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[cmake] Fix MinGW/arm64 build/runtime errors (#3352)
Mostly just jpeg being weird. Also, due to the way I've built it, we don't need all those system libs anymore because they are bundled into the Qt build. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3352 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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7 changed files with 29 additions and 129 deletions
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# SPDX-FileCopyrightText: 2024 kleidis
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function(copy_yuzu_Qt6_deps target_dir)
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include(WindowsCopyFiles)
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if (MSVC)
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set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
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set(Qt6_DLL_DIR "${Qt6_DIR}/../../../bin")
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else()
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set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
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set(Qt6_DLL_DIR "${Qt6_DIR}/../../../lib/")
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endif()
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set(Qt6_PLATFORMS_DIR "${Qt6_DIR}/../../../plugins/platforms/")
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set(Qt6_STYLES_DIR "${Qt6_DIR}/../../../plugins/styles/")
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set(Qt6_IMAGEFORMATS_DIR "${Qt6_DIR}/../../../plugins/imageformats/")
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set(Qt6_RESOURCES_DIR "${Qt6_DIR}/../../../resources/")
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set(PLATFORMS ${DLL_DEST}plugins/platforms/)
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set(STYLES ${DLL_DEST}plugins/styles/)
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set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
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set(RESOURCES ${DLL_DEST}resources/)
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if (MSVC)
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windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
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Qt6Core$<$<CONFIG:Debug>:d>.*
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Qt6Gui$<$<CONFIG:Debug>:d>.*
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Qt6Widgets$<$<CONFIG:Debug>:d>.*
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Qt6Network$<$<CONFIG:Debug>:d>.*
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)
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if (YUZU_USE_QT_MULTIMEDIA)
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windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
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Qt6Multimedia$<$<CONFIG:Debug>:d>.*
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)
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endif()
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if (YUZU_USE_QT_WEB_ENGINE)
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windows_copy_files(${target_dir} ${Qt6_DLL_DIR} ${DLL_DEST}
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Qt6OpenGL$<$<CONFIG:Debug>:d>.*
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Qt6Positioning$<$<CONFIG:Debug>:d>.*
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Qt6PrintSupport$<$<CONFIG:Debug>:d>.*
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Qt6Qml$<$<CONFIG:Debug>:d>.*
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Qt6QmlMeta$<$<CONFIG:Debug>:d>.*
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Qt6QmlModels$<$<CONFIG:Debug>:d>.*
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Qt6QmlWorkerScript$<$<CONFIG:Debug>:d>.*
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Qt6Quick$<$<CONFIG:Debug>:d>.*
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Qt6QuickWidgets$<$<CONFIG:Debug>:d>.*
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Qt6WebChannel$<$<CONFIG:Debug>:d>.*
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Qt6WebEngineCore$<$<CONFIG:Debug>:d>.*
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Qt6WebEngineWidgets$<$<CONFIG:Debug>:d>.*
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QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
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)
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windows_copy_files(${target_dir} ${Qt6_RESOURCES_DIR} ${RESOURCES}
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icudtl.dat
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qtwebengine_devtools_resources.pak
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qtwebengine_resources.pak
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qtwebengine_resources_100p.pak
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qtwebengine_resources_200p.pak
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v8_context_snapshot.bin
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)
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endif()
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windows_copy_files(yuzu ${Qt6_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
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windows_copy_files(yuzu ${Qt6_STYLES_DIR} ${STYLES} qmodernwindowsstyle$<$<CONFIG:Debug>:d>.*)
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windows_copy_files(yuzu ${Qt6_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
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qjpeg$<$<CONFIG:Debug>:d>.*
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qgif$<$<CONFIG:Debug>:d>.*
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)
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else()
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# Update for non-MSVC platforms if needed
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endif()
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endfunction(copy_yuzu_Qt6_deps)
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@ -1,31 +0,0 @@
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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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## When linking to a static Qt build on MinGW, certain additional libraries
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## must be statically linked to as well.
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function(static_qt_link target)
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macro(extra_libs)
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foreach(lib ${ARGN})
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find_library(${lib}_LIBRARY ${lib} REQUIRED)
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target_link_libraries(${target} PRIVATE ${${lib}_LIBRARY})
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endforeach()
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endmacro()
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# I am constantly impressed at how ridiculously stupid the linker is
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# NB: yes, we have to put them here twice. I have no idea why
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# libtiff.a
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extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
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# libfreetype.a
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extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
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# libharfbuzz.a
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extra_libs(harfbuzz graphite2)
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# sijfjkfnjkdfjsbjsbsdfhvbdf
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if (ENABLE_OPENSSL)
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target_link_libraries(${target} PRIVATE OpenSSL::SSL OpenSSL::Crypto)
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endif()
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endfunction()
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