[test] shader float control returned to Adreno

This commit is contained in:
CamilleLaVey 2026-03-06 00:02:30 -04:00
parent ceb765b1d0
commit e919de9156

View file

@ -502,7 +502,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (is_qualcomm) {
must_emulate_scaled_formats = true;
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
features.shader_atomic_int64.shaderBufferInt64Atomics = false;