Commit graph

3 commits

Author SHA1 Message Date
lizzie
220bd46a80 fs 2026-05-16 01:32:57 +00:00
lizzie
7bdabeb942 [xbyak] fix odr violation on MSVC
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-05-16 01:07:50 +00:00
lizzie
2f0f8a979c
[dynarmic, macroHLE] Use faster ankerl for xbyak maps (#3716)
the nominal std::unordered_map<> isn't enough to warrant it's continued usage in xbyak internal structures, thus using ankerl should greatly remove a lot of indirection/stdc++ specific overhead from the usually poorly performant std::unordered_map

Both dynarmic and macroHLE should benefit greatly from a less-stupid unordered_dense

This should speedup both CPU and shader compilation latency (NOT BY A GREAT MARGIN) just enough to make loading zones in ToTK less horrific

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3716
Reviewed-by: crueter <crueter@eden-emu.dev>
2026-05-15 22:07:45 +02:00
Renamed from src/common/x64/xbyak_abi.h (Browse further)