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[shader_recompiler] unify descriptor limit policy
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7 changed files with 65 additions and 27 deletions
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@ -52,6 +52,7 @@ int SpirvShaderRecompilerImpl(int argc, char *argv[]) {
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host_info.support_geometry_shader_passthrough = true;
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host_info.support_conditional_barrier = true;
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host_info.min_ssbo_alignment = 0;
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host_info.ApplyDescriptorLimitPolicy();
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auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info);
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// IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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