[compat] Debian stable gcc12/clang14 compilation fixes (#2763)

Mainly because - while we can just give out an AppImage and call it a day - building natively should be an option for all major distros.
And "base" stable debian doesn't provide a new enough g++/clang++ so... we need to make some "fixups".

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2763
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-18 01:54:43 +02:00 committed by crueter
parent 84ab54c4bc
commit f55e560ac5
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17 changed files with 122 additions and 51 deletions

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@ -136,12 +136,6 @@ private:
/// @param entry Entry to unmark from memory
void UnmarkMemory(Entry* entry);
/// @brief Removes a vector of shaders from a list
/// @param removed_shaders Shaders to be removed from the storage
/// @pre invalidation_mutex is locked
/// @pre lookup_mutex is locked
void RemoveShadersFromStorage(std::span<ShaderInfo*> removed_shaders);
/// @brief Creates a new entry in the lookup cache and returns its pointer
/// @pre lookup_mutex is locked
Entry* NewEntry(VAddr addr, VAddr addr_end, ShaderInfo* data);