() },
R.string.applets_error_firmware,
@ -203,11 +189,8 @@ class HomeSettingsFragment : Fragment() {
R.string.manage_yuzu_data_description,
R.drawable.ic_install,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.INSTALLABLE,
null
)
binding.root.findNavController().navigate(action)
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
}
)
)
@ -217,11 +200,8 @@ class HomeSettingsFragment : Fragment() {
R.string.select_games_folder_description,
R.drawable.ic_add,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.GAME_FOLDERS,
null
)
binding.root.findNavController().navigate(action)
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
}
)
)
@ -304,11 +284,9 @@ class HomeSettingsFragment : Fragment() {
R.string.about_description,
R.drawable.ic_info_outline,
{
val action = HomeNavigationDirections.actionGlobalSettingsSubscreenActivity(
SettingsSubscreen.ABOUT,
null
)
binding.root.findNavController().navigate(action)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
parentFragmentManager.primaryNavigationFragment?.findNavController()
?.navigate(R.id.action_homeSettingsFragment_to_aboutFragment)
}
)
)

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -14,23 +14,23 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.InstallableActions
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.utils.collect
@ -45,9 +45,6 @@ class InstallableFragment : Fragment() {
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
private val gamesViewModel: GamesViewModel by activityViewModels()
private val addonViewModel: AddonViewModel by activityViewModels()
private val driverViewModel: DriverViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
@ -68,10 +65,12 @@ class InstallableFragment : Fragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val mainActivity = requireActivity() as MainActivity
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarInstallables.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
homeViewModel.openImportSaves.collect(viewLifecycleOwner) {
@ -85,8 +84,8 @@ class InstallableFragment : Fragment() {
Installable(
R.string.user_data,
R.string.user_data_description,
install = { importUserDataLauncher.launch(arrayOf("application/zip")) },
export = { exportUserDataLauncher.launch("export.zip") }
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.manage_save_data,
@ -128,33 +127,27 @@ class InstallableFragment : Fragment() {
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
install = { installGameUpdateLauncher.launch(arrayOf("*/*")) }
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_firmware,
R.string.install_firmware_description,
install = { getFirmwareLauncher.launch(arrayOf("application/zip")) }
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
),
Installable(
R.string.uninstall_firmware,
R.string.uninstall_firmware_description,
install = {
InstallableActions.uninstallFirmware(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
homeViewModel = homeViewModel
)
}
install = { mainActivity.uninstallFirmware() }
),
Installable(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
install = { getProdKeyLauncher.launch(arrayOf("*/*")) }
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
install = { getAmiiboKeyLauncher.launch(arrayOf("*/*")) }
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
@ -187,79 +180,6 @@ class InstallableFragment : Fragment() {
windowInsets
}
private val getProdKeyLauncher =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
InstallableActions.processKey(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
gamesViewModel = gamesViewModel,
result = result,
extension = "keys"
)
}
}
private val getAmiiboKeyLauncher =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
InstallableActions.processKey(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
gamesViewModel = gamesViewModel,
result = result,
extension = "bin"
)
}
}
private val getFirmwareLauncher =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
InstallableActions.processFirmware(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
homeViewModel = homeViewModel,
result = result
)
}
}
private val installGameUpdateLauncher =
registerForActivityResult(ActivityResultContracts.OpenMultipleDocuments()) { documents ->
InstallableActions.verifyAndInstallContent(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
addonViewModel = addonViewModel,
documents = documents,
programId = addonViewModel.game?.programId
)
}
private val importUserDataLauncher =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
InstallableActions.importUserData(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
gamesViewModel = gamesViewModel,
driverViewModel = driverViewModel,
result = result
)
}
}
private val exportUserDataLauncher =
registerForActivityResult(ActivityResultContracts.CreateDocument("application/zip")) { result ->
if (result != null) {
InstallableActions.exportUserData(
activity = requireActivity(),
fragmentManager = parentFragmentManager,
result = result
)
}
}
private val importSaves =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -13,6 +13,7 @@ import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
@ -47,7 +48,7 @@ class LicensesFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarLicenses.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
binding.root.findNavController().popBackStack()
}
val licenses = listOf(

View file

@ -9,7 +9,6 @@ import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
@ -23,7 +22,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentProfileManagerBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.UserProfile
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class ProfileManagerFragment : Fragment() {
private var _binding: FragmentProfileManagerBinding? = null
@ -53,7 +51,7 @@ class ProfileManagerFragment : Fragment() {
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarProfiles.setNavigationOnClickListener {
requireActivity().onBackPressedDispatcher.onBackPressed()
findNavController().popBackStack()
}
setupRecyclerView()
@ -174,19 +172,11 @@ class ProfileManagerFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarProfiles.updateMargins(left = leftInsets, right = rightInsets)
binding.listProfiles.updateMargins(left = leftInsets, right = rightInsets)
binding.listProfiles.updatePadding(
bottom = barInsets.bottom +
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
)
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonAddUser.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val fabLayoutParams = binding.buttonAddUser.layoutParams as ViewGroup.MarginLayoutParams
fabLayoutParams.leftMargin = leftInsets + 24
fabLayoutParams.rightMargin = rightInsets + 24
fabLayoutParams.bottomMargin = barInsets.bottom + 24
binding.buttonAddUser.layoutParams = fabLayoutParams
windowInsets
}

View file

@ -71,8 +71,6 @@ class DriverViewModel : ViewModel() {
fun reloadDriverData() {
_areDriversLoading.value = true
driverData = GpuDriverHelper.getDrivers()
.filterNot { driversToDelete.contains(it.first) }
.toMutableList()
updateDriverList()
_areDriversLoading.value = false
}
@ -154,55 +152,41 @@ class DriverViewModel : ViewModel() {
}
fun onDriverRemoved(removedPosition: Int, selectedPosition: Int) {
val driverIndex = removedPosition - 1
if (driverIndex !in driverData.indices) {
updateDriverList()
return
}
driversToDelete.add(driverData[driverIndex].first)
driverData.removeAt(driverIndex)
val safeSelectedPosition = selectedPosition.coerceIn(0, driverData.size)
onDriverSelected(safeSelectedPosition)
driversToDelete.add(driverData[removedPosition - 1].first)
driverData.removeAt(removedPosition - 1)
onDriverSelected(selectedPosition)
}
fun onDriverAdded(driver: Pair<String, GpuDriverMetadata>) {
if (driversToDelete.contains(driver.first)) {
driversToDelete.remove(driver.first)
}
val existingDriverIndex = driverData.indexOfFirst {
it.first == driver.first || it.second == driver.second
}
if (existingDriverIndex != -1) {
onDriverSelected(existingDriverIndex + 1)
return
}
driverData.add(driver)
onDriverSelected(driverData.size)
}
fun onCloseDriverManager(game: Game?) {
_isDeletingDrivers.value = true
try {
updateDriverNameForGame(game)
if (game == null) {
NativeConfig.saveGlobalConfig()
} else {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
updateDriverNameForGame(game)
if (game == null) {
NativeConfig.saveGlobalConfig()
} else {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
NativeConfig.reloadGlobalConfig()
}
driversToDelete.forEach {
val driver = File(it)
if (driver.exists()) {
driver.delete()
viewModelScope.launch {
withContext(Dispatchers.IO) {
driversToDelete.forEach {
val driver = File(it)
if (driver.exists()) {
driver.delete()
}
}
driversToDelete.clear()
_isDeletingDrivers.value = false
}
driversToDelete.clear()
} finally {
_isDeletingDrivers.value = false
}
}

View file

@ -26,21 +26,29 @@ import androidx.preference.PreferenceManager
import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.io.File
import java.io.FilenameFilter
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.dialogs.NetPlayDialog
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
import org.yuzu.yuzu_emu.fragments.ProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.InstallResult
import android.os.Build
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
import org.yuzu.yuzu_emu.utils.ViewUtils.setVisible
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
import androidx.core.content.edit
import org.yuzu.yuzu_emu.activities.EmulationActivity
import kotlin.text.compareTo
@ -86,6 +94,8 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
binding = ActivityMainBinding.inflate(layoutInflater)
// Since Android 15, google automatically forces "games" to be 60 hrz
// This ensures the display's max refresh rate is actually used
display?.let {
val supportedModes = it.supportedModes
val maxRefreshRate = supportedModes.maxByOrNull { mode -> mode.refreshRate }
@ -167,7 +177,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
checkForUpdates()
}
setInsets()
applyFullscreenPreference()
}
private fun checkForUpdates() {
@ -344,14 +353,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
override fun onResume() {
ThemeHelper.setCorrectTheme(this)
super.onResume()
applyFullscreenPreference()
}
override fun onWindowFocusChanged(hasFocus: Boolean) {
super.onWindowFocusChanged(hasFocus)
if (hasFocus) {
applyFullscreenPreference()
}
}
private fun setInsets() = ViewCompat.setOnApplyWindowInsetsListener(
@ -371,10 +372,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
windowInsets
}
private fun applyFullscreenPreference() {
FullscreenHelper.applyToActivity(this)
}
override fun setTheme(resId: Int) {
super.setTheme(resId)
themeId = resId
@ -456,13 +453,35 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
fun processKey(result: Uri, extension: String = "keys") {
InstallableActions.processKey(
activity = this,
fragmentManager = supportFragmentManager,
gamesViewModel = gamesViewModel,
result = result,
extension = extension
contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val resultCode: Int = NativeLibrary.installKeys(result.toString(), extension)
if (resultCode == 0) {
// TODO(crueter): It may be worth it to switch some of these Toasts to snackbars,
// since most of it is foreground-only anyways.
Toast.makeText(
applicationContext,
R.string.keys_install_success,
Toast.LENGTH_SHORT
).show()
gamesViewModel.reloadGames(true)
return
}
val resultString: String =
resources.getStringArray(R.array.installKeysResults)[resultCode]
MessageDialogFragment.newInstance(
titleId = R.string.keys_failed,
descriptionString = resultString,
helpLinkId = R.string.keys_missing_help
).show(supportFragmentManager, MessageDialogFragment.TAG)
}
val getFirmware = registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
@ -472,30 +491,216 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
fun processFirmware(result: Uri, onComplete: (() -> Unit)? = null) {
InstallableActions.processFirmware(
activity = this,
fragmentManager = supportFragmentManager,
homeViewModel = homeViewModel,
result = result,
onComplete = onComplete
)
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
val firmwarePath =
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
ProgressDialogFragment.newInstance(
this,
R.string.firmware_installing
) { progressCallback, _ ->
var messageToShow: Any
try {
FileUtil.unzipToInternalStorage(
result.toString(),
cacheFirmwareDir,
progressCallback
)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
this,
titleId = R.string.firmware_installed_failure,
descriptionId = R.string.firmware_installed_failure_description
)
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem(true)
homeViewModel.setCheckKeys(true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
Log.error("[MainActivity] Firmware install failed - ${e.message}")
messageToShow = getString(R.string.fatal_error)
} finally {
cacheFirmwareDir.deleteRecursively()
}
messageToShow
}.apply {
onDialogComplete = onComplete
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
fun uninstallFirmware() {
InstallableActions.uninstallFirmware(
activity = this,
fragmentManager = supportFragmentManager,
homeViewModel = homeViewModel
)
val firmwarePath =
File(NativeConfig.getNandDir() + "/system/Contents/registered/")
ProgressDialogFragment.newInstance(
this,
R.string.firmware_uninstalling
) { progressCallback, _ ->
var messageToShow: Any
try {
// Ensure the firmware directory exists before attempting to delete
if (firmwarePath.exists()) {
firmwarePath.deleteRecursively()
// Optionally reinitialize the system or perform other necessary steps
NativeLibrary.initializeSystem(true)
homeViewModel.setCheckKeys(true)
messageToShow = getString(R.string.firmware_uninstalled_success)
} else {
messageToShow = getString(R.string.firmware_uninstalled_failure)
}
} catch (e: Exception) {
Log.error("[MainActivity] Firmware uninstall failed - ${e.message}")
messageToShow = getString(R.string.fatal_error)
}
messageToShow
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val installGameUpdate = registerForActivityResult(
ActivityResultContracts.OpenMultipleDocuments()
) { documents: List<Uri> ->
if (documents.isEmpty()) {
return@registerForActivityResult
}
if (addonViewModel.game == null) {
installContent(documents)
return@registerForActivityResult
}
ProgressDialogFragment.newInstance(
this@MainActivity,
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
addonViewModel.game!!.programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
if (updatesMatchProgram) {
homeViewModel.setContentToInstall(documents)
} else {
MessageDialogFragment.newInstance(
this@MainActivity,
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = { homeViewModel.setContentToInstall(documents) },
negativeAction = {}
)
}
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
private fun installContent(documents: List<Uri>) {
InstallableActions.installContent(
activity = this,
fragmentManager = supportFragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
ProgressDialogFragment.newInstance(
this@MainActivity,
R.string.installing_game_content
) { progressCallback, messageCallback ->
var installSuccess = 0
var installOverwrite = 0
var errorBaseGame = 0
var error = 0
documents.forEach {
messageCallback.invoke(FileUtil.getFilename(it))
when (
InstallResult.from(
NativeLibrary.installFileToNand(
it.toString(),
progressCallback
)
)
) {
InstallResult.Success -> {
installSuccess += 1
}
InstallResult.Overwrite -> {
installOverwrite += 1
}
InstallResult.BaseInstallAttempted -> {
errorBaseGame += 1
}
InstallResult.Failure -> {
error += 1
}
}
}
addonViewModel.refreshAddons(force = true)
val separator = System.lineSeparator() ?: "\n"
val installResult = StringBuilder()
if (installSuccess > 0) {
installResult.append(
getString(
R.string.install_game_content_success_install,
installSuccess
)
)
installResult.append(separator)
}
if (installOverwrite > 0) {
installResult.append(
getString(
R.string.install_game_content_success_overwrite,
installOverwrite
)
)
installResult.append(separator)
}
val errorTotal: Int = errorBaseGame + error
if (errorTotal > 0) {
installResult.append(separator)
installResult.append(
getString(
R.string.install_game_content_failed_count,
errorTotal
)
)
installResult.append(separator)
if (errorBaseGame > 0) {
installResult.append(separator)
installResult.append(
getString(R.string.install_game_content_failure_base)
)
installResult.append(separator)
}
if (error > 0) {
installResult.append(
getString(R.string.install_game_content_failure_description)
)
installResult.append(separator)
}
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_failure,
descriptionString = installResult.toString().trim(),
helpLinkId = R.string.install_game_content_help_link
)
} else {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_success,
descriptionString = installResult.toString().trim()
)
}
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val exportUserData = registerForActivityResult(
@ -504,11 +709,25 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (result == null) {
return@registerForActivityResult
}
InstallableActions.exportUserData(
activity = this,
fragmentManager = supportFragmentManager,
result = result
)
ProgressDialogFragment.newInstance(
this,
R.string.exporting_user_data,
true
) { progressCallback, _ ->
val zipResult = FileUtil.zipFromInternalStorage(
File(DirectoryInitialization.userDirectory!!),
DirectoryInitialization.userDirectory!!,
BufferedOutputStream(contentResolver.openOutputStream(result)),
progressCallback,
compression = false
)
return@newInstance when (zipResult) {
TaskState.Completed -> getString(R.string.user_data_export_success)
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val importUserData =
@ -516,12 +735,58 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (result == null) {
return@registerForActivityResult
}
InstallableActions.importUserData(
activity = this,
fragmentManager = supportFragmentManager,
gamesViewModel = gamesViewModel,
driverViewModel = driverViewModel,
result = result
)
ProgressDialogFragment.newInstance(
this,
R.string.importing_user_data
) { progressCallback, _ ->
val checkStream =
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
var isYuzuBackup = false
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}
}
}
if (!isYuzuBackup) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_yuzu_backup,
descriptionId = R.string.user_data_import_failed_description
)
}
// Clear existing user data
NativeConfig.unloadGlobalConfig()
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
// Copy archive to internal storage
try {
FileUtil.unzipToInternalStorage(
result.toString(),
File(DirectoryInitialization.userDirectory!!),
progressCallback
)
} catch (e: Exception) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.import_failed,
descriptionId = R.string.user_data_import_failed_description
)
}
// Reinitialize relevant data
NativeLibrary.initializeSystem(true)
NativeConfig.initializeGlobalConfig()
gamesViewModel.reloadGames(false)
driverViewModel.reloadDriverData()
return@newInstance getString(R.string.user_data_import_success)
}.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
}

View file

@ -1,52 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
import android.app.Activity
import android.content.Context
import android.view.Window
import androidx.core.content.edit
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.features.settings.model.Settings
object FullscreenHelper {
fun isFullscreenEnabled(context: Context): Boolean {
return PreferenceManager.getDefaultSharedPreferences(context).getBoolean(
Settings.PREF_APP_FULLSCREEN,
Settings.APP_FULLSCREEN_DEFAULT
)
}
fun setFullscreenEnabled(context: Context, enabled: Boolean) {
PreferenceManager.getDefaultSharedPreferences(context).edit {
putBoolean(Settings.PREF_APP_FULLSCREEN, enabled)
}
}
fun shouldHideSystemBars(activity: Activity): Boolean {
val rootInsets = ViewCompat.getRootWindowInsets(activity.window.decorView)
val barsCurrentlyHidden =
rootInsets?.isVisible(WindowInsetsCompat.Type.systemBars())?.not() ?: false
return isFullscreenEnabled(activity) || barsCurrentlyHidden
}
fun applyToWindow(window: Window, hideSystemBars: Boolean) {
val controller = WindowInsetsControllerCompat(window, window.decorView)
if (hideSystemBars) {
controller.hide(WindowInsetsCompat.Type.systemBars())
controller.systemBarsBehavior =
WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
} else {
controller.show(WindowInsetsCompat.Type.systemBars())
}
}
fun applyToActivity(activity: Activity) {
applyToWindow(activity.window, isFullscreenEnabled(activity))
}
}

View file

@ -1,399 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.Intent
import android.net.Uri
import android.widget.Toast
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.FragmentManager
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.fragments.ProgressDialogFragment
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.InstallResult
import org.yuzu.yuzu_emu.model.TaskState
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.File
import java.io.FilenameFilter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
object InstallableActions {
private fun verifyGameContentAndInstall(
activity: FragmentActivity,
fragmentManager: FragmentManager,
documents: List<Uri>,
programId: String?,
onInstallConfirmed: () -> Unit
) {
if (documents.isEmpty()) {
return
}
if (programId == null) {
onInstallConfirmed()
return
}
ProgressDialogFragment.newInstance(
activity,
R.string.verifying_content,
false
) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
programId,
document.toString()
)
if (!valid) {
updatesMatchProgram = false
break
}
}
activity.runOnUiThread {
if (updatesMatchProgram) {
onInstallConfirmed()
} else {
MessageDialogFragment.newInstance(
activity,
titleId = R.string.content_install_notice,
descriptionId = R.string.content_install_notice_description,
positiveAction = onInstallConfirmed,
negativeAction = {}
).show(fragmentManager, MessageDialogFragment.TAG)
}
}
return@newInstance Any()
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun verifyAndInstallContent(
activity: FragmentActivity,
fragmentManager: FragmentManager,
addonViewModel: AddonViewModel,
documents: List<Uri>,
programId: String?
) {
verifyGameContentAndInstall(
activity = activity,
fragmentManager = fragmentManager,
documents = documents,
programId = programId
) {
installContent(
activity = activity,
fragmentManager = fragmentManager,
addonViewModel = addonViewModel,
documents = documents
)
}
}
fun processKey(
activity: FragmentActivity,
fragmentManager: FragmentManager,
gamesViewModel: GamesViewModel,
result: Uri,
extension: String = "keys"
) {
activity.contentResolver.takePersistableUriPermission(
result,
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
val resultCode = NativeLibrary.installKeys(result.toString(), extension)
if (resultCode == 0) {
Toast.makeText(
activity.applicationContext,
R.string.keys_install_success,
Toast.LENGTH_SHORT
).show()
gamesViewModel.reloadGames(true)
return
}
val resultString = activity.resources.getStringArray(R.array.installKeysResults)[resultCode]
MessageDialogFragment.newInstance(
titleId = R.string.keys_failed,
descriptionString = resultString,
helpLinkId = R.string.keys_missing_help
).show(fragmentManager, MessageDialogFragment.TAG)
}
fun processFirmware(
activity: FragmentActivity,
fragmentManager: FragmentManager,
homeViewModel: HomeViewModel,
result: Uri,
onComplete: (() -> Unit)? = null
) {
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
val firmwarePath = File(NativeConfig.getNandDir() + "/system/Contents/registered/")
val cacheFirmwareDir = File("${activity.cacheDir.path}/registered/")
ProgressDialogFragment.newInstance(
activity,
R.string.firmware_installing
) { progressCallback, _ ->
var messageToShow: Any
try {
FileUtil.unzipToInternalStorage(
result.toString(),
cacheFirmwareDir,
progressCallback
)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
activity,
titleId = R.string.firmware_installed_failure,
descriptionId = R.string.firmware_installed_failure_description
)
} else {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, overwrite = true)
NativeLibrary.initializeSystem(true)
homeViewModel.setCheckKeys(true)
activity.getString(R.string.save_file_imported_success)
}
} catch (_: Exception) {
messageToShow = activity.getString(R.string.fatal_error)
} finally {
cacheFirmwareDir.deleteRecursively()
}
messageToShow
}.apply {
onDialogComplete = onComplete
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun uninstallFirmware(
activity: FragmentActivity,
fragmentManager: FragmentManager,
homeViewModel: HomeViewModel
) {
val firmwarePath = File(NativeConfig.getNandDir() + "/system/Contents/registered/")
ProgressDialogFragment.newInstance(
activity,
R.string.firmware_uninstalling
) { _, _ ->
val messageToShow: Any = try {
if (firmwarePath.exists()) {
firmwarePath.deleteRecursively()
NativeLibrary.initializeSystem(true)
homeViewModel.setCheckKeys(true)
activity.getString(R.string.firmware_uninstalled_success)
} else {
activity.getString(R.string.firmware_uninstalled_failure)
}
} catch (_: Exception) {
activity.getString(R.string.fatal_error)
}
messageToShow
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun installContent(
activity: FragmentActivity,
fragmentManager: FragmentManager,
addonViewModel: AddonViewModel,
documents: List<Uri>
) {
ProgressDialogFragment.newInstance(
activity,
R.string.installing_game_content
) { progressCallback, messageCallback ->
var installSuccess = 0
var installOverwrite = 0
var errorBaseGame = 0
var error = 0
documents.forEach {
messageCallback.invoke(FileUtil.getFilename(it))
when (
InstallResult.from(
NativeLibrary.installFileToNand(
it.toString(),
progressCallback
)
)
) {
InstallResult.Success -> installSuccess += 1
InstallResult.Overwrite -> installOverwrite += 1
InstallResult.BaseInstallAttempted -> errorBaseGame += 1
InstallResult.Failure -> error += 1
}
}
addonViewModel.refreshAddons(force = true)
val separator = System.lineSeparator() ?: "\n"
val installResult = StringBuilder()
if (installSuccess > 0) {
installResult.append(
activity.getString(
R.string.install_game_content_success_install,
installSuccess
)
)
installResult.append(separator)
}
if (installOverwrite > 0) {
installResult.append(
activity.getString(
R.string.install_game_content_success_overwrite,
installOverwrite
)
)
installResult.append(separator)
}
val errorTotal = errorBaseGame + error
if (errorTotal > 0) {
installResult.append(separator)
installResult.append(
activity.getString(
R.string.install_game_content_failed_count,
errorTotal
)
)
installResult.append(separator)
if (errorBaseGame > 0) {
installResult.append(separator)
installResult.append(activity.getString(R.string.install_game_content_failure_base))
installResult.append(separator)
}
if (error > 0) {
installResult.append(
activity.getString(R.string.install_game_content_failure_description)
)
installResult.append(separator)
}
return@newInstance MessageDialogFragment.newInstance(
activity,
titleId = R.string.install_game_content_failure,
descriptionString = installResult.toString().trim(),
helpLinkId = R.string.install_game_content_help_link
)
} else {
return@newInstance MessageDialogFragment.newInstance(
activity,
titleId = R.string.install_game_content_success,
descriptionString = installResult.toString().trim()
)
}
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun exportUserData(
activity: FragmentActivity,
fragmentManager: FragmentManager,
result: Uri
) {
val userDirectory = DirectoryInitialization.userDirectory
if (userDirectory == null) {
Toast.makeText(
activity.applicationContext,
R.string.fatal_error,
Toast.LENGTH_SHORT
).show()
return
}
ProgressDialogFragment.newInstance(
activity,
R.string.exporting_user_data,
true
) { progressCallback, _ ->
val zipResult = FileUtil.zipFromInternalStorage(
File(userDirectory),
userDirectory,
BufferedOutputStream(activity.contentResolver.openOutputStream(result)),
progressCallback,
compression = false
)
return@newInstance when (zipResult) {
TaskState.Completed -> activity.getString(R.string.user_data_export_success)
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
fun importUserData(
activity: FragmentActivity,
fragmentManager: FragmentManager,
gamesViewModel: GamesViewModel,
driverViewModel: DriverViewModel,
result: Uri
) {
val userDirectory = DirectoryInitialization.userDirectory
if (userDirectory == null) {
Toast.makeText(
activity.applicationContext,
R.string.fatal_error,
Toast.LENGTH_SHORT
).show()
return
}
ProgressDialogFragment.newInstance(
activity,
R.string.importing_user_data
) { progressCallback, _ ->
val checkStream = ZipInputStream(
BufferedInputStream(activity.contentResolver.openInputStream(result))
)
var isYuzuBackup = false
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}
}
}
if (!isYuzuBackup) {
return@newInstance MessageDialogFragment.newInstance(
activity,
titleId = R.string.invalid_yuzu_backup,
descriptionId = R.string.user_data_import_failed_description
)
}
NativeConfig.unloadGlobalConfig()
File(userDirectory).deleteRecursively()
try {
FileUtil.unzipToInternalStorage(
result.toString(),
File(userDirectory),
progressCallback
)
} catch (_: Exception) {
return@newInstance MessageDialogFragment.newInstance(
activity,
titleId = R.string.import_failed,
descriptionId = R.string.user_data_import_failed_description
)
}
NativeLibrary.initializeSystem(true)
NativeConfig.initializeGlobalConfig()
gamesViewModel.reloadGames(false)
driverViewModel.reloadDriverData()
return@newInstance activity.getString(R.string.user_data_import_success)
}.show(fragmentManager, ProgressDialogFragment.TAG)
}
}

View file

@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
#include <common/fs/path_util.h>
#include <common/logging.h>
#include <common/logging/log.h>
#include <common/settings.h>
#include <input_common/main.h>
#include "android_config.h"

View file

@ -56,7 +56,7 @@ namespace AndroidSettings {
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 0, "static_theme_color", Settings::Category::Android};
Settings::Setting<s32> static_theme_color{linkage, 5, "static_theme_color", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};

View file

@ -6,15 +6,8 @@
#include <android/native_window_jni.h>
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <dlfcn.h>
#include "common/android/id_cache.h"
#include "common/logging.h"
#include "common/settings.h"
#include "common/logging/log.h"
#include "input_common/drivers/android.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/virtual_amiibo.h"
@ -29,12 +22,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = 0;
m_window_height = 0;
window_info.render_surface = nullptr;
m_last_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint = -1.0f;
m_pending_frame_rate_hint_votes = 0;
m_smoothed_present_rate = 0.0f;
m_last_frame_display_time = {};
m_pending_frame_rate_since = {};
return;
}
@ -45,7 +32,6 @@ void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface);
UpdateFrameRateHint();
}
void EmuWindow_Android::OnTouchPressed(int id, float x, float y) {
@ -65,9 +51,6 @@ void EmuWindow_Android::OnTouchReleased(int id) {
}
void EmuWindow_Android::OnFrameDisplayed() {
UpdateObservedFrameRate();
UpdateFrameRateHint();
if (!m_first_frame) {
Common::Android::RunJNIOnFiber<void>(
[&](JNIEnv* env) { EmulationSession::GetInstance().OnEmulationStarted(); });
@ -75,175 +58,6 @@ void EmuWindow_Android::OnFrameDisplayed() {
}
}
void EmuWindow_Android::UpdateObservedFrameRate() {
const auto now = Clock::now();
if (m_last_frame_display_time.time_since_epoch().count() != 0) {
const auto frame_time = std::chrono::duration<float>(now - m_last_frame_display_time);
const float seconds = frame_time.count();
if (seconds > 0.0f) {
const float instantaneous_rate = 1.0f / seconds;
if (std::isfinite(instantaneous_rate) && instantaneous_rate >= 1.0f &&
instantaneous_rate <= 240.0f) {
constexpr float SmoothingFactor = 0.15f;
if (m_smoothed_present_rate <= 0.0f) {
m_smoothed_present_rate = instantaneous_rate;
} else {
m_smoothed_present_rate +=
(instantaneous_rate - m_smoothed_present_rate) * SmoothingFactor;
}
}
}
}
m_last_frame_display_time = now;
}
float EmuWindow_Android::QuantizeFrameRateHint(float frame_rate) {
if (!std::isfinite(frame_rate) || frame_rate <= 0.0f) {
return 0.0f;
}
frame_rate = std::clamp(frame_rate, 1.0f, 240.0f);
constexpr float Step = 0.5f;
return std::round(frame_rate / Step) * Step;
}
float EmuWindow_Android::GetFrameTimeVerifiedHint() const {
if (!EmulationSession::GetInstance().IsRunning()) {
return 0.0f;
}
const double frame_time_scale =
EmulationSession::GetInstance().System().GetPerfStats().GetLastFrameTimeScale();
if (!std::isfinite(frame_time_scale) || frame_time_scale <= 0.0) {
return 0.0f;
}
const float verified_rate =
std::clamp(60.0f / static_cast<float>(frame_time_scale), 0.0f, 240.0f);
return QuantizeFrameRateHint(verified_rate);
}
float EmuWindow_Android::GetFrameRateHint() const {
const float observed_rate = std::clamp(m_smoothed_present_rate, 0.0f, 240.0f);
const float frame_time_verified_hint = GetFrameTimeVerifiedHint();
if (m_last_frame_rate_hint > 0.0f && observed_rate > 0.0f) {
const float tolerance = std::max(m_last_frame_rate_hint * 0.12f, 4.0f);
if (std::fabs(observed_rate - m_last_frame_rate_hint) <= tolerance) {
return m_last_frame_rate_hint;
}
}
const float observed_hint = QuantizeFrameRateHint(observed_rate);
if (observed_hint > 0.0f) {
if (frame_time_verified_hint > 0.0f) {
const float tolerance = std::max(observed_hint * 0.20f, 3.0f);
if (std::fabs(observed_hint - frame_time_verified_hint) <= tolerance) {
return QuantizeFrameRateHint((observed_hint + frame_time_verified_hint) * 0.5f);
}
}
return observed_hint;
}
if (frame_time_verified_hint > 0.0f) {
return frame_time_verified_hint;
}
constexpr float NominalFrameRate = 60.0f;
if (!Settings::values.use_speed_limit.GetValue()) {
return NominalFrameRate;
}
const u16 speed_limit = Settings::SpeedLimit();
if (speed_limit == 0) {
return 0.0f;
}
const float speed_limited_rate =
NominalFrameRate * (static_cast<float>(std::min<u16>(speed_limit, 100)) / 100.0f);
return QuantizeFrameRateHint(speed_limited_rate);
}
void EmuWindow_Android::UpdateFrameRateHint() {
auto* const surface = reinterpret_cast<ANativeWindow*>(window_info.render_surface);
if (!surface) {
return;
}
const auto now = Clock::now();
const float frame_rate_hint = GetFrameRateHint();
if (std::fabs(frame_rate_hint - m_last_frame_rate_hint) < 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
return;
}
if (frame_rate_hint == 0.0f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = now;
} else if (m_last_frame_rate_hint >= 0.0f) {
if (std::fabs(frame_rate_hint - m_pending_frame_rate_hint) >= 0.01f) {
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 1;
m_pending_frame_rate_since = now;
return;
}
++m_pending_frame_rate_hint_votes;
if (m_pending_frame_rate_since.time_since_epoch().count() == 0) {
m_pending_frame_rate_since = now;
}
const auto stable_for = now - m_pending_frame_rate_since;
const float reference_rate = std::max(frame_rate_hint, 1.0f);
const auto stable_duration = std::chrono::duration_cast<Clock::duration>(
std::chrono::duration<float>(std::clamp(3.0f / reference_rate, 0.15f, 0.40f)));
constexpr std::uint32_t MinStableVotes = 3;
if (m_pending_frame_rate_hint_votes < MinStableVotes || stable_for < stable_duration) {
return;
}
} else {
m_pending_frame_rate_since = now;
}
using SetFrameRateWithChangeStrategyFn =
int32_t (*)(ANativeWindow*, float, int8_t, int8_t);
using SetFrameRateFn = int32_t (*)(ANativeWindow*, float, int8_t);
static const auto set_frame_rate_with_change_strategy =
reinterpret_cast<SetFrameRateWithChangeStrategyFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRateWithChangeStrategy"));
static const auto set_frame_rate = reinterpret_cast<SetFrameRateFn>(
dlsym(RTLD_DEFAULT, "ANativeWindow_setFrameRate"));
constexpr int8_t FrameRateCompatibilityDefault = 0;
constexpr int8_t ChangeFrameRateOnlyIfSeamless = 0;
int32_t result = -1;
if (set_frame_rate_with_change_strategy) {
result = set_frame_rate_with_change_strategy(surface, frame_rate_hint,
FrameRateCompatibilityDefault,
ChangeFrameRateOnlyIfSeamless);
} else if (set_frame_rate) {
result = set_frame_rate(surface, frame_rate_hint, FrameRateCompatibilityDefault);
} else {
return;
}
if (result != 0) {
LOG_DEBUG(Frontend, "Failed to update Android surface frame rate hint: {}", result);
return;
}
m_last_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint = frame_rate_hint;
m_pending_frame_rate_hint_votes = 0;
m_pending_frame_rate_since = {};
}
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface,
std::shared_ptr<Common::DynamicLibrary> driver_library)
: m_driver_library{driver_library} {

View file

@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <chrono>
#include <cstdint>
#include <memory>
#include <span>
@ -55,24 +50,10 @@ public:
};
private:
using Clock = std::chrono::steady_clock;
void UpdateFrameRateHint();
void UpdateObservedFrameRate();
[[nodiscard]] float GetFrameRateHint() const;
[[nodiscard]] float GetFrameTimeVerifiedHint() const;
[[nodiscard]] static float QuantizeFrameRateHint(float frame_rate);
float m_window_width{};
float m_window_height{};
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
bool m_first_frame = false;
float m_last_frame_rate_hint = -1.0f;
float m_pending_frame_rate_hint = -1.0f;
float m_smoothed_present_rate = 0.0f;
Clock::time_point m_last_frame_display_time{};
Clock::time_point m_pending_frame_rate_since{};
std::uint32_t m_pending_frame_rate_hint_votes = 0;
};

View file

@ -42,7 +42,8 @@
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"

View file

@ -10,7 +10,7 @@
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/fs/path_util.h"
#include "common/logging.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "frontend_common/config.h"
#include "frontend_common/settings_generator.h"

View file

@ -23,7 +23,7 @@
#include <jni.h>
#include "common/android/android_common.h"
#include "common/logging.h"
#include "common/logging/log.h"
#include "native.h"
namespace {

View file

@ -1,11 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/android/android_common.h>
#include <common/logging.h>
#include <common/logging/log.h>
#include <jni.h>
extern "C" {

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@ -10,11 +10,12 @@
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_about"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false">
android:touchscreenBlocksFocus="false"
android:background="@android:color/transparent"
app:elevation="0dp">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_about"
@ -40,41 +41,15 @@
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
android:paddingBottom="24dp"
android:paddingStart="24dp"
android:paddingTop="0dp"
android:paddingEnd="24dp">
android:padding="24dp">
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
<ImageView
android:id="@+id/image_logo"
android:layout_width="200dp"
android:layout_height="200dp"
android:layout_gravity="center_vertical"
android:layout_marginEnd="32dp"
android:gravity="center_horizontal"
android:orientation="vertical">
<ImageView
android:id="@+id/image_logo"
android:layout_width="200dp"
android:layout_height="200dp"
android:layout_marginBottom="8dp"
android:src="@drawable/ic_yuzu" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/app_name"
android:textAlignment="center" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="220dp"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:text="@string/about_app_description"
android:textAlignment="center" />
</LinearLayout>
android:src="@drawable/ic_yuzu" />
<LinearLayout
android:layout_width="0dp"
@ -82,6 +57,39 @@
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.card.MaterialCardView
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:cardCornerRadius="16dp"
app:cardBackgroundColor="?attr/colorSurface"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp"
app:cardElevation="0dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:paddingHorizontal="24dp"
android:paddingVertical="20dp">
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/about"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/about_app_description"
android:textAlignment="viewStart" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/button_contributors"
android:layout_width="match_parent"
@ -197,7 +205,7 @@
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="12dp"
android:layout_marginTop="24dp"
android:gravity="start"
android:orientation="horizontal">

View file

@ -10,11 +10,12 @@
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_about"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false">
android:touchscreenBlocksFocus="false"
android:background="@android:color/transparent"
app:elevation="0dp">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_about"
@ -42,35 +43,48 @@
android:orientation="vertical"
android:paddingBottom="24dp">
<LinearLayout
<ImageView
android:id="@+id/image_logo"
android:layout_width="160dp"
android:layout_height="160dp"
android:layout_marginVertical="24dp"
android:layout_gravity="center_horizontal"
android:src="@drawable/ic_yuzu" />
<com.google.android.material.card.MaterialCardView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="center_horizontal">
<ImageView
android:id="@+id/image_logo"
android:layout_width="160dp"
android:layout_height="160dp"
android:layout_marginBottom="8dp"
android:src="@drawable/ic_yuzu" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginTop="16dp"
app:cardBackgroundColor="@android:color/transparent"
app:cardCornerRadius="16dp"
app:cardElevation="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/app_name"
android:textAlignment="center" />
android:paddingVertical="20dp"
android:paddingHorizontal="20dp"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
style="@style/SynthwaveText.Body"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="4dp"
android:textAlignment="center"
android:text="@string/about_app_description" />
<com.google.android.material.textview.MaterialTextView
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
android:text="@string/about" />
</LinearLayout>
<com.google.android.material.textview.MaterialTextView
style="@style/SynthwaveText.Body"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:textAlignment="viewStart"
android:text="@string/about_app_description" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/button_contributors"
@ -192,7 +206,7 @@
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_horizontal"
android:layout_marginTop="12dp"
android:layout_marginTop="24dp"
android:layout_marginBottom="16dp"
android:layout_marginHorizontal="40dp">
@ -206,9 +220,7 @@
app:icon="@drawable/ic_discord"
app:iconSize="24dp"
app:iconGravity="textStart"
app:iconPadding="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp" />
app:iconPadding="0dp" />
<com.google.android.material.button.MaterialButton
style="@style/EdenButton.Secondary"
@ -220,9 +232,7 @@
app:icon="@drawable/ic_stoat"
app:iconSize="24dp"
app:iconGravity="textStart"
app:iconPadding="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp" />
app:iconPadding="0dp" />
<com.google.android.material.button.MaterialButton
style="@style/EdenButton.Secondary"
@ -234,9 +244,7 @@
app:icon="@drawable/ic_x"
app:iconSize="24dp"
app:iconGravity="textStart"
app:iconPadding="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp" />
app:iconPadding="0dp" />
<com.google.android.material.button.MaterialButton
style="@style/EdenButton.Secondary"
@ -248,9 +256,7 @@
app:icon="@drawable/ic_website"
app:iconSize="24dp"
app:iconGravity="textStart"
app:iconPadding="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp" />
app:iconPadding="0dp" />
<com.google.android.material.button.MaterialButton
android:id="@+id/button_github"
@ -262,9 +268,7 @@
app:icon="@drawable/ic_github"
app:iconSize="24dp"
app:iconGravity="textStart"
app:iconPadding="0dp"
app:strokeColor="?attr/colorOutline"
app:strokeWidth="1dp" />
app:iconPadding="0dp" />
</LinearLayout>

View file

@ -5,22 +5,21 @@
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
android:background="?attr/colorSurface"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
style="@style/Widget.Eden.TransparentTopAppBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
android:touchscreenBlocksFocus="false">
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_profiles"
style="@style/Widget.Eden.TransparentTopToolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:touchscreenBlocksFocus="false"
app:title="@string/profile_manager"
app:navigationIcon="@drawable/ic_back"
app:titleCentered="false" />

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