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8 commits

Author SHA1 Message Date
lizzie
49148d168f LICENSE 2026-04-04 21:01:01 +02:00
lizzie
836c00fc97 fx 2026-04-04 21:01:01 +02:00
lizzie
514bacf9f3 license fix 2026-04-04 21:01:01 +02:00
lizzie
6a5c18b55e fx 2026-04-04 21:01:01 +02:00
lizzie
75c5393ab3 [memory] nuke HeapTracker, use mprotect() for mappings instead
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-04-04 21:01:01 +02:00
lizzie
ac99ea96da
[dynarmic] fix bayonetta 3 regression due to LUT in #3718 (#3822)
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Check Strings / check-strings (push) Has been cancelled
minor oversight

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3822
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-03 17:33:44 +02:00
lizzie
d1b7824443
[meta] Restore base icon (#3809)
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Merge AFTER april fools
Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3809
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2026-04-02 06:06:46 +02:00
wildcard
34fa39eae8
[texture_cache] Skip alias synchronization in texture cache when the image has no aliases. (#3740)
PrepareImage() is on a very hot path and previously called SynchronizeAliases() unconditionally.  For most images, aliased_images` is empty, so this created unnecessary overhead, now we only synchronize only when image requires it

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3740
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2026-04-02 06:06:16 +02:00
24 changed files with 361 additions and 612 deletions

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@ -1 +1 @@
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#43fcfcff</color></resources>
<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>#1F143C</color></resources>

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@ -66,8 +66,6 @@ add_library(
fs/path_util.cpp
fs/path_util.h
hash.h
heap_tracker.cpp
heap_tracker.h
hex_util.cpp
hex_util.h
host_memory.cpp

View file

@ -1,282 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include "common/heap_tracker.h"
#include "common/logging.h"
#include "common/assert.h"
namespace Common {
namespace {
s64 GetMaxPermissibleResidentMapCount() {
// Default value.
s64 value = 65530;
// Try to read how many mappings we can make.
std::ifstream s("/proc/sys/vm/max_map_count");
s >> value;
// Print, for debug.
LOG_INFO(HW_Memory, "Current maximum map count: {}", value);
// Allow 20000 maps for other code and to account for split inaccuracy.
return std::max<s64>(value - 20000, 0);
}
} // namespace
HeapTracker::HeapTracker(Common::HostMemory& buffer)
: m_buffer(buffer), m_max_resident_map_count(GetMaxPermissibleResidentMapCount()) {}
HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
return;
}
{
// We are mapping part of a separate heap.
std::scoped_lock lk{m_lock};
auto* const map = new SeparateHeapMap{
.vaddr = virtual_offset,
.paddr = host_offset,
.size = length,
.tick = m_tick++,
.perm = perm,
.is_resident = false,
};
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
// If this is a separate heap...
if (is_separate_heap) {
std::scoped_lock lk{m_lock};
const SeparateHeapMap key{
.vaddr = virtual_offset,
};
// Split at the boundaries of the region we are removing.
this->SplitHeapMapLocked(virtual_offset);
this->SplitHeapMapLocked(virtual_offset + size);
// Erase all mappings in range.
auto it = m_mappings.find(key);
while (it != m_mappings.end() && it->vaddr < virtual_offset + size) {
// Get underlying item.
auto* const item = std::addressof(*it);
// If resident, erase from resident map.
if (item->is_resident) {
ASSERT(--m_resident_map_count >= 0);
m_resident_mappings.erase(m_resident_mappings.iterator_to(*item));
}
// Erase from map.
ASSERT(--m_map_count >= 0);
it = m_mappings.erase(it);
// Free the item.
delete item;
}
}
// Unmap pages.
m_buffer.Unmap(virtual_offset, size, false);
}
void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission perm) {
// Ensure no rebuild occurs while reprotecting.
std::shared_lock lk{m_rebuild_lock};
// Split at the boundaries of the region we are reprotecting.
this->SplitHeapMap(virtual_offset, size);
// Declare tracking variables.
const VAddr end = virtual_offset + size;
VAddr cur = virtual_offset;
while (cur < end) {
VAddr next = cur;
bool should_protect = false;
{
std::scoped_lock lk2{m_lock};
const SeparateHeapMap key{
.vaddr = next,
};
// Try to get the next mapping corresponding to this address.
const auto it = m_mappings.nfind(key);
if (it == m_mappings.end()) {
// There are no separate heap mappings remaining.
next = end;
should_protect = true;
} else if (it->vaddr == cur) {
// We are in range.
// Update permission bits.
it->perm = perm;
// Determine next address and whether we should protect.
next = cur + it->size;
should_protect = it->is_resident;
} else /* if (it->vaddr > cur) */ {
// We weren't in range, but there is a block coming up that will be.
next = it->vaddr;
should_protect = true;
}
}
// Clamp to end.
next = (std::min)(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
}
// Advance.
cur = next;
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
ASSERT(!m_resident_mappings.empty());
// Dump half of the mappings.
//
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {
// Unmark and unmap.
it->is_resident = false;
m_buffer.Unmap(it->vaddr, it->size, false);
// Advance.
ASSERT(--m_resident_map_count >= 0);
it = m_resident_mappings.erase(it);
}
}
void HeapTracker::SplitHeapMap(VAddr offset, size_t size) {
std::scoped_lock lk{m_lock};
this->SplitHeapMapLocked(offset);
this->SplitHeapMapLocked(offset + size);
}
void HeapTracker::SplitHeapMapLocked(VAddr offset) {
const auto it = this->GetNearestHeapMapLocked(offset);
if (it == m_mappings.end() || it->vaddr == offset) {
// Not contained or no split required.
return;
}
// Cache the original values.
auto* const left = std::addressof(*it);
const size_t orig_size = left->size;
// Adjust the left map.
const size_t left_size = offset - left->vaddr;
left->size = left_size;
// Create the new right map.
auto* const right = new SeparateHeapMap{
.vaddr = left->vaddr + left_size,
.paddr = left->paddr + left_size,
.size = orig_size - left_size,
.tick = left->tick,
.perm = left->perm,
.is_resident = left->is_resident,
};
// Insert the new right map.
m_map_count++;
m_mappings.insert(*right);
// If resident, also insert into resident map.
if (right->is_resident) {
m_resident_map_count++;
m_resident_mappings.insert(*right);
}
}
HeapTracker::AddrTree::iterator HeapTracker::GetNearestHeapMapLocked(VAddr offset) {
const SeparateHeapMap key{
.vaddr = offset,
};
return m_mappings.find(key);
}
} // namespace Common

View file

@ -1,98 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <mutex>
#include <set>
#include <shared_mutex>
#include "common/host_memory.h"
#include "common/intrusive_red_black_tree.h"
namespace Common {
struct SeparateHeapMap {
Common::IntrusiveRedBlackTreeNode addr_node{};
Common::IntrusiveRedBlackTreeNode tick_node{};
VAddr vaddr{};
PAddr paddr{};
size_t size{};
size_t tick{};
MemoryPermission perm{};
bool is_resident{};
};
struct SeparateHeapMapAddrComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.vaddr < rhs.vaddr) {
return -1;
} else if (lhs.vaddr <= (rhs.vaddr + rhs.size - 1)) {
return 0;
} else {
return 1;
}
}
};
struct SeparateHeapMapTickComparator {
static constexpr int Compare(const SeparateHeapMap& lhs, const SeparateHeapMap& rhs) {
if (lhs.tick < rhs.tick) {
return -1;
} else if (lhs.tick > rhs.tick) {
return 1;
} else {
return SeparateHeapMapAddrComparator::Compare(lhs, rhs);
}
}
};
class HeapTracker {
public:
explicit HeapTracker(Common::HostMemory& buffer);
~HeapTracker();
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm,
bool is_separate_heap);
void Unmap(size_t virtual_offset, size_t size, bool is_separate_heap);
void Protect(size_t virtual_offset, size_t length, MemoryPermission perm);
u8* VirtualBasePointer() {
return m_buffer.VirtualBasePointer();
}
bool DeferredMapSeparateHeap(u8* fault_address);
bool DeferredMapSeparateHeap(size_t virtual_offset);
private:
using AddrTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::addr_node>;
using AddrTree = AddrTreeTraits::TreeType<SeparateHeapMapAddrComparator>;
using TickTreeTraits =
Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<&SeparateHeapMap::tick_node>;
using TickTree = TickTreeTraits::TreeType<SeparateHeapMapTickComparator>;
AddrTree m_mappings{};
TickTree m_resident_mappings{};
private:
void SplitHeapMap(VAddr offset, size_t size);
void SplitHeapMapLocked(VAddr offset);
AddrTree::iterator GetNearestHeapMapLocked(VAddr offset);
void RebuildSeparateHeapAddressSpace();
private:
Common::HostMemory& m_buffer;
const s64 m_max_resident_map_count;
std::shared_mutex m_rebuild_lock{};
std::mutex m_lock{};
s64 m_map_count{};
s64 m_resident_map_count{};
size_t m_tick{};
};
} // namespace Common

View file

@ -572,9 +572,8 @@ public:
if (True(perms & MemoryPermission::Execute))
prot_flags |= PROT_EXEC;
#endif
int flags = (fd >= 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {} {}", strerror(errno), fd);
int ret = mprotect(virtual_base + virtual_offset, length, prot_flags);
ASSERT_MSG(ret == 0, "mprotect: {} {}", strerror(errno), fd);
}
void Unmap(size_t virtual_offset, size_t length) {
@ -588,8 +587,8 @@ public:
auto [merged_pointer, merged_size] =
free_manager.FreeBlock(virtual_base + virtual_offset, length);
void* ret = mmap(merged_pointer, merged_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
int ret = mprotect(merged_pointer, merged_size, PROT_NONE);
ASSERT_MSG(ret == 0, "mmap: {}", strerror(errno));
}
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {

View file

@ -13,11 +13,11 @@
namespace Common {
template <typename BaseAddr>
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_,
std::size_t first_level_bits_,
std::size_t page_bits_)
: address_space_bits{address_space_bits_},
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_, std::size_t first_level_bits_, std::size_t page_bits_)
: address_space_bits{address_space_bits_}
, first_level_bits{first_level_bits_}
, page_bits{page_bits_}
{
if (page_bits == 0) {
return;
}
@ -30,12 +30,9 @@ MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bit
void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
#else
void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
if (base == MAP_FAILED) {
if (base == MAP_FAILED)
base = nullptr;
}
#endif
ASSERT(base);
base_ptr = reinterpret_cast<BaseAddr*>(base);
}
@ -56,29 +53,21 @@ template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
const u64 new_start = start >> first_level_shift;
const u64 new_end = (start + size) >> first_level_shift;
for (u64 i = new_start; i <= new_end; i++) {
if (!first_level_map[i]) {
for (u64 i = new_start; i <= new_end; i++)
if (!first_level_map[i])
AllocateLevel(i);
}
}
}
template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 index) {
void* ptr = reinterpret_cast<char *>(base_ptr) + index * first_level_chunk_size;
#ifdef _WIN32
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
#else
void* base{mmap(ptr, first_level_chunk_size, PROT_READ | PROT_WRITE,
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)};
if (base == MAP_FAILED) {
base = nullptr;
}
#endif
void* base = VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE);
ASSERT(base);
first_level_map[level] = base;
#else
void* base = ptr;
#endif
first_level_map[index] = base;
}
} // namespace Common

View file

@ -16,7 +16,6 @@
#include "common/assert.h"
#include "common/atomic_ops.h"
#include "common/common_types.h"
#include "common/heap_tracker.h"
#include "common/logging.h"
#include "common/page_table.h"
#include "common/scope_exit.h"
@ -55,37 +54,24 @@ struct Memory::Impl {
} else {
current_page_table->fastmem_arena = nullptr;
}
#ifdef __ANDROID__
heap_tracker.emplace(system.DeviceMemory().buffer);
buffer = std::addressof(*heap_tracker);
#else
buffer = std::addressof(system.DeviceMemory().buffer);
#endif
}
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
Common::PhysicalAddress target, Common::MemoryPermission perms,
bool separate_heap) {
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size, Common::PhysicalAddress target, Common::MemoryPermission perms, bool separate_heap) {
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}",
GetInteger(target));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, target,
Common::PageType::Memory);
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}", GetInteger(target));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, target, Common::PageType::Memory);
if (current_page_table->fastmem_arena) {
buffer->Map(GetInteger(base), GetInteger(target) - DramMemoryMap::Base, size, perms,
separate_heap);
buffer->Map(GetInteger(base), GetInteger(target) - DramMemoryMap::Base, size, perms, separate_heap);
}
}
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
bool separate_heap) {
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size, bool separate_heap) {
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, 0,
Common::PageType::Unmapped);
MapPages(page_table, base / YUZU_PAGESIZE, size / YUZU_PAGESIZE, 0, Common::PageType::Unmapped);
if (current_page_table->fastmem_arena) {
buffer->Unmap(GetInteger(base), size, separate_heap);
@ -857,12 +843,7 @@ struct Memory::Impl {
std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
std::mutex sys_core_guard;
#ifdef __ANDROID__
std::optional<Common::HeapTracker> heap_tracker;
Common::HeapTracker* buffer{};
#else
Common::HostMemory* buffer{};
#endif
};
Memory::Memory(Core::System& system_) : system{system_} {
@ -1055,30 +1036,14 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
u8* const ptr = impl->GetPointerImpl(
GetInteger(vaddr),
[&] {
LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size,
GetInteger(vaddr));
LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size, GetInteger(vaddr));
mapped = false;
},
[&] { rasterizer = true; });
if (rasterizer) {
impl->InvalidateGPUMemory(ptr, size);
}
#ifdef __ANDROID__
if (!rasterizer && mapped) {
impl->buffer->DeferredMapSeparateHeap(GetInteger(vaddr));
}
#endif
return mapped && ptr != nullptr;
}
bool Memory::InvalidateSeparateHeap(void* fault_address) {
#ifdef __ANDROID__
return impl->buffer->DeferredMapSeparateHeap(static_cast<u8*>(fault_address));
#else
return false;
#endif
}
} // namespace Core::Memory

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
@ -490,13 +490,8 @@ public:
* marked as debug or non-debug.
*/
void MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug);
void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
bool InvalidateSeparateHeap(void* fault_address);
private:
Core::System& system;

View file

@ -82,8 +82,6 @@ private:
std::thread thread;
mach_port_t server_port;
void MessagePump();
};
MachHandler::MachHandler() {
@ -97,15 +95,7 @@ MachHandler::MachHandler() {
KCHECK(mach_port_request_notification(mach_task_self(), server_port, MACH_NOTIFY_PORT_DESTROYED, 0, server_port, MACH_MSG_TYPE_MAKE_SEND_ONCE, &prev));
#undef KCHECK
thread = std::thread(&MachHandler::MessagePump, this);
thread.detach();
}
MachHandler::~MachHandler() {
mach_port_deallocate(mach_task_self(), server_port);
}
void MachHandler::MessagePump() {
thread = std::thread([this] {
mach_msg_return_t mr;
MachMessage request;
MachMessage reply;
@ -128,6 +118,12 @@ void MachHandler::MessagePump() {
return;
}
}
});
thread.detach();
}
MachHandler::~MachHandler() {
mach_port_deallocate(mach_task_self(), server_port);
}
#if defined(ARCHITECTURE_x86_64)

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
@ -46,22 +46,18 @@ class SigHandler {
});
}
static void SigAction(int sig, siginfo_t* info, void* raw_context);
bool supports_fast_mem = true;
void* signal_stack_memory = nullptr;
std::vector<u8> signal_stack_memory;
ankerl::unordered_dense::map<u64, CodeBlockInfo> code_block_infos;
std::shared_mutex code_block_infos_mutex;
struct sigaction old_sa_segv;
struct sigaction old_sa_bus;
std::size_t signal_stack_size;
bool supports_fast_mem = true;
public:
SigHandler() noexcept {
signal_stack_size = std::max<size_t>(SIGSTKSZ, 2 * 1024 * 1024);
signal_stack_memory = mmap(nullptr, signal_stack_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
signal_stack_memory.resize(std::max<std::size_t>(SIGSTKSZ, 2 * 1024 * 1024), 0);
stack_t signal_stack{};
signal_stack.ss_sp = signal_stack_memory;
signal_stack.ss_size = signal_stack_size;
signal_stack.ss_sp = signal_stack_memory.data();
signal_stack.ss_size = signal_stack_memory.size();
signal_stack.ss_flags = 0;
if (sigaltstack(&signal_stack, nullptr) != 0) {
fmt::print(stderr, "dynarmic: POSIX SigHandler: init failure at sigaltstack\n");
@ -88,10 +84,6 @@ public:
#endif
}
~SigHandler() noexcept {
munmap(signal_stack_memory, signal_stack_size);
}
void AddCodeBlock(u64 offset, CodeBlockInfo cbi) noexcept {
std::unique_lock guard(code_block_infos_mutex);
code_block_infos.insert_or_assign(offset, cbi);

View file

@ -1985,6 +1985,13 @@ void EmitX64::EmitFPVectorToHalf32(EmitContext& ctx, IR::Inst* inst) {
// output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fbits, unsigned_, fpcr, rounding_mode, fpsr));
// }
template<size_t fsize, bool unsigned_, FP::RoundingMode rounding_mode, size_t fbits>
static void EmitFPVectorToFixedThunk(VectorArray<mcl::unsigned_integer_of_size<fsize>>& output, const VectorArray<mcl::unsigned_integer_of_size<fsize>>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
using FPT = mcl::unsigned_integer_of_size<fsize>;
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fbits, unsigned_, fpcr, rounding_mode, fpsr));
}
template<size_t fsize, bool unsigned_>
void EmitFPVectorToFixed(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst) {
const size_t fbits = inst->GetArg(1).GetU8();
@ -2106,43 +2113,88 @@ void EmitFPVectorToFixed(BlockOfCode& code, EmitContext& ctx, IR::Inst* inst) {
ctx.reg_alloc.DefineValue(code, inst, src);
return;
}
auto const fpt_fn = [fbits, rounding]() -> void (*)(VectorArray<mcl::unsigned_integer_of_size<fsize>>& output, const VectorArray<mcl::unsigned_integer_of_size<fsize>>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
#define ROUNDING_MODE_CASE(CASE, N) \
if (rounding == FP::RoundingMode::CASE && fsize >= (N) && fbits == (N)) return &EmitFPVectorToFixedThunk<fsize, unsigned_, FP::RoundingMode::CASE, N>;
#define ROUNDING_MODE_SWITCH(CASE) \
ROUNDING_MODE_CASE(CASE, 0x00) \
ROUNDING_MODE_CASE(CASE, 0x01) \
ROUNDING_MODE_CASE(CASE, 0x02) \
ROUNDING_MODE_CASE(CASE, 0x03) \
ROUNDING_MODE_CASE(CASE, 0x04) \
ROUNDING_MODE_CASE(CASE, 0x05) \
ROUNDING_MODE_CASE(CASE, 0x06) \
ROUNDING_MODE_CASE(CASE, 0x07) \
ROUNDING_MODE_CASE(CASE, 0x08) \
ROUNDING_MODE_CASE(CASE, 0x09) \
ROUNDING_MODE_CASE(CASE, 0x0a) \
ROUNDING_MODE_CASE(CASE, 0x0b) \
ROUNDING_MODE_CASE(CASE, 0x0c) \
ROUNDING_MODE_CASE(CASE, 0x0d) \
ROUNDING_MODE_CASE(CASE, 0x0e) \
ROUNDING_MODE_CASE(CASE, 0x0f) \
ROUNDING_MODE_CASE(CASE, 0x10) \
ROUNDING_MODE_CASE(CASE, 0x11) \
ROUNDING_MODE_CASE(CASE, 0x12) \
ROUNDING_MODE_CASE(CASE, 0x13) \
ROUNDING_MODE_CASE(CASE, 0x14) \
ROUNDING_MODE_CASE(CASE, 0x15) \
ROUNDING_MODE_CASE(CASE, 0x16) \
ROUNDING_MODE_CASE(CASE, 0x17) \
ROUNDING_MODE_CASE(CASE, 0x18) \
ROUNDING_MODE_CASE(CASE, 0x19) \
ROUNDING_MODE_CASE(CASE, 0x1a) \
ROUNDING_MODE_CASE(CASE, 0x1b) \
ROUNDING_MODE_CASE(CASE, 0x1c) \
ROUNDING_MODE_CASE(CASE, 0x1d) \
ROUNDING_MODE_CASE(CASE, 0x1e) \
ROUNDING_MODE_CASE(CASE, 0x1f) \
ROUNDING_MODE_CASE(CASE, 0x20) \
ROUNDING_MODE_CASE(CASE, 0x21) \
ROUNDING_MODE_CASE(CASE, 0x22) \
ROUNDING_MODE_CASE(CASE, 0x23) \
ROUNDING_MODE_CASE(CASE, 0x24) \
ROUNDING_MODE_CASE(CASE, 0x25) \
ROUNDING_MODE_CASE(CASE, 0x26) \
ROUNDING_MODE_CASE(CASE, 0x27) \
ROUNDING_MODE_CASE(CASE, 0x28) \
ROUNDING_MODE_CASE(CASE, 0x29) \
ROUNDING_MODE_CASE(CASE, 0x2a) \
ROUNDING_MODE_CASE(CASE, 0x2b) \
ROUNDING_MODE_CASE(CASE, 0x2c) \
ROUNDING_MODE_CASE(CASE, 0x2d) \
ROUNDING_MODE_CASE(CASE, 0x2e) \
ROUNDING_MODE_CASE(CASE, 0x2f) \
ROUNDING_MODE_CASE(CASE, 0x30) \
ROUNDING_MODE_CASE(CASE, 0x31) \
ROUNDING_MODE_CASE(CASE, 0x32) \
ROUNDING_MODE_CASE(CASE, 0x33) \
ROUNDING_MODE_CASE(CASE, 0x34) \
ROUNDING_MODE_CASE(CASE, 0x35) \
ROUNDING_MODE_CASE(CASE, 0x36) \
ROUNDING_MODE_CASE(CASE, 0x37) \
ROUNDING_MODE_CASE(CASE, 0x38) \
ROUNDING_MODE_CASE(CASE, 0x39) \
ROUNDING_MODE_CASE(CASE, 0x3a) \
ROUNDING_MODE_CASE(CASE, 0x3b) \
ROUNDING_MODE_CASE(CASE, 0x3c) \
ROUNDING_MODE_CASE(CASE, 0x3d) \
ROUNDING_MODE_CASE(CASE, 0x3e) \
ROUNDING_MODE_CASE(CASE, 0x3f)
using FPT = mcl::unsigned_integer_of_size<fsize>; // WORKAROUND: For issue 678 on MSVC
auto const func = [rounding]() -> void(*)(VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
switch (rounding) {
case FP::RoundingMode::ToNearest_TieEven:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::ToNearest_TieEven, fpsr));
};
case FP::RoundingMode::TowardsPlusInfinity:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::TowardsPlusInfinity, fpsr));
};
case FP::RoundingMode::TowardsMinusInfinity:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::TowardsMinusInfinity, fpsr));
};
case FP::RoundingMode::TowardsZero:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::TowardsZero, fpsr));
};
case FP::RoundingMode::ToNearest_TieAwayFromZero:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::ToNearest_TieAwayFromZero, fpsr));
};
case FP::RoundingMode::ToOdd:
return [](VectorArray<FPT>& output, const VectorArray<FPT>& input, FP::FPCR fpcr, FP::FPSR& fpsr) {
for (size_t i = 0; i < output.size(); ++i)
output[i] = FPT(FP::FPToFixed<FPT>(fsize, input[i], fsize, unsigned_, fpcr, FP::RoundingMode::ToOdd, fpsr));
};
}
// FUCK YOU MSVC, FUCKING DEPTH CANT EVEN HANDLE 8+16+32+64 DEPTH OF A ELSE STATMENT YOU FUCKING STUPID
// BURN MSVC BURN IT STUPID COMPILER CAN'T EVEN COMPILE THE MOST BASIC C++
ROUNDING_MODE_SWITCH(ToNearest_TieEven)
ROUNDING_MODE_SWITCH(TowardsPlusInfinity)
ROUNDING_MODE_SWITCH(TowardsMinusInfinity)
ROUNDING_MODE_SWITCH(TowardsZero)
ROUNDING_MODE_SWITCH(ToNearest_TieAwayFromZero)
#undef ROUNDING_MODE_SWITCH
#undef ROUNDING_MODE_CASE
return nullptr;
}();
EmitTwoOpFallback<3>(code, ctx, inst, func);
EmitTwoOpFallback<3>(code, ctx, inst, fpt_fn);
}
void EmitX64::EmitFPVectorToSignedFixed16(EmitContext& ctx, IR::Inst* inst) {

View file

@ -2733,8 +2733,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
}
} else {
RefreshContents(image, image_id);
if (!image.aliased_images.empty()) {
SynchronizeAliases(image_id);
}
}
if (is_modification) {
MarkModification(image);
}