[qt] clean up some orphaned_profiles bugs; add help (#2894)

Some weird edge cases of "phantom" profiles that are actually needed
for... reasons I guess

Also, fixed some of the logic w.r.t empty checking, plus added a help
page

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2894
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter 2025-10-30 11:03:08 +01:00
parent d989166044
commit e93159b047
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GPG key ID: 425ACD2D4830EBC6
6 changed files with 100 additions and 38 deletions

View file

@ -13,7 +13,6 @@
#include <discord_rpc.h>
#include <fmt/format.h>
#include <qdebug.h>
#include "common/common_types.h"
#include "common/string_util.h"
@ -88,8 +87,6 @@ void DiscordImpl::UpdateGameStatus(bool use_default) {
presence.details = "Currently in game";
presence.startTimestamp = start_time;
Discord_UpdatePresence(&presence);
qDebug() << "game status updated";
}
void DiscordImpl::Update() {