[desktop] More qt_common reorganization (#3916)
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Ported from QML branch.

Main "big" change is that EmuThread is now a shared state in QtCommon,
not individually managed/passed around by GRenderWindow and MainWindow.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3916
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter 2026-05-20 04:49:16 +02:00
parent 300a646a34
commit feb8c5f88e
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GPG key ID: 425ACD2D4830EBC6
44 changed files with 963 additions and 932 deletions

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@ -30,6 +30,7 @@
#include "core/loader/loader.h"
#include "frontend_common/config.h"
#include "qt_common/config/uisettings.h"
#include "qt_common/util/vk.h"
#include "ui_configure_per_game.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_applets.h"
@ -44,7 +45,6 @@
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/util/util.h"
#include "yuzu/vk_device_info.h"
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
std::vector<VkDeviceInfo::Record>& vk_device_records,