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[desktop] Add mod importer from folder and zip (#3472)
Closes #3125 Adds buttons to the addons page that imports a mod (or mods) from zip or folder. Currently known to work with mods that provide proper romfs/exefs things, unsure about cheats and such. Also works on mods that just stuff things into the root of the zip. TODO: - [ ] test folder more thoroughly - [ ] cheats - [ ] test all sorts of mod pack types Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3472 Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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18 changed files with 570 additions and 14 deletions
137
src/qt_common/util/mod.cpp
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137
src/qt_common/util/mod.cpp
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <filesystem>
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#include <JlCompress.h>
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#include "frontend_common/mod_manager.h"
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#include "mod.h"
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#include "qt_common/abstract/frontend.h"
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namespace QtCommon::Mod {
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QStringList GetModFolders(const QString& root, const QString& fallbackName) {
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namespace fs = std::filesystem;
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const auto std_root = root.toStdString();
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auto paths = FrontendCommon::GetModFolder(std_root);
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// multi mod zip
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if (paths.size() > 1) {
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// We just have to assume it's properly formed here.
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// If not, you're out of luck.
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QStringList qpaths;
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for (const fs::path& path : paths) {
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qpaths << QString::fromStdString(path.string());
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}
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return qpaths;
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}
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// either frontend didn't detect any romfs/exefs, or is a single-mod zip
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else {
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fs::path std_path;
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if (!paths.empty())
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std_path = paths[0];
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QString default_name;
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if (!fallbackName.isEmpty())
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default_name = fallbackName;
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else if (!paths.empty())
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default_name = QString::fromStdString(std_path.filename().string());
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else
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default_name = root.split(QLatin1Char('/')).last();
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QString name = QtCommon::Frontend::GetTextInput(
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tr("Mod Name"), tr("What should this mod be called?"), default_name);
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// if std_path is empty, frontend_common could not determine mod type and/or name.
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// so we have to prompt the user and set up the structure ourselves
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if (paths.empty()) {
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// TODO: Carboxyl impl.
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const QStringList choices = {
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tr("RomFS"),
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tr("ExeFS/Patch"),
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tr("Cheat"),
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};
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int choice = QtCommon::Frontend::Choice(
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tr("Mod Type"),
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tr("Could not detect mod type automatically. Please manually "
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"specify the type of mod you downloaded.\n\nMost mods are RomFS mods, but "
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"patches "
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"(.pchtxt) are typically ExeFS mods."),
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choices);
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std::string to_make;
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switch (choice) {
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case 0:
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to_make = "romfs";
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break;
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case 1:
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to_make = "exefs";
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break;
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case 2:
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to_make = "cheats";
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break;
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default:
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return {};
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}
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// now make a temp directory...
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const auto mod_dir = fs::temp_directory_path() / "eden" / "mod" / name.toStdString();
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const auto tmp = mod_dir / to_make;
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fs::remove_all(mod_dir);
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if (!fs::create_directories(tmp)) {
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LOG_ERROR(Frontend, "Failed to create temporary directory {}", tmp.string());
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return {};
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}
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std_path = mod_dir;
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// ... and copy everything from the root to the temp dir
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for (const auto& entry : fs::directory_iterator(root.toStdString())) {
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const auto target = tmp / entry.path().filename();
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fs::copy(entry.path(), target,
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fs::copy_options::recursive | fs::copy_options::overwrite_existing);
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}
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} else {
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// Rename the existing mod folder.
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const auto new_path = std_path.parent_path() / name.toStdString();
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fs::rename(std_path, new_path);
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std_path = new_path;
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}
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return {QString::fromStdString(std_path.string())};
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}
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}
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// TODO(crueter): Make this a common extract_to_tmp func
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const QString ExtractMod(const QString& path) {
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namespace fs = std::filesystem;
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fs::path tmp{fs::temp_directory_path() / "eden" / "unzip_mod"};
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fs::remove_all(tmp);
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if (!fs::create_directories(tmp)) {
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QtCommon::Frontend::Critical(tr("Mod Extract Failed"),
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tr("Failed to create temporary directory %1")
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.arg(QString::fromStdString(tmp.string())));
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return QString();
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}
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QString qCacheDir = QString::fromStdString(tmp.string());
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QFile zip{path};
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// TODO(crueter): use QtCompress
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QStringList result = JlCompress::extractDir(&zip, qCacheDir);
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if (result.isEmpty()) {
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QtCommon::Frontend::Critical(tr("Mod Extract Failed"),
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tr("Zip file %1 is empty").arg(path));
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return QString();
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}
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return qCacheDir;
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}
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} // namespace QtCommon::Mod
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16
src/qt_common/util/mod.h
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16
src/qt_common/util/mod.h
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <QString>
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#include "common/common_types.h"
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#include "frontend_common/mod_manager.h"
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namespace QtCommon::Mod {
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QStringList GetModFolders(const QString &root, const QString &fallbackName);
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const QString ExtractMod(const QString &path);
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}
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