Liam
0a077cb467
Vulkan: update initialization
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Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-27 14:58:28 -05:00
liamwhite
cebe63ee08
Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer
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video_core: Reimplement inline index buffer binding
2022-11-20 12:08:08 -05:00
Morph
2d185b2c44
Merge pull request #9249 from goldenx86/available-vram
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Add available Vulkan VRAM to log files
2022-11-20 00:21:29 -05:00
bunnei
09a93caeb8
Merge pull request #9252 from liamwhite/radv-superiority
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maxwell3d: HLE multi-layer clear macro
2022-11-19 01:46:48 -08:00
Morph
ab4c53a3e6
Merge pull request #9229 from Docteh/achy_breaky_heart
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Add break for default cases
2022-11-17 19:20:18 -05:00
Liam
e219606128
maxwell3d: full HLE for multi-layer clears
2022-11-17 08:31:43 -05:00
Matías Locatti
dad4e68530
Update renderer_vulkan.cpp
2022-11-16 05:53:42 -03:00
Feng Chen
e32414b94b
video_core: Reimplement inline index buffer binding
2022-11-15 12:10:44 +08:00
Kyle Kienapfel
d886438754
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
bunnei
dcbcbcb9d4
Merge pull request #9226 from Kelebek1/regs_regression
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[video_core] Fix a couple regs regressions
2022-11-12 02:27:06 -08:00
liamwhite
c4d9b65e0c
Merge pull request #9167 from vonchenplus/tess
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video_core: Fix few issues in Tess stage
2022-11-11 08:03:40 -05:00
Kelebek1
a5b76126e1
Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg
2022-11-11 04:04:36 +00:00
Morph
fc301cf777
ir/texture_pass: Use host_info instead of querying Settings::values ( #9176 )
2022-11-11 03:32:53 +01:00
FengChen
348c6e5b28
video_core: Fix few issues in Tess stage
2022-11-07 15:42:42 +08:00
Morph
8aa03d550a
Merge pull request #9189 from vonchenplus/stupid
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video_core: Fix scaling graphical regressions for multiple games
2022-11-05 11:57:52 -04:00
FengChen
d1ae6c4092
video_core: Fix scaling graphical regressions for multiple games
2022-11-05 17:21:02 +08:00
gidoly
4dad66ac4b
Update shader cache version. ( #9175 )
2022-11-04 03:16:01 -04:00
Feng Chen
bcf6a7c0dd
video_core: Fix SNORM texture buffer emulating error ( #9001 )
2022-11-04 02:39:42 -04:00
bunnei
7c3bee5601
Merge pull request #8858 from vonchenplus/mipmap
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video_core: Generate mipmap texture by drawing
2022-11-03 22:21:58 -07:00
Fernando S
5b0b321b41
Merge pull request #9154 from liamwhite/new-fb
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vk_blit_screen: recreate swapchain images on guest format change
2022-11-04 01:25:34 +01:00
Morph
c2875cf69a
Merge pull request #9097 from liamwhite/intel-spv-compiler
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video_core: don't build ASTC decoder shader unless requested
2022-11-03 19:29:33 -04:00
liamwhite
8ae1589bcd
Merge pull request #9143 from K0bin/scheduler-empty
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vk_scheduler: Remove recorded_counts
2022-10-31 21:37:46 -04:00
Fernando Sahmkow
ed7af8f0d9
Vulkan: Fix regression caused by limiting render area to width/height of rendef targets.
2022-10-30 21:24:28 +01:00
Liam
3d52adefa1
vk_blit_screen: recreate swapchain images on guest format change
2022-10-30 15:04:16 -04:00
Robin Kertels
1f55ab85ab
vk_scheduler: Remove recorded_counts
2022-10-28 03:42:43 +02:00
FengChen
072fde772d
video_core: Catch vulkan clear op not all channel need clear
2022-10-25 22:39:29 +08:00
liamwhite
d8c264af1e
Merge pull request #9112 from vonchenplus/deferred_draw
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video_core: Reimplementing the maxwell drawing trigger mechanism
2022-10-25 09:42:59 -04:00
bunnei
d12a088a98
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
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video_core: Fix legacy to generic location unpaired
2022-10-24 10:50:24 -07:00
FengChen
f9f995c56a
video_core: Implement maxwell inline_index method
2022-10-22 16:58:23 +08:00
FengChen
8eed4e7ee5
video_coare: Reimplementing the maxwell drawing trigger mechanism
2022-10-21 17:09:22 +08:00
Liam
b3c972a500
video_core: don't build ASTC decoder shader unless requested
2022-10-19 18:52:42 -04:00
bunnei
2a909989ee
video_core: renderer_vulkan: vk_query_cache: Avoid shutdown crash in QueryPool::Reserve.
2022-10-18 19:13:35 -07:00
Morph
6e9ed95246
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
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This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
bunnei
62357f5e0f
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
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Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
Kelebek1
bc29a3a188
Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
2022-10-10 20:59:57 +01:00
Fernando S
92494454e7
Merge pull request #8766 from Kelebek1/regs
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[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Mai
acdb716777
Merge pull request #9016 from liamwhite/drunken-schedule
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vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Kelebek1
37845e1228
Update 3D regs
2022-10-07 14:13:45 +01:00
liamwhite
041976f94e
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-07 04:49:08 -04:00
Byte
285aedee4f
vulkan_blitter: Fix pool allocation double free.
2022-10-06 21:00:54 +02:00
Liam
78362ac6dd
state_tracker: workaround channel setup for homebrew
2022-10-06 21:00:54 +02:00
Fernando Sahmkow
5cbe6e1739
Address Feedback from bylaws.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
2f61540d44
General: Fix clang format.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
46a73fed37
Vulkan Swapchain: Overall improvements.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5fe5e1913e
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
602cb1e42f
VideoCore: Implement formats needed for N64 emulation.
2022-10-06 21:00:53 +02:00
bunnei
616e83dd94
DMA & InlineToMemory Engines Rework.
2022-10-06 21:00:53 +02:00
Fernando Sahmkow
dc74837ac9
Shader Decompiler: Check for shift when deriving composite samplers.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
42ef10060a
VideoCore: Refactor fencing system.
2022-10-06 21:00:52 +02:00
Fernando Sahmkow
c344514f8c
Vulkan: Fix Scissor on Clears
2022-10-06 21:00:52 +02:00