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[revert] Color output handling in SPIR-V emission.
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5 changed files with 0 additions and 34 deletions
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@ -37,7 +37,6 @@
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/surface.h"
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#include "video_core/shader_cache.h"
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#include "video_core/shader_environment.h"
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#include "video_core/shader_notify.h"
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@ -109,21 +108,6 @@ Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp compariso
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return {};
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}
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Shader::AttributeType RenderTargetAttributeType(Tegra::RenderTargetFormat format) {
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if (format == Tegra::RenderTargetFormat::NONE) {
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return Shader::AttributeType::Float;
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}
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const auto pixel_format{
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VideoCore::Surface::PixelFormatFromRenderTargetFormat(format)};
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if (!VideoCore::Surface::IsPixelFormatInteger(pixel_format)) {
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return Shader::AttributeType::Float;
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}
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if (VideoCore::Surface::IsPixelFormatSignedInteger(pixel_format)) {
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return Shader::AttributeType::SignedInt;
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}
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return Shader::AttributeType::UnsignedInt;
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}
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VkShaderStageFlagBits StageToVkStage(Shader::Stage stage) {
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switch (stage) {
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case Shader::Stage::VertexA:
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