mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-26 07:18:59 +02:00
[video_core] Improve EDS logic and fix a lot of inconsistencies (#3042)
Improves EDS logic and fix some inconsistencies. Removes a lot of unneeded code. Adds an option to control the `Vertex Input Dynamic State` extension. Fixes issues in Pokémon Legends: Z-A on any EDS level. Co-authored-by: JPikachu <jpikachu.eden@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3042 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
parent
65fa1a37e2
commit
f7f6a4cde4
12 changed files with 79 additions and 159 deletions
|
|
@ -579,8 +579,7 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
|
|||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
|
||||
u32 stride) {
|
||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride) {
|
||||
if (index >= device.GetMaxVertexInputBindings()) {
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -848,7 +848,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
|
|||
static constexpr std::array extended{
|
||||
VK_DYNAMIC_STATE_CULL_MODE_EXT,
|
||||
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
|
||||
//VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT, //Disabled for VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME
|
||||
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
|
||||
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
|
||||
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
|
||||
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
|
||||
|
|
|
|||
|
|
@ -404,17 +404,13 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
|
|||
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
|
||||
}
|
||||
|
||||
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
|
||||
|
||||
LOG_INFO(Render_Vulkan, "DynamicState value is set to {}", (u32) dynamic_state);
|
||||
|
||||
dynamic_features = DynamicFeatures{
|
||||
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0,
|
||||
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1,
|
||||
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
|
||||
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
|
||||
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
|
||||
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0,
|
||||
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
|
||||
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
|
||||
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
|
||||
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(),
|
||||
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(),
|
||||
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -945,7 +945,6 @@ bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
|
|||
|
||||
void RasterizerVulkan::UpdateDynamicStates() {
|
||||
auto& regs = maxwell3d->regs;
|
||||
|
||||
UpdateViewportsState(regs);
|
||||
UpdateScissorsState(regs);
|
||||
UpdateDepthBias(regs);
|
||||
|
|
@ -953,10 +952,7 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
|||
UpdateDepthBounds(regs);
|
||||
UpdateStencilFaces(regs);
|
||||
UpdateLineWidth(regs);
|
||||
|
||||
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
|
||||
|
||||
if (device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0) {
|
||||
if (device.IsExtExtendedDynamicStateSupported()) {
|
||||
UpdateCullMode(regs);
|
||||
UpdateDepthCompareOp(regs);
|
||||
UpdateFrontFace(regs);
|
||||
|
|
@ -966,22 +962,21 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
|||
UpdateDepthTestEnable(regs);
|
||||
UpdateDepthWriteEnable(regs);
|
||||
UpdateStencilTestEnable(regs);
|
||||
if (device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1) {
|
||||
if (device.IsExtExtendedDynamicState2Supported()) {
|
||||
UpdatePrimitiveRestartEnable(regs);
|
||||
UpdateRasterizerDiscardEnable(regs);
|
||||
UpdateDepthBiasEnable(regs);
|
||||
}
|
||||
if (device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2) {
|
||||
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
|
||||
using namespace Tegra::Engines;
|
||||
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE || device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
|
||||
struct In {
|
||||
const Maxwell3D::Regs::VertexAttribute::Type d;
|
||||
In(Maxwell3D::Regs::VertexAttribute::Type n) : d(n) {}
|
||||
bool operator()(Maxwell3D::Regs::VertexAttribute n) const {
|
||||
return n.type == d;
|
||||
const auto has_float = std::any_of(
|
||||
regs.vertex_attrib_format.begin(),
|
||||
regs.vertex_attrib_format.end(),
|
||||
[](const auto& attrib) {
|
||||
return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
|
||||
}
|
||||
};
|
||||
auto has_float = std::any_of(regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(), In(Maxwell3D::Regs::VertexAttribute::Type::Float));
|
||||
);
|
||||
if (regs.logic_op.enable) {
|
||||
regs.logic_op.enable = static_cast<u32>(!has_float);
|
||||
}
|
||||
|
|
@ -992,16 +987,18 @@ void RasterizerVulkan::UpdateDynamicStates() {
|
|||
UpdateConservativeRasterizationMode(regs);
|
||||
}
|
||||
}
|
||||
if (device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1) {
|
||||
if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
|
||||
UpdateLogicOp(regs);
|
||||
}
|
||||
if (device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2) {
|
||||
if (device.IsExtExtendedDynamicState3BlendingSupported()) {
|
||||
UpdateBlending(regs);
|
||||
}
|
||||
}
|
||||
if (device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0)
|
||||
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput())
|
||||
if (device.IsExtVertexInputDynamicStateSupported()) {
|
||||
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) {
|
||||
UpdateVertexInput(regs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::HandleTransformFeedback() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue