[desktop] More qt_common reorganization (#3916)
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Ported from QML branch.

Main "big" change is that EmuThread is now a shared state in QtCommon,
not individually managed/passed around by GRenderWindow and MainWindow.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3916
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter 2026-05-20 04:49:16 +02:00
parent 300a646a34
commit feb8c5f88e
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GPG key ID: 425ACD2D4830EBC6
44 changed files with 963 additions and 932 deletions

View file

@ -36,7 +36,8 @@ void GameCard::paint(QPainter* painter, const QStyleOptionViewItem& option,
const auto x_pos = option.rect.left() - (column * cell_width) + static_cast<int>(relative_x);
// also, add some additional padding here to prevent card overlap
QRect cardRect(x_pos + 4, option.rect.top() + 4, fixed_card_width - 8, option.rect.height() - margins);
QRect cardRect(x_pos + 4, option.rect.top() + 4, fixed_card_width - 8,
option.rect.height() - margins);
// colors
QPalette palette = option.palette;