Commit graph

4947 commits

Author SHA1 Message Date
Chloe Marcec
a0ae0a6a59 nvdrv: Pass device fd and handle device create methods for device opening and closing
We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
2021-03-25 12:56:42 +11:00
Chloe Marcec
98dbe81146 nvdrv: Change InitializeEx to AllocAsEx
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
bunnei
1687d38bcb Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei
acdaff955a Merge pull request #6056 from zkitX/spl-updates
service: Refactor spl
2021-03-18 15:49:41 -07:00
Morph
8f439416b6 IApplicationDisplayService: Stub GetIndirectLayerImageMap
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
Morph
41925ce526 bsd: Avoid writing empty buffers
Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei
e900bccc7b Merge pull request #6054 from Morph1984/time-GetClockSnapshot
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
zkitx
89577872eb Fix casing on DeallocateAesKeySlot 2021-03-11 02:46:22 -05:00
zkitx
1cf20b84a7 Update SPL to fit N's service refactor (4.0.0+) which split into new services. 2021-03-11 02:36:48 -05:00
Morph
d63d7bce9c time: Fix CalculateSpanBetween implementation
CalculateSpanBetween passes in the ClockSnapshots through 2 input buffers and not as raw arguments. Fix this by reading the 2 input buffers instead of popping raw arguments.

Partially fixes Super Smash Bros. Ultimate's Spirit Board
2021-03-10 11:42:59 -05:00
Morph
e715bfd945 time: Assign the current time point to the ClockSnapshot
Fixes the timer in Super Smash Bros Ultimate's Spirit Board.
2021-03-10 11:40:51 -05:00
bunnei
e4b692bd16 common: Fiber: use a reference for YieldTo.
- Fixes another small leak.
2021-03-07 13:46:53 -08:00
bunnei
75519d107f hle: kernel: KThread: Rework dummy threads & fix memory leak.
- Dummy threads are created on thread local storage for all host threads.
- Fixes a leak by removing creation of fibers, which are not applicable here.
2021-03-05 17:10:57 -08:00
bunnei
845a217d5e Revert "core: Switch to unique_ptr for usage of Common::Fiber." 2021-03-05 17:08:17 -08:00
bunnei
bd30da2afc Merge pull request #6006 from bunnei/fiber-unique-ptr
core: Switch to unique_ptr for usage of Common::Fiber.
2021-03-04 23:59:06 -08:00
bunnei
67e6b7c4f2 Merge pull request #6007 from bunnei/ldn-error
core: hle: ldn: Error out on call to Initialization.
2021-02-28 13:34:20 -08:00
Morph
210d4975c7 Merge pull request #5276 from german77/gestures
HID: Implement gestures
2021-02-27 22:18:41 -05:00
german
38bbaf2c06 Implements touch, pan, pinch and rotation gestures 2021-02-27 19:54:42 -06:00
bunnei
05f489a639 core: hle: ldn: Error out on call to Initialization.
- Since we do not emulate LDN, returning an error here makes more sense.
2021-02-27 11:59:29 -08:00
bunnei
3322f10f84 core: Switch to unique_ptr for usage of Common::Fiber.
- With using unique_ptr instead of shared_ptr, we have more explicit ownership of the context.
- Fixes a memory leak due to circular reference of the shared pointer.
2021-02-27 11:56:04 -08:00
bunnei
cfe967f1ac Merge pull request #5953 from bunnei/memory-refactor-1
Kernel Rework: Memory updates and refactoring (Part 1)
2021-02-27 12:48:35 -07:00
bunnei
632841f968 Merge pull request #5944 from Morph1984/gc-vibrations
hid: Implement GameCube Controller Vibrations
2021-02-26 19:10:36 -07:00
Morph
c841dcc8cb hid: Implement GameCube Controller Vibrations
Implements both SendVibrationGcErmCommand and GetActualVibrationGcErmCommand, and modifies GetVibrationDeviceInfo to account for additional controllers.
2021-02-21 10:32:59 -05:00
Morph
ba79a07519 acc: Stub GetNintendoAccountUserResourceCacheForApplication
This command returns a Nintendo Account ID and writes 2 output buffers. The first output buffer is a NasUserBaseForApplication and the second output buffer is currently empty.

Used by:
- Pokken Tournament DX
- Super Smash Bros. Ultimate
- Super Nintendo Entertainment System - Nintendo Switch Online
- Mario Kart 8 Deluxe
2021-02-21 10:29:25 -05:00
ameerj
0d9fb9ca27 kernel: Fix resource release exception on exit
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance.
This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-20 20:51:11 -05:00
bunnei
5dbcaa2970 hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable. 2021-02-18 16:16:25 -08:00
bunnei
c21aa2479a hle: kernel: Migrate MemoryManager to KMemoryManager. 2021-02-18 16:16:25 -08:00
bunnei
21a22af0c5 hle: kernel: Migrate PageLinkedList to KPageLinkedList. 2021-02-18 16:16:25 -08:00
bunnei
a4c5e6d964 hle: kernel: Migrate to KMemoryBlock, KMemoryBlockManager, and others. 2021-02-18 16:16:25 -08:00
bunnei
5702047b65 hle: kernel: Migrate SlabHeap to KSlabHeap. 2021-02-18 16:16:25 -08:00
bunnei
8c9e87ab66 hle: kernel: Migrate MemoryLayout to KMemoryLayout. 2021-02-18 16:16:25 -08:00
bunnei
867294d639 hle: kernel: Migrate AddressSpaceInfo to KAddressSpaceInfo. 2021-02-18 16:16:25 -08:00
bunnei
921fd4932f hle: kernel: memory_manager: Rename AllocateContinuous to AllocateContinuous. 2021-02-18 16:16:24 -08:00
bunnei
f82b15089b hle: kernel: KSystemControl does not belong in Memory namespace. 2021-02-18 16:16:24 -08:00
bunnei
5a1fe8c70a hle: kernel: memory: PageHeap: Migrate to KPageBitmap class. 2021-02-18 16:16:24 -08:00
bunnei
cafc6c3707 hle: kernel: Add KPageBitmap class. 2021-02-18 16:16:24 -08:00
bunnei
d072e9b977 hle: kernel: system_control: Add function GenerateRandomU64. 2021-02-18 16:16:24 -08:00
bunnei
c51da1b0d5 hle: kernel: Add KSpinLock implementation. 2021-02-18 16:16:24 -08:00
bunnei
f8d8755776 hle: kernel: Rename SharedMemory to KSharedMemory. 2021-02-18 16:16:12 -08:00
bunnei
0872ba7130 Merge pull request #4973 from ameerj/nvdec-opt
nvdec: Reuse allocated buffers and general cleanup
2021-02-18 15:12:07 -08:00
bunnei
0ff94cb0cc Merge pull request #4940 from german77/nativeGC
HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
bunnei
b950e28dfa hle: service: ldn: IUserLocalCommunicationService: Improve the stub. 2021-02-13 21:45:09 -08:00
bunnei
5fc36d40f8 hle: service: ldn: IUserLocalCommunicationService: Indicate that LDN is disabled.
- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
2021-02-13 20:11:26 -08:00
bunnei
909c60e51e hle: service: am: IStorageAccessor: Fix out of bounds error handling. 2021-02-13 20:11:26 -08:00
ameerj
c0ccf9eac5 Address PR feedback
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-02-13 13:07:56 -05:00
ameerj
be6c487b4e nvdec cleanup 2021-02-13 13:07:31 -05:00
ameerj
faae6b5595 kernel: More accurately reserve and release resources 2021-02-12 19:05:24 -05:00
ameerj
48b09cc56d kernel: KScopedReservation implementation
This implements KScopedReservation, allowing resource limit reservations to be more HW accurate, and release upon failure without requiring too many conditionals.
2021-02-12 18:57:34 -05:00
Chloe
e62886ead0 kernel: Unify result codes (#5890)
* kernel: Unify result codes

Drop the usage of ERR_NAME convention in kernel for ResultName. Removed seperation between svc_results.h & errors.h as we mainly include both most of the time anyways.

* oops

* rename errors to svc_results
2021-02-12 15:43:01 -08:00
bunnei
24ae113fc8 Merge pull request #5902 from lioncash/core-warn
core: Silence various warnings on Clang 12
2021-02-11 18:57:23 -08:00