Since the launch of the steam controller I think it's only best to push towards updating to SDL3 allowing for a wider range of controller support
I went ahead and started on getting it working. Everything here should be functional, I've personally tested it all on Arch Linux. Still untested on windows, so looking for feedback on that
Any feedback and help would be appreciated!
Main changes:
- Bump everything to SDL3
- Handle SDL3 audio and input
- Add steam controller support, including HD Rumble
- Improved battery reporting via the status icon by using real % rather than state alone
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3952
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
- OpenGL symbols would still be included in builds without OpenGL, this pr fixes that
- Same goes for Vulkan, but now with `ENABLE_VULKAN`
- Add support to have OpenGL-only builds (why would you do this?)
- Add support for headless runs (yes you could just select NULL backend, but why not compile it headless? :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3692
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: DraVee <chimera@dravee.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
mdlint, AI policy, and an actual release policy that doesn't suck.
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3423
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
I still have to add a setting to disable the auto update checking on a later PR, firstly lets make sure i didn't accidentally break anything with CMAKE. or QT.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2687
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Inix <Nixy01@proton.me>
Co-committed-by: Inix <Nixy01@proton.me>
- Fix YUZU_USE_BUNDLED_QT on Linux (correct path is gcc_64 for Qt 6.8.3).
- Implement USE_CCACHE correctly (additional changes on #2580).
- Categorize and organize CMake options for clarity.
- Add missing Linux dependencies
- Set CMP0069 (LTO) default behavior to NEW to reduce warnings.
- Replace USE_SYSTEM_MOLTENVK with YUZU_APPLE_USE_BUNDLED_MONTENVK and remove duplicate download_moltenvk.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2622
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
"docs but awesome"
Combines most of the stuff that was repeated thrice over verbatim into a
single common Build Instructions page, with additional caveats marked
elsewhere. Prettifies some stuff too because why not.
cc: @Lizzie @DraVee @MaranBr @SDK-Chan
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/488
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>