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https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-30 00:09:00 +02:00
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94 changed files with 5928 additions and 1130 deletions
19
.ci/ios/build.sh
Executable file
19
.ci/ios/build.sh
Executable file
|
|
@ -0,0 +1,19 @@
|
|||
#!/bin/sh -ex
|
||||
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
WORK_DIR="$PWD"
|
||||
xcrun --sdk iphoneos --show-sdk-path
|
||||
|
||||
# TODO: support iphonesimulator sdk
|
||||
|
||||
cmake -G Xcode -B build/ios \
|
||||
-DCMAKE_OSX_DEPLOYMENT_TARGET=16.0 \
|
||||
-DCMAKE_OSX_SYSROOT=iphoneos \
|
||||
-DCMAKE_SYSTEM_NAME=iOS \
|
||||
-DCMAKE_OSX_ARCHITECTURES="arm64" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
"$@"
|
||||
|
||||
cmake --build build/ios -t eden-ios --config Release
|
||||
|
|
@ -115,7 +115,7 @@ for file in $FILES; do
|
|||
*.cmake|*.sh|*CMakeLists.txt)
|
||||
begin="#"
|
||||
;;
|
||||
*.kt*|*.cpp|*.h|*.qml)
|
||||
*.kt*|*.cpp|*.h|*.qml|*.swift|*.mm)
|
||||
begin="//"
|
||||
;;
|
||||
*)
|
||||
|
|
|
|||
31
.patch/boost/0002-ios-fix.patch
Normal file
31
.patch/boost/0002-ios-fix.patch
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
diff --git a/libs/process/src/shell.cpp b/libs/process/src/shell.cpp
|
||||
index bf4bbfd8..bc4aae89 100644
|
||||
--- a/libs/process/src/shell.cpp
|
||||
+++ b/libs/process/src/shell.cpp
|
||||
@@ -19,7 +19,7 @@
|
||||
#if defined(BOOST_PROCESS_V2_WINDOWS)
|
||||
#include <windows.h>
|
||||
#include <shellapi.h>
|
||||
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
|
||||
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
|
||||
#include <wordexp.h>
|
||||
#endif
|
||||
|
||||
@@ -30,7 +30,7 @@ BOOST_PROCESS_V2_DECL const error_category& get_shell_category()
|
||||
{
|
||||
return system_category();
|
||||
}
|
||||
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
|
||||
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
|
||||
|
||||
struct shell_category_t final : public error_category
|
||||
{
|
||||
@@ -99,7 +99,7 @@ auto shell::args() const-> args_type
|
||||
return input_.c_str();
|
||||
}
|
||||
|
||||
-#elif !defined(__OpenBSD__) && !defined(__ANDROID__)
|
||||
+#elif !defined(__OpenBSD__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IPHONE)
|
||||
|
||||
void shell::parse_()
|
||||
{
|
||||
33
.patch/spirv-tools/0003-ios-fix.patch
Normal file
33
.patch/spirv-tools/0003-ios-fix.patch
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt
|
||||
index 7ab2319..333e325 100644
|
||||
--- a/source/CMakeLists.txt
|
||||
+++ b/source/CMakeLists.txt
|
||||
@@ -151,9 +151,11 @@ add_custom_command(OUTPUT ${SPIRV_TOOLS_BUILD_VERSION_INC}
|
||||
COMMENT "Update build-version.inc in the SPIRV-Tools build directory (if necessary).")
|
||||
# Convenience target for standalone generation of the build-version.inc file.
|
||||
# This is not required for any dependence chain.
|
||||
-add_custom_target(spirv-tools-build-version
|
||||
- DEPENDS ${SPIRV_TOOLS_BUILD_VERSION_INC})
|
||||
-set_property(TARGET spirv-tools-build-version PROPERTY FOLDER "SPIRV-Tools build")
|
||||
+if (NOT IOS)
|
||||
+ add_custom_target(spirv-tools-build-version
|
||||
+ DEPENDS ${SPIRV_TOOLS_BUILD_VERSION_INC})
|
||||
+ set_property(TARGET spirv-tools-build-version PROPERTY FOLDER "SPIRV-Tools build")
|
||||
+endif()
|
||||
|
||||
list(APPEND PCH_DEPENDS
|
||||
${CORE_TABLES_HEADER_INC_FILE}
|
||||
@@ -338,8 +340,11 @@ function(spirv_tools_default_target_options target)
|
||||
)
|
||||
set_property(TARGET ${target} PROPERTY FOLDER "SPIRV-Tools libraries")
|
||||
spvtools_check_symbol_exports(${target})
|
||||
- add_dependencies(${target}
|
||||
- spirv-tools-build-version core_tables extinst_tables)
|
||||
+ if (IOS)
|
||||
+ add_dependencies(${target} core_tables extinst_tables)
|
||||
+ else ()
|
||||
+ add_dependencies(${target} spirv-tools-build-version core_tables extinst_tables)
|
||||
+ endif()
|
||||
endfunction()
|
||||
|
||||
if (SPIRV_TOOLS_BUILD_SHARED)
|
||||
|
|
@ -21,6 +21,29 @@ include(CMakeDependentOption)
|
|||
include(CTest)
|
||||
include(CPMUtil)
|
||||
|
||||
# TODO(crueter): Make this more automatic.
|
||||
if (IOS)
|
||||
list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
|
||||
list(APPEND CMAKE_PROGRAM_PATH "/opt/homebrew/bin" CACHE INTERNAL "")
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "")
|
||||
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _arch_len)
|
||||
if (NOT _arch_len EQUAL 1)
|
||||
message(FATAL_ERROR "CMAKE_OSX_ARCHITECTURES must contain exactly one architecture.")
|
||||
endif()
|
||||
|
||||
# TODO(crueter): Proper handling for this.
|
||||
if (CMAKE_OSX_ARCHITECTURES STREQUAL arm64)
|
||||
set(CMAKE_SYSTEM_PROCESSOR aarch64)
|
||||
else()
|
||||
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_OSX_ARCHITECTURES})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED ARCHITECTURE)
|
||||
message(FATAL_ERROR "Architecture didn't make it out of scope, did you delete DetectArchitecture.cmake?")
|
||||
endif()
|
||||
|
|
@ -42,7 +65,7 @@ if (PLATFORM_NETBSD)
|
|||
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
|
||||
endif()
|
||||
|
||||
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX" OFF)
|
||||
cmake_dependent_option(YUZU_STATIC_ROOM "Build a static room executable only (CI only)" OFF "PLATFORM_LINUX OR WIN32 OR (APPLE AND NOT IOS)" OFF)
|
||||
if (YUZU_STATIC_ROOM)
|
||||
set(YUZU_ROOM ON)
|
||||
set(YUZU_ROOM_STANDALONE ON)
|
||||
|
|
@ -67,9 +90,15 @@ if (YUZU_STATIC_ROOM)
|
|||
endif()
|
||||
|
||||
# qt stuff
|
||||
option(ENABLE_QT "Enable the Qt frontend" ON)
|
||||
if (IOS OR ANDROID)
|
||||
set(_default_qt OFF)
|
||||
else()
|
||||
set(_default_qt ON)
|
||||
endif()
|
||||
|
||||
option(ENABLE_QT "Enable the Qt frontend" ${_default_qt})
|
||||
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
|
||||
option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF)
|
||||
cmake_dependent_option(ENABLE_UPDATE_CHECKER "Enable update checker (for Qt and Android)" OFF "ENABLE_QT OR ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
|
||||
cmake_dependent_option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF "NOT YUZU_USE_BUNDLED_QT" OFF)
|
||||
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
|
||||
|
|
@ -170,31 +199,32 @@ if (MSVC AND NOT CXX_CLANG)
|
|||
set(CMAKE_CXX_FLAGS_INIT "${CMAKE_CXX_FLAGS_INIT} /W3 /WX-")
|
||||
endif()
|
||||
|
||||
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
|
||||
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "NOT ANDROID" OFF)
|
||||
|
||||
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
|
||||
|
||||
set(EXT_DEFAULT OFF)
|
||||
if (MSVC OR ANDROID)
|
||||
if (MSVC OR ANDROID OR IOS)
|
||||
set(EXT_DEFAULT ON)
|
||||
endif()
|
||||
|
||||
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
|
||||
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "NOT MSVC;NOT ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${EXT_DEFAULT}" "NOT ANDROID" OFF)
|
||||
|
||||
# TODO(crueter): did not find header 'AudioHardware.h' in framework 'CoreAudio'
|
||||
cmake_dependent_option(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
|
||||
|
||||
# ffmpeg
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
|
||||
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
|
||||
|
||||
# sirit
|
||||
set(BUNDLED_SIRIT_DEFAULT OFF)
|
||||
if (MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb") OR ANDROID)
|
||||
if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Deb")) OR ANDROID OR IOS)
|
||||
set(BUNDLED_SIRIT_DEFAULT ON)
|
||||
endif()
|
||||
|
||||
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
|
||||
|
||||
# FreeBSD 15+ has libusb, versions below should disable it
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR APPLE" OFF)
|
||||
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR PLATFORM_FREEBSD OR (APPLE AND NOT IOS)" OFF)
|
||||
|
||||
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT (WIN32 AND ARCHITECTURE_arm64) AND NOT APPLE" OFF)
|
||||
mark_as_advanced(FORCE ENABLE_OPENGL)
|
||||
|
|
@ -212,10 +242,10 @@ option(YUZU_LEGACY "Apply patches that improve compatibility with older GPUs (e.
|
|||
|
||||
option(NIGHTLY_BUILD "Use Nightly qualifiers in the update checker and build metadata" OFF)
|
||||
|
||||
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID AND NOT IOS" OFF)
|
||||
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
|
||||
|
||||
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
|
||||
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID AND NOT IOS" OFF)
|
||||
|
||||
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR PLATFORM_LINUX" OFF)
|
||||
|
||||
|
|
@ -283,7 +313,7 @@ if (YUZU_ROOM)
|
|||
add_compile_definitions(YUZU_ROOM)
|
||||
endif()
|
||||
|
||||
if ((ANDROID OR APPLE OR UNIX) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32)
|
||||
if ((ANDROID OR APPLE OR UNIX OR IOS) AND (NOT PLATFORM_LINUX OR ANDROID) AND NOT WIN32)
|
||||
if(CXX_APPLE OR CXX_CLANG)
|
||||
# libc++ has stop_token and jthread as experimental
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
|
||||
|
|
@ -359,7 +389,10 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
|||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
find_package(RenderDoc MODULE)
|
||||
find_package(RenderDoc MODULE QUIET)
|
||||
if (NOT RenderDoc_FOUND)
|
||||
message(WARNING "RenderDoc not found. Some debugging features may be disabled.")
|
||||
endif()
|
||||
|
||||
# openssl funniness
|
||||
if (YUZU_USE_BUNDLED_OPENSSL)
|
||||
|
|
@ -484,9 +517,15 @@ endfunction()
|
|||
# Platform-specific library requirements
|
||||
# Put these BEFORE EXTERNALS or Boost WILL die
|
||||
# =============================================
|
||||
|
||||
if (APPLE)
|
||||
foreach(fw Carbon Metal Cocoa IOKit CoreVideo CoreMedia)
|
||||
set(_libs Metal IOKit CoreVideo CoreMedia)
|
||||
if (IOS)
|
||||
list(APPEND _libs objc)
|
||||
else()
|
||||
list(APPEND _libs Carbon Cocoa)
|
||||
endif()
|
||||
|
||||
foreach(fw ${_libs})
|
||||
find_library(${fw}_LIBRARY ${fw} REQUIRED)
|
||||
list(APPEND PLATFORM_LIBRARIES ${${fw}_LIBRARY})
|
||||
endforeach()
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
set(CPM_SOURCE_CACHE "${PROJECT_SOURCE_DIR}/.cache/cpm" CACHE STRING "" FORCE)
|
||||
|
||||
if(MSVC OR ANDROID)
|
||||
if(MSVC OR ANDROID OR IOS)
|
||||
set(BUNDLED_DEFAULT ON)
|
||||
else()
|
||||
set(BUNDLED_DEFAULT OFF)
|
||||
|
|
@ -690,8 +690,10 @@ function(AddCIPackage)
|
|||
set(pkgname linux-amd64)
|
||||
elseif(PLATFORM_LINUX AND ARCHITECTURE_arm64)
|
||||
set(pkgname linux-aarch64)
|
||||
elseif(APPLE)
|
||||
elseif(APPLE AND NOT IOS)
|
||||
set(pkgname macos-universal)
|
||||
elseif(IOS AND ARCHITECTURE_arm64)
|
||||
set(pkgname ios-aarch64)
|
||||
endif()
|
||||
|
||||
if (DEFINED pkgname AND NOT "${pkgname}" IN_LIST DISABLED_PLATFORMS)
|
||||
|
|
|
|||
|
|
@ -17,7 +17,8 @@
|
|||
"version": "1.57",
|
||||
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
|
||||
"patches": [
|
||||
"0001-clang-cl.patch"
|
||||
"0001-clang-cl.patch",
|
||||
"0002-ios-fix.patch"
|
||||
]
|
||||
},
|
||||
"fmt": {
|
||||
|
|
|
|||
|
|
@ -18,3 +18,4 @@
|
|||
- `linux-amd64`
|
||||
- `linux-aarch64`
|
||||
- `macos-universal`
|
||||
- `ios-aarch64`
|
||||
|
|
|
|||
|
|
@ -61,7 +61,8 @@ In order: OpenSSL CI, Boost (tag + artifact), Opus (options + find_args), discor
|
|||
"version": "3.6.0",
|
||||
"min_version": "1.1.1",
|
||||
"disabled_platforms": [
|
||||
"macos-universal"
|
||||
"macos-universal",
|
||||
"ios-aarch64"
|
||||
]
|
||||
},
|
||||
"boost": {
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@
|
|||
- [Arch Linux](#arch-linux)
|
||||
- [Gentoo Linux](#gentoo-linux)
|
||||
- [macOS](#macos)
|
||||
- [iOS](#ios)
|
||||
- [Solaris](#solaris)
|
||||
- [HaikuOS](#haikuos)
|
||||
- [OpenBSD](#openbsd)
|
||||
|
|
@ -31,6 +32,16 @@ If you're having issues with building, always consult that ebuild.
|
|||
|
||||
macOS is largely untested. Expect crashes, significant Vulkan issues, and other fun stuff.
|
||||
|
||||
## iOS
|
||||
|
||||
iOS has a dedicated build script, we **highly** recommend using that instead of doing anything else, we don't support any other configuration than the one present in said build script.
|
||||
|
||||
To build, it's simply as easy as doing
|
||||
```sh
|
||||
chmod +x .ci/ios/build.sh
|
||||
.ci/ios/build.sh
|
||||
```
|
||||
|
||||
## Solaris
|
||||
|
||||
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
|
||||
|
|
|
|||
4
externals/CMakeLists.txt
vendored
4
externals/CMakeLists.txt
vendored
|
|
@ -228,6 +228,10 @@ if (VulkanMemoryAllocator_ADDED)
|
|||
endif()
|
||||
|
||||
# httplib
|
||||
if (IOS)
|
||||
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
|
||||
endif()
|
||||
|
||||
AddJsonPackage(httplib)
|
||||
|
||||
# cpp-jwt
|
||||
|
|
|
|||
23
externals/cmake-modules/DetectArchitecture.cmake
vendored
23
externals/cmake-modules/DetectArchitecture.cmake
vendored
|
|
@ -35,16 +35,21 @@ This file is based off of Yuzu and Dynarmic.
|
|||
# Do note that situations where multiple architectures are defined
|
||||
# should NOT be too dependent on the architecture
|
||||
# otherwise, you may end up with duplicate code
|
||||
if (CMAKE_OSX_ARCHITECTURES)
|
||||
if (DEFINED CMAKE_OSX_ARCHITECTURES)
|
||||
set(MULTIARCH_BUILD 1)
|
||||
set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
|
||||
|
||||
# hope and pray the architecture names match
|
||||
foreach(ARCH IN ${CMAKE_OSX_ARCHITECTURES})
|
||||
set(ARCHITECTURE_${ARCH} 1 PARENT_SCOPE)
|
||||
add_definitions(-DARCHITECTURE_${ARCH}=1)
|
||||
endforeach()
|
||||
|
||||
if (IOS)
|
||||
# TODO: Right... the toolchain file won't properly accomodate OSX_ARCHITECTURE
|
||||
# they aren't defining it as a list properly I assume?
|
||||
set(ARCHITECTURE_arm64 1)
|
||||
add_definitions(-DARCHITECTURE_arm64=1)
|
||||
else ()
|
||||
# hope and pray the architecture names match
|
||||
foreach(ARCH ${CMAKE_OSX_ARCHITECTURES})
|
||||
set(ARCHITECTURE_${ARCH} 1)
|
||||
add_definitions(-DARCHITECTURE_${ARCH}=1)
|
||||
endforeach()
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
|
||||
|
|
@ -218,4 +223,4 @@ if (NOT DEFINED ARCHITECTURE)
|
|||
add_definitions(-DARCHITECTURE_GENERIC=1)
|
||||
endif()
|
||||
|
||||
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
|
||||
message(STATUS "[DetectArchitecture] Target architecture: ${ARCHITECTURE}")
|
||||
|
|
|
|||
6
externals/cmake-modules/DetectPlatform.cmake
vendored
6
externals/cmake-modules/DetectPlatform.cmake
vendored
|
|
@ -51,6 +51,12 @@ elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
|
|||
set(CXX_APPLE ON)
|
||||
endif()
|
||||
|
||||
# This fixes some quirks with xcrun or weird iOS toolchain cmake files
|
||||
if (IOS)
|
||||
unset(CXX_CLANG)
|
||||
set(CXX_APPLE ON)
|
||||
endif()
|
||||
|
||||
# https://gitlab.kitware.com/cmake/cmake/-/merge_requests/11112
|
||||
# This works totally fine on MinGW64, but not CLANG{,ARM}64
|
||||
if(MINGW AND CXX_CLANG)
|
||||
|
|
|
|||
8
externals/cpmfile.json
vendored
8
externals/cpmfile.json
vendored
|
|
@ -23,7 +23,7 @@
|
|||
"package": "sirit",
|
||||
"name": "sirit",
|
||||
"repo": "eden-emulator/sirit",
|
||||
"version": "1.0.4"
|
||||
"version": "1.0.5"
|
||||
},
|
||||
"httplib": {
|
||||
"repo": "yhirose/cpp-httplib",
|
||||
|
|
@ -36,7 +36,8 @@
|
|||
"0002-fix-zstd.patch"
|
||||
],
|
||||
"options": [
|
||||
"HTTPLIB_REQUIRE_OPENSSL ON"
|
||||
"HTTPLIB_REQUIRE_OPENSSL ON",
|
||||
"HTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES ON"
|
||||
]
|
||||
},
|
||||
"cpp-jwt": {
|
||||
|
|
@ -111,7 +112,8 @@
|
|||
],
|
||||
"patches": [
|
||||
"0001-netbsd-fix.patch",
|
||||
"0002-allow-static-only.patch"
|
||||
"0002-allow-static-only.patch",
|
||||
"0003-ios-fix.patch"
|
||||
]
|
||||
},
|
||||
"spirv-headers": {
|
||||
|
|
|
|||
29
externals/ffmpeg/CMakeLists.txt
vendored
29
externals/ffmpeg/CMakeLists.txt
vendored
|
|
@ -1,4 +1,4 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
|
|
@ -11,9 +11,9 @@ set(FFmpeg_HWACCEL_FLAGS)
|
|||
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
|
||||
set(FFmpeg_HWACCEL_LDFLAGS)
|
||||
|
||||
if (UNIX AND NOT ANDROID)
|
||||
if (UNIX AND NOT ANDROID AND NOT IOS)
|
||||
find_package(PkgConfig REQUIRED)
|
||||
if (NOT ANDROID)
|
||||
if (NOT ANDROID AND NOT IOS)
|
||||
pkg_check_modules(LIBVA libva)
|
||||
pkg_check_modules(CUDA cuda)
|
||||
pkg_check_modules(FFNVCODEC ffnvcodec)
|
||||
|
|
@ -182,6 +182,10 @@ else()
|
|||
find_program(BASH_PROGRAM bash REQUIRED)
|
||||
|
||||
set(FFmpeg_CROSS_COMPILE_FLAGS "")
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
|
||||
if (ANDROID)
|
||||
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
|
||||
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
|
||||
|
|
@ -197,12 +201,23 @@ else()
|
|||
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
|
||||
--extra-ldflags="-nostdlib"
|
||||
)
|
||||
elseif(IOS)
|
||||
execute_process(COMMAND xcrun --sdk iphoneos --show-sdk-path OUTPUT_VARIABLE SYSROOT)
|
||||
# Lovely extra newline apple adds that **we** must remove... thank you apple!
|
||||
string(STRIP "${SYSROOT}" SYSROOT)
|
||||
set(FFmpeg_CC xcrun --sdk iphoneos clang -arch arm64)
|
||||
set(FFmpeg_CXX xcrun --sdk iphoneos clang++ -arch arm64)
|
||||
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
|
||||
--arch=arm64
|
||||
--enable-cross-compile
|
||||
--sysroot="${SYSROOT}"
|
||||
--extra-ldflags="-miphoneos-version-min=16.0"
|
||||
--install-name-dir='@rpath'
|
||||
--disable-audiotoolbox
|
||||
--disable-videotoolbox
|
||||
)
|
||||
endif()
|
||||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
|
|
|
|||
3
externals/libusb/CMakeLists.txt
vendored
3
externals/libusb/CMakeLists.txt
vendored
|
|
@ -24,7 +24,8 @@ if (MINGW OR PLATFORM_LINUX OR APPLE)
|
|||
message(FATAL_ERROR "Required program `autoconf` not found.")
|
||||
endif()
|
||||
|
||||
find_program(LIBTOOLIZE libtoolize)
|
||||
find_program(LIBTOOLIZE
|
||||
NAMES libtoolize glibtoolize)
|
||||
if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `libtoolize` not found.")
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -127,13 +127,15 @@ else()
|
|||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=all>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=extra>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=shadow>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Werror=unused>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-attributes>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-invalid-offsetof>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-unused-parameter>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:-Wno-missing-field-initializers>)
|
||||
if (NOT IOS)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-Werror=missing-declarations>)
|
||||
endif()
|
||||
|
||||
if (CXX_CLANG OR CXX_ICC OR CXX_APPLE) # Clang, AppleClang, or Intel C++
|
||||
if (NOT MSVC)
|
||||
|
|
@ -249,4 +251,9 @@ if (ANDROID)
|
|||
target_include_directories(yuzu-android PRIVATE android/app/src/main)
|
||||
endif()
|
||||
|
||||
if (IOS)
|
||||
add_subdirectory(ios)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:-Wno-error>)
|
||||
endif()
|
||||
|
||||
include(GenerateDepHashes)
|
||||
|
|
|
|||
|
|
@ -144,7 +144,8 @@ add_library(
|
|||
zstd_compression.cpp
|
||||
zstd_compression.h
|
||||
fs/ryujinx_compat.h fs/ryujinx_compat.cpp
|
||||
fs/symlink.h fs/symlink.cpp)
|
||||
fs/symlink.h fs/symlink.cpp
|
||||
httplib.h)
|
||||
|
||||
if(WIN32)
|
||||
target_sources(common PRIVATE windows/timer_resolution.cpp
|
||||
|
|
@ -242,7 +243,7 @@ else()
|
|||
target_link_libraries(common PUBLIC Boost::headers)
|
||||
endif()
|
||||
|
||||
target_link_libraries(common PUBLIC Boost::filesystem Boost::context)
|
||||
target_link_libraries(common PUBLIC Boost::filesystem Boost::context httplib::httplib)
|
||||
|
||||
if (lz4_ADDED)
|
||||
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "device_power_state.h"
|
||||
|
|
@ -14,11 +14,14 @@ extern std::atomic<bool> g_has_battery;
|
|||
|
||||
#elif defined(__APPLE__)
|
||||
#include <TargetConditionals.h>
|
||||
#if TARGET_OS_MAC
|
||||
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
|
||||
#if TARGET_OS_IPHONE
|
||||
// ios doesnt have this
|
||||
#else
|
||||
#include <IOKit/ps/IOPSKeys.h>
|
||||
#include <IOKit/ps/IOPowerSources.h>
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
|
|
@ -48,7 +51,9 @@ namespace Common {
|
|||
info.percentage = g_battery_percentage.load(std::memory_order_relaxed);
|
||||
info.charging = g_is_charging.load(std::memory_order_relaxed);
|
||||
info.has_battery = g_has_battery.load(std::memory_order_relaxed);
|
||||
|
||||
#elif defined(__APPLE__) && TARGET_OS_IPHONE
|
||||
// Not implemented
|
||||
info.has_battery = false;
|
||||
#elif defined(__APPLE__) && TARGET_OS_MAC
|
||||
CFTypeRef info_ref = IOPSCopyPowerSourcesInfo();
|
||||
CFArrayRef sources = IOPSCopyPowerSourcesList(info_ref);
|
||||
|
|
@ -96,7 +101,6 @@ namespace Common {
|
|||
#else
|
||||
info.has_battery = false;
|
||||
#endif
|
||||
|
||||
return info;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,7 +27,11 @@
|
|||
#include <sys/random.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <sys/types.h>
|
||||
#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
|
||||
// Not available on iOS for some fucking stupid reason...
|
||||
#else
|
||||
#include <sys/random.h>
|
||||
#endif
|
||||
#include <mach/vm_map.h>
|
||||
#include <mach/mach.h>
|
||||
#elif defined(__FreeBSD__)
|
||||
|
|
|
|||
9
src/common/httplib.h
Normal file
9
src/common/httplib.h
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#define CPPHTTPLIB_DISABLE_MACOSX_AUTOMATIC_ROOT_CERTIFICATES
|
||||
#define CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
|
||||
#include <httplib.h>
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
|
|
@ -116,18 +116,119 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
|
|||
}
|
||||
|
||||
std::string UTF16ToUTF8(std::u16string_view input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input.data(), input.data() + input.size());
|
||||
std::string result;
|
||||
result.reserve(input.size());
|
||||
for (size_t i = 0; i < input.size(); ++i) {
|
||||
uint32_t codepoint = input[i];
|
||||
// Handle surrogate pairs
|
||||
if (codepoint >= 0xD800 && codepoint <= 0xDBFF) {
|
||||
if (i + 1 < input.size()) {
|
||||
uint32_t low = input[i + 1];
|
||||
if (low >= 0xDC00 && low <= 0xDFFF) {
|
||||
codepoint = ((codepoint - 0xD800) << 10) + (low - 0xDC00) + 0x10000;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (codepoint <= 0x7F) {
|
||||
result.push_back(static_cast<char>(codepoint));
|
||||
} else if (codepoint <= 0x7FF) {
|
||||
result.push_back(static_cast<char>(0xC0 | (codepoint >> 6)));
|
||||
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
|
||||
} else if (codepoint <= 0xFFFF) {
|
||||
result.push_back(static_cast<char>(0xE0 | (codepoint >> 12)));
|
||||
result.push_back(static_cast<char>(0x80 | ((codepoint >> 6) & 0x3F)));
|
||||
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
|
||||
} else {
|
||||
result.push_back(static_cast<char>(0xF0 | (codepoint >> 18)));
|
||||
result.push_back(static_cast<char>(0x80 | ((codepoint >> 12) & 0x3F)));
|
||||
result.push_back(static_cast<char>(0x80 | ((codepoint >> 6) & 0x3F)));
|
||||
result.push_back(static_cast<char>(0x80 | (codepoint & 0x3F)));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::u16string UTF8ToUTF16(std::string_view input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.from_bytes(input.data(), input.data() + input.size());
|
||||
std::u16string result;
|
||||
size_t i = 0;
|
||||
while (i < input.size()) {
|
||||
uint32_t codepoint = 0;
|
||||
unsigned char c = input[i];
|
||||
size_t extra = 0;
|
||||
if ((c & 0x80) == 0) {
|
||||
codepoint = c;
|
||||
extra = 0;
|
||||
} else if ((c & 0xE0) == 0xC0) {
|
||||
codepoint = c & 0x1F;
|
||||
extra = 1;
|
||||
} else if ((c & 0xF0) == 0xE0) {
|
||||
codepoint = c & 0x0F;
|
||||
extra = 2;
|
||||
} else if ((c & 0xF8) == 0xF0) {
|
||||
codepoint = c & 0x07;
|
||||
extra = 3;
|
||||
} else {
|
||||
// Invalid UTF-8
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
if (i + extra >= input.size()) break;
|
||||
for (size_t j = 1; j <= extra; ++j) {
|
||||
if ((input[i + j] & 0xC0) != 0x80) {
|
||||
codepoint = 0xFFFD;
|
||||
break;
|
||||
}
|
||||
codepoint = (codepoint << 6) | (input[i + j] & 0x3F);
|
||||
}
|
||||
if (codepoint <= 0xFFFF) {
|
||||
result.push_back(static_cast<char16_t>(codepoint));
|
||||
} else {
|
||||
codepoint -= 0x10000;
|
||||
result.push_back(static_cast<char16_t>(0xD800 + (codepoint >> 10)));
|
||||
result.push_back(static_cast<char16_t>(0xDC00 + (codepoint & 0x3FF)));
|
||||
}
|
||||
i += extra + 1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::u32string UTF8ToUTF32(std::string_view input) {
|
||||
std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
|
||||
return convert.from_bytes(input.data(), input.data() + input.size());
|
||||
std::u32string result;
|
||||
size_t i = 0;
|
||||
while (i < input.size()) {
|
||||
uint32_t codepoint = 0;
|
||||
unsigned char c = input[i];
|
||||
size_t extra = 0;
|
||||
if ((c & 0x80) == 0) {
|
||||
codepoint = c;
|
||||
extra = 0;
|
||||
} else if ((c & 0xE0) == 0xC0) {
|
||||
codepoint = c & 0x1F;
|
||||
extra = 1;
|
||||
} else if ((c & 0xF0) == 0xE0) {
|
||||
codepoint = c & 0x0F;
|
||||
extra = 2;
|
||||
} else if ((c & 0xF8) == 0xF0) {
|
||||
codepoint = c & 0x07;
|
||||
extra = 3;
|
||||
} else {
|
||||
// Invalid UTF-8
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
if (i + extra >= input.size()) break;
|
||||
for (size_t j = 1; j <= extra; ++j) {
|
||||
if ((input[i + j] & 0xC0) != 0x80) {
|
||||
codepoint = 0xFFFD;
|
||||
break;
|
||||
}
|
||||
codepoint = (codepoint << 6) | (input[i + j] & 0x3F);
|
||||
}
|
||||
result.push_back(codepoint);
|
||||
i += extra + 1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
|||
|
|
@ -1264,12 +1264,15 @@ if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
|||
hle/service/jit/jit.cpp
|
||||
hle/service/jit/jit.h)
|
||||
target_link_libraries(core PRIVATE dynarmic::dynarmic)
|
||||
# Quick hack for XCode generator...
|
||||
if (IOS)
|
||||
target_include_directories(core PRIVATE "${CMAKE_SOURCE_DIR}/dynarmic/src")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_sources(core PRIVATE hle/service/ssl/ssl_backend_openssl.cpp)
|
||||
|
||||
target_link_libraries(core PRIVATE OpenSSL::SSL OpenSSL::Crypto)
|
||||
target_compile_definitions(core PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
|
||||
# TODO
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <dynarmic/interface/halt_reason.h>
|
||||
#include "dynarmic/src/dynarmic/interface/halt_reason.h"
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <dynarmic/interface/A32/a32.h>
|
||||
#include <dynarmic/interface/code_page.h>
|
||||
#include "dynarmic/src/dynarmic/interface/A32/a32.h"
|
||||
#include "dynarmic/src/dynarmic/interface/code_page.h"
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@
|
|||
#include <memory>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
|
||||
#include <dynarmic/interface/A64/a64.h>
|
||||
#include <dynarmic/interface/code_page.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/dynarmic_exclusive_monitor.h"
|
||||
#include "../../../dynarmic/src/dynarmic/interface/A64/a64.h"
|
||||
#include "../../../dynarmic/src/dynarmic/interface/code_page.h"
|
||||
#include "../../../common/common_types.h"
|
||||
#include "../../../common/hash.h"
|
||||
#include "../arm_interface.h"
|
||||
#include "dynarmic_exclusive_monitor.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
@ -5,7 +8,7 @@
|
|||
|
||||
#include <optional>
|
||||
|
||||
#include <dynarmic/interface/A32/coprocessor.h>
|
||||
#include "dynarmic/interface/A32/coprocessor.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
|
|
|
|||
|
|
@ -1,9 +1,12 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <dynarmic/interface/exclusive_monitor.h>
|
||||
#include "dynarmic/src/dynarmic/interface/exclusive_monitor.h"
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2023 merryhime <https://mary.rs>
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
|
@ -7,9 +10,9 @@
|
|||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wshadow"
|
||||
|
||||
#include <dynarmic/frontend/A64/a64_types.h>
|
||||
#include <dynarmic/frontend/A64/decoder/a64.h>
|
||||
#include <dynarmic/frontend/imm.h>
|
||||
#include "dynarmic/frontend/A64/a64_types.h"
|
||||
#include "dynarmic/frontend/A64/decoder/a64.h"
|
||||
#include "dynarmic/frontend/imm.h"
|
||||
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
|
|
|
|||
|
|
@ -15,9 +15,7 @@
|
|||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#ifdef CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
#include <httplib.h>
|
||||
#endif
|
||||
#include "common/httplib.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
|
|
@ -37,7 +35,7 @@
|
|||
namespace Service::News {
|
||||
namespace {
|
||||
|
||||
constexpr const char* GitHubAPI_EdenReleases = "/repos/eden-emulator/Releases/releases";
|
||||
[[maybe_unused]] constexpr const char* GitHubAPI_EdenReleases = "/repos/eden-emulator/Releases/releases";
|
||||
|
||||
// Cached logo data
|
||||
std::vector<u8> default_logo_small;
|
||||
|
|
@ -104,7 +102,6 @@ std::vector<u8> TryLoadFromDisk(const std::filesystem::path& path) {
|
|||
std::vector<u8> DownloadImage(const std::string& url_path, const std::filesystem::path& cache_path) {
|
||||
LOG_INFO(Service_BCAT, "Downloading image: https://eden-emu.dev{}", url_path);
|
||||
|
||||
#ifdef CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
try {
|
||||
httplib::Client cli("https://eden-emu.dev");
|
||||
cli.set_follow_location(true);
|
||||
|
|
@ -128,7 +125,6 @@ std::vector<u8> DownloadImage(const std::string& url_path, const std::filesystem
|
|||
} catch (...) {
|
||||
LOG_WARNING(Service_BCAT, "Failed to download: {}", url_path);
|
||||
}
|
||||
#endif
|
||||
|
||||
return {};
|
||||
}
|
||||
|
|
@ -233,7 +229,6 @@ void WriteCachedJson(std::string_view json) {
|
|||
|
||||
std::optional<std::string> DownloadReleasesJson() {
|
||||
|
||||
#ifdef CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
try {
|
||||
httplib::SSLClient cli{"api.github.com", 443};
|
||||
cli.set_connection_timeout(10);
|
||||
|
|
@ -255,7 +250,7 @@ std::optional<std::string> DownloadReleasesJson() {
|
|||
} catch (...) {
|
||||
LOG_WARNING(Service_BCAT, " failed to download releases");
|
||||
}
|
||||
#endif
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@
|
|||
#include <map>
|
||||
#include <span>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
#include <dynarmic/interface/A64/a64.h>
|
||||
#include <dynarmic/interface/A64/config.h>
|
||||
#include <dynarmic/interface/code_page.h>
|
||||
#include "dynarmic/interface/A64/a64.h"
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
#include "dynarmic/interface/code_page.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
|
|
|||
|
|
@ -1,29 +0,0 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
function(target_architecture_specific_sources project arch)
|
||||
if (NOT MULTIARCH_BUILD)
|
||||
target_sources("${project}" PRIVATE ${ARGN})
|
||||
return()
|
||||
endif()
|
||||
|
||||
foreach(input_file IN LISTS ARGN)
|
||||
if(input_file MATCHES ".cpp$")
|
||||
if(NOT IS_ABSOLUTE ${input_file})
|
||||
set(input_file "${CMAKE_CURRENT_SOURCE_DIR}/${input_file}")
|
||||
endif()
|
||||
|
||||
set(output_file "${CMAKE_CURRENT_BINARY_DIR}/arch_gen/${input_file}")
|
||||
add_custom_command(
|
||||
OUTPUT "${output_file}"
|
||||
COMMAND ${CMAKE_COMMAND} "-Darch=${arch}"
|
||||
"-Dinput_file=${input_file}"
|
||||
"-Doutput_file=${output_file}"
|
||||
-P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/impl/TargetArchitectureSpecificSourcesWrapFile.cmake"
|
||||
DEPENDS "${input_file}"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(${project} PRIVATE "${output_file}")
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
|
@ -1,6 +1,5 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
include(TargetArchitectureSpecificSources)
|
||||
|
||||
add_library(dynarmic STATIC
|
||||
mcl/bit.hpp
|
||||
|
|
@ -146,7 +145,7 @@ if ("x86_64" IN_LIST ARCHITECTURE)
|
|||
target_compile_definitions(dynarmic PRIVATE XBYAK_OLD_DISP_CHECK=1)
|
||||
target_link_libraries(dynarmic PRIVATE xbyak::xbyak)
|
||||
|
||||
target_architecture_specific_sources(dynarmic "x86_64"
|
||||
target_sources(dynarmic PRIVATE
|
||||
backend/x64/abi.cpp
|
||||
backend/x64/abi.h
|
||||
backend/x64/block_of_code.cpp
|
||||
|
|
@ -207,7 +206,7 @@ endif()
|
|||
if ("arm64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic PRIVATE merry::oaknut)
|
||||
|
||||
target_architecture_specific_sources(dynarmic "arm64"
|
||||
target_sources(dynarmic PRIVATE
|
||||
backend/arm64/a32_jitstate.cpp
|
||||
backend/arm64/a32_jitstate.h
|
||||
backend/arm64/a64_jitstate.h
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
|
|
@ -14,8 +14,8 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "dynarmic/interface/A32/config.h"
|
||||
#include "dynarmic/interface/halt_reason.h"
|
||||
#include "config.h"
|
||||
#include "dynarmic/src/dynarmic/interface/halt_reason.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
namespace A32 {
|
||||
|
|
|
|||
|
|
@ -14,9 +14,9 @@
|
|||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "dynarmic/frontend/A32/translate/translate_callbacks.h"
|
||||
#include "dynarmic/interface/A32/arch_version.h"
|
||||
#include "dynarmic/interface/optimization_flags.h"
|
||||
#include "../../frontend/A32/translate/translate_callbacks.h"
|
||||
#include "arch_version.h"
|
||||
#include "../optimization_flags.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
class ExclusiveMonitor;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
|
|
@ -15,8 +15,8 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "dynarmic/interface/A64/config.h"
|
||||
#include "dynarmic/interface/halt_reason.h"
|
||||
#include "config.h"
|
||||
#include "../halt_reason.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
namespace A64 {
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include "dynarmic/interface/optimization_flags.h"
|
||||
#include "../optimization_flags.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
class ExclusiveMonitor;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/* This file is part of the dynarmic project.
|
||||
* Copyright (c) 2018 MerryMage
|
||||
* SPDX-License-Identifier: 0BSD
|
||||
|
|
@ -11,7 +14,7 @@
|
|||
#include <cstring>
|
||||
#include <boost/container/static_vector.hpp>
|
||||
|
||||
#include <dynarmic/common/spin_lock.h>
|
||||
#include "dynarmic/src/dynarmic/common/spin_lock.h"
|
||||
|
||||
namespace Dynarmic {
|
||||
|
||||
|
|
|
|||
|
|
@ -415,6 +415,105 @@ TEST_CASE("A64: URSHL", "[a64]") {
|
|||
CHECK(jit.GetVector(9) == Vector{0x0000000000000002, 0x12db8b8280e0ba});
|
||||
}
|
||||
|
||||
TEST_CASE("A64: SQSHLU", "[a64]") {
|
||||
A64TestEnv env;
|
||||
A64::UserConfig jit_user_config{};
|
||||
jit_user_config.callbacks = &env;
|
||||
A64::Jit jit{jit_user_config};
|
||||
|
||||
oaknut::VectorCodeGenerator code{env.code_mem, nullptr};
|
||||
code.SQSHLU(V8.B16(), V0.B16(), 1);
|
||||
code.SQSHLU(V9.H8(), V1.H8(), 2);
|
||||
code.SQSHLU(V10.S4(), V2.S4(), 28);
|
||||
code.SQSHLU(V11.D2(), V3.D2(), 4);
|
||||
code.SQSHLU(V12.S4(), V0.S4(), 1);
|
||||
code.SQSHLU(V13.S4(), V1.S4(), 3);
|
||||
code.SQSHLU(V14.S4(), V2.S4(), 0);
|
||||
code.SQSHLU(V15.S4(), V3.S4(), 0);
|
||||
|
||||
jit.SetVector(0, Vector{0xffffffff'18ba6a6a, 0x7fffffff'943b954f});
|
||||
jit.SetVector(1, Vector{0x0000000b'0000000f, 0xffffffff'ffffffff});
|
||||
jit.SetVector(2, Vector{0x00000001'000000ff, 0x00000010'0000007f});
|
||||
jit.SetVector(3, Vector{0xffffffffffffffff, 0x96dc5c140705cd04});
|
||||
|
||||
env.ticks_left = env.code_mem.size();
|
||||
CheckedRun([&]() { jit.Run(); });
|
||||
|
||||
CHECK(jit.GetVector(8) == Vector{0x3000d4d4, 0xfe0000000076009e});
|
||||
CHECK(jit.GetVector(9) == Vector{0x2c0000003c, 0});
|
||||
CHECK(jit.GetVector(10) == Vector{0x10000000'ffffffff, 0xffffffff'ffffffff});
|
||||
CHECK(jit.GetVector(11) == Vector{0, 0});
|
||||
CHECK(jit.GetVector(12) == Vector{0x3174d4d4, 0xfffffffe00000000});
|
||||
CHECK(jit.GetVector(13) == Vector{0x5800000078, 0});
|
||||
CHECK(jit.GetVector(14) == Vector{0x1000000ff, 0x100000007f});
|
||||
CHECK(jit.GetVector(15) == Vector{0, 0x705cd04});
|
||||
}
|
||||
|
||||
TEST_CASE("A64: SMIN", "[a64]") {
|
||||
A64TestEnv env;
|
||||
A64::UserConfig jit_user_config{};
|
||||
jit_user_config.callbacks = &env;
|
||||
A64::Jit jit{jit_user_config};
|
||||
|
||||
oaknut::VectorCodeGenerator code{env.code_mem, nullptr};
|
||||
code.SMIN(V8.B16(), V0.B16(), V3.B16());
|
||||
code.SMIN(V9.H8(), V1.H8(), V2.H8());
|
||||
code.SMIN(V10.S4(), V2.S4(), V3.S4());
|
||||
code.SMIN(V11.S4(), V3.S4(), V3.S4());
|
||||
code.SMIN(V12.S4(), V0.S4(), V3.S4());
|
||||
code.SMIN(V13.S4(), V1.S4(), V2.S4());
|
||||
code.SMIN(V14.S4(), V2.S4(), V1.S4());
|
||||
code.SMIN(V15.S4(), V3.S4(), V0.S4());
|
||||
|
||||
jit.SetPC(0);
|
||||
jit.SetVector(0, Vector{0xffffffff'18ba6a6a, 0x7fffffff'943b954f});
|
||||
jit.SetVector(1, Vector{0x0000000b'0000000f, 0xffffffff'ffffffff});
|
||||
jit.SetVector(2, Vector{0x00000001'000000ff, 0x00000010'0000007f});
|
||||
jit.SetVector(3, Vector{0xffffffff'ffffffff, 0x96dc5c14'0705cd04});
|
||||
|
||||
env.ticks_left = 4;
|
||||
CheckedRun([&]() { jit.Run(); });
|
||||
|
||||
REQUIRE(jit.GetVector(8) == Vector{0xffffffffffbaffff, 0x96dcffff94059504});
|
||||
REQUIRE(jit.GetVector(9) == Vector{0x10000000f, 0xffffffffffffffff});
|
||||
REQUIRE(jit.GetVector(10) == Vector{0xffffffffffffffff, 0x96dc5c140000007f});
|
||||
}
|
||||
|
||||
TEST_CASE("A64: SMINP", "[a64]") {
|
||||
A64TestEnv env;
|
||||
A64::UserConfig jit_user_config{};
|
||||
jit_user_config.callbacks = &env;
|
||||
A64::Jit jit{jit_user_config};
|
||||
|
||||
oaknut::VectorCodeGenerator code{env.code_mem, nullptr};
|
||||
code.SMINP(V8.B16(), V0.B16(), V3.B16());
|
||||
code.SMINP(V9.H8(), V1.H8(), V2.H8());
|
||||
code.SMINP(V10.S4(), V2.S4(), V1.S4());
|
||||
code.SMINP(V11.S4(), V3.S4(), V3.S4());
|
||||
code.SMINP(V12.S4(), V0.S4(), V3.S4());
|
||||
code.SMINP(V13.S4(), V1.S4(), V2.S4());
|
||||
code.SMINP(V14.S4(), V2.S4(), V1.S4());
|
||||
code.SMINP(V15.S4(), V3.S4(), V0.S4());
|
||||
|
||||
jit.SetPC(0);
|
||||
jit.SetVector(0, Vector{0xffffffff'18ba6a6a, 0x7fffffff'943b954f});
|
||||
jit.SetVector(1, Vector{0x0000000b'0000000f, 0xffffffff'ffffffff});
|
||||
jit.SetVector(2, Vector{0x00000001'000000ff, 0x00000010'0000007f});
|
||||
jit.SetVector(3, Vector{0xffffffff'ffffffff, 0x96dc5c14'0705cd04});
|
||||
|
||||
env.ticks_left = 4;
|
||||
CheckedRun([&]() { jit.Run(); });
|
||||
|
||||
REQUIRE(jit.GetVector(8) == Vector{0xffff9495ffffba6a, 0x961405cdffffffff});
|
||||
REQUIRE(jit.GetVector(9) == Vector{0xffffffff00000000, 0});
|
||||
REQUIRE(jit.GetVector(10) == Vector{0x1000000001, 0xffffffff0000000b});
|
||||
REQUIRE(jit.GetVector(11) == Vector{0x96dc5c14ffffffff, 0x96dc5c14ffffffff});
|
||||
REQUIRE(jit.GetVector(12) == Vector{0x943b954fffffffff, 0x96dc5c14ffffffff});
|
||||
REQUIRE(jit.GetVector(13) == Vector{0xffffffff0000000b, 0x1000000001});
|
||||
REQUIRE(jit.GetVector(14) == Vector{0x1000000001, 0xffffffff0000000b});
|
||||
REQUIRE(jit.GetVector(15) == Vector{0x96dc5c14ffffffff, 0x943b954fffffffff});
|
||||
}
|
||||
|
||||
TEST_CASE("A64: XTN", "[a64]") {
|
||||
A64TestEnv env;
|
||||
A64::UserConfig jit_user_config{};
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
include(TargetArchitectureSpecificSources)
|
||||
|
||||
add_executable(dynarmic_tests
|
||||
fp/FPToFixed.cpp
|
||||
|
|
@ -50,7 +49,7 @@ endif()
|
|||
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic_tests PRIVATE xbyak::xbyak)
|
||||
target_architecture_specific_sources(dynarmic_tests "x86_64"
|
||||
target_sources(dynarmic PRIVATE
|
||||
x64_cpu_info.cpp
|
||||
native/preserve_xmm.cpp
|
||||
)
|
||||
|
|
|
|||
|
|
@ -22,8 +22,6 @@ if (ENABLE_UPDATE_CHECKER)
|
|||
target_sources(frontend_common PRIVATE
|
||||
update_checker.cpp
|
||||
update_checker.h)
|
||||
|
||||
target_compile_definitions(frontend_common PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
target_link_libraries(frontend_common PRIVATE OpenSSL::SSL OpenSSL::Crypto)
|
||||
endif()
|
||||
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@
|
|||
#include "common/scm_rev.h"
|
||||
#include "update_checker.h"
|
||||
|
||||
#include <httplib.h>
|
||||
#include "common/httplib.h"
|
||||
|
||||
#ifdef YUZU_BUNDLED_OPENSSL
|
||||
#include <openssl/cert.h>
|
||||
|
|
|
|||
77
src/ios/AdvancedSettingsView.swift
Normal file
77
src/ios/AdvancedSettingsView.swift
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import UniformTypeIdentifiers
|
||||
|
||||
struct AdvancedSettingsView: View {
|
||||
@AppStorage("exitgame") var exitgame: Bool = false
|
||||
@AppStorage("ClearBackingRegion") var kpagetable: Bool = false
|
||||
@AppStorage("WaitingforJIT") var waitingJIT: Bool = false
|
||||
@AppStorage("cangetfullpath") var canGetFullPath: Bool = false
|
||||
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
|
||||
var body: some View {
|
||||
ScrollView {
|
||||
Rectangle()
|
||||
.fill(Color(uiColor: UIColor.secondarySystemBackground))
|
||||
.cornerRadius(10)
|
||||
.frame(width: .infinity, height: 50)
|
||||
.overlay() {
|
||||
HStack {
|
||||
Toggle("Exit Game Button", isOn: $exitgame)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
Text("This is very unstable and can lead to game freezing and overall bad preformance after you exit a game")
|
||||
.padding(.bottom)
|
||||
.font(.footnote)
|
||||
.foregroundColor(.gray)
|
||||
Rectangle()
|
||||
.fill(Color(uiColor: UIColor.secondarySystemBackground))
|
||||
.cornerRadius(10)
|
||||
.frame(width: .infinity, height: 50)
|
||||
.overlay() {
|
||||
HStack {
|
||||
Toggle("Memory Usage Increase", isOn: $kpagetable)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
Text("This makes games way more stable but a lot of games will crash as you will run out of Memory way quicker. (Don't Enable this on devices with less then 8GB of memory as most games will crash)")
|
||||
.padding(.bottom)
|
||||
.font(.footnote)
|
||||
.foregroundColor(.gray)
|
||||
|
||||
Rectangle()
|
||||
.fill(Color(uiColor: UIColor.secondarySystemBackground))
|
||||
.cornerRadius(10)
|
||||
.frame(width: .infinity, height: 50)
|
||||
.overlay() {
|
||||
HStack {
|
||||
Toggle("Check for Booting OS", isOn: $canGetFullPath)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
Text("If you do not have the neccesary files for Booting the Switch OS, it will just crash almost instantly.")
|
||||
.padding(.bottom)
|
||||
.font(.footnote)
|
||||
.foregroundColor(.gray)
|
||||
|
||||
Rectangle()
|
||||
.fill(Color(uiColor: UIColor.secondarySystemBackground))
|
||||
.cornerRadius(10)
|
||||
.frame(width: .infinity, height: 50)
|
||||
.overlay() {
|
||||
HStack {
|
||||
Toggle("Set OnScreen Controls to Handheld", isOn: $onscreenjoy)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
Text("You need in Core Settings to set \"use_docked_mode = 0\"")
|
||||
.padding(.bottom)
|
||||
.font(.footnote)
|
||||
.foregroundColor(.gray)
|
||||
}
|
||||
}
|
||||
}
|
||||
0
src/ios/Air.swift
Normal file
0
src/ios/Air.swift
Normal file
0
src/ios/AirPlay.swift
Normal file
0
src/ios/AirPlay.swift
Normal file
19
src/ios/AppIconProvider.swift
Normal file
19
src/ios/AppIconProvider.swift
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import Foundation
|
||||
|
||||
enum AppIconProvider {
|
||||
static func appIcon(in bundle: Bundle = .main) -> String {
|
||||
guard let icons = bundle.object(forInfoDictionaryKey: "CFBundleIcons") as? [String: Any],
|
||||
let primaryIcon = icons["CFBundlePrimaryIcon"] as? [String: Any],
|
||||
let iconFiles = primaryIcon["CFBundleIconFiles"] as? [String],
|
||||
let iconFileName = iconFiles.last else {
|
||||
print("Could not find icons in bundle")
|
||||
return ""
|
||||
}
|
||||
return iconFileName
|
||||
}
|
||||
}
|
||||
11
src/ios/AppUI-Bridging-Header.h
Normal file
11
src/ios/AppUI-Bridging-Header.h
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifndef AppUI_Bridging_Header_h
|
||||
#define AppUI_Bridging_Header_h
|
||||
|
||||
#import "AppUIObjC.h"
|
||||
|
||||
#endif /* AppUI_Bridging_Header_h */
|
||||
103
src/ios/AppUI.swift
Normal file
103
src/ios/AppUI.swift
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
import UIKit
|
||||
import Foundation
|
||||
import QuartzCore.CAMetalLayer
|
||||
|
||||
public struct AppUI {
|
||||
public static let shared = AppUI()
|
||||
fileprivate let appUIObjC = AppUIObjC.shared()
|
||||
|
||||
public func configure(layer: CAMetalLayer, with size: CGSize) {
|
||||
appUIObjC.configure(layer: layer, with: size)
|
||||
}
|
||||
|
||||
public func information(for url: URL) -> AppUIInformation {
|
||||
appUIObjC.gameInformation.information(for: url)
|
||||
}
|
||||
|
||||
public func insert(game url: URL) {
|
||||
appUIObjC.insert(game: url)
|
||||
}
|
||||
|
||||
public func insert(games urls: [URL]) {
|
||||
appUIObjC.insert(games: urls)
|
||||
}
|
||||
|
||||
public func bootOS() {
|
||||
appUIObjC.bootOS()
|
||||
}
|
||||
|
||||
public func pause() {
|
||||
appUIObjC.pause()
|
||||
}
|
||||
|
||||
public func play() {
|
||||
appUIObjC.play()
|
||||
}
|
||||
|
||||
public func ispaused() -> Bool {
|
||||
return appUIObjC.ispaused()
|
||||
}
|
||||
|
||||
public func FirstFrameShowed() -> Bool {
|
||||
return appUIObjC.hasfirstfame()
|
||||
}
|
||||
|
||||
public func canGetFullPath() -> Bool {
|
||||
return appUIObjC.canGetFullPath()
|
||||
}
|
||||
|
||||
|
||||
public func exit() {
|
||||
appUIObjC.quit()
|
||||
}
|
||||
|
||||
public func step() {
|
||||
appUIObjC.step()
|
||||
}
|
||||
|
||||
public func orientationChanged(orientation: UIInterfaceOrientation, with layer: CAMetalLayer, size: CGSize) {
|
||||
appUIObjC.orientationChanged(orientation: orientation, with: layer, size: size)
|
||||
}
|
||||
|
||||
public func touchBegan(at point: CGPoint, for index: UInt) {
|
||||
appUIObjC.touchBegan(at: point, for: index)
|
||||
}
|
||||
|
||||
public func touchEnded(for index: UInt) {
|
||||
appUIObjC.touchEnded(for: index)
|
||||
}
|
||||
|
||||
public func touchMoved(at point: CGPoint, for index: UInt) {
|
||||
appUIObjC.touchMoved(at: point, for: index)
|
||||
}
|
||||
|
||||
public func gyroMoved(x: Float, y: Float, z: Float, accelX: Float, accelY: Float, accelZ: Float, controllerId: Int32, deltaTimestamp: Int32) {
|
||||
// Calling the Objective-C function with both gyroscope and accelerometer data
|
||||
appUIObjC.virtualControllerGyro(controllerId,
|
||||
deltaTimestamp: deltaTimestamp,
|
||||
gyroX: x, gyroY: y, gyroZ: z,
|
||||
accelX: accelX, accelY: accelY, accelZ: accelZ)
|
||||
}
|
||||
|
||||
|
||||
public func thumbstickMoved(analog: VirtualControllerAnalogType, x: Float, y: Float, controllerid: Int) {
|
||||
appUIObjC.thumbstickMoved(analog, x: CGFloat(x), y: CGFloat(y), controllerId: Int32(controllerid))
|
||||
}
|
||||
|
||||
public func virtualControllerButtonDown(button: VirtualControllerButtonType, controllerid: Int) {
|
||||
appUIObjC.virtualControllerButtonDown(button, controllerId: Int32(controllerid))
|
||||
}
|
||||
|
||||
public func virtualControllerButtonUp(button: VirtualControllerButtonType, controllerid: Int) {
|
||||
appUIObjC.virtualControllerButtonUp(button, controllerId: Int32(controllerid))
|
||||
}
|
||||
|
||||
public func settingsSaved() {
|
||||
appUIObjC.settingsChanged()
|
||||
}
|
||||
}
|
||||
26
src/ios/AppUIGameInformation.h
Normal file
26
src/ios/AppUIGameInformation.h
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface AppUIInformation : NSObject
|
||||
@property (nonatomic, strong) NSString *developer;
|
||||
@property (nonatomic, strong) NSData *iconData;
|
||||
@property (nonatomic) BOOL isHomebrew;
|
||||
@property (nonatomic) uint64_t programID;
|
||||
@property (nonatomic, strong) NSString *title, *version;
|
||||
|
||||
-(AppUIInformation *) initWithDeveloper:(NSString *)developer iconData:(NSData *)iconData isHomebrew:(BOOL)isHomebrew programID:(uint64_t)programID title:(NSString *)title version:(NSString *)version;
|
||||
@end
|
||||
|
||||
@interface AppUIGameInformation : NSObject
|
||||
+(AppUIGameInformation *) sharedInstance NS_SWIFT_NAME(shared());
|
||||
|
||||
-(AppUIInformation *) informationForGame:(NSURL *)url NS_SWIFT_NAME(information(for:));
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
436
src/ios/AppUIGameInformation.mm
Normal file
436
src/ios/AppUIGameInformation.mm
Normal file
|
|
@ -0,0 +1,436 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import "AppUIGameInformation.h"
|
||||
#import "EmulationSession.h"
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/fs_filesystem.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/loader/nro.h"
|
||||
#include "frontend_common/config.h"
|
||||
|
||||
struct GameMetadata {
|
||||
std::string title;
|
||||
u64 programId;
|
||||
std::string developer;
|
||||
std::string version;
|
||||
std::vector<u8> icon;
|
||||
bool isHomebrew;
|
||||
};
|
||||
|
||||
|
||||
class SdlConfig final : public Config {
|
||||
public:
|
||||
explicit SdlConfig(std::optional<std::string> config_path);
|
||||
~SdlConfig() override;
|
||||
|
||||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
||||
protected:
|
||||
void ReadSdlValues();
|
||||
void ReadSdlPlayerValues(std::size_t player_index);
|
||||
void ReadSdlControlValues();
|
||||
void ReadHidbusValues() override;
|
||||
void ReadDebugControlValues() override;
|
||||
void ReadPathValues() override {}
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override {}
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
|
||||
void SaveSdlValues();
|
||||
void SaveSdlPlayerValues(std::size_t player_index);
|
||||
void SaveSdlControlValues();
|
||||
void SaveHidbusValues() override;
|
||||
void SaveDebugControlValues() override;
|
||||
void SavePathValues() override {}
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override {}
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||
|
||||
public:
|
||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
|
||||
static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
|
||||
static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
|
||||
static const std::array<int, 2> default_stick_mod;
|
||||
static const std::array<int, 2> default_ringcon_analogs;
|
||||
};
|
||||
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
|
||||
#include "common/logging.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
const std::array<int, Settings::NativeButton::NumButtons> SdlConfig::default_buttons = {
|
||||
SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
|
||||
SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
|
||||
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
|
||||
};
|
||||
|
||||
const std::array<int, Settings::NativeMotion::NumMotions> SdlConfig::default_motions = {
|
||||
SDL_SCANCODE_7,
|
||||
SDL_SCANCODE_8,
|
||||
};
|
||||
|
||||
const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{
|
||||
{
|
||||
{
|
||||
SDL_SCANCODE_UP,
|
||||
SDL_SCANCODE_DOWN,
|
||||
SDL_SCANCODE_LEFT,
|
||||
SDL_SCANCODE_RIGHT,
|
||||
},
|
||||
{
|
||||
SDL_SCANCODE_I,
|
||||
SDL_SCANCODE_K,
|
||||
SDL_SCANCODE_J,
|
||||
SDL_SCANCODE_L,
|
||||
},
|
||||
}};
|
||||
|
||||
const std::array<int, 2> SdlConfig::default_stick_mod = {
|
||||
SDL_SCANCODE_D,
|
||||
0,
|
||||
};
|
||||
|
||||
const std::array<int, 2> SdlConfig::default_ringcon_analogs{{
|
||||
0,
|
||||
0,
|
||||
}};
|
||||
|
||||
SdlConfig::SdlConfig(const std::optional<std::string> config_path) {
|
||||
Initialize(config_path);
|
||||
ReadSdlValues();
|
||||
SaveSdlValues();
|
||||
}
|
||||
|
||||
SdlConfig::~SdlConfig() {
|
||||
if (global) {
|
||||
SdlConfig::SaveAllValues();
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::ReloadAllValues() {
|
||||
Reload();
|
||||
ReadSdlValues();
|
||||
SaveSdlValues();
|
||||
}
|
||||
|
||||
void SdlConfig::SaveAllValues() {
|
||||
SaveValues();
|
||||
SaveSdlValues();
|
||||
}
|
||||
|
||||
void SdlConfig::ReadSdlValues() {
|
||||
ReadSdlControlValues();
|
||||
}
|
||||
|
||||
void SdlConfig::ReadSdlControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
ReadSdlPlayerValues(p);
|
||||
}
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
ReadDebugControlValues();
|
||||
ReadHidbusValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix.append("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig()) {
|
||||
const auto profile_name =
|
||||
ReadStringSetting(std::string(player_prefix).append("profile_name"));
|
||||
if (profile_name.empty()) {
|
||||
// Use the global input config
|
||||
player = Settings::values.players.GetValue(true)[player_index];
|
||||
player.profile_name = "";
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
auto& player_buttons = player.buttons[i];
|
||||
|
||||
player_buttons = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
|
||||
if (player_buttons.empty()) {
|
||||
player_buttons = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||||
auto& player_analogs = player.analogs[i];
|
||||
|
||||
player_analogs = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
|
||||
if (player_analogs.empty()) {
|
||||
player_analogs = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
|
||||
auto& player_motions = player.motions[i];
|
||||
|
||||
player_motions = ReadStringSetting(
|
||||
std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
|
||||
if (player_motions.empty()) {
|
||||
player_motions = default_param;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::ReadDebugControlValues() {
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
|
||||
debug_pad_buttons = ReadStringSetting(
|
||||
std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
|
||||
if (debug_pad_buttons.empty()) {
|
||||
debug_pad_buttons = default_param;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||||
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
|
||||
debug_pad_analogs = ReadStringSetting(
|
||||
std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
|
||||
if (debug_pad_analogs.empty()) {
|
||||
debug_pad_analogs = default_param;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::ReadHidbusValues() {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
||||
auto& ringcon_analogs = Settings::values.ringcon_analogs;
|
||||
|
||||
ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
|
||||
if (ringcon_analogs.empty()) {
|
||||
ringcon_analogs = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::SaveSdlValues() {
|
||||
LOG_DEBUG(Config, "Saving SDL configuration values");
|
||||
SaveSdlControlValues();
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
||||
void SdlConfig::SaveSdlControlValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
SaveSdlPlayerValues(p);
|
||||
}
|
||||
if (IsCustomConfig()) {
|
||||
EndGroup();
|
||||
return;
|
||||
}
|
||||
SaveDebugControlValues();
|
||||
SaveHidbusValues();
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
|
||||
std::string player_prefix;
|
||||
if (type != ConfigType::InputProfile) {
|
||||
player_prefix = std::string("player_").append(ToString(player_index)).append("_");
|
||||
}
|
||||
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
if (IsCustomConfig() && player.profile_name.empty()) {
|
||||
// No custom profile selected
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
|
||||
player.buttons[i], std::make_optional(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
|
||||
player.analogs[i], std::make_optional(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
|
||||
WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
|
||||
player.motions[i], std::make_optional(default_param));
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::SaveDebugControlValues() {
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
|
||||
Settings::values.debug_pad_buttons[i],
|
||||
std::make_optional(default_param));
|
||||
}
|
||||
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
||||
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
||||
WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
|
||||
Settings::values.debug_pad_analogs[i],
|
||||
std::make_optional(default_param));
|
||||
}
|
||||
}
|
||||
|
||||
void SdlConfig::SaveHidbusValues() {
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
||||
WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
|
||||
std::make_optional(default_param));
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {
|
||||
return Settings::values.linkage.by_category[category];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
std::unordered_map<std::string, GameMetadata> m_game_metadata_cache;
|
||||
|
||||
GameMetadata CacheGameMetadata(const std::string& path) {
|
||||
const auto file =
|
||||
Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
|
||||
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
|
||||
|
||||
GameMetadata entry;
|
||||
loader->ReadTitle(entry.title);
|
||||
loader->ReadProgramId(entry.programId);
|
||||
loader->ReadIcon(entry.icon);
|
||||
|
||||
const FileSys::PatchManager pm{
|
||||
entry.programId, EmulationSession::GetInstance().System().GetFileSystemController(),
|
||||
EmulationSession::GetInstance().System().GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
|
||||
if (control.first != nullptr) {
|
||||
entry.developer = control.first->GetDeveloperName();
|
||||
entry.version = control.first->GetVersionString();
|
||||
} else {
|
||||
FileSys::NACP nacp;
|
||||
if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) {
|
||||
entry.developer = nacp.GetDeveloperName();
|
||||
} else {
|
||||
entry.developer = "";
|
||||
}
|
||||
|
||||
entry.version = "1.0.0";
|
||||
}
|
||||
|
||||
if (loader->GetFileType() == Loader::FileType::NRO) {
|
||||
auto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get());
|
||||
entry.isHomebrew = loader_nro->IsHomebrew();
|
||||
} else {
|
||||
entry.isHomebrew = false;
|
||||
}
|
||||
|
||||
m_game_metadata_cache[path] = entry;
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
GameMetadata GameMetadata(const std::string& path, bool reload = false) {
|
||||
if (!EmulationSession::GetInstance().IsInitialized()) {
|
||||
NSURL *dir_url = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject];
|
||||
const char *directory_cstr = [[dir_url path] UTF8String];
|
||||
Common::FS::SetAppDirectory(directory_cstr);
|
||||
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
EmulationSession::GetInstance().InitializeSystem(false);
|
||||
}
|
||||
|
||||
if (reload) {
|
||||
return CacheGameMetadata(path);
|
||||
}
|
||||
|
||||
if (auto search = m_game_metadata_cache.find(path); search != m_game_metadata_cache.end()) {
|
||||
return search->second;
|
||||
}
|
||||
|
||||
return CacheGameMetadata(path);
|
||||
}
|
||||
|
||||
|
||||
@implementation AppUIInformation
|
||||
-(AppUIInformation *) initWithDeveloper:(NSString *)developer iconData:(NSData *)iconData isHomebrew:(BOOL)isHomebrew programID:(uint64_t)programID
|
||||
title:(NSString *)title version:(NSString *)version {
|
||||
if (self = [super init]) {
|
||||
self.developer = developer;
|
||||
self.iconData = iconData;
|
||||
self.isHomebrew = isHomebrew;
|
||||
self.programID = programID;
|
||||
self.title = title;
|
||||
self.version = version;
|
||||
} return self;
|
||||
}
|
||||
@end
|
||||
|
||||
@implementation AppUIGameInformation
|
||||
+(AppUIGameInformation *) sharedInstance {
|
||||
static AppUIGameInformation *sharedInstance = NULL;
|
||||
static dispatch_once_t onceToken;
|
||||
dispatch_once(&onceToken, ^{
|
||||
sharedInstance = [[self alloc] init];
|
||||
});
|
||||
return sharedInstance;
|
||||
}
|
||||
|
||||
|
||||
-(AppUIInformation *) informationForGame:(NSURL *)url {
|
||||
auto gameMetadata = GameMetadata([url.path UTF8String]);
|
||||
|
||||
return [[AppUIInformation alloc] initWithDeveloper:[NSString stringWithCString:gameMetadata.developer.c_str() encoding:NSUTF8StringEncoding]
|
||||
iconData:[NSData dataWithBytes:gameMetadata.icon.data() length:gameMetadata.icon.size()]
|
||||
isHomebrew:gameMetadata.isHomebrew programID:gameMetadata.programId
|
||||
title:[NSString stringWithCString:gameMetadata.title.c_str() encoding:NSUTF8StringEncoding]
|
||||
version:[NSString stringWithCString:gameMetadata.version.c_str() encoding:NSUTF8StringEncoding]];
|
||||
}
|
||||
@end
|
||||
93
src/ios/AppUIObjC.h
Normal file
93
src/ios/AppUIObjC.h
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <MetalKit/MetalKit.h>
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
#import "AppUIGameInformation.h"
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
typedef NS_ENUM(NSUInteger, VirtualControllerAnalogType) {
|
||||
VirtualControllerAnalogTypeLeft = 0,
|
||||
VirtualControllerAnalogTypeRight = 1
|
||||
};
|
||||
|
||||
typedef NS_ENUM(NSUInteger, VirtualControllerButtonType) {
|
||||
VirtualControllerButtonTypeA = 0,
|
||||
VirtualControllerButtonTypeB = 1,
|
||||
VirtualControllerButtonTypeX = 2,
|
||||
VirtualControllerButtonTypeY = 3,
|
||||
VirtualControllerButtonTypeL = 4,
|
||||
VirtualControllerButtonTypeR = 5,
|
||||
VirtualControllerButtonTypeTriggerL = 6,
|
||||
VirtualControllerButtonTypeTriggerR = 7,
|
||||
VirtualControllerButtonTypeTriggerZL = 8,
|
||||
VirtualControllerButtonTypeTriggerZR = 9,
|
||||
VirtualControllerButtonTypePlus = 10,
|
||||
VirtualControllerButtonTypeMinus = 11,
|
||||
VirtualControllerButtonTypeDirectionalPadLeft = 12,
|
||||
VirtualControllerButtonTypeDirectionalPadUp = 13,
|
||||
VirtualControllerButtonTypeDirectionalPadRight = 14,
|
||||
VirtualControllerButtonTypeDirectionalPadDown = 15,
|
||||
VirtualControllerButtonTypeSL = 16,
|
||||
VirtualControllerButtonTypeSR = 17,
|
||||
VirtualControllerButtonTypeHome = 18,
|
||||
VirtualControllerButtonTypeCapture = 19
|
||||
};
|
||||
|
||||
@interface AppUIObjC : NSObject {
|
||||
CAMetalLayer *_layer;
|
||||
CGSize _size;
|
||||
}
|
||||
|
||||
@property (nonatomic, strong) AppUIGameInformation *gameInformation;
|
||||
|
||||
+(AppUIObjC *) sharedInstance NS_SWIFT_NAME(shared());
|
||||
-(void) configureLayer:(CAMetalLayer *)layer withSize:(CGSize)size NS_SWIFT_NAME(configure(layer:with:));
|
||||
-(void) bootOS;
|
||||
-(void) pause;
|
||||
-(void) play;
|
||||
-(BOOL) ispaused;
|
||||
-(BOOL) canGetFullPath;
|
||||
-(void) quit;
|
||||
-(void) insertGame:(NSURL *)url NS_SWIFT_NAME(insert(game:));
|
||||
-(void) insertGames:(NSArray<NSURL *> *)games NS_SWIFT_NAME(insert(games:));
|
||||
-(void) step;
|
||||
-(BOOL) hasfirstfame;
|
||||
|
||||
-(void) touchBeganAtPoint:(CGPoint)point index:(NSUInteger)index NS_SWIFT_NAME(touchBegan(at:for:));
|
||||
-(void) touchEndedForIndex:(NSUInteger)index;
|
||||
-(void) touchMovedAtPoint:(CGPoint)point index:(NSUInteger)index NS_SWIFT_NAME(touchMoved(at:for:));
|
||||
|
||||
-(void) thumbstickMoved:(VirtualControllerAnalogType)analog
|
||||
x:(CGFloat)x
|
||||
y:(CGFloat)y
|
||||
controllerId:(int)controllerId;
|
||||
|
||||
-(void) virtualControllerGyro:(int)controllerId
|
||||
deltaTimestamp:(int)delta_timestamp
|
||||
gyroX:(float)gyro_x
|
||||
gyroY:(float)gyro_y
|
||||
gyroZ:(float)gyro_z
|
||||
accelX:(float)accel_x
|
||||
accelY:(float)accel_y
|
||||
accelZ:(float)accel_z;
|
||||
|
||||
-(void) virtualControllerButtonDown:(VirtualControllerButtonType)button
|
||||
controllerId:(int)controllerId;
|
||||
|
||||
-(void) virtualControllerButtonUp:(VirtualControllerButtonType)button
|
||||
controllerId:(int)controllerId;
|
||||
|
||||
|
||||
-(void) orientationChanged:(UIInterfaceOrientation)orientation with:(CAMetalLayer *)layer size:(CGSize)size NS_SWIFT_NAME(orientationChanged(orientation:with:size:));
|
||||
|
||||
-(void) settingsChanged;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
251
src/ios/AppUIObjC.mm
Normal file
251
src/ios/AppUIObjC.mm
Normal file
|
|
@ -0,0 +1,251 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import "AppUIObjC.h"
|
||||
|
||||
#import "Config.h"
|
||||
#import "EmulationSession.h"
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/loader/nro.h"
|
||||
#include "frontend_common/content_manager.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "network/announce_multiplayer_session.h"
|
||||
#include "common/announce_multiplayer_room.h"
|
||||
#include "network/network.h"
|
||||
|
||||
#include "common/detached_tasks.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/fs_filesystem.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs/vfs.h"
|
||||
#include "core/file_sys/vfs/vfs_real.h"
|
||||
#include "core/frontend/applets/cabinet.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general.h"
|
||||
#include "core/frontend/applets/mii_edit.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/hle/service/am/applet_manager.h"
|
||||
#include "core/hle/service/am/frontend/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
|
||||
|
||||
#import <mach/mach.h>
|
||||
|
||||
@implementation AppUIObjC
|
||||
-(AppUIObjC *) init {
|
||||
if (self = [super init]) {
|
||||
_gameInformation = [AppUIGameInformation sharedInstance];
|
||||
|
||||
NSURL *dir_url = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject];
|
||||
const char *directory_cstr = [[dir_url path] UTF8String];
|
||||
|
||||
Common::FS::SetAppDirectory(directory_cstr);
|
||||
// Config{"config", Config::ConfigType::GlobalConfig};
|
||||
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
EmulationSession::GetInstance().InitializeSystem(false);
|
||||
EmulationSession::GetInstance().InitializeGpuDriver();
|
||||
|
||||
|
||||
Settings::values.dump_shaders.SetValue(true);
|
||||
Settings::values.use_asynchronous_shaders.SetValue(true);
|
||||
// Settings::values.astc_recompression.SetValue(Settings::AstcRecompression::Bc3);
|
||||
// Settings::values.resolution_setup.SetValue(Settings::ResolutionSetup::Res1X);
|
||||
// Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::Bilinear);
|
||||
} return self;
|
||||
}
|
||||
|
||||
|
||||
+(AppUIObjC *) sharedInstance {
|
||||
static AppUIObjC *sharedInstance = NULL;
|
||||
static dispatch_once_t onceToken;
|
||||
dispatch_once(&onceToken, ^{
|
||||
sharedInstance = [[self alloc] init];
|
||||
});
|
||||
return sharedInstance;
|
||||
}
|
||||
|
||||
- (BOOL)ispaused {
|
||||
return EmulationSession::GetInstance().IsPaused();
|
||||
}
|
||||
|
||||
-(void) pause {
|
||||
EmulationSession::GetInstance().System().Pause();
|
||||
EmulationSession::GetInstance().HaltEmulation();
|
||||
EmulationSession::GetInstance().PauseEmulation();
|
||||
}
|
||||
|
||||
-(void) play {
|
||||
|
||||
EmulationSession::GetInstance().System().Run();
|
||||
EmulationSession::GetInstance().RunEmulation();
|
||||
EmulationSession::GetInstance().UnPauseEmulation();
|
||||
}
|
||||
|
||||
-(BOOL)hasfirstfame {
|
||||
@try {
|
||||
auto* window = &EmulationSession::GetInstance().Window();
|
||||
if (window && window->HasFirstFrame()) {
|
||||
return YES;
|
||||
}
|
||||
}
|
||||
@catch (NSException *exception) {
|
||||
NSLog(@"Exception occurred: %@", exception);
|
||||
// Handle the exception, maybe return a default value
|
||||
return NO;
|
||||
}
|
||||
return NO;
|
||||
}
|
||||
|
||||
- (BOOL)canGetFullPath {
|
||||
@try {
|
||||
Core::System& system = EmulationSession::GetInstance().System();
|
||||
auto bis_system = system.GetFileSystemController().GetSystemNANDContents();
|
||||
|
||||
if (bis_system == nullptr) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
|
||||
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
|
||||
|
||||
if (qlaunch_applet_nca == nullptr) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
const auto filename = qlaunch_applet_nca->GetFullPath();
|
||||
|
||||
// If GetFullPath() is successful
|
||||
return YES;
|
||||
} @catch (NSException *exception) {
|
||||
// Handle the exception if needed
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
|
||||
-(void) quit {
|
||||
EmulationSession::GetInstance().ShutdownEmulation();
|
||||
}
|
||||
|
||||
-(void) configureLayer:(CAMetalLayer *)layer withSize:(CGSize)size {
|
||||
_layer = layer;
|
||||
_size = size;
|
||||
EmulationSession::GetInstance().SetNativeWindow(layer, size);
|
||||
}
|
||||
|
||||
-(void) bootOS {
|
||||
EmulationSession::GetInstance().BootOS();
|
||||
}
|
||||
|
||||
-(void) insertGame:(NSURL *)url {
|
||||
EmulationSession::GetInstance().InitializeEmulation([url.path UTF8String], [_gameInformation informationForGame:url].programID, true);
|
||||
}
|
||||
|
||||
-(void) insertGames:(NSArray<NSURL *> *)games {
|
||||
for (NSURL *url in games) {
|
||||
EmulationSession::GetInstance().ConfigureFilesystemProvider([url.path UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
-(void) step {
|
||||
void(EmulationSession::GetInstance().System().Run());
|
||||
}
|
||||
|
||||
-(void) touchBeganAtPoint:(CGPoint)point index:(NSUInteger)index {
|
||||
float h_ratio, w_ratio;
|
||||
h_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().height / (_size.height * [[UIScreen mainScreen] nativeScale]);
|
||||
w_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().width / (_size.width * [[UIScreen mainScreen] nativeScale]);
|
||||
|
||||
EmulationSession::GetInstance().Window().OnTouchPressed([[NSNumber numberWithUnsignedInteger:index] intValue],
|
||||
(point.x) * [[UIScreen mainScreen] nativeScale] * w_ratio,
|
||||
((point.y) * [[UIScreen mainScreen] nativeScale] * h_ratio));
|
||||
}
|
||||
|
||||
-(void) touchEndedForIndex:(NSUInteger)index {
|
||||
EmulationSession::GetInstance().Window().OnTouchReleased([[NSNumber numberWithUnsignedInteger:index] intValue]);
|
||||
}
|
||||
|
||||
-(void) touchMovedAtPoint:(CGPoint)point index:(NSUInteger)index {
|
||||
float h_ratio, w_ratio;
|
||||
h_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().height / (_size.height * [[UIScreen mainScreen] nativeScale]);
|
||||
w_ratio = EmulationSession::GetInstance().Window().GetFramebufferLayout().width / (_size.width * [[UIScreen mainScreen] nativeScale]);
|
||||
|
||||
EmulationSession::GetInstance().Window().OnTouchMoved([[NSNumber numberWithUnsignedInteger:index] intValue],
|
||||
(point.x) * [[UIScreen mainScreen] nativeScale] * w_ratio,
|
||||
((point.y) * [[UIScreen mainScreen] nativeScale] * h_ratio));
|
||||
}
|
||||
|
||||
-(void) thumbstickMoved:(VirtualControllerAnalogType)analog
|
||||
x:(CGFloat)x
|
||||
y:(CGFloat)y
|
||||
controllerId:(int)controllerId {
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId);
|
||||
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(controllerId, [[NSNumber numberWithUnsignedInteger:analog] intValue], CGFloat(x), CGFloat(y));
|
||||
}
|
||||
|
||||
-(void) virtualControllerButtonDown:(VirtualControllerButtonType)button
|
||||
controllerId:(int)controllerId {
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId);
|
||||
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(controllerId, [[NSNumber numberWithUnsignedInteger:button] intValue], true);
|
||||
}
|
||||
|
||||
-(void) virtualControllerGyro:(int)controllerId
|
||||
deltaTimestamp:(int)delta_timestamp
|
||||
gyroX:(float)gyro_x
|
||||
gyroY:(float)gyro_y
|
||||
gyroZ:(float)gyro_z
|
||||
accelX:(float)accel_x
|
||||
accelY:(float)accel_y
|
||||
accelZ:(float)accel_z
|
||||
{
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId);
|
||||
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(controllerId, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
}
|
||||
|
||||
|
||||
-(void) virtualControllerButtonUp:(VirtualControllerButtonType)button
|
||||
controllerId:(int)controllerId {
|
||||
EmulationSession::GetInstance().OnGamepadConnectEvent(controllerId);
|
||||
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(controllerId, [[NSNumber numberWithUnsignedInteger:button] intValue], false);
|
||||
}
|
||||
|
||||
|
||||
-(void) orientationChanged:(UIInterfaceOrientation)orientation with:(CAMetalLayer *)layer size:(CGSize)size {
|
||||
_layer = layer;
|
||||
_size = size;
|
||||
EmulationSession::GetInstance().Window().OnSurfaceChanged(layer, size);
|
||||
}
|
||||
|
||||
-(void) settingsChanged {
|
||||
//
|
||||
}
|
||||
|
||||
@end
|
||||
26
src/ios/BootOSView.swift
Normal file
26
src/ios/BootOSView.swift
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
|
||||
struct BootOSView: View {
|
||||
@Binding var core: Core
|
||||
@Binding var currentnavigarion: Int
|
||||
@State var appui = AppUI.shared
|
||||
@AppStorage("cangetfullpath") var canGetFullPath: Bool = false
|
||||
var body: some View {
|
||||
if (appui.canGetFullPath() -- canGetFullPath) {
|
||||
EmulationView(game: nil)
|
||||
} else {
|
||||
VStack {
|
||||
Text("Unable Launch Switch OS")
|
||||
.font(.largeTitle)
|
||||
.padding()
|
||||
Text("You do not have the Switch Home Menu Files Needed to launch the Ηome Menu")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
98
src/ios/CMakeLists.txt
Normal file
98
src/ios/CMakeLists.txt
Normal file
|
|
@ -0,0 +1,98 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
enable_language(Swift OBJCXX)
|
||||
add_executable(eden-ios
|
||||
AppUI-Bridging-Header.h
|
||||
AppUI.swift
|
||||
AppUIGameInformation.h
|
||||
AppUIGameInformation.mm
|
||||
AppUIObjC.h
|
||||
AppUIObjC.mm
|
||||
Config.h
|
||||
Config.mm
|
||||
EmulationSession.h
|
||||
EmulationSession.mm
|
||||
EmulationWindow.h
|
||||
EmulationWindow.mm
|
||||
VMA.cpp
|
||||
|
||||
EnableJIT.swift
|
||||
EmulationGame.swift
|
||||
JoystickView.swift
|
||||
CoreSettingsView.swift
|
||||
ContentView.swift
|
||||
EmulationHandler.swift
|
||||
DetectServer.swift
|
||||
NavView.swift
|
||||
PomeloApp.swift
|
||||
SettingsView.swift
|
||||
FileManager.swift
|
||||
EmulationView.swift
|
||||
LibraryView.swift
|
||||
GameButtonListView.swift
|
||||
KeyboardHostingController.swift
|
||||
MetalView.swift
|
||||
BootOSView.swift
|
||||
ControllerView.swift
|
||||
AppUI.swift
|
||||
InfoView.swift
|
||||
FolderMonitor.swift
|
||||
AdvancedSettingsView.swift
|
||||
GameButtonView.swift
|
||||
AppIconProvider.swift
|
||||
Haptics.swift
|
||||
EmulationScreenView.swift
|
||||
GameListView.swift
|
||||
)
|
||||
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "dev.eden-emu.eden")
|
||||
set(MACOSX_BUNDLE_BUNDLE_NAME "Eden")
|
||||
set(MACOSX_BUNDLE_INFO_STRING "Eden: A high-performance Nintendo Switch emulator")
|
||||
|
||||
# TODO(crueter): Copyright, and versioning
|
||||
|
||||
# Keep bundle identifier as-is, for compatibility sake
|
||||
set_target_properties(eden-ios PROPERTIES
|
||||
XCODE_ATTRIBUTE_SWIFT_OBJC_BRIDGING_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/AppUI-Bridging-Header.h"
|
||||
XCODE_ATTRIBUTE_SWIFT_OBJC_INTERFACE_HEADER_NAME "eden-ios-Swift.h"
|
||||
XCODE_ATTRIBUTE_DERIVED_FILE_DIR "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
|
||||
target_link_libraries(eden-ios PRIVATE common core input_common frontend_common video_core sirit::sirit)
|
||||
target_link_libraries(eden-ios PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
target_link_libraries(eden-ios PRIVATE SDL2::SDL2 glad stb::headers)
|
||||
create_target_directory_groups(eden-ios)
|
||||
|
||||
# FIXME(crueter): This should /all/ be in a module of some kind!
|
||||
|
||||
# Xcode will automatically generate the Assets.car and icns file for us.
|
||||
set(_dist "${CMAKE_SOURCE_DIR}/dist")
|
||||
if (CMAKE_GENERATOR MATCHES "Xcode")
|
||||
set(_icons "${_dist}/eden.icon")
|
||||
|
||||
set_target_properties(eden-ios PROPERTIES
|
||||
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME eden
|
||||
MACOSX_BUNDLE_ICON_FILE eden
|
||||
# Also force xcode to manage signing for us.
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED ON
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED ON
|
||||
XCODE_ATTRIBUTE_CODE_SIGN_STYLE Automatic)
|
||||
# Otherwise, we'll use our own.
|
||||
else()
|
||||
set(_icons "${_dist}/eden.icns" "${_dist}/Assets.car")
|
||||
endif()
|
||||
|
||||
set_source_files_properties(${_icons} PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION Resources)
|
||||
target_sources(eden-ios PRIVATE ${_icons})
|
||||
|
||||
set_target_properties(eden-ios PROPERTIES MACOSX_BUNDLE TRUE)
|
||||
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib")
|
||||
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
|
||||
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
|
||||
|
||||
set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION Frameworks
|
||||
XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
|
||||
target_sources(eden-ios PRIVATE ${MOLTENVK_LIBRARY})
|
||||
19
src/ios/Config.h
Normal file
19
src/ios/Config.h
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <common/settings_common.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings_setting.h"
|
||||
#include "common/settings_enums.h"
|
||||
|
||||
namespace IOSSettings {
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
} // namespace IOSSettings
|
||||
11
src/ios/Config.mm
Normal file
11
src/ios/Config.mm
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
||||
#include "Config.h"
|
||||
|
||||
namespace IOSSettings {
|
||||
|
||||
Values values;
|
||||
|
||||
} // namespace IOSSettings
|
||||
15
src/ios/ContentView.swift
Normal file
15
src/ios/ContentView.swift
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
|
||||
struct ContentView: View {
|
||||
@State var core = Core(games: [], root: FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0])
|
||||
var body: some View {
|
||||
HomeView(core: core).onAppear() {
|
||||
}
|
||||
}
|
||||
}
|
||||
420
src/ios/ControllerView.swift
Normal file
420
src/ios/ControllerView.swift
Normal file
|
|
@ -0,0 +1,420 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import GameController
|
||||
import AppUI
|
||||
import SwiftUIJoystick
|
||||
|
||||
struct ControllerView: View {
|
||||
let appui = AppUI.shared
|
||||
@State var isPressed = false
|
||||
@State var controllerconnected = false
|
||||
@State private var x: CGFloat = 0.0
|
||||
@State private var y: CGFloat = 0.0
|
||||
@Environment(\.presentationMode) var presentationMode
|
||||
|
||||
var body: some View {
|
||||
GeometryReader { geometry in
|
||||
ZStack {
|
||||
if !controllerconnected {
|
||||
OnScreenController(geometry: geometry) // i did this to clean it up as it was quite long lmfao
|
||||
}
|
||||
}
|
||||
}
|
||||
.onAppear {
|
||||
print("checking for controller:")
|
||||
controllerconnected = false
|
||||
DispatchQueue.main.async {
|
||||
setupControllers() // i dont know what half of this shit does
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add a dictionary to track controller IDs
|
||||
@State var controllerIDs: [GCController: Int] = [:]
|
||||
|
||||
private func setupControllers() {
|
||||
NotificationCenter.default.addObserver(forName: .GCControllerDidConnect, object: nil, queue: .main) { notification in
|
||||
if let controller = notification.object as? GCController {
|
||||
print("wow controller onstart") // yippeeee
|
||||
self.setupController(controller)
|
||||
self.controllerconnected = true
|
||||
} else {
|
||||
print("not GCController :((((((") // wahhhhhhh
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
NotificationCenter.default.addObserver(forName: .GCControllerDidDisconnect, object: nil, queue: .main) { notification in
|
||||
if let controller = notification.object as? GCController {
|
||||
print("wow controller gone")
|
||||
if self.controllerIDs.isEmpty {
|
||||
controllerconnected = false
|
||||
}
|
||||
self.controllerIDs.removeValue(forKey: controller) // Remove the controller ID
|
||||
}
|
||||
}
|
||||
|
||||
GCController.controllers().forEach { controller in
|
||||
print("wow controller")
|
||||
self.controllerconnected = true
|
||||
self.setupController(controller)
|
||||
}
|
||||
}
|
||||
|
||||
private func setupController(_ controller: GCController) {
|
||||
// Assign a unique ID to the controller, max 5 controllers
|
||||
if controllerIDs.count < 6, controllerIDs[controller] == nil {
|
||||
controllerIDs[controller] = controllerIDs.count
|
||||
}
|
||||
|
||||
guard let controllerId = controllerIDs[controller] else { return }
|
||||
|
||||
if let extendedGamepad = controller.extendedGamepad {
|
||||
|
||||
// Handle extended gamepad
|
||||
extendedGamepad.dpad.up.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadUp, controllerId: controllerId) : self.touchUpInside(.directionalPadUp, controllerId: controllerId)
|
||||
}
|
||||
|
||||
extendedGamepad.dpad.down.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadDown, controllerId: controllerId) : self.touchUpInside(.directionalPadDown, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.dpad.left.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadLeft, controllerId: controllerId) : self.touchUpInside(.directionalPadLeft, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.dpad.right.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadRight, controllerId: controllerId) : self.touchUpInside(.directionalPadRight, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonOptions?.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.minus, controllerId: controllerId) : self.touchUpInside(.minus, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonMenu.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.plus, controllerId: controllerId) : self.touchUpInside(.plus, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonA.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.A, controllerId: controllerId) : self.touchUpInside(.A, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonB.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.B, controllerId: controllerId) : self.touchUpInside(.B, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonX.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.X, controllerId: controllerId) : self.touchUpInside(.X, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonY.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.Y, controllerId: controllerId) : self.touchUpInside(.Y, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.leftShoulder.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.triggerL, controllerId: controllerId) : self.touchUpInside(.L, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.leftTrigger.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.triggerZL, controllerId: controllerId) : self.touchUpInside(.triggerZL, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.rightShoulder.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.triggerR, controllerId: controllerId) : self.touchUpInside(.triggerR, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.leftThumbstickButton?.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.L, controllerId: controllerId) : self.touchUpInside(.triggerR, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.rightThumbstickButton?.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.R, controllerId: controllerId) : self.touchUpInside(.triggerR, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.rightTrigger.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.triggerZR, controllerId: controllerId) : self.touchUpInside(.triggerZR, controllerId: controllerId)
|
||||
}
|
||||
extendedGamepad.buttonHome?.pressedChangedHandler = { button, value, pressed in
|
||||
if pressed {
|
||||
appui.exit()
|
||||
presentationMode.wrappedValue.dismiss()
|
||||
}
|
||||
}
|
||||
extendedGamepad.leftThumbstick.valueChangedHandler = { dpad, x, y in
|
||||
self.appui.thumbstickMoved(analog: .left, x: x, y: y, controllerid: controllerId)
|
||||
}
|
||||
|
||||
extendedGamepad.rightThumbstick.valueChangedHandler = { dpad, x, y in
|
||||
self.appui.thumbstickMoved(analog: .right, x: x, y: y, controllerid: controllerId)
|
||||
}
|
||||
|
||||
if let motion = controller.motion {
|
||||
var lastTimestamp = Date().timeIntervalSince1970 // Initialize timestamp when motion starts
|
||||
|
||||
motion.valueChangedHandler = { motion in
|
||||
// Get current time
|
||||
let currentTimestamp = Date().timeIntervalSince1970
|
||||
let deltaTimestamp = Int32((currentTimestamp - lastTimestamp) * 1000) // Difference in milliseconds
|
||||
|
||||
// Update last timestamp
|
||||
lastTimestamp = currentTimestamp
|
||||
|
||||
// Get gyroscope data
|
||||
let gyroX = motion.rotationRate.x
|
||||
let gyroY = motion.rotationRate.y
|
||||
let gyroZ = motion.rotationRate.z
|
||||
|
||||
// Get accelerometer data
|
||||
let accelX = motion.gravity.x + motion.userAcceleration.x
|
||||
let accelY = motion.gravity.y + motion.userAcceleration.y
|
||||
let accelZ = motion.gravity.z + motion.userAcceleration.z
|
||||
|
||||
print("\(gyroX), \(gyroY), \(gyroZ), \(accelX), \(accelY), \(accelZ)")
|
||||
|
||||
// Call your gyroMoved function with the motion data
|
||||
appui.gyroMoved(x: Float(gyroX), y: Float(gyroY), z: Float(gyroZ), accelX: Float(accelX), accelY: Float(accelY), accelZ: Float(accelZ), controllerId: Int32(controllerId), deltaTimestamp: Int32(lastTimestamp))
|
||||
}
|
||||
}
|
||||
} else if let microGamepad = controller.microGamepad {
|
||||
// Handle micro gamepad
|
||||
microGamepad.dpad.up.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadUp, controllerId: controllerId) : self.touchUpInside(.directionalPadUp, controllerId: controllerId)
|
||||
}
|
||||
microGamepad.dpad.down.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadDown, controllerId: controllerId) : self.touchUpInside(.directionalPadDown, controllerId: controllerId)
|
||||
}
|
||||
microGamepad.dpad.left.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadLeft, controllerId: controllerId) : self.touchUpInside(.directionalPadLeft, controllerId: controllerId)
|
||||
}
|
||||
microGamepad.dpad.right.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.directionalPadRight, controllerId: controllerId) : self.touchUpInside(.directionalPadRight, controllerId: controllerId)
|
||||
}
|
||||
microGamepad.buttonA.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.A, controllerId: controllerId) : self.touchUpInside(.A, controllerId: controllerId)
|
||||
}
|
||||
microGamepad.buttonX.pressedChangedHandler = { button, value, pressed in
|
||||
pressed ? self.touchDown(.X, controllerId: controllerId) : self.touchUpInside(.X, controllerId: controllerId)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func touchDown(_ button: VirtualControllerButtonType, controllerId: Int) {
|
||||
appui.virtualControllerButtonDown(button: button, controllerid: controllerId) }
|
||||
|
||||
private func touchUpInside(_ button: VirtualControllerButtonType, controllerId: Int) {
|
||||
appui.virtualControllerButtonUp(button: button, controllerid: controllerId)
|
||||
}
|
||||
}
|
||||
|
||||
struct OnScreenController: View {
|
||||
@State var geometry: GeometryProxy
|
||||
var body: some View {
|
||||
if geometry.size.height > geometry.size.width && UIDevice.current.userInterfaceIdiom != .pad {
|
||||
// portrait
|
||||
VStack {
|
||||
Spacer()
|
||||
VStack {
|
||||
HStack {
|
||||
VStack {
|
||||
ShoulderButtonsViewLeft()
|
||||
ZStack {
|
||||
Joystick()
|
||||
DPadView()
|
||||
}
|
||||
}
|
||||
.padding()
|
||||
VStack {
|
||||
ShoulderButtonsViewRight()
|
||||
ZStack {
|
||||
Joystick(iscool: true) // hope this works
|
||||
ABXYView()
|
||||
}
|
||||
}
|
||||
.padding()
|
||||
}
|
||||
HStack {
|
||||
ButtonView(button: .plus).padding(.horizontal, 40)
|
||||
ButtonView(button: .minus).padding(.horizontal, 40)
|
||||
}
|
||||
}
|
||||
.padding(.bottom, geometry.size.height / 3.2) // very broken
|
||||
}
|
||||
} else {
|
||||
// could be landscape
|
||||
VStack {
|
||||
HStack {
|
||||
Spacer()
|
||||
ButtonView(button: .home)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
Spacer()
|
||||
VStack {
|
||||
HStack {
|
||||
|
||||
// gotta fuckin add + and - now
|
||||
VStack {
|
||||
ShoulderButtonsViewLeft()
|
||||
ZStack {
|
||||
Joystick()
|
||||
DPadView()
|
||||
}
|
||||
}
|
||||
HStack {
|
||||
Spacer()
|
||||
VStack {
|
||||
Spacer()
|
||||
ButtonView(button: .plus) // Adding the + button
|
||||
}
|
||||
VStack {
|
||||
Spacer()
|
||||
ButtonView(button: .minus) // Adding the - button
|
||||
}
|
||||
Spacer()
|
||||
}
|
||||
VStack {
|
||||
ShoulderButtonsViewRight()
|
||||
ZStack {
|
||||
Joystick(iscool: true) // hope this work s
|
||||
ABXYView()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
.padding(.bottom, geometry.size.height / 11) // also extremally broken (
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct ShoulderButtonsViewLeft: View {
|
||||
var body: some View {
|
||||
HStack {
|
||||
ButtonView(button: .triggerZL)
|
||||
.padding(.horizontal)
|
||||
ButtonView(button: .triggerL)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
.frame(width: 160, height: 20)
|
||||
}
|
||||
}
|
||||
|
||||
struct ShoulderButtonsViewRight: View {
|
||||
var body: some View {
|
||||
HStack {
|
||||
ButtonView(button: .triggerR)
|
||||
.padding(.horizontal)
|
||||
ButtonView(button: .triggerZR)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
.frame(width: 160, height: 20)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
struct DPadView: View {
|
||||
var body: some View {
|
||||
VStack {
|
||||
ButtonView(button: .directionalPadUp)
|
||||
HStack {
|
||||
ButtonView(button: .directionalPadLeft)
|
||||
Spacer(minLength: 20)
|
||||
ButtonView(button: .directionalPadRight)
|
||||
}
|
||||
ButtonView(button: .directionalPadDown)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
.frame(width: 145, height: 145)
|
||||
}
|
||||
}
|
||||
|
||||
struct ABXYView: View {
|
||||
var body: some View {
|
||||
VStack {
|
||||
ButtonView(button: .X)
|
||||
HStack {
|
||||
ButtonView(button: .Y)
|
||||
Spacer(minLength: 20)
|
||||
ButtonView(button: .A)
|
||||
}
|
||||
ButtonView(button: .B)
|
||||
.padding(.horizontal)
|
||||
}
|
||||
.frame(width: 145, height: 145)
|
||||
}
|
||||
}
|
||||
|
||||
struct ButtonView: View {
|
||||
var button: VirtualControllerButtonType
|
||||
@StateObject private var viewModel: EmulationViewModel = EmulationViewModel(game: nil)
|
||||
let appui = AppUI.shared
|
||||
@State var mtkView: MTKView?
|
||||
@State var width: CGFloat = 45
|
||||
@State var height: CGFloat = 45
|
||||
@State var isPressed = false
|
||||
var id: Int {
|
||||
if onscreenjoy {
|
||||
return 8
|
||||
}
|
||||
return 0
|
||||
}
|
||||
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
|
||||
@Environment(\.colorScheme) var colorScheme
|
||||
@Environment(\.presentationMode) var presentationMode
|
||||
|
||||
var body: some View {
|
||||
Image(systemName: buttonText)
|
||||
.resizable()
|
||||
.frame(width: width, height: height)
|
||||
.foregroundColor(colorScheme == .dark ? Color.gray : Color.gray)
|
||||
.opacity(isPressed ? 0.5 : 1)
|
||||
.gesture(
|
||||
DragGesture(minimumDistance: 0)
|
||||
.onChanged { _ in
|
||||
if !self.isPressed {
|
||||
self.isPressed = true
|
||||
DispatchQueue.main.async {
|
||||
if button == .home {
|
||||
presentationMode.wrappedValue.dismiss()
|
||||
appui.exit()
|
||||
} else {
|
||||
appui.virtualControllerButtonDown(button: button, controllerid: id)
|
||||
Haptics.shared.play(.heavy)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.onEnded { _ in
|
||||
self.isPressed = false
|
||||
DispatchQueue.main.async {
|
||||
if button != .home {
|
||||
appui.virtualControllerButtonUp(button: button, controllerid: id)
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
.onAppear() {
|
||||
if button == .triggerL || button == .triggerZL || button == .triggerZR || button == .triggerR {
|
||||
width = 65
|
||||
}
|
||||
|
||||
|
||||
if button == .minus || button == .plus || button == .home {
|
||||
width = 35
|
||||
height = 35
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private var buttonText: String {
|
||||
switch button {
|
||||
case .A: return "a.circle.fill"
|
||||
case .B: return "b.circle.fill"
|
||||
case .X: return "x.circle.fill"
|
||||
case .Y: return "y.circle.fill"
|
||||
case .directionalPadUp: return "arrowtriangle.up.circle.fill"
|
||||
case .directionalPadDown: return "arrowtriangle.down.circle.fill"
|
||||
case .directionalPadLeft: return "arrowtriangle.left.circle.fill"
|
||||
case .directionalPadRight: return "arrowtriangle.right.circle.fill"
|
||||
case .triggerZL: return"zl.rectangle.roundedtop.fill"
|
||||
case .triggerZR: return "zr.rectangle.roundedtop.fill"
|
||||
case .triggerL: return "l.rectangle.roundedbottom.fill"
|
||||
case .triggerR: return "r.rectangle.roundedbottom.fill"
|
||||
case .plus: return "plus.circle.fill"
|
||||
case .minus: return "minus.circle.fill"
|
||||
case .home: return "house.circle.fill"
|
||||
default: return ""
|
||||
}
|
||||
}
|
||||
}
|
||||
88
src/ios/CoreSettingsView.swift
Normal file
88
src/ios/CoreSettingsView.swift
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Foundation
|
||||
import AppUI
|
||||
|
||||
struct CoreSettingsView: View {
|
||||
@State private var text: String = ""
|
||||
@State private var isLoading: Bool = true
|
||||
@Environment(\.presentationMode) var presentationMode
|
||||
|
||||
var body: some View {
|
||||
VStack {
|
||||
if isLoading {
|
||||
ProgressView()
|
||||
.progressViewStyle(CircularProgressViewStyle())
|
||||
} else {
|
||||
TextEditor(text: $text)
|
||||
.padding()
|
||||
|
||||
}
|
||||
}
|
||||
.toolbar {
|
||||
ToolbarItem(placement: .navigationBarTrailing) {
|
||||
Button {
|
||||
let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
let configfolder = documentDirectory.appendingPathComponent("config", conformingTo: .folder)
|
||||
let fileURL = configfolder.appendingPathComponent("config.ini")
|
||||
|
||||
presentationMode.wrappedValue.dismiss()
|
||||
|
||||
do {
|
||||
try FileManager.default.removeItem(at: fileURL)
|
||||
} catch {
|
||||
print("\(error.localizedDescription)")
|
||||
}
|
||||
|
||||
AppUI.shared.settingsSaved()
|
||||
|
||||
} label: {
|
||||
Text("Reset File")
|
||||
}
|
||||
}
|
||||
}
|
||||
.onAppear {
|
||||
loadFile()
|
||||
}
|
||||
.onDisappear() {
|
||||
saveFile()
|
||||
}
|
||||
}
|
||||
|
||||
private func loadFile() {
|
||||
let fileManager = FileManager.default
|
||||
let documentDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
let configfolder = documentDirectory.appendingPathComponent("config", conformingTo: .folder)
|
||||
let fileURL = configfolder.appendingPathComponent("config.ini")
|
||||
|
||||
if fileManager.fileExists(atPath: fileURL.path) {
|
||||
do {
|
||||
text = try String(contentsOf: fileURL, encoding: .utf8)
|
||||
} catch {
|
||||
print("Error reading file: \(error)")
|
||||
}
|
||||
} else {
|
||||
text = "" // Initialize with empty text if file doesn't exist
|
||||
}
|
||||
isLoading = false
|
||||
}
|
||||
|
||||
private func saveFile() {
|
||||
let fileManager = FileManager.default
|
||||
let documentDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
let configfolder = documentDirectory.appendingPathComponent("config", conformingTo: .folder)
|
||||
let fileURL = configfolder.appendingPathComponent("config.ini")
|
||||
|
||||
do {
|
||||
try text.write(to: fileURL, atomically: true, encoding: .utf8)
|
||||
AppUI.shared.settingsSaved()
|
||||
print("File saved successfully!")
|
||||
} catch {
|
||||
print("Error saving file: \(error)")
|
||||
}
|
||||
}
|
||||
}
|
||||
26
src/ios/DetectServer.swift
Normal file
26
src/ios/DetectServer.swift
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import Foundation
|
||||
|
||||
func isSideJITServerDetected(completion: @escaping (Result<Void, Error>) -> Void) {
|
||||
let address = UserDefaults.standard.string(forKey: "sidejitserver") ?? ""
|
||||
var SJSURL = address
|
||||
if (address).isEmpty {
|
||||
SJSURL = "http://sidejitserver._http._tcp.local:8080"
|
||||
}
|
||||
// Create a network operation at launch to Refresh SideJITServer
|
||||
let url = URL(string: SJSURL)!
|
||||
let task = URLSession.shared.dataTask(with: url) { (data, response, error) in
|
||||
if let error = error {
|
||||
print("No SideJITServer on Network")
|
||||
completion(.failure(error))
|
||||
return
|
||||
}
|
||||
completion(.success(()))
|
||||
}
|
||||
task.resume()
|
||||
return
|
||||
}
|
||||
31
src/ios/EmulationGame.swift
Normal file
31
src/ios/EmulationGame.swift
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import Foundation
|
||||
|
||||
struct EmulationGame : Comparable, Hashable, Identifiable {
|
||||
var id = UUID()
|
||||
|
||||
let developer: String
|
||||
let fileURL: URL
|
||||
let imageData: Data
|
||||
let title: String
|
||||
|
||||
func hash(into hasher: inout Hasher) {
|
||||
hasher.combine(id)
|
||||
hasher.combine(developer)
|
||||
hasher.combine(fileURL)
|
||||
hasher.combine(imageData)
|
||||
hasher.combine(title)
|
||||
}
|
||||
|
||||
static func < (lhs: EmulationGame, rhs: Yuzu) -> Bool {
|
||||
lhs.title < rhs.title
|
||||
}
|
||||
|
||||
static func == (lhs: EmulationGame, rhs: Yuzu) -> Bool {
|
||||
lhs.title == rhs.title
|
||||
}
|
||||
}
|
||||
96
src/ios/EmulationHandler.swift
Normal file
96
src/ios/EmulationHandler.swift
Normal file
|
|
@ -0,0 +1,96 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
import Metal
|
||||
import Foundation
|
||||
|
||||
class EmulationViewModel: ObservableObject {
|
||||
@Published var isShowingCustomButton = true
|
||||
@State var should = false
|
||||
var device: MTLDevice?
|
||||
@State var mtkView: MTKView = MTKView()
|
||||
var CaLayer: CAMetalLayer?
|
||||
private var sudachiGame: EmulationGame?
|
||||
private let appui = AppUI.shared
|
||||
private var thread: Thread!
|
||||
private var isRunning = false
|
||||
var doesneedresources = false
|
||||
@State var iscustom: Bool = false
|
||||
|
||||
init(game: EmulationGame?) {
|
||||
self.device = MTLCreateSystemDefaultDevice()
|
||||
self.sudachiGame = game
|
||||
}
|
||||
|
||||
func configureAppUI(with mtkView: MTKView) {
|
||||
self.mtkView = mtkView
|
||||
device = self.mtkView.device
|
||||
guard !isRunning else { return }
|
||||
isRunning = true
|
||||
appui.configure(layer: mtkView.layer as! CAMetalLayer, with: mtkView.frame.size)
|
||||
|
||||
iscustom = ((sudachiGame?.fileURL.startAccessingSecurityScopedResource()) != nil)
|
||||
|
||||
DispatchQueue.global(qos: .userInitiated).async { [self] in
|
||||
if let sudachiGame = self.sudachiGame {
|
||||
self.appui.insert(game: sudachiGame.fileURL)
|
||||
} else {
|
||||
self.appui.bootOS()
|
||||
}
|
||||
}
|
||||
|
||||
thread = .init(block: self.step)
|
||||
thread.name = "Yuzu"
|
||||
thread.qualityOfService = .userInteractive
|
||||
thread.threadPriority = 0.9
|
||||
thread.start()
|
||||
}
|
||||
|
||||
private func step() {
|
||||
while true {
|
||||
appui.step()
|
||||
}
|
||||
}
|
||||
|
||||
func customButtonTapped() {
|
||||
stopEmulation()
|
||||
}
|
||||
|
||||
private func stopEmulation() {
|
||||
if isRunning {
|
||||
isRunning = false
|
||||
appui.exit()
|
||||
thread.cancel()
|
||||
if iscustom {
|
||||
sudachiGame?.fileURL.stopAccessingSecurityScopedResource()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func handleOrientationChange() {
|
||||
DispatchQueue.main.async { [weak self] in
|
||||
guard let self = self else { return }
|
||||
let interfaceOrientation = self.getInterfaceOrientation(from: UIDevice.current.orientation)
|
||||
self.appui.orientationChanged(orientation: interfaceOrientation, with: self.mtkView.layer as! CAMetalLayer, size: mtkView.frame.size)
|
||||
}
|
||||
}
|
||||
|
||||
private func getInterfaceOrientation(from deviceOrientation: UIDeviceOrientation) -> UIInterfaceOrientation {
|
||||
switch deviceOrientation {
|
||||
case .portrait:
|
||||
return .portrait
|
||||
case .portraitUpsideDown:
|
||||
return .portraitUpsideDown
|
||||
case .landscapeLeft:
|
||||
return .landscapeRight
|
||||
case .landscapeRight:
|
||||
return .landscapeLeft
|
||||
default:
|
||||
return .unknown
|
||||
}
|
||||
}
|
||||
}
|
||||
133
src/ios/EmulationScreenView.swift
Normal file
133
src/ios/EmulationScreenView.swift
Normal file
|
|
@ -0,0 +1,133 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
import MetalKit
|
||||
|
||||
class EmulationScreenView: UIView {
|
||||
var primaryScreen: UIView!
|
||||
var portraitconstraints = [NSLayoutConstraint]()
|
||||
var landscapeconstraints = [NSLayoutConstraint]()
|
||||
var fullscreenconstraints = [NSLayoutConstraint]()
|
||||
let appui = AppUI.shared
|
||||
let userDefaults = UserDefaults.standard
|
||||
|
||||
override init(frame: CGRect) {
|
||||
super.init(frame: frame)
|
||||
if UIDevice.current.userInterfaceIdiom == .pad {
|
||||
setupAppUIScreenforiPad()
|
||||
} else {
|
||||
setupAppUIScreen()
|
||||
}
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
super.init(coder: coder)
|
||||
if UIDevice.current.userInterfaceIdiom == .pad {
|
||||
setupAppUIScreenforiPad()
|
||||
} else {
|
||||
setupAppUIScreen()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
super.touchesBegan(touches, with: event)
|
||||
guard let touch = touches.first else {
|
||||
return
|
||||
}
|
||||
|
||||
print("Location: \(touch.location(in: primaryScreen))")
|
||||
appui.touchBegan(at: touch.location(in: primaryScreen), for: 0)
|
||||
}
|
||||
|
||||
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
super.touchesEnded(touches, with: event)
|
||||
print("Touch Ended")
|
||||
appui.touchEnded(for: 0)
|
||||
}
|
||||
|
||||
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
super.touchesMoved(touches, with: event)
|
||||
guard let touch = touches.first else {
|
||||
return
|
||||
}
|
||||
let location = touch.location(in: primaryScreen)
|
||||
print("Location Moved: \(location)")
|
||||
appui.touchMoved(at: location, for: 0)
|
||||
}
|
||||
|
||||
func setupAppUIScreenforiPad() {
|
||||
primaryScreen = MTKView(frame: .zero, device: MTLCreateSystemDefaultDevice())
|
||||
primaryScreen.translatesAutoresizingMaskIntoConstraints = false
|
||||
primaryScreen.clipsToBounds = true
|
||||
primaryScreen.layer.borderColor = UIColor.secondarySystemBackground.cgColor
|
||||
primaryScreen.layer.borderWidth = 3
|
||||
primaryScreen.layer.cornerCurve = .continuous
|
||||
primaryScreen.layer.cornerRadius = 10
|
||||
addSubview(primaryScreen)
|
||||
|
||||
|
||||
portraitconstraints = [
|
||||
primaryScreen.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 10),
|
||||
primaryScreen.leadingAnchor.constraint(equalTo: safeAreaLayoutGuide.leadingAnchor, constant: 10),
|
||||
primaryScreen.trailingAnchor.constraint(equalTo: safeAreaLayoutGuide.trailingAnchor, constant: -10),
|
||||
primaryScreen.heightAnchor.constraint(equalTo: primaryScreen.widthAnchor, multiplier: 9 / 16),
|
||||
]
|
||||
|
||||
landscapeconstraints = [
|
||||
primaryScreen.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 50),
|
||||
primaryScreen.bottomAnchor.constraint(equalTo: safeAreaLayoutGuide.bottomAnchor, constant: -100),
|
||||
primaryScreen.widthAnchor.constraint(equalTo: primaryScreen.heightAnchor, multiplier: 16 / 9),
|
||||
primaryScreen.centerXAnchor.constraint(equalTo: safeAreaLayoutGuide.centerXAnchor),
|
||||
]
|
||||
|
||||
|
||||
updateConstraintsForOrientation()
|
||||
}
|
||||
|
||||
|
||||
|
||||
func setupAppUIScreen() {
|
||||
primaryScreen = MTKView(frame: .zero, device: MTLCreateSystemDefaultDevice())
|
||||
primaryScreen.translatesAutoresizingMaskIntoConstraints = false
|
||||
primaryScreen.clipsToBounds = true
|
||||
primaryScreen.layer.borderColor = UIColor.secondarySystemBackground.cgColor
|
||||
primaryScreen.layer.borderWidth = 3
|
||||
primaryScreen.layer.cornerCurve = .continuous
|
||||
primaryScreen.layer.cornerRadius = 10
|
||||
addSubview(primaryScreen)
|
||||
|
||||
|
||||
portraitconstraints = [
|
||||
primaryScreen.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 10),
|
||||
primaryScreen.leadingAnchor.constraint(equalTo: safeAreaLayoutGuide.leadingAnchor, constant: 10),
|
||||
primaryScreen.trailingAnchor.constraint(equalTo: safeAreaLayoutGuide.trailingAnchor, constant: -10),
|
||||
primaryScreen.heightAnchor.constraint(equalTo: primaryScreen.widthAnchor, multiplier: 9 / 16),
|
||||
]
|
||||
|
||||
landscapeconstraints = [
|
||||
primaryScreen.topAnchor.constraint(equalTo: safeAreaLayoutGuide.topAnchor, constant: 10),
|
||||
primaryScreen.bottomAnchor.constraint(equalTo: safeAreaLayoutGuide.bottomAnchor, constant: -10),
|
||||
primaryScreen.widthAnchor.constraint(equalTo: primaryScreen.heightAnchor, multiplier: 16 / 9),
|
||||
primaryScreen.centerXAnchor.constraint(equalTo: safeAreaLayoutGuide.centerXAnchor),
|
||||
]
|
||||
|
||||
updateConstraintsForOrientation()
|
||||
}
|
||||
|
||||
override func layoutSubviews() {
|
||||
super.layoutSubviews()
|
||||
updateConstraintsForOrientation()
|
||||
}
|
||||
|
||||
private func updateConstraintsForOrientation() {
|
||||
removeConstraints(portraitconstraints)
|
||||
removeConstraints(landscapeconstraints)
|
||||
let isPortrait = UIApplication.shared.statusBarOrientation.isPortrait
|
||||
addConstraints(isPortrait ? portraitconstraints : landscapeconstraints)
|
||||
}
|
||||
}
|
||||
103
src/ios/EmulationSession.h
Normal file
103
src/ios/EmulationSession.h
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
#if __has_include(<Metal/Metal.hpp>)
|
||||
#import <Metal/Metal.hpp>
|
||||
#else
|
||||
#import <Metal/Metal.h>
|
||||
#endif
|
||||
#import "EmulationWindow.h"
|
||||
|
||||
#include "common/detached_tasks.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/registered_cache.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "frontend_common/content_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
class EmulationSession final {
|
||||
public:
|
||||
explicit EmulationSession();
|
||||
~EmulationSession() = default;
|
||||
|
||||
static EmulationSession& GetInstance();
|
||||
const Core::System& System() const;
|
||||
Core::System& System();
|
||||
FileSys::ManualContentProvider* GetContentProvider();
|
||||
InputCommon::InputSubsystem& GetInputSubsystem();
|
||||
|
||||
const EmulationWindow& Window() const;
|
||||
EmulationWindow& Window();
|
||||
CAMetalLayer* NativeWindow() const;
|
||||
void SetNativeWindow(CAMetalLayer* native_window, CGSize size);
|
||||
void SurfaceChanged();
|
||||
|
||||
void InitializeGpuDriver();
|
||||
|
||||
bool IsRunning() const;
|
||||
bool IsPaused() const;
|
||||
void PauseEmulation();
|
||||
void UnPauseEmulation();
|
||||
void HaltEmulation();
|
||||
void RunEmulation();
|
||||
void ShutdownEmulation();
|
||||
|
||||
const Core::PerfStatsResults& PerfStats();
|
||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||
void InitializeSystem(bool reload);
|
||||
void SetAppletId(int applet_id);
|
||||
Core::SystemResultStatus InitializeEmulation(const std::string& filepath,
|
||||
const std::size_t program_index,
|
||||
const bool frontend_initiated);
|
||||
Core::SystemResultStatus BootOS();
|
||||
|
||||
static void OnEmulationStarted();
|
||||
static u64 GetProgramId(std::string programId);
|
||||
bool IsInitialized() { return is_initialized; };
|
||||
|
||||
bool IsHandheldOnly();
|
||||
void SetDeviceType([[maybe_unused]] int index, int type);
|
||||
void OnGamepadConnectEvent([[maybe_unused]] int index);
|
||||
void OnGamepadDisconnectEvent([[maybe_unused]] int index);
|
||||
private:
|
||||
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
|
||||
static void OnEmulationStopped(Core::SystemResultStatus result);
|
||||
static void ChangeProgram(std::size_t program_index);
|
||||
|
||||
private:
|
||||
// Window management
|
||||
std::unique_ptr<EmulationWindow> m_window;
|
||||
CAMetalLayer* m_native_window{};
|
||||
|
||||
// Core emulation
|
||||
Core::System m_system;
|
||||
InputCommon::InputSubsystem m_input_subsystem;
|
||||
Common::DetachedTasks m_detached_tasks;
|
||||
Core::PerfStatsResults m_perf_stats{};
|
||||
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
|
||||
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
|
||||
std::atomic<bool> m_is_running = false;
|
||||
std::atomic<bool> m_is_paused = false;
|
||||
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
|
||||
int m_applet_id{1};
|
||||
|
||||
// GPU driver parameters
|
||||
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
|
||||
|
||||
// Synchronization
|
||||
std::condition_variable_any m_cv;
|
||||
mutable std::mutex m_mutex;
|
||||
bool is_initialized = false;
|
||||
CGSize m_size;
|
||||
|
||||
// Program index for next boot
|
||||
std::atomic<s32> m_next_program_index = -1;
|
||||
};
|
||||
474
src/ios/EmulationSession.mm
Normal file
474
src/ios/EmulationSession.mm
Normal file
|
|
@ -0,0 +1,474 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import "EmulationSession.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#include <codecvt>
|
||||
#include <locale>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "core/file_sys/patch_manager.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/loader/nro.h"
|
||||
#include "frontend_common/content_manager.h"
|
||||
|
||||
#include "common/detached_tasks.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/cpu_manager.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/file_sys/card_image.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/fs_filesystem.h"
|
||||
#include "core/file_sys/submission_package.h"
|
||||
#include "core/file_sys/vfs/vfs.h"
|
||||
#include "core/file_sys/vfs/vfs_real.h"
|
||||
#include "core/frontend/applets/cabinet.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general.h"
|
||||
#include "core/frontend/applets/mii_edit.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
#include "core/hle/service/am/applet_manager.h"
|
||||
#include "core/hle/service/am/frontend/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "hid_core/frontend/emulated_controller.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
|
||||
#define jconst [[maybe_unused]] const auto
|
||||
#define jauto [[maybe_unused]] auto
|
||||
|
||||
static EmulationSession s_instance;
|
||||
|
||||
EmulationSession::EmulationSession() {
|
||||
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
|
||||
}
|
||||
|
||||
EmulationSession& EmulationSession::GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
const Core::System& EmulationSession::System() const {
|
||||
return m_system;
|
||||
}
|
||||
|
||||
Core::System& EmulationSession::System() {
|
||||
return m_system;
|
||||
}
|
||||
|
||||
FileSys::ManualContentProvider* EmulationSession::GetContentProvider() {
|
||||
return m_manual_provider.get();
|
||||
}
|
||||
|
||||
InputCommon::InputSubsystem& EmulationSession::GetInputSubsystem() {
|
||||
return m_input_subsystem;
|
||||
}
|
||||
|
||||
const EmulationWindow& EmulationSession::Window() const {
|
||||
return *m_window;
|
||||
}
|
||||
|
||||
EmulationWindow& EmulationSession::Window() {
|
||||
return *m_window;
|
||||
}
|
||||
|
||||
CAMetalLayer* EmulationSession::NativeWindow() const {
|
||||
return m_native_window;
|
||||
}
|
||||
|
||||
void EmulationSession::SetNativeWindow(CAMetalLayer* native_window, CGSize size) {
|
||||
m_native_window = native_window;
|
||||
m_size = size;
|
||||
}
|
||||
|
||||
void EmulationSession::InitializeGpuDriver() {
|
||||
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(dlopen("@executable_path/Frameworks/MoltenVK", RTLD_NOW));
|
||||
}
|
||||
|
||||
bool EmulationSession::IsRunning() const {
|
||||
return m_is_running;
|
||||
}
|
||||
|
||||
bool EmulationSession::IsPaused() const {
|
||||
return m_is_running && m_is_paused;
|
||||
}
|
||||
|
||||
const Core::PerfStatsResults& EmulationSession::PerfStats() {
|
||||
m_perf_stats = m_system.GetAndResetPerfStats();
|
||||
return m_perf_stats;
|
||||
}
|
||||
|
||||
void EmulationSession::SurfaceChanged() {
|
||||
if (!IsRunning()) {
|
||||
return;
|
||||
}
|
||||
m_window->OnSurfaceChanged(m_native_window, m_size);
|
||||
}
|
||||
|
||||
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
|
||||
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::OpenMode::Read);
|
||||
if (!file) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto loader = Loader::GetLoader(m_system, file);
|
||||
if (!loader) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto file_type = loader->GetFileType();
|
||||
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
|
||||
return;
|
||||
}
|
||||
|
||||
u64 program_id = 0;
|
||||
const auto res2 = loader->ReadProgramId(program_id);
|
||||
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
|
||||
m_manual_provider->AddEntry(FileSys::TitleType::Application,
|
||||
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
|
||||
program_id, file);
|
||||
} else if (res2 == Loader::ResultStatus::Success &&
|
||||
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
|
||||
const auto nsp = file_type == Loader::FileType::NSP
|
||||
? std::make_shared<FileSys::NSP>(file)
|
||||
: FileSys::XCI{file}.GetSecurePartitionNSP();
|
||||
for (const auto& title : nsp->GetNCAs()) {
|
||||
for (const auto& entry : title.second) {
|
||||
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
|
||||
entry.second->GetBaseFile());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EmulationSession::InitializeSystem(bool reload) {
|
||||
if (!reload) {
|
||||
SDL_SetMainReady();
|
||||
|
||||
// Initialize logging system
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::Log::Start();
|
||||
}
|
||||
|
||||
// Initialize filesystem.
|
||||
m_system.SetFilesystem(m_vfs);
|
||||
m_system.GetUserChannel().clear();
|
||||
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
|
||||
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
|
||||
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
|
||||
m_manual_provider.get());
|
||||
m_system.GetFileSystemController().CreateFactories(*m_vfs);
|
||||
|
||||
is_initialized = true;
|
||||
}
|
||||
|
||||
void EmulationSession::SetAppletId(int applet_id) {
|
||||
m_applet_id = applet_id;
|
||||
m_system.GetFrontendAppletHolder().SetCurrentAppletId(
|
||||
static_cast<Service::AM::AppletId>(m_applet_id));
|
||||
}
|
||||
|
||||
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath,
|
||||
const std::size_t program_index,
|
||||
const bool frontend_initiated) {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
// Create the render window.
|
||||
m_window = std::make_unique<EmulationWindow>(&m_input_subsystem, m_native_window, m_size, m_vulkan_library);
|
||||
|
||||
// Initialize system.
|
||||
m_system.SetShuttingDown(false);
|
||||
m_system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
m_system.HIDCore().ReloadInputDevices();
|
||||
m_system.SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet{});
|
||||
|
||||
// Initialize filesystem.
|
||||
ConfigureFilesystemProvider(filepath);
|
||||
|
||||
// Load the ROM.
|
||||
Service::AM::FrontendAppletParameters params{
|
||||
.applet_id = static_cast<Service::AM::AppletId>(m_applet_id),
|
||||
.launch_type = frontend_initiated ? Service::AM::LaunchType::FrontendInitiated
|
||||
: Service::AM::LaunchType::ApplicationInitiated,
|
||||
.program_index = static_cast<s32>(program_index),
|
||||
};
|
||||
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath, params);
|
||||
if (m_load_result != Core::SystemResultStatus::Success) {
|
||||
return m_load_result;
|
||||
}
|
||||
|
||||
// Complete initialization.
|
||||
m_system.GPU().Start();
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetApplicationProcessProgramID(), std::stop_token{},
|
||||
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
|
||||
}
|
||||
|
||||
// Register an ExecuteProgram callback such that Core can execute a sub-program
|
||||
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
|
||||
m_next_program_index = program_index_;
|
||||
EmulationSession::GetInstance().HaltEmulation();
|
||||
ChangeProgram(m_next_program_index);
|
||||
});
|
||||
|
||||
OnEmulationStarted();
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
|
||||
Core::SystemResultStatus EmulationSession::BootOS() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
// Create the render window.
|
||||
m_window = std::make_unique<EmulationWindow>(&m_input_subsystem, m_native_window, m_size, m_vulkan_library);
|
||||
|
||||
// Initialize system.
|
||||
m_system.SetShuttingDown(false);
|
||||
m_system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
m_system.HIDCore().ReloadInputDevices();
|
||||
m_system.SetFrontendAppletSet(Service::AM::Frontend::FrontendAppletSet{});
|
||||
|
||||
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
|
||||
auto bis_system = m_system.GetFileSystemController().GetSystemNANDContents();
|
||||
|
||||
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
|
||||
|
||||
m_system.GetFrontendAppletHolder().SetCurrentAppletId(Service::AM::AppletId::QLaunch);
|
||||
|
||||
const auto filename = qlaunch_applet_nca->GetFullPath();
|
||||
|
||||
auto params = Service::AM::FrontendAppletParameters {
|
||||
.program_id = QLaunchId,
|
||||
.applet_id = Service::AM::AppletId::QLaunch,
|
||||
.applet_type = Service::AM::AppletType::LibraryApplet
|
||||
};
|
||||
|
||||
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filename, params);
|
||||
|
||||
if (m_load_result != Core::SystemResultStatus::Success) {
|
||||
return m_load_result;
|
||||
}
|
||||
|
||||
// Complete initialization.
|
||||
m_system.GPU().Start();
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetApplicationProcessProgramID(), std::stop_token{},
|
||||
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
|
||||
}
|
||||
|
||||
// Register an ExecuteProgram callback such that Core can execute a sub-program
|
||||
m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
|
||||
m_next_program_index = program_index_;
|
||||
EmulationSession::GetInstance().HaltEmulation();
|
||||
});
|
||||
|
||||
OnEmulationStarted();
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
void EmulationSession::ShutdownEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
|
||||
if (m_next_program_index != -1) {
|
||||
ChangeProgram(m_next_program_index);
|
||||
m_next_program_index = -1;
|
||||
}
|
||||
|
||||
m_is_running = false;
|
||||
|
||||
// Unload user input.
|
||||
m_system.HIDCore().UnloadInputDevices();
|
||||
|
||||
// Enable all controllers
|
||||
m_system.HIDCore().SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
|
||||
|
||||
// Shutdown the main emulated process
|
||||
if (m_load_result == Core::SystemResultStatus::Success) {
|
||||
m_system.DetachDebugger();
|
||||
m_system.ShutdownMainProcess();
|
||||
m_detached_tasks.WaitForAllTasks();
|
||||
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
|
||||
m_window.reset();
|
||||
OnEmulationStopped(Core::SystemResultStatus::Success);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tear down the render window.
|
||||
m_window.reset();
|
||||
}
|
||||
|
||||
void EmulationSession::PauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Pause();
|
||||
m_is_paused = true;
|
||||
}
|
||||
|
||||
void EmulationSession::UnPauseEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_system.Run();
|
||||
m_is_paused = false;
|
||||
}
|
||||
|
||||
void EmulationSession::HaltEmulation() {
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = false;
|
||||
m_cv.notify_one();
|
||||
}
|
||||
|
||||
void EmulationSession::RunEmulation() {
|
||||
{
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_is_running = true;
|
||||
}
|
||||
|
||||
// Load the disk shader cache.
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
|
||||
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
|
||||
}
|
||||
|
||||
void(m_system.Run());
|
||||
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
m_system.InitializeDebugger();
|
||||
}
|
||||
|
||||
while (true) {
|
||||
{
|
||||
[[maybe_unused]] std::unique_lock lock(m_mutex);
|
||||
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
|
||||
[&]() { return !m_is_running; })) {
|
||||
// Emulation halted.
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reset current applet ID.
|
||||
m_applet_id = static_cast<int>(Service::AM::AppletId::Application);
|
||||
}
|
||||
|
||||
void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
|
||||
int max) {
|
||||
|
||||
}
|
||||
|
||||
void EmulationSession::OnEmulationStarted() {
|
||||
|
||||
}
|
||||
|
||||
void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
|
||||
|
||||
}
|
||||
|
||||
void EmulationSession::ChangeProgram(std::size_t program_index) {
|
||||
LOG_INFO(Frontend, "Trying To Switch Program");
|
||||
// Halt current emulation session
|
||||
EmulationSession::GetInstance().HaltEmulation();
|
||||
// Save the current state if necessary
|
||||
|
||||
// Shutdown the current emulation session cleanly
|
||||
// Update the program index
|
||||
EmulationSession::GetInstance().m_next_program_index = program_index;
|
||||
|
||||
// Initialize the new program
|
||||
// Start the new emulation session
|
||||
EmulationSession::GetInstance().RunEmulation();
|
||||
}
|
||||
|
||||
u64 EmulationSession::GetProgramId(std::string programId) {
|
||||
try {
|
||||
return std::stoull(programId);
|
||||
} catch (...) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool EmulationSession::IsHandheldOnly() {
|
||||
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
|
||||
|
||||
if (npad_style_set.fullkey == 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (npad_style_set.handheld == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !Settings::IsDockedMode();
|
||||
}
|
||||
|
||||
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
|
||||
// Ensure that player1 is configured correctly and handheld disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
|
||||
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
|
||||
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
|
||||
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Fullkey);
|
||||
handheld->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure that handheld is configured correctly and player 1 disconnected
|
||||
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
|
||||
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||
|
||||
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
|
||||
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
player1->Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
if (!controller->IsConnected()) {
|
||||
controller->Connect();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
|
||||
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
|
||||
controller->Disconnect();
|
||||
}
|
||||
137
src/ios/EmulationView.swift
Normal file
137
src/ios/EmulationView.swift
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
import Foundation
|
||||
import GameController
|
||||
import UIKit
|
||||
import SwiftUIIntrospect
|
||||
|
||||
struct EmulationView: View {
|
||||
@StateObject private var viewModel: EmulationViewModel
|
||||
@State var controllerconnected = false
|
||||
@State var appui = AppUI.shared
|
||||
var device: MTLDevice? = MTLCreateSystemDefaultDevice()
|
||||
@State var CaLayer: CAMetalLayer?
|
||||
@State var ShowPopup: Bool = false
|
||||
@State var mtkview: MTKView?
|
||||
@State private var thread: Thread!
|
||||
@State var uiTabBarController: UITabBarController?
|
||||
@State private var isFirstFrameShown = false
|
||||
@State private var timer: Timer?
|
||||
@Environment(\.scenePhase) var scenePhase
|
||||
|
||||
init(game: EmulationGame?) {
|
||||
_viewModel = StateObject(wrappedValue: EmulationViewModel(game: game))
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
MetalView(device: device) { view in
|
||||
DispatchQueue.main.async {
|
||||
if let metalView = view as? MTKView {
|
||||
mtkview = metalView
|
||||
viewModel.configureAppUI(with: metalView)
|
||||
} else {
|
||||
print("Error: view is not of type MTKView")
|
||||
}
|
||||
}
|
||||
}
|
||||
.onRotate { size in
|
||||
viewModel.handleOrientationChange()
|
||||
}
|
||||
ControllerView()
|
||||
}
|
||||
.overlay(
|
||||
// Loading screen overlay on top of MetalView
|
||||
Group {
|
||||
if !isFirstFrameShown {
|
||||
LoadingView()
|
||||
}
|
||||
}
|
||||
.transition(.opacity)
|
||||
)
|
||||
.onAppear {
|
||||
UIApplication.shared.isIdleTimerDisabled = true
|
||||
startPollingFirstFrameShowed()
|
||||
}
|
||||
.onDisappear {
|
||||
stopPollingFirstFrameShowed()
|
||||
uiTabBarController?.tabBar.isHidden = false
|
||||
viewModel.customButtonTapped()
|
||||
}
|
||||
.navigationBarBackButtonHidden(true)
|
||||
.introspect(.tabView, on: .iOS(.v13, .v14, .v15, .v16, .v17)) { (tabBarController) in
|
||||
tabBarController.tabBar.isHidden = true
|
||||
uiTabBarController = tabBarController
|
||||
}
|
||||
}
|
||||
|
||||
private func startPollingFirstFrameShowed() {
|
||||
timer = Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { _ in
|
||||
if appui.FirstFrameShowed() {
|
||||
withAnimation {
|
||||
isFirstFrameShown = true
|
||||
}
|
||||
stopPollingFirstFrameShowed()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func stopPollingFirstFrameShowed() {
|
||||
timer?.invalidate()
|
||||
timer = nil
|
||||
print("Timer Invalidated")
|
||||
}
|
||||
}
|
||||
|
||||
struct LoadingView: View {
|
||||
var body: some View {
|
||||
VStack {
|
||||
ProgressView("Loading...")
|
||||
// .font(.system(size: 90))
|
||||
.progressViewStyle(CircularProgressViewStyle())
|
||||
.padding()
|
||||
Text("Please wait while the game loads.")
|
||||
}
|
||||
.frame(maxWidth: .infinity, maxHeight: .infinity)
|
||||
.background(Color.black.opacity(0.8))
|
||||
.foregroundColor(.white)
|
||||
}
|
||||
}
|
||||
|
||||
extension View {
|
||||
func onRotate(perform action: @escaping (CGSize) -> Void) -> some View {
|
||||
self.modifier(DeviceRotationModifier(action: action))
|
||||
}
|
||||
}
|
||||
|
||||
struct DeviceRotationModifier: ViewModifier {
|
||||
let action: (CGSize) -> Void
|
||||
@State var startedfirst: Bool = false
|
||||
|
||||
func body(content: Content) -> some View { content
|
||||
.background(GeometryReader { geometry in
|
||||
Color.clear
|
||||
.preference(key: SizePreferenceKey.self, value: geometry.size)
|
||||
})
|
||||
.onPreferenceChange(SizePreferenceKey.self) { newSize in
|
||||
if startedfirst {
|
||||
action(newSize)
|
||||
} else {
|
||||
startedfirst = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct SizePreferenceKey: PreferenceKey {
|
||||
static var defaultValue: CGSize = .zero
|
||||
|
||||
static func reduce(value: inout CGSize, nextValue: () -> CGSize) {
|
||||
value = nextValue()
|
||||
}
|
||||
}
|
||||
86
src/ios/EmulationWindow.h
Normal file
86
src/ios/EmulationWindow.h
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#if __has_include(<Metal/Metal.hpp>)
|
||||
#import <Metal/Metal.hpp>
|
||||
#else
|
||||
#import <Metal/Metal.h>
|
||||
#endif
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/graphics_context.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
class GraphicsContext_Apple final : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit GraphicsContext_Apple(std::shared_ptr<Common::DynamicLibrary> driver_library)
|
||||
: m_driver_library{driver_library} {}
|
||||
|
||||
~GraphicsContext_Apple() = default;
|
||||
|
||||
std::shared_ptr<Common::DynamicLibrary> GetDriverLibrary() override {
|
||||
return m_driver_library;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
|
||||
};
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
class EmulationWindow final : public Core::Frontend::EmuWindow {
|
||||
public:
|
||||
EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CAMetalLayer* surface, CGSize size,
|
||||
std::shared_ptr<Common::DynamicLibrary> driver_library);
|
||||
|
||||
~EmulationWindow() = default;
|
||||
|
||||
void OnSurfaceChanged(CAMetalLayer* surface, CGSize size);
|
||||
void OrientationChanged(UIInterfaceOrientation orientation);
|
||||
void OnFrameDisplayed() override;
|
||||
|
||||
void OnTouchPressed(int id, float x, float y);
|
||||
void OnTouchMoved(int id, float x, float y);
|
||||
void OnTouchReleased(int id);
|
||||
|
||||
void OnGamepadButtonEvent(int player_index, int button_id, bool pressed);
|
||||
void OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y);
|
||||
void OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z);
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
|
||||
return {std::make_unique<GraphicsContext_Apple>(m_driver_library)};
|
||||
}
|
||||
|
||||
|
||||
bool HasFirstFrame() const {
|
||||
return m_first_frame;
|
||||
}
|
||||
|
||||
bool IsShown() const override {
|
||||
return true;
|
||||
};
|
||||
|
||||
private:
|
||||
float m_window_width{};
|
||||
float m_window_height{};
|
||||
CGSize m_size;
|
||||
bool is_portrait = true;
|
||||
|
||||
InputCommon::InputSubsystem* m_input_subsystem{};
|
||||
std::shared_ptr<Common::DynamicLibrary> m_driver_library;
|
||||
|
||||
bool m_first_frame = false;
|
||||
};
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
82
src/ios/EmulationWindow.mm
Normal file
82
src/ios/EmulationWindow.mm
Normal file
|
|
@ -0,0 +1,82 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Jarrod Norwell
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#import "EmulationWindow.h"
|
||||
#import "EmulationSession.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#include "common/logging.h"
|
||||
#include "input_common/drivers/touch_screen.h"
|
||||
#include "input_common/drivers/virtual_amiibo.h"
|
||||
#include "input_common/drivers/virtual_gamepad.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
void EmulationWindow::OnSurfaceChanged(CAMetalLayer* surface, CGSize size) {
|
||||
m_size = size;
|
||||
|
||||
m_window_width = size.width;
|
||||
m_window_height = size.height;
|
||||
|
||||
// Ensures that we emulate with the correct aspect ratio.
|
||||
// UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
|
||||
|
||||
window_info.render_surface = (__bridge void *)surface;
|
||||
window_info.render_surface_scale = [[UIScreen mainScreen] nativeScale];
|
||||
}
|
||||
|
||||
void EmulationWindow::OrientationChanged(UIInterfaceOrientation orientation) {
|
||||
is_portrait = orientation == UIInterfaceOrientationPortrait;
|
||||
}
|
||||
|
||||
void EmulationWindow::OnTouchPressed(int id, float x, float y) {
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchPressed(touch_x,
|
||||
touch_y, id);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnTouchMoved(int id, float x, float y) {
|
||||
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchMoved(touch_x,
|
||||
touch_y, id);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnTouchReleased(int id) {
|
||||
EmulationSession::GetInstance().GetInputSubsystem().GetTouchScreen()->TouchReleased(id);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnGamepadButtonEvent(int player_index, int button_id, bool pressed) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetButtonState(player_index, button_id, pressed);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnGamepadJoystickEvent(int player_index, int stick_id, float x, float y) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetStickPosition(player_index, stick_id, x, y);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnGamepadMotionEvent(int player_index, u64 delta_timestamp, float gyro_x, float gyro_y, float gyro_z, float accel_x, float accel_y, float accel_z) {
|
||||
m_input_subsystem->GetVirtualGamepad()->SetMotionState(player_index, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
|
||||
}
|
||||
|
||||
void EmulationWindow::OnFrameDisplayed() {
|
||||
if (!m_first_frame) {
|
||||
m_first_frame = true;
|
||||
}
|
||||
}
|
||||
|
||||
EmulationWindow::EmulationWindow(InputCommon::InputSubsystem* input_subsystem, CAMetalLayer* surface, CGSize size, std::shared_ptr<Common::DynamicLibrary> driver_library)
|
||||
: m_window_width{}, m_window_height{}, m_size{size}, is_portrait{true}, m_input_subsystem{input_subsystem}, m_driver_library{driver_library}, m_first_frame{false} {
|
||||
LOG_INFO(Frontend, "initializing");
|
||||
|
||||
if (!surface) {
|
||||
LOG_CRITICAL(Frontend, "surface is nullptr");
|
||||
return;
|
||||
}
|
||||
|
||||
OnSurfaceChanged(surface, m_size);
|
||||
window_info.render_surface_scale = [[UIScreen mainScreen] nativeScale];
|
||||
window_info.type = Core::Frontend::WindowSystemType::Cocoa;
|
||||
|
||||
m_input_subsystem->Initialize();
|
||||
}
|
||||
52
src/ios/EnableJIT.swift
Normal file
52
src/ios/EnableJIT.swift
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import Foundation
|
||||
|
||||
enum SideJITServerErrorType: Error {
|
||||
case invalidURL
|
||||
case errorConnecting
|
||||
case deviceNotFound
|
||||
case other(String)
|
||||
}
|
||||
|
||||
func sendrequestsidejit(url: String, completion: @escaping (Result<Void, SideJITServerErrorType>) -> Void) {
|
||||
let url = URL(string: url)!
|
||||
let task = URLSession.shared.dataTask(with: url) {(data, response, error) in
|
||||
if let error = error {
|
||||
completion(.failure(.errorConnecting))
|
||||
return
|
||||
}
|
||||
guard let data = data, let datastring = String(data: data, encoding: .utf8) else { return }
|
||||
if datastring == "Enabled JIT" {
|
||||
completion(.success(()))
|
||||
} else {
|
||||
let errorType: SideJITServerErrorType = datastring == "Could not find device!" ? .deviceNotFound : .other(datastring)
|
||||
completion(.failure(errorType))
|
||||
}
|
||||
}
|
||||
task.resume()
|
||||
}
|
||||
|
||||
func sendrefresh(url: String, completion: @escaping (Result<Void, SideJITServerErrorType>) -> Void) {
|
||||
let url = URL(string: url)!
|
||||
|
||||
let task = URLSession.shared.dataTask(with: url) {(data, response, error) in
|
||||
if let error = error {
|
||||
completion(.failure(.errorConnecting))
|
||||
return
|
||||
}
|
||||
|
||||
guard let data = data, let datastring = String(data: data, encoding: .utf8) else { return }
|
||||
let inputText = "{\"OK\":\"Refreshed!\"}"
|
||||
if datastring == inputText {
|
||||
completion(.success(()))
|
||||
} else {
|
||||
let errorType: SideJITServerErrorType = datastring == "Could not find device!" ? .deviceNotFound : .other(datastring)
|
||||
completion(.failure(errorType))
|
||||
}
|
||||
}
|
||||
task.resume()
|
||||
}
|
||||
254
src/ios/FileManager.swift
Normal file
254
src/ios/FileManager.swift
Normal file
|
|
@ -0,0 +1,254 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Foundation
|
||||
import UIKit
|
||||
import AppUI
|
||||
import Zip
|
||||
|
||||
struct Core : Comparable, Hashable {
|
||||
|
||||
let name = "Yuzu"
|
||||
var games: [EmulationGame]
|
||||
let root: URL
|
||||
|
||||
static func < (lhs: Core, rhs: Core) -> Bool {
|
||||
lhs.name < rhs.name
|
||||
}
|
||||
|
||||
func AddFirmware(at fileURL: URL) {
|
||||
do {
|
||||
let fileManager = FileManager.default
|
||||
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
|
||||
let destinationURL = documentsDirectory.appendingPathComponent("nand/system/Contents/registered")
|
||||
|
||||
|
||||
if !fileManager.fileExists(atPath: destinationURL.path) {
|
||||
try fileManager.createDirectory(at: destinationURL, withIntermediateDirectories: true, attributes: nil)
|
||||
}
|
||||
|
||||
|
||||
try Zip.unzipFile(fileURL, destination: destinationURL, overwrite: true, password: nil)
|
||||
print("File unzipped successfully to \(destinationURL.path)")
|
||||
|
||||
} catch {
|
||||
print("Failed to unzip file: \(error)")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class YuzuFileManager {
|
||||
static var shared = YuzuFileManager()
|
||||
|
||||
func directories() -> [String : [String : String]] {
|
||||
[
|
||||
"themes" : [:],
|
||||
"amiibo" : [:],
|
||||
"cache" : [:],
|
||||
"config" : [:],
|
||||
"crash_dumps" : [:],
|
||||
"dump" : [:],
|
||||
"keys" : [:],
|
||||
"load" : [:],
|
||||
"log" : [:],
|
||||
"nand" : [:],
|
||||
"play_time" : [:],
|
||||
"roms" : [:],
|
||||
"screenshots" : [:],
|
||||
"sdmc" : [:],
|
||||
"shader" : [:],
|
||||
"tas" : [:],
|
||||
"icons" : [:]
|
||||
]
|
||||
}
|
||||
|
||||
func createdirectories() throws {
|
||||
let documentdir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
try directories().forEach() { directory, filename in
|
||||
let directoryURL = documentdir.appendingPathComponent(directory)
|
||||
|
||||
if !FileManager.default.fileExists(atPath: directoryURL.path) {
|
||||
print("creating dir at \(directoryURL.path)") // yippee
|
||||
try FileManager.default.createDirectory(at: directoryURL, withIntermediateDirectories: false, attributes: nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func DetectKeys() -> (Bool, Bool) {
|
||||
var prodkeys = false
|
||||
var titlekeys = false
|
||||
let filemanager = FileManager.default
|
||||
let documentdir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
let KeysFolderURL = documentdir.appendingPathComponent("keys")
|
||||
prodkeys = filemanager.fileExists(atPath: KeysFolderURL.appendingPathComponent("prod.keys").path)
|
||||
titlekeys = filemanager.fileExists(atPath: KeysFolderURL.appendingPathComponent("title.keys").path)
|
||||
return (prodkeys, titlekeys)
|
||||
}
|
||||
}
|
||||
|
||||
enum LibManError : Error {
|
||||
case ripenum, urlgobyebye
|
||||
}
|
||||
|
||||
class LibraryManager {
|
||||
static let shared = LibraryManager()
|
||||
let documentdir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0].appendingPathComponent("roms", conformingTo: .folder)
|
||||
|
||||
|
||||
func removerom(_ game: EmulationGame) throws {
|
||||
do {
|
||||
try FileManager.default.removeItem(at: game.fileURL)
|
||||
} catch {
|
||||
throw error
|
||||
}
|
||||
}
|
||||
|
||||
func homebrewroms() -> [EmulationGame] {
|
||||
// TODO(lizzie): this is horrible
|
||||
var urls: [URL] = []
|
||||
let sdmc = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0].appendingPathComponent("sdmc", conformingTo: .folder)
|
||||
let sdfolder = sdmc.appendingPathComponent("switch", conformingTo: .folder)
|
||||
if FileManager.default.fileExists(atPath: sdfolder.path) {
|
||||
if let dirContents = FileManager.default.enumerator(at: sdmc, includingPropertiesForKeys: nil, options: []) {
|
||||
do {
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nso", "nro"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
if let dirContents = FileManager.default.enumerator(at: documentdir, includingPropertiesForKeys: nil, options: []) {
|
||||
do {
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nso", "nro"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
print("damn")
|
||||
if let dirContents = FileManager.default.enumerator(at: documentdir, includingPropertiesForKeys: nil, options: []) {
|
||||
do {
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nso", "nro"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
return []
|
||||
}
|
||||
} else {
|
||||
return []
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if let dirContents = FileManager.default.enumerator(at: documentdir, includingPropertiesForKeys: nil, options: []) {
|
||||
do {
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nso", "nro"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
return []
|
||||
}
|
||||
} else {
|
||||
return []
|
||||
}
|
||||
func games(from urls: [URL]) -> [EmulationGame] {
|
||||
var pomelogames: [EmulationGame] = []
|
||||
pomelogames = urls.reduce(into: [EmulationGame]()) { partialResult, element in
|
||||
let iscustom = element.startAccessingSecurityScopedResource()
|
||||
let information = AppUI.shared.information(for: element)
|
||||
let game = EmulationGame(developer: information.developer, fileURL: element, imageData: information.iconData, title: information.title)
|
||||
if iscustom {
|
||||
element.stopAccessingSecurityScopedResource()
|
||||
}
|
||||
partialResult.append(game)
|
||||
}
|
||||
return pomelogames
|
||||
}
|
||||
return games(from: urls)
|
||||
}
|
||||
|
||||
func library() throws -> Core {
|
||||
func getromsfromdir() throws -> [URL] {
|
||||
guard let dirContents = FileManager.default.enumerator(at: documentdir, includingPropertiesForKeys: nil, options: []) else {
|
||||
print("uhoh how unfortunate for some reason FileManager.default.enumerator aint workin")
|
||||
throw LibManError.ripenum
|
||||
}
|
||||
let appui = AppUI.shared
|
||||
var urls: [URL] = []
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nca", "nro", "nsp", "nso", "xci"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
let sdmc = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0].appendingPathComponent("sdmc", conformingTo: .folder)
|
||||
let sdfolder = sdmc.appendingPathComponent("switch", conformingTo: .folder)
|
||||
if FileManager.default.fileExists(atPath: sdfolder.path) {
|
||||
if let dirContents = FileManager.default.enumerator(at: sdmc, includingPropertiesForKeys: nil, options: []) {
|
||||
try dirContents.forEach() { files in
|
||||
if let file = files as? URL {
|
||||
let getaboutfile = try file.resourceValues(forKeys: [.isRegularFileKey])
|
||||
if let isfile = getaboutfile.isRegularFile, isfile {
|
||||
if ["nso", "nro"].contains(file.pathExtension.lowercased()) {
|
||||
urls.append(file)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
appui.insert(games: urls)
|
||||
return urls
|
||||
}
|
||||
|
||||
func games(from urls: [URL], core: inout Core) {
|
||||
core.games = urls.reduce(into: [EmulationGame]()) { partialResult, element in
|
||||
let iscustom = element.startAccessingSecurityScopedResource()
|
||||
let information = AppUI.shared.information(for: element)
|
||||
let game = EmulationGame(developer: information.developer, fileURL: element, imageData: information.iconData, title: information.title)
|
||||
if iscustom {
|
||||
element.stopAccessingSecurityScopedResource()
|
||||
}
|
||||
partialResult.append(game)
|
||||
}
|
||||
}
|
||||
let directory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
var YuzuCore = Core(games: [], root: directory)
|
||||
games(from: try getromsfromdir(), core: &YuzuCore)
|
||||
return YuzuCore
|
||||
}
|
||||
}
|
||||
49
src/ios/FolderMonitor.swift
Normal file
49
src/ios/FolderMonitor.swift
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import Foundation
|
||||
|
||||
class FolderMonitor {
|
||||
private var folderDescriptor: Int32 = -1
|
||||
private var folderMonitorSource: DispatchSourceFileSystemObject?
|
||||
private let folderURL: URL
|
||||
private let onFolderChange: () -> Void
|
||||
init(folderURL: URL, onFolderChange: @escaping () -> Void) {
|
||||
self.folderURL = folderURL
|
||||
self.onFolderChange = onFolderChange
|
||||
startMonitoring()
|
||||
}
|
||||
private func startMonitoring() {
|
||||
folderDescriptor = open(folderURL.path, O_EVTONLY)
|
||||
guard folderDescriptor != -1 else {
|
||||
print("Failed to open folder descriptor.")
|
||||
return
|
||||
}
|
||||
|
||||
folderMonitorSource = DispatchSource.makeFileSystemObjectSource(
|
||||
fileDescriptor: folderDescriptor,
|
||||
eventMask: .write,
|
||||
queue: DispatchQueue.global()
|
||||
)
|
||||
folderMonitorSource?.setEventHandler { [weak self] in
|
||||
self?.folderDidChange()
|
||||
}
|
||||
folderMonitorSource?.setCancelHandler {
|
||||
close(self.folderDescriptor)
|
||||
}
|
||||
folderMonitorSource?.resume()
|
||||
}
|
||||
|
||||
private func folderDidChange() {
|
||||
// Detect the change and call the refreshcore function
|
||||
print("Folder changed! New file added or removed.")
|
||||
DispatchQueue.main.async { [weak self] in
|
||||
self?.onFolderChange()
|
||||
}
|
||||
}
|
||||
deinit {
|
||||
folderMonitorSource?.cancel()
|
||||
}
|
||||
}
|
||||
40
src/ios/GameButtonListView.swift
Normal file
40
src/ios/GameButtonListView.swift
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, TechGuy
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Foundation
|
||||
import UIKit
|
||||
|
||||
struct GameButtonListView: View {
|
||||
var game: EmulationGame
|
||||
@Environment(\.colorScheme) var colorScheme
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 15) {
|
||||
if let image = UIImage(data: game.imageData) {
|
||||
Image(uiImage: image)
|
||||
.resizable()
|
||||
.frame(width: 60, height: 60)
|
||||
.cornerRadius(8)
|
||||
} else {
|
||||
Image(systemName: "photo")
|
||||
.resizable()
|
||||
.frame(width: 60, height: 60)
|
||||
.cornerRadius(8)
|
||||
}
|
||||
|
||||
VStack(alignment: .leading, spacing: 4) {
|
||||
Text(game.title)
|
||||
.font(.headline)
|
||||
.foregroundColor(colorScheme == .dark ? Color.white : Color.black)
|
||||
Text(game.developer)
|
||||
.font(.subheadline)
|
||||
.foregroundColor(.gray)
|
||||
}
|
||||
Spacer()
|
||||
}
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
}
|
||||
182
src/ios/GameButtonView.swift
Normal file
182
src/ios/GameButtonView.swift
Normal file
|
|
@ -0,0 +1,182 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Foundation
|
||||
import UIKit
|
||||
import UniformTypeIdentifiers
|
||||
import Combine
|
||||
|
||||
struct GameIconView: View {
|
||||
var game: EmulationGame
|
||||
@Binding var selectedGame: EmulationGame?
|
||||
@State var startgame: Bool = false
|
||||
@State var timesTapped: Int = 0
|
||||
|
||||
var isSelected: Bool {
|
||||
selectedGame == game
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
NavigationLink(
|
||||
destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar),
|
||||
isActive: $startgame,
|
||||
label: {
|
||||
EmptyView()
|
||||
}
|
||||
)
|
||||
VStack(spacing: 5) {
|
||||
if isSelected {
|
||||
Text(game.title)
|
||||
.foregroundColor(.blue)
|
||||
.font(.title2)
|
||||
}
|
||||
if let uiImage = UIImage(data: game.imageData) {
|
||||
Image(uiImage: uiImage)
|
||||
.resizable()
|
||||
.scaledToFit()
|
||||
.frame(width: isSelected ? 200 : 180, height: isSelected ? 200 : 180)
|
||||
.cornerRadius(10)
|
||||
.overlay(
|
||||
isSelected ? RoundedRectangle(cornerRadius: 10)
|
||||
.stroke(Color.blue, lineWidth: 5)
|
||||
: nil
|
||||
)
|
||||
.onTapGesture {
|
||||
if isSelected {
|
||||
startgame = true
|
||||
print(isSelected)
|
||||
}
|
||||
if !isSelected {
|
||||
selectedGame = game
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Image(systemName: "questionmark")
|
||||
.resizable()
|
||||
.scaledToFit()
|
||||
.frame(width: 200, height: 200)
|
||||
.cornerRadius(10)
|
||||
.onTapGesture { selectedGame = game }
|
||||
}
|
||||
}
|
||||
.frame(width: 200, height: 250)
|
||||
}
|
||||
}
|
||||
|
||||
struct BottomMenuView: View {
|
||||
@State var core: Core
|
||||
var body: some View {
|
||||
HStack(spacing: 40) {
|
||||
Button {
|
||||
|
||||
} label: {
|
||||
Circle()
|
||||
.overlay {
|
||||
Image(systemName: "message").font(.system(size: 30)).foregroundColor(.red)
|
||||
}
|
||||
.frame(width: 50, height: 50)
|
||||
.foregroundColor(Color.init(uiColor: .lightGray))
|
||||
}
|
||||
Button {
|
||||
|
||||
} label: {
|
||||
Circle()
|
||||
.overlay {
|
||||
Image(systemName: "photo").font(.system(size: 30)).foregroundColor(.blue)
|
||||
}
|
||||
.frame(width: 50, height: 50)
|
||||
.foregroundColor(Color.init(uiColor: .lightGray))
|
||||
}
|
||||
NavigationLink(destination: SettingsView(core: core)) {
|
||||
Circle()
|
||||
.overlay {
|
||||
Image(systemName: "gearshape").foregroundColor(Color.init(uiColor: .darkGray)).font(.system(size: 30))
|
||||
}
|
||||
.frame(width: 50, height: 50)
|
||||
.foregroundColor(Color.init(uiColor: .lightGray))
|
||||
}
|
||||
|
||||
Button {
|
||||
|
||||
} label: {
|
||||
Circle()
|
||||
.overlay {
|
||||
Image(systemName: "power").foregroundColor(Color.init(uiColor: .darkGray)).font(.system(size: 30))
|
||||
}
|
||||
.frame(width: 50, height: 50)
|
||||
.foregroundColor(Color.init(uiColor: .lightGray))
|
||||
}
|
||||
}
|
||||
.padding(.bottom, 20)
|
||||
}
|
||||
}
|
||||
|
||||
struct HomeView: View {
|
||||
@State private var selectedGame: EmulationGame? = nil
|
||||
|
||||
@State var core: Core
|
||||
|
||||
init(selectedGame: EmulationGame? = nil, core: Core) {
|
||||
_core = State(wrappedValue: core)
|
||||
self.selectedGame = selectedGame
|
||||
refreshcore()
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
GeometryReader { geometry in
|
||||
VStack {
|
||||
GameCarouselView(core: core, selectedGame: $selectedGame)
|
||||
Spacer()
|
||||
BottomMenuView(core: core)
|
||||
}
|
||||
}
|
||||
}
|
||||
.background(Color.gray.opacity(0.1))
|
||||
.edgesIgnoringSafeArea(.all)
|
||||
.onAppear {
|
||||
refreshcore()
|
||||
if let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first {
|
||||
let romsFolderURL = documentsDirectory.appendingPathComponent("roms")
|
||||
let folderMonitor = FolderMonitor(folderURL: romsFolderURL) {
|
||||
do {
|
||||
core = Core(games: [], root: documentsDirectory)
|
||||
core = try LibraryManager.shared.library()
|
||||
} catch {
|
||||
print("Error refreshing core: \(error)")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func refreshcore() {
|
||||
print("Loading library...")
|
||||
do {
|
||||
core = try LibraryManager.shared.library()
|
||||
print(core.games)
|
||||
} catch {
|
||||
print("Failed to fetch library: \(error)")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct GameCarouselView: View {
|
||||
// let games: [EmulationGame]
|
||||
@State var core: Core
|
||||
@Binding var selectedGame: EmulationGame?
|
||||
var body: some View {
|
||||
ScrollView(.horizontal, showsIndicators: false) {
|
||||
HStack(spacing: 20) {
|
||||
ForEach(core.games) { game in
|
||||
GameIconView(game: game, selectedGame: $selectedGame)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
140
src/ios/GameListView.swift
Normal file
140
src/ios/GameListView.swift
Normal file
|
|
@ -0,0 +1,140 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Foundation
|
||||
import UIKit
|
||||
import UniformTypeIdentifiers
|
||||
import AppUI
|
||||
|
||||
struct GameListView: View {
|
||||
@State var core: Core
|
||||
@State private var searchText = ""
|
||||
@State var game: Int = 1
|
||||
@State var startgame: Bool = false
|
||||
@Binding var isGridView: Bool
|
||||
@State var showAlert = false
|
||||
@State var alertMessage: Alert? = nil
|
||||
|
||||
var body: some View {
|
||||
let filteredGames = core.games.filter { game in
|
||||
guard let EmulationGame = game as? PoYuzume else { return false }
|
||||
return searchText.isEmpty || EmulationGame.title.localizedCaseInsensitiveContains(searchText)
|
||||
}
|
||||
|
||||
ScrollView {
|
||||
VStack {
|
||||
VStack(alignment: .leading) {
|
||||
|
||||
if isGridView {
|
||||
LazyVGrid(columns: [GridItem(.adaptive(minimum: 160))], spacing: 10) {
|
||||
ForEach(0..<filteredGames.count, id: \.self) { index in
|
||||
let game = filteredGames[index] // Use filteredGames here
|
||||
NavigationLink(destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar)) {
|
||||
// GameButtonView(game: game)
|
||||
// .frame(maxWidth: .infinity, minHeight: 200)
|
||||
}
|
||||
.contextMenu {
|
||||
Button(action: {
|
||||
do {
|
||||
try LibraryManager.shared.removerom(filteredGames[index])
|
||||
} catch {
|
||||
showAlert = true
|
||||
alertMessage = Alert(title: Text("Unable to Remove Game"), message: Text(error.localizedDescription))
|
||||
}
|
||||
}) {
|
||||
Text("Remove")
|
||||
}
|
||||
Button(action: {
|
||||
if let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.appending(path: "roms") {
|
||||
UIApplication.shared.open(documentsURL, options: [:], completionHandler: nil)
|
||||
}
|
||||
}) {
|
||||
if ProcessInfo.processInfo.isMacCatalystApp {
|
||||
Text("Open in Finder")
|
||||
} else {
|
||||
Text("Open in Files")
|
||||
}
|
||||
}
|
||||
NavigationLink(destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar)) {
|
||||
Text("Launch")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
LazyVStack() {
|
||||
ForEach(0..<filteredGames.count, id: \.self) { index in
|
||||
let game = filteredGames[index] // Use filteredGames here
|
||||
NavigationLink(destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar)) {
|
||||
GameButtonListView(game: game)
|
||||
.frame(maxWidth: .infinity, minHeight: 75)
|
||||
}
|
||||
.contextMenu {
|
||||
Button(action: {
|
||||
do {
|
||||
try LibraryManager.shared.removerom(filteredGames[index])
|
||||
try FileManager.default.removeItem(atPath: game.fileURL.path)
|
||||
} catch {
|
||||
showAlert = true
|
||||
alertMessage = Alert(title: Text("Unable to Remove Game"), message: Text(error.localizedDescription))
|
||||
}
|
||||
}) {
|
||||
Text("Remove")
|
||||
}
|
||||
|
||||
Button(action: {
|
||||
if let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.appending(path: "roms") {
|
||||
UIApplication.shared.open(documentsURL, options: [:], completionHandler: nil)
|
||||
}
|
||||
}) {
|
||||
if ProcessInfo.processInfo.isMacCatalystApp {
|
||||
Text("Open in Finder")
|
||||
} else {
|
||||
Text("Open in Files")
|
||||
}
|
||||
}
|
||||
NavigationLink(destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar)) {
|
||||
Text("Launch")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.searchable(text: $searchText)
|
||||
.padding()
|
||||
}
|
||||
.onAppear {
|
||||
refreshcore()
|
||||
|
||||
if let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first {
|
||||
let romsFolderURL = documentsDirectory.appendingPathComponent("roms")
|
||||
|
||||
let folderMonitor = FolderMonitor(folderURL: romsFolderURL) {
|
||||
do {
|
||||
core = Core(games: [], root: documentsDirectory)
|
||||
core = try LibraryManager.shared.library()
|
||||
} catch {
|
||||
print("Error refreshing core: \(error)")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.alert(isPresented: $showAlert) {
|
||||
alertMessage ?? Alert(title: Text("Error Not Found"))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func refreshcore() {
|
||||
do {
|
||||
core = try LibraryManager.shared.library()
|
||||
} catch {
|
||||
print("Failed to fetch library: \(error)")
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
23
src/ios/Haptics.swift
Normal file
23
src/ios/Haptics.swift
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import UIKit
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
|
||||
class Haptics {
|
||||
static let shared = Haptics()
|
||||
|
||||
private init() { }
|
||||
|
||||
func play(_ feedbackStyle: UIImpactFeedbackGenerator.FeedbackStyle) {
|
||||
print("haptics")
|
||||
UIImpactFeedbackGenerator(style: feedbackStyle).impactOccurred()
|
||||
}
|
||||
|
||||
func notify(_ feedbackType: UINotificationFeedbackGenerator.FeedbackType) {
|
||||
UINotificationFeedbackGenerator().notificationOccurred(feedbackType)
|
||||
}
|
||||
}
|
||||
46
src/ios/InfoView.swift
Normal file
46
src/ios/InfoView.swift
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Yuzu, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct InfoView: View {
|
||||
@AppStorage("entitlementNotExists") private var entitlementNotExists: Bool = false
|
||||
@AppStorage("increaseddebugmem") private var increaseddebugmem: Bool = false
|
||||
@AppStorage("extended-virtual-addressing") private var extended: Bool = false
|
||||
let infoDictionary = Bundle.main.infoDictionary
|
||||
|
||||
var body: some View {
|
||||
ScrollView {
|
||||
VStack {
|
||||
Text("Welcome").font(.largeTitle)
|
||||
Divider()
|
||||
Text("Entitlements:").font(.title).font(Font.headline.weight(.bold))
|
||||
Spacer().frame(height: 10)
|
||||
Group {
|
||||
Text("Required:").font(.title2).font(Font.headline.weight(.bold))
|
||||
Spacer().frame(height: 10)
|
||||
Text("Limit: \(String(describing: !entitlementNotExists))")
|
||||
Spacer().frame(height: 10)
|
||||
}
|
||||
Group {
|
||||
Spacer().frame(height: 10)
|
||||
Text("Reccomended:").font(.title2).font(Font.headline.weight(.bold))
|
||||
Spacer().frame(height: 10)
|
||||
Text("Limit: \(String(describing: increaseddebugmem))").padding()
|
||||
Text("Extended: \(String(describing: extended))")
|
||||
}
|
||||
|
||||
}
|
||||
.padding()
|
||||
Text("Version: \(getAppVersion())").foregroundColor(.gray)
|
||||
}
|
||||
}
|
||||
func getAppVersion() -> String {
|
||||
guard let s = infoDictionary?["CFBundleShortVersionString"] as? String else {
|
||||
return "Unknown"
|
||||
}
|
||||
return s
|
||||
}
|
||||
}
|
||||
55
src/ios/JoystickView.swift
Normal file
55
src/ios/JoystickView.swift
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import SwiftUIJoystick
|
||||
import AppUI
|
||||
|
||||
public struct Joystick: View {
|
||||
@State var iscool: Bool? = nil
|
||||
var id: Int {
|
||||
if onscreenjoy {
|
||||
return 8
|
||||
}
|
||||
return 0
|
||||
}
|
||||
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
|
||||
|
||||
let appui = AppUI.shared
|
||||
|
||||
@ObservedObject public var joystickMonitor = JoystickMonitor()
|
||||
private let dragDiameter: CGFloat = 160
|
||||
private let shape: JoystickShape = .circle
|
||||
|
||||
public var body: some View {
|
||||
VStack{
|
||||
JoystickBuilder(
|
||||
monitor: self.joystickMonitor,
|
||||
width: self.dragDiameter,
|
||||
shape: .circle,
|
||||
background: {
|
||||
// Example Background
|
||||
RoundedRectangle(cornerRadius: 8).fill(Color.gray.opacity(0))
|
||||
},
|
||||
foreground: {
|
||||
// Example Thumb
|
||||
Circle().fill(Color.gray)
|
||||
},
|
||||
locksInPlace: false)
|
||||
.onChange(of: self.joystickMonitor.xyPoint) { newValue in
|
||||
let scaledX = Float(newValue.x)
|
||||
let scaledY = Float(-newValue.y) // my dumbass broke this by having -y instead of y :/ (well it appears that with the new joystick code, its supposed to be -y)
|
||||
joystickMonitor.objectWillChange
|
||||
print("Joystick Position: (\(scaledX), \(scaledY))")
|
||||
|
||||
if iscool != nil {
|
||||
appui.thumbstickMoved(analog: .right, x: scaledX, y: scaledY, controllerid: id)
|
||||
} else {
|
||||
appui.thumbstickMoved(analog: .left, x: scaledX, y: scaledY, controllerid: id)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
76
src/ios/KeyboardHostingController.swift
Normal file
76
src/ios/KeyboardHostingController.swift
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import UIKit
|
||||
|
||||
class KeyboardHostingController<Content: View>: UIHostingController<Content> {
|
||||
|
||||
override var canBecomeFirstResponder: Bool {
|
||||
return true
|
||||
}
|
||||
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
becomeFirstResponder() // Make sure the view can become the first responder
|
||||
}
|
||||
|
||||
override var keyCommands: [UIKeyCommand]? {
|
||||
return [
|
||||
UIKeyCommand(input: UIKeyCommand.inputUpArrow, modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: UIKeyCommand.inputDownArrow, modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: UIKeyCommand.inputLeftArrow, modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: UIKeyCommand.inputRightArrow, modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: "w", modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: "s", modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: "a", modifierFlags: [], action: #selector(handleKeyCommand)),
|
||||
UIKeyCommand(input: "d", modifierFlags: [], action: #selector(handleKeyCommand))
|
||||
]
|
||||
}
|
||||
|
||||
@objc func handleKeyCommand(_ sender: UIKeyCommand) {
|
||||
if let input = sender.input {
|
||||
switch input {
|
||||
case UIKeyCommand.inputUpArrow:
|
||||
print("Up Arrow Pressed")
|
||||
case UIKeyCommand.inputDownArrow:
|
||||
print("Down Arrow Pressed")
|
||||
case UIKeyCommand.inputLeftArrow:
|
||||
print("Left Arrow Pressed")
|
||||
case UIKeyCommand.inputRightArrow:
|
||||
print("Right Arrow Pressed")
|
||||
case "w":
|
||||
print("W Key Pressed")
|
||||
case "s":
|
||||
print("S Key Pressed")
|
||||
case "a":
|
||||
print("A Key Pressed")
|
||||
case "d":
|
||||
print("D Key Pressed")
|
||||
default:
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct KeyboardSupportView: UIViewControllerRepresentable {
|
||||
let content: Text
|
||||
|
||||
func makeUIViewController(context: Context) -> KeyboardHostingController<Text> {
|
||||
return KeyboardHostingController(rootView: content)
|
||||
}
|
||||
|
||||
func updateUIViewController(_ uiViewController: KeyboardHostingController<Text>, context: Context) {
|
||||
// Handle any updates needed
|
||||
}
|
||||
}
|
||||
|
||||
struct KeyboardView: View {
|
||||
var body: some View {
|
||||
KeyboardSupportView(content: Text(""))
|
||||
}
|
||||
}
|
||||
191
src/ios/LibraryView.swift
Normal file
191
src/ios/LibraryView.swift
Normal file
|
|
@ -0,0 +1,191 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import CryptoKit
|
||||
import AppUI
|
||||
|
||||
struct LibraryView: View {
|
||||
@Binding var core: Core
|
||||
@State var isGridView: Bool = true
|
||||
@State var doesitexist = (false, false)
|
||||
@State var importedgame: EmulationGame? = nil
|
||||
@State var importgame: Bool = false
|
||||
@State var isimportingfirm: Bool = false
|
||||
@State var launchGame: Bool = false
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
if let importedgame = importedgame {
|
||||
NavigationLink(
|
||||
isActive: $launchGame,
|
||||
destination: {
|
||||
EmulationView(game: importedgame).toolbar(.hidden, for: .tabBar)
|
||||
},
|
||||
label: {
|
||||
EmptyView() // This keeps the link hidden
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
VStack {
|
||||
if doesitexist.0, doesitexist.1 {
|
||||
HomeView(core: core)
|
||||
} else {
|
||||
let (doesKeyExist, doesProdExist) = doeskeysexist()
|
||||
ScrollView {
|
||||
Text("You Are Missing These Files:")
|
||||
.font(.headline)
|
||||
.foregroundColor(.red)
|
||||
HStack {
|
||||
if !doesProdExist {
|
||||
Text("Prod.keys")
|
||||
.font(.subheadline)
|
||||
.foregroundColor(.red)
|
||||
}
|
||||
if !doesKeyExist {
|
||||
Text("Title.keys")
|
||||
.font(.subheadline)
|
||||
.foregroundColor(.red)
|
||||
}
|
||||
}
|
||||
Text("These goes into the Keys folder")
|
||||
.font(.caption)
|
||||
.foregroundColor(.red)
|
||||
.padding(.bottom)
|
||||
|
||||
if !LibraryManager.shared.homebrewroms().isEmpty {
|
||||
Text("Homebrew Roms:")
|
||||
.font(.headline)
|
||||
LazyVGrid(columns: [GridItem(.adaptive(minimum: 160))], spacing: 10) {
|
||||
ForEach(LibraryManager.shared.homebrewroms()) { game in
|
||||
NavigationLink(destination: EmulationView(game: game).toolbar(.hidden, for: .tabBar)) {
|
||||
// GameButtonView(game: game)
|
||||
// .frame(maxWidth: .infinity, minHeight: 200)
|
||||
}
|
||||
.contextMenu {
|
||||
NavigationLink(destination: EmulationView(game: game)) {
|
||||
Text("Launch")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.refreshable {
|
||||
doesitexist = doeskeysexist()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
.fileImporter(isPresented: $isimportingfirm, allowedContentTypes: [.zip], onCompletion: { result in
|
||||
switch result {
|
||||
case .success(let elements):
|
||||
core.AddFirmware(at: elements)
|
||||
case .failure(let error):
|
||||
|
||||
print(error.localizedDescription)
|
||||
}
|
||||
})
|
||||
.fileImporter(isPresented: $importgame, allowedContentTypes: [.item], onCompletion: { result in
|
||||
switch result {
|
||||
case .success(let elements):
|
||||
let iscustom = elements.startAccessingSecurityScopedResource()
|
||||
let information = AppUI.shared.information(for: elements)
|
||||
|
||||
let game = EmulationGame(developer: information.developer, fileURL: elements,
|
||||
imageData: information.iconData,
|
||||
title: information.title)
|
||||
|
||||
importedgame = game
|
||||
|
||||
|
||||
DispatchQueue.main.async {
|
||||
|
||||
if iscustom {
|
||||
elements.stopAccessingSecurityScopedResource()
|
||||
}
|
||||
|
||||
launchGame = true
|
||||
}
|
||||
case .failure(let error):
|
||||
|
||||
print(error.localizedDescription)
|
||||
}
|
||||
})
|
||||
.onAppear() {
|
||||
doesitexist = doeskeysexist()
|
||||
}
|
||||
.navigationBarTitle("Library", displayMode: .inline)
|
||||
.toolbar {
|
||||
ToolbarItem(placement: .navigationBarLeading) { // why did this take me so long to figure out lmfao
|
||||
Button(action: {
|
||||
isGridView.toggle()
|
||||
}) {
|
||||
Image(systemName: isGridView ? "rectangle.grid.1x2" : "square.grid.2x2")
|
||||
.imageScale(.large)
|
||||
.padding()
|
||||
}
|
||||
}
|
||||
|
||||
ToolbarItem(placement: .navigationBarTrailing) { // funsies
|
||||
Menu {
|
||||
Button(action: {
|
||||
importgame = true // this part took a while
|
||||
|
||||
}) {
|
||||
Text("Launch Game")
|
||||
}
|
||||
|
||||
Button(action: {
|
||||
isimportingfirm = true
|
||||
}) {
|
||||
Text("Import Firmware")
|
||||
}
|
||||
} label: {
|
||||
Image(systemName: "plus.circle.fill")
|
||||
.imageScale(.large)
|
||||
.padding()
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
func doeskeysexist() -> (Bool, Bool) {
|
||||
var doesprodexist = false
|
||||
var doestitleexist = false
|
||||
|
||||
|
||||
let title = core.root.appendingPathComponent("keys").appendingPathComponent("title.keys")
|
||||
let prod = core.root.appendingPathComponent("keys").appendingPathComponent("prod.keys")
|
||||
let fileManager = FileManager.default
|
||||
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
|
||||
|
||||
if fileManager.fileExists(atPath: prod.path) {
|
||||
doesprodexist = true
|
||||
} else {
|
||||
print("File does not exist")
|
||||
}
|
||||
|
||||
if fileManager.fileExists(atPath: title.path) {
|
||||
doestitleexist = true
|
||||
} else {
|
||||
print("File does not exist")
|
||||
}
|
||||
|
||||
return (doestitleexist, doesprodexist)
|
||||
}
|
||||
}
|
||||
|
||||
func getDeveloperNames() -> String {
|
||||
guard let s = infoDictionary?["CFBundleIdentifier"] as? String else {
|
||||
return "Unknown"
|
||||
}
|
||||
return s
|
||||
}
|
||||
23
src/ios/MetalView.swift
Normal file
23
src/ios/MetalView.swift
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import Metal
|
||||
import AppUI
|
||||
|
||||
struct MetalView: UIViewRepresentable {
|
||||
let device: MTLDevice?
|
||||
let configure: (UIView) -> Void
|
||||
|
||||
func makeUIView(context: Context) -> EmulationScreenView {
|
||||
let view = EmulationScreenView()
|
||||
configure(view.primaryScreen)
|
||||
return view
|
||||
}
|
||||
|
||||
func updateUIView(_ uiView: EmulationScreenView, context: Context) {
|
||||
//
|
||||
}
|
||||
}
|
||||
26
src/ios/NavView.swift
Normal file
26
src/ios/NavView.swift
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
import AppUI
|
||||
|
||||
struct NavView: View {
|
||||
@Binding var core: Core
|
||||
@State private var selectedTab = 0
|
||||
var body: some View {
|
||||
TabView(selection: $selectedTab) {
|
||||
LibraryView(core: $core)
|
||||
.tabItem { Label("Library", systemImage: "rectangle.on.rectangle") }
|
||||
.tag(0)
|
||||
BootOSView(core: $core, currentnavigarion: $selectedTab)
|
||||
.toolbar(.hidden, for: .tabBar)
|
||||
.tabItem { Label("Boot OS", systemImage: "house") }
|
||||
.tag(1)
|
||||
SettingsView(core: core)
|
||||
.tabItem { Label("Settings", systemImage: "gear") }
|
||||
.tag(2)
|
||||
}
|
||||
}
|
||||
}
|
||||
19
src/ios/PomeloApp.swift
Normal file
19
src/ios/PomeloApp.swift
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
|
||||
infix operator --: LogicalDisjunctionPrecedence
|
||||
|
||||
func --(lhs: Bool, rhs: Bool) -> Bool {
|
||||
return lhs || rhs
|
||||
}
|
||||
|
||||
@main
|
||||
struct PomeloApp: App {
|
||||
var body: some Scene {
|
||||
WindowGroup { ContentView() }
|
||||
}
|
||||
}
|
||||
18
src/ios/SettingsView.swift
Normal file
18
src/ios/SettingsView.swift
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 Pomelo, Stossy11
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct SettingsView: View {
|
||||
@State var core: Core
|
||||
@State var showprompt = false
|
||||
|
||||
@AppStorage("icon") var iconused = 1
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
5
src/ios/VMA.cpp
Normal file
5
src/ios/VMA.cpp
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#define VMA_IMPLEMENTATION
|
||||
#include "video_core/vulkan_common/vma.h"
|
||||
|
|
@ -50,7 +50,6 @@ if (USE_DISCORD_PRESENCE)
|
|||
|
||||
if (YUZU_USE_BUNDLED_OPENSSL)
|
||||
target_link_libraries(qt_common PUBLIC OpenSSL::SSL OpenSSL::Crypto)
|
||||
target_compile_definitions(qt_common PRIVATE CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
endif()
|
||||
|
||||
target_compile_definitions(qt_common PUBLIC USE_DISCORD_PRESENCE)
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include <QEventLoop>
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
#include <httplib.h>
|
||||
#include "common/httplib.h"
|
||||
|
||||
#include <discord_rpc.h>
|
||||
#include <fmt/format.h>
|
||||
|
|
|
|||
|
|
@ -369,7 +369,6 @@ else()
|
|||
else()
|
||||
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Werror=conversion>)
|
||||
endif()
|
||||
|
||||
target_compile_options(video_core PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:-Wno-sign-conversion>)
|
||||
|
||||
# xbyak
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
|
@ -13,9 +13,14 @@
|
|||
#ifdef _MSC_VER
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4189 )
|
||||
#elif defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunused-variable"
|
||||
#endif
|
||||
#include "vk_mem_alloc.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( pop )
|
||||
#elif defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@
|
|||
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
|
||||
#endif
|
||||
#endif
|
||||
#include <httplib.h>
|
||||
#include "common/httplib.h"
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -369,7 +369,7 @@ if (APPLE)
|
|||
if (CMAKE_GENERATOR MATCHES "Xcode")
|
||||
set(_icons "${_dist}/eden.icon")
|
||||
|
||||
set_target_properties(eden PROPERTIES
|
||||
set_target_properties(yuzu PROPERTIES
|
||||
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME eden
|
||||
MACOSX_BUNDLE_ICON_FILE eden
|
||||
# Also force xcode to manage signing for us.
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ ci_package() {
|
|||
android-aarch64 android-x86_64 \
|
||||
solaris-amd64 freebsd-amd64 openbsd-amd64 \
|
||||
linux-amd64 linux-aarch64 \
|
||||
macos-universal; do
|
||||
macos-universal ios-aarch64; do
|
||||
echo "-- * platform $platform"
|
||||
|
||||
case $DISABLED in
|
||||
|
|
|
|||
|
|
@ -151,7 +151,7 @@ mingw-amd64 mingw-arm64
|
|||
android-aarch64 android-x86_64
|
||||
solaris-amd64 freebsd-amd64 openbsd-amd64
|
||||
linux-amd64 linux-aarch64
|
||||
macos-universal"
|
||||
macos-universal ios-aarch64"
|
||||
|
||||
DISABLED_PLATFORMS="$reply"
|
||||
fi
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue