ReinUsesLisp
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b5d8b842a1
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gl_state: Remove cull mode tracking
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2020-02-28 16:48:23 -03:00 |
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ReinUsesLisp
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1736a04693
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gl_state: Remove front face tracking
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2020-02-28 16:47:59 -03:00 |
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ReinUsesLisp
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8366870b35
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gl_state: Remove point size tracking
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2020-02-28 16:39:44 -03:00 |
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ReinUsesLisp
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c158d37e68
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gl_rasterizer: Add oglEnablei helper
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2020-02-28 16:39:44 -03:00 |
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ReinUsesLisp
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7cc8204131
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gl_rasterizer: Add OpenGL enable/disable helper
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2020-02-28 16:39:44 -03:00 |
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ReinUsesLisp
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c2d3732176
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gl_rasterizer: Remove dirty flags
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2020-02-28 16:39:27 -03:00 |
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bunnei
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8633ca172e
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renderer_opengl: Fix SRGB presentation frame tracking.
- Fixes SRGB in Super Smash Bros. Ultimate.
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2020-02-28 01:13:38 -05:00 |
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bunnei
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3b7528d736
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Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940: "Split Presentation thread from Render thread"
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2020-02-27 19:51:55 -05:00 |
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bunnei
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c928b07625
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renderer_opengl: Reduce swap chain size to 3.
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2020-02-27 19:50:17 -05:00 |
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Nguyen Dac Nam
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bb39862dfe
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shader: FMUL switch to using LUT (#3441)
* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com>
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2020-02-27 11:14:25 -05:00 |
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bunnei
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0e5233098f
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renderer_opengl: Use more concise lock syntax.
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2020-02-26 18:35:35 -05:00 |
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bunnei
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cba9bdcab0
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renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
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2020-02-26 18:28:50 -05:00 |
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bunnei
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3cb09e3570
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Merge pull request #3440 from namkazt/patch-6
shader: implement LOP3 fast replace for old function
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2020-02-26 10:24:35 -05:00 |
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bunnei
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61f86b0058
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renderer_opengl: Create gl_framebuffer_data if empty.
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2020-02-25 21:23:02 -05:00 |
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bunnei
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ba6d264342
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frontend: qt: bootmanager: Vulkan: Restore support for VK backend.
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2020-02-25 21:23:01 -05:00 |
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bunnei
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f1f2405b9f
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core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
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2020-02-25 21:23:00 -05:00 |
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bunnei
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361819a125
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renderer_opengl: Add texture mailbox support for presenter thread.
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2020-02-25 21:22:59 -05:00 |
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bunnei
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44137628c8
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renderer_opengl: Add OGLRenderbuffer to resource/state management.
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2020-02-25 21:22:58 -05:00 |
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Mat M
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cb35b369bb
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Merge pull request #3461 from ReinUsesLisp/r32i-rt
video_core/surface: Add R32_SINT render target format
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2020-02-25 17:47:14 -05:00 |
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Mat M
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0566dfddb5
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Merge pull request #3460 from ReinUsesLisp/unused-format-getter
video_core/gpu: Remove unused functions
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2020-02-25 17:46:07 -05:00 |
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ReinUsesLisp
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74984326b0
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video_core/surface: Add R32_SINT render target format
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2020-02-25 17:19:34 -03:00 |
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ReinUsesLisp
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30ed1b0702
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video_core/gpu: Remove unused functions
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2020-02-25 16:53:47 -03:00 |
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bunnei
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75487d9d84
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Merge pull request #3417 from ReinUsesLisp/r32i
texture: Implement R32I
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2020-02-25 14:08:45 -05:00 |
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bunnei
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80e577e2a6
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Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
texture_cache: Implement layered framebuffer attachments
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2020-02-24 10:14:50 -05:00 |
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bunnei
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f840aa27af
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Merge pull request #3424 from ReinUsesLisp/spirv-layer
vk_shader_decompiler: Implement Layer output attribute
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2020-02-22 23:45:16 -05:00 |
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bunnei
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20c01b5dbd
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Merge pull request #3422 from ReinUsesLisp/buffer-flush
surface_base: Implement texture buffer flushes
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2020-02-22 23:09:50 -05:00 |
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ReinUsesLisp
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8ab2e5f561
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shader/texture: Fix illegal 3D texture assert
Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures.
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2020-02-21 15:57:27 -03:00 |
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Rodrigo Locatti
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c22c0ea070
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Merge pull request #3433 from namkazt/patch-1
renderer_vulkan: Add the rest of case for TryConvertBorderColor
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2020-02-21 15:56:09 -03:00 |
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Rodrigo Locatti
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291a7850a3
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Merge pull request #3434 from namkazt/patch-2
vk_shader: Implement ImageLoad
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2020-02-21 15:55:05 -03:00 |
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Rodrigo Locatti
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2cd2a86c92
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Merge pull request #3435 from namkazt/patch-3
vulkan: add DXT23_SRGB
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2020-02-21 15:48:19 -03:00 |
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bunnei
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1bf28215ac
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Merge pull request #3423 from ReinUsesLisp/no-match-3d
texture_cache: Avoid matches in 3D textures
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2020-02-21 12:16:51 -05:00 |
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Nguyen Dac Nam
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96e43427e5
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nit: add const to where it need.
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2020-02-21 21:16:45 +07:00 |
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Nguyen Dac Nam
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0c3acedaf9
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shader: implement LOP3 fast replace for old function
ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/
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2020-02-21 19:08:07 +07:00 |
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Nguyen Dac Nam
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c3088fd578
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vk_device: remove left over from other branch
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2020-02-21 08:56:18 +07:00 |
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bunnei
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9356da8af9
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Merge pull request #3438 from bunnei/gpu-mem-manager-fix
video_core: memory_manager: Flush/invalidate asynchronously when possible.
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2020-02-20 20:04:05 -05:00 |
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Nguyen Dac Nam
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5b3a5b5fb6
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clang-format
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2020-02-20 09:39:30 +07:00 |
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Nguyen Dac Nam
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090dd95c05
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shader_decompiler: only add StorageImageReadWithoutFormat when available
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2020-02-20 09:28:13 +07:00 |
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bunnei
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fbd58d36d1
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Merge pull request #3415 from ReinUsesLisp/texture-code
shader/texture: Allow 2D shadow arrays and simplify code
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2020-02-19 20:06:14 -05:00 |
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bunnei
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638252e316
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video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
- Minor perf improvement.
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2020-02-19 20:03:52 -05:00 |
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bunnei
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5c5b6cf721
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Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
maxwell_3d: Unify draw methods
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2020-02-19 16:13:50 -05:00 |
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bunnei
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3360446580
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Merge pull request #3411 from ReinUsesLisp/specific-funcs
gl_rasterizer: Use the least generic OpenGL draw function possible
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2020-02-19 15:37:41 -05:00 |
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Nguyen Dac Nam
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102d52ad68
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shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat
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2020-02-19 12:57:22 +07:00 |
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Nguyen Dac Nam
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1ed0d4faea
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vk_device: setup shaderStorageImageReadWithoutFormat
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2020-02-19 12:56:36 +07:00 |
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Nguyen Dac Nam
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d285fae01a
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vk_device: add check for shaderStorageImageReadWithoutFormat
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2020-02-19 12:55:56 +07:00 |
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Nguyen Dac Nam
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a57853e085
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shader_conversion: I2F : add Assert for case src_size is Short
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2020-02-19 11:40:35 +07:00 |
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Nguyen Dac Nam
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92153118ab
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fix warning
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2020-02-19 11:10:26 +07:00 |
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Nguyen Dac Nam
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84fc48b0eb
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clang-format fix
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2020-02-19 11:02:59 +07:00 |
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Nguyen Dac Nam
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0d9361d21f
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shader_conversion: add conversion I2F for Short
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2020-02-19 10:54:37 +07:00 |
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bunnei
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628c0b6a95
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Merge pull request #3410 from ReinUsesLisp/vk-draw-index
vk_shader_decompiler: Fix vertex id and instance id
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2020-02-18 22:37:33 -05:00 |
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Nguyen Dac Nam
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c9448bc5ba
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vk_shader: add Capability StorageImageReadWithoutFormat
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2020-02-19 10:16:51 +07:00 |
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