mirror of
https://git.eden-emu.dev/eden-emu/eden
synced 2026-04-10 05:28:56 +02:00
[vulkan] Fine-tuning of frame pacing logic (#3628)
It makes fine adjustments to the frame pacing, ensuring better stability and precision. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3628 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
parent
b5f9f8b743
commit
ea209e6dab
1 changed files with 28 additions and 19 deletions
|
|
@ -16,8 +16,8 @@
|
|||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/polyfill_thread.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
|
|
@ -114,29 +114,36 @@ public:
|
|||
|
||||
/// Waits for the given GPU tick, optionally pacing frames.
|
||||
void Wait(u64 tick, double target_fps = 0.0) {
|
||||
if (Settings::values.use_speed_limit.GetValue() && target_fps > 0.0) {
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (start_time == std::chrono::steady_clock::time_point{} || current_target_fps != target_fps) {
|
||||
start_time = now;
|
||||
frame_counter = 0;
|
||||
current_target_fps = target_fps;
|
||||
}
|
||||
frame_counter++;
|
||||
std::chrono::duration<double> frame_interval(1.0 / current_target_fps);
|
||||
auto target_time = start_time + frame_interval * frame_counter;
|
||||
if (target_time > now) {
|
||||
std::this_thread::sleep_until(target_time);
|
||||
} else {
|
||||
start_time = now;
|
||||
frame_counter = 0;
|
||||
}
|
||||
}
|
||||
if (tick > 0) {
|
||||
if (tick >= master_semaphore->CurrentTick()) {
|
||||
Flush();
|
||||
}
|
||||
master_semaphore->Wait(tick);
|
||||
}
|
||||
if (Settings::values.use_speed_limit.GetValue() && target_fps > 0.0) {
|
||||
auto now = std::chrono::steady_clock::now();
|
||||
if (last_target_fps != target_fps) {
|
||||
frame_interval = std::chrono::duration_cast<std::chrono::steady_clock::duration>(std::chrono::duration<double>(1.0 / target_fps));
|
||||
max_frame_count = static_cast<int>(0.1 * target_fps);
|
||||
last_target_fps = target_fps;
|
||||
frame_counter = 0;
|
||||
start_time = now;
|
||||
}
|
||||
frame_counter++;
|
||||
auto target_time = start_time + frame_interval * frame_counter;
|
||||
if (target_time >= now) {
|
||||
auto sleep_time = target_time - now;
|
||||
if (sleep_time > std::chrono::milliseconds(15)) {
|
||||
std::this_thread::sleep_for(sleep_time - std::chrono::milliseconds(1));
|
||||
}
|
||||
while (std::chrono::steady_clock::now() < target_time) {
|
||||
std::this_thread::yield();
|
||||
}
|
||||
} else if (frame_counter > max_frame_count) {
|
||||
frame_counter = 0;
|
||||
start_time = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the master timeline semaphore.
|
||||
|
|
@ -281,9 +288,11 @@ private:
|
|||
std::condition_variable_any event_cv;
|
||||
std::jthread worker_thread;
|
||||
|
||||
std::chrono::steady_clock::duration frame_interval{};
|
||||
std::chrono::steady_clock::time_point start_time{};
|
||||
double last_target_fps{};
|
||||
u64 max_frame_count{};
|
||||
u64 frame_counter{};
|
||||
double current_target_fps{};
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue