[vk] Fixing wrong enabling logic

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CamilleLaVey 2025-11-29 12:38:51 -04:00 committed by Caio Oliveira
parent 5ca605fb8a
commit f5172f88e8
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2 changed files with 6 additions and 4 deletions

View file

@ -1456,12 +1456,13 @@ void Device::RemoveUnsuitableExtensions() {
// VK_EXT_multi_draw // VK_EXT_multi_draw
extensions.multi_draw = features.multi_draw.multiDraw; extensions.multi_draw = features.multi_draw.multiDraw;
if (extensions.multi_draw) { if (extensions.multi_draw) {
features.multi_draw.multiDraw = VK_TRUE;
LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw: maxMultiDrawCount={}", LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw: maxMultiDrawCount={}",
properties.multi_draw.maxMultiDrawCount); properties.multi_draw.maxMultiDrawCount);
} else {
features.multi_draw.multiDraw = VK_FALSE;
} }
RemoveExtensionFeatureIfUnsuitable(extensions.multi_draw, features.multi_draw, RemoveExtensionFeatureIfUnsuitable(extensions.multi_draw, features.multi_draw,
VK_EXT_MULTI_DRAW_EXTENSION_NAME); VK_EXT_MULTI_DRAW_EXTENSION_NAME);

View file

@ -743,9 +743,10 @@ public:
return Settings::values.dyna_state.GetValue() > 0; return Settings::values.dyna_state.GetValue() > 0;
} }
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. /// Returns true if VK_EXT_vertex_input_dynamic_state is enabled on the device.
bool IsExtVertexInputDynamicStateSupported() const { bool IsExtVertexInputDynamicStateSupported() const {
return extensions.vertex_input_dynamic_state; return extensions.vertex_input_dynamic_state &&
features.vertex_input_dynamic_state.vertexInputDynamicState;
} }
/// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation /// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation