diff --git a/dist/languages/ar.ts b/dist/languages/ar.ts index cdc169e6dc..2f2cb0a061 100644 --- a/dist/languages/ar.ts +++ b/dist/languages/ar.ts @@ -1146,30 +1146,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء. - - - Provoking Vertex - استفزاز قمة الرأس - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - يُحسّن الإضاءة ومعالجة الرؤوس في بعض الألعاب. -تدعم هذه الإضافة أجهزة Vulkan 1.0+‎ فقط. - - - - Descriptor Indexing - فهرسة الوصف - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - يُحسّن معالجة الملمس والذاكرة المؤقتة وطبقة ترجمة ماكسويل. -تدعم بعض أجهزة Vulkan الإصدار 1.1+‎ وجميع أجهزة 1.2+‎ هذه الإضافة. - Sample Shading diff --git a/dist/languages/ca.ts b/dist/languages/ca.ts index ed5fca660a..2cfc8992f1 100644 --- a/dist/languages/ca.ts +++ b/dist/languages/ca.ts @@ -1094,28 +1094,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/cs.ts b/dist/languages/cs.ts index 0d748e0215..d1e79cf328 100644 --- a/dist/languages/cs.ts +++ b/dist/languages/cs.ts @@ -1094,28 +1094,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/da.ts b/dist/languages/da.ts index 2d59847c91..9e2adfa4ba 100644 --- a/dist/languages/da.ts +++ b/dist/languages/da.ts @@ -1096,28 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/de.ts b/dist/languages/de.ts index 179eef9c42..ad6a0bce19 100644 --- a/dist/languages/de.ts +++ b/dist/languages/de.ts @@ -1104,28 +1104,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/el.ts b/dist/languages/el.ts index 2d27894e98..573f05f6e0 100644 --- a/dist/languages/el.ts +++ b/dist/languages/el.ts @@ -1096,28 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/es.ts b/dist/languages/es.ts index 3f1abaebc5..1c98b6645d 100644 --- a/dist/languages/es.ts +++ b/dist/languages/es.ts @@ -1151,30 +1151,6 @@ Números más altos permiten úsar más funciones y pueden aumentar el rendimien Enables vertex input dynamic state feature for better quality and performance. Activa la función de estado dinámico de entrada de vértices para una mejor calidad y rendimiento. - - - Provoking Vertex - Vértice provocante - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Mejora la iluminación y la gestión de vértices en algunos juegos. -Solo los dispositivos Vulkan 1.0+ son compatibles con esta extensión. - - - - Descriptor Indexing - Indexación del descriptor - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Mejora el manejo de texturas, búferes y la capa de traducción de Maxwell. -Algunos dispositivos Vulkan 1.1+ y todos los 1.2+ son compatibles con esta extensión. - Sample Shading diff --git a/dist/languages/fi.ts b/dist/languages/fi.ts index bd54a466cf..e95d883178 100644 --- a/dist/languages/fi.ts +++ b/dist/languages/fi.ts @@ -1094,28 +1094,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/fr.ts b/dist/languages/fr.ts index 5d2fa2c542..c86fcc4858 100644 --- a/dist/languages/fr.ts +++ b/dist/languages/fr.ts @@ -1142,30 +1142,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - Vertex provoquant - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Améliore l’éclairage et la gestion des points 3D dans certains jeux. -Seuls les appareils compatibles avec Vulkan 1.0+ prennent en charge cette extension. - - - - Descriptor Indexing - Indexation des descripteurs - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Améliore la gestion des textures et des tampons ainsi que la couche de traduction Maxwell. -Certains appareils compatibles Vulkan 1.1+ et tous ceux en 1.2+ prennent en charge cette extension. - Sample Shading diff --git a/dist/languages/hu.ts b/dist/languages/hu.ts index 3d969f7098..a90f827e5e 100644 --- a/dist/languages/hu.ts +++ b/dist/languages/hu.ts @@ -1102,28 +1102,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/id.ts b/dist/languages/id.ts index 6b2d6ad1b0..c63e341d88 100644 --- a/dist/languages/id.ts +++ b/dist/languages/id.ts @@ -1117,28 +1117,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/it.ts b/dist/languages/it.ts index fa4190b0b1..4b42d4c825 100644 --- a/dist/languages/it.ts +++ b/dist/languages/it.ts @@ -1146,30 +1146,6 @@ Gli stati più alti consentono più funzionalità e possono migliorare le presta Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - Provoking Vertex - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Migliora l'illuminazione e la gestione dei vertici in alcuni giochi. -Solo i dispositivi con Vulkan 1.0+ supportano quest'estensione. - - - - Descriptor Indexing - Indicizzazione descrittori - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Migliora la gestione di texture e buffer, ma anche il layer di traduzione Maxwell. -Alcuni dispositivi con Vulkan 1.1+ e tutti quelli con 1.2+ supportano quest'estensione. - Sample Shading diff --git a/dist/languages/ja_JP.ts b/dist/languages/ja_JP.ts index 24085cf94b..fb597d7734 100644 --- a/dist/languages/ja_JP.ts +++ b/dist/languages/ja_JP.ts @@ -1099,28 +1099,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/ko_KR.ts b/dist/languages/ko_KR.ts index e2b34d8f4f..66a689c714 100644 --- a/dist/languages/ko_KR.ts +++ b/dist/languages/ko_KR.ts @@ -1096,28 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/nb.ts b/dist/languages/nb.ts index ba3acb8e80..cf528f4df4 100644 --- a/dist/languages/nb.ts +++ b/dist/languages/nb.ts @@ -1096,28 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/nl.ts b/dist/languages/nl.ts index ce53ddbf75..2dec838b0b 100644 --- a/dist/languages/nl.ts +++ b/dist/languages/nl.ts @@ -1105,28 +1105,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/pl.ts b/dist/languages/pl.ts index d151bdebc4..70c84d9f09 100644 --- a/dist/languages/pl.ts +++ b/dist/languages/pl.ts @@ -1145,30 +1145,6 @@ Wyższe poziomy pozwalają na użycie większej liczby funkcji i mogą zwiększy Enables vertex input dynamic state feature for better quality and performance. Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność. - - - Provoking Vertex - Wierzchołek prowokujący - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. -To rozszerzenie jest obsługiwane tylko na urządzeniach z Vulkanem 1.0+. - - - - Descriptor Indexing - Indeksowanie deskryptorów - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Poprawia obsługę tekstur i buforów oraz warstwę translacji Maxwell. -Niektóre urządzenia z Vulkanem 1.1+ i wszystkie z 1.2+ obsługują to rozszerzenie. - Sample Shading diff --git a/dist/languages/pt_BR.ts b/dist/languages/pt_BR.ts index fc6e270ac4..e53e8fc254 100644 --- a/dist/languages/pt_BR.ts +++ b/dist/languages/pt_BR.ts @@ -1129,28 +1129,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/pt_PT.ts b/dist/languages/pt_PT.ts index df0c779a3e..2c7560e77d 100644 --- a/dist/languages/pt_PT.ts +++ b/dist/languages/pt_PT.ts @@ -1104,28 +1104,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/ru_RU.ts b/dist/languages/ru_RU.ts index 8bcb15bdbb..b1263a6f8d 100644 --- a/dist/languages/ru_RU.ts +++ b/dist/languages/ru_RU.ts @@ -1151,30 +1151,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. Включает функцию динамического состояния вершинного ввода для повышения качества и производительности. - - - Provoking Vertex - Определяющая вершина - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Улучшает освещение и обработку вершин в определенных играх. - Поддерживаются устройства только с Vulkan 1.0+. - - - - Descriptor Indexing - Индексирование дескрипторов - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Улучшает текстуру и обработку буфера и уровень трансляции Maxwell. -Некоторые устройства Vulkan 1.1+ и все 1.2+ поддерживают это расширение. - Sample Shading diff --git a/dist/languages/sv.ts b/dist/languages/sv.ts index 7e64dd7fff..57c4b5a21b 100644 --- a/dist/languages/sv.ts +++ b/dist/languages/sv.ts @@ -1159,30 +1159,6 @@ Högre tillstånd möjliggör fler funktioner och kan öka prestandan, men kan o Enables vertex input dynamic state feature for better quality and performance. Aktiverar funktionen för dynamiskt tillstånd för vertexinmatning för bättre kvalitet och prestanda. - - - Provoking Vertex - Provocerande toppunkt - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Förbättrar belysning och vertexhantering i vissa spel. -Endast enheter med Vulkan 1.0+ stöder denna tilläggsfunktion. - - - - Descriptor Indexing - Indexering av deskriptorer - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Förbättrar textur- och bufferthantering samt Maxwell-översättningslagret. -Vissa Vulkan 1.1+ och alla 1.2+ enheter stöder detta tillägg. - Sample Shading diff --git a/dist/languages/tr_TR.ts b/dist/languages/tr_TR.ts index 19438585b1..d6994d84ea 100644 --- a/dist/languages/tr_TR.ts +++ b/dist/languages/tr_TR.ts @@ -1113,28 +1113,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. Daha iyi kalite ve performans için Vertex dinamik durum özelliğini etkinleştirir. - - - Provoking Vertex - Provoking Vertex - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Bazı oyunlarda aydınlatmayı ve köşe işlemeyi iyileştirir. Bu uzantıyı yalnızca Vulkan 1.0 ve üzeri cihazlar destekler. - - - - Descriptor Indexing - Tanımlayıcı İndeksleme - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Doku ve arabellek işlemeyi ve Maxwell çeviri katmanını iyileştirir. Bazı Vulkan 1.1 ve üzeri ile tüm 1.2 ve üzeri cihazlar bu uzantıyı destekler. - Sample Shading diff --git a/dist/languages/uk.ts b/dist/languages/uk.ts index 1850ad1bc3..a270cff802 100644 --- a/dist/languages/uk.ts +++ b/dist/languages/uk.ts @@ -1154,30 +1154,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності. - - - Provoking Vertex - Провокативна вершина - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - Покращує освітлення та взаємодію з вершинами у деяких іграх. -Це розширення підтримують лише пристрої з Vulkan 1.0+. - - - - Descriptor Indexing - Індексування дескрипторів - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Покращує взаємодію з текстурами й буфером, а також шар перетворення Maxwell. -Це розширення підтримують деякі пристрої з Vulkan 1.1+ та всі з 1.2+. - Sample Shading diff --git a/dist/languages/vi.ts b/dist/languages/vi.ts index d76452a68a..acf78ca01a 100644 --- a/dist/languages/vi.ts +++ b/dist/languages/vi.ts @@ -1096,28 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/dist/languages/vi_VN.ts b/dist/languages/vi_VN.ts index 2e46de6dc6..692654ed70 100644 --- a/dist/languages/vi_VN.ts +++ b/dist/languages/vi_VN.ts @@ -1096,29 +1096,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - Cải thiện việc xử lý texture và bộ đệm buffer, cũng như lớp dịch Maxwell. -Một số thiết bị hỗ trợ Vulkan 1.1+ và tất cả thiết bị Vulkan 1.2+ đều hỗ trợ tiện ích mở rộng này. - Sample Shading diff --git a/dist/languages/zh_CN.ts b/dist/languages/zh_CN.ts index a16f8b44d9..510a0f97fb 100644 --- a/dist/languages/zh_CN.ts +++ b/dist/languages/zh_CN.ts @@ -1152,29 +1152,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. 开启顶点输入动态状态功能来获得更好的质量和性能。 - - - Provoking Vertex - 激活顶点 - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - 改善某些游戏中的照明和顶点处理。仅 Vulkan 1.0 设备支持此扩展。 - - - - Descriptor Indexing - 描述符索引 - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - 改进了纹理和缓冲处理以及 Maxwell 翻译层。 -部分 Vulkan 1.1 设备和所有 1.2 设备支持此扩展。 - Sample Shading diff --git a/dist/languages/zh_TW.ts b/dist/languages/zh_TW.ts index f997ca62b9..b067fc50d8 100644 --- a/dist/languages/zh_TW.ts +++ b/dist/languages/zh_TW.ts @@ -1126,28 +1126,6 @@ Higher states allow for more features and can increase performance, but may caus Enables vertex input dynamic state feature for better quality and performance. - - - Provoking Vertex - - - - - Improves lighting and vertex handling in some games. -Only Vulkan 1.0+ devices support this extension. - - - - - Descriptor Indexing - - - - - Improves texture & buffer handling and the Maxwell translation layer. -Some Vulkan 1.1+ and all 1.2+ devices support this extension. - - Sample Shading diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt index 2418003904..260df40f2f 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt @@ -31,8 +31,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting { RENDERER_DEBUG("debug"), RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"), RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"), - RENDERER_PROVOKING_VERTEX("provoking_vertex"), - RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"), RENDERER_SAMPLE_SHADING("sample_shading"), GPU_UNSWIZZLE_ENABLED("gpu_unswizzle_enabled"), PICTURE_IN_PICTURE("picture_in_picture"), diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt index 6f25856cbf..0408711449 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt @@ -141,13 +141,6 @@ abstract class SettingsItem( valuesId = R.array.dynaStateValues ) ) - put( - SwitchSetting( - BooleanSetting.RENDERER_PROVOKING_VERTEX, - titleId = R.string.provoking_vertex, - descriptionId = R.string.provoking_vertex_description - ) - ) put( SwitchSetting( BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE, @@ -155,13 +148,6 @@ abstract class SettingsItem( descriptionId = R.string.vertex_input_dynamic_state_description ) ) - put( - SwitchSetting( - BooleanSetting.RENDERER_DESCRIPTOR_INDEXING, - titleId = R.string.descriptor_indexing, - descriptionId = R.string.descriptor_indexing_description - ) - ) put( SliderSetting( IntSetting.RENDERER_SAMPLE_SHADING, diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt index 060a6fe9ae..87cee32323 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt @@ -280,8 +280,6 @@ class SettingsFragmentPresenter( add(IntSetting.RENDERER_DYNA_STATE.key) add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key) - add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key) - add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key) add(IntSetting.RENDERER_SAMPLE_SHADING.key) add(HeaderSetting(R.string.display)) diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml index 577b88396b..b258480c9f 100644 --- a/src/android/app/src/main/res/values-ar/strings.xml +++ b/src/android/app/src/main/res/values-ar/strings.xml @@ -525,10 +525,6 @@ معطل حالة ديناميكية لإدخال الرأس يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء. - الرأس المثير - يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+. - فهرسة الوصف - يحسن معالجة النسيج والمخزن المؤقت، بالإضافة إلى طبقة الترجمة Maxwell. مدعوم من بعض وحدات معالجة الرسومات Vulkan 1.1 وجميع وحدات معالجة الرسومات Vulkan 1.2+. تظليل العينة يسمح هذا الخيار بتنفيذ مُظلل الأجزاء لكل عينة في جزء متعدد العينات بدلاً من تنفيذه مرة واحدة لكل جزء. يُحسّن هذا من جودة الرسومات على حساب بعض الأداء. diff --git a/src/android/app/src/main/res/values-ckb/strings.xml b/src/android/app/src/main/res/values-ckb/strings.xml index 3adce117c3..a2d61d6fb5 100644 --- a/src/android/app/src/main/res/values-ckb/strings.xml +++ b/src/android/app/src/main/res/values-ckb/strings.xml @@ -360,10 +360,6 @@ کۆمپایلکردنی شادەرەکان بەشێوەی ناڕێک. ئەمە ڕەنگە کەمکردنەوەی ستەتەر بکات بەڵام لەوانەیە هەڵەش دروست بکات. الحالة الديناميكية الممتدة ناچالاک - الرأس المثير - يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات التي تدعم فولكان 1.0+. - فهرسة الواصفات - يحسن معالجة القوام والمخازن المؤقتة، بالإضافة إلى طبقة ترجمة ماكسويل. مدعوم من قبل بعض وحدات معالجة الرسومات التي تدعم فولكان 1.1 وجميع وحدات معالجة الرسومات التي تدعم فولكان 1.2+. پیشاندان ڕێکخستنی شاشە diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml index f42e743173..40996e26f9 100644 --- a/src/android/app/src/main/res/values-cs/strings.xml +++ b/src/android/app/src/main/res/values-cs/strings.xml @@ -486,10 +486,6 @@ Vypnuto Dynamický stav vstupu vrcholů (Vertex Input) Aktivuje funkci dynamického stavu vstupu vrcholů (Vertex Input Dynamic State) pro lepší kvalitu a výkon. - Určující vrchol - Zlepšuje osvětlení a zpracování vrcholů v některých hrách. Podporováno pouze na GPU s API Vulkan 1.0+. - Indexování deskriptorů - Zlepšuje zpracování textur a bufferů, stejně jako překladovou vrstvu architektury Maxwell. Podporováno některými GPU s API Vulkan 1.1 a všemi GPU s API Vulkan 1.2+. Zobrazení Orientace diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index 764e1b9b16..5105783815 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -484,10 +484,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Deaktiviert Vertex Input Dynamic State Aktiviert die Funktion \"Vertex Input Dynamic State\" für bessere Qualität und Leistung. - Provokanter Vertex - Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt. - Deskriptor-Indizierung - Verbessert die Textur- und Puffer-Verarbeitung sowie die Maxwell-Übersetzungsschicht. Wird von einigen Vulkan 1.1-GPUs und allen Vulkan 1.2+-GPUs unterstützt. Sample Shading Ermöglicht es dem Fragment-Shader, in einem Multisample-Fragment pro Sample anstatt einmal pro Fragment ausgeführt zu werden. Verbessert die Grafikqualität auf Kosten der Leistung. diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml index f9d921745e..f5a8f1dfd4 100644 --- a/src/android/app/src/main/res/values-es/strings.xml +++ b/src/android/app/src/main/res/values-es/strings.xml @@ -519,10 +519,6 @@ Desactivado Estado dinámico de entrada de vértices Activa la función de estado dinámico de entrada de vértices para una mejor calidad y rendimiento. - Vértice provocante - Mejora la iluminación y el manejo de vértices en ciertos juegos. Solo es compatible con las GPU Vulkan 1.0+. - Indexación del descriptor - Mejora la textura y el manejo del búfer, así como la capa de traducción Maxwell. Compatible con algunas GPU Vulkan 1.1 y todas las GPU Vulkan 1.2+. Muestreo de sombreado Permite que el sombreador de fragmentos se ejecute por muestra en un fragmento multimuestreado, en lugar de una sola vez por fragmento. Mejora la calidad de los gráficos a coste de algo de rendimiento. diff --git a/src/android/app/src/main/res/values-fa/strings.xml b/src/android/app/src/main/res/values-fa/strings.xml index 80e40444c2..e5c6c33225 100644 --- a/src/android/app/src/main/res/values-fa/strings.xml +++ b/src/android/app/src/main/res/values-fa/strings.xml @@ -71,10 +71,6 @@ حذف فرمور آن را از دستگاه پاک می‌کند و ممکن است بر سازگاری بازی‌ها تأثیر بگذارد در حال حذف فرمور فرمور با موفقیت حذف شد - رأس تحریک‌کننده - نورپردازی و مدیریت رأس را در برخی بازی‌ها بهبود می‌بخشد. فقط در کارت‌های گرافیک با پشتیبانی از ولکان 1.0+ قابل استفاده است - نمایه‌سازی توصیفگر - مدیریت بافت‌ها و بافرها و همچنین لایه ترجمه ماکسول را بهبود می‌بخشد. توسط برخی کارت‌های گرافیک ولکان 1.1 و تمام کارت‌های گرافیک ولکان 1.2+ پشتیبانی می‌شود فاکتور اورکلاک GPU برای حداکثر عملکرد از 128 و برای حداکثر وفاداری گرافیکی از 512 استفاده کنید. متوسط (256) diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index cab267ec09..b2abd184e5 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -471,10 +471,6 @@ Désactivé État dynamique d\'entrée de sommet Active la fonctionnalité d\'état dynamique des entrées de sommets pour une meilleure qualité et de meilleures performances. - Provoque des Vertex - Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+. - Indexation des descripteurs - Améliore la gestion des textures et des tampons, ainsi que la couche de traduction Maxwell. Pris en charge par certains GPU Vulkan 1.1 et tous les GPU Vulkan 1.2+. Affichage Orientation diff --git a/src/android/app/src/main/res/values-he/strings.xml b/src/android/app/src/main/res/values-he/strings.xml index 74d61af932..8995c5c1eb 100644 --- a/src/android/app/src/main/res/values-he/strings.xml +++ b/src/android/app/src/main/res/values-he/strings.xml @@ -390,10 +390,6 @@ מקמפל שיידרים באופן אסינכרוני. זה עשוי להפחית קפיצות אך גם עלול לגרום לתקלות גרפיות. מצב דינמי מורחב מושבת - קודקוד מעורר - משפר תאורה וטיפול בקודקודים במשחקים מסוימים. נתמך רק בכרטיסי מסך עם Vulkan 1.0+. - אינדוקס תיאורים - משפר טיפול במרקמים ומאגרים, כמו גם בשכבת התרגום של Maxwell. נתמך בחלק מכרטיסי ה-Vulkan 1.1 ובכל כרטיסי ה-Vulkan 1.2+. תצוגה כיוון diff --git a/src/android/app/src/main/res/values-hu/strings.xml b/src/android/app/src/main/res/values-hu/strings.xml index aae6766321..f1d52b7026 100644 --- a/src/android/app/src/main/res/values-hu/strings.xml +++ b/src/android/app/src/main/res/values-hu/strings.xml @@ -379,10 +379,6 @@ A shaderek aszinkron fordítása. Csökkentheti a belassulásokat, de hibákat is okozhat. Kiterjesztett Dinamikus Állapot Letiltva - Provokáló csúcs - Javítja a világítást és a csúcskezelést bizonyos játékokban. Csak Vulkan 1.0+ GPU-kon támogatott. - Deskriptor Indexelés - Javítja a textúrák és pufferek kezelését, valamint a Maxwell fordítási réteget. Néhány Vulkan 1.1 GPU és minden Vulkan 1.2+ GPU támogatja. Kijelző Orientáció diff --git a/src/android/app/src/main/res/values-id/strings.xml b/src/android/app/src/main/res/values-id/strings.xml index 02ed67feb6..61c361a86a 100644 --- a/src/android/app/src/main/res/values-id/strings.xml +++ b/src/android/app/src/main/res/values-id/strings.xml @@ -411,10 +411,6 @@ Kompilasi shader secara asinkron. Ini dapat mengurangi lag tetapi juga dapat menyebabkan glitch. Status Dinamis Ekstensi Dinonaktifkan - Vertex Provokasi - Meningkatkan pencahayaan dan penanganan vertex di beberapa game. Hanya didukung di GPU Vulkan 1.0+. - Pengindeks Deskriptor - Meningkatkan penanganan tekstur dan buffer, serta lapisan terjemahan Maxwell. Didukung oleh beberapa GPU Vulkan 1.1 dan semua GPU Vulkan 1.2+. Tampilan Orientasi diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml index cc32cac3ed..15ad312407 100644 --- a/src/android/app/src/main/res/values-it/strings.xml +++ b/src/android/app/src/main/res/values-it/strings.xml @@ -418,10 +418,6 @@ Compila gli shader in modo asincrono. Può ridurre gli scatti, ma può anche causare glitch grafici. Stato dinamico esteso Disabilitato - Vertice provocante - Migliora illuminazione e gestione dei vertici in alcuni giochi. Supportato solo su GPU Vulkan 1.0+. - Indicizzazione descrittori - Migliora la gestione di texture e buffer, nonché il livello di traduzione Maxwell. Supportato da alcune GPU Vulkan 1.1 e tutte le GPU Vulkan 1.2+. Schermo Orientamento diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml index 34fd473de3..944db6a097 100644 --- a/src/android/app/src/main/res/values-ja/strings.xml +++ b/src/android/app/src/main/res/values-ja/strings.xml @@ -377,10 +377,6 @@ シェーダーを非同期でコンパイルします。これによりカクつきが減る可能性がありますが、グラフィックの不具合が発生する場合もあります。 拡張ダイナミックステート 無効 - プロボーキング頂点 - 特定のゲームで照明と頂点処理を改善します。Vulkan 1.0+ GPUでのみサポートされています。 - ディスクリプタインデキシング - テクスチャとバッファの処理、およびMaxwell翻訳レイヤーを改善します。一部のVulkan 1.1 GPUとすべてのVulkan 1.2+ GPUでサポートされています。 ディスプレイ 画面の向き diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml index 30b9feb33e..4ee731205b 100644 --- a/src/android/app/src/main/res/values-ko/strings.xml +++ b/src/android/app/src/main/res/values-ko/strings.xml @@ -377,10 +377,6 @@ 셰이더를 비동기적으로 컴파일합니다. 이로 인해 끊김 현상이 줄어들 수 있지만 그래픽 오류가 발생할 수도 있습니다. 확장 동적 상태 비활성화됨 - 프로보킹 버텍스 - 일부 게임에서 조명과 버텍스 처리를 개선합니다. Vulkan 1.0+ GPU에서만 지원됩니다. - 디스크립터 인덱싱 - 텍스처 및 버퍼 처리와 Maxwell 변환 레이어를 개선합니다. 일부 Vulkan 1.1 GPU 및 모든 Vulkan 1.2+ GPU에서 지원됩니다. 디스플레이 화면 방향 diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml index 559c1f61f4..100525ec8f 100644 --- a/src/android/app/src/main/res/values-nb/strings.xml +++ b/src/android/app/src/main/res/values-nb/strings.xml @@ -360,10 +360,6 @@ Kompilerer shadere asynkront. Dette kan redusere rykk, men kan også forårsake grafiske feil. Utvidet dynamisk tilstand Deaktivert - Provoserende vertex - Forbedrer belysning og vertexhåndtering i enkelte spill. Støttes kun på Vulkan 1.0+ GPU-er. - Beskrivelsesindeksering - Forbedrer tekstur- og bufferhåndtering, samt Maxwell-oversettelseslaget. Støttes av noen Vulkan 1.1 GPU-er og alle Vulkan 1.2+ GPU-er. Skjerm Orientering diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index 9cea367838..700ae6464e 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -484,10 +484,6 @@ Wyłączone Dynamiczny stan wejścia wierzchołków Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność. - Wierzchołek prowokujący - Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+. - Indeksowanie deskryptorów - Poprawia obsługę tekstur i buforów oraz warstwę tłumaczenia Maxwell. Obsługiwane przez niektóre GPU Vulkan 1.1 i wszystkie GPU Vulkan 1.2+. Cieniowanie próbkowane Pozwala uruchamiać shader fragmentów dla każdej próbki w wielopróbkowanym fragmencie zamiast raz na fragment. Poprawia jakość grafiki kosztem części wydajności. diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index e016ad5da0..61ed535eeb 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -467,10 +467,6 @@ Desativado Vertex Input Dynamic State Ativa o recurso de vertex input dynamic state para melhor qualidade e desempenho. - Provoking Vertex - Vértice Provocante: Melhora a iluminação e o processamento de vértices em certos jogos. Suportado apenas em GPUs com Vulkan 1.0 ou superior. - Descriptor Indexing - Indexação de Descritores: Melhora o processamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas as GPUs Vulkan 1.2 ou superiores. Tela Orientação diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml index 05612390a8..049568108c 100644 --- a/src/android/app/src/main/res/values-pt-rPT/strings.xml +++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml @@ -383,10 +383,6 @@ Compila shaders de forma assíncrona. Isto pode reduzir engasgadelas, mas também pode introduzir falhas gráficas. Estado Dinâmico Estendido Desativado - Vértice provocante - Melhora a iluminação e o tratamento de vértices em certos jogos. Suportado apenas em GPUs Vulkan 1.0+. - Indexação de descritores - Melhora o tratamento de texturas e buffers, assim como a camada de tradução Maxwell. Suportado por algumas GPUs Vulkan 1.1 e todas Vulkan 1.2+. Ecrã Oriantação diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index 718b2da696..ae7a425eb7 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -520,10 +520,6 @@ Отключено Динамическое состояние ввода вершин Включает функцию динамического состояния ввода вершин для повышения качества и производительности - Определяющая вершина - Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+. - Индексирование дескрипторов - Улучшает обработку текстур и буферов, а также слой перевода Maxwell. Поддерживается некоторыми ГПУ Vulkan 1.1 и всеми ГПУ Vulkan 1.2+. Сэмпловое затенение Позволяет шейдеру фрагментов выполняться для каждого сэмпла в многосэмпловом фрагменте, а не один раз на фрагмент. Улучшает качество графики ценой некоторого падения производительности. diff --git a/src/android/app/src/main/res/values-sr/strings.xml b/src/android/app/src/main/res/values-sr/strings.xml index 7ac829cd91..69c2994e21 100644 --- a/src/android/app/src/main/res/values-sr/strings.xml +++ b/src/android/app/src/main/res/values-sr/strings.xml @@ -382,10 +382,6 @@ Саставља схадера асинхроно. Ово може умањити затезаче, али могу такође да уведе пропусте. Проширена динамичка држава Искључено - Провоцирајући врх - Побољшава осветљење и вертификат руковања у одређеним играма. Подржан само на Вулкану 1.0+ ГПУ-у. - Индексирање дескриптора - Побољшава текстуру и руковање међуспремника, као и преводилачки слој Маквелл. Подржани од стране неких Вулкана 1.1 ГПУ-а и сви Вулкан 1.2+ ГПУ. Приказ Оријентација diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index 5f1dbd8e28..b27de2b36c 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -521,10 +521,6 @@ Вимкнено Динамічний стан введення вершин Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності. - Провокативна вершина - Покращує освітлення та взаємодію з вершинами у деяких іграх. Лише для ГП з підтримкою Vulkan 1.0+. - Індексація дескрипторів - Покращує обробку текстур та буферів, а також шар перекладу Maxwell. Підтримується деякими GPU Vulkan 1.1 та всіма GPU Vulkan 1.2+. Простий шейдинг Дозволяє виконувати фрагмент шейдера для кожного зразка в багатозразковому фрагменті замість одного разу для кожного фрагмента. Покращує якість графікі ціною втрати продуктивності. diff --git a/src/android/app/src/main/res/values-vi/strings.xml b/src/android/app/src/main/res/values-vi/strings.xml index fe3e3037b1..b919eca7d5 100644 --- a/src/android/app/src/main/res/values-vi/strings.xml +++ b/src/android/app/src/main/res/values-vi/strings.xml @@ -358,10 +358,6 @@ Biên dịch shader không đồng bộ. Điều này có thể giảm giật lag nhưng cũng có thể gây ra lỗi đồ họa. Trạng thái động mở rộng Đã tắt - Đỉnh kích hoạt - Cải thiện ánh sáng và xử lý đỉnh trong một số trò chơi. Chỉ được hỗ trợ trên GPU Vulkan 1.0+. - Lập chỉ mục bộ mô tả - Cải thiện xử lý kết cấu và bộ đệm, cũng như lớp dịch Maxwell. Được hỗ trợ bởi một số GPU Vulkan 1.1 và tất cả GPU Vulkan 1.2+. Hiển thị Hướng màn hình diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index beda261a2e..eb20f3079b 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -514,10 +514,6 @@ 已禁用 顶点输入动态状态 开启顶点输入动态状态功能来获得更好的质量和性能。 - 引发顶点 - 改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。 - 描述符索引 - 改进纹理和缓冲区处理以及Maxwell转换层。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支持。 采样着色 允许片段着色器在多采样片段中每个样本执行一次,而不是每个片段执行一次。以提高性能为代价改善图形质量。 diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index 65f96057ce..f1f7cf4166 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -470,10 +470,6 @@ 已停用 頂點輸入動態狀態 啟用頂點輸入動態狀態以取得更佳的品質及性能 - 引發頂點 - 改善某些遊戲中的光照和頂點處理。僅支援Vulkan 1.0+ GPU。 - 描述符索引 - 改進紋理和緩衝區處理以及Maxwell轉換層。部分Vulkan 1.1 GPU和所有Vulkan 1.2+ GPU支援。 顯示 方向 diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index 74c5bcd276..d571436180 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -531,10 +531,6 @@ Disabled Vertex Input Dynamic State Enables vertex input dynamic state feature for better quality and performance. - Provoking Vertex - Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs. - Descriptor Indexing - Improves texture and buffer handling, as well as the Maxwell translation layer. Supported by some Vulkan 1.1 GPUs and all Vulkan 1.2+ GPUs. Sample Shading Allows the fragment shader to execute per sample in a multi-sampled fragment instead once per fragment. Improves graphics quality at the cost of some performance. diff --git a/src/common/settings.h b/src/common/settings.h index 2540282790..b5aee24757 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -606,8 +606,6 @@ struct Values { true, #endif "vertex_input_dynamic_state", Category::RendererExtensions}; - SwitchableSetting provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions}; - SwitchableSetting descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions}; Setting renderer_debug{linkage, false, "debug", Category::RendererDebug}; Setting renderer_shader_feedback{linkage, false, "shader_feedback", diff --git a/src/qt_common/config/shared_translation.cpp b/src/qt_common/config/shared_translation.cpp index eda0fb2002..5e0c0d8b44 100644 --- a/src/qt_common/config/shared_translation.cpp +++ b/src/qt_common/config/shared_translation.cpp @@ -286,14 +286,6 @@ std::unique_ptr InitializeTranslations(QObject* parent) { INSERT(Settings, vertex_input_dynamic_state, tr("Vertex Input Dynamic State"), tr("Enables vertex input dynamic state feature for better quality and performance.")); - INSERT(Settings, provoking_vertex, tr("Provoking Vertex"), - tr("Improves lighting and vertex handling in some games.\n" - "Only Vulkan 1.0+ devices support this extension.")); - - INSERT(Settings, descriptor_indexing, tr("Descriptor Indexing"), - tr("Improves texture & buffer handling and the Maxwell translation layer.\n" - "Some Vulkan 1.1+ and all 1.2+ devices support this extension.")); - INSERT( Settings, sample_shading, tr("Sample Shading"), tr("Allows the fragment shader to execute per sample in a multi-sampled fragment " diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 06cbd9e6da..866b721a84 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project @@ -83,7 +83,29 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0); depth_format.Assign(static_cast(regs.zeta.format)); y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0); - provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0); + + bool use_last_provoking_vertex = false; + const bool provoking_vertex_available = features.has_provoking_vertex; + const bool supports_first_mode = features.has_provoking_vertex_first_mode; + const bool supports_last_mode = features.has_provoking_vertex_last_mode; + const bool transform_feedback_active = regs.transform_feedback_enabled != 0; + const bool tf_preserves_provoking_vertex = features.has_provoking_vertex_tf_preserve; + + if (provoking_vertex_available && (supports_first_mode || supports_last_mode)) { + use_last_provoking_vertex = regs.provoking_vertex == Maxwell::ProvokingVertex::Last; + + if (transform_feedback_active && !tf_preserves_provoking_vertex) { + use_last_provoking_vertex = false; + } + + if (use_last_provoking_vertex && !supports_last_mode) { + use_last_provoking_vertex = false; + } else if (!use_last_provoking_vertex && !supports_first_mode) { + use_last_provoking_vertex = true; + } + } + + provoking_vertex_last.Assign(use_last_provoking_vertex ? 1 : 0); conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0); smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); alpha_to_coverage_enabled.Assign(regs.anti_alias_alpha_control.alpha_to_coverage != 0 ? 1 : 0); diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index c5bc14f448..ffc91e9a55 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project @@ -28,6 +28,10 @@ struct DynamicFeatures { bool has_extended_dynamic_state_3_blend; bool has_extended_dynamic_state_3_enables; bool has_dynamic_vertex_input; + bool has_provoking_vertex; + bool has_provoking_vertex_first_mode; + bool has_provoking_vertex_last_mode; + bool has_provoking_vertex_tf_preserve; }; struct FixedPipelineState { diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index 75fbcaa968..8f706a02c8 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -749,12 +749,19 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { : VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT, .extraPrimitiveOverestimationSize = 0.0f, }; + const bool supports_provoking_first_mode = device.SupportsProvokingVertexFirstMode(); + const bool supports_provoking_last_mode = device.SupportsProvokingVertexLastMode(); + const bool requested_provoking_last_mode = key.state.provoking_vertex_last != 0; + const VkProvokingVertexModeEXT provoking_vertex_mode = + requested_provoking_last_mode + ? (supports_provoking_last_mode ? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT + : VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT) + : (supports_provoking_first_mode ? VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT + : VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT); VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT, .pNext = nullptr, - .provokingVertexMode = key.state.provoking_vertex_last != 0 - ? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT - : VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT, + .provokingVertexMode = provoking_vertex_mode, }; if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) { @@ -763,7 +770,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { if (device.IsExtConservativeRasterizationSupported()) { conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster); } - if (device.IsExtProvokingVertexSupported() && Settings::values.provoking_vertex.GetValue()) { + if (device.IsExtProvokingVertexSupported()) { provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex); } diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 77a4e8616a..5f86506961 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -490,6 +490,14 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, dynamic_features.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported() && Settings::values.vertex_input_dynamic_state.GetValue(); + + dynamic_features.has_provoking_vertex = device.IsExtProvokingVertexSupported(); + dynamic_features.has_provoking_vertex_first_mode = + device.SupportsProvokingVertexFirstMode(); + dynamic_features.has_provoking_vertex_last_mode = + device.SupportsProvokingVertexLastMode(); + dynamic_features.has_provoking_vertex_tf_preserve = + device.SupportsTransformFeedbackProvokingVertexPreservation(); } PipelineCache::~PipelineCache() { @@ -603,6 +611,18 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { return; } + + const bool key_requests_provoking_last = key.state.provoking_vertex_last != 0; + if (key_requests_provoking_last && !dynamic_features.has_provoking_vertex_last_mode) { + return; + } + + const bool key_uses_transform_feedback = key.state.xfb_enabled != 0; + if (key_uses_transform_feedback && key_requests_provoking_last && + !dynamic_features.has_provoking_vertex_tf_preserve) { + return; + } + workers.QueueWork([this, key, envs_ = std::move(envs), &state, &callback]() mutable { ShaderPools pools; boost::container::static_vector env_ptrs; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index f867980a6f..ba7b5d8c1b 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -200,11 +200,6 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler), wfi_event(device.GetLogical().CreateEvent()) { scheduler.SetQueryCache(query_cache); - - // Log multi-draw support - if (device.IsExtMultiDrawSupported()) { - LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw is enabled for optimized draw calls"); - } } RasterizerVulkan::~RasterizerVulkan() = default; @@ -243,43 +238,16 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) { const u32 num_instances{instance_count}; const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)}; - // Use VK_EXT_multi_draw if available (single draw becomes multi-draw with count=1) - if (device.IsExtMultiDrawSupported()) { - scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { - if (draw_params.is_indexed) { - // Use multi-draw indexed with single draw - const VkMultiDrawIndexedInfoEXT multi_draw_info{ - .firstIndex = draw_params.first_index, - .indexCount = draw_params.num_vertices, - }; - const int32_t vertex_offset = static_cast(draw_params.base_vertex); - cmdbuf.DrawMultiIndexedEXT(1, &multi_draw_info, draw_params.num_instances, - draw_params.base_instance, - sizeof(VkMultiDrawIndexedInfoEXT), &vertex_offset); - } else { - // Use multi-draw with single draw - const VkMultiDrawInfoEXT multi_draw_info{ - .firstVertex = draw_params.base_vertex, - .vertexCount = draw_params.num_vertices, - }; - cmdbuf.DrawMultiEXT(1, &multi_draw_info, draw_params.num_instances, - draw_params.base_instance, - sizeof(VkMultiDrawInfoEXT)); - } - }); - } else { - // Fallback to standard draw calls - scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { - if (draw_params.is_indexed) { - cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, - draw_params.first_index, draw_params.base_vertex, - draw_params.base_instance); - } else { - cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, - draw_params.base_vertex, draw_params.base_instance); - } - }); - } + scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) { + if (draw_params.is_indexed) { + cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, + draw_params.first_index, draw_params.base_vertex, + draw_params.base_instance); + } else { + cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances, + draw_params.base_vertex, draw_params.base_instance); + } + }); // Log draw call if (Settings::values.gpu_logging_enabled.GetValue() && diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index d51564dcb3..48aa5ec476 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -275,6 +275,19 @@ constexpr VkBorderColor ConvertBorderColor(const std::array& color) { return VK_COMPONENT_SWIZZLE_ZERO; } +void SanitizeDepthStencilSwizzle(std::array& swizzle, + bool supports_depth_stencil_swizzle_one) { + if (supports_depth_stencil_swizzle_one) { + return; + } + std::replace_if(swizzle.begin(), swizzle.end(), + [](SwizzleSource value) { + return value == SwizzleSource::OneFloat || + value == SwizzleSource::OneInt; + }, + SwizzleSource::Zero); +} + [[nodiscard]] VkImageViewType ImageViewType(Shader::TextureType type) { switch (type) { case Shader::TextureType::Color1D: @@ -2109,6 +2122,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI !device->IsExt4444FormatsSupported()); if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) { std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed); + SanitizeDepthStencilSwizzle(swizzle, device->SupportsDepthStencilSwizzleOne()); } } const auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format); diff --git a/src/video_core/vulkan_common/vulkan.h b/src/video_core/vulkan_common/vulkan.h index 2cc0f0d7f0..2609e8dc0f 100644 --- a/src/video_core/vulkan_common/vulkan.h +++ b/src/video_core/vulkan_common/vulkan.h @@ -22,16 +22,13 @@ #include -// Define maintenance 7-9 extension names (not yet in official Vulkan headers) +// Define maintenance 7-8 extension names (not yet in official Vulkan headers) #ifndef VK_KHR_MAINTENANCE_7_EXTENSION_NAME #define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7" #endif #ifndef VK_KHR_MAINTENANCE_8_EXTENSION_NAME #define VK_KHR_MAINTENANCE_8_EXTENSION_NAME "VK_KHR_maintenance8" #endif -#ifndef VK_KHR_MAINTENANCE_9_EXTENSION_NAME -#define VK_KHR_MAINTENANCE_9_EXTENSION_NAME "VK_KHR_maintenance9" -#endif // Sanitize macros #undef CreateEvent diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index b51c57d380..5075a79bcd 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -465,18 +465,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR first_next = &diagnostics_nv; } - VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptor_indexing{ - .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT, - .pNext = use_diagnostics_nv ? static_cast(&diagnostics_nv) : static_cast(&features2), - .shaderSampledImageArrayNonUniformIndexing = VK_TRUE, - .descriptorBindingPartiallyBound = VK_TRUE, - .descriptorBindingVariableDescriptorCount = VK_TRUE, - }; - - if (extensions.descriptor_indexing && Settings::values.descriptor_indexing.GetValue()) { - first_next = &descriptor_indexing; - } - is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT); is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT); is_optimal_astc_supported = ComputeIsOptimalAstcSupported(); @@ -1078,11 +1066,6 @@ bool Device::GetSuitability(bool requires_swapchain) { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR; SetNext(next, properties.maintenance5); } - if (extensions.multi_draw) { - properties.multi_draw.sType = - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT; - SetNext(next, properties.multi_draw); - } // Perform the property fetch. physical.GetProperties2(properties2); @@ -1196,7 +1179,7 @@ void Device::RemoveUnsuitableExtensions() { RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME); - /* */ // VK_EXT_extended_dynamic_state + // VK_EXT_extended_dynamic_state extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState; RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state, features.extended_dynamic_state, @@ -1268,7 +1251,6 @@ void Device::RemoveUnsuitableExtensions() { VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); // VK_EXT_robustness2 - // Enable if at least one robustness2 feature is available extensions.robustness_2 = features.robustness2.robustBufferAccess2 || features.robustness2.robustImageAccess2 || features.robustness2.nullDescriptor; @@ -1277,25 +1259,10 @@ void Device::RemoveUnsuitableExtensions() { VK_EXT_ROBUSTNESS_2_EXTENSION_NAME); // VK_EXT_image_robustness - // Enable if robustImageAccess is available extensions.image_robustness = features.image_robustness.robustImageAccess; RemoveExtensionFeatureIfUnsuitable(extensions.image_robustness, features.image_robustness, VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME); - // VK_EXT_provoking_vertex - if (Settings::values.provoking_vertex.GetValue()) { - extensions.provoking_vertex = features.provoking_vertex.provokingVertexLast - && features.provoking_vertex - .transformFeedbackPreservesProvokingVertex; - RemoveExtensionFeatureIfUnsuitable(extensions.provoking_vertex, - features.provoking_vertex, - VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); - } else { - RemoveExtensionFeature(extensions.provoking_vertex, - features.provoking_vertex, - VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME); - } - // VK_KHR_shader_atomic_int64 extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics && features.shader_atomic_int64.shaderSharedInt64Atomics; @@ -1319,21 +1286,12 @@ void Device::RemoveUnsuitableExtensions() { VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME); // VK_EXT_transform_feedback - // We only require the basic transformFeedback feature and at least - // one transform feedback buffer. We keep transformFeedbackQueries as it's used by - // the streaming byte count implementation. GeometryStreams and multiple streams - // are not strictly required since we currently support only stream 0. extensions.transform_feedback = features.transform_feedback.transformFeedback && properties.transform_feedback.maxTransformFeedbackBuffers > 0 && properties.transform_feedback.transformFeedbackQueries; RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME); - if (extensions.transform_feedback) { - LOG_INFO(Render_Vulkan, "VK_EXT_transform_feedback enabled (buffers={}, queries={})", - properties.transform_feedback.maxTransformFeedbackBuffers, - properties.transform_feedback.transformFeedbackQueries); - } // VK_EXT_vertex_input_dynamic_state extensions.vertex_input_dynamic_state = @@ -1342,17 +1300,6 @@ void Device::RemoveUnsuitableExtensions() { features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - // VK_EXT_multi_draw - extensions.multi_draw = features.multi_draw.multiDraw; - - if (extensions.multi_draw) { - LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw: maxMultiDrawCount={}", - properties.multi_draw.maxMultiDrawCount); - } - - RemoveExtensionFeatureIfUnsuitable(extensions.multi_draw, features.multi_draw, - VK_EXT_MULTI_DRAW_EXTENSION_NAME); - // VK_KHR_pipeline_executable_properties if (Settings::values.renderer_shader_feedback.GetValue()) { extensions.pipeline_executable_properties = @@ -1377,35 +1324,15 @@ void Device::RemoveUnsuitableExtensions() { features.workgroup_memory_explicit_layout, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); - // VK_EXT_swapchain_maintenance1 (extension only, has features) - // Requires VK_EXT_surface_maintenance1 instance extension - extensions.swapchain_maintenance1 = features.swapchain_maintenance1.swapchainMaintenance1; - if (extensions.swapchain_maintenance1) { - // Check if VK_EXT_surface_maintenance1 instance extension is available - const auto instance_extensions = vk::EnumerateInstanceExtensionProperties(dld); - const bool has_surface_maintenance1 = instance_extensions && std::ranges::any_of(*instance_extensions, - [](const VkExtensionProperties& prop) { - return std::strcmp(prop.extensionName, VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME) == 0; - }); - if (!has_surface_maintenance1) { - LOG_WARNING(Render_Vulkan, - "VK_EXT_swapchain_maintenance1 requires VK_EXT_surface_maintenance1, disabling"); - extensions.swapchain_maintenance1 = false; - features.swapchain_maintenance1.swapchainMaintenance1 = false; - } - } - RemoveExtensionFeatureIfUnsuitable(extensions.swapchain_maintenance1, features.swapchain_maintenance1, - VK_EXT_SWAPCHAIN_MAINTENANCE_1_EXTENSION_NAME); - - // VK_KHR_maintenance1 (core in Vulkan 1.1, no features) + // VK_KHR_maintenance1 extensions.maintenance1 = loaded_extensions.contains(VK_KHR_MAINTENANCE_1_EXTENSION_NAME); RemoveExtensionIfUnsuitable(extensions.maintenance1, VK_KHR_MAINTENANCE_1_EXTENSION_NAME); - // VK_KHR_maintenance2 (core in Vulkan 1.1, no features) + // VK_KHR_maintenance2 extensions.maintenance2 = loaded_extensions.contains(VK_KHR_MAINTENANCE_2_EXTENSION_NAME); RemoveExtensionIfUnsuitable(extensions.maintenance2, VK_KHR_MAINTENANCE_2_EXTENSION_NAME); - // VK_KHR_maintenance3 (core in Vulkan 1.1, no features) + // VK_KHR_maintenance3 extensions.maintenance3 = loaded_extensions.contains(VK_KHR_MAINTENANCE_3_EXTENSION_NAME); RemoveExtensionIfUnsuitable(extensions.maintenance3, VK_KHR_MAINTENANCE_3_EXTENSION_NAME); @@ -1416,17 +1343,6 @@ void Device::RemoveUnsuitableExtensions() { // VK_KHR_maintenance5 extensions.maintenance5 = features.maintenance5.maintenance5; - - if (extensions.maintenance5) { - LOG_INFO(Render_Vulkan, "VK_KHR_maintenance5 properties: polygonModePointSize={} " - "depthStencilSwizzleOne={} earlyFragmentTests={} nonStrictWideLines={}", - properties.maintenance5.polygonModePointSize, - properties.maintenance5.depthStencilSwizzleOneSupport, - properties.maintenance5.earlyFragmentMultisampleCoverageAfterSampleCounting && - properties.maintenance5.earlyFragmentSampleMaskTestBeforeSampleCounting, - properties.maintenance5.nonStrictWideLinesUseParallelogram); - } - RemoveExtensionFeatureIfUnsuitable(extensions.maintenance5, features.maintenance5, VK_KHR_MAINTENANCE_5_EXTENSION_NAME); @@ -1435,17 +1351,13 @@ void Device::RemoveUnsuitableExtensions() { RemoveExtensionFeatureIfUnsuitable(extensions.maintenance6, features.maintenance6, VK_KHR_MAINTENANCE_6_EXTENSION_NAME); - // VK_KHR_maintenance7 (proposed for Vulkan 1.4, no features) + // VK_KHR_maintenance7 extensions.maintenance7 = loaded_extensions.contains(VK_KHR_MAINTENANCE_7_EXTENSION_NAME); RemoveExtensionIfUnsuitable(extensions.maintenance7, VK_KHR_MAINTENANCE_7_EXTENSION_NAME); - // VK_KHR_maintenance8 (proposed for Vulkan 1.4, no features) + // VK_KHR_maintenance8 extensions.maintenance8 = loaded_extensions.contains(VK_KHR_MAINTENANCE_8_EXTENSION_NAME); RemoveExtensionIfUnsuitable(extensions.maintenance8, VK_KHR_MAINTENANCE_8_EXTENSION_NAME); - - // VK_KHR_maintenance9 (proposed for Vulkan 1.4, no features) - extensions.maintenance9 = loaded_extensions.contains(VK_KHR_MAINTENANCE_9_EXTENSION_NAME); - RemoveExtensionIfUnsuitable(extensions.maintenance9, VK_KHR_MAINTENANCE_9_EXTENSION_NAME); } void Device::SetupFamilies(VkSurfaceKHR surface) { diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index caf91104df..ad9d53ce16 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -57,14 +57,12 @@ VK_DEFINE_HANDLE(VmaAllocator) FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ - FEATURE(EXT, MultiDraw, MULTI_DRAW, multi_draw) \ FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \ primitive_topology_list_restart) \ FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \ FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \ FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \ FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \ - FEATURE(EXT, SwapchainMaintenance1, SWAPCHAIN_MAINTENANCE_1, swapchain_maintenance1) \ FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \ FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \ FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \ @@ -100,12 +98,10 @@ VK_DEFINE_HANDLE(VmaAllocator) EXTENSION(KHR, MAINTENANCE_3, maintenance3) \ EXTENSION(KHR, MAINTENANCE_7, maintenance7) \ EXTENSION(KHR, MAINTENANCE_8, maintenance8) \ - EXTENSION(KHR, MAINTENANCE_9, maintenance9) \ EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \ EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \ EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \ EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \ - EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing) \ EXTENSION(EXT, FILTER_CUBIC, filter_cubic) \ EXTENSION(IMG, FILTER_CUBIC, filter_cubic_img) \ EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights) @@ -443,11 +439,6 @@ public: return extensions.viewport_array2; } - /// Returns true if the device supporst VK_EXT_DESCRIPTOR_INDEXING - bool isExtDescriptorIndexingSupported() const { - return extensions.descriptor_indexing; - } - /// Returns true if the device supports VK_NV_geometry_shader_passthrough. bool IsNvGeometryShaderPassthroughSupported() const { return extensions.geometry_shader_passthrough; @@ -473,11 +464,6 @@ public: return extensions.swapchain_mutable_format; } - /// Returns true if VK_EXT_swapchain_maintenance1 is enabled. - bool IsExtSwapchainMaintenance1Enabled() const { - return extensions.swapchain_maintenance1; - } - /// Returns true if VK_KHR_shader_float_controls is enabled. bool IsKhrShaderFloatControlsSupported() const { return extensions.shader_float_controls; @@ -719,6 +705,22 @@ public: return extensions.provoking_vertex; } + /// Returns true if first vertex provoking mode can be used. + bool SupportsProvokingVertexFirstMode() const { + return extensions.provoking_vertex; + } + + /// Returns true if last vertex provoking mode can be used. + bool SupportsProvokingVertexLastMode() const { + return extensions.provoking_vertex && features.provoking_vertex.provokingVertexLast; + } + + /// Returns true if transform feedback preserves provoking vertex mode semantics. + bool SupportsTransformFeedbackProvokingVertexPreservation() const { + return extensions.provoking_vertex && + features.provoking_vertex.transformFeedbackPreservesProvokingVertex; + } + /// Returns true if the device supports VK_KHR_shader_atomic_int64. bool IsExtShaderAtomicInt64Supported() const { return extensions.shader_atomic_int64; @@ -878,11 +880,6 @@ public: return extensions.maintenance6; } - /// Returns true if the device supports VK_EXT_multi_draw. - bool IsExtMultiDrawSupported() const { - return extensions.multi_draw; - } - /// Returns true if the device supports VK_KHR_maintenance7. bool IsKhrMaintenance7Supported() const { return extensions.maintenance7; @@ -893,11 +890,6 @@ public: return extensions.maintenance8; } - /// Returns true if the device supports VK_KHR_maintenance9. - bool IsKhrMaintenance9Supported() const { - return extensions.maintenance9; - } - /// Returns true if the device supports UINT8 index buffer conversion via compute shader. bool SupportsUint8Indices() const { return features.bit8_storage.storageBuffer8BitAccess && @@ -1025,7 +1017,6 @@ private: VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{}; VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{}; VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{}; - VkPhysicalDeviceMultiDrawPropertiesEXT multi_draw{}; VkPhysicalDeviceProperties properties{}; }; diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp index b1a53ab4f3..398342296e 100644 --- a/src/video_core/vulkan_common/vulkan_instance.cpp +++ b/src/video_core/vulkan_common/vulkan_instance.cpp @@ -81,14 +81,6 @@ namespace { #endif if (enable_validation && AreExtensionsSupported(dld, *properties, std::array{VK_EXT_DEBUG_UTILS_EXTENSION_NAME})) extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); - // VK_EXT_surface_maintenance1 is required for VK_EXT_swapchain_maintenance1 - if (window_type != Core::Frontend::WindowSystemType::Headless && AreExtensionsSupported(dld, *properties, std::array{VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME})) { - extensions.push_back(VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME); - // Some(which?) drivers dont like being told to load this extension(why?) - // NVIDIA on FreeBSD is totally fine with this through - if (AreExtensionsSupported(dld, *properties, std::array{VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME})) - extensions.push_back(VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME); - } } return extensions; } diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index a2fa2b50c6..f59ac7d6bc 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -116,8 +116,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdDrawIndirectCount); X(vkCmdDrawIndexedIndirectCount); X(vkCmdDrawIndirectByteCountEXT); - X(vkCmdDrawMultiEXT); - X(vkCmdDrawMultiIndexedEXT); X(vkCmdEndConditionalRenderingEXT); X(vkCmdEndQuery); X(vkCmdEndRenderPass); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 872fbd858e..aaff66359e 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -218,8 +218,6 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{}; - PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT{}; - PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT{}; PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndQuery vkCmdEndQuery{}; @@ -1241,19 +1239,6 @@ public: counter_buffer_offset, counter_offset, stride); } - void DrawMultiEXT(u32 draw_count, const VkMultiDrawInfoEXT* vertex_info, - u32 instance_count, u32 first_instance, u32 stride) const noexcept { - dld->vkCmdDrawMultiEXT(handle, draw_count, vertex_info, instance_count, first_instance, - stride); - } - - void DrawMultiIndexedEXT(u32 draw_count, const VkMultiDrawIndexedInfoEXT* index_info, - u32 instance_count, u32 first_instance, u32 stride, - const int32_t* vertex_offset) const noexcept { - dld->vkCmdDrawMultiIndexedEXT(handle, draw_count, index_info, instance_count, - first_instance, stride, vertex_offset); - } - void ClearAttachments(Span attachments, Span rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),