Commit graph

1009 commits

Author SHA1 Message Date
Kelebek1
8351d39dd0 Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Morph
5254f0499b configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
bunnei
8fa025730a Merge pull request #8940 from german77/silence
yuzu: Silence some clang warnings
2022-09-28 14:37:23 -07:00
Morph
2e3839ae71 Merge pull request #8948 from german77/order
yuzu: sort input profiles by name
2022-09-23 20:28:35 -04:00
Narr the Reg
7241fc17ae yuzu: sort input profiles by name 2022-09-23 12:31:35 -05:00
Narr the Reg
ca0d1fd4f1 yuzu: Silence some clang warnings 2022-09-21 11:51:31 -05:00
lat9nq
e5392df1a5 yuzu qt: Add option to disable startup Vulkan check
The startup check apparently confuses other programs when yuzu launches
2 processes and then quickly closes one of them. Though this isn't
really our issues it's also not a big deal for me to add an option to
work around that issue.
2022-09-19 14:46:12 -04:00
bunnei
2b1c08bc2b Merge pull request #8906 from Docteh/fix_icons
UI: move icons from default into colorful theme.
2022-09-16 18:12:04 -07:00
Morph
8c3b3247ea Merge pull request #8682 from lat9nq/dumpy
yuzu qt: Add option to create Windows crash dumps
2022-09-16 12:47:51 -04:00
Kyle Kienapfel
4b86f6d066 UI: move icons from default into colorful theme.
colorful theme has been default theme for awhile. having colorful theme
try and grab icons from other theme doesn't work on Linux.

Also adding two additional icons, info is to hint to the user that they
should hit verify after pasting in a token, sync is to show that the
verification is occurring.
2022-09-15 23:00:49 -07:00
Kyle Kienapfel
82258e77ff UI: Fix link to TAS help page
Tools -> TAS -> Configure TAS

Thanks to Rei on discord for the fix.

Basically: openExternalLinks is a checkbox in Qt Creator
2022-09-15 01:43:03 -07:00
Mai
9b82baf9d6 Merge pull request #8880 from german77/slow-moving
input_common: Increase mapping timer from 2.5 seconds to 4 seconds
2022-09-12 23:30:51 -04:00
german77
1472f16091 input_common: Increase mapping timer from 2.5 seconds to 4 seconds 2022-09-11 08:58:06 -05:00
bunnei
7dc3d49135 Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
lat9nq
c48259ca81 Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Narr the Reg
30a63bdb9b yuzu: input: fix invert symbol on axis and order options alphabetically 2022-09-06 11:44:29 -05:00
Narr the Reg
d4fb46d8f9 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
lat9nq
554b7e220b yuzu: Use a debugger to generate minidumps
yuzu: Move mini_dump out of core

startup_checks: Better exception handling
2022-09-04 21:36:04 -04:00
Kyle Kienapfel
e97afb9e3b Qt: Make General->Debug scrollable
Configuration -> General -> Debug is getting a bit crowded.

yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.

Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2022-09-03 04:59:01 -07:00
Liam
39c3184237 video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
Narr the Reg
d2dce477d3 yuzu: Force camera output to be saved on a buffer (#8805) 2022-08-22 23:54:48 -05:00
Narr the Reg
d98ce142ca yuzu: Allow longer controller profile names 2022-08-18 17:46:39 -05:00
Kelebek1
26353451be Do some log memes to help perceived volume 2022-08-12 19:59:09 +01:00
Kelebek1
c92bcde27e Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
liamwhite
e0dbc34706 Merge pull request #8735 from djrobx/add_vsync
Make vsync setting work for Vulkan
2022-08-09 20:43:55 -04:00
DJRobX
705c6c16b9 Make vsync setting work for Vulkan 2022-08-07 20:57:47 -07:00
Kyle Kienapfel
d3b46910c1 Translate english plurals
Turns out that for Qt to properly handle plurals in English a
translation needs to be provided, otherwise the user is left with
messages such as "Building: 2 shader(s)"

Plurals for other all other languages are handled on transifex.
I wrote the README.md to just refer to it as a translation
collaboration site just in case we ever switch.

These translations being out of date won't pose any technical problems
so I believe it is fine to handle them manually on a "best effort"
basis.

The files are generated into the source directory so that the
relative filenames are correct. The generated file is added to
.gitignore
2022-07-30 01:40:33 -07:00
Andrea Pappacoda
6a2efdda2f chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to b2eb103829
2022-07-27 12:53:49 +02:00
FearlessTobi
846c50dd42 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
60008b680e yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
bunnei
e2647971f8 Merge pull request #8564 from lat9nq/dinner-fork
yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Narr the Reg
a08b8f224b yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
1d0b3ee30b yuzu: Hook qt camera to camera driver 2022-07-23 19:40:21 -05:00
Kelebek1
be1f5f1d9f Project Andio 2022-07-22 01:11:32 +01:00
Matías Locatti
2dce3ca91b Update configure_input.ui 2022-07-19 16:20:16 -03:00
bunnei
e42a6ad7d9 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
merry
4091cca405 common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
lat9nq
27848d6052 yuzu: Simplify broken Vulkan handling 2022-07-10 16:52:00 -04:00
lat9nq
6e65bb6f83 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
Morph
050426b55a configure_ringcon: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
a884ca9b8d configure_touch_from_button: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
9eadb6286d configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
e1e6c62dd9 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
30dc4a1d78 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
911eae6283 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
bunnei
d52485dd46 Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Mai M
56a0a3082d Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
05ff801f8c Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
lat9nq
d801be7c1a configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Liam
2ee161a0bf core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00