mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-06-04 15:57:08 +02:00
[desktop] More qt_common reorganization (#3916)
Ported from QML branch. Main "big" change is that EmuThread is now a shared state in QtCommon, not individually managed/passed around by GRenderWindow and MainWindow. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3916 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
parent
300a646a34
commit
feb8c5f88e
44 changed files with 963 additions and 932 deletions
|
|
@ -1113,10 +1113,6 @@ void GameList::LoadInterfaceLayout() {
|
|||
header->resizeSection(COLUMN_NAME, 840);
|
||||
}
|
||||
|
||||
const QStringList GameList::supported_file_extensions = {
|
||||
QStringLiteral("nso"), QStringLiteral("nro"), QStringLiteral("nca"),
|
||||
QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")};
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
// Reset the externals watcher whenever the game list is reloaded,
|
||||
// primarily ensures that new titles and external dirs are caught.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue