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[desktop] Add mod importer from folder and zip (#3472)
Closes #3125 Adds buttons to the addons page that imports a mod (or mods) from zip or folder. Currently known to work with mods that provide proper romfs/exefs things, unsure about cheats and such. Also works on mods that just stuff things into the root of the zip. TODO: - [ ] test folder more thoroughly - [ ] cheats - [ ] test all sorts of mod pack types Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3472 Reviewed-by: Lizzie <lizzie@eden-emu.dev>
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18 changed files with 570 additions and 14 deletions
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <QLineEdit>
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#include "frontend.h"
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#include "qt_common/qt_common.h"
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@ -8,6 +9,9 @@
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#include <QFileDialog>
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#endif
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#include <QAbstractButton>
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#include <QInputDialog>
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namespace QtCommon::Frontend {
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StandardButton ShowMessage(
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@ -50,4 +54,25 @@ const QString GetExistingDirectory(const QString& caption, const QString& dir,
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#endif
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}
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int Choice(const QString& title, const QString& caption, const QStringList& options) {
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QMessageBox box(rootObject);
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box.setText(caption);
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box.setWindowTitle(title);
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for (const QString &opt : options) {
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box.addButton(opt, QMessageBox::AcceptRole);
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}
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box.addButton(QMessageBox::Cancel);
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box.exec();
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auto button = box.clickedButton();
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return options.indexOf(button->text());
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}
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const QString GetTextInput(const QString& title, const QString& caption,
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const QString& defaultText) {
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return QInputDialog::getText(rootObject, title, caption, QLineEdit::Normal, defaultText);
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}
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} // namespace QtCommon::Frontend
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