diff --git a/src/video_core/host_shaders/ssaa.frag b/src/video_core/host_shaders/ssaa.frag index cbc5d2f9d7..0d76f092bc 100644 --- a/src/video_core/host_shaders/ssaa.frag +++ b/src/video_core/host_shaders/ssaa.frag @@ -15,5 +15,5 @@ layout (location = 0) out vec4 frag_color; layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture; void main() { - frag_color = texelFetch(input_texture, ivec2(posPos.xy * textureSize(input_texture)), gl_SampleID); + frag_color = texelFetch(input_texture, ivec2(posPos.xy * textureSize(input_texture, 0)), gl_SampleID); }