mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-05-17 05:57:03 +02:00
[qt_common] reorg + checkstate abstraction (#2735)
no diff. in functionality, just confirm builds on ubuntu 24.04/debian 12 Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2735
This commit is contained in:
parent
5f9dba40a0
commit
fff8e2026f
77 changed files with 174 additions and 129 deletions
4
src/qt_common/util/applet.cpp
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4
src/qt_common/util/applet.cpp
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "qt_common/util/applet.h"
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11
src/qt_common/util/applet.h
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src/qt_common/util/applet.h
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#ifndef QT_APPLET_UTIL_H
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#define QT_APPLET_UTIL_H
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// TODO
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namespace QtCommon::Applets {
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}
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#endif // QT_APPLET_UTIL_H
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354
src/qt_common/util/compress.cpp
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354
src/qt_common/util/compress.cpp
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "compress.h"
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#include "quazipfileinfo.h"
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#include <QDirIterator>
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/** This is a modified version of JlCompress **/
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namespace QtCommon::Compress {
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bool compressDir(QString fileCompressed,
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QString dir,
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const JlCompress::Options &options,
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QtCommon::QtProgressCallback callback)
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{
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// Create zip
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QuaZip zip(fileCompressed);
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QDir().mkpath(QFileInfo(fileCompressed).absolutePath());
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if (!zip.open(QuaZip::mdCreate)) {
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QFile::remove(fileCompressed);
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return false;
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}
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// See how big the overall fs structure is
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// good approx. of total progress
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// TODO(crueter): QDirListing impl... or fs::recursive_dir_iterator
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QDirIterator iter(dir,
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QDir::NoDotAndDotDot | QDir::Hidden | QDir::Files,
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QDirIterator::Subdirectories);
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std::size_t total = 0;
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while (iter.hasNext()) {
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total += iter.nextFileInfo().size();
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}
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std::size_t progress = 0;
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callback(total, progress);
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// Add the files and subdirectories
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if (!compressSubDir(&zip, dir, dir, options, total, progress, callback)) {
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QFile::remove(fileCompressed);
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return false;
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}
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// Close zip
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zip.close();
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if (zip.getZipError() != 0) {
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QFile::remove(fileCompressed);
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return false;
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}
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return true;
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}
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bool compressSubDir(QuaZip *zip,
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QString dir,
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QString origDir,
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const JlCompress::Options &options,
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std::size_t total,
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std::size_t &progress,
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QtProgressCallback callback)
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{
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// zip: object where to add the file
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// dir: current real directory
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// origDir: original real directory
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// (path(dir)-path(origDir)) = path inside the zip object
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if (!zip)
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return false;
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if (zip->getMode() != QuaZip::mdCreate && zip->getMode() != QuaZip::mdAppend
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&& zip->getMode() != QuaZip::mdAdd)
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return false;
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QDir directory(dir);
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if (!directory.exists())
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return false;
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QDir origDirectory(origDir);
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if (dir != origDir) {
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QuaZipFile dirZipFile(zip);
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std::unique_ptr<QuaZipNewInfo> qzni;
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if (options.getDateTime().isNull()) {
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qzni = std::make_unique<QuaZipNewInfo>(origDirectory.relativeFilePath(dir)
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+ QLatin1String("/"),
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dir);
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} else {
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qzni = std::make_unique<QuaZipNewInfo>(origDirectory.relativeFilePath(dir)
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+ QLatin1String("/"),
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dir,
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options.getDateTime());
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}
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if (!dirZipFile.open(QIODevice::WriteOnly, *qzni, nullptr, 0, 0)) {
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return false;
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}
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dirZipFile.close();
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}
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// For each subfolder
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QFileInfoList subfiles = directory.entryInfoList(QDir::AllDirs | QDir::NoDotAndDotDot
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| QDir::Hidden | QDir::Dirs);
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for (const auto &file : std::as_const(subfiles)) {
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if (!compressSubDir(
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zip, file.absoluteFilePath(), origDir, options, total, progress, callback)) {
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return false;
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}
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}
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// For each file in directory
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QFileInfoList files = directory.entryInfoList(QDir::Hidden | QDir::Files);
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for (const auto &file : std::as_const(files)) {
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// If it's not a file or it's the compressed file being created
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if (!file.isFile() || file.absoluteFilePath() == zip->getZipName())
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continue;
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// Create relative name for the compressed file
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QString filename = origDirectory.relativeFilePath(file.absoluteFilePath());
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// Compress the file
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if (!compressFile(zip, file.absoluteFilePath(), filename, options, total, progress, callback)) {
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return false;
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}
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}
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return true;
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}
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bool compressFile(QuaZip *zip,
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QString fileName,
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QString fileDest,
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const JlCompress::Options &options,
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std::size_t total,
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std::size_t &progress,
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QtCommon::QtProgressCallback callback)
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{
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// zip: object where to add the file
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// fileName: real file name
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// fileDest: file name inside the zip object
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if (!zip)
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return false;
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if (zip->getMode() != QuaZip::mdCreate && zip->getMode() != QuaZip::mdAppend
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&& zip->getMode() != QuaZip::mdAdd)
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return false;
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QuaZipFile outFile(zip);
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if (options.getDateTime().isNull()) {
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if (!outFile.open(QIODevice::WriteOnly,
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QuaZipNewInfo(fileDest, fileName),
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nullptr,
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0,
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options.getCompressionMethod(),
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options.getCompressionLevel()))
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return false;
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} else {
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if (!outFile.open(QIODevice::WriteOnly,
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QuaZipNewInfo(fileDest, fileName, options.getDateTime()),
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nullptr,
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0,
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options.getCompressionMethod(),
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options.getCompressionLevel()))
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return false;
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}
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QFileInfo input(fileName);
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if (quazip_is_symlink(input)) {
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// Not sure if we should use any specialized codecs here.
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// After all, a symlink IS just a byte array. And
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// this is mostly for Linux, where UTF-8 is ubiquitous these days.
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QString path = quazip_symlink_target(input);
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QString relativePath = input.dir().relativeFilePath(path);
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outFile.write(QFile::encodeName(relativePath));
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} else {
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QFile inFile;
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inFile.setFileName(fileName);
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if (!inFile.open(QIODevice::ReadOnly)) {
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return false;
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}
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if (!copyData(inFile, outFile, total, progress, callback) || outFile.getZipError() != UNZ_OK) {
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return false;
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}
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inFile.close();
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}
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outFile.close();
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return outFile.getZipError() == UNZ_OK;
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}
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bool copyData(QIODevice &inFile,
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QIODevice &outFile,
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std::size_t total,
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std::size_t &progress,
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QtProgressCallback callback)
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{
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while (!inFile.atEnd()) {
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char buf[4096];
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qint64 readLen = inFile.read(buf, 4096);
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if (readLen <= 0)
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return false;
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if (outFile.write(buf, readLen) != readLen)
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return false;
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progress += readLen;
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if (!callback(total, progress)) {
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return false;
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}
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}
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return true;
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}
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QStringList extractDir(QString fileCompressed, QString dir, QtCommon::QtProgressCallback callback)
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{
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// Open zip
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QuaZip zip(fileCompressed);
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return extractDir(zip, dir, callback);
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}
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QStringList extractDir(QuaZip &zip, const QString &dir, QtCommon::QtProgressCallback callback)
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{
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if (!zip.open(QuaZip::mdUnzip)) {
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return QStringList();
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}
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QString cleanDir = QDir::cleanPath(dir);
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QDir directory(cleanDir);
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QString absCleanDir = directory.absolutePath();
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if (!absCleanDir.endsWith(QLatin1Char('/'))) // It only ends with / if it's the FS root.
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absCleanDir += QLatin1Char('/');
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QStringList extracted;
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if (!zip.goToFirstFile()) {
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return QStringList();
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}
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std::size_t total = 0;
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for (const QuaZipFileInfo64 &info : zip.getFileInfoList64()) {
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total += info.uncompressedSize;
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}
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std::size_t progress = 0;
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callback(total, progress);
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do {
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QString name = zip.getCurrentFileName();
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QString absFilePath = directory.absoluteFilePath(name);
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QString absCleanPath = QDir::cleanPath(absFilePath);
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if (!absCleanPath.startsWith(absCleanDir))
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continue;
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if (!extractFile(&zip, QLatin1String(""), absFilePath, total, progress, callback)) {
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removeFile(extracted);
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return QStringList();
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}
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extracted.append(absFilePath);
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} while (zip.goToNextFile());
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// Close zip
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zip.close();
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if (zip.getZipError() != 0) {
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removeFile(extracted);
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return QStringList();
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}
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return extracted;
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}
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bool extractFile(QuaZip *zip,
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QString fileName,
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QString fileDest,
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std::size_t total,
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std::size_t &progress,
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QtCommon::QtProgressCallback callback)
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{
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// zip: object where to add the file
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// filename: real file name
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// fileincompress: file name of the compressed file
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if (!zip)
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return false;
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if (zip->getMode() != QuaZip::mdUnzip)
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return false;
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if (!fileName.isEmpty())
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zip->setCurrentFile(fileName);
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QuaZipFile inFile(zip);
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if (!inFile.open(QIODevice::ReadOnly) || inFile.getZipError() != UNZ_OK)
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return false;
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// Check existence of resulting file
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QDir curDir;
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if (fileDest.endsWith(QLatin1String("/"))) {
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if (!curDir.mkpath(fileDest)) {
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return false;
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}
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} else {
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if (!curDir.mkpath(QFileInfo(fileDest).absolutePath())) {
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return false;
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}
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}
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QuaZipFileInfo64 info;
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if (!zip->getCurrentFileInfo(&info))
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return false;
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QFile::Permissions srcPerm = info.getPermissions();
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if (fileDest.endsWith(QLatin1String("/")) && QFileInfo(fileDest).isDir()) {
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if (srcPerm != 0) {
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QFile(fileDest).setPermissions(srcPerm);
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}
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return true;
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}
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if (info.isSymbolicLink()) {
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QString target = QFile::decodeName(inFile.readAll());
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return QFile::link(target, fileDest);
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}
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// Open resulting file
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QFile outFile;
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outFile.setFileName(fileDest);
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if (!outFile.open(QIODevice::WriteOnly))
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return false;
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// Copy data
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if (!copyData(inFile, outFile, total, progress, callback) || inFile.getZipError() != UNZ_OK) {
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outFile.close();
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removeFile(QStringList(fileDest));
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return false;
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}
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outFile.close();
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// Close file
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inFile.close();
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if (inFile.getZipError() != UNZ_OK) {
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removeFile(QStringList(fileDest));
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return false;
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}
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if (srcPerm != 0) {
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outFile.setPermissions(srcPerm);
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}
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return true;
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}
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bool removeFile(QStringList listFile)
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{
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bool ret = true;
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// For each file
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for (int i = 0; i < listFile.count(); i++) {
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// Remove
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ret = ret && QFile::remove(listFile.at(i));
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}
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return ret;
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}
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} // namespace QtCommon::Compress
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71
src/qt_common/util/compress.h
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71
src/qt_common/util/compress.h
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QDir>
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#include <QString>
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#include <JlCompress.h>
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#include "qt_common/qt_common.h"
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|
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/** This is a modified version of JlCompress **/
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namespace QtCommon::Compress {
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/**
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* @brief Compress an entire directory and report its progress.
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* @param fileCompressed Destination file
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* @param dir The directory to compress
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* @param options Compression level, etc
|
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* @param callback Callback that takes in two std::size_t (total, progress) and returns false if the current operation should be cancelled.
|
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*/
|
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bool compressDir(QString fileCompressed,
|
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QString dir,
|
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const JlCompress::Options& options = JlCompress::Options(),
|
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QtCommon::QtProgressCallback callback = {});
|
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|
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// Internal //
|
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bool compressSubDir(QuaZip *zip,
|
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QString dir,
|
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QString origDir,
|
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const JlCompress::Options &options,
|
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std::size_t total,
|
||||
std::size_t &progress,
|
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QtCommon::QtProgressCallback callback);
|
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|
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bool compressFile(QuaZip *zip,
|
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QString fileName,
|
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QString fileDest,
|
||||
const JlCompress::Options &options,
|
||||
std::size_t total,
|
||||
std::size_t &progress,
|
||||
QtCommon::QtProgressCallback callback);
|
||||
|
||||
bool copyData(QIODevice &inFile,
|
||||
QIODevice &outFile,
|
||||
std::size_t total,
|
||||
std::size_t &progress,
|
||||
QtCommon::QtProgressCallback callback);
|
||||
|
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// Extract //
|
||||
|
||||
/**
|
||||
* @brief Extract a zip file and report its progress.
|
||||
* @param fileCompressed Compressed file
|
||||
* @param dir The directory to push the results to
|
||||
* @param callback Callback that takes in two std::size_t (total, progress) and returns false if the current operation should be cancelled.
|
||||
*/
|
||||
QStringList extractDir(QString fileCompressed, QString dir, QtCommon::QtProgressCallback callback = {});
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|
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// Internal //
|
||||
QStringList extractDir(QuaZip &zip, const QString &dir, QtCommon::QtProgressCallback callback);
|
||||
|
||||
bool extractFile(QuaZip *zip,
|
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QString fileName,
|
||||
QString fileDest,
|
||||
std::size_t total,
|
||||
std::size_t &progress,
|
||||
QtCommon::QtProgressCallback callback);
|
||||
|
||||
bool removeFile(QStringList listFile);
|
||||
|
||||
}
|
||||
544
src/qt_common/util/content.cpp
Normal file
544
src/qt_common/util/content.cpp
Normal file
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|
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
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#include "qt_common/util/content.h"
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#include "qt_common/util/game.h"
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||||
#include "common/fs/fs.h"
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#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "frontend_common/content_manager.h"
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||||
#include "frontend_common/data_manager.h"
|
||||
#include "frontend_common/firmware_manager.h"
|
||||
|
||||
#include "qt_common/qt_common.h"
|
||||
#include "compress.h"
|
||||
#include "qt_common/abstract/qt_progress_dialog.h"
|
||||
#include "qt_common/abstract/qt_frontend_util.h"
|
||||
|
||||
#include <QFuture>
|
||||
#include <QtConcurrentRun>
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#include <JlCompress.h>
|
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#include <QFutureWatcher>
|
||||
|
||||
namespace QtCommon::Content {
|
||||
|
||||
bool CheckGameFirmware(u64 program_id, QObject* parent)
|
||||
{
|
||||
if (FirmwareManager::GameRequiresFirmware(program_id)
|
||||
&& !FirmwareManager::CheckFirmwarePresence(*system)) {
|
||||
auto result = QtCommon::Frontend::ShowMessage(
|
||||
QMessageBox::Warning,
|
||||
tr("Game Requires Firmware"),
|
||||
tr("The game you are trying to launch requires firmware to boot or to get past the "
|
||||
"opening menu. Please <a href='https://yuzu-mirror.github.io/help/quickstart'>"
|
||||
"dump and install firmware</a>, or press \"OK\" to launch anyways."),
|
||||
QMessageBox::Ok | QMessageBox::Cancel,
|
||||
parent);
|
||||
|
||||
return result == QMessageBox::Ok;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void InstallFirmware(const QString& location, bool recursive)
|
||||
{
|
||||
QtCommon::Frontend::QtProgressDialog progress(tr("Installing Firmware..."),
|
||||
tr("Cancel"),
|
||||
0,
|
||||
100,
|
||||
rootObject);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
progress.setMinimumDuration(100);
|
||||
progress.setAutoClose(false);
|
||||
progress.setAutoReset(false);
|
||||
progress.show();
|
||||
|
||||
// Declare progress callback.
|
||||
auto callback = [&](size_t total_size, size_t processed_size) {
|
||||
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
|
||||
return progress.wasCanceled();
|
||||
};
|
||||
|
||||
static constexpr const char* failedTitle = "Firmware Install Failed";
|
||||
static constexpr const char* successTitle = "Firmware Install Succeeded";
|
||||
QMessageBox::Icon icon;
|
||||
FirmwareInstallResult result;
|
||||
|
||||
const auto ShowMessage = [&]() {
|
||||
QtCommon::Frontend::ShowMessage(icon,
|
||||
tr(failedTitle),
|
||||
tr(GetFirmwareInstallResultString(result)));
|
||||
};
|
||||
|
||||
LOG_INFO(Frontend, "Installing firmware from {}", location.toStdString());
|
||||
|
||||
// Check for a reasonable number of .nca files (don't hardcode them, just see if there's some in
|
||||
// there.)
|
||||
std::filesystem::path firmware_source_path = location.toStdString();
|
||||
if (!Common::FS::IsDir(firmware_source_path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::filesystem::path> out;
|
||||
const Common::FS::DirEntryCallable dir_callback =
|
||||
[&out](const std::filesystem::directory_entry& entry) {
|
||||
if (entry.path().has_extension() && entry.path().extension() == ".nca") {
|
||||
out.emplace_back(entry.path());
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
callback(100, 10);
|
||||
|
||||
if (recursive) {
|
||||
Common::FS::IterateDirEntriesRecursively(firmware_source_path,
|
||||
dir_callback,
|
||||
Common::FS::DirEntryFilter::File);
|
||||
} else {
|
||||
Common::FS::IterateDirEntries(firmware_source_path,
|
||||
dir_callback,
|
||||
Common::FS::DirEntryFilter::File);
|
||||
}
|
||||
|
||||
if (out.size() <= 0) {
|
||||
result = FirmwareInstallResult::NoNCAs;
|
||||
icon = QMessageBox::Warning;
|
||||
ShowMessage();
|
||||
return;
|
||||
}
|
||||
|
||||
// Locate and erase the content of nand/system/Content/registered/*.nca, if any.
|
||||
auto sysnand_content_vdir = system->GetFileSystemController().GetSystemNANDContentDirectory();
|
||||
if (sysnand_content_vdir->IsWritable()
|
||||
&& !sysnand_content_vdir->CleanSubdirectoryRecursive("registered")) {
|
||||
result = FirmwareInstallResult::FailedDelete;
|
||||
icon = QMessageBox::Critical;
|
||||
ShowMessage();
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Frontend,
|
||||
"Cleaned nand/system/Content/registered folder in preparation for new firmware.");
|
||||
|
||||
callback(100, 20);
|
||||
|
||||
auto firmware_vdir = sysnand_content_vdir->GetDirectoryRelative("registered");
|
||||
|
||||
bool success = true;
|
||||
int i = 0;
|
||||
for (const auto& firmware_src_path : out) {
|
||||
i++;
|
||||
auto firmware_src_vfile = vfs->OpenFile(firmware_src_path.generic_string(),
|
||||
FileSys::OpenMode::Read);
|
||||
auto firmware_dst_vfile = firmware_vdir->CreateFileRelative(
|
||||
firmware_src_path.filename().string());
|
||||
|
||||
if (!VfsRawCopy(firmware_src_vfile, firmware_dst_vfile)) {
|
||||
LOG_ERROR(Frontend,
|
||||
"Failed to copy firmware file {} to {} in registered folder!",
|
||||
firmware_src_path.generic_string(),
|
||||
firmware_src_path.filename().string());
|
||||
success = false;
|
||||
}
|
||||
|
||||
if (callback(100, 20 + static_cast<int>(((i) / static_cast<float>(out.size())) * 70.0))) {
|
||||
result = FirmwareInstallResult::FailedCorrupted;
|
||||
icon = QMessageBox::Warning;
|
||||
ShowMessage();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!success) {
|
||||
result = FirmwareInstallResult::FailedCopy;
|
||||
icon = QMessageBox::Critical;
|
||||
ShowMessage();
|
||||
return;
|
||||
}
|
||||
|
||||
// Re-scan VFS for the newly placed firmware files.
|
||||
system->GetFileSystemController().CreateFactories(*vfs);
|
||||
|
||||
auto VerifyFirmwareCallback = [&](size_t total_size, size_t processed_size) {
|
||||
progress.setValue(90 + static_cast<int>((processed_size * 10) / total_size));
|
||||
return progress.wasCanceled();
|
||||
};
|
||||
|
||||
auto results = ContentManager::VerifyInstalledContents(*QtCommon::system,
|
||||
*QtCommon::provider,
|
||||
VerifyFirmwareCallback,
|
||||
true);
|
||||
|
||||
if (results.size() > 0) {
|
||||
const auto failed_names = QString::fromStdString(
|
||||
fmt::format("{}", fmt::join(results, "\n")));
|
||||
progress.close();
|
||||
QtCommon::Frontend::Critical(
|
||||
tr("Firmware integrity verification failed!"),
|
||||
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
|
||||
return;
|
||||
}
|
||||
|
||||
progress.close();
|
||||
|
||||
const auto pair = FirmwareManager::GetFirmwareVersion(*system);
|
||||
const auto firmware_data = pair.first;
|
||||
const std::string display_version(firmware_data.display_version.data());
|
||||
|
||||
result = FirmwareInstallResult::Success;
|
||||
QtCommon::Frontend::Information(
|
||||
rootObject,
|
||||
tr(successTitle),
|
||||
tr(GetFirmwareInstallResultString(result)).arg(QString::fromStdString(display_version)));
|
||||
}
|
||||
|
||||
QString UnzipFirmwareToTmp(const QString& location)
|
||||
{
|
||||
namespace fs = std::filesystem;
|
||||
fs::path tmp{fs::temp_directory_path()};
|
||||
|
||||
if (!fs::create_directories(tmp / "eden" / "firmware")) {
|
||||
return QString();
|
||||
}
|
||||
|
||||
tmp /= "eden";
|
||||
tmp /= "firmware";
|
||||
|
||||
QString qCacheDir = QString::fromStdString(tmp.string());
|
||||
|
||||
QFile zip(location);
|
||||
|
||||
// TODO(crueter): use QtCompress
|
||||
QStringList result = JlCompress::extractDir(&zip, qCacheDir);
|
||||
if (result.isEmpty()) {
|
||||
return QString();
|
||||
}
|
||||
|
||||
return qCacheDir;
|
||||
}
|
||||
|
||||
// Content //
|
||||
void VerifyGameContents(const std::string& game_path)
|
||||
{
|
||||
QtCommon::Frontend::QtProgressDialog progress(tr("Verifying integrity..."),
|
||||
tr("Cancel"),
|
||||
0,
|
||||
100,
|
||||
rootObject);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
progress.setMinimumDuration(100);
|
||||
progress.setAutoClose(false);
|
||||
progress.setAutoReset(false);
|
||||
|
||||
const auto callback = [&](size_t total_size, size_t processed_size) {
|
||||
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
|
||||
return progress.wasCanceled();
|
||||
};
|
||||
|
||||
const auto result = ContentManager::VerifyGameContents(*system, game_path, callback);
|
||||
|
||||
switch (result) {
|
||||
case ContentManager::GameVerificationResult::Success:
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Integrity verification succeeded!"),
|
||||
tr("The operation completed successfully."));
|
||||
break;
|
||||
case ContentManager::GameVerificationResult::Failed:
|
||||
QtCommon::Frontend::Critical(rootObject,
|
||||
tr("Integrity verification failed!"),
|
||||
tr("File contents may be corrupt or missing."));
|
||||
break;
|
||||
case ContentManager::GameVerificationResult::NotImplemented:
|
||||
QtCommon::Frontend::Warning(
|
||||
rootObject,
|
||||
tr("Integrity verification couldn't be performed"),
|
||||
tr("Firmware installation cancelled, firmware may be in a bad state or corrupted. "
|
||||
"File contents could not be checked for validity."));
|
||||
}
|
||||
}
|
||||
|
||||
void InstallKeys()
|
||||
{
|
||||
const QString key_source_location
|
||||
= QtCommon::Frontend::GetOpenFileName(tr("Select Dumped Keys Location"),
|
||||
{},
|
||||
QStringLiteral("Decryption Keys (*.keys)"),
|
||||
{},
|
||||
QtCommon::Frontend::Option::ReadOnly);
|
||||
|
||||
if (key_source_location.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
FirmwareManager::KeyInstallResult result
|
||||
= FirmwareManager::InstallKeys(key_source_location.toStdString(), "keys");
|
||||
|
||||
system->GetFileSystemController().CreateFactories(*QtCommon::vfs);
|
||||
|
||||
switch (result) {
|
||||
case FirmwareManager::KeyInstallResult::Success:
|
||||
QtCommon::Frontend::Information(tr("Decryption Keys install succeeded"),
|
||||
tr("Decryption Keys were successfully installed"));
|
||||
break;
|
||||
default:
|
||||
QtCommon::Frontend::Critical(tr("Decryption Keys install failed"),
|
||||
tr(FirmwareManager::GetKeyInstallResultString(result)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void VerifyInstalledContents()
|
||||
{
|
||||
// Initialize a progress dialog.
|
||||
QtCommon::Frontend::QtProgressDialog progress(tr("Verifying integrity..."),
|
||||
tr("Cancel"),
|
||||
0,
|
||||
100,
|
||||
QtCommon::rootObject);
|
||||
progress.setWindowModality(Qt::WindowModal);
|
||||
progress.setMinimumDuration(100);
|
||||
progress.setAutoClose(false);
|
||||
progress.setAutoReset(false);
|
||||
|
||||
// Declare progress callback.
|
||||
auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
|
||||
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
|
||||
return progress.wasCanceled();
|
||||
};
|
||||
|
||||
const std::vector<std::string> result
|
||||
= ContentManager::VerifyInstalledContents(*QtCommon::system,
|
||||
*QtCommon::provider,
|
||||
QtProgressCallback);
|
||||
progress.close();
|
||||
|
||||
if (result.empty()) {
|
||||
QtCommon::Frontend::Information(tr("Integrity verification succeeded!"),
|
||||
tr("The operation completed successfully."));
|
||||
} else {
|
||||
const auto failed_names = QString::fromStdString(fmt::format("{}", fmt::join(result, "\n")));
|
||||
QtCommon::Frontend::Critical(
|
||||
tr("Integrity verification failed!"),
|
||||
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
|
||||
}
|
||||
}
|
||||
|
||||
void FixProfiles()
|
||||
{
|
||||
// Reset user save files after config is initialized and migration is done.
|
||||
// Doing it at init time causes profiles to read from the wrong place entirely if NAND dir is not default
|
||||
// TODO: better solution
|
||||
system->GetProfileManager().ResetUserSaveFile();
|
||||
std::vector<std::string> orphaned = system->GetProfileManager().FindOrphanedProfiles();
|
||||
|
||||
// no orphaned dirs--all good :)
|
||||
if (orphaned.empty())
|
||||
return;
|
||||
|
||||
// otherwise, let the user know
|
||||
QString qorphaned;
|
||||
|
||||
// max. of 8 orphaned profiles is fair, I think
|
||||
// 33 = 32 (UUID) + 1 (\n)
|
||||
qorphaned.reserve(8 * 33);
|
||||
|
||||
for (const std::string& s : orphaned) {
|
||||
qorphaned = qorphaned % QStringLiteral("\n") % QString::fromStdString(s);
|
||||
}
|
||||
|
||||
QtCommon::Frontend::Critical(
|
||||
tr("Orphaned Profiles Detected!"),
|
||||
tr("UNEXPECTED BAD THINGS MAY HAPPEN IF YOU DON'T READ THIS!\n"
|
||||
"Eden has detected the following save directories with no attached profile:\n"
|
||||
"%1\n\n"
|
||||
"Click \"OK\" to open your save folder and fix up your profiles.\n"
|
||||
"Hint: copy the contents of the largest or last-modified folder elsewhere, "
|
||||
"delete all orphaned profiles, and move your copied contents to the good profile.")
|
||||
.arg(qorphaned));
|
||||
|
||||
QtCommon::Game::OpenSaveFolder();
|
||||
}
|
||||
|
||||
void ClearDataDir(FrontendCommon::DataManager::DataDir dir, const std::string& user_id)
|
||||
{
|
||||
auto result = QtCommon::Frontend::Warning(tr("Really clear data?"),
|
||||
tr("Important data may be lost!"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
|
||||
if (result != QMessageBox::Yes)
|
||||
return;
|
||||
|
||||
result = QtCommon::Frontend::Warning(
|
||||
tr("Are you REALLY sure?"),
|
||||
tr("Once deleted, your data will NOT come back!\n"
|
||||
"Only do this if you're 100% sure you want to delete this data."),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
|
||||
if (result != QMessageBox::Yes)
|
||||
return;
|
||||
|
||||
QtCommon::Frontend::QtProgressDialog dialog(tr("Clearing..."), QString(), 0, 0);
|
||||
dialog.show();
|
||||
|
||||
FrontendCommon::DataManager::ClearDir(dir, user_id);
|
||||
|
||||
dialog.close();
|
||||
}
|
||||
|
||||
void ExportDataDir(FrontendCommon::DataManager::DataDir data_dir,
|
||||
const std::string& user_id,
|
||||
const QString& name,
|
||||
std::function<void()> callback)
|
||||
{
|
||||
using namespace QtCommon::Frontend;
|
||||
const std::string dir = FrontendCommon::DataManager::GetDataDir(data_dir, user_id);
|
||||
|
||||
const QString zip_dump_location = GetSaveFileName(tr("Select Export Location"),
|
||||
tr("%1.zip").arg(name),
|
||||
tr("Zipped Archives (*.zip)"));
|
||||
|
||||
if (zip_dump_location.isEmpty())
|
||||
return;
|
||||
|
||||
QtProgressDialog* progress = new QtProgressDialog(
|
||||
tr("Exporting data. This may take a while..."), tr("Cancel"), 0, 100, rootObject);
|
||||
|
||||
progress->setWindowTitle(tr("Exporting"));
|
||||
progress->setWindowModality(Qt::WindowModal);
|
||||
progress->setMinimumDuration(100);
|
||||
progress->setAutoClose(false);
|
||||
progress->setAutoReset(false);
|
||||
progress->show();
|
||||
|
||||
QGuiApplication::processEvents();
|
||||
|
||||
auto progress_callback = [=](size_t total_size, size_t processed_size) {
|
||||
QMetaObject::invokeMethod(progress,
|
||||
&QtProgressDialog::setValue,
|
||||
static_cast<int>((processed_size * 100) / total_size));
|
||||
|
||||
return !progress->wasCanceled();
|
||||
};
|
||||
|
||||
QFuture<bool> future = QtConcurrent::run([=]() {
|
||||
return QtCommon::Compress::compressDir(zip_dump_location,
|
||||
QString::fromStdString(dir),
|
||||
JlCompress::Options(),
|
||||
progress_callback);
|
||||
});
|
||||
|
||||
QFutureWatcher<bool>* watcher = new QFutureWatcher<bool>(rootObject);
|
||||
|
||||
QObject::connect(watcher, &QFutureWatcher<bool>::finished, rootObject, [=]() {
|
||||
progress->close();
|
||||
|
||||
if (watcher->result()) {
|
||||
Information(tr("Exported Successfully"), tr("Data was exported successfully."));
|
||||
} else if (progress->wasCanceled()) {
|
||||
Information(tr("Export Cancelled"), tr("Export was cancelled by the user."));
|
||||
} else {
|
||||
Critical(
|
||||
tr("Export Failed"),
|
||||
tr("Ensure you have write permissions on the targeted directory and try again."));
|
||||
}
|
||||
|
||||
progress->deleteLater();
|
||||
watcher->deleteLater();
|
||||
if (callback)
|
||||
callback();
|
||||
});
|
||||
|
||||
watcher->setFuture(future);
|
||||
}
|
||||
|
||||
void ImportDataDir(FrontendCommon::DataManager::DataDir data_dir,
|
||||
const std::string& user_id,
|
||||
std::function<void()> callback)
|
||||
{
|
||||
const std::string dir = FrontendCommon::DataManager::GetDataDir(data_dir, user_id);
|
||||
|
||||
using namespace QtCommon::Frontend;
|
||||
|
||||
const QString zip_dump_location = GetOpenFileName(tr("Select Import Location"),
|
||||
{},
|
||||
tr("Zipped Archives (*.zip)"));
|
||||
|
||||
if (zip_dump_location.isEmpty())
|
||||
return;
|
||||
|
||||
StandardButton button = Warning(
|
||||
tr("Import Warning"),
|
||||
tr("All previous data in this directory will be deleted. Are you sure you wish to "
|
||||
"proceed?"),
|
||||
StandardButton::Yes | StandardButton::No);
|
||||
|
||||
if (button != QMessageBox::Yes)
|
||||
return;
|
||||
|
||||
QtProgressDialog* progress = new QtProgressDialog(
|
||||
tr("Importing data. This may take a while..."), tr("Cancel"), 0, 100, rootObject);
|
||||
|
||||
progress->setWindowTitle(tr("Importing"));
|
||||
progress->setWindowModality(Qt::WindowModal);
|
||||
progress->setMinimumDuration(100);
|
||||
progress->setAutoClose(false);
|
||||
progress->setAutoReset(false);
|
||||
progress->show();
|
||||
progress->setValue(0);
|
||||
|
||||
QGuiApplication::processEvents();
|
||||
|
||||
// to prevent GUI mangling we have to run this in a thread as well
|
||||
QFuture<bool> delete_future = QtConcurrent::run([=]() {
|
||||
FrontendCommon::DataManager::ClearDir(data_dir, user_id);
|
||||
return !progress->wasCanceled();
|
||||
});
|
||||
|
||||
QFutureWatcher<bool>* delete_watcher = new QFutureWatcher<bool>(rootObject);
|
||||
delete_watcher->setFuture(delete_future);
|
||||
|
||||
QObject::connect(delete_watcher, &QFutureWatcher<bool>::finished, rootObject, [=]() {
|
||||
auto progress_callback = [=](size_t total_size, size_t processed_size) {
|
||||
QMetaObject::invokeMethod(progress,
|
||||
&QtProgressDialog::setValue,
|
||||
static_cast<int>((processed_size * 100) / total_size));
|
||||
|
||||
return !progress->wasCanceled();
|
||||
};
|
||||
|
||||
QFuture<bool> future = QtConcurrent::run([=]() {
|
||||
return !QtCommon::Compress::extractDir(zip_dump_location,
|
||||
QString::fromStdString(dir),
|
||||
progress_callback)
|
||||
.empty();
|
||||
});
|
||||
|
||||
QFutureWatcher<bool>* watcher = new QFutureWatcher<bool>(rootObject);
|
||||
|
||||
QObject::connect(watcher, &QFutureWatcher<bool>::finished, rootObject, [=]() {
|
||||
progress->close();
|
||||
|
||||
// this sucks
|
||||
if (watcher->result()) {
|
||||
Information(tr("Imported Successfully"), tr("Data was imported successfully."));
|
||||
} else if (progress->wasCanceled()) {
|
||||
Information(tr("Import Cancelled"), tr("Import was cancelled by the user."));
|
||||
} else {
|
||||
Critical(tr("Import Failed"),
|
||||
tr("Ensure you have read permissions on the targeted directory and try "
|
||||
"again."));
|
||||
}
|
||||
|
||||
progress->deleteLater();
|
||||
watcher->deleteLater();
|
||||
if (callback)
|
||||
callback();
|
||||
});
|
||||
|
||||
watcher->setFuture(future);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace QtCommon::Content
|
||||
60
src/qt_common/util/content.h
Normal file
60
src/qt_common/util/content.h
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#ifndef QT_CONTENT_UTIL_H
|
||||
#define QT_CONTENT_UTIL_H
|
||||
|
||||
#include <QObject>
|
||||
#include "common/common_types.h"
|
||||
#include "frontend_common/data_manager.h"
|
||||
|
||||
namespace QtCommon::Content {
|
||||
|
||||
//
|
||||
bool CheckGameFirmware(u64 program_id, QObject *parent);
|
||||
|
||||
static constexpr std::array<const char *, 6> FIRMWARE_RESULTS
|
||||
= {"Successfully installed firmware version %1",
|
||||
"",
|
||||
"Unable to locate potential firmware NCA files",
|
||||
"Failed to delete one or more firmware files.",
|
||||
"One or more firmware files failed to copy into NAND.",
|
||||
"Firmware installation cancelled, firmware may be in a bad state or corrupted."
|
||||
"Restart Eden or re-install firmware."};
|
||||
|
||||
enum class FirmwareInstallResult {
|
||||
Success,
|
||||
NoOp,
|
||||
NoNCAs,
|
||||
FailedDelete,
|
||||
FailedCopy,
|
||||
FailedCorrupted,
|
||||
};
|
||||
|
||||
inline constexpr const char *GetFirmwareInstallResultString(FirmwareInstallResult result)
|
||||
{
|
||||
return FIRMWARE_RESULTS.at(static_cast<std::size_t>(result));
|
||||
}
|
||||
|
||||
void InstallFirmware(const QString &location, bool recursive);
|
||||
|
||||
QString UnzipFirmwareToTmp(const QString &location);
|
||||
|
||||
// Keys //
|
||||
void InstallKeys();
|
||||
|
||||
// Content //
|
||||
void VerifyGameContents(const std::string &game_path);
|
||||
void VerifyInstalledContents();
|
||||
|
||||
void ClearDataDir(FrontendCommon::DataManager::DataDir dir, const std::string &user_id = "");
|
||||
void ExportDataDir(FrontendCommon::DataManager::DataDir dir,
|
||||
const std::string &user_id = "",
|
||||
const QString &name = QStringLiteral("export"),
|
||||
std::function<void()> callback = {});
|
||||
void ImportDataDir(FrontendCommon::DataManager::DataDir dir, const std::string &user_id = "", std::function<void()> callback = {});
|
||||
|
||||
// Profiles //
|
||||
void FixProfiles();
|
||||
}
|
||||
#endif // QT_CONTENT_UTIL_H
|
||||
583
src/qt_common/util/game.cpp
Normal file
583
src/qt_common/util/game.cpp
Normal file
|
|
@ -0,0 +1,583 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "qt_common/util/game.h"
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hle/service/am/am_types.h"
|
||||
#include "frontend_common/content_manager.h"
|
||||
#include "qt_common/qt_common.h"
|
||||
#include "qt_common/config/uisettings.h"
|
||||
#include "qt_common/abstract/qt_frontend_util.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
#include <QDesktopServices>
|
||||
#include <QStandardPaths>
|
||||
#include <QUrl>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/string_util.h"
|
||||
#include <shlobj.h>
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include "fmt/ostream.h"
|
||||
#include <fstream>
|
||||
#endif
|
||||
|
||||
namespace QtCommon::Game {
|
||||
|
||||
bool CreateShortcutLink(const std::filesystem::path& shortcut_path,
|
||||
const std::string& comment,
|
||||
const std::filesystem::path& icon_path,
|
||||
const std::filesystem::path& command,
|
||||
const std::string& arguments,
|
||||
const std::string& categories,
|
||||
const std::string& keywords,
|
||||
const std::string& name)
|
||||
try {
|
||||
#ifdef _WIN32 // Windows
|
||||
HRESULT hr = CoInitialize(nullptr);
|
||||
if (FAILED(hr)) {
|
||||
LOG_ERROR(Frontend, "CoInitialize failed");
|
||||
return false;
|
||||
}
|
||||
SCOPE_EXIT
|
||||
{
|
||||
CoUninitialize();
|
||||
};
|
||||
IShellLinkW* ps1 = nullptr;
|
||||
IPersistFile* persist_file = nullptr;
|
||||
SCOPE_EXIT
|
||||
{
|
||||
if (persist_file != nullptr) {
|
||||
persist_file->Release();
|
||||
}
|
||||
if (ps1 != nullptr) {
|
||||
ps1->Release();
|
||||
}
|
||||
};
|
||||
HRESULT hres = CoCreateInstance(CLSID_ShellLink,
|
||||
nullptr,
|
||||
CLSCTX_INPROC_SERVER,
|
||||
IID_IShellLinkW,
|
||||
reinterpret_cast<void**>(&ps1));
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to create IShellLinkW instance");
|
||||
return false;
|
||||
}
|
||||
hres = ps1->SetPath(command.c_str());
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to set path");
|
||||
return false;
|
||||
}
|
||||
if (!arguments.empty()) {
|
||||
hres = ps1->SetArguments(Common::UTF8ToUTF16W(arguments).data());
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to set arguments");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!comment.empty()) {
|
||||
hres = ps1->SetDescription(Common::UTF8ToUTF16W(comment).data());
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to set description");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (std::filesystem::is_regular_file(icon_path)) {
|
||||
hres = ps1->SetIconLocation(icon_path.c_str(), 0);
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to set icon location");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
hres = ps1->QueryInterface(IID_IPersistFile, reinterpret_cast<void**>(&persist_file));
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to get IPersistFile interface");
|
||||
return false;
|
||||
}
|
||||
hres = persist_file->Save(std::filesystem::path{shortcut_path / (name + ".lnk")}.c_str(), TRUE);
|
||||
if (FAILED(hres)) {
|
||||
LOG_ERROR(Frontend, "Failed to save shortcut");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
#elif defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__) // Any desktop NIX
|
||||
std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop");
|
||||
std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
|
||||
if (!shortcut_stream.is_open()) {
|
||||
LOG_ERROR(Frontend, "Failed to create shortcut");
|
||||
return false;
|
||||
}
|
||||
// TODO: Migrate fmt::print to std::print in futures STD C++ 23.
|
||||
fmt::print(shortcut_stream, "[Desktop Entry]\n");
|
||||
fmt::print(shortcut_stream, "Type=Application\n");
|
||||
fmt::print(shortcut_stream, "Version=1.0\n");
|
||||
fmt::print(shortcut_stream, "Name={}\n", name);
|
||||
if (!comment.empty()) {
|
||||
fmt::print(shortcut_stream, "Comment={}\n", comment);
|
||||
}
|
||||
if (std::filesystem::is_regular_file(icon_path)) {
|
||||
fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
|
||||
}
|
||||
fmt::print(shortcut_stream, "TryExec={}\n", command.string());
|
||||
fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments);
|
||||
if (!categories.empty()) {
|
||||
fmt::print(shortcut_stream, "Categories={}\n", categories);
|
||||
}
|
||||
if (!keywords.empty()) {
|
||||
fmt::print(shortcut_stream, "Keywords={}\n", keywords);
|
||||
}
|
||||
return true;
|
||||
#else // Unsupported platform
|
||||
return false;
|
||||
#endif
|
||||
} catch (const std::exception& e) {
|
||||
LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MakeShortcutIcoPath(const u64 program_id,
|
||||
const std::string_view game_file_name,
|
||||
std::filesystem::path& out_icon_path)
|
||||
{
|
||||
// Get path to Yuzu icons directory & icon extension
|
||||
std::string ico_extension = "png";
|
||||
#if defined(_WIN32)
|
||||
out_icon_path = Common::FS::GetEdenPath(Common::FS::EdenPath::IconsDir);
|
||||
ico_extension = "ico";
|
||||
#elif defined(__linux__) || defined(__FreeBSD__)
|
||||
out_icon_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
|
||||
#endif
|
||||
// Create icons directory if it doesn't exist
|
||||
if (!Common::FS::CreateDirs(out_icon_path)) {
|
||||
out_icon_path.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create icon file path
|
||||
out_icon_path /= (program_id == 0 ? fmt::format("eden-{}.{}", game_file_name, ico_extension)
|
||||
: fmt::format("eden-{:016X}.{}", program_id, ico_extension));
|
||||
return true;
|
||||
}
|
||||
|
||||
void OpenEdenFolder(const Common::FS::EdenPath& path)
|
||||
{
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(Common::FS::GetEdenPathString(path))));
|
||||
}
|
||||
|
||||
void OpenRootDataFolder()
|
||||
{
|
||||
OpenEdenFolder(Common::FS::EdenPath::EdenDir);
|
||||
}
|
||||
|
||||
void OpenNANDFolder()
|
||||
{
|
||||
OpenEdenFolder(Common::FS::EdenPath::NANDDir);
|
||||
}
|
||||
|
||||
void OpenSaveFolder()
|
||||
{
|
||||
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir) / "user/save/0000000000000000";
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(path.string())));
|
||||
}
|
||||
|
||||
void OpenSDMCFolder()
|
||||
{
|
||||
OpenEdenFolder(Common::FS::EdenPath::SDMCDir);
|
||||
}
|
||||
|
||||
void OpenModFolder()
|
||||
{
|
||||
OpenEdenFolder(Common::FS::EdenPath::LoadDir);
|
||||
}
|
||||
|
||||
void OpenLogFolder()
|
||||
{
|
||||
OpenEdenFolder(Common::FS::EdenPath::LogDir);
|
||||
}
|
||||
|
||||
static QString GetGameListErrorRemoving(QtCommon::Game::InstalledEntryType type)
|
||||
{
|
||||
switch (type) {
|
||||
case QtCommon::Game::InstalledEntryType::Game:
|
||||
return tr("Error Removing Contents");
|
||||
case QtCommon::Game::InstalledEntryType::Update:
|
||||
return tr("Error Removing Update");
|
||||
case QtCommon::Game::InstalledEntryType::AddOnContent:
|
||||
return tr("Error Removing DLC");
|
||||
default:
|
||||
return QStringLiteral("Error Removing <Invalid Type>");
|
||||
}
|
||||
}
|
||||
|
||||
// Game Content //
|
||||
void RemoveBaseContent(u64 program_id, InstalledEntryType type)
|
||||
{
|
||||
const auto res = ContentManager::RemoveBaseContent(system->GetFileSystemController(),
|
||||
program_id);
|
||||
if (res) {
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed base game."));
|
||||
} else {
|
||||
QtCommon::Frontend::Warning(
|
||||
rootObject,
|
||||
GetGameListErrorRemoving(type),
|
||||
tr("The base game is not installed in the NAND and cannot be removed."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveUpdateContent(u64 program_id, InstalledEntryType type)
|
||||
{
|
||||
const auto res = ContentManager::RemoveUpdate(system->GetFileSystemController(), program_id);
|
||||
if (res) {
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed update."));
|
||||
} else {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
GetGameListErrorRemoving(type),
|
||||
tr("There is no update installed for this title."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveAddOnContent(u64 program_id, InstalledEntryType type)
|
||||
{
|
||||
const size_t count = ContentManager::RemoveAllDLC(*system, program_id);
|
||||
if (count == 0) {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
GetGameListErrorRemoving(type),
|
||||
tr("There are no DLCs installed for this title."));
|
||||
return;
|
||||
}
|
||||
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||
}
|
||||
|
||||
// Global Content //
|
||||
|
||||
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target)
|
||||
{
|
||||
const auto target_file_name = [target] {
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::GlShaderCache:
|
||||
return "opengl.bin";
|
||||
case GameListRemoveTarget::VkShaderCache:
|
||||
return "vulkan.bin";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}();
|
||||
const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir);
|
||||
const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id);
|
||||
const auto target_file = shader_cache_folder_path / target_file_name;
|
||||
|
||||
if (!Common::FS::Exists(target_file)) {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Transferable Shader Cache"),
|
||||
tr("A shader cache for this title does not exist."));
|
||||
return;
|
||||
}
|
||||
if (Common::FS::RemoveFile(target_file)) {
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed the transferable shader cache."));
|
||||
} else {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Transferable Shader Cache"),
|
||||
tr("Failed to remove the transferable shader cache."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveVulkanDriverPipelineCache(u64 program_id)
|
||||
{
|
||||
static constexpr std::string_view target_file_name = "vulkan_pipelines.bin";
|
||||
|
||||
const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir);
|
||||
const auto shader_cache_folder_path = shader_cache_dir / fmt::format("{:016x}", program_id);
|
||||
const auto target_file = shader_cache_folder_path / target_file_name;
|
||||
|
||||
if (!Common::FS::Exists(target_file)) {
|
||||
return;
|
||||
}
|
||||
if (!Common::FS::RemoveFile(target_file)) {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Vulkan Driver Pipeline Cache"),
|
||||
tr("Failed to remove the driver pipeline cache."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveAllTransferableShaderCaches(u64 program_id)
|
||||
{
|
||||
const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir);
|
||||
const auto program_shader_cache_dir = shader_cache_dir / fmt::format("{:016x}", program_id);
|
||||
|
||||
if (!Common::FS::Exists(program_shader_cache_dir)) {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Transferable Shader Caches"),
|
||||
tr("A shader cache for this title does not exist."));
|
||||
return;
|
||||
}
|
||||
if (Common::FS::RemoveDirRecursively(program_shader_cache_dir)) {
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed the transferable shader caches."));
|
||||
} else {
|
||||
QtCommon::Frontend::Warning(
|
||||
rootObject,
|
||||
tr("Error Removing Transferable Shader Caches"),
|
||||
tr("Failed to remove the transferable shader cache directory."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path)
|
||||
{
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(game_path));
|
||||
const auto config_file_name = program_id == 0
|
||||
? Common::FS::PathToUTF8String(file_path.filename())
|
||||
.append(".ini")
|
||||
: fmt::format("{:016X}.ini", program_id);
|
||||
const auto custom_config_file_path = Common::FS::GetEdenPath(Common::FS::EdenPath::ConfigDir)
|
||||
/ "custom" / config_file_name;
|
||||
|
||||
if (!Common::FS::Exists(custom_config_file_path)) {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Custom Configuration"),
|
||||
tr("A custom configuration for this title does not exist."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (Common::FS::RemoveFile(custom_config_file_path)) {
|
||||
QtCommon::Frontend::Information(rootObject,
|
||||
tr("Successfully Removed"),
|
||||
tr("Successfully removed the custom game configuration."));
|
||||
} else {
|
||||
QtCommon::Frontend::Warning(rootObject,
|
||||
tr("Error Removing Custom Configuration"),
|
||||
tr("Failed to remove the custom game configuration."));
|
||||
}
|
||||
}
|
||||
|
||||
void RemoveCacheStorage(u64 program_id)
|
||||
{
|
||||
const auto nand_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir);
|
||||
auto vfs_nand_dir = vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir),
|
||||
FileSys::OpenMode::Read);
|
||||
|
||||
const auto cache_storage_path
|
||||
= FileSys::SaveDataFactory::GetFullPath({},
|
||||
vfs_nand_dir,
|
||||
FileSys::SaveDataSpaceId::User,
|
||||
FileSys::SaveDataType::Cache,
|
||||
0 /* program_id */,
|
||||
{},
|
||||
0);
|
||||
|
||||
const auto path = Common::FS::ConcatPathSafe(nand_dir, cache_storage_path);
|
||||
|
||||
// Not an error if it wasn't cleared.
|
||||
Common::FS::RemoveDirRecursively(path);
|
||||
}
|
||||
|
||||
// Metadata //
|
||||
void ResetMetadata(bool show_message)
|
||||
{
|
||||
const QString title = tr("Reset Metadata Cache");
|
||||
|
||||
if (!Common::FS::Exists(Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir)
|
||||
/ "game_list/")) {
|
||||
if (show_message) QtCommon::Frontend::Warning(rootObject, title, tr("The metadata cache is already empty."));
|
||||
} else if (Common::FS::RemoveDirRecursively(
|
||||
Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir) / "game_list")) {
|
||||
if (show_message) QtCommon::Frontend::Information(rootObject,
|
||||
title,
|
||||
tr("The operation completed successfully."));
|
||||
UISettings::values.is_game_list_reload_pending.exchange(true);
|
||||
} else {
|
||||
if (show_message) QtCommon::Frontend::Warning(
|
||||
rootObject,
|
||||
title,
|
||||
tr("The metadata cache couldn't be deleted. It might be in use or non-existent."));
|
||||
}
|
||||
}
|
||||
|
||||
// Uhhh //
|
||||
|
||||
// Messages in pre-defined message boxes for less code spaghetti
|
||||
inline constexpr bool CreateShortcutMessagesGUI(ShortcutMessages imsg, const QString& game_title)
|
||||
{
|
||||
int result = 0;
|
||||
QMessageBox::StandardButtons buttons;
|
||||
switch (imsg) {
|
||||
case ShortcutMessages::Fullscreen:
|
||||
buttons = QMessageBox::Yes | QMessageBox::No;
|
||||
result
|
||||
= QtCommon::Frontend::Information(tr("Create Shortcut"),
|
||||
tr("Do you want to launch the game in fullscreen?"),
|
||||
buttons);
|
||||
return result == QMessageBox::Yes;
|
||||
case ShortcutMessages::Success:
|
||||
QtCommon::Frontend::Information(tr("Shortcut Created"),
|
||||
tr("Successfully created a shortcut to %1").arg(game_title));
|
||||
return false;
|
||||
case ShortcutMessages::Volatile:
|
||||
buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel;
|
||||
result = QtCommon::Frontend::Warning(
|
||||
tr("Shortcut may be Volatile!"),
|
||||
tr("This will create a shortcut to the current AppImage. This may "
|
||||
"not work well if you update. Continue?"),
|
||||
buttons);
|
||||
return result == QMessageBox::Ok;
|
||||
default:
|
||||
buttons = QMessageBox::Ok;
|
||||
QtCommon::Frontend::Critical(tr("Failed to Create Shortcut"),
|
||||
tr("Failed to create a shortcut to %1").arg(game_title),
|
||||
buttons);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateShortcut(const std::string& game_path,
|
||||
const u64 program_id,
|
||||
const std::string& game_title_,
|
||||
const ShortcutTarget &target,
|
||||
std::string arguments_,
|
||||
const bool needs_title)
|
||||
{
|
||||
// Get path to Eden executable
|
||||
std::filesystem::path command = GetEdenCommand();
|
||||
|
||||
// Shortcut path
|
||||
std::filesystem::path shortcut_path = GetShortcutPath(target);
|
||||
|
||||
if (!std::filesystem::exists(shortcut_path)) {
|
||||
CreateShortcutMessagesGUI(ShortcutMessages::Failed,
|
||||
QString::fromStdString(shortcut_path.generic_string()));
|
||||
LOG_ERROR(Frontend, "Invalid shortcut target {}", shortcut_path.generic_string());
|
||||
return;
|
||||
}
|
||||
|
||||
const FileSys::PatchManager pm{program_id, QtCommon::system->GetFileSystemController(),
|
||||
QtCommon::system->GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
const auto loader =
|
||||
Loader::GetLoader(*QtCommon::system, QtCommon::vfs->OpenFile(game_path, FileSys::OpenMode::Read));
|
||||
|
||||
std::string game_title{game_title_};
|
||||
|
||||
// Delete illegal characters from title
|
||||
if (needs_title) {
|
||||
game_title = fmt::format("{:016X}", program_id);
|
||||
if (control.first != nullptr) {
|
||||
game_title = control.first->GetApplicationName();
|
||||
} else {
|
||||
loader->ReadTitle(game_title);
|
||||
}
|
||||
}
|
||||
|
||||
const std::string illegal_chars = "<>:\"/\\|?*.";
|
||||
for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) {
|
||||
if (illegal_chars.find(*it) != std::string::npos) {
|
||||
game_title.erase(it.base() - 1);
|
||||
}
|
||||
}
|
||||
|
||||
const QString qgame_title = QString::fromStdString(game_title);
|
||||
|
||||
// Get icon from game file
|
||||
std::vector<u8> icon_image_file{};
|
||||
if (control.second != nullptr) {
|
||||
icon_image_file = control.second->ReadAllBytes();
|
||||
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
|
||||
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
|
||||
}
|
||||
|
||||
QImage icon_data =
|
||||
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
|
||||
std::filesystem::path out_icon_path;
|
||||
if (QtCommon::Game::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
|
||||
if (!SaveIconToFile(out_icon_path, icon_data)) {
|
||||
LOG_ERROR(Frontend, "Could not write icon to file");
|
||||
}
|
||||
} else {
|
||||
QtCommon::Frontend::Critical(
|
||||
tr("Create Icon"),
|
||||
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(out_icon_path.string())));
|
||||
}
|
||||
|
||||
#if defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
|
||||
// Special case for AppImages
|
||||
// Warn once if we are making a shortcut to a volatile AppImage
|
||||
if (command.string().ends_with(".AppImage") && !UISettings::values.shortcut_already_warned) {
|
||||
if (!CreateShortcutMessagesGUI(ShortcutMessages::Volatile, qgame_title)) {
|
||||
return;
|
||||
}
|
||||
UISettings::values.shortcut_already_warned = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Create shortcut
|
||||
std::string arguments{arguments_};
|
||||
if (CreateShortcutMessagesGUI(ShortcutMessages::Fullscreen, qgame_title)) {
|
||||
arguments = "-f " + arguments;
|
||||
}
|
||||
const std::string comment = fmt::format("Start {:s} with the Eden Emulator", game_title);
|
||||
const std::string categories = "Game;Emulator;Qt;";
|
||||
const std::string keywords = "Switch;Nintendo;";
|
||||
|
||||
if (QtCommon::Game::CreateShortcutLink(shortcut_path, comment, out_icon_path, command,
|
||||
arguments, categories, keywords, game_title)) {
|
||||
CreateShortcutMessagesGUI(ShortcutMessages::Success,
|
||||
qgame_title);
|
||||
return;
|
||||
}
|
||||
CreateShortcutMessagesGUI(ShortcutMessages::Failed,
|
||||
qgame_title);
|
||||
}
|
||||
|
||||
constexpr std::string GetShortcutPath(ShortcutTarget target) {
|
||||
{
|
||||
std::string shortcut_path{};
|
||||
if (target == ShortcutTarget::Desktop) {
|
||||
shortcut_path = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation)
|
||||
.toStdString();
|
||||
} else if (target == ShortcutTarget::Applications) {
|
||||
shortcut_path = QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation)
|
||||
.toStdString();
|
||||
}
|
||||
|
||||
return shortcut_path;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateHomeMenuShortcut(ShortcutTarget target) {
|
||||
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
|
||||
auto bis_system = QtCommon::system->GetFileSystemController().GetSystemNANDContents();
|
||||
if (!bis_system) {
|
||||
QtCommon::Frontend::Warning(tr("No firmware available"),
|
||||
tr("Please install firmware to use the home menu."));
|
||||
return;
|
||||
}
|
||||
|
||||
auto qlaunch_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
|
||||
if (!qlaunch_nca) {
|
||||
QtCommon::Frontend::Warning(tr("Home Menu Applet"),
|
||||
tr("Home Menu is not available. Please reinstall firmware."));
|
||||
return;
|
||||
}
|
||||
|
||||
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
|
||||
const auto game_path = qlaunch_applet_nca->GetFullPath();
|
||||
|
||||
// TODO(crueter): Make this use the Eden icon
|
||||
CreateShortcut(game_path, QLaunchId, "Switch Home Menu", target, "-qlaunch", false);
|
||||
}
|
||||
|
||||
} // namespace QtCommon::Game
|
||||
86
src/qt_common/util/game.h
Normal file
86
src/qt_common/util/game.h
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#ifndef QT_GAME_UTIL_H
|
||||
#define QT_GAME_UTIL_H
|
||||
|
||||
#include <QObject>
|
||||
#include <QStandardPaths>
|
||||
#include "common/fs/path_util.h"
|
||||
|
||||
namespace QtCommon::Game {
|
||||
|
||||
enum class InstalledEntryType {
|
||||
Game,
|
||||
Update,
|
||||
AddOnContent,
|
||||
};
|
||||
|
||||
enum class GameListRemoveTarget {
|
||||
GlShaderCache,
|
||||
VkShaderCache,
|
||||
AllShaderCache,
|
||||
CustomConfiguration,
|
||||
CacheStorage,
|
||||
};
|
||||
|
||||
enum class ShortcutTarget {
|
||||
Desktop,
|
||||
Applications,
|
||||
};
|
||||
|
||||
enum class ShortcutMessages{
|
||||
Fullscreen = 0,
|
||||
Success = 1,
|
||||
Volatile = 2,
|
||||
Failed = 3
|
||||
};
|
||||
|
||||
bool CreateShortcutLink(const std::filesystem::path& shortcut_path,
|
||||
const std::string& comment,
|
||||
const std::filesystem::path& icon_path,
|
||||
const std::filesystem::path& command,
|
||||
const std::string& arguments,
|
||||
const std::string& categories,
|
||||
const std::string& keywords,
|
||||
const std::string& name);
|
||||
|
||||
bool MakeShortcutIcoPath(const u64 program_id,
|
||||
const std::string_view game_file_name,
|
||||
std::filesystem::path& out_icon_path);
|
||||
|
||||
void OpenEdenFolder(const Common::FS::EdenPath &path);
|
||||
void OpenRootDataFolder();
|
||||
void OpenNANDFolder();
|
||||
void OpenSaveFolder();
|
||||
void OpenSDMCFolder();
|
||||
void OpenModFolder();
|
||||
void OpenLogFolder();
|
||||
|
||||
void RemoveBaseContent(u64 program_id, InstalledEntryType type);
|
||||
void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
|
||||
void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
|
||||
|
||||
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
|
||||
void RemoveVulkanDriverPipelineCache(u64 program_id);
|
||||
void RemoveAllTransferableShaderCaches(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
|
||||
void RemoveCacheStorage(u64 program_id);
|
||||
|
||||
// Metadata //
|
||||
void ResetMetadata(bool show_message = true);
|
||||
|
||||
// Shortcuts //
|
||||
void CreateShortcut(const std::string& game_path,
|
||||
const u64 program_id,
|
||||
const std::string& game_title_,
|
||||
const ShortcutTarget& target,
|
||||
std::string arguments_,
|
||||
const bool needs_title);
|
||||
|
||||
constexpr std::string GetShortcutPath(ShortcutTarget target);
|
||||
void CreateHomeMenuShortcut(ShortcutTarget target);
|
||||
|
||||
}
|
||||
|
||||
#endif // QT_GAME_UTIL_H
|
||||
75
src/qt_common/util/meta.cpp
Normal file
75
src/qt_common/util/meta.cpp
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "qt_common/util/meta.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/cabinet.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
#include "core/hle/service/am/frontend/applet_web_browser_types.h"
|
||||
|
||||
namespace QtCommon::Meta {
|
||||
|
||||
void RegisterMetaTypes()
|
||||
{
|
||||
// Register integral and floating point types
|
||||
qRegisterMetaType<u8>("u8");
|
||||
qRegisterMetaType<u16>("u16");
|
||||
qRegisterMetaType<u32>("u32");
|
||||
qRegisterMetaType<u64>("u64");
|
||||
qRegisterMetaType<u128>("u128");
|
||||
qRegisterMetaType<s8>("s8");
|
||||
qRegisterMetaType<s16>("s16");
|
||||
qRegisterMetaType<s32>("s32");
|
||||
qRegisterMetaType<s64>("s64");
|
||||
qRegisterMetaType<f32>("f32");
|
||||
qRegisterMetaType<f64>("f64");
|
||||
|
||||
// Register string types
|
||||
qRegisterMetaType<std::string>("std::string");
|
||||
qRegisterMetaType<std::wstring>("std::wstring");
|
||||
qRegisterMetaType<std::u8string>("std::u8string");
|
||||
qRegisterMetaType<std::u16string>("std::u16string");
|
||||
qRegisterMetaType<std::u32string>("std::u32string");
|
||||
qRegisterMetaType<std::string_view>("std::string_view");
|
||||
qRegisterMetaType<std::wstring_view>("std::wstring_view");
|
||||
qRegisterMetaType<std::u8string_view>("std::u8string_view");
|
||||
qRegisterMetaType<std::u16string_view>("std::u16string_view");
|
||||
qRegisterMetaType<std::u32string_view>("std::u32string_view");
|
||||
|
||||
// Register applet types
|
||||
|
||||
// Cabinet Applet
|
||||
qRegisterMetaType<Core::Frontend::CabinetParameters>("Core::Frontend::CabinetParameters");
|
||||
qRegisterMetaType<std::shared_ptr<Service::NFC::NfcDevice>>(
|
||||
"std::shared_ptr<Service::NFC::NfcDevice>");
|
||||
|
||||
// Controller Applet
|
||||
qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters");
|
||||
|
||||
// Profile Select Applet
|
||||
qRegisterMetaType<Core::Frontend::ProfileSelectParameters>(
|
||||
"Core::Frontend::ProfileSelectParameters");
|
||||
|
||||
// Software Keyboard Applet
|
||||
qRegisterMetaType<Core::Frontend::KeyboardInitializeParameters>(
|
||||
"Core::Frontend::KeyboardInitializeParameters");
|
||||
qRegisterMetaType<Core::Frontend::InlineAppearParameters>(
|
||||
"Core::Frontend::InlineAppearParameters");
|
||||
qRegisterMetaType<Core::Frontend::InlineTextParameters>("Core::Frontend::InlineTextParameters");
|
||||
qRegisterMetaType<Service::AM::Frontend::SwkbdResult>("Service::AM::Frontend::SwkbdResult");
|
||||
qRegisterMetaType<Service::AM::Frontend::SwkbdTextCheckResult>(
|
||||
"Service::AM::Frontend::SwkbdTextCheckResult");
|
||||
qRegisterMetaType<Service::AM::Frontend::SwkbdReplyType>(
|
||||
"Service::AM::Frontend::SwkbdReplyType");
|
||||
|
||||
// Web Browser Applet
|
||||
qRegisterMetaType<Service::AM::Frontend::WebExitReason>("Service::AM::Frontend::WebExitReason");
|
||||
|
||||
// Register loader types
|
||||
qRegisterMetaType<Core::SystemResultStatus>("Core::SystemResultStatus");
|
||||
}
|
||||
|
||||
}
|
||||
15
src/qt_common/util/meta.h
Normal file
15
src/qt_common/util/meta.h
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#ifndef QT_META_H
|
||||
#define QT_META_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
namespace QtCommon::Meta {
|
||||
|
||||
//
|
||||
void RegisterMetaTypes();
|
||||
|
||||
}
|
||||
#endif // QT_META_H
|
||||
33
src/qt_common/util/path.cpp
Normal file
33
src/qt_common/util/path.cpp
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "qt_common/util/path.h"
|
||||
#include <QDesktopServices>
|
||||
#include <QString>
|
||||
#include <QUrl>
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "qt_common/abstract/qt_frontend_util.h"
|
||||
#include <fmt/format.h>
|
||||
|
||||
namespace QtCommon::Path {
|
||||
|
||||
bool OpenShaderCache(u64 program_id, QObject *parent)
|
||||
{
|
||||
const auto shader_cache_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir);
|
||||
const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
|
||||
if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
|
||||
QtCommon::Frontend::ShowMessage(QMessageBox::Warning,
|
||||
tr("Error Opening Shader Cache"),
|
||||
tr("Failed to create or open shader cache for this title, "
|
||||
"ensure your app data directory has write permissions."),
|
||||
QMessageBox::Ok,
|
||||
parent);
|
||||
}
|
||||
|
||||
const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
|
||||
const auto qt_shader_cache_path = QString::fromStdString(shader_path_string);
|
||||
return QDesktopServices::openUrl(QUrl::fromLocalFile(qt_shader_cache_path));
|
||||
}
|
||||
|
||||
}
|
||||
12
src/qt_common/util/path.h
Normal file
12
src/qt_common/util/path.h
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#ifndef QT_PATH_UTIL_H
|
||||
#define QT_PATH_UTIL_H
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include <QObject>
|
||||
|
||||
namespace QtCommon::Path { bool OpenShaderCache(u64 program_id, QObject *parent); }
|
||||
|
||||
#endif // QT_PATH_UTIL_H
|
||||
78
src/qt_common/util/rom.cpp
Normal file
78
src/qt_common/util/rom.cpp
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "qt_common/util/rom.h"
|
||||
|
||||
#include <QCoreApplication>
|
||||
|
||||
namespace QtCommon::ROM {
|
||||
|
||||
bool RomFSRawCopy(size_t total_size,
|
||||
size_t& read_size,
|
||||
QtProgressCallback callback,
|
||||
const FileSys::VirtualDir& src,
|
||||
const FileSys::VirtualDir& dest,
|
||||
bool full)
|
||||
{
|
||||
// TODO(crueter)
|
||||
// if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
|
||||
// return false;
|
||||
// if (dialog.wasCanceled())
|
||||
// return false;
|
||||
|
||||
// std::vector<u8> buffer(CopyBufferSize);
|
||||
// auto last_timestamp = std::chrono::steady_clock::now();
|
||||
|
||||
// const auto QtRawCopy = [&](const FileSys::VirtualFile& src_file,
|
||||
// const FileSys::VirtualFile& dest_file) {
|
||||
// if (src_file == nullptr || dest_file == nullptr) {
|
||||
// return false;
|
||||
// }
|
||||
// if (!dest_file->Resize(src_file->GetSize())) {
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// for (std::size_t i = 0; i < src_file->GetSize(); i += buffer.size()) {
|
||||
// if (dialog.wasCanceled()) {
|
||||
// dest_file->Resize(0);
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// using namespace std::literals::chrono_literals;
|
||||
// const auto new_timestamp = std::chrono::steady_clock::now();
|
||||
|
||||
// if ((new_timestamp - last_timestamp) > 33ms) {
|
||||
// last_timestamp = new_timestamp;
|
||||
// dialog.setValue(
|
||||
// static_cast<int>(std::min(read_size, total_size) * 100 / total_size));
|
||||
// QCoreApplication::processEvents();
|
||||
// }
|
||||
|
||||
// const auto read = src_file->Read(buffer.data(), buffer.size(), i);
|
||||
// dest_file->Write(buffer.data(), read, i);
|
||||
|
||||
// read_size += read;
|
||||
// }
|
||||
|
||||
// return true;
|
||||
// };
|
||||
|
||||
// if (full) {
|
||||
// for (const auto& file : src->GetFiles()) {
|
||||
// const auto out = VfsDirectoryCreateFileWrapper(dest, file->GetName());
|
||||
// if (!QtRawCopy(file, out))
|
||||
// return false;
|
||||
// }
|
||||
// }
|
||||
|
||||
// for (const auto& dir : src->GetSubdirectories()) {
|
||||
// const auto out = dest->CreateSubdirectory(dir->GetName());
|
||||
// if (!RomFSRawCopy(total_size, read_size, dialog, dir, out, full))
|
||||
// return false;
|
||||
// }
|
||||
|
||||
// return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
20
src/qt_common/util/rom.h
Normal file
20
src/qt_common/util/rom.h
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#ifndef QT_ROM_UTIL_H
|
||||
#define QT_ROM_UTIL_H
|
||||
|
||||
#include "qt_common/qt_common.h"
|
||||
#include <cstddef>
|
||||
|
||||
namespace QtCommon::ROM {
|
||||
|
||||
bool RomFSRawCopy(size_t total_size,
|
||||
size_t& read_size,
|
||||
QtProgressCallback callback,
|
||||
const FileSys::VirtualDir& src,
|
||||
const FileSys::VirtualDir& dest,
|
||||
bool full);
|
||||
|
||||
}
|
||||
#endif // QT_ROM_UTIL_H
|
||||
Loading…
Add table
Add a link
Reference in a new issue