[nvdec, android] proper detection and support for GPU decoder (#4068)

Detects Android MediaCodec FFmpeg decoders for H.264/VP8/VP9 when NVDEC GPU decoding is selected.
Required proper support of ffmpeg extradata, h264 frame dimensions and decoder frame handling.
Reenabled (uncommented) NVDEC Emulation selector on Android interface.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4068
This commit is contained in:
xbzk 2026-06-05 23:51:29 +02:00 committed by crueter
parent 9ab0f28fa6
commit f3e808c181
9 changed files with 220 additions and 53 deletions

View file

@ -179,7 +179,7 @@ public:
~DecoderContext();
void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
bool OpenContext(const Decoder& decoder);
bool OpenContext(const Decoder& decoder, std::span<const u8> extradata = {});
bool SendPacket(const Packet& packet);
std::shared_ptr<Frame> ReceiveFrame();
@ -198,6 +198,20 @@ private:
bool m_decode_order{};
};
struct FrameOffsets {
bool interlaced{};
bool hidden{};
u64 luma{};
u64 chroma{};
u64 luma_bottom{};
u64 chroma_bottom{};
};
struct FrameDimensions {
s32 width{};
s32 height{};
};
class DecodeApi {
public:
YUZU_NON_COPYABLE(DecodeApi);
@ -213,13 +227,23 @@ public:
return m_decoder_context->UsingDecodeOrder();
}
bool SendPacket(std::span<const u8> packet_data);
std::shared_ptr<Frame> ReceiveFrame();
bool SendPacket(std::span<const u8> packet_data, const FrameOffsets& offsets,
std::optional<FrameDimensions> dimensions = std::nullopt);
struct DecodedFrame {
std::shared_ptr<Frame> frame;
FrameOffsets offsets;
};
std::optional<DecodedFrame> ReceiveFrame();
private:
std::optional<FFmpeg::Decoder> m_decoder;
std::optional<FFmpeg::DecoderContext> m_decoder_context;
std::optional<FFmpeg::HardwareContext> m_hardware_context;
bool m_opened{};
bool m_needs_h264_extradata{};
s64 m_next_pts{};
std::queue<FrameOffsets> m_pending_offsets;
};
} // namespace FFmpeg