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https://git.eden-emu.dev/eden-emu/eden
synced 2026-06-28 09:45:45 +02:00
Preserve GPU-modified regions for vertex buffers
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parent
629ebf1bde
commit
e17156238d
2 changed files with 33 additions and 26 deletions
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@ -827,7 +827,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
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const Binding& binding = VertexBufferSlot(index);
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.device_addr, binding.size);
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SynchronizeBuffer(buffer, binding.device_addr, binding.size, true);
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if (!flags[Dirty::VertexBuffer0 + index]) {
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flush_bindings();
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continue;
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@ -857,7 +857,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
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const Binding& binding = channel_state->vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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SynchronizeBuffer(buffer, binding.device_addr, binding.size);
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SynchronizeBuffer(buffer, binding.device_addr, binding.size, true);
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if (!flags[Dirty::VertexBuffer0 + index]) {
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continue;
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}
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@ -1617,35 +1617,42 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
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}
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template <class P>
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bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size) {
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bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size, bool preserve_gpu_writes) {
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upload_copies.clear();
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u64 total_size_bytes = 0;
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u64 staging_offset = 0;
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u64 largest_copy = 0;
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const DAddr buffer_start = buffer.cpu_addr_cached;
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memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
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upload_copies.push_back(BufferCopy{
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.src_offset = total_size_bytes,
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.dst_offset = device_addr_out - buffer_start,
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.size = range_size,
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DAddr buffer_start = buffer.CpuAddr();
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auto push = [&](u64 start, u64 end) {
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if (start >= end) {
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return;
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}
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u64 range_size = end - start;
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upload_copies.push_back({
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.src_offset = staging_offset,
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.dst_offset = start - buffer_start,
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.size = range_size
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});
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total_size_bytes += range_size;
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largest_copy = (std::max)(largest_copy, range_size);
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staging_offset += range_size;
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largest_copy = std::max(largest_copy, range_size);
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};
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memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 addr, u64 range_size) {
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if (preserve_gpu_writes) {
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u64 start = addr;
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u64 end = addr + range_size;
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gpu_modified_ranges.ForEachInRange(start, range_size, [&](u64 gstart, u64 gsize) {
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u64 gend = gstart + gsize;
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push(start, gstart);
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start = std::max(start, gend);
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});
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push(start, end);
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} else {
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push(addr, addr + range_size);
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}
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});
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if (total_size_bytes == 0) {
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if (upload_copies.empty()) {
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return true;
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}
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u64 min_offset = (std::numeric_limits<u64>::max)();
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u64 max_offset = 0;
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for (const auto& copy : upload_copies) {
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min_offset = (std::min)(min_offset, copy.dst_offset);
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max_offset = (std::max)(max_offset, copy.dst_offset + copy.size);
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}
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const DAddr sync_addr = buffer.CpuAddr() + min_offset;
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const u64 sync_size = max_offset - min_offset;
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DownloadBufferMemory(buffer, sync_addr, sync_size);
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const std::span<BufferCopy> copies_span(upload_copies.data(), upload_copies.size());
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UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
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any_buffer_uploaded = true;
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UploadMemory(buffer, staging_offset, largest_copy, std::span(upload_copies));
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return false;
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}
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@ -431,7 +431,7 @@ private:
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void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
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bool SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size);
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bool SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size, bool preserve_gpu_writes = false);
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void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
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std::span<BufferCopy> copies);
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