Commit graph

1127 commits

Author SHA1 Message Date
Liam
0a077cb467 Vulkan: update initialization
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
liamwhite
cebe63ee08 Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
Morph
2d185b2c44 Merge pull request #9249 from goldenx86/available-vram
Add available Vulkan VRAM to log files
2022-11-20 00:21:29 -05:00
bunnei
09a93caeb8 Merge pull request #9252 from liamwhite/radv-superiority
maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
ab4c53a3e6 Merge pull request #9229 from Docteh/achy_breaky_heart
Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
e219606128 maxwell3d: full HLE for multi-layer clears 2022-11-17 08:31:43 -05:00
Matías Locatti
dad4e68530 Update renderer_vulkan.cpp 2022-11-16 05:53:42 -03:00
Feng Chen
e32414b94b video_core: Reimplement inline index buffer binding 2022-11-15 12:10:44 +08:00
Kyle Kienapfel
d886438754 Add break for default cases
Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
dcbcbcb9d4 Merge pull request #9226 from Kelebek1/regs_regression
[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
c4d9b65e0c Merge pull request #9167 from vonchenplus/tess
video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
a5b76126e1 Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg 2022-11-11 04:04:36 +00:00
Morph
fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 2022-11-11 03:32:53 +01:00
FengChen
348c6e5b28 video_core: Fix few issues in Tess stage 2022-11-07 15:42:42 +08:00
Morph
8aa03d550a Merge pull request #9189 from vonchenplus/stupid
video_core: Fix scaling graphical regressions for multiple games
2022-11-05 11:57:52 -04:00
FengChen
d1ae6c4092 video_core: Fix scaling graphical regressions for multiple games 2022-11-05 17:21:02 +08:00
gidoly
4dad66ac4b Update shader cache version. (#9175) 2022-11-04 03:16:01 -04:00
Feng Chen
bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 2022-11-04 02:39:42 -04:00
bunnei
7c3bee5601 Merge pull request #8858 from vonchenplus/mipmap
video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Fernando S
5b0b321b41 Merge pull request #9154 from liamwhite/new-fb
vk_blit_screen: recreate swapchain images on guest format change
2022-11-04 01:25:34 +01:00
Morph
c2875cf69a Merge pull request #9097 from liamwhite/intel-spv-compiler
video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
liamwhite
8ae1589bcd Merge pull request #9143 from K0bin/scheduler-empty
vk_scheduler: Remove recorded_counts
2022-10-31 21:37:46 -04:00
Fernando Sahmkow
ed7af8f0d9 Vulkan: Fix regression caused by limiting render area to width/height of rendef targets. 2022-10-30 21:24:28 +01:00
Liam
3d52adefa1 vk_blit_screen: recreate swapchain images on guest format change 2022-10-30 15:04:16 -04:00
Robin Kertels
1f55ab85ab vk_scheduler: Remove recorded_counts 2022-10-28 03:42:43 +02:00
FengChen
072fde772d video_core: Catch vulkan clear op not all channel need clear 2022-10-25 22:39:29 +08:00
liamwhite
d8c264af1e Merge pull request #9112 from vonchenplus/deferred_draw
video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
d12a088a98 Merge pull request #8873 from vonchenplus/fix_legacy_location_error
video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
FengChen
f9f995c56a video_core: Implement maxwell inline_index method 2022-10-22 16:58:23 +08:00
FengChen
8eed4e7ee5 video_coare: Reimplementing the maxwell drawing trigger mechanism 2022-10-21 17:09:22 +08:00
Liam
b3c972a500 video_core: don't build ASTC decoder shader unless requested 2022-10-19 18:52:42 -04:00
bunnei
2a909989ee video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve. 2022-10-18 19:13:35 -07:00
Morph
6e9ed95246 renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
bunnei
62357f5e0f Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
Kelebek1
bc29a3a188 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Fernando S
92494454e7 Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Mai
acdb716777 Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Kelebek1
37845e1228 Update 3D regs 2022-10-07 14:13:45 +01:00
liamwhite
041976f94e Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
Byte
285aedee4f vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
78362ac6dd state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
5cbe6e1739 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
2f61540d44 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
46a73fed37 Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5fe5e1913e Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
602cb1e42f VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
bunnei
616e83dd94 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
dc74837ac9 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
42ef10060a VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c344514f8c Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00