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[common] unify std::random_device (#3801)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3801 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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18 changed files with 85 additions and 66 deletions
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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@ -7,6 +7,7 @@
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#include <random>
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#include "common/literals.h"
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#include "common/random.h"
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#include "common/settings.h"
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#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
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@ -201,15 +202,8 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
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} // Anonymous namespace
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u64 KSystemControl::GenerateRandomU64() {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<u64> distribution(1, (std::numeric_limits<u64>::max)());
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return distribution(gen);
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}
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u64 KSystemControl::GenerateRandomRange(u64 min, u64 max) {
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return GenerateUniformRange(min, max, GenerateRandomU64);
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return GenerateUniformRange(min, max, Common::Random::GetMT19937());
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}
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size_t KSystemControl::CalculateRequiredSecureMemorySize(size_t size, u32 pool) {
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -33,7 +36,6 @@ public:
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// Randomness.
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static u64 GenerateRandomRange(u64 min, u64 max);
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static u64 GenerateRandomU64();
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// Secure Memory.
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static size_t CalculateRequiredSecureMemorySize(size_t size, u32 pool);
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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@ -14,6 +14,7 @@
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "common/tiny_mt.h"
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#include "common/random.h"
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#include "core/hle/kernel/k_system_control.h"
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namespace Kernel {
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@ -23,7 +24,7 @@ public:
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class RandomBitGenerator {
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public:
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RandomBitGenerator() {
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m_rng.Initialize(static_cast<u32>(KSystemControl::GenerateRandomU64()));
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m_rng.Initialize(u32(Common::Random::Random64(0)));
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}
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u64 SelectRandomBit(u64 bitmap) {
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@ -20,6 +20,7 @@
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#include "common/fiber.h"
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#include "common/logging.h"
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#include "common/settings.h"
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#include "common/random.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/hardware_properties.h"
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@ -45,8 +46,7 @@ namespace {
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constexpr inline s32 TerminatingThreadPriority = Kernel::Svc::SystemThreadPriorityHighest - 1;
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static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point,
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u64 arg) {
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static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point, u64 arg) {
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ctx = {};
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ctx.r[0] = arg;
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ctx.r[15] = entry_point;
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@ -55,11 +55,10 @@ static void ResetThreadContext32(Kernel::Svc::ThreadContext& ctx, u64 stack_top,
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ctx.fpsr = 0;
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}
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static void ResetThreadContext64(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point,
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u64 arg) {
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static void ResetThreadContext64(Kernel::Svc::ThreadContext& ctx, u64 stack_top, u64 entry_point, u64 arg) {
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ctx = {};
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ctx.r[0] = arg;
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ctx.r[18] = Kernel::KSystemControl::GenerateRandomU64() | 1;
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ctx.r[18] = Common::Random::Random64(0) | 1;
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ctx.pc = entry_point;
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ctx.sp = stack_top;
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ctx.fpcr = 0;
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -7,6 +10,7 @@
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#include <span>
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#include "common/common_types.h"
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#include "common/random.h"
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#include "common/swap.h"
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#include "common/uuid.h"
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#include "core/hle/service/mii/mii_types.h"
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@ -65,11 +69,9 @@ public:
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template <typename T>
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static T GetRandomValue(T min, T max) {
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std::random_device device;
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std::mt19937 gen(device());
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std::uniform_int_distribution<u64> distribution(static_cast<u64>(min),
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static_cast<u64>(max));
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return static_cast<T>(distribution(gen));
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std::uniform_int_distribution<u64> distribution{u64(min), u64(max)};
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auto gen = Common::Random::GetMT19937();
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return T(distribution(gen));
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}
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template <typename T>
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