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[qt] clean up some orphaned_profiles bugs; add help (#2894)
Some weird edge cases of "phantom" profiles that are actually needed for... reasons I guess Also, fixed some of the logic w.r.t empty checking, plus added a help page Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2894 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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6 changed files with 100 additions and 38 deletions
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@ -13,7 +13,6 @@
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#include <discord_rpc.h>
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#include <fmt/format.h>
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#include <qdebug.h>
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#include "common/common_types.h"
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#include "common/string_util.h"
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@ -88,8 +87,6 @@ void DiscordImpl::UpdateGameStatus(bool use_default) {
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presence.details = "Currently in game";
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presence.startTimestamp = start_time;
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Discord_UpdatePresence(&presence);
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qDebug() << "game status updated";
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}
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void DiscordImpl::Update() {
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