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[common] unify std::random_device (#3801)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3801 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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18 changed files with 85 additions and 66 deletions
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -10,6 +13,7 @@
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#include "common/assert.h"
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#include "common/tiny_mt.h"
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#include "common/uuid.h"
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#include "common/random.h"
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namespace Common {
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@ -175,21 +179,16 @@ u128 UUID::AsU128() const {
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}
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UUID UUID::MakeRandom() {
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std::random_device device;
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return MakeRandomWithSeed(device());
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return MakeRandomWithSeed(Common::Random::Random32(0));
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}
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UUID UUID::MakeRandomWithSeed(u32 seed) {
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// Create and initialize our RNG.
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TinyMT rng;
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rng.Initialize(seed);
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UUID uuid;
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// Populate the UUID with random bytes.
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rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID));
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return uuid;
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}
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