ReinUsesLisp
964ca3cda8
vk_texture_cache: Finalize renderpass when downloading images
2021-07-18 18:00:30 -03:00
ReinUsesLisp
bfe3e0a5d3
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
2021-07-18 18:00:14 -03:00
ReinUsesLisp
b650d7ab8d
vk_compute_pass: Fix ASTC buffer setup synchronization
2021-07-18 17:59:31 -03:00
bunnei
24f798804c
Merge pull request #6579 from ameerj/float-settings
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settings: Eliminate usage of float-point setting values
2021-07-15 18:03:11 -04:00
ameerj
ad26c5a52f
vk_rasterizer: Only clear valid color attachments
2021-07-13 16:04:27 -04:00
Fernando Sahmkow
2f222a20df
accelerateDMA: Fixes and feedback.
2021-07-12 10:33:35 +02:00
Fernando Sahmkow
45da44d16a
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
Fernando Sahmkow
647ecefd4c
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ee5dfe2c02
Fence Manager: Force ordering on WFI.
2021-07-09 22:20:36 +02:00
Fernando Sahmkow
48d5b8bf3e
Fence Manager: Add fences on Reference Count.
2021-07-09 22:20:36 +02:00
ameerj
62979cbf0b
configure_graphics: Use u8 for bg_color values
2021-07-08 21:45:01 -04:00
Ameer J
60e29dd3b0
Merge pull request #6539 from lat9nq/default-setting
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general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Fernando Sahmkow
5854ca4ff0
Texture Cache: Initial Implementation of Sparse Textures.
2021-07-04 22:32:03 +02:00
lat9nq
843455fa98
yuzu qt: Make most UISettings a BasicSetting
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For simple primitive settings, moves their defaults and labels to
definition time.
Also fixes typo and clang-format
yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
794c444285
general: Make most settings a BasicSetting
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Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.
Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
f793874d29
Merge pull request #6502 from ameerj/vendor-title
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main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
ReinUsesLisp
0435cb0ffc
vk_buffer_cache: Silence implicit cast warnings
2021-06-26 02:17:36 -03:00
bunnei
11be93a81c
Merge pull request #6496 from ameerj/astc-fixes
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astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
Wunkolo
722f9c3cb5
common: Replace common_sizes into user-literals
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Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 -07:00
Mai M
7503ca436b
Merge pull request #6465 from FernandoS27/sex-on-the-beach
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GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
ReinUsesLisp
6d5036dcf2
vk_master_semaphore: Use jthread for debug thread
2021-06-21 19:56:07 -03:00
ameerj
59d6951aeb
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
Fernando Sahmkow
849c8dba46
Reaper: Guarantee correct deletion.
2021-06-20 19:11:41 +02:00
ameerj
79621cca95
astc_decoder.comp: Remove unnecessary LUT SSBOs
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We can move them to instead be compile time constants within the shader.
2021-06-19 10:56:13 -04:00
ameerj
fe7d3006f5
astc: Various robustness enhancements for the gpu decoder
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These changes should help in reducing crashes/drivers panics that may
occur due to synchronization issues between the shader completion and
later access of the decoded texture.
2021-06-19 09:00:33 -04:00
Fernando Sahmkow
aa941d40cd
Reaper: Change memory restrictions on TC depending on host memory on VK.
2021-06-17 00:29:48 +02:00
ameerj
2ec9c87101
configure_graphics: Add Accelerate ASTC decoding setting
2021-06-15 20:19:00 -04:00
ameerj
2a0dbf9b79
buffer_cache: Simplify uniform disabling logic
2021-06-01 13:26:58 -04:00
bunnei
d1168fc5d8
Merge pull request #6317 from ameerj/fps-fix
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perf_stats: Rework FPS counter to be more accurate
2021-05-18 19:56:29 -07:00
ameerj
453e90ef6f
perf_stats: Rework FPS counter to be more accurate
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The FPS counter was based on metrics in the nvdisp swapbuffers call. This metric would be accurate if the gpu thread/renderer were synchronous with the nvdisp service, but that's no longer the case.
This commit moves the frame counting responsibility onto the concrete renderers after their frame draw calls. Resulting in more meaningful metrics.
The displayed FPS is now made up of the average framerate between the previous and most recent update, in order to avoid distracting FPS counter updates when framerate is oscillating between close values.
The status bar update frequency was also changed from 2 seconds to 500ms.
2021-05-15 20:34:20 -04:00
ameerj
fc2626f02c
texture_cache: Handle out of bound texture blits
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Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
2021-05-07 22:14:21 -04:00
ameerj
7d421b1c04
vk_texture_cache: Swap R and B channels of color flipped format
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Swaps the Red and Blue channels of the A1B5G5R5_UNORM texture format, which was being incorrectly rendered.
2021-04-24 23:59:42 -04:00
bunnei
7a76bc30fa
common: Move settings to common from core.
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- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei
71cd5818b9
Merge pull request #6190 from lioncash/constfn2
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vk_master_semaphore: Add missing const qualifier for IsFree()
2021-04-13 17:52:38 -07:00
Lioncash
251f10e12d
vk_master_semaphore: Deduplicate atomic access within IsFree()
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We can just reuse the already existing KnownGpuTick() to deduplicate the
access.
2021-04-12 09:41:55 -04:00
Lioncash
d19e1b115b
vk_master_semaphore: Add missing const qualifier for IsFree()
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This member function doesn't modify class state.
2021-04-12 09:41:23 -04:00
Lioncash
b71945ef44
vk_texture_cache: Make use of Common::BitCast where applicable
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Also clarify the TODO comment a little more on the lacking
implementations for std::bit_cast.
2021-04-12 09:17:36 -04:00
Joshua Ashton
c8d5e0389e
vk_buffer_cache: Fix offset for NULL vertex buffers
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The Vulkan spec states:
If an element of pBuffers is VK_NULL_HANDLE, then the corresponding element of pOffsets must be zero.
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/vkCmdBindVertexBuffers2EXT.html#VUID-vkCmdBindVertexBuffers2EXT-pBuffers-04112
2021-04-11 10:34:52 +01:00
Joshua Ashton
1a50da639d
renderer_vulkan: Check return value of AcquireNextImage
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We can get into a really bad state by ignoring this
leading to device loss and using incorrect resources.
2021-04-11 09:27:50 +01:00
ameerj
e0977af861
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00
Rodrigo Locatti
bca641cf8a
astc_decoder: Reimplement Layers
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Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
cac341dbc7
renderer_vulkan: Accelerate ASTC decoding
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Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
Rodrigo Locatti
1f0cb72f40
Merge pull request #5891 from ameerj/bgra-ogl
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renderer_opengl: Use compute shaders to swizzle BGR textures on copy
2021-03-09 02:47:51 -03:00
ameerj
fb79ff4cab
texture_cache: Blacklist BGRA8 copies and views on OpenGL
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In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.
This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04 14:14:49 -05:00
ReinUsesLisp
da2876ad7b
vk_command_pool: Reduce the command pool size from 4096 to 4
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This allows drivers to reuse memory more easily and preallocate less.
The optimal number has been measured booting Pokémon Sword.
2021-02-23 19:08:24 -03:00
bunnei
adc9097952
Merge pull request #5936 from Kelebek1/Offsets
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Offsets for TexelFetch and TextureGather in Vulkan
2021-02-21 21:23:45 -07:00
bunnei
c9770f92d8
Merge pull request #5924 from ReinUsesLisp/inline-bindings
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vk_update_descriptor: Inline and improve code for binding buffers
2021-02-19 12:27:10 -08:00
ReinUsesLisp
76e2d40963
vk_rasterizer: Fix loading shader addresses twice
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This was recently introduced on a wrongly rebased commit.
2021-02-15 21:34:13 -03:00
bunnei
0b63701ebf
Merge pull request #5923 from ReinUsesLisp/vk-dirty-pipeline
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fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-15 13:17:27 -08:00
Kelebek1
16a5c56b7c
Review 1
2021-02-15 05:26:28 +00:00