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22 changed files with 215 additions and 207 deletions
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/audio_manager.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/hle/service/audio/errors.h"
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namespace AudioCore {
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AudioManager::AudioManager() {
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thread = std::jthread([this]() { ThreadFunc(); });
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thread = std::jthread([this](std::stop_token stop_token) {
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Common::SetCurrentThreadName("AudioManager");
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std::unique_lock l{events.GetAudioEventLock()};
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events.ClearEvents();
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while (!stop_token.stop_requested()) {
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const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
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if (events.CheckAudioEventSet(Event::Type::Max)) {
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break;
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}
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for (size_t i = 0; i < buffer_events.size(); i++) {
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const auto event_type = Event::Type(i);
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if (events.CheckAudioEventSet(event_type) || timed_out) {
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if (buffer_events[i]) {
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buffer_events[i]();
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}
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}
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events.SetAudioEvent(event_type, false);
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}
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}
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});
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}
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void AudioManager::Shutdown() {
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running = false;
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events.SetAudioEvent(Event::Type::Max, true);
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thread.join();
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if (thread.joinable()) {
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thread.request_stop();
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thread.join();
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}
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}
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Result AudioManager::SetOutManager(BufferEventFunc buffer_func) {
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if (!running) {
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return Service::Audio::ResultOperationFailed;
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if (thread.joinable()) {
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioOutManager, true);
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}
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return ResultSuccess;
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}
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioOutManager)};
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioOutManager, true);
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}
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return ResultSuccess;
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return Service::Audio::ResultOperationFailed;
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}
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Result AudioManager::SetInManager(BufferEventFunc buffer_func) {
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if (!running) {
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return Service::Audio::ResultOperationFailed;
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if (thread.joinable()) {
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioInManager, true);
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}
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return ResultSuccess;
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}
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std::scoped_lock l{lock};
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const auto index{events.GetManagerIndex(Event::Type::AudioInManager)};
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if (buffer_events[index] == nullptr) {
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buffer_events[index] = std::move(buffer_func);
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needs_update = true;
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events.SetAudioEvent(Event::Type::AudioInManager, true);
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}
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return ResultSuccess;
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return Service::Audio::ResultOperationFailed;
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}
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void AudioManager::SetEvent(const Event::Type type, const bool signalled) {
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events.SetAudioEvent(type, signalled);
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}
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void AudioManager::ThreadFunc() {
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std::unique_lock l{events.GetAudioEventLock()};
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events.ClearEvents();
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running = true;
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while (running) {
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const auto timed_out{events.Wait(l, std::chrono::seconds(2))};
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if (events.CheckAudioEventSet(Event::Type::Max)) {
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break;
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}
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for (size_t i = 0; i < buffer_events.size(); i++) {
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const auto event_type = static_cast<Event::Type>(i);
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if (events.CheckAudioEventSet(event_type) || timed_out) {
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if (buffer_events[i]) {
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buffer_events[i]();
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}
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}
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events.SetAudioEvent(event_type, false);
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}
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}
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}
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} // namespace AudioCore
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -66,13 +69,6 @@ public:
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void SetEvent(Event::Type type, bool signalled);
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private:
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/**
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* Main thread, waiting on a manager signal and calling the registered function.
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*/
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void ThreadFunc();
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/// Is the main thread running?
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std::atomic<bool> running{};
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/// Unused
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bool needs_update{};
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/// Events to be set and signalled
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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