Commit graph

13 commits

Author SHA1 Message Date
lizzie
0baa94918d changed strings 2026-03-30 07:31:14 +00:00
lizzie
b858ad4f03 [qt] Update FAQ links
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2026-03-30 07:31:13 +00:00
crueter
8678cb06eb
[meta] clang-format literally all of the Qt code (#3706)
Some checks failed
tx-src / sources (push) Has been cancelled
Check Strings / check-strings (push) Has been cancelled
I'm tired of dealing with this tbh

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3706
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2026-03-10 06:51:08 +01:00
crueter
0ff1d215c8
[desktop] Port some QtCommon changes from QML branch (#3703)
- Linker now resolves implementation differences
- Remove unneeded ifdefs
- Better abstractions overall

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3703
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2026-03-10 05:37:45 +01:00
crueter
283b94056d
[desktop] Allow installation of keys from the initial warning box (#3402)
whynot

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3402
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2026-01-28 21:16:32 +01:00
crueter
e93159b047
[qt] clean up some orphaned_profiles bugs; add help (#2894)
Some weird edge cases of "phantom" profiles that are actually needed
for... reasons I guess

Also, fixed some of the logic w.r.t empty checking, plus added a help
page

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2894
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-30 11:03:08 +01:00
crueter
39f226a853
[qt] Ryujinx save data link (#2815)
This adds an action to the Game List context menu that lets users link
save data from Eden to Ryujinx, or vice versa.

Unfortunately, this isn't so simple to deal with due to the way Ryujinx's saves work. Ryujinx stores its saves in the... config directory... in `bis/user/save`. Unlike Yuzu, however, it doesn't store things by TitleID, instead it's just a bunch of directories from 000...01 to 000...0f and so on. The way it *maps* TitleID to SaveID is via `imkvdb.arc` in `bis/system/save/8000000000000000/0/` and also an identical copy in the `1` directory for... some reason. `imkvdb.arc` is handled by `FlatMapKeyValueStore` in LibHac, which, as the name implies, is a key-value storage system that `imkvdb.arc`, and seemingly `imkvdb.arc` alone, uses. The way this class is written is really weird, almost as if it's designed to accommodate more types of kvdbs... but for now we can safely assume that there aren't gonna be any other `kvdb` implementations added to HorizonNX.

Regardless, the file format is ridiculously simple so I didn't actually need to do a deep dive into C# code... of which I can basically only read Avalonia. A simple `xxd` on the `imkvdb.arc` is all that's needed, and here's everything that matters:
- The `IMKV` magic header (4 bytes)
- 8 bytes that don't really have anything useful to us, except for a size byte (presumably a `u32`) strewn at offset `0x08` from the start of the file, which is useless to us
- Then we start the `IMEN` list. I don't know what the `IM` stands for, but `IMEN` is just, well, an ENtry. Offsets shown are relative to the start of the `IMEN` header.
  * 4-byte `IMEN` magic header at 0x0
  * 8 bytes of filler data. It contains two `0x40` bytes, but I'm not really sure what they do
  * TitleID (u64) at `0xC`, for example `00a0 df10  501f 0001` for Legends: Arceus (the byte order is swapped)
  * 0x38 bytes of filler starting at offset 0x14
  * SaveID (u64) at `0x4C`, for example `0a00 0000 0000 0000` for my Legends: Arceus save
  * 0x38 bytes of filler starting at offset 0x54

Full example for Legends: Arceus:
```
000001b0: 494d 454e 4000 0000 4000 0000 00a0 df10  IMEN@...@.......
000001c0: 501f 0001 0100 0000 0000 0000 0000 0000  P...............
000001d0: 0000 0000 0000 0000 0000 0000 0100 0000  ................
000001e0: 0000 0000 0000 0000 0000 0000 0000 0000  ................
000001f0: 0000 0000 0000 0000 0000 0000 0a00 0000  ................
00000200: 0000 0000 0000 0000 0000 0000 0000 0000  ................
00000210: 0000 0000 0100 0000 0000 0000 0000 0000  ................
00000220: 0000 0000 0000 0000 0000 0000 0000 0000  ................
00000230: 0000 0000 0000 0000 0000 0000 494d 454e  ............IMEN
```
Ultimately, the size of the `IMEN` sits at 0x8C or 140 bytes. With this knowledge reading all the TitleID -> SaveID pairs is basically free, and outside of validation and stuff is like 15 lines of relevant code. Some interesting caveats, though:
- There are two entries for some TitleIDs for... some reason? Ignoring the second one seems to work though.
- Within each save directory, there are directories `0` and `1`... and only `0` ever seems used??? It's where Ryujinx points you to for save, so I just chose to use that.

Once everything is parsed, the rest of the implementation is extremely trivial:
- When the user requests a Ryujinx link, match the current program_id to the corresponding SaveID in `imkvdb`
- If it doesn't exist, just error out (save data is probably nonexistent)
- If it does though, give the user the option to use Eden's current save data OR Ryujinx's current save data.

Old save data is deleted depending on which one you chose.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2815
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-28 03:46:47 +01:00
crueter
903faacaab
[qt] clarify orphaned profiles by showing GOOD uuids (#2850)
Shows what profile UUIDs are actually good so the user knows which one
to copy their saves to.

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2850
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-27 11:25:42 +01:00
crueter
a53823646c
[qt] fix translations (#2773)
Linguist strongly dislikes lookup tables of this sort due to the fact
that it looks for tr(), qsTr(), etc. when determining what strings need
translations. However, it does provide QT_TR_NOOP which marks the
string for translation *without* running the translation, which is designed
to allow for static or constexpr lookup tables. So let's use that.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2773
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-18 22:19:06 +02:00
lizzie
3e8fe622a7
[compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2752
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-17 22:12:58 +02:00
crueter
551f244dfd
[dynarmic, qt] fix build with QuaZip <=1.4 and fmt v9 (#2755)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2755
2025-10-17 04:20:11 +02:00
crueter
2a5e6f98b6
[qt_common] fix build on QuaZip <= 1.4 (#2744)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2744
2025-10-15 05:20:03 +02:00
crueter
fff8e2026f
[qt_common] reorg + checkstate abstraction (#2735)
no diff. in functionality, just confirm builds on ubuntu 24.04/debian 12

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2735
2025-10-15 05:05:03 +02:00
Renamed from src/qt_common/qt_content_util.cpp (Browse further)