bunnei
7a76bc30fa
common: Move settings to common from core.
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- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
bunnei
888de61586
Merge pull request #6158 from german77/hidServiceTables
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hid: Update service function tables
2021-04-09 16:10:06 -07:00
Morph
19b6ca175f
service: hid: Stub SetAnalogStickUseCenterClamp
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- Used by eBASEBALLパワフルプロ野球2020
2021-04-08 03:41:06 -04:00
german77
db13bf47f3
hid: Update service function tables
2021-04-07 01:15:38 -05:00
Morph
9e5d91019c
Merge pull request #6131 from german77/rightjoyconSLSR
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HID: Fix SL and SR buttons for right joycon
2021-04-02 15:48:04 -04:00
german77
20af0c010f
HID: Fix SL and SR buttons for right joycon
2021-04-02 09:03:11 -05:00
Narr the Reg
f10bf91ef4
HID: Initialize correctly the gesture finger_id and filter invalid results
2021-03-26 11:13:18 -06:00
Morph
210d4975c7
Merge pull request #5276 from german77/gestures
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HID: Implement gestures
2021-02-27 22:18:41 -05:00
german
38bbaf2c06
Implements touch, pan, pinch and rotation gestures
2021-02-27 19:54:42 -06:00
bunnei
cfe967f1ac
Merge pull request #5953 from bunnei/memory-refactor-1
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Kernel Rework: Memory updates and refactoring (Part 1)
2021-02-27 12:48:35 -07:00
Morph
c841dcc8cb
hid: Implement GameCube Controller Vibrations
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Implements both SendVibrationGcErmCommand and GetActualVibrationGcErmCommand, and modifies GetVibrationDeviceInfo to account for additional controllers.
2021-02-21 10:32:59 -05:00
bunnei
f8d8755776
hle: kernel: Rename SharedMemory to KSharedMemory.
2021-02-18 16:16:12 -08:00
bunnei
0ff94cb0cc
Merge pull request #4940 from german77/nativeGC
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HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
bunnei
eaacb5047c
Merge pull request #5868 from german77/HandheldFix
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Prevent over scheduling audio events and add motion update unschedule event
2021-02-08 11:33:53 -08:00
german
020c22f53d
hid: Implement GC controller
2021-02-07 22:59:46 -06:00
bunnei
f41e6fba60
Merge pull request #5326 from german77/hidUpdate1
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HID: Update the HID service to match more closely to switchbrew part 1
2021-02-06 02:40:11 -08:00
bunnei
0508831455
hle: kernel: Reimplement KReadableEvent and KWritableEvent.
2021-02-05 14:03:32 -08:00
bunnei
80d0eb3bbd
hle: kernel: Rename WritableEvent to KWritableEvent.
2021-02-05 14:00:36 -08:00
bunnei
284a4d9283
hle: kernel: Rename ReadableEvent to KReadableEvent.
2021-02-05 14:00:36 -08:00
german
5809b8941e
Add footer types and address comments
2021-02-03 20:17:08 -06:00
german
5c9d8e8f39
Fix npad struct to match switchbrew
2021-02-03 20:17:08 -06:00
german
1f204e5930
Adds missing controller types and properties
2021-02-03 20:17:08 -06:00
german
e0c83e305a
Prevent over scheduling audio events and terminate properly the motion update event
2021-02-02 10:17:10 -06:00
bunnei
57d0ac56cc
Merge pull request #5861 from german77/HandheldFix
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hid: Only update motion for npad and prevent over scheduling events
2021-02-01 18:46:26 -08:00
german
963ce4f5ab
Only update motion for npad and prevent over scheduling events
2021-01-31 18:52:38 -06:00
Morph
83f6fc1a5f
hid: Add static_assert for Parameter size
2021-01-28 09:41:43 -05:00
Morph
d6cb14fbf3
npad: Remove unused device handle parameter
2021-01-27 13:05:31 -05:00
german
264bcb9e1d
Stub Set/Get/Reset SixaxisSensorFusionParameters
2021-01-24 11:28:52 -06:00
bunnei
d032b1a815
Merge pull request #5270 from german77/multiTouch
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HID: Add multitouch support
2021-01-20 22:39:01 -08:00
Morph
1ec37a7c7a
npad: Add check for HANDHELD_INDEX in UpdateControllerAt()
2021-01-17 22:36:17 -05:00
ReinUsesLisp
4854f3291e
core: Silence Wclass-memaccess warnings
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This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
german
b92717bec6
Always initialize keyboard input
2021-01-15 09:05:17 -06:00
german
df1070a735
Add mutitouch support for touch screens
2021-01-15 09:05:17 -06:00
german
f452fbfc88
Allow to return up to 16 touch inputs per engine
2021-01-15 09:05:17 -06:00
german
2aa888b7e3
Allow all touch inputs at the same time and remove config options that are not longer necesary
2021-01-15 09:05:17 -06:00
german
29cf5313da
Add multitouch support
2021-01-15 09:03:39 -06:00
bunnei
e5f216261e
hle: service: Acquire and release a lock on requests.
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- This makes it such that we can safely access service members from CoreTiming thread.
2020-12-28 21:33:34 -08:00
Morph
7c1af698e4
controllers/npad: Make press_state atomic
2020-12-18 10:33:28 -05:00
Morph
63115659b0
controllers/npad: Validate device handles before use
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Some games such as NEKOPARA Vol. 3 send invalid device handles when calling InitializeVibrationDevice. Introduce a check to validate the device handle before use.
2020-12-12 07:05:38 -05:00
bunnei
276a0f7b8c
Merge pull request #4998 from Morph1984/bioshock-patch
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hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-28 23:20:23 -08:00
german
2a93b187a6
Add missing types to NpadCommunicationMode
2020-11-28 21:56:02 -06:00
bunnei
4e480c2990
Merge pull request #5021 from german77/StubCommunicationMode
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HID: Stub set and get NpadCommunicationMode
2020-11-28 15:22:46 -08:00
german
d9d2a0aac7
Stub set and get NpadCommunicationMode
2020-11-26 21:35:11 -06:00
Lioncash
346271b80b
service: Eliminate usages of the global system instance
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Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
Morph
9b00708d96
hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-25 13:33:30 -05:00
Morph
2d3476dd7f
hid: Reimplement Begin/EndPermitVibrationSession
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Upon further investigation, these commands allow temporary vibrations even when the "Controller Vibration" system setting is disabled. As a result, vibrations are allowed when either the system setting or this flag is set to true. Therefore, we can only block vibrations when both flags are set to false.
2020-11-15 23:33:21 -05:00
Morph
7adf26daf0
controllers/npad: Load input devices on init
2020-11-15 23:33:21 -05:00
Morph
75ee0c94a0
general: Fix compiler warnings on linux and miscellaneous changes
2020-11-15 23:33:21 -05:00
Morph
bd42b2093c
controllers/npad: Remove the old vibration filter
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Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false.
2020-11-15 23:33:21 -05:00
Morph
6f80c78568
hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted
2020-11-15 23:33:20 -05:00