Yuri Kunde Schlesner
ab0b74b0f3
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
1994f1a6f2
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
c863fc36ce
Shader: Remove OutputRegisters struct
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
b0ec4da3b0
Shader: Initialize conditional_code in interpreter
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This doesn't belong in LoadInputVertex because it also happens for
non-VS invocations. Since it's not used by the JIT it seems adequate to
initialize it in the interpreter which is the only thing that cares
about them.
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
e500250c97
Shader: Don't read ShaderSetup from global state
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
5b046f49c9
shader_jit_x64: Don't read program from global state
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
46fc50931f
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
2c14dbdb64
Debugger: Always use interpreter for shader debugging
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
931a2b0ca4
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
88b533871e
VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h}
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
73e7bc2592
VideoCore/Shader: Split shader uniform state and shader engine
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Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
f887eccd74
VideoCore/Shader: Add constness to methods
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
03d2b6aa89
VideoCore/Shader: Use only entry_point as ShaderSetup param
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This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
d6533112fe
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
2771bde17a
VideoCore/Shader: Extract input vertex loading code into function
2017-01-25 18:53:20 -08:00
Yuri Kunde Schlesner
c25a9cf64d
Merge pull request #2434 from mailwl/nfc-amiibo
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Service/NFC: stub some functions
2017-01-25 23:47:56 -03:00
Kloen
55c137a3ab
video_core: fix shader.cpp signed / unsigned warning
2017-01-23 16:53:31 +01:00
Kloen
efb168a1ce
video_core: gl_rasterizer float to int warning
2017-01-23 16:53:30 +01:00
Kloen
b969f82292
video_core: fix gl_rasterizer warning on MSVC
2017-01-23 16:53:30 +01:00
Kloen
b377b96ca0
core: fix mic_u warnings on MSVC
2017-01-23 16:53:05 +01:00
Kloen
9578e123ec
Removed unused and outdated external qhexedit
2017-01-22 18:46:48 +01:00
Kloen
e0e1b347a4
citra-qt: Removed unused and unimplemented ramview files.
2017-01-22 18:42:15 +01:00
wwylele
d678c306b8
HID: reset acceleroeter and gyroscope index in Init
2017-01-20 23:33:50 +02:00
wwylele
fc7fb21731
CFG: override language setting on boot
2017-01-19 10:28:35 +02:00
Thomas Farr
c1d05a2df5
loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449
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As per devkitPro/3dstools@47bea18
2017-01-19 01:34:58 +13:00
wwylele
34440c54a9
CoreTiming: use named constant for ARM11 clock rate
2017-01-16 09:59:16 +02:00
wwylele
8f807fc8ef
HID: manages updating itself using correct ticks
2017-01-16 09:51:44 +02:00
mailwl
b777c9ae81
Service/NFC: stub some functions
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Tested on: Mini-Mario & Friends - amiibo Challenge
2017-01-14 16:15:16 +03:00
mailwl
ecf76c326c
GSP::WriteHWRegsWithMask: fix register mask
2017-01-14 13:37:04 +03:00
bunnei
fab819c064
Merge pull request #2423 from Kloen/floats-should-be-float
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SDL2: Config, fix double to float warning
2017-01-13 12:04:27 -05:00
bunnei
dcd17e7d50
Merge pull request #2424 from Kloen/qt-ui-warnings-really
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Qt: Fix UI related warnings and bonus ui file format
2017-01-12 10:15:12 -05:00
bunnei
b1133afc28
Merge pull request #2425 from Subv/cleanup_todos
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Implement some TODOs in the code.
2017-01-12 10:14:30 -05:00
bunnei
d71a04381c
Merge pull request #2308 from mailwl/ac-i
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Service/AC: add ac:i service
2017-01-12 10:12:46 -05:00
Subv
a81290ffb4
Threads: Check the process' resource limit for the max allowed priority when creating a thread and remove the priority clamping code.
2017-01-11 16:38:05 -05:00
Subv
fbe090645c
Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.
2017-01-11 16:38:04 -05:00
Subv
c77cafb0a7
Y2R: Use the proper error code when GetStandardCoefficient receives an invalid value.
2017-01-11 16:38:03 -05:00
Kloen
93c2abb5d8
QT: Fix ui file format
2017-01-11 13:52:26 +01:00
Kloen
225cfcf539
QT: Fix some UI related warnings
2017-01-11 13:52:01 +01:00
Kloen
b9a0167e86
SDL2: Config.cpp fix double to float warning
2017-01-11 13:32:02 +01:00
wwylele
caee572f78
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
bunnei
cb38ee3497
Merge pull request #2397 from Subv/pulse
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Kernel: Implemented Pulse event and timers.
2017-01-10 10:45:00 -05:00
bunnei
564207ac20
Merge pull request #2384 from bunnei/internal-res-option
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config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
64cafd74d1
Merge pull request #1951 from wwylele/motion-sensor
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Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
bunnei
961bb24cf9
Merge pull request #2410 from Subv/sleepthread
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Don't yield execution in SleepThread(0) if there are no available threads to run
2017-01-06 22:01:33 -05:00
bunnei
ba71c889f0
Merge pull request #2396 from Subv/sema_acquire
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Kernel/Semaphore: Fixed a regression in semaphore waits.
2017-01-06 22:00:12 -05:00
Hyper
82ed89eec2
Kernel: Fix SharedMemory objects always returning error when addr = 0 ( #2404 )
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Closes #2400
2017-01-06 08:21:22 -05:00
bunnei
cff8e614bd
Merge pull request #2408 from Subv/priority_boosting
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Kernel: Removed the priority boost code for starved threads.
2017-01-06 00:40:39 -05:00
Subv
6c6117868a
Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.
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With this we avoid an useless temporary deschedule of the current thread.
2017-01-05 19:11:34 -05:00
Subv
975f3e0853
Kernel: Remove some unused functions.
2017-01-05 13:17:06 -05:00