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https://git.eden-emu.dev/eden-emu/eden
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Unity batch size
Signed-off-by: crueter <crueter@eden-emu.dev>
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f91a2b8248
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4 changed files with 11 additions and 1 deletions
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@ -68,6 +68,10 @@ endif()
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# my unity/jumbo build
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option(ENABLE_UNITY_BUILD "Enable Unity/Jumbo build" OFF)
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# 0 compiles all files in
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set(UNITY_BATCH_SIZE 0 CACHE STRING "Unity build batch size")
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if(MSVC AND ENABLE_UNITY_BUILD)
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message(STATUS "Unity build")
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# Unity builds need big objects for MSVC...
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@ -9,7 +9,7 @@ include_directories(.)
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if (ENABLE_UNITY_BUILD)
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set(CMAKE_UNITY_BUILD ON)
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set(CMAKE_UNITY_BUILD_BATCH_SIZE 100)
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set(CMAKE_UNITY_BUILD_BATCH_SIZE ${UNITY_BATCH_SIZE})
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endif()
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# Dynarmic
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@ -13,6 +13,10 @@
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/svc.h"
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#undef OutputDebugString
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#undef GetObject
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#undef CreateProcess
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namespace Kernel::Svc {
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static uint32_t GetArg32(std::span<uint64_t, 8> args, int n) {
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@ -27,6 +27,8 @@
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#include "core/hle/service/ipc_helpers.h"
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#include "core/memory.h"
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#undef SendMessage
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namespace Service {
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SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)
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