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[qt_common] reorg + checkstate abstraction (#2735)
no diff. in functionality, just confirm builds on ubuntu 24.04/debian 12 Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2735
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77 changed files with 174 additions and 129 deletions
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@ -18,6 +18,7 @@
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#include "ui_configure_input.h"
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#include "ui_configure_input_advanced.h"
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#include "ui_configure_input_player.h"
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#include "qt_common/qt_compat.h"
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#include "yuzu/configuration/configure_camera.h"
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#include "yuzu/configuration/configure_debug_controller.h"
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#include "yuzu/configuration/configure_input.h"
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@ -124,7 +125,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
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&ConfigureInput::UpdateAllInputDevices);
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connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputProfiles, this,
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&ConfigureInput::UpdateAllInputProfiles, Qt::QueuedConnection);
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connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) {
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connect(connected_controller_checkboxes[i], &QCheckBox::STATE_CHANGED, [this, i](int state) {
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// Keep activated controllers synced with the "Connected Controllers" checkboxes
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player_controllers[i]->ConnectPlayer(state == Qt::Checked);
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});
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