EmulationEnjoyer
cb135ba86f
shader/recompiler: Revert NVN storage buffer bias range
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- Return to original NVN bias values which better cover the full range of storage buffer accesses:
- offset_begin: 0x110 -> 0x100
- offset_end: 0x610 -> 0x700
The wider range ensures we catch all valid storage buffer accesses
while maintaining the same alignment requirements.
ref: 2564e721df
2025-04-19 17:56:48 -03:00
crueter
9cef9f5dce
Update fmt to allow for v11
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Signed-off-by: swurl <swurl@swurl.xyz>
2025-04-10 01:11:22 +02:00
darktux
9f4ef30b55
Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia ( #5 )
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Pulled in and cleaned up from Sudachi
Reviewed-on: http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/darktux/torzu/pulls/5
Co-authored-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
Co-committed-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
2025-04-04 03:40:48 +02:00
Narr the Reg
091abdc5cb
Merge pull request #13075 from liamwhite/mali-having-a-bad-time
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shader_recompiler: throw on missing geometry streams in geometry shaders
2024-02-22 11:30:26 -06:00
Liam
749f0564ae
shader_recompiler: throw on missing geometry streams in geometry shaders
2024-02-19 00:34:00 -05:00
Liam
8c5083b014
shader_recompiler: fix non-const offset for arrayed image types
2024-02-15 18:49:23 -05:00
Liam
0466d1dedb
Revert "shader_recompiler: use only ConstOffset for OpImageFetch"
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This reverts commit d69e462d13 .
2024-02-15 18:38:56 -05:00
Liam
d69e462d13
shader_recompiler: use only ConstOffset for OpImageFetch
2024-02-05 12:01:09 -05:00
liamwhite
ceb8bbc111
Merge pull request #12644 from liamwhite/vkspec-image-offset
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shader_recompiler: fix Offset operand usage for non-OpImage*Gather
2024-01-18 21:18:19 -05:00
Viktor Szépe
168f763ee6
Merge remote-tracking branch 'origin/master' into typos3
2024-01-16 00:09:00 +00:00
Viktor Szépe
8f8a15827f
Fix more typos
2024-01-15 23:26:53 +00:00
Liam
9070fbdc09
shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop
2024-01-11 16:50:59 -05:00
Liam
b51ba38c29
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
2024-01-11 00:56:37 -05:00
Viktor Szépe
ce9152ad68
Fix "Propietary" typo elsewhere
2024-01-07 23:15:38 +00:00
liamwhite
8da33ba38a
Merge pull request #12437 from ameerj/gl-amd-fixes
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OpenGL: Fixes and workaround updates for AMD
2024-01-04 15:53:44 -05:00
Liam
221f2edfb9
shader_recompiler: use default value for clip distances array
2023-12-26 19:32:47 -05:00
Liam
e7b5befdad
shader_recompiler: respect clip distance limits in indexed store
2023-12-26 19:10:25 -05:00
Fernando S
35c2a7fa46
Merge pull request #12435 from liamwhite/type-check
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shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-22 17:41:13 +01:00
Ameer J
deb6899663
spirv_emit_context: Fix BaseInstance for OGL spirv
2023-12-21 21:53:24 -05:00
Liam
d74d5f8cfd
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-21 19:06:33 -05:00
Liam
a952270b5c
shader_recompiler: use float image operations on load/store when required
2023-12-21 14:34:46 -05:00
Ameer J
822348997d
emit_glsl_image: Use inlined texelFetch offsets
2023-12-20 19:24:11 -05:00
Liam
3c14f747f9
shader_recompiler: use minimal clip distance array
2023-12-18 22:25:14 -05:00
Liam
6611ba122b
shader_recompiler: ignore clip distances beyond driver support level
2023-12-18 22:25:14 -05:00
liamwhite
5b3522cbe8
Merge pull request #12196 from ameerj/glsl-cbuf-sizes
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GLSL: Use known cbuf sizes when possible
2023-12-03 16:27:07 -05:00
Ameer J
38449c071d
GLSL: Prefer known used cbuf sizes
2023-11-26 23:25:29 -05:00
Ameer J
a9e011c9c2
Merge branch 'master' into ssbo-align
2023-11-26 21:08:53 -05:00
Liam
a41e57d968
renderer_vulkan: ignore viewport stores on non-supporting drivers
2023-11-19 11:27:12 -05:00
liamwhite
6cffa63d08
Merge pull request #12066 from ameerj/nvidia-nsanity
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shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-19 09:49:45 -05:00
Ameer J
abd400e04f
shader_recompiler: Fix spelling of "derivate" ( #12067 )
2023-11-18 13:39:47 +01:00
Ameer J
6b239acfc1
shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-17 22:29:12 -05:00
Ameer J
b49639e786
shader_recompiler: Align SSBO offsets in GlobalMemory functions
2023-10-31 20:14:18 -04:00
Ameer J
e538b932de
shader_recompiler: Align SSBO offsets to meet host requirements
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Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-10-31 20:10:54 -04:00
liamwhite
a2342c5acd
Merge pull request #11847 from ameerj/glsl-shfl-fix
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emit_glsl_warp: Fix shfl_in_bounds conditional
2023-10-23 10:33:24 -04:00
Ameer J
ef8f689761
emit_glsl_warp: Fix shfl_in_bounds conditional
2023-10-22 00:45:23 -04:00
Kelebek1
90d99fbd00
Manually robust on Maxwell and earlier
2023-10-19 19:54:31 +01:00
Liam
445d504f94
ci: fix new codespell errors
2023-10-02 18:03:05 -04:00
Liam
47ea64c9a5
emit_spirv: fix incorrect use of descriptor index in image atomics
2023-09-22 00:39:09 -04:00
liamwhite
9530b96e5f
shader_recompiler: skip sampler for buffer textures ( #11435 )
2023-09-14 15:23:50 +02:00
liamwhite
d84e8dc67b
Merge pull request #11436 from liamwhite/bad-format
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shader_recompiler: always declare image format for image buffers
2023-09-10 13:40:47 -04:00
liamwhite
a0ca0f7bb0
Merge pull request #11434 from danilaml/fix-warnings
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msvc: set warning level to /W4 globally
2023-09-06 09:12:58 -04:00
Danila Malyutin
7f0de0f204
msvc: set warning level to /W4 globally
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And fix a bunch of warnings
2023-09-03 18:42:10 +04:00
Liam
152beedc51
shader_recompiler: always declare image format for image buffers
2023-09-02 17:25:00 -04:00
liamwhite
230e40a2d6
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
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Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
2023-09-02 14:42:42 -04:00
Liam
024fb4fae9
shader_recompiler: fix emulation of 3D textureGrad
2023-09-01 22:41:01 -04:00
Fernando Sahmkow
8fcab24644
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
2023-08-27 03:47:04 +02:00
Fernando Sahmkow
01858648d1
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
2023-08-18 22:17:02 -04:00
Kelebek1
770130b6c2
Fix shader dumps with nvdisasm
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skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
Liam
b13ddf2a73
ssa_rewrite_pass: use proper maps
2023-07-23 11:38:01 -04:00
ameerj
28cecc6cd8
shaders: Track local memory usage
2023-06-25 18:59:33 -04:00