Commit graph

14984 commits

Author SHA1 Message Date
Chloe Marcec
5d4edf4d30 psm: IPsmSession
Used by homebrew menu
2021-01-25 21:37:51 +11:00
bunnei
229aac6d73 Merge pull request #5799 from ogniK5377/event-register-unregister
nvdrv: Unregister already registered events
2021-01-24 23:19:10 -08:00
bunnei
fcb5b0762e Merge pull request #5785 from ReinUsesLisp/buffer-dma
video_core/memory_manager: Flush destination buffer on CopyBlock
2021-01-24 22:57:00 -08:00
ReinUsesLisp
6dac6f07c2 Revert "Start of Integer flags implementation"
This reverts #4713. The implementation in that PR is not accurate.
It does not reflect the behavior seen in hardware.
2021-01-25 02:48:03 -03:00
ReinUsesLisp
8778d4a743 vk_graphics_pipeline: Fix narrowing conversion on MSVC 2021-01-24 21:41:29 -03:00
LC
04da2ac057 Merge pull request #5807 from ReinUsesLisp/vc-warnings
video_core: Silence the remaining gcc warnings and enforce them
2021-01-24 17:36:43 -05:00
Rodrigo Locatti
bc244a3231 Merge pull request #5363 from ReinUsesLisp/vk-image-usage
vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
2021-01-24 18:44:51 -03:00
bunnei
9b37211cd5 Merge pull request #5151 from comex/xx-vfs
vfs_real: When moving files or directories, don't assume file opening will succeed
2021-01-24 13:42:51 -08:00
ReinUsesLisp
1d3c309eac vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.

To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view.
2021-01-24 18:16:43 -03:00
ReinUsesLisp
1aa67cb31c vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
It seems to be safe to use this on new drivers.
2021-01-24 20:21:11 -03:00
ReinUsesLisp
ae349957c3 cmake: Enforce -Warray-bounds and -Wmissing-field-initializers globally 2021-01-24 17:31:29 -03:00
bunnei
1118154fda Merge pull request #5796 from ReinUsesLisp/vertex-a-bypass-vk
vk_pipeline_cache: Properly bypass VertexA shaders
2021-01-24 11:22:58 -08:00
LC
b523bc3952 Merge pull request #5808 from ReinUsesLisp/glslang-quiet
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
2021-01-24 05:01:10 -05:00
ReinUsesLisp
459be8c220 host_shaders/cmake: Pass --quiet to glslang to keep it quiet
Silences noisy builds on toolchains.
2021-01-24 04:55:23 -03:00
ReinUsesLisp
bd946059c0 video_core/cmake: Enforce -Warray-bounds and -Wmissing-field-initializers 2021-01-24 04:42:41 -03:00
bunnei
79efa66bff Merge pull request #5806 from bunnei/am-stub
hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
2021-01-23 23:37:05 -08:00
ReinUsesLisp
7afc85ba3a video_core: Silence -Wmissing-field-initializers warnings 2021-01-24 04:32:19 -03:00
ReinUsesLisp
928831c1cc maxwell_3d: Silence array bounds warnings 2021-01-24 04:31:41 -03:00
ReinUsesLisp
9d882e0000 maxwell_to_vk: Silence -Wextra warnings about using different enum types 2021-01-24 04:03:36 -03:00
comex
6ea2d44f1e vfs_real: When moving files or directories, don't assume file opening will succeed
Found this via a warning, but it's a substantive fix.

Since this is only for a cache, it should be safe to silently drop the
entry if opening fails.  I think.
2021-01-23 16:19:29 -05:00
Levi Behunin
5a513f7bd6 shader_ir: Fix comment typo 2021-01-23 13:16:37 -05:00
Morph
6b5e5ad224 sdl_impl: Set the maximum vibration duration to 1 second 2021-01-23 08:06:07 -05:00
Chloe Marcec
586c1cee87 Simplify condition 2021-01-23 22:12:05 +11:00
Chloe Marcec
8687476cd1 nvdrv: Unregister already registered events 2021-01-23 22:02:14 +11:00
LC
964cd9e0f3 Merge pull request #5797 from ReinUsesLisp/nsight-aftermath-build
nsight_aftermath_tracker: Fix build issues when enabled
2021-01-23 05:40:50 -05:00
ReinUsesLisp
80f235a8cc video_core/cmake: Properly generate fatal errors on Aftermath
Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured.
2021-01-23 04:15:30 -03:00
ReinUsesLisp
fd5e76dc87 nsight_aftermath_tracker: Fix build issues when enabled
Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
bunnei
a2d9c802e5 Merge pull request #5776 from ogniK5377/lbl
lbl: Implement most of lbl
2021-01-22 23:13:23 -08:00
ReinUsesLisp
23a5aed188 vk_pipeline_cache: Properly bypass VertexA shaders
The VertexA stage is not yet implemented, but Vulkan is adding its
descriptors, causing a discrepancy in the pushed descriptors and the
template. This generally ends up in a driver side crash.

Bypass the VertexA stage for now.
2021-01-23 03:59:59 -03:00
bunnei
ececdde128 Merge pull request #4713 from behunin/int-flags
Start of Integer flags implementation
2021-01-22 21:57:14 -08:00
bunnei
4c09659091 Merge pull request #5765 from ogniK5377/StoreSaveDataThumbnail-stub
acc: Stub StoreSaveDataThumbnail
2021-01-22 21:51:54 -08:00
bunnei
16a6a7f9d9 common: Add missing include to bit_util.h 2021-01-21 15:30:28 -08:00
bunnei
58ee0b9f4e Merge pull request #5781 from lioncash/bits
bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
2021-01-21 14:45:40 -08:00
ReinUsesLisp
220ba5933c video_core/memory_manager: Remove unused CopyBlockUnsafe
This function was not being used.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
85390839b0 video_core/memory_manager: Flush destination buffer on CopyBlock
When we copy into a buffer, it might contain data modified from the GPU
on the same pages. Because of this, we have to flush the contents before
writing new data.

An alternative approach would be to write the data in place, but games
can also write data in other ways, invalidating our contents.

Fixes geometry in Zombie Panic in Wonderland DX.
2021-01-21 19:16:06 -03:00
ReinUsesLisp
5c2fdf4e60 video_core/memory_manager: Add GPU address based flush method
Allow flushing rasterizer contents based on a GPU address.
2021-01-21 19:16:05 -03:00
Lioncash
1b0b7e4873 bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
We can use the standardized CLZ facilities to perform this. This also
allows us to make utilizing functions constexpr and eliminate the
inclusion of an intrinsics header.
2021-01-21 04:07:58 -05:00
bunnei
d032b1a815 Merge pull request #5270 from german77/multiTouch
HID: Add multitouch support
2021-01-20 22:39:01 -08:00
bunnei
02dfcb4b8f Merge pull request #5361 from ReinUsesLisp/vk-shader-comment
vk_shader_decompiler: Show comments as OpUndef with a type
2021-01-20 21:33:42 -08:00
bunnei
4daf48ffbf hle: service: am: Stub ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero.
- Used by Monster Hunter Rise demo.
2021-01-20 20:35:12 -08:00
bunnei
867af3bf19 Merge pull request #5743 from german77/HandheldFix
Fix player 1 turning on handheld and not updating handheld settings
2021-01-20 17:05:44 -08:00
Chloe Marcec
156e795758 lbl: Implement most of lbl
Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
2021-01-21 00:46:03 +11:00
bunnei
0f02201fb3 Merge pull request #5755 from FearlessTobi/port-5344
Port citra-emu/citra#5344: "game_list: Fix folder reordering"
2021-01-19 10:53:18 -08:00
Chloe Marcec
f78692a11f acc: Stub StoreSaveDataThumbnail
Fixes ACA NEOGEO METAL SLUG hanging on boot.
2021-01-19 20:56:18 +11:00
Rodrigo Locatti
cd2d96edb6 Merge pull request #5746 from lioncash/sign-compare
texture_cache/util: Resolve -Wsign-compare warning
2021-01-18 03:49:58 -03:00
LC
7eaaaf5305 Merge pull request #5754 from lat9nq/fix-disable-boxcat
configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
2021-01-17 23:52:47 -05:00
Morph
1ec37a7c7a npad: Add check for HANDHELD_INDEX in UpdateControllerAt() 2021-01-17 22:36:17 -05:00
german
27dee554d5 Always update configuration for handheld 2021-01-17 18:40:27 -06:00
FearlessTobi
a4e67c9402 game_list: Fix folder reordering
The bug(s) happened because we swapped the contents on values.game_dirs, but the pointer each item had to their respective game_dir wasn't updated. This made it so that the item had the wrong game_dir associated with it after a "move up" or "move down" operation. It can be observed by choosing "open directory location" after such operation.

Changed from raw pointer to an index because it's equivalent but a bit clearer, but the change is not essential.

Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-18 01:22:54 +01:00
lat9nq
7b2314bab1 configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
The function is unused if YUZU_ENABLE_BOXCAT is disabled, causing a
-Wunused-funciton error when compiled.

Wrapping it with `#ifdef YUZU_ENABLE_BOXCAT` to prevent compiling the
function when the variable is disabled. Opting to not use [[maybe
unused]] in case the function is totally unused in the future.
2021-01-17 17:54:29 -05:00